Text labels for some options

I don't know enough about HEVC tiers and "maximum bitrate" in VBR, so I left some "placeholder text" commented out. Also, not sure about line 158.
This commit is contained in:
UserNaem
2019-11-05 04:44:02 +05:00
committed by GitHub
parent 18024aaf12
commit 79377a1c3b
+14 -1
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@@ -46,6 +46,8 @@ KeyFrames="Key Frames"
KeyFrames.IntervalType="Interval Type"
KeyFrames.IntervalType.Frames="Frames"
KeyFrames.IntervalType.Seconds="Seconds"
KeyFrames.IntervalType.Description="Keyframe interval type"
KeyFrames.Interval.Description="Distance between key frames, in frames or seconds.\nHigher values allow for more efficient compression,\nat the expense of slower seeking; some video editors may\nsuffer a performance decrease. Default is 2 seconds."
KeyFrames.Interval="Interval"
# Codec: H264
@@ -55,18 +57,23 @@ Codec.H264.Profile.baseline="Baseline"
Codec.H264.Profile.main="Main"
Codec.H264.Profile.high="High"
Codec.H264.Profile.high444p="High 4:4:4 Predictive"
Codec.H264.Profile.Description="H.264 profile determines which features of the codec can be used.\nSince all modern devices can decode High perfectly, you should avoid using Main and Baseline,\nunless you need playback on very old devices and software decoding performance is not satisfactory.\nHigh 4:4:4 Predictive is required for YUV 4:4:4 color space."
Codec.H264.Level="Level"
Codec.H264.Level.Description="Level determines the upper limits of resolution, frame rate and bitrate for the video. Automatic will use the lowest level possible for your settings."
# Codec: HEVC
Codec.HEVC="HEVC"
Codec.HEVC.Profile="Profile"
#Codec.HEVC.Profile.Description="Placeholder text"
Codec.HEVC.Profile.main="Main"
Codec.HEVC.Profile.main10="Main 10-bit"
Codec.HEVC.Profile.rext="Range Extended"
Codec.HEVC.Tier="Tier"
#Codec.HEVC.Tier.Description="Placeholder text"
Codec.HEVC.Tier.main="Main"
Codec.HEVC.Tier.high="High"
Codec.HEVC.Level="Level"
Codec.HEVC.Level.Description="Level determines the upper limits of resolution, frame rate and bitrate for the video. Automatic will use the lowest level possible for your settings."
# Codec: Apple ProRes
Codec.ProRes.Profile="Profile"
@@ -79,6 +86,7 @@ Codec.ProRes.Profile.AP4X="4444 Extra Quality/XQ (AP4X)"
# NVENC
NVENC.Preset="Preset"
NVENC.Preset.Description="Presets are NVIDIA's preconfigured default settings for NVENC."
NVENC.Preset.Default="Default"
NVENC.Preset.Slow="Slow"
NVENC.Preset.Medium="Medium"
@@ -93,6 +101,7 @@ NVENC.Preset.Lossless="Lossless"
NVENC.Preset.LosslessHighPerformance="Lossless High Performance"
NVENC.RateControl="Rate Control Options"
NVENC.RateControl.Mode="Mode"
NVENC.RateControl.Mode.Description="Constant Quantization Parameter: A flat compression ratio with no regard for bit rates. This yields the highest quality-per-bitrate.\nVariable Bitrate: Where appropriate, sacrifices quality to stay below the upper bitrate limit, or saves bitrate where possible.\nHigh Quality Variable Bitrate: Variable Bitrate with two-pass encoding enabled by default.\nConstant Bitrate: Similar to Variable Bitrate, but performs bit stuffing to avoid falling below the target bitrate.\nHigh Quality Constant Bitrate: Constant Bitrate with two-pass encoding enabled by default.\nLow Delay High Quality Constant Bitrate: Optimized for lowest encoding latency, mainly by disabling B-frames and using slice multithreading."
NVENC.RateControl.Mode.CQP="Constant Quantization Parameter"
NVENC.RateControl.Mode.VBR="Variable Bitrate"
NVENC.RateControl.Mode.VBR_HQ="High Quality Variable Bitrate"
@@ -109,7 +118,9 @@ NVENC.RateControl.TwoPass="Enable Two Pass"
NVENC.RateControl.TwoPass.Description="Enable a secondary pass for encoding, which can help with quality and bitrate stability.\nImproves quality slightly at the cost of some GPU time.\nNvidia Turing hardware might actually see a quality degrade from this."
NVENC.RateControl.Bitrate="Bitrate Limits"
NVENC.RateControl.Bitrate.Target="Target Bitrate"
NVENC.RateControl.Bitrate.Target.Description="Target bitrate, in kilobits per second."
NVENC.RateControl.Bitrate.Maximum="Maximum Bitrate"
#NVENC.RateControl.Bitrate.Maximum.Description="Plaseholder text"
NVENC.RateControl.Quality="Enable Quality Limits"
NVENC.RateControl.Quality.Minimum="Minimum Quality"
NVENC.RateControl.Quality.Minimum.Description="Minimum quality to achieve, with values closer to 0 being better quality."
@@ -139,10 +150,12 @@ NVENC.AQ.Temporal="Enable Temporal Adaptive Quantization"
NVENC.AQ.Temporal.Description="Enable temporal adaptive quantization."
NVENC.Other="Other Options"
NVENC.Other.BFrames="Maximum B-Frames"
NVENC.Other.BFrames.Description="Maximum number of B-Frames to insert into the encoded bitstream.\nActual number of B-Frames may be lower depending on content and lookahead settings."
NVENC.Other.BFrames.Description="Maximum number of B-Frames to insert into the encoded bitstream.\nOnly Turing NVENC supports B-Frames for HEVC.\nActual number of B-Frames may be lower depending on content and lookahead settings."
NVENC.Other.BFrameReferenceMode="B-Frame Reference Mode"
NVENC.Other.BFrameReferenceMode.Each="Each B-Frame will be used for references"
NVENC.Other.BFrameReferenceMode.Middle="Only (# of B-Frames)/2 will be used for references"
#This is already explained in the drop-down list, but there is also a placeholder tooltip text. Is there a way to disable the tooltip here?
#NVENC.Other.BFrameReferenceMode.Description="Plaseholder text"
NVENC.Other.ZeroLatency="Enable Zero Latency"
NVENC.Other.ZeroLatency.Description="Enable zero latency operation, which ensures that there is no reordering delay."
NVENC.Other.WeightedPrediction="Enable Weighted Prediction"