Compare commits
8 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 60391817a9 | |||
| 0aeb327ead | |||
| 79fdb08656 | |||
| 7b3c7cc8f6 | |||
| 7a96afeda7 | |||
| f22d496961 | |||
| a2adf7ca32 | |||
| 8049964bd1 |
+325
-204
@@ -1,6 +1,329 @@
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;----------------------------------------------------------------
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; BlitzUtility - Expanding the normal Blitz functionality.
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; Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
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;
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; This program is free software: you can redistribute it and/or modify
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; it under the terms of the GNU Lesser General Public License as
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; published by the Free Software Foundation, either version 3 of the
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; License, or (at your option) any later version.
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;
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; This program is distributed in the hope that it will be useful,
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; but WITHOUT ANY WARRANTY; without even the implied warranty of
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; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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; GNU General Public License for more details.
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;
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; You should have received a copy of the GNU Lesser General Public License
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; along with this program. If not, see <http:;www.gnu.org/licenses/>.
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; Utility ----------------------------------------------------------------------
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;-- Mass Operation
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; Constants: Supported Types
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Const BU_MASSOP_TYPE_DOUBLE = 0
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Const BU_MASSOP_TYPE_LONGLONG = 1
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Const BU_MASSOP_TYPE_VECTOR2 = 10
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Const BU_MASSOP_TYPE_VECTOR3 = 11
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; Constants: Supported OpCodes
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Const BU_MASSOP_OPCODE_CREATE = 0
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Const BU_MASSOP_OPCODE_DESTROY = 1
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Const BU_MASSOP_OPCODE_COPY = 2
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Const BU_MASSOP_OPCODE_TEMPCREATE = 5
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Const BU_MASSOP_OPCODE_TEMPDESTROY = 6
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Const BU_MASSOP_OPCODE_TEMPCLEANUP = 7
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Const BU_MASSOP_OPCODE_SET = 10
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Const BU_MASSOP_OPCODE_ADD = 11
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Const BU_MASSOP_OPCODE_SUB = 12
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Const BU_MASSOP_OPCODE_MUL = 13
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Const BU_MASSOP_OPCODE_DIV = 14
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Const BU_MASSOP_OPCODE_COMPARE = 15
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; GoTo
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; leftOperand: new massop index
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Const BU_MASSOP_OPCODE_GOTO = 249
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; SetOpCode
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; leftOperand: target massop index
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; rightOperand: new OpCode
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Const BU_MASSOP_OPCODE_SETOPCODE = 250
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; CopyLeft
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; leftOperand: source massop index
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; rightOperand: target massop index
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; result: target position (0/leftOperand, 1/rightOperand, 2/result)
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Const BU_MASSOP_OPCODE_COPYLEFT = 251
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; CopyRight
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; leftOperand: source massop index
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; rightOperand: target massop index
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; result: target position (0/leftOperand, 1/rightOperand, 2/result)
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Const BU_MASSOP_OPCODE_COPYRIGHT = 252
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; CopyOut
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; leftOperand: source massop index
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; rightOperand: target massop index
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; result: target position (0/leftOperand, 1/rightOperand, 2/result)
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Const BU_MASSOP_OPCODE_COPYOUT = 253
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; If - Compares the result of <leftOperand> with the result of <rightOperand>,
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; skipping over <result> instructions if the results match.
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; leftOperand: source massop index
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; rightOperand: target massop index
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; result: amount to skip
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Const BU_MASSOP_OPCODE_IF = 254
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; IfValue - Compares the result of <leftOperand> with <rightOperand>, skipping
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; over <result> instructions if the results match.
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; leftOperand: source massop index
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; rightOperand: target massop index
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; result: amount to skip
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Const BU_MASSOP_OPCODE_IFVALUE = 255
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; Helpers ----------------------------------------------------------------------
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Type BU_Point
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Field X,Y
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End Type
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Type BU_Rectangle
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Field X,Y,X2,Y2
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End Type
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Function BU_Helper_Window_LockPointer(HWND% = 0)
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If HWND = 0 Then
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BU_User32_ClipCursor(0)
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Else
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Local tRect.BU_Rectangle = New BU_Rectangle
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; Retrieve Information about the selected window.
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BU_User32_GetWindowRect(HWND, tRect)
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; Correct Rectangle to be inside the selected Window.
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tRect\X2=tRect\X2-1
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tRect\Y2=tRect\Y2-1
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; Update clipping area.
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BU_User32_ClipCursor(tRect)
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Delete tRect
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EndIf
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End Function
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Function BU_Helper_Window_LockPointerAuto(HWND=0)
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If BU_User32_GetActiveWindow() = HWND Then
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BU_Helper_Window_LockPointer(HWND)
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Else
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BU_Helper_Window_LockPointer(0)
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EndIf
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End Function
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Function BU_Helper_Window_MakeBorderless(HWND=0)
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If HWND = 0 Then HWND = SystemProperty("AppHwnd")
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; Create Storage
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Local tRect.BU_Rectangle = New BU_Rectangle
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; Client Information
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BU_User32_GetClientRect(HWND, tRect)
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Local clientX, clientY, clientW, clientH
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clientX = tRect\X
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clientY = tRect\Y
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clientW = tRect\X2 - clientX
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clientH = tRect\Y2 - clientY
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; Convert Client coordinates to screen position.
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Local tPoint.BU_Point = New BU_Point
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BU_User32_ClientToScreen(HWND, tPoint)
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Local realClientX, realClientY
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realClientX = tPoint\X
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realClientY = tPoint\Y
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Delete tPoint
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; Window Information
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BU_User32_GetWindowRect(HWND, tRect)
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Local windowX, windowY, windowW, windowH
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windowX = tRect\X
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windowY = tRect\Y
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windowW = tRect\X2 - windowX
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windowH = tRect\Y2 - windowY
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; Delete Storage
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Delete tRect
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; Calculate new position and size.
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Local newX, newY, newW, newH
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newX = windowX + (realClientX - windowX)
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newY = windowY + (realClientY - windowY)
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newW = clientW
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newH = clientH
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; DebugLog "Window: " + RSet(windowX,8) + "," + RSet(windowY,8) + ":" + RSet(windowW,8) + "," + RSet(windowH,8)
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; DebugLog "Client: " + RSet(clientX,8) + "," + RSet(clientY,8) + ":" + RSet(clientW,8) + "," + RSet(clientH,8)
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; DebugLog "RealClient: " + RSet(realClientX,8) + "," + RSet(realClientY,8)
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; DebugLog "Diff: " + RSet(realClientX - windowX,8) + "," + RSet(realClientY - windowY,8) + ":" + RSet(windowW - clientW,8) + "," + RSet(windowH - clientH,8)
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; DebugLog "New: " + RSet(newX,8) + "," + RSet(newY,8) + ":" + RSet(newW,8) + "," + RSet(newH,8)
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; Apply changes
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BU_User32_SetWindowLong HWND, -16, $01000000
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BU_User32_SetWindowPos HWND, 0, newX, newY, newW, newH, $4 + $10 + $20 + $40
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End Function
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Function BU_Helper_Window_Center(HWND=0, Monitor=0)
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Local displayEnumerator = BU_DisplayEnumerator_Create()
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Local displayAmount = BU_DisplayEnumerator_Enumerate(displayEnumerator)
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If Monitor >= displayAmount Then Monitor = displayAmount - 1
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If Monitor < 0 Then Monitor = 0
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; Get Display Information
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Local displayRectangle.BU_Rectangle = New BU_Rectangle
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BU_DisplayEnumerator_Retrieve displayEnumerator, Monitor, displayRectangle
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BU_DisplayEnumerator_Destroy displayEnumerator
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Local displayX, displayY, displayW, displayH
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displayX = displayRectangle\X
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displayY = displayRectangle\Y
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displayW = displayRectangle\X2 - displayRectangle\X
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displayH = displayRectangle\Y2 - displayRectangle\Y
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Delete displayRectangle
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; Get Window Information
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Local windowRectangle.BU_Rectangle = New BU_Rectangle
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BU_User32_GetWindowRect(HWND, windowRectangle)
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Local windowW%, windowH%
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windowW = windowRectangle\X2 - windowRectangle\X
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windowH = windowRectangle\Y2 - windowRectangle\Y
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Delete windowRectangle
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; Calculate new position and size.
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Local newX, newY, newW, newH
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newX = displayX + (displayW/2 - windowW/2)
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newY = displayY + (displayH/2 - windowH/2)
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newW = windowW
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newH = windowH
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; DebugLog "New: " + RSet(newX,8) + "," + RSet(newY,8) + ":" + RSet(newW,8) + "," + RSet(newH,8)
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; Apply changes
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BU_User32_SetWindowPos HWND, 0, newX, newY, newW, newH, $1 + $4 + $10 + $20 + $40
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End Function
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; Database ---------------------------------------------------------------------
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;-- SQLite3
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;;[Block] Return Codes / Error Codes
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;; Many SQLite functions return an integer result code from the set shown
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;; here in order to indicate success or failure.
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;;
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;; New error codes may be added in future versions of SQLite.
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;Const SQLITE_OK% = 0 ; Successful result
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;Const SQLITE_ERROR% = 1 ; SQL error or missing database
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;Const SQLITE_INTERNAL% = 2 ; Internal logic error in SQLite
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;Const SQLITE_PERM% = 3 ; Access permission denied
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;Const SQLITE_ABORT% = 4 ; Callback routine requested an abort
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;Const SQLITE_BUSY% = 5 ; The database file is locked
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;Const SQLITE_LOCKED% = 6 ; A table in the database is locked
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;Const SQLITE_NOMEM% = 7 ; A malloc() failed
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;Const SQLITE_READONLY% = 8 ; Attempt to write a readonly database
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;Const SQLITE_INTERRUPT% = 9 ; Operation terminated by SQLite3_Interrupt()
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;Const SQLITE_IOERR% = 10 ; Some kind of disk I/O error occurred
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;Const SQLITE_CORRUPT% = 11 ; The database disk image is malformed
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;Const SQLITE_NOTFOUND% = 12 ; Unknown opcode in sqlite3_file_control()
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;Const SQLITE_FULL% = 13 ; Insertion failed because database is full
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;Const SQLITE_CANTOPEN% = 14 ; Unable to open the database file
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;Const SQLITE_PROTOCOL% = 15 ; Database lock protocol error
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;Const SQLITE_EMPTY% = 16 ; Database is empty
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;Const SQLITE_SCHEMA% = 17 ; The database schema changed
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;Const SQLITE_TOOBIG% = 18 ; String or BLOB exceeds size limit
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;Const SQLITE_CONSTRAINT% = 19 ; Abort due to constraint violation
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||||
;Const SQLITE_MISMATCH% = 20 ; Data type mismatch
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;Const SQLITE_MISUSE% = 21 ; Library used incorrectly
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;Const SQLITE_NOLFS% = 22 ; Uses OS features not supported on host
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;Const SQLITE_AUTH% = 23 ; Authorization denied
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;Const SQLITE_FORMAT% = 24 ; Auxiliary database format error
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||||
;Const SQLITE_RANGE% = 25 ; 2nd parameter to sqlite3_bind out of range
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;Const SQLITE_NOTADB% = 26 ; File opened that is not a database file
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;Const SQLITE_NOTICE% = 27 ; Notifications from sqlite3_log()
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;Const SQLITE_WARNING% = 28 ; Warnings from sqlite3_log()
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;Const SQLITE_ROW% = 100 ; sqlite3_step() has another row ready
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||||
;Const SQLITE_DONE% = 101 ; sqlite3_step() has finished executing
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;;[End Block]
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||||
;
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;;[Block] SQLite_Open Flags
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||||
;; These bit values are intended for use in the
|
||||
;; 3rd parameter to the [sqlite3_open_v2()] interface.
|
||||
;Const SQLITE_OPEN_READONLY% = $00000001
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;Const SQLITE_OPEN_READWRITE% = $00000002
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;Const SQLITE_OPEN_CREATE% = $00000004
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;Const SQLITE_OPEN_URI% = $00000040
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;Const SQLITE_OPEN_MEMORY% = $00000080
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;Const SQLITE_OPEN_NOMUTEX% = $00008000
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;Const SQLITE_OPEN_FULLMUTEX% = $00010000
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;Const SQLITE_OPEN_SHAREDCACHE% = $00020000
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;Const SQLITE_OPEN_PRIVATECACHE% = $00040000
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;;[End Block]
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||||
;
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;;[Block] Column Type
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;Const SQLITE_UNKNOWN = 0
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;Const SQLITE_INTEGER = 1
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;Const SQLITE_REAL = 2
|
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;Const SQLITE_FLOAT = 2
|
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;Const SQLITE_DOUBLE = 2
|
||||
;Const SQLITE_TEXT = 3
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;Const SQLITE_STRING = 3
|
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;Const SQLITE_BLOB = 4
|
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;Const SQLITE_NULL = 5
|
||||
;;[End Block]
|
||||
;
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;;[Block] Internal Types
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;Type SQLite_Container
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; Field Pointer%
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;End Type
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||||
;
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;Type SQLite_Int64
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; Field Left%, Right%
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;End Type
|
||||
;;[End Block]
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;
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;Function SQLite_Open%(File$, Flags% = $00000006)
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; ; Create a Container to hold the database pointer.
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; Local Container.SQLite_Container = New SQLite_Container
|
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; Local ErrCode = SQLite3_Open_V2(File, Container, Flags, 0)
|
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; Local Database = Container\Pointer
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; Delete Container
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;
|
||||
; If ErrCode = SQLITE_OK
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; Return Database
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||||
; Else
|
||||
; Return False
|
||||
; EndIf
|
||||
;End Function
|
||||
;
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||||
;Function SQLite_Execute(Database, SQL$)
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; Return SQLite3_Exec(Database, SQL, 0, 0, 0)
|
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;End Function
|
||||
;
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||||
;Function SQLite_Prepare(Database, SQL$)
|
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; Local Container.SQLite_Container = New SQLite_Container
|
||||
; Local ErrCode = SQLite3_Prepare(Database, SQL$, -1, Container, 0)
|
||||
; Local Statement = Container\Pointer
|
||||
; Delete Container
|
||||
;
|
||||
; If ErrCode = SQLITE_OK
|
||||
; Return Statement
|
||||
; Else
|
||||
; Return False
|
||||
; EndIf
|
||||
;End Function
|
||||
;
|
||||
;Global SQLite_Column_Int64_L%, SQLite_Column_Int64_R%
|
||||
;Function SQLite_Column_Int64(Statement, ColumnIndex%)
|
||||
; Local Result.SQLite_Int64 = New SQLite_Int64
|
||||
; SQLite3_Column_Int64(Statement, ColumnIndex, Result)
|
||||
; SQLite_Column_Int64_L = Result\Left
|
||||
; SQLite_Column_Int64_R = Result\Right
|
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; Delete Result
|
||||
;End Function
|
||||
;
|
||||
;Function SQLite_Bind_Text(Statement, ColumnIndex%, Value$)
|
||||
; Return SQLite3_Bind_Text(Statement, ColumnIndex, Value, -1, -1)
|
||||
;End Function
|
||||
;
|
||||
;Function SQLite_Bind_Blob(Statement, ColumnIndex%, Bank)
|
||||
; If Bank <> 0 Then
|
||||
; Local Size% = BankSize(Bank)
|
||||
; Return SQLite3_Bind_Blob(Statement, ColumnIndex, Bank, Size, 0)
|
||||
; EndIf
|
||||
;End Function
|
||||
|
||||
; Math -------------------------------------------------------------------------
|
||||
;-- Vector2
|
||||
;----------------------------------------------------------------
|
||||
Type Vector2
|
||||
Field X#, Y#
|
||||
End Type
|
||||
@@ -12,9 +335,7 @@ Function Vector2_Create.Vector2(X#, Y#)
|
||||
Return vec
|
||||
End Function
|
||||
|
||||
;----------------------------------------------------------------
|
||||
;-- Vector3
|
||||
;----------------------------------------------------------------
|
||||
Type Vector3
|
||||
Field X#, Y#, Z#
|
||||
End Type
|
||||
@@ -27,206 +348,6 @@ Function Vector3_Create.Vector3(X#, Y#, Z#)
|
||||
Return vec
|
||||
End Function
|
||||
|
||||
;----------------------------------------------------------------
|
||||
;-- SQLite3
|
||||
;----------------------------------------------------------------
|
||||
;[Block] Return Codes / Error Codes
|
||||
; Many SQLite functions return an integer result code from the set shown
|
||||
; here in order to indicate success or failure.
|
||||
;
|
||||
; New error codes may be added in future versions of SQLite.
|
||||
Const SQLITE_OK% = 0 ; Successful result
|
||||
Const SQLITE_ERROR% = 1 ; SQL error or missing database
|
||||
Const SQLITE_INTERNAL% = 2 ; Internal logic error in SQLite
|
||||
Const SQLITE_PERM% = 3 ; Access permission denied
|
||||
Const SQLITE_ABORT% = 4 ; Callback routine requested an abort
|
||||
Const SQLITE_BUSY% = 5 ; The database file is locked
|
||||
Const SQLITE_LOCKED% = 6 ; A table in the database is locked
|
||||
Const SQLITE_NOMEM% = 7 ; A malloc() failed
|
||||
Const SQLITE_READONLY% = 8 ; Attempt to write a readonly database
|
||||
Const SQLITE_INTERRUPT% = 9 ; Operation terminated by SQLite3_Interrupt()
|
||||
Const SQLITE_IOERR% = 10 ; Some kind of disk I/O error occurred
|
||||
Const SQLITE_CORRUPT% = 11 ; The database disk image is malformed
|
||||
Const SQLITE_NOTFOUND% = 12 ; Unknown opcode in sqlite3_file_control()
|
||||
Const SQLITE_FULL% = 13 ; Insertion failed because database is full
|
||||
Const SQLITE_CANTOPEN% = 14 ; Unable to open the database file
|
||||
Const SQLITE_PROTOCOL% = 15 ; Database lock protocol error
|
||||
Const SQLITE_EMPTY% = 16 ; Database is empty
|
||||
Const SQLITE_SCHEMA% = 17 ; The database schema changed
|
||||
Const SQLITE_TOOBIG% = 18 ; String or BLOB exceeds size limit
|
||||
Const SQLITE_CONSTRAINT% = 19 ; Abort due to constraint violation
|
||||
Const SQLITE_MISMATCH% = 20 ; Data type mismatch
|
||||
Const SQLITE_MISUSE% = 21 ; Library used incorrectly
|
||||
Const SQLITE_NOLFS% = 22 ; Uses OS features not supported on host
|
||||
Const SQLITE_AUTH% = 23 ; Authorization denied
|
||||
Const SQLITE_FORMAT% = 24 ; Auxiliary database format error
|
||||
Const SQLITE_RANGE% = 25 ; 2nd parameter to sqlite3_bind out of range
|
||||
Const SQLITE_NOTADB% = 26 ; File opened that is not a database file
|
||||
Const SQLITE_NOTICE% = 27 ; Notifications from sqlite3_log()
|
||||
Const SQLITE_WARNING% = 28 ; Warnings from sqlite3_log()
|
||||
Const SQLITE_ROW% = 100 ; sqlite3_step() has another row ready
|
||||
Const SQLITE_DONE% = 101 ; sqlite3_step() has finished executing
|
||||
;[End Block]
|
||||
|
||||
;[Block] SQLite_Open Flags
|
||||
; These bit values are intended for use in the
|
||||
; 3rd parameter to the [sqlite3_open_v2()] interface.
|
||||
Const SQLITE_OPEN_READONLY% = $00000001
|
||||
Const SQLITE_OPEN_READWRITE% = $00000002
|
||||
Const SQLITE_OPEN_CREATE% = $00000004
|
||||
Const SQLITE_OPEN_URI% = $00000040
|
||||
Const SQLITE_OPEN_MEMORY% = $00000080
|
||||
Const SQLITE_OPEN_NOMUTEX% = $00008000
|
||||
Const SQLITE_OPEN_FULLMUTEX% = $00010000
|
||||
Const SQLITE_OPEN_SHAREDCACHE% = $00020000
|
||||
Const SQLITE_OPEN_PRIVATECACHE% = $00040000
|
||||
;[End Block]
|
||||
|
||||
;[Block] Column Type
|
||||
Const SQLITE_UNKNOWN = 0
|
||||
Const SQLITE_INTEGER = 1
|
||||
Const SQLITE_REAL = 2
|
||||
Const SQLITE_FLOAT = 2
|
||||
Const SQLITE_DOUBLE = 2
|
||||
Const SQLITE_TEXT = 3
|
||||
Const SQLITE_STRING = 3
|
||||
Const SQLITE_BLOB = 4
|
||||
Const SQLITE_NULL = 5
|
||||
;[End Block]
|
||||
|
||||
;[Block] Internal Types
|
||||
Type SQLite_Container
|
||||
Field Pointer%
|
||||
End Type
|
||||
|
||||
Type SQLite_Int64
|
||||
Field Left%, Right%
|
||||
End Type
|
||||
;[End Block]
|
||||
|
||||
Function SQLite_Open%(File$, Flags% = $00000006)
|
||||
; Create a Container to hold the database pointer.
|
||||
Local Container.SQLite_Container = New SQLite_Container
|
||||
Local ErrCode = SQLite3_Open_V2(File, Container, Flags, 0)
|
||||
Local Database = Container\Pointer
|
||||
Delete Container
|
||||
|
||||
If ErrCode = SQLITE_OK
|
||||
Return Database
|
||||
Else
|
||||
Return False
|
||||
EndIf
|
||||
End Function
|
||||
|
||||
Function SQLite_Execute(Database, SQL$)
|
||||
Return SQLite3_Exec(Database, SQL, 0, 0, 0)
|
||||
End Function
|
||||
|
||||
Function SQLite_Prepare(Database, SQL$)
|
||||
Local Container.SQLite_Container = New SQLite_Container
|
||||
Local ErrCode = SQLite3_Prepare(Database, SQL$, -1, Container, 0)
|
||||
Local Statement = Container\Pointer
|
||||
Delete Container
|
||||
|
||||
If ErrCode = SQLITE_OK
|
||||
Return Statement
|
||||
Else
|
||||
Return False
|
||||
EndIf
|
||||
End Function
|
||||
|
||||
Global SQLite_Column_Int64_L%, SQLite_Column_Int64_R%
|
||||
Function SQLite_Column_Int64(Statement, ColumnIndex%)
|
||||
Local Result.SQLite_Int64 = New SQLite_Int64
|
||||
SQLite3_Column_Int64(Statement, ColumnIndex, Result)
|
||||
SQLite_Column_Int64_L = Result\Left
|
||||
SQLite_Column_Int64_R = Result\Right
|
||||
Delete Result
|
||||
End Function
|
||||
|
||||
Function SQLite_Bind_Text(Statement, ColumnIndex%, Value$)
|
||||
Return SQLite3_Bind_Text(Statement, ColumnIndex, Value, -1, -1)
|
||||
End Function
|
||||
|
||||
Function SQLite_Bind_Blob(Statement, ColumnIndex%, Bank)
|
||||
If Bank <> 0 Then
|
||||
Local Size% = BankSize(Bank)
|
||||
Return SQLite3_Bind_Blob(Statement, ColumnIndex, Bank, Size, 0)
|
||||
EndIf
|
||||
End Function
|
||||
|
||||
;----------------------------------------------------------------
|
||||
;-- Helpers
|
||||
;----------------------------------------------------------------
|
||||
Type BlitzUtility_Rectangle
|
||||
Field X,Y,X2,Y2
|
||||
End Type
|
||||
|
||||
Type BlitzUtility_Point
|
||||
Field X,Y
|
||||
End Type
|
||||
|
||||
Global BlitzUtility_Rect.BlitzUtility_Rectangle = New BlitzUtility_Rectangle
|
||||
Global BlitzUtility_Point.BlitzUtility_Point = New BlitzUtility_Point
|
||||
|
||||
Function BlitzUtility_LockPointerToWindow(hwnd=0)
|
||||
If hwnd = 0 Then
|
||||
BlitzUtility_User32_ClipCursorI(0)
|
||||
Else
|
||||
BlitzUtility_User32_GetWindowRect(hwnd, BlitzUtility_Rect)
|
||||
|
||||
;Grab TopLeft
|
||||
BlitzUtility_Point\X = BlitzUtility_Rect\X
|
||||
BlitzUtility_Point\Y = BlitzUtility_Rect\Y
|
||||
BlitzUtility_Rect\X = BlitzUtility_Point\X
|
||||
BlitzUtility_Rect\Y = BlitzUtility_Point\Y
|
||||
|
||||
;Grab BottomRight
|
||||
BlitzUtility_Point\X = BlitzUtility_Rect\X2 - 1
|
||||
BlitzUtility_Point\Y = BlitzUtility_Rect\Y2 - 1
|
||||
BlitzUtility_Rect\X2 = BlitzUtility_Point\X
|
||||
BlitzUtility_Rect\Y2 = BlitzUtility_Point\Y
|
||||
|
||||
BlitzUtility_User32_ClipCursor(BlitzUtility_Rect)
|
||||
EndIf
|
||||
End Function
|
||||
|
||||
Function BlitzUtility_LockPointerToWindowAuto(hwnd=0)
|
||||
If BlitzUtility_User32_GetActiveWindow() = hwnd Then
|
||||
BlitzUtility_LockPointerToWindow(hwnd)
|
||||
Else
|
||||
BlitzUtility_LockPointerToWindow(0)
|
||||
EndIf
|
||||
End Function
|
||||
|
||||
Function BlitzUtility_BorderlessWindowmode(hwnd=0, MonitorId=0, Width=0, Height=0)
|
||||
If hwnd = 0 Then hwnd = SystemProperty("AppHwnd")
|
||||
|
||||
BlitzUtility_EnumerateDisplays()
|
||||
Local dispCnt = BlitzUtility_GetDisplayCount()
|
||||
If MonitorId < 0 Then MonitorId = 0
|
||||
If MonitorId >= dispCnt Then MonitorId = dispCnt - 1
|
||||
|
||||
Local rct.BlitzUtility_Rectangle = New BlitzUtility_Rectangle
|
||||
BlitzUtility_GetDisplay(MonitorId, rct)
|
||||
Local rctW, rctH
|
||||
rctW = (rct\X2 - rct\X)
|
||||
rctH = (rct\Y2 - rct\Y)
|
||||
|
||||
|
||||
rct\X = rct\X + (rctW / 2.0) - Width / 2.0
|
||||
rct\Y = rct\Y + (rctH / 2.0) - Height / 2.0
|
||||
rct\X2 = Width
|
||||
rct\Y2 = Height
|
||||
BlitzUtility_User32_SetWindowLong hwnd, -16, $01000000
|
||||
BlitzUtility_User32_SetWindowPos hwnd, 0, rct\X, rct\Y, rct\X2, rct\Y2, 64
|
||||
Delete rct
|
||||
End Function
|
||||
|
||||
Function FlushFile(File%)
|
||||
Return BlitzUtility_Kernel32_FlushFileBuffers(File)
|
||||
End Function
|
||||
|
||||
;~IDEal Editor Parameters:
|
||||
;~F#20#46#54
|
||||
;~C#Blitz3D
|
||||
+166
-219
@@ -1,224 +1,171 @@
|
||||
.lib "User32.dll"
|
||||
BlitzUtility_User32_ClientToScreen%(hwnd%, point*) : "ClientToScreen"
|
||||
BlitzUtility_User32_ClipCursor%(rect*) : "ClipCursor"
|
||||
BlitzUtility_User32_ClipCursorI%(ptr%) : "ClipCursor"
|
||||
BlitzUtility_User32_GetActiveWindow%() : "GetActiveWindow"
|
||||
BlitzUtility_User32_GetSystemMetrics%(index%) : "GetSystemMetrics"
|
||||
BlitzUtility_User32_SetWindowLong%(hwnd%, nIndex%, dwNewLong%) : "SetWindowLongA"
|
||||
BlitzUtility_User32_GetWindowLong%(hwnd%, index%) : "GetWindowLongA"
|
||||
BlitzUtility_User32_GetWindowRect%(hwnd%, rect*) : "GetWindowRect"
|
||||
BlitzUtility_User32_GetClientRect%(hwnd%, rect*) : "GetClientRect"
|
||||
BlitzUtility_User32_SetWindowPos%(hwnd%, hWndInsertAfter%, x%, y%, cx%, cy%, wFlags%) : "SetWindowPos"
|
||||
|
||||
.lib "Kernel32.dll"
|
||||
BlitzUtility_Kernel32_FlushFileBuffers%(hFile%) : "FlushFileBuffers"
|
||||
; BlitzUtility - Expanding the normal Blitz functionality.
|
||||
; Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
;
|
||||
; This program is free software: you can redistribute it and/or modify
|
||||
; it under the terms of the GNU Lesser General Public License as
|
||||
; published by the Free Software Foundation, either version 3 of the
|
||||
; License, or (at your option) any later version.
|
||||
;
|
||||
; This program is distributed in the hope that it will be useful,
|
||||
; but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
; GNU General Public License for more details.
|
||||
;
|
||||
; You should have received a copy of the GNU Lesser General Public License
|
||||
; along with this program. If not, see <http:;www.gnu.org/licenses/>.
|
||||
|
||||
.lib "BlitzUtility.dll"
|
||||
; Containers - BlitzList
|
||||
BU_BlitzList_New%(obj*) : "BlitzList_New"
|
||||
BU_BlitzList_Activate(list%) : "BlitzList_Activate"
|
||||
BU_BlitzList_Deactivate(list%) : "BlitzList_Deactivate"
|
||||
BU_BlitzList_Destroy(list%) : "BlitzList_Delete"
|
||||
; Containers - BlitzList - Backward Compatability
|
||||
BlitzUtility_List_New%(obj*) : "BlitzList_New"
|
||||
BlitzUtility_List_Activate(list%) : "BlitzList_Activate"
|
||||
BlitzUtility_List_Deactivate(list%) : "BlitzList_Deactivate"
|
||||
BlitzUtility_List_Destroy(list%) : "BlitzList_Delete"
|
||||
; Container --------------------------------------------------------------------
|
||||
; -- List (Single Element)
|
||||
BU_List_Create%(element*)
|
||||
BU_List_Destroy%(list%)
|
||||
BU_List_First%(list%)
|
||||
BU_List_Last%(list%)
|
||||
BU_List_Previous%(list%)
|
||||
BU_List_Next%(list%)
|
||||
BU_List_Before%(list%, other*)
|
||||
BU_List_After%(list%, other*)
|
||||
BU_List_Insert(list%, element*)
|
||||
BU_List_InsertEx(list%, element*, other*)
|
||||
BU_List_Remove(list%, element*)
|
||||
; -- TypeList (Single Type)
|
||||
BU_TypeList_New%(obj*)
|
||||
BU_TypeList_Activate(list%)
|
||||
BU_TypeList_Deactivate(list%)
|
||||
BU_TypeList_Destroy(list%)
|
||||
|
||||
; Database - SQLite3
|
||||
SQLite3_LibVersion$() : "sqlite3_libversion"
|
||||
; Opening and Closing ------------------------------------------------
|
||||
SQLite3_Open%(Filename$, DatabaseHandle*) : "sqlite3_open"
|
||||
SQLite3_Open_V2%(Filename$, DatabaseHandle*, Flags%, VFS%) : "sqlite3_open_v2"
|
||||
SQLite3_Close%(DatabaseHandle) : "sqlite3_close"
|
||||
; Misc ---------------------------------------------------------------
|
||||
SQLite3_Busy_TimeOut%(DatabaseHandle, TimeOut) : "sqlite3_busy_timeout"
|
||||
SQLite3_Get_AutoCommit%(DatabaseHandle) : "sqlite3_get_autocommit"
|
||||
SQLite3_Interrupt(DatabaseHandle) : "sqlite3_interrupt"
|
||||
; Errors -------------------------------------------------------------
|
||||
SQLite3_ErrCode%(DatabaseHandle) : "sqlite3_errcode"
|
||||
SQLite3_ErrMsg$(DatabaseHandle) : "sqlite3_errmsg"
|
||||
; Executing SQL without results --------------------------------------
|
||||
; As Blitz3D doesn't have function pointers the CallBack is pointless
|
||||
; and this can only really be used for result-less SQL statements.
|
||||
; Also, I've never got the Error return to work. So just pass in
|
||||
; zeros for the last three parameters and use SQLite3_ErrMsg if you
|
||||
; need to get the error message.
|
||||
SQLite3_Exec%(DatabaseHandle, SQL$, CallBack, FirstParam, Error) : "sqlite3_exec"
|
||||
SQLite3_Changes%(DatabaseHandle) : "sqlite3_changes"
|
||||
SQLite3_Total_Changes%(DatabaseHandle) : "sqlite3_total_changes"
|
||||
SQLite3_Last_Insert_RowID%(DatabaseHandle) : "sqlite3_last_insert_rowid"
|
||||
; Executing SQL with results -----------------------------------------
|
||||
; Never got the SQLTail to work so just pass in a zero.
|
||||
SQLite3_Prepare%(DatabaseHandle, SQL$, LengthOfSQL, StatementHandle*, SQLTail) : "sqlite3_prepare"
|
||||
SQLite3_Step%(StatementHandle) : "sqlite3_step"
|
||||
SQLite3_Reset%(StatementHandle) : "sqlite3_reset"
|
||||
SQLite3_Finalize%(StatementHandle) : "sqlite3_finalize"
|
||||
SQLite3_Data_Count%(StatementHandle) : "sqlite3_data_count"
|
||||
SQLite3_DB_Handle%(StatementHandle) : "sqlite3_db_handle"
|
||||
; SQL Parameter Binding ----------------------------------------------
|
||||
SQLite3_Bind_Parameter_Count%(StatementHandle) : "sqlite3_bind_parameter_count"
|
||||
SQLite3_Bind_Parameter_Index%(StatementHandle, ParameterName$) : "sqlite3_bind_parameter_index"
|
||||
SQLite3_Bind_Parameter_Name$(StatementHandle, ParameterIndex) : "sqlite3_bind_parameter_name"
|
||||
; Never tested this for real, but it should work.
|
||||
SQLite3_Transfer_Bindings%(StatementHandle1, StatementHandle2) : "sqlite3_transfer_bindings"
|
||||
SQLite3_Bind_Null%(StatementHandle, Index) : "sqlite3_bind_null"
|
||||
SQLite3_Bind_Int%(StatementHandle, Index, Value) : "sqlite3_bind_int"
|
||||
; If you pass -1 for LengthOfText it will work it out for itself. Pass a zero in for Destructor.
|
||||
SQLite3_Bind_Text%(StatementHandle, Index, Value$, LengthOfText, Destructor) : "sqlite3_bind_text"
|
||||
; Never tried this so it probably won't work. Pass a zero in for Destructor.
|
||||
SQLite3_Bind_Blob%(StatementHandle, Index, Value, LengthOfBlob, Destructor) : "sqlite3_bind_blob"
|
||||
; Doesn't seem to work unfortunately.
|
||||
SQLite3_Bind_Double%(StatementHandle, Index, Value#) : "sqlite3_bind_double"
|
||||
; Helpers
|
||||
SQLite3_Bind_Int64%(StatementHandle, Index, Left, Right) : "sqlite3_bind_int64_ex"
|
||||
SQLite3_Bind_Float%(StatementHandle, Index, Value#) : "sqlite3_bind_float"
|
||||
; Getting values from executed SQL ----------------------------------
|
||||
SQLite3_Column_Count%(StatementHandle) : "sqlite3_column_count"
|
||||
SQLite3_Column_Name$(StatementHandle, ColumnIndex) : "sqlite3_column_name"
|
||||
SQLite3_Column_Type%(StatementHandle, ColumnIndex) : "sqlite3_column_type"
|
||||
SQLite3_Column_DeclType$(StatementHandle, ColumnIndex) : "sqlite3_column_decltype"
|
||||
SQLite3_Column_Int%(StatementHandle, ColumnIndex) : "sqlite3_column_int"
|
||||
SQLite3_Column_Double#(StatementHandle, ColumnIndex) : "sqlite3_column_double"
|
||||
SQLite3_Column_Text$(StatementHandle, ColumnIndex) : "sqlite3_column_text"
|
||||
SQLite3_Column_Bytes%(StatementHandle, ColumnIndex) : "sqlite3_column_bytes"
|
||||
; Never tried this so it probably won't work.
|
||||
SQLite3_Column_Blob%(StatementHandle, ColumnIndex) : "sqlite3_column_blob"
|
||||
; Helpers
|
||||
SQLite3_Column_Int64(StatementHandle, ColumnIndex, outPtr*) : "sqlite3_column_int64_ex"
|
||||
SQLite3_Column_Float#(StatementHandle, ColumnIndex) : "sqlite3_column_float"
|
||||
; Helpers ------------------------------------------------------------
|
||||
SQLite_Version$() : "sqlite3_libversion"
|
||||
SQLite_Close%(DatabaseHandle) : "sqlite3_close"
|
||||
SQLite_SetTimeOut%(DatabaseHandle, TimeOut) : "sqlite3_busy_timeout"
|
||||
SQLite_Get_AutoCommit%(DatabaseHandle) : "sqlite3_get_autocommit"
|
||||
SQLite_Interrupt(DatabaseHandle) : "sqlite3_interrupt"
|
||||
SQLite_ErrCode%(DatabaseHandle) : "sqlite3_errcode"
|
||||
SQLite_ErrMsg$(DatabaseHandle) : "sqlite3_errmsg"
|
||||
SQLite_Changes%(DatabaseHandle) : "sqlite3_changes"
|
||||
SQLite_Total_Changes%(DatabaseHandle) : "sqlite3_total_changes"
|
||||
SQLite_Last_Insert_RowID%(DatabaseHandle) : "sqlite3_last_insert_rowid"
|
||||
SQLite_Step%(StatementHandle) : "sqlite3_step"
|
||||
SQLite_Reset%(StatementHandle) : "sqlite3_reset"
|
||||
SQLite_Finalize%(StatementHandle) : "sqlite3_finalize"
|
||||
SQLite_Data_Count%(StatementHandle) : "sqlite3_data_count"
|
||||
SQLite_DB_Handle%(StatementHandle) : "sqlite3_db_handle"
|
||||
SQLite_Bind_Parameter_Count%(StatementHandle) : "sqlite3_bind_parameter_count"
|
||||
SQLite_Bind_Parameter_Index%(StatementHandle, ParameterName$) : "sqlite3_bind_parameter_index"
|
||||
SQLite_Bind_Parameter_Name$(StatementHandle, ParameterIndex) : "sqlite3_bind_parameter_name"
|
||||
SQLite_Transfer_Bindings%(StatementHandle1, StatementHandle2) : "sqlite3_transfer_bindings"
|
||||
SQLite_Bind_Null%(StatementHandle, Index) : "sqlite3_bind_null"
|
||||
SQLite_Bind_Int%(StatementHandle, Index, Value) : "sqlite3_bind_int"
|
||||
SQLite_Bind_Int64%(StatementHandle, Index, Left, Right) : "sqlite3_bind_int64_ex"
|
||||
;SQLite_Bind_Text%(StatementHandle, Index, Value$, LengthOfText, Destructor) : "sqlite3_bind_text"
|
||||
;SQLite_Bind_Blob%(StatementHandle, Index, Value, LengthOfBlob, Destructor) : "sqlite3_bind_blob"
|
||||
SQLite_Bind_Double%(StatementHandle, Index, Value#) : "sqlite3_bind_double"
|
||||
SQLite_Bind_Float%(StatementHandle, Index, Value#) : "sqlite3_bind_float"
|
||||
SQLite_Column_Count%(StatementHandle) : "sqlite3_column_count"
|
||||
SQLite_Column_Name$(StatementHandle, ColumnIndex) : "sqlite3_column_name"
|
||||
SQLite_Column_Type%(StatementHandle, ColumnIndex) : "sqlite3_column_type"
|
||||
SQLite_Column_DeclType$(StatementHandle, ColumnIndex) : "sqlite3_column_decltype"
|
||||
SQLite_Column_Int%(StatementHandle, ColumnIndex) : "sqlite3_column_int"
|
||||
SQLite_Column_Double#(StatementHandle, ColumnIndex) : "sqlite3_column_double"
|
||||
SQLite_Column_Text$(StatementHandle, ColumnIndex) : "sqlite3_column_text"
|
||||
SQLite_Column_Bytes%(StatementHandle, ColumnIndex) : "sqlite3_column_bytes"
|
||||
SQLite_Column_Blob%(StatementHandle, ColumnIndex) : "sqlite3_column_blob"
|
||||
SQLite_Column_Float#(StatementHandle, ColumnIndex) : "sqlite3_column_float"
|
||||
; Types ------------------------------------------------------------------------
|
||||
; -- LongLong
|
||||
BU_LongLong_Create%()
|
||||
BU_LongLong_Destroy(LongLong%)
|
||||
BU_LongLong_Copy%(LongLong%)
|
||||
BU_LongLong_TempCreate%()
|
||||
BU_LongLong_TempCopy%(LongLong%)
|
||||
BU_LongLong_SetTemp(LongLong%)
|
||||
BU_LongLong_UnsetTemp(LongLong%)
|
||||
BU_LongLong_TempCleanup()
|
||||
BU_LongLong_Set(LongLong%, LongLong%)
|
||||
BU_LongLong_SetV(LongLong%, LongHigh%, LongLow%)
|
||||
BU_LongLong_Add(LongLong%, LongLong%)
|
||||
BU_LongLong_AddV(LongLong%, LongHigh%, LongLow%)
|
||||
BU_LongLong_Sub(LongLong%, LongLong%)
|
||||
BU_LongLong_SubV(LongLong%, LongHigh%, LongLow%)
|
||||
BU_LongLong_Mul(LongLong%, LongLong%)
|
||||
BU_LongLong_MulV(LongLong%, LongHigh%, LongLow%)
|
||||
BU_LongLong_Div(LongLong%, LongLong%)
|
||||
BU_LongLong_DivV(LongLong%, LongHigh%, LongLow%)
|
||||
BU_LongLong_Compare%(LongLong%, LongLong%)
|
||||
BU_LongLong_CompareV%(LongLong%, LongHigh%, LongLow%)
|
||||
BU_LongLong_ToString$(LongLong%)
|
||||
BU_LongLong_FromString%(String$)
|
||||
BU_LongLong_ToLong%(LongLong%, Modulus%)
|
||||
BU_LongLong_FromLong%(LongHigh%, LongLow%)
|
||||
BU_LongLong_ToLongHigh%(LongLong%)
|
||||
BU_LongLong_ToLongLow%(LongLong%)
|
||||
BU_LongLong_ToFloat#(LongLong%)
|
||||
BU_LongLong_FromFloat%(Float#)
|
||||
BU_LongLong_ToDouble%(LongLong%)
|
||||
BU_LongLong_FromDouble%(double%)
|
||||
BU_LongLong_Serialize$(LongLong%)
|
||||
BU_LongLong_Deserialize%(String$)
|
||||
; -- Double
|
||||
BU_Double_Create%()
|
||||
BU_Double_Destroy(Double%)
|
||||
BU_Double_Copy%(Double%)
|
||||
BU_Double_TempCreate%()
|
||||
BU_Double_TempCopy%(Double%)
|
||||
BU_Double_SetTemp(Double%)
|
||||
BU_Double_UnsetTemp(Double%)
|
||||
BU_Double_TempCleanup()
|
||||
BU_Double_Set(Double%, Double%)
|
||||
BU_Double_SetF(Double%, Float#)
|
||||
BU_Double_Add(Double%, Double%)
|
||||
BU_Double_AddF(Double%, Float#)
|
||||
BU_Double_Sub(Double%, Double%)
|
||||
BU_Double_SubF(Double%, Float#)
|
||||
BU_Double_Mul(Double%, Double%)
|
||||
BU_Double_MulF(Double%, Float#)
|
||||
BU_Double_Div(Double%, Double%)
|
||||
BU_Double_DivF(Double%, Float#)
|
||||
BU_Double_Compare%(Double%, Double%)
|
||||
BU_Double_CompareF%(Double%, Float#)
|
||||
BU_Double_ToString$(Double%)
|
||||
BU_Double_FromString%(String$)
|
||||
BU_Double_ToFloat#(Double%)
|
||||
BU_Double_FromFloat%(Float#)
|
||||
BU_Double_ToLongLong%(Double%)
|
||||
BU_Double_FromLongLong%(LongLong%)
|
||||
BU_Double_Serialize$(Double%)
|
||||
BU_Double_Deserialize%(String$)
|
||||
|
||||
; Math - Vector2
|
||||
Vector2_Set(vector*, value#) : "Vector2_Set"
|
||||
Vector2_SetP(vector*, x#, y#) : "Vector2_SetP"
|
||||
Vector2_SetV(vector*, other*) : "Vector2_SetV"
|
||||
Vector2_Add(vector*, value#) : "Vector2_Add"
|
||||
Vector2_AddP(vector*, x#, y#) : "Vector2_AddP"
|
||||
Vector2_AddV(vector*, other*) : "Vector2_AddV"
|
||||
Vector2_Sub(vector*, value#) : "Vector2_Sub"
|
||||
Vector2_SubP(vector*, x#, y#) : "Vector2_SubP"
|
||||
Vector2_SubV(vector*, other*) : "Vector2_SubV"
|
||||
Vector2_Mul(vector*, value#) : "Vector2_Mul"
|
||||
Vector2_MulP(vector*, x#, y#) : "Vector2_MulP"
|
||||
Vector2_MulV(vector*, other*) : "Vector2_MulV"
|
||||
Vector2_Div(vector*, value#) : "Vector2_Div"
|
||||
Vector2_DivP(vector*, x#, y#) : "Vector2_DivP"
|
||||
Vector2_DivV(vector*, other*) : "Vector2_DivV"
|
||||
Vector2_Length#(vector*) : "Vector2_Length"
|
||||
Vector2_DistanceP#(vector*, x#, y#) : "Vector2_DistanceP"
|
||||
Vector2_DistanceV#(vector*, other*) : "Vector2_DistanceV"
|
||||
Vector2_DotP#(vector*, x#, y#) : "Vector2_DotP"
|
||||
Vector2_DotV#(vector*, other*) : "Vector2_DotV"
|
||||
Vector2_Normalize(vector*) : "Vector2_Normalize"
|
||||
Vector2_Rotate(vector*, rotation#) : "Vector2_Rotate"
|
||||
Vector2_RotateAroundP(vector*, x#, y#, rotation#) : "Vector2_RotateAroundP"
|
||||
Vector2_RotateAroundV(vector*, other*, rotation#) : "Vector2_RotateAroundV"
|
||||
Vector2_DeltaRotation#(vector*) : "Vector2_DeltaRotation"
|
||||
Vector2_DeltaRotationP#(vector*, x#, y#) : "Vector2_DeltaRotationP"
|
||||
Vector2_DeltaRotationV#(vector*, other*) : "Vector2_DeltaRotationV"
|
||||
Vector2_Serialize$(vector*) : "Vector2_Serialize"
|
||||
Vector2_Deserialize(vector*, serial$) : "Vector2_Deserialize"
|
||||
; Utility ----------------------------------------------------------------------
|
||||
; -- Display Enumerator
|
||||
BU_DisplayEnumerator_Create%()
|
||||
BU_DisplayEnumerator_Destroy(DisplayEnumerator%)
|
||||
BU_DisplayEnumerator_Enumerate%(DisplayEnumerator%)
|
||||
BU_DisplayEnumerator_Count%(DisplayEnumerator%)
|
||||
BU_DisplayEnumerator_Retrieve(DisplayEnumerator%, index%, Rect*)
|
||||
; -- Indexer V1 (Array)
|
||||
BU_IndexerV1_Create%()
|
||||
BU_IndexerV1_Destroy(Indexer%)
|
||||
BU_IndexerV1_Mark(Indexer%, Used%)
|
||||
BU_IndexerV1_MarkFree(Indexer%)
|
||||
BU_IndexerV1_MarkUsed(Indexer%)
|
||||
BU_IndexerV1_Is%(Indexer%, Used%)
|
||||
BU_IndexerV1_IsFree%(Indexer%)
|
||||
BU_IndexerV1_IsUsed%(Indexer%)
|
||||
BU_IndexerV1_Get%(Indexer%)
|
||||
BU_IndexerV1_Count%(Indexer%, Used%)
|
||||
BU_IndexerV1_CountFree%(Indexer%)
|
||||
BU_IndexerV1_CountUsed%(Indexer%)
|
||||
; -- Indexer V2 (List)
|
||||
BU_IndexerV2_Create%()
|
||||
BU_IndexerV2_Destroy(Indexer%)
|
||||
BU_IndexerV2_Mark(Indexer%, Used%)
|
||||
BU_IndexerV2_MarkFree(Indexer%)
|
||||
BU_IndexerV2_MarkUsed(Indexer%)
|
||||
BU_IndexerV2_Is%(Indexer%, Used%)
|
||||
BU_IndexerV2_IsFree%(Indexer%)
|
||||
BU_IndexerV2_IsUsed%(Indexer%)
|
||||
BU_IndexerV2_Get%(Indexer%)
|
||||
BU_IndexerV2_Count%(Indexer%, Used%)
|
||||
BU_IndexerV2_CountFree%(Indexer%)
|
||||
BU_IndexerV2_CountUsed%(Indexer%)
|
||||
; -- Mass Operation
|
||||
BU_MassOp_Create%(length%)
|
||||
BU_MassOp_Destroy(massop%)
|
||||
BU_MassOp_Instruction(massop%, index%, type%, code%, leftOperand%, rightOperand%, result%)
|
||||
BU_MassOp_Run(massop%)
|
||||
; -- Window Message Handler
|
||||
BU_WindowMessageHandler_Install(hwnd%)
|
||||
BU_WindowMessageHandler_Uninstall(hwnd%)
|
||||
BU_WindowMessageHandler_Message_Close%(hwnd%)
|
||||
BU_WindowMessageHandler_Message_Destroy%(hwnd%)
|
||||
BU_WindowMessageHandler_Message_Resize%(hwnd%, point*)
|
||||
|
||||
; Math - Vector3
|
||||
Vector3_Set(vector*, value#) : "Vector3_Set"
|
||||
Vector3_SetP(vector*, x#, y#, z#) : "Vector3_SetP"
|
||||
Vector3_SetV(vector*, other*) : "Vector3_SetV"
|
||||
Vector3_Add(vector*, value#) : "Vector3_Add"
|
||||
Vector3_AddP(vector*, x#, y#, z#) : "Vector3_AddP"
|
||||
Vector3_AddV(vector*, other*) : "Vector3_AddV"
|
||||
Vector3_Sub(vector*, value#) : "Vector3_Sub"
|
||||
Vector3_SubP(vector*, x#, y#, z#) : "Vector3_SubP"
|
||||
Vector3_SubV(vector*, other*) : "Vector3_SubV"
|
||||
Vector3_Mul(vector*, value#) : "Vector3_Mul"
|
||||
Vector3_MulP(vector*, x#, y#, z#) : "Vector3_MulP"
|
||||
Vector3_MulV(vector*, other*) : "Vector3_MulV"
|
||||
Vector3_Div(vector*, value#) : "Vector3_Div"
|
||||
Vector3_DivP(vector*, x#, y#, z#) : "Vector3_DivP"
|
||||
Vector3_DivV(vector*, other*) : "Vector3_DivV"
|
||||
Vector3_Length#(vector*) : "Vector3_Length"
|
||||
Vector3_DistanceP#(vector*, x#, y#, z#) : "Vector3_DistanceP"
|
||||
Vector3_DistanceV#(vector*, other*) : "Vector3_DistanceV"
|
||||
Vector3_DotP#(vector*, x#, y#, z#) : "Vector3_DotP"
|
||||
Vector3_DotV#(vector*, other*) : "Vector3_DotV"
|
||||
Vector3_CrossP(vector*, x#, y#, z#, out*) : "Vector3_CrossP"
|
||||
Vector3_CrossV(vector*, other*, out*) : "Vector3_CrossV"
|
||||
Vector3_Normalize(vector*) : "Vector3_Normalize"
|
||||
Vector3_Rotate(vector*, pitch#, yaw#, roll#) : "Vector3_Rotate"
|
||||
Vector3_RotateAroundP(vector*, x#, y#, z#, pitch#, yaw#, roll#) : "Vector3_RotateAroundP"
|
||||
Vector3_RotateAroundV(vector*, other*, pitch#, yaw#, roll#) : "Vector3_RotateAroundV"
|
||||
Vector3_DeltaPitch#(vector*) : "Vector3_DeltaPitch"
|
||||
Vector3_DeltaPitchP#(vector*, x#, y#, z#) : "Vector3_DeltaPitchP"
|
||||
Vector3_DeltaPitchV#(vector*, other*) : "Vector3_DeltaPitchV"
|
||||
Vector3_DeltaYaw#(vector*) : "Vector3_DeltaYaw"
|
||||
Vector3_DeltaYawP#(vector*, x#, y#, z#) : "Vector3_DeltaYawP"
|
||||
Vector3_DeltaYawV#(vector*, other*) : "Vector3_DeltaYawV"
|
||||
Vector3_Serialize$(vector*) : "Vector3_Serialize"
|
||||
Vector3_Deserialize(vector*, serial$) : "Vector3_Deserialize"
|
||||
|
||||
; Utility - Displays
|
||||
BU_Display_Enumerate() : "Display_Enumerate"
|
||||
BU_Display_Count%() : "Display_Count"
|
||||
BU_Display_Get(id%, rectangle*) : "Display_Get"
|
||||
; Utility - Displays - Backward Compatability
|
||||
BlitzUtility_EnumerateDisplays() : "Display_Enumerate"
|
||||
BlitzUtility_GetDisplayCount%() : "Display_Count"
|
||||
BlitzUtility_GetDisplay(id%, rectangle*) : "Display_Get"
|
||||
|
||||
; Utility - Indexing
|
||||
BU_Indexer_Create%() : "Indexer_Create"
|
||||
BU_Indexer_GetFreeIndex%(indexer%) : "Indexer_GetFreeIndex"
|
||||
BU_Indexer_MarkFreeIndex(indexer%, index%) : "Indexer_MarkFreeIndex"
|
||||
BU_Indexer_Destroy(indexer%) : "Indexer_Destroy"
|
||||
; Utility - Indexing - Backward Compatability
|
||||
Indexer_Create%() : "Indexer_Create"
|
||||
Indexer_GetFreeIndex%(indexer%) : "Indexer_GetFreeIndex"
|
||||
Indexer_MarkFreeIndex(indexer%, index%) : "Indexer_MarkFreeIndex"
|
||||
Indexer_Destroy(indexer%) : "Indexer_Destroy"
|
||||
|
||||
; Utility - Window Messages
|
||||
BU_WindowMessageHandler_InstallHandler(hwnd%) : "WindowMessageHandler_Install"
|
||||
BU_WindowMessageHandler_UninstallHandler(hwnd%) : "WindowMessageHandler_Uninstall"
|
||||
BU_WindowMessageHandler_Message_Close%(hwnd%) : "WindowMessageHandler_Message_Close"
|
||||
BU_WindowMessageHandler_Message_Destroy%(hwnd%) : "WindowMessageHandler_Message_Destroy"
|
||||
BU_WindowMessageHandler_Message_Resize%(hwnd%, point*) : "WindowMessageHandler_Message_Resize"
|
||||
; Utility - Window Messages - Backward Compatability
|
||||
BlitzUtility_InstallCloseHandler(hwnd%) : "WindowMessageHandler_InstallHandler"
|
||||
BlitzUtility_UninstallCloseHandler(hwnd%) : "WindowMessageHandler_UninstallHandler"
|
||||
BlitzUtility_GetCloseCount%(hwnd%) : "WindowMessageHandler_CountCloseMessages"
|
||||
; Helpers ----------------------------------------------------------------------
|
||||
.lib " "
|
||||
; -- Blitz Functions
|
||||
BU_Helper_Window_LockPointer(HWND%)
|
||||
BU_Helper_Window_LockPointerAuto(HWND%)
|
||||
BU_Helper_Window_MakeBorderless(HWND%)
|
||||
BU_Helper_Window_Center(HWND%, Monitor%)
|
||||
; -- Windows API (User32)
|
||||
.lib "User32.dll"
|
||||
BU_User32_ClientToScreen%(hwnd%, point*) : "ClientToScreen"
|
||||
BU_User32_ClientToScreenEx%(hwnd%, point%) : "ClientToScreen"
|
||||
BU_User32_ClipCursor%(rect*) : "ClipCursor"
|
||||
BU_User32_ClipCursorEx%(ptr%) : "ClipCursor"
|
||||
BU_User32_GetActiveWindow%() : "GetActiveWindow"
|
||||
BU_User32_GetSystemMetrics%(index%) : "GetSystemMetrics"
|
||||
BU_User32_SetWindowLong%(hwnd%, nIndex%, dwNewLong%) : "SetWindowLongA"
|
||||
BU_User32_GetWindowLong%(hwnd%, index%) : "GetWindowLongA"
|
||||
BU_User32_GetWindowRect%(hwnd%, rect*) : "GetWindowRect"
|
||||
BU_User32_GetWindowRectEx%(hwnd%, rect%) : "GetWindowRect"
|
||||
BU_User32_GetClientRect%(hwnd%, rect*) : "GetClientRect"
|
||||
BU_User32_GetClientRectEx%(hwnd%, rect%) : "GetClientRect"
|
||||
BU_User32_SetWindowPos%(hwnd%, hWndInsertAfter%, x%, y%, cx%, cy%, wFlags%) : "SetWindowPos"
|
||||
; -- Windows API (Kernel32)
|
||||
.lib "Kernel32.dll"
|
||||
BU_Kernel32_FlushFileBuffers%(hFile%) : "FlushFileBuffers"
|
||||
FlushFile%(hFile%) : "FlushFileBuffers"
|
||||
+193
-170
@@ -1,171 +1,194 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{C08C5F9A-0C63-4798-A93F-FE96C014074B}</ProjectGuid>
|
||||
<RootNamespace>BlitzUtility</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<OutDir>$(SolutionDir)\#Build\$(ProjectName)\$(Configuration)\</OutDir>
|
||||
<IntDir>$(SolutionDir)\#Intermediate\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<IncludePath>$(ProjectDir);$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<OutDir>$(SolutionDir)\#Build\$(ProjectName)\$(Configuration)\</OutDir>
|
||||
<IntDir>$(SolutionDir)\#Intermediate\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<IncludePath>$(ProjectDir);$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>
|
||||
</SDLCheck>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir);$(ProjectDir)</AdditionalIncludeDirectories>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<PreprocessorDefinitions>SQLITE_ENABLE_FTS4;SQLITE_ENABLE_RTREE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
<StructMemberAlignment>4Bytes</StructMemberAlignment>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<ForcedIncludeFiles>
|
||||
</ForcedIncludeFiles>
|
||||
<OpenMPSupport>false</OpenMPSupport>
|
||||
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
||||
<CreateHotpatchableImage>false</CreateHotpatchableImage>
|
||||
<FunctionLevelLinking>false</FunctionLevelLinking>
|
||||
<EnableParallelCodeGeneration>true</EnableParallelCodeGeneration>
|
||||
<MultiProcessorCompilation>false</MultiProcessorCompilation>
|
||||
<CompileAsManaged>false</CompileAsManaged>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<CallingConvention>StdCall</CallingConvention>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<Version>1.0</Version>
|
||||
<LinkStatus>
|
||||
</LinkStatus>
|
||||
</Link>
|
||||
<CustomBuildStep>
|
||||
<Message>Copying Resources</Message>
|
||||
</CustomBuildStep>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Full</Optimization>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>
|
||||
</SDLCheck>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir);$(ProjectDir)</AdditionalIncludeDirectories>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<PreprocessorDefinitions>SQLITE_ENABLE_FTS4;SQLITE_ENABLE_RTREE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<StructMemberAlignment>4Bytes</StructMemberAlignment>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<ForcedIncludeFiles>
|
||||
</ForcedIncludeFiles>
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
<OpenMPSupport>false</OpenMPSupport>
|
||||
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
||||
<CreateHotpatchableImage>false</CreateHotpatchableImage>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<FunctionLevelLinking>false</FunctionLevelLinking>
|
||||
<EnableParallelCodeGeneration>true</EnableParallelCodeGeneration>
|
||||
<MultiProcessorCompilation>false</MultiProcessorCompilation>
|
||||
<CompileAsManaged>false</CompileAsManaged>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<CallingConvention>StdCall</CallingConvention>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>false</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>
|
||||
</EnableCOMDATFolding>
|
||||
<OptimizeReferences>
|
||||
</OptimizeReferences>
|
||||
<Version>1.0</Version>
|
||||
<LinkStatus>
|
||||
</LinkStatus>
|
||||
</Link>
|
||||
<CustomBuildStep>
|
||||
<Message>Copying Resources</Message>
|
||||
</CustomBuildStep>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="dllmain.h" />
|
||||
<ClInclude Include="Containers\BlitzList.h" />
|
||||
<ClInclude Include="Utility\Indexer.h" />
|
||||
<ClInclude Include="Database\SQLite\SQLite.h" />
|
||||
<ClInclude Include="Database\SQLite\sqlite3.h" />
|
||||
<ClInclude Include="Math\Matrix3.h" />
|
||||
<ClInclude Include="Math\Vector2.h" />
|
||||
<ClInclude Include="Math\Vector3.h" />
|
||||
<ClInclude Include="Utility\Display.h" />
|
||||
<ClInclude Include="Utility\WindowMessageHandler.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Containers\BlitzList.cpp" />
|
||||
<ClCompile Include="Database\SQLite\sqlite3.c">
|
||||
<CallingConvention Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Cdecl</CallingConvention>
|
||||
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
|
||||
<CallingConvention Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Cdecl</CallingConvention>
|
||||
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Utility\Indexer.cpp" />
|
||||
<ClCompile Include="Database\SQLite\SQLite.cpp" />
|
||||
<ClCompile Include="Math\Matrix3.cpp" />
|
||||
<ClCompile Include="Math\Vector3.cpp" />
|
||||
<ClCompile Include="Math\Vector2.cpp" />
|
||||
<ClCompile Include="dllmain.cpp" />
|
||||
<ClCompile Include="Utility\Display.cpp" />
|
||||
<ClCompile Include="Utility\WindowMessageHandler.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="BlitzUtility.bb">
|
||||
<Link>BlitzUtility.bb</Link>
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Include="BlitzUtility.decls">
|
||||
<Link>BlitzUtility.decls</Link>
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{C08C5F9A-0C63-4798-A93F-FE96C014074B}</ProjectGuid>
|
||||
<RootNamespace>BlitzUtility</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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@@ -0,0 +1,273 @@
|
||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
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|
||||
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|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
#include "List.h"
|
||||
|
||||
|
||||
DLL_METHOD List* DLL_CALL BU_List_Create(BBTypeElement* element) {
|
||||
// Make sure the given element is valid.
|
||||
if (element == NULL)
|
||||
return NULL;
|
||||
element = (BBTypeElement*)((uint32_t*)element - 5);
|
||||
|
||||
// Create our List.
|
||||
List* myList = new List;
|
||||
myList->originalType = element->type;
|
||||
|
||||
// Create a fake base Type by copying data.
|
||||
myList->fakeType = new BBType;
|
||||
myList->fakeType->fieldCount = myList->originalType->fieldCount;
|
||||
myList->fakeType->free.type = myList->originalType->free.type;
|
||||
myList->fakeType->free.refCount = myList->originalType->free.refCount;
|
||||
myList->fakeType->free.fields = myList->originalType->free.fields;
|
||||
myList->fakeType->free.next = (BBTypeElement*)&myList->fakeType->free;
|
||||
myList->fakeType->free.prev = (BBTypeElement*)&myList->fakeType->free;
|
||||
myList->fakeType->used.type = myList->originalType->used.type;
|
||||
myList->fakeType->used.refCount = myList->originalType->used.refCount;
|
||||
myList->fakeType->used.fields = myList->originalType->used.fields;
|
||||
myList->fakeType->used.prev = (BBTypeElement*)&myList->fakeType->used;
|
||||
myList->fakeType->used.next = (BBTypeElement*)&myList->fakeType->used;
|
||||
|
||||
// Remove element from original flow.
|
||||
element->prev->next = element->next;
|
||||
element->next->prev = element->prev;
|
||||
element->prev = NULL;
|
||||
element->next = NULL;
|
||||
element->type = myList->fakeType;
|
||||
|
||||
// Store the element for later use;
|
||||
myList->storageElement = element;
|
||||
myList->storageElementFields = element->fields;
|
||||
|
||||
return myList;
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_List_Destroy(List* list) {
|
||||
if (list == NULL)
|
||||
return;
|
||||
|
||||
// Append remaining elements to original type.
|
||||
BBTypeElement *thisEl = NULL;
|
||||
for (thisEl = list->fakeType->used.next; thisEl != (BBTypeElement*)&list->fakeType->used; thisEl = list->fakeType->used.next) {
|
||||
// Remove from fakeType's flow.
|
||||
thisEl->prev->next = thisEl->next;
|
||||
thisEl->next->prev = thisEl->prev;
|
||||
|
||||
// Append to originalType's flow.
|
||||
thisEl->prev = list->originalType->used.prev;
|
||||
thisEl->prev->next = thisEl;
|
||||
thisEl->next = (BBTypeElement*)&list->originalType->used;
|
||||
thisEl->next->prev = thisEl;
|
||||
}
|
||||
for (thisEl = list->fakeType->free.next; thisEl != (BBTypeElement*)&list->fakeType->free; thisEl = list->fakeType->free.next) {
|
||||
// Remove from fakeType's flow.
|
||||
thisEl->prev->next = thisEl->next;
|
||||
thisEl->next->prev = thisEl->prev;
|
||||
|
||||
// Append to originalType's flow.
|
||||
thisEl->prev = list->originalType->free.prev;
|
||||
thisEl->prev->next = thisEl;
|
||||
thisEl->next = (BBTypeElement*)&list->originalType->free;
|
||||
thisEl->next->prev = thisEl;
|
||||
}
|
||||
|
||||
// Append storageElement to original type.
|
||||
thisEl = list->storageElement;
|
||||
thisEl->prev = list->originalType->used.prev;
|
||||
thisEl->prev->next = thisEl;
|
||||
thisEl->next = (BBTypeElement*)&list->originalType->used;
|
||||
thisEl->next->prev = thisEl;
|
||||
thisEl->type = list->originalType;
|
||||
thisEl->fields = list->storageElementFields;
|
||||
|
||||
// Delete custom objects.
|
||||
delete list->fakeType;
|
||||
delete list;
|
||||
}
|
||||
|
||||
DLL_METHOD uint32_t DLL_CALL BU_List_First(List* list) {
|
||||
if (list == NULL)
|
||||
return FALSE;
|
||||
|
||||
BBTypeElement* element = list->fakeType->used.next;
|
||||
if (element == (BBTypeElement*)&list->fakeType->used)
|
||||
return FALSE; // End of List.
|
||||
|
||||
// Copy data from selected element.
|
||||
list->storageElement->fields = element->fields;
|
||||
|
||||
// Make deletion easier
|
||||
list->storageElement->next = element;
|
||||
list->storageElement->prev = element;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
DLL_METHOD uint32_t DLL_CALL BU_List_Last(List* list) {
|
||||
if (list == NULL)
|
||||
return FALSE;
|
||||
|
||||
BBTypeElement* element = list->fakeType->used.prev;
|
||||
if (element == (BBTypeElement*)&list->fakeType->used)
|
||||
return FALSE; // End of List.
|
||||
|
||||
// Copy data from selected element.
|
||||
list->storageElement->fields = element->fields;
|
||||
|
||||
// Make deletion easier
|
||||
list->storageElement->next = element;
|
||||
list->storageElement->prev = element;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
DLL_METHOD uint32_t DLL_CALL BU_List_Previous(List* list) {
|
||||
if (list == NULL)
|
||||
return FALSE;
|
||||
|
||||
BBTypeElement* element = list->storageElement->prev->prev;
|
||||
if (element == (BBTypeElement*)&list->fakeType->used)
|
||||
return FALSE; // End of List.
|
||||
|
||||
// Copy data from selected element.
|
||||
list->storageElement->fields = element->fields;
|
||||
|
||||
// Make deletion easier
|
||||
list->storageElement->next = element;
|
||||
list->storageElement->prev = element;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
DLL_METHOD uint32_t DLL_CALL BU_List_Next(List* list) {
|
||||
if (list == NULL)
|
||||
return FALSE;
|
||||
|
||||
BBTypeElement* element = list->storageElement->next->next;
|
||||
if (element == (BBTypeElement*)&list->fakeType->used)
|
||||
return FALSE; // End of List.
|
||||
|
||||
// Copy data from selected element.
|
||||
list->storageElement->fields = element->fields;
|
||||
|
||||
// Make deletion easier
|
||||
list->storageElement->next = element;
|
||||
list->storageElement->prev = element;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
DLL_METHOD uint32_t DLL_CALL BU_List_Before(List* list, BBTypeElement* other) {
|
||||
if (list == NULL)
|
||||
return FALSE;
|
||||
if (other == NULL)
|
||||
return FALSE;
|
||||
|
||||
other = (BBTypeElement*)((uint32_t*)other - 5);
|
||||
if (other->type != list->fakeType)
|
||||
return FALSE;
|
||||
|
||||
BBTypeElement* element = other->prev;
|
||||
if (element == (BBTypeElement*)&list->fakeType->used)
|
||||
return FALSE; // End of List.
|
||||
|
||||
// Copy data from selected element.
|
||||
list->storageElement->fields = element->fields;
|
||||
|
||||
// Make deletion easier
|
||||
list->storageElement->next = element;
|
||||
list->storageElement->prev = element;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
DLL_METHOD uint32_t DLL_CALL BU_List_After(List* list, BBTypeElement* other) {
|
||||
if (list == NULL)
|
||||
return FALSE;
|
||||
if (other == NULL)
|
||||
return FALSE;
|
||||
|
||||
other = (BBTypeElement*)((uint32_t*)other - 5);
|
||||
if (other->type != list->fakeType)
|
||||
return FALSE;
|
||||
|
||||
BBTypeElement* element = other->next;
|
||||
if (element == (BBTypeElement*)&list->fakeType->used)
|
||||
return FALSE; // End of List.
|
||||
|
||||
// Copy data from selected element.
|
||||
list->storageElement->fields = element->fields;
|
||||
|
||||
// Make deletion easier
|
||||
list->storageElement->next = element;
|
||||
list->storageElement->prev = element;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_List_Insert(List* list, BBTypeElement* element) {
|
||||
BU_List_InsertEx(list, element, NULL);
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_List_InsertEx(List* list, BBTypeElement* element, BBTypeElement* other) {
|
||||
if (list == NULL)
|
||||
return;
|
||||
|
||||
// Make sure element is a valid pointer.
|
||||
if (element == NULL)
|
||||
return;
|
||||
element = (BBTypeElement*)((uint32_t*)element - 5);
|
||||
if (element->type != list->originalType)
|
||||
return; // Can't add elements from other types, could cause serious issues.
|
||||
|
||||
// Make sure other is a valid pointer.
|
||||
if (other == NULL) {
|
||||
other = (BBTypeElement*)&list->fakeType->used;
|
||||
} else {
|
||||
other = (BBTypeElement*)((uint32_t*)other - 5);
|
||||
|
||||
// Other element must be of the same fakeType.
|
||||
if (other->type != list->fakeType)
|
||||
return;
|
||||
}
|
||||
|
||||
// Insert the element after(!) the other element.
|
||||
element->prev = other->prev;
|
||||
element->next = other;
|
||||
element->prev->next = element;
|
||||
element->next->prev = element;
|
||||
element->type = list->fakeType;
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_List_Remove(List* list, BBTypeElement* element) {
|
||||
if (list == NULL)
|
||||
return;
|
||||
if (element == NULL)
|
||||
return;
|
||||
|
||||
element = (BBTypeElement*)((uint32_t*)element - 5);
|
||||
if (element->type != list->fakeType)
|
||||
return; // Can't remove elements from another type.
|
||||
|
||||
element->type = list->originalType;
|
||||
element->prev = list->originalType->used.prev;
|
||||
element->next = (BBTypeElement*)&list->originalType->used;
|
||||
list->originalType->used.prev->next = element;
|
||||
list->originalType->used.prev = element;
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,85 @@
|
||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
#include "dllmain.h"
|
||||
|
||||
// Reverse engineered from https://github.com/blitz-research/blitz3d/blob/master/compiler/declnode.cpp
|
||||
enum BBVarType {
|
||||
Global = 0,
|
||||
Int = 1,
|
||||
Float = 2,
|
||||
String = 4,
|
||||
Type = 5,
|
||||
Array = 6
|
||||
};
|
||||
|
||||
// Basic Blitz Variable
|
||||
struct BBVar {
|
||||
uint32_t type;
|
||||
uint32_t value;
|
||||
};
|
||||
|
||||
// Basic Type predefinition.
|
||||
struct BBType;
|
||||
|
||||
// Basic Type Element
|
||||
struct BBTypeElement {
|
||||
uint32_t* fields;
|
||||
BBTypeElement* next;
|
||||
BBTypeElement* prev;
|
||||
BBType* type;
|
||||
unsigned int refCount;
|
||||
};
|
||||
|
||||
// Basic Type
|
||||
struct BBType {
|
||||
uint32_t type;
|
||||
BBTypeElement used, free;
|
||||
uint32_t fieldCount;
|
||||
};
|
||||
|
||||
// List struct.
|
||||
struct List {
|
||||
BBType* originalType;
|
||||
BBType* fakeType;
|
||||
|
||||
BBTypeElement* storageElement;
|
||||
uint32_t* storageElementFields;
|
||||
};
|
||||
|
||||
DLL_METHOD List* DLL_CALL BU_List_Create(BBTypeElement* element);
|
||||
#pragma comment(linker, "/EXPORT:BU_List_Create=_BU_List_Create@4")
|
||||
DLL_METHOD void DLL_CALL BU_List_Destroy(List* list);
|
||||
#pragma comment(linker, "/EXPORT:BU_List_Destroy=_BU_List_Destroy@4")
|
||||
DLL_METHOD uint32_t DLL_CALL BU_List_First(List* list);
|
||||
#pragma comment(linker, "/EXPORT:BU_List_First=_BU_List_First@4")
|
||||
DLL_METHOD uint32_t DLL_CALL BU_List_Last(List* list);
|
||||
#pragma comment(linker, "/EXPORT:BU_List_Last=_BU_List_Last@4")
|
||||
DLL_METHOD uint32_t DLL_CALL BU_List_Previous(List* list);
|
||||
#pragma comment(linker, "/EXPORT:BU_List_Previous=_BU_List_Previous@4")
|
||||
DLL_METHOD uint32_t DLL_CALL BU_List_Next(List* list);
|
||||
#pragma comment(linker, "/EXPORT:BU_List_Next=_BU_List_Next@4")
|
||||
DLL_METHOD uint32_t DLL_CALL BU_List_Before(List* list, BBTypeElement* other);
|
||||
#pragma comment(linker, "/EXPORT:BU_List_Before=_BU_List_Before@8")
|
||||
DLL_METHOD uint32_t DLL_CALL BU_List_After(List* list, BBTypeElement* other);
|
||||
#pragma comment(linker, "/EXPORT:BU_List_After=_BU_List_After@8")
|
||||
DLL_METHOD void DLL_CALL BU_List_Insert(List* list, BBTypeElement* element);
|
||||
#pragma comment(linker, "/EXPORT:BU_List_Insert=_BU_List_Insert@8")
|
||||
DLL_METHOD void DLL_CALL BU_List_InsertEx(List* list, BBTypeElement* element, BBTypeElement* other);
|
||||
#pragma comment(linker, "/EXPORT:BU_List_InsertEx=_BU_List_InsertEx@12")
|
||||
DLL_METHOD void DLL_CALL BU_List_Remove(List* list, BBTypeElement* element);
|
||||
#pragma comment(linker, "/EXPORT:BU_List_Remove=_BU_List_Remove@8")
|
||||
@@ -0,0 +1,76 @@
|
||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once;
|
||||
#include "TypeList.h"
|
||||
|
||||
DLL_METHOD TypeList* DLL_CALL BU_TypeList_Create(BBTypeElement* element) {
|
||||
// Make sure the given element is valid.
|
||||
if (element == NULL)
|
||||
return NULL;
|
||||
element = (BBTypeElement*)(((uint32_t*)element) - 5);
|
||||
|
||||
// Create our TypeList.
|
||||
TypeList* list = new TypeList();
|
||||
list->type = element->type;
|
||||
list->firstElement = element;
|
||||
list->lastElement = element;
|
||||
|
||||
// Remove the given element from the flow of the type.
|
||||
element->prev->next = element->next;
|
||||
element->next->prev = element->prev;
|
||||
element->prev = (BBTypeElement*)&list->type->used;
|
||||
element->next = (BBTypeElement*)&list->type->used;
|
||||
|
||||
// Return the list.
|
||||
return list;
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_TypeList_Destroy(TypeList* list) {
|
||||
// Make sure we have a valid list.
|
||||
if (list == NULL)
|
||||
return;
|
||||
|
||||
// Append elements to the original type.
|
||||
list->firstElement->prev = list->type->used.prev;
|
||||
list->firstElement->prev->next = list->firstElement;
|
||||
list->lastElement->next = (BBTypeElement*)&list->type->used;
|
||||
list->lastElement->next->prev = list->lastElement;
|
||||
|
||||
// Free our TypeList.
|
||||
delete list;
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_TypeList_Activate(TypeList* list) {
|
||||
// Store current pointers
|
||||
list->storedFirstElement = list->type->used.next;
|
||||
list->storedLastElement = list->type->used.prev;
|
||||
|
||||
// ... and replace them.
|
||||
list->type->used.next = list->firstElement;
|
||||
list->type->used.prev = list->lastElement;
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_TypeList_Deactivate(TypeList* list) {
|
||||
// Store current pointers
|
||||
list->firstElement = list->type->used.next;
|
||||
list->lastElement = list->type->used.prev;
|
||||
|
||||
// ... and replace them.
|
||||
list->type->used.next = list->storedFirstElement;
|
||||
list->type->used.prev = list->storedLastElement;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,36 @@
|
||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
#include "dllmain.h"
|
||||
#include "List.h"
|
||||
#include <list>
|
||||
|
||||
struct TypeList {
|
||||
BBType *type;
|
||||
|
||||
BBTypeElement *storedFirstElement, *storedLastElement;
|
||||
BBTypeElement *firstElement, *lastElement;
|
||||
};
|
||||
|
||||
DLL_METHOD TypeList* DLL_CALL BU_TypeList_Create(BBTypeElement* element);
|
||||
#pragma comment(linker, "/EXPORT:BU_TypeList_Create=_BU_TypeList_Create@4")
|
||||
DLL_METHOD void DLL_CALL BU_TypeList_Destroy(TypeList* list);
|
||||
#pragma comment(linker, "/EXPORT:BU_TypeList_Destroy=_BU_TypeList_Destroy@4")
|
||||
DLL_METHOD void DLL_CALL BU_TypeList_Activate(TypeList* list);
|
||||
#pragma comment(linker, "/EXPORT:BU_TypeList_Activate=_BU_TypeList_Activate@4")
|
||||
DLL_METHOD void DLL_CALL BU_TypeList_Deactivate(TypeList* list);
|
||||
#pragma comment(linker, "/EXPORT:BU_TypeList_Deactivate=_BU_TypeList_Deactivate@4")
|
||||
@@ -1,67 +0,0 @@
|
||||
#pragma once
|
||||
#include "BlitzList.h"
|
||||
|
||||
std::list<BlitzTypeInfo*>* BlitzUtility_Lists;
|
||||
|
||||
void BlitzList_OnProcessAttach() {
|
||||
BlitzUtility_Lists = new std::list<BlitzTypeInfo*>();
|
||||
}
|
||||
|
||||
void BlitzList_OnProcessDetach() {
|
||||
BlitzUtility_Lists->clear();
|
||||
delete BlitzUtility_Lists;
|
||||
}
|
||||
|
||||
DLL_EXPORT void* BlitzList_New(void* elementPtr) {
|
||||
BBVarElement* element = (BBVarElement*)(((int*)elementPtr) - 5);
|
||||
BBVarType* type = (BBVarType*)(*(((int*)elementPtr) - 2));
|
||||
|
||||
// Create and initialize structure to hold information about this change.
|
||||
BlitzTypeInfo* bti = new BlitzTypeInfo();
|
||||
bti->type = type;
|
||||
|
||||
// Store list pointers.
|
||||
bti->ourNextPtr = element;
|
||||
bti->ourPrevPtr = element;
|
||||
|
||||
// Remove passed object from the flow of the old list.
|
||||
element->prevPtr->nextPtr = element->nextPtr;
|
||||
element->nextPtr->prevPtr = element->prevPtr;
|
||||
|
||||
// Correct element next/prev pointers to no longer be inside the old list.
|
||||
element->prevPtr = (BBVarElement*)((int*)type + 1);
|
||||
element->nextPtr = (BBVarElement*)((int*)type + 1);
|
||||
|
||||
BlitzUtility_Lists->push_back(bti);
|
||||
return bti;
|
||||
}
|
||||
|
||||
DLL_EXPORT void BlitzList_Activate(void* list) {
|
||||
BlitzTypeInfo* bti = (BlitzTypeInfo*)list;
|
||||
|
||||
// Store current pointers
|
||||
bti->lastNextPtr = bti->type->used.nextPtr;
|
||||
bti->lastPrevPtr = bti->type->used.prevPtr;
|
||||
|
||||
// ... and replace them.
|
||||
bti->type->used.nextPtr = bti->ourNextPtr;
|
||||
bti->type->used.prevPtr = bti->ourPrevPtr;
|
||||
}
|
||||
|
||||
DLL_EXPORT void BlitzList_Deactivate(void* list) {
|
||||
BlitzTypeInfo* bti = (BlitzTypeInfo*)list;
|
||||
|
||||
// Store current pointers
|
||||
bti->ourNextPtr = bti->type->used.nextPtr;
|
||||
bti->ourPrevPtr = bti->type->used.prevPtr;
|
||||
|
||||
// ... and replace them.
|
||||
bti->type->used.nextPtr = bti->lastNextPtr;
|
||||
bti->type->used.prevPtr = bti->lastPrevPtr;
|
||||
}
|
||||
|
||||
DLL_EXPORT void BlitzList_Delete(void* list) {
|
||||
BlitzTypeInfo* bti = (BlitzTypeInfo*)list;
|
||||
BlitzUtility_Lists->remove(bti);
|
||||
delete bti;
|
||||
}
|
||||
@@ -1,47 +0,0 @@
|
||||
#pragma once
|
||||
#include "dllmain.h"
|
||||
#include <memory>
|
||||
#include <sstream>
|
||||
#include <iomanip>
|
||||
#include <list>
|
||||
|
||||
// Rev-engineered from https://github.com/blitz-research/blitz3d/blob/master/compiler/declnode.cpp
|
||||
#define BBVARTYPE_GLOBAL 0
|
||||
#define BBVARTYPE_INT 1
|
||||
#define BBVARTYPE_FLOAT 2
|
||||
#define BBVARTYPE_UNUSED 3
|
||||
#define BBVARTYPE_STRING 4
|
||||
#define BBVARTYPE_TYPE 5
|
||||
#define BBVARTYPE_ARRAY 6
|
||||
|
||||
struct BBVar {
|
||||
unsigned int Type;
|
||||
};
|
||||
|
||||
struct BBVarElement {
|
||||
int* currentPtr; // Points towards fields.
|
||||
BBVarElement* nextPtr;
|
||||
BBVarElement* prevPtr;
|
||||
void* BBVarTypePtr;
|
||||
unsigned int refCount; // Fields usually follow here, may be at another location, see currentPtr.
|
||||
};
|
||||
|
||||
struct BBVarType : BBVar {
|
||||
BBVarElement used, free;
|
||||
unsigned int fieldCount; // Field Info follows (Exactly <fieldCount> int pointers to variable struct)
|
||||
//BBVar* fields[];
|
||||
};
|
||||
|
||||
struct BlitzTypeInfo {
|
||||
BBVarType *type;
|
||||
BBVarElement *lastNextPtr, *lastPrevPtr;
|
||||
BBVarElement *ourNextPtr, *ourPrevPtr;
|
||||
};
|
||||
|
||||
void BlitzList_OnProcessAttach();
|
||||
void BlitzList_OnProcessDetach();
|
||||
|
||||
DLL_EXPORT void* BlitzList_New(void* type);
|
||||
DLL_EXPORT void BlitzList_Activate(void* list);
|
||||
DLL_EXPORT void BlitzList_Deactivate(void* list);
|
||||
DLL_EXPORT void BlitzList_Delete(void* list);
|
||||
+78
-18
@@ -1,30 +1,90 @@
|
||||
#pragma once
|
||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "SQLite.h"
|
||||
#include "..\BlitzPointer\BlitzPointer.h"
|
||||
|
||||
void SQLite3_OnProcessAttach() {
|
||||
sqlite3_initialize();
|
||||
DLL_METHOD const char* DLL_CALL SQLite_Version() {
|
||||
return sqlite3_version;
|
||||
}
|
||||
DLL_METHOD int32_t DLL_CALL SQLite_ThreadSafe() {
|
||||
return sqlite3_threadsafe();
|
||||
}
|
||||
|
||||
void SQLite3_OnProcessDetach() {
|
||||
sqlite3_shutdown();
|
||||
DLL_METHOD int32_t DLL_CALL SQLite_Initialize() {
|
||||
return sqlite3_initialize();
|
||||
}
|
||||
|
||||
DLL_EXPORT int sqlite3_bind_int64_ex(void* stmtPtr, uint32_t index, uint32_t low, uint32_t high) {
|
||||
return sqlite3_bind_int64((sqlite3_stmt*)stmtPtr, index, (((uint64_t)low << 32) + (uint64_t)high));
|
||||
DLL_METHOD int32_t DLL_CALL SQLite_Shutdown() {
|
||||
return sqlite3_shutdown();
|
||||
}
|
||||
|
||||
DLL_EXPORT int sqlite3_bind_float(void* stmtPtr, uint32_t index, float value) {
|
||||
return sqlite3_bind_double((sqlite3_stmt*)stmtPtr, index, (double)value);
|
||||
DLL_METHOD int32_t DLL_CALL SQLite_Open(const char* file, sqlite3** db) {
|
||||
return sqlite3_open(file, db);
|
||||
}
|
||||
|
||||
DLL_EXPORT void sqlite3_column_int64_ex(void* stmtPtr, uint32_t index, void* outPtr) {
|
||||
sqlite3_int64 out = sqlite3_column_int64((sqlite3_stmt*)stmtPtr, index);
|
||||
int* ourPtr = (int*)outPtr;
|
||||
(*ourPtr) = (int)(out & 0xFFFFFFFF);
|
||||
(*(ourPtr + 1)) = (int)(out >> 32);
|
||||
DLL_METHOD int32_t DLL_CALL SQLite_Open_V2(const char* file, sqlite3** db, int32_t flags, const char* zVfs) {
|
||||
return sqlite3_open_v2(file, db, flags, zVfs);
|
||||
}
|
||||
|
||||
DLL_EXPORT float sqlite3_column_float(void* stmtPtr, uint32_t index) {
|
||||
double out = sqlite3_column_double((sqlite3_stmt*)stmtPtr, index);
|
||||
return (float)out;
|
||||
}
|
||||
DLL_METHOD int32_t DLL_CALL SQLite_Close(sqlite3* db) {
|
||||
return sqlite3_close(db);
|
||||
}
|
||||
|
||||
DLL_METHOD int32_t DLL_CALL SQLite_Close_V2(sqlite3* db) {
|
||||
return sqlite3_close_v2(db);
|
||||
}
|
||||
|
||||
DLL_METHOD int32_t DLL_CALL SQLite_ErrCode(sqlite3* db) {
|
||||
return sqlite3_errcode(db);
|
||||
}
|
||||
|
||||
DLL_METHOD int32_t DLL_CALL SQLite_Extended_ErrCode(sqlite3* db) {
|
||||
return sqlite3_extended_errcode(db);
|
||||
}
|
||||
|
||||
DLL_METHOD const char* DLL_CALL SQLite_ErrMsg(sqlite3* db) {
|
||||
return sqlite3_errmsg(db);
|
||||
}
|
||||
|
||||
DLL_METHOD const char* DLL_CALL SQLite_ErrStr(int32_t errCode) {
|
||||
return sqlite3_errstr(errCode);
|
||||
}
|
||||
|
||||
DLL_METHOD int32_t DLL_CALL SQLite_Release_Memory(int32_t bytes) {
|
||||
return sqlite3_release_memory(bytes);
|
||||
}
|
||||
|
||||
DLL_METHOD int32_t DLL_CALL SQLite_DB_Release_Memory(sqlite3* db) {
|
||||
return sqlite3_db_release_memory(db);
|
||||
}
|
||||
|
||||
DLL_METHOD int32_t DLL_CALL SQLite_Busy_Timeout(sqlite3* db, int32_t timeout) {
|
||||
return sqlite3_busy_timeout(db, timeout);
|
||||
}
|
||||
|
||||
int __cdecl SQLite3_Busy_Handler_Internal(void* handler, int prm) {
|
||||
BP_BlitzFunction1_t lpFunctionPointer = (BP_BlitzFunction1_t)handler;
|
||||
return lpFunctionPointer((int32_t)prm);
|
||||
}
|
||||
|
||||
DLL_METHOD int32_t DLL_CALL SQLite_Busy_Handler(sqlite3* db, int32_t handler) {
|
||||
return sqlite3_busy_handler(db, SQLite3_Busy_Handler_Internal, (void*)handler);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
+65
-14
@@ -1,14 +1,65 @@
|
||||
#include "dllmain.h"
|
||||
#include <list>
|
||||
#include "sqlite3.h"
|
||||
|
||||
void SQLite3_OnProcessAttach();
|
||||
void SQLite3_OnProcessDetach();
|
||||
|
||||
extern "C" {
|
||||
DLL_EXPORT int sqlite3_bind_int64_ex(void* stmtPtr, uint32_t index, uint32_t low, uint32_t high);
|
||||
DLL_EXPORT int sqlite3_bind_float(void* stmtPtr, uint32_t index, float value);
|
||||
|
||||
DLL_EXPORT void sqlite3_column_int64_ex(void* stmtPtr, uint32_t index, void* outPtr);
|
||||
DLL_EXPORT float sqlite3_column_float(void* stmtPtr, uint32_t index);
|
||||
}
|
||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
#include "dllmain.h"
|
||||
#include "sqlite3.h"
|
||||
#include <list>
|
||||
|
||||
// Basic Info
|
||||
DLL_METHOD const char* DLL_CALL SQLite_Version();
|
||||
DLL_METHOD int32_t DLL_CALL SQLite_ThreadSafe();
|
||||
|
||||
// Initialization and Finalization
|
||||
DLL_METHOD int32_t DLL_CALL SQLite_Initialize();
|
||||
DLL_METHOD int32_t DLL_CALL SQLite_Shutdown();
|
||||
|
||||
// Database Handling
|
||||
DLL_METHOD int32_t DLL_CALL SQLite_Open(const char* file, sqlite3** db);
|
||||
DLL_METHOD int32_t DLL_CALL SQLite_Open_V2(const char* file, sqlite3** db, int32_t flags, const char* zVfs);
|
||||
DLL_METHOD int32_t DLL_CALL SQLite_Close(sqlite3* db);
|
||||
DLL_METHOD int32_t DLL_CALL SQLite_Close_V2(sqlite3* db);
|
||||
|
||||
// Online Backup API
|
||||
DLL_METHOD sqlite3_backup* SQLite_Backup_Init(sqlite3* pDest, const char* zDestName, sqlite3* pSource, const char* zSourceName);
|
||||
DLL_METHOD int32_t DLL_CALL SQLite_Backup_Step(sqlite3_backup* p, int32_t nPage);
|
||||
DLL_METHOD int32_t DLL_CALL SQLite_Backup_Finish(sqlite3_backup* p);
|
||||
DLL_METHOD int32_t DLL_CALL SQLite_Backup_Remaining(sqlite3_backup* p);
|
||||
DLL_METHOD int32_t DLL_CALL SQLite_Backup_PageCount(sqlite3_backup* p);
|
||||
|
||||
// Error Handling
|
||||
DLL_METHOD int32_t DLL_CALL SQLite_ErrCode(sqlite3* db);
|
||||
DLL_METHOD int32_t DLL_CALL SQLite_Extended_ErrCode(sqlite3* db);
|
||||
DLL_METHOD const char* DLL_CALL SQLite_ErrMsg(sqlite3* db);
|
||||
DLL_METHOD const char* DLL_CALL SQLite_ErrStr(int32_t errCode);
|
||||
|
||||
// Memory Management
|
||||
DLL_METHOD int32_t DLL_CALL SQLite_Release_Memory(int32_t bytes);
|
||||
DLL_METHOD int32_t DLL_CALL SQLite_DB_Release_Memory(sqlite3* db);
|
||||
|
||||
// Busy Timeout
|
||||
DLL_METHOD int32_t DLL_CALL SQLite_Busy_Timeout(sqlite3* db, int32_t timeout);
|
||||
DLL_METHOD int32_t DLL_CALL SQLite_Busy_Handler(sqlite3* db, int32_t handler);
|
||||
|
||||
// Database Settings
|
||||
DLL_METHOD int32_t DLL_CALL SQLite_Get_AutoCommit(sqlite3* db);
|
||||
|
||||
// Database Information
|
||||
DLL_METHOD const char* DLL_CALL SQLite_DB_FileName(sqlite3* db, const char* zDbName);
|
||||
DLL_METHOD sqlite3* DLL_CALL SQLite_DB_Handle(sqlite3_stmt* stmt);
|
||||
DLL_METHOD sqlite3_mutex* DLL_CALL SQLite_DB_Mutex(sqlite3* db);
|
||||
|
||||
//Unsorted (Alphabetical
|
||||
|
||||
@@ -259,7 +259,7 @@ extern "C" {
|
||||
# define SQLITE_API
|
||||
#endif
|
||||
#ifndef SQLITE_CDECL
|
||||
# define SQLITE_CDECL
|
||||
# define SQLITE_CDECL __cdecl
|
||||
#endif
|
||||
#ifndef SQLITE_STDCALL
|
||||
# define SQLITE_STDCALL __cdecl
|
||||
|
||||
@@ -46,13 +46,13 @@ extern "C" {
|
||||
** Provide the ability to override linkage features of the interface.
|
||||
*/
|
||||
#ifndef SQLITE_EXTERN
|
||||
# define SQLITE_EXTERN extern "C" __declspec(dllexport)
|
||||
# define SQLITE_EXTERN
|
||||
#endif
|
||||
#ifndef SQLITE_API
|
||||
# define SQLITE_API
|
||||
# define SQLITE_API extern "C" __declspec(dllexport)
|
||||
#endif
|
||||
#ifndef SQLITE_CDECL
|
||||
# define SQLITE_CDECL
|
||||
# define SQLITE_CDECL __cdecl
|
||||
#endif
|
||||
#ifndef SQLITE_STDCALL
|
||||
# define SQLITE_STDCALL __cdecl
|
||||
|
||||
@@ -0,0 +1,674 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
{one line to give the program's name and a brief idea of what it does.}
|
||||
Copyright (C) {year} {name of author}
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
{project} Copyright (C) {year} {fullname}
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
||||
+165
@@ -0,0 +1,165 @@
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
|
||||
This version of the GNU Lesser General Public License incorporates
|
||||
the terms and conditions of version 3 of the GNU General Public
|
||||
License, supplemented by the additional permissions listed below.
|
||||
|
||||
0. Additional Definitions.
|
||||
|
||||
As used herein, "this License" refers to version 3 of the GNU Lesser
|
||||
General Public License, and the "GNU GPL" refers to version 3 of the GNU
|
||||
General Public License.
|
||||
|
||||
"The Library" refers to a covered work governed by this License,
|
||||
other than an Application or a Combined Work as defined below.
|
||||
|
||||
An "Application" is any work that makes use of an interface provided
|
||||
by the Library, but which is not otherwise based on the Library.
|
||||
Defining a subclass of a class defined by the Library is deemed a mode
|
||||
of using an interface provided by the Library.
|
||||
|
||||
A "Combined Work" is a work produced by combining or linking an
|
||||
Application with the Library. The particular version of the Library
|
||||
with which the Combined Work was made is also called the "Linked
|
||||
Version".
|
||||
|
||||
The "Minimal Corresponding Source" for a Combined Work means the
|
||||
Corresponding Source for the Combined Work, excluding any source code
|
||||
for portions of the Combined Work that, considered in isolation, are
|
||||
based on the Application, and not on the Linked Version.
|
||||
|
||||
The "Corresponding Application Code" for a Combined Work means the
|
||||
object code and/or source code for the Application, including any data
|
||||
and utility programs needed for reproducing the Combined Work from the
|
||||
Application, but excluding the System Libraries of the Combined Work.
|
||||
|
||||
1. Exception to Section 3 of the GNU GPL.
|
||||
|
||||
You may convey a covered work under sections 3 and 4 of this License
|
||||
without being bound by section 3 of the GNU GPL.
|
||||
|
||||
2. Conveying Modified Versions.
|
||||
|
||||
If you modify a copy of the Library, and, in your modifications, a
|
||||
facility refers to a function or data to be supplied by an Application
|
||||
that uses the facility (other than as an argument passed when the
|
||||
facility is invoked), then you may convey a copy of the modified
|
||||
version:
|
||||
|
||||
a) under this License, provided that you make a good faith effort to
|
||||
ensure that, in the event an Application does not supply the
|
||||
function or data, the facility still operates, and performs
|
||||
whatever part of its purpose remains meaningful, or
|
||||
|
||||
b) under the GNU GPL, with none of the additional permissions of
|
||||
this License applicable to that copy.
|
||||
|
||||
3. Object Code Incorporating Material from Library Header Files.
|
||||
|
||||
The object code form of an Application may incorporate material from
|
||||
a header file that is part of the Library. You may convey such object
|
||||
code under terms of your choice, provided that, if the incorporated
|
||||
material is not limited to numerical parameters, data structure
|
||||
layouts and accessors, or small macros, inline functions and templates
|
||||
(ten or fewer lines in length), you do both of the following:
|
||||
|
||||
a) Give prominent notice with each copy of the object code that the
|
||||
Library is used in it and that the Library and its use are
|
||||
covered by this License.
|
||||
|
||||
b) Accompany the object code with a copy of the GNU GPL and this license
|
||||
document.
|
||||
|
||||
4. Combined Works.
|
||||
|
||||
You may convey a Combined Work under terms of your choice that,
|
||||
taken together, effectively do not restrict modification of the
|
||||
portions of the Library contained in the Combined Work and reverse
|
||||
engineering for debugging such modifications, if you also do each of
|
||||
the following:
|
||||
|
||||
a) Give prominent notice with each copy of the Combined Work that
|
||||
the Library is used in it and that the Library and its use are
|
||||
covered by this License.
|
||||
|
||||
b) Accompany the Combined Work with a copy of the GNU GPL and this license
|
||||
document.
|
||||
|
||||
c) For a Combined Work that displays copyright notices during
|
||||
execution, include the copyright notice for the Library among
|
||||
these notices, as well as a reference directing the user to the
|
||||
copies of the GNU GPL and this license document.
|
||||
|
||||
d) Do one of the following:
|
||||
|
||||
0) Convey the Minimal Corresponding Source under the terms of this
|
||||
License, and the Corresponding Application Code in a form
|
||||
suitable for, and under terms that permit, the user to
|
||||
recombine or relink the Application with a modified version of
|
||||
the Linked Version to produce a modified Combined Work, in the
|
||||
manner specified by section 6 of the GNU GPL for conveying
|
||||
Corresponding Source.
|
||||
|
||||
1) Use a suitable shared library mechanism for linking with the
|
||||
Library. A suitable mechanism is one that (a) uses at run time
|
||||
a copy of the Library already present on the user's computer
|
||||
system, and (b) will operate properly with a modified version
|
||||
of the Library that is interface-compatible with the Linked
|
||||
Version.
|
||||
|
||||
e) Provide Installation Information, but only if you would otherwise
|
||||
be required to provide such information under section 6 of the
|
||||
GNU GPL, and only to the extent that such information is
|
||||
necessary to install and execute a modified version of the
|
||||
Combined Work produced by recombining or relinking the
|
||||
Application with a modified version of the Linked Version. (If
|
||||
you use option 4d0, the Installation Information must accompany
|
||||
the Minimal Corresponding Source and Corresponding Application
|
||||
Code. If you use option 4d1, you must provide the Installation
|
||||
Information in the manner specified by section 6 of the GNU GPL
|
||||
for conveying Corresponding Source.)
|
||||
|
||||
5. Combined Libraries.
|
||||
|
||||
You may place library facilities that are a work based on the
|
||||
Library side by side in a single library together with other library
|
||||
facilities that are not Applications and are not covered by this
|
||||
License, and convey such a combined library under terms of your
|
||||
choice, if you do both of the following:
|
||||
|
||||
a) Accompany the combined library with a copy of the same work based
|
||||
on the Library, uncombined with any other library facilities,
|
||||
conveyed under the terms of this License.
|
||||
|
||||
b) Give prominent notice with the combined library that part of it
|
||||
is a work based on the Library, and explaining where to find the
|
||||
accompanying uncombined form of the same work.
|
||||
|
||||
6. Revised Versions of the GNU Lesser General Public License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions
|
||||
of the GNU Lesser General Public License from time to time. Such new
|
||||
versions will be similar in spirit to the present version, but may
|
||||
differ in detail to address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Library as you received it specifies that a certain numbered version
|
||||
of the GNU Lesser General Public License "or any later version"
|
||||
applies to it, you have the option of following the terms and
|
||||
conditions either of that published version or of any later version
|
||||
published by the Free Software Foundation. If the Library as you
|
||||
received it does not specify a version number of the GNU Lesser
|
||||
General Public License, you may choose any version of the GNU Lesser
|
||||
General Public License ever published by the Free Software Foundation.
|
||||
|
||||
If the Library as you received it specifies that a proxy can decide
|
||||
whether future versions of the GNU Lesser General Public License shall
|
||||
apply, that proxy's public statement of acceptance of any version is
|
||||
permanent authorization for you to choose that version for the
|
||||
Library.
|
||||
@@ -1,48 +0,0 @@
|
||||
#pragma once
|
||||
#include "Matrix3.h"
|
||||
|
||||
|
||||
void Matrix3::set(Matrix3 &M)
|
||||
{
|
||||
if (this != &M) {
|
||||
this->X.set(M.X);
|
||||
this->Y.set(M.Y);
|
||||
this->Z.set(M.Z);
|
||||
}
|
||||
}
|
||||
|
||||
void Matrix3::set(Vector3 &X, Vector3 &Y, Vector3 &Z)
|
||||
{
|
||||
this->X.set(X);
|
||||
this->Y.set(Y);
|
||||
this->Z.set(Z);
|
||||
}
|
||||
|
||||
void Matrix3::set(float &XX, float &XY, float &XZ, float &YX, float &YY, float &YZ, float &ZX, float &ZY, float &ZZ)
|
||||
{
|
||||
this->X.set(XX, XY, XZ);
|
||||
this->Y.set(YX, YY, YZ);
|
||||
this->Z.set(ZX, ZY, ZZ);
|
||||
}
|
||||
|
||||
void Matrix3::rotate(float &pitch, float &yaw, float &roll)
|
||||
{
|
||||
this->X.mul(cos(yaw) * cos(roll), -sin(roll), sin(yaw));
|
||||
this->Y.mul(sin(roll), cos(pitch) * cos(roll), -sin(pitch));
|
||||
this->Z.mul(-sin(yaw), sin(pitch), cos(pitch) * cos(yaw));
|
||||
}
|
||||
|
||||
void Matrix3::angles(float &pitch, float &yaw, float &roll)
|
||||
{
|
||||
// ToDo
|
||||
}
|
||||
|
||||
void Matrix3::transpose()
|
||||
{
|
||||
Matrix3 temp;
|
||||
|
||||
temp.set(*this);
|
||||
this->X.set(temp.X.X, temp.Y.X, temp.Z.X);
|
||||
this->Y.set(temp.X.Y, temp.Y.Y, temp.Z.Y);
|
||||
this->Z.set(temp.X.Z, temp.Y.Z, temp.Z.Z);
|
||||
}
|
||||
@@ -1,18 +0,0 @@
|
||||
#pragma once
|
||||
#include <math.h>
|
||||
#include "dllmain.h"
|
||||
#include "Vector3.h"
|
||||
|
||||
struct Matrix3 {
|
||||
Vector3 X, Y, Z;
|
||||
|
||||
void set(Matrix3 &M);
|
||||
void set(Vector3 &X, Vector3 &Y, Vector3 &Z);
|
||||
void set(float &XX, float &XY, float &XZ, float &YX, float &YY, float &YZ, float &ZX, float &ZY, float &ZZ);
|
||||
|
||||
void rotate(float &pitch, float &yaw, float &roll);
|
||||
void angles(float &pitch, float &yaw, float &roll);
|
||||
|
||||
void transpose();
|
||||
};
|
||||
|
||||
@@ -1,261 +0,0 @@
|
||||
#pragma once
|
||||
#include "Vector2.h"
|
||||
|
||||
void Vector2::set(const float &o)
|
||||
{
|
||||
this->X = o;
|
||||
this->Y = o;
|
||||
}
|
||||
void Vector2::set(const float &x, const float &y)
|
||||
{
|
||||
this->X = x;
|
||||
this->Y = y;
|
||||
}
|
||||
void Vector2::set(const Vector2 &o)
|
||||
{
|
||||
if (this != &o) {
|
||||
this->X = o.X;
|
||||
this->Y = o.Y;
|
||||
}
|
||||
}
|
||||
|
||||
void Vector2::add(const float &o)
|
||||
{
|
||||
this->X += o;
|
||||
this->Y += o;
|
||||
}
|
||||
void Vector2::add(const float &x, const float &y)
|
||||
{
|
||||
this->X += x;
|
||||
this->Y += y;
|
||||
}
|
||||
void Vector2::add(const Vector2 &o)
|
||||
{
|
||||
this->X += o.X;
|
||||
this->Y += o.Y;
|
||||
}
|
||||
|
||||
void Vector2::sub(const float &o)
|
||||
{
|
||||
this->X -= o;
|
||||
this->Y -= o;
|
||||
}
|
||||
void Vector2::sub(const float &x, const float &y)
|
||||
{
|
||||
this->X -= x;
|
||||
this->Y -= y;
|
||||
}
|
||||
void Vector2::sub(const Vector2 &o)
|
||||
{
|
||||
this->X -= o.X;
|
||||
this->Y -= o.Y;
|
||||
}
|
||||
|
||||
void Vector2::mul(const float &o)
|
||||
{
|
||||
this->X *= o;
|
||||
this->Y *= o;
|
||||
}
|
||||
void Vector2::mul(const float &x, const float &y)
|
||||
{
|
||||
this->X *= x;
|
||||
this->Y *= y;
|
||||
}
|
||||
void Vector2::mul(const Vector2 &o)
|
||||
{
|
||||
this->X *= o.X;
|
||||
this->Y *= o.Y;
|
||||
}
|
||||
|
||||
void Vector2::div(const float &o)
|
||||
{
|
||||
this->X /= o;
|
||||
this->Y /= o;
|
||||
}
|
||||
void Vector2::div(const float &x, const float &y)
|
||||
{
|
||||
this->X /= x;
|
||||
this->Y /= y;
|
||||
}
|
||||
void Vector2::div(const Vector2 &o)
|
||||
{
|
||||
this->X /= o.X;
|
||||
this->Y /= o.Y;
|
||||
}
|
||||
|
||||
float Vector2::length()
|
||||
{
|
||||
return (float)sqrt((this->X * this->X) + (this->Y * this->Y));
|
||||
}
|
||||
float Vector2::distance(const float &x, const float &y)
|
||||
{
|
||||
float X = this->X - x;
|
||||
float Y = this->Y - y;
|
||||
return (float)sqrt((X * X) + (Y * Y));
|
||||
}
|
||||
float Vector2::distance(const Vector2 &o)
|
||||
{
|
||||
float X = this->X - o.X;
|
||||
float Y = this->Y - o.Y;
|
||||
return (float)sqrt((X * X) + (Y * Y));
|
||||
}
|
||||
|
||||
float Vector2::dot(const float &x, const float &y)
|
||||
{
|
||||
return (this->X * x) + (this->Y * y);
|
||||
}
|
||||
float Vector2::dot(const Vector2 &o)
|
||||
{
|
||||
return (this->X * o.X) + (this->Y * o.Y);
|
||||
}
|
||||
void Vector2::normalize()
|
||||
{
|
||||
this->div(this->length());
|
||||
}
|
||||
|
||||
void Vector2::rotate(const float rotation)
|
||||
{
|
||||
float mX = cos(rotation);
|
||||
float mY = sin(rotation);
|
||||
|
||||
float X = this->X * mX + this->Y * mY; this->X = X;
|
||||
float Y = this->X * mY + this->X * mX; this->Y = Y;
|
||||
}
|
||||
void Vector2::rotateAround(const float &x, const float &y, const float &rotation)
|
||||
{
|
||||
this->sub(x, y);
|
||||
this->rotate(rotation);
|
||||
this->add(x, y);
|
||||
}
|
||||
void Vector2::rotateAround(const Vector2 &o, const float &rotation)
|
||||
{
|
||||
this->sub(o);
|
||||
this->rotate(rotation);
|
||||
this->add(o);
|
||||
}
|
||||
|
||||
float Vector2::deltaRotation() {
|
||||
return (float)(atan2(this->Y, this->X) * (180.0 / M_PI));
|
||||
}
|
||||
float Vector2::deltaRotation(const float &x, const float &y)
|
||||
{
|
||||
return (float)(atan2(this->Y - y, this->X - x) * (180.0 / M_PI));
|
||||
}
|
||||
float Vector2::deltaRotation(const Vector2 &o)
|
||||
{
|
||||
return (float)(atan2(this->Y - o.Y, this->X - o.X) * (180.0 / M_PI));
|
||||
}
|
||||
|
||||
char* Vector2::serialize()
|
||||
{
|
||||
char* data = new char[9];
|
||||
|
||||
memcpy(data, this->Xc, 4);
|
||||
memcpy(data + 4, this->Yc, 4);
|
||||
data[8] = 0;
|
||||
|
||||
return data;
|
||||
}
|
||||
void Vector2::deserialize(char* o)
|
||||
{
|
||||
memcpy(o, this->Xc, 4);
|
||||
memcpy(o + 4, this->Yc, 4);
|
||||
}
|
||||
|
||||
/* ------------------------- Exported Functionality ------------------------- */
|
||||
DLL_EXPORT void Vector2_Set(Vector2* a, float o) {
|
||||
a->set(o);
|
||||
}
|
||||
DLL_EXPORT void Vector2_SetP(Vector2* a, float x, float y) {
|
||||
a->set(x, y);
|
||||
}
|
||||
DLL_EXPORT void Vector2_SetV(Vector2* a, Vector2* b) {
|
||||
a->set(*b);
|
||||
}
|
||||
|
||||
DLL_EXPORT void Vector2_Add(Vector2* a, float o) {
|
||||
a->add(o);
|
||||
}
|
||||
DLL_EXPORT void Vector2_AddP(Vector2* a, float x, float y) {
|
||||
a->add(x, y);
|
||||
}
|
||||
DLL_EXPORT void Vector2_AddV(Vector2* a, Vector2* b) {
|
||||
a->add(*b);
|
||||
}
|
||||
|
||||
DLL_EXPORT void Vector2_Sub(Vector2* a, float o) {
|
||||
a->sub(o);
|
||||
}
|
||||
DLL_EXPORT void Vector2_SubP(Vector2* a, float x, float y) {
|
||||
a->sub(x, y);
|
||||
}
|
||||
DLL_EXPORT void Vector2_SubV(Vector2* a, Vector2* b) {
|
||||
a->sub(*b);
|
||||
}
|
||||
|
||||
DLL_EXPORT void Vector2_Mul(Vector2* a, float o) {
|
||||
a->mul(o);
|
||||
}
|
||||
DLL_EXPORT void Vector2_MulP(Vector2* a, float x, float y) {
|
||||
a->mul(x, y);
|
||||
}
|
||||
DLL_EXPORT void Vector2_MulV(Vector2* a, Vector2* b) {
|
||||
a->mul(*b);
|
||||
}
|
||||
|
||||
DLL_EXPORT void Vector2_Div(Vector2* a, float o) {
|
||||
a->div(o);
|
||||
}
|
||||
DLL_EXPORT void Vector2_DivP(Vector2* a, float x, float y) {
|
||||
a->div(x, y);
|
||||
}
|
||||
DLL_EXPORT void Vector2_DivV(Vector2* a, Vector2* b) {
|
||||
a->div(*b);
|
||||
}
|
||||
|
||||
DLL_EXPORT float Vector2_Length(Vector2* a) {
|
||||
return (float)a->length();
|
||||
}
|
||||
DLL_EXPORT float Vector2_DistanceP(Vector2* a, float x, float y) {
|
||||
return (float)a->distance(x, y);
|
||||
}
|
||||
DLL_EXPORT float Vector2_DistanceV(Vector2* a, Vector2* b) {
|
||||
return (float)a->distance(*b);
|
||||
}
|
||||
|
||||
DLL_EXPORT float Vector2_DotP(Vector2* a, float x, float y) {
|
||||
return (float)a->dot(x, y);
|
||||
}
|
||||
DLL_EXPORT float Vector2_DotV(Vector2* a, Vector2* b) {
|
||||
return (float)a->dot(*b);
|
||||
}
|
||||
DLL_EXPORT void Vector2_Normalize(Vector2* a) {
|
||||
a->normalize();
|
||||
}
|
||||
|
||||
DLL_EXPORT void Vector2_Rotate(Vector2* a, float rotation) {
|
||||
a->rotate(rotation);
|
||||
}
|
||||
DLL_EXPORT void Vector2_RotateAroundP(Vector2* a, float x, float y, float rotation) {
|
||||
a->rotateAround(x, y, rotation);
|
||||
}
|
||||
DLL_EXPORT void Vector2_RotateAroundV(Vector2* a, Vector2* b, float rotation) {
|
||||
a->rotateAround(*b, rotation);
|
||||
}
|
||||
|
||||
DLL_EXPORT float Vector2_DeltaRotation(Vector2* a) {
|
||||
return (float)a->deltaRotation();
|
||||
}
|
||||
DLL_EXPORT float Vector2_DeltaRotationP(Vector2* a, float x, float y) {
|
||||
return (float)a->deltaRotation(x, y);
|
||||
}
|
||||
DLL_EXPORT float Vector2_DeltaRotationV(Vector2* a, Vector2* b) {
|
||||
return (float)a->deltaRotation(*b);
|
||||
}
|
||||
|
||||
DLL_EXPORT char* Vector2_Serialize(Vector2* a) {
|
||||
return a->serialize();
|
||||
}
|
||||
DLL_EXPORT void Vector2_Deserialize(Vector2* a, char* o) {
|
||||
a->deserialize(o);
|
||||
}
|
||||
@@ -1,57 +0,0 @@
|
||||
#pragma once
|
||||
#include "dllmain.h"
|
||||
#ifndef _USE_MATH_DEFINES
|
||||
#define _USE_MATH_DEFINES
|
||||
#include <math.h>
|
||||
#undef _USE_MATH_DEFINES
|
||||
#endif
|
||||
|
||||
struct Vector2 {
|
||||
union {
|
||||
float X;
|
||||
char Xc[4];
|
||||
};
|
||||
union {
|
||||
float Y;
|
||||
char Yc[4];
|
||||
};
|
||||
|
||||
void set(const float &o);
|
||||
void set(const float &x, const float &y);
|
||||
void set(const Vector2 &o);
|
||||
|
||||
void add(const float &o);
|
||||
void add(const float &x, const float &y);
|
||||
void add(const Vector2 &o);
|
||||
|
||||
void sub(const float &o);
|
||||
void sub(const float &x, const float &y);
|
||||
void sub(const Vector2 &o);
|
||||
|
||||
void mul(const float &o);
|
||||
void mul(const float &x, const float &y);
|
||||
void mul(const Vector2 &o);
|
||||
|
||||
void div(const float &o);
|
||||
void div(const float &x, const float &y);
|
||||
void div(const Vector2 &o);
|
||||
|
||||
float length();
|
||||
float distance(const float &x, const float &y);
|
||||
float distance(const Vector2 &o);
|
||||
|
||||
float dot(const float &x, const float &y);
|
||||
float dot(const Vector2 &o);
|
||||
void normalize();
|
||||
|
||||
void rotate(const float rotation);
|
||||
void rotateAround(const float &x, const float &y, const float &rotation);
|
||||
void rotateAround(const Vector2 &o, const float &rotation);
|
||||
float deltaRotation();
|
||||
float deltaRotation(const float &x, const float &y);
|
||||
float deltaRotation(const Vector2 &o);
|
||||
|
||||
char* serialize();
|
||||
void deserialize(char* o);
|
||||
};
|
||||
|
||||
@@ -0,0 +1,173 @@
|
||||
# BlitzUtility
|
||||
BlitzUtility is aimed at extending Blitz beyond it's initial capabilities and is a sub-project of BlitzExtensions.
|
||||
All functions assume that you are passing valid parameters and do no extra checking to reduce performance impact.
|
||||
|
||||
# Functionality
|
||||
## Containers
|
||||
### List
|
||||
An element-based method of creating a List in Blitz, works by creating a clone of the original Type and inserting the elements into the new flow.
|
||||
|
||||
* List% = BU_List_Create(TypeObject*)
|
||||
Creates a new list from an existing object, using it as a way of accessing the currently selected List entry.
|
||||
* BU_List_Destroy(List%)
|
||||
Destroys an existing List, returning it's objects into the original type.
|
||||
* Sucess% = BU_List_First(List%)
|
||||
Tries to selects the first object in a List, returning false if it failed.
|
||||
* Sucess% = BU_List_Last(List%)
|
||||
Tries to selects the last object in a List, returning false if it failed.
|
||||
* Sucess% = BU_List_Previous(List%)
|
||||
Tries to selects the previous object from the currently selected one, returning false if it failed.
|
||||
* Sucess% = BU_List_Next(List%)
|
||||
Tries to selects the next object from the currently selected one, returning false if it failed.
|
||||
* Success% = BU_List_Before(List%, TypeObject*)
|
||||
Tries to select the element before the given object, returning false if it failed.
|
||||
* Success% = BU_List_After(List%, TypeObject*)
|
||||
Tries to select the element After the given object, returning false if it failed.
|
||||
* BU_List_Insert(List%, TypeObject*)
|
||||
Inserts an object at the end of the given list.
|
||||
* BU_List_InsertEx(List%, TypeObject*, OtherObject*)
|
||||
Inserts an object after the given other object.
|
||||
* BU_List_Remove(List%, TypeObject*)
|
||||
Removes an object from a list, returning it to the original type.
|
||||
|
||||
### Type List
|
||||
A type-based method of creating Lists in Blitz, works by modifying the base Type.
|
||||
|
||||
* List% = BU_TypeList_Create(TypeObject*)
|
||||
Creates a new list from an existing object, immediately removing it from the original type and inserting it into it's own list.
|
||||
* BU_TypeList_Destroy(List%)
|
||||
Destroy an existing list, returning the objects into the flow of the base type.
|
||||
* BU_TypeList_Activate(List%)
|
||||
Activates the list, making elements inside it available for use.
|
||||
* BU_TypeList_Deactivate(List%)
|
||||
Deactivates the list, restoring the flow of elements to before activation.
|
||||
|
||||
## Types
|
||||
### Long Long
|
||||
64-bit integers for Blitz.
|
||||
|
||||
* LongLong% = BU_LongLong_Create%()
|
||||
* BU_LongLong_Destroy(LongLong%)
|
||||
* LongLong% = BU_LongLong_Copy%(LongLong%)
|
||||
* LongLong% = BU_LongLong_TempCreate%()
|
||||
* LongLong% = BU_LongLong_TempCopy%(LongLong%)
|
||||
* BU_LongLong_SetTemp(LongLong%)
|
||||
* BU_LongLong_UnsetTemp(LongLong%)
|
||||
* BU_LongLong_TempCleanup()
|
||||
* BU_LongLong_Set(LongLong%, LongLong%)
|
||||
* BU_LongLong_SetV(LongLong%, LongHigh%, LongLow%)
|
||||
* BU_LongLong_Add(LongLong%, LongLong%)
|
||||
* BU_LongLong_AddV(LongLong%, LongHigh%, LongLow%)
|
||||
* BU_LongLong_Sub(LongLong%, LongLong%)
|
||||
* BU_LongLong_SubV(LongLong%, LongHigh%, LongLow%)
|
||||
* BU_LongLong_Mul(LongLong%, LongLong%)
|
||||
* BU_LongLong_MulV(LongLong%, LongHigh%, LongLow%)
|
||||
* BU_LongLong_Div(LongLong%, LongLong%)
|
||||
* BU_LongLong_DivV(LongLong%, LongHigh%, LongLow%)
|
||||
* Result% = BU_LongLong_Compare%(LongLong%, LongLong%)
|
||||
* Result% = BU_LongLong_CompareV%(LongLong%, LongHigh%, LongLow%)
|
||||
* String$ = BU_LongLong_ToString$(LongLong%)
|
||||
* LongLong% = BU_LongLong_FromString%(String$)
|
||||
* Long% = BU_LongLong_ToLong%(LongLong%, Modulus%)
|
||||
* LongLong% = BU_LongLong_FromLong%(LongHigh%, LongLow%)
|
||||
* Long% = BU_LongLong_ToLongHigh%(LongLong%)
|
||||
* Long% = BU_LongLong_ToLongLow%(LongLong%)
|
||||
* Float# = BU_LongLong_ToFloat#(LongLong%)
|
||||
* LongLong% = BU_LongLong_FromFloat%(Float#)
|
||||
* Double% = BU_LongLong_ToDouble%(LongLong%)
|
||||
* LongLong% = BU_LongLong_FromDouble%(double%)
|
||||
* String$ = BU_LongLong_Serialize$(LongLong%)
|
||||
* LongLong% = BU_LongLong_Deserialize%(String$)
|
||||
|
||||
### Double
|
||||
64-bit floating point for Blitz.
|
||||
|
||||
* Double% = BU_Double_Create%()
|
||||
* BU_Double_Destroy(Double%)
|
||||
* Double% = BU_Double_Copy%(Double%)
|
||||
* Double% = BU_Double_TempCreate%()
|
||||
* Double% = BU_Double_TempCopy%(Double%)
|
||||
* BU_Double_SetTemp(Double%)
|
||||
* BU_Double_UnsetTemp(Double%)
|
||||
* BU_Double_TempCleanup()
|
||||
* BU_Double_Set(Double%, Double%)
|
||||
* BU_Double_SetF(Double%, Float#)
|
||||
* BU_Double_Add(Double%, Double%)
|
||||
* BU_Double_AddF(Double%, Float#)
|
||||
* BU_Double_Sub(Double%, Double%)
|
||||
* BU_Double_SubF(Double%, Float#)
|
||||
* BU_Double_Mul(Double%, Double%)
|
||||
* BU_Double_MulF(Double%, Float#)
|
||||
* BU_Double_Div(Double%, Double%)
|
||||
* BU_Double_DivF(Double%, Float#)
|
||||
* Result% = BU_Double_Compare%(Double%, Double%)
|
||||
Compares the two doubles and returns combinations of the following: 1 for equal, 2 for smaller, 4 for greater.
|
||||
* Result% = BU_Double_CompareF%(Double%, Float#)
|
||||
Compares the double as float with another float and returns combinations of the following: 1 for equal, 2 for smaller, 4 for greater.
|
||||
* String$ = BU_Double_ToString$(Double%)
|
||||
* Double% = BU_Double_FromString%(String$)
|
||||
* Float# = BU_Double_ToFloat#(Double%)
|
||||
* Double% = BU_Double_FromFloat%(Float#)
|
||||
* LongLong% = BU_Double_ToLongLong%(Double%)
|
||||
* Double% = BU_Double_FromLongLong%(LongLong%)
|
||||
* String$ = BU_Double_Serialize$(Double%)
|
||||
* String$ = BU_Double_Deserialize%(String$)
|
||||
|
||||
## Utility
|
||||
### Display Enumerator
|
||||
Retrieve information about displays from Windows.
|
||||
|
||||
* DisplayEnumerator% = BU_DisplayEnumerator_Create%()
|
||||
* BU_DisplayEnumerator_Destroy(DisplayEnumerator%)
|
||||
* BU_DisplayEnumerator_Enumerate%(DisplayEnumerator%)
|
||||
* BU_DisplayEnumerator_Count%(DisplayEnumerator%)
|
||||
* BU_DisplayEnumerator_Retrieve%(DisplayEnumerator%, index%, Rect*)
|
||||
|
||||
### Indexer V1
|
||||
Fast array-based index generation. Uses a constant chunk of memory.
|
||||
|
||||
* Indexer% = BU_IndexerV1_Create%()
|
||||
* BU_IndexerV1_Destroy(Indexer%)
|
||||
* BU_IndexerV1_Mark(Indexer%, Used%)
|
||||
* BU_IndexerV1_MarkFree(Indexer%)
|
||||
* BU_IndexerV1_MarkUsed(Indexer%)
|
||||
* Result% = BU_IndexerV1_Is%(Indexer%, Used%)
|
||||
* Result% = BU_IndexerV1_IsFree%(Indexer%)
|
||||
* Result% = BU_IndexerV1_IsUsed%(Indexer%)
|
||||
* Index% = BU_IndexerV1_Get%(Indexer%)
|
||||
* Amount% = BU_IndexerV1_Count%(Indexer%, Used%)
|
||||
* Amount% = BU_IndexerV1_CountFree%(Indexer%)
|
||||
* Amount% = BU_IndexerV1_CountUsed%(Indexer%)
|
||||
|
||||
### Indexer V2
|
||||
Fast vector-based index generation, uses a dynamic amount of memory.
|
||||
|
||||
* Indexer% = BU_IndexerV2_Create%()
|
||||
* BU_IndexerV2_Destroy(Indexer%)
|
||||
* BU_IndexerV2_Mark(Indexer%, Used%)
|
||||
* BU_IndexerV2_MarkFree(Indexer%)
|
||||
* BU_IndexerV2_MarkUsed(Indexer%)
|
||||
* Result% = BU_IndexerV2_Is%(Indexer%, Used%)
|
||||
* Result% = BU_IndexerV2_IsFree%(Indexer%)
|
||||
* Result% = BU_IndexerV2_IsUsed%(Indexer%)
|
||||
* Index% = BU_IndexerV2_Get%(Indexer%)
|
||||
* Amount% = BU_IndexerV2_Count%(Indexer%, Used%)
|
||||
* Amount% = BU_IndexerV2_CountFree%(Indexer%)
|
||||
* Amount% = BU_IndexerV2_CountUsed%(Indexer%)
|
||||
|
||||
### Mass Operation
|
||||
Allows chaining operations on custom types, such as LongLong and Double. See contants
|
||||
|
||||
* BU_MassOp_Create%(length%)
|
||||
* BU_MassOp_Destroy(massop%)
|
||||
* BU_MassOp_Instruction%(massop%, index%, type%, code%, leftOperand%, rightOperand%, result%)
|
||||
* BU_MassOp_Run(massop%)
|
||||
|
||||
### Window Message Handler
|
||||
Easily handle messages sent to Blitz windows using these functions. May not work as expected initially.
|
||||
|
||||
* BU_WindowMessageHandler_Install(hwnd%)
|
||||
* BU_WindowMessageHandler_Uninstall(hwnd%)
|
||||
* Count% = BU_WindowMessageHandler_Message_Close%(hwnd%)
|
||||
* Count% = BU_WindowMessageHandler_Message_Destroy%(hwnd%)
|
||||
* Count% = BU_WindowMessageHandler_Message_Resize%(hwnd%, point*)
|
||||
@@ -1,4 +1,20 @@
|
||||
#pragma once
|
||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
/*
|
||||
#include "Vector3.h"
|
||||
|
||||
void Vector3::set(const float &o)
|
||||
@@ -216,111 +232,143 @@ void Vector3::deserialize(char* o)
|
||||
memcpy(o + 8, this->Zc, 4);
|
||||
}
|
||||
|
||||
/* ------------------------- Exported Functionality ------------------------- */
|
||||
DLL_EXPORT void Vector3_Set(Vector3* a, float o) {
|
||||
DLL_METHOD void Vector3_Set(Vector3* a, float o) {
|
||||
a->set(o);
|
||||
}
|
||||
DLL_EXPORT void Vector3_SetP(Vector3* a, float x, float y, float z) {
|
||||
DLL_METHOD void Vector3_SetP(Vector3* a, float x, float y, float z) {
|
||||
a->set(x, y, z);
|
||||
}
|
||||
DLL_EXPORT void Vector3_SetV(Vector3* a, Vector3* b) {
|
||||
DLL_METHOD void Vector3_SetV(Vector3* a, Vector3* b) {
|
||||
a->set(*b);
|
||||
}
|
||||
#pragma comment(linker, "/EXPORT:Vector3_Set=_Vector3_Set@8")
|
||||
#pragma comment(linker, "/EXPORT:Vector3_SetP=_Vector3_SetP@16")
|
||||
#pragma comment(linker, "/EXPORT:Vector3_SetV=_Vector3_SetV@8")
|
||||
|
||||
DLL_EXPORT void Vector3_Add(Vector3* a, float o) {
|
||||
DLL_METHOD void Vector3_Add(Vector3* a, float o) {
|
||||
a->add(o);
|
||||
}
|
||||
DLL_EXPORT void Vector3_AddP(Vector3* a, float x, float y, float z) {
|
||||
DLL_METHOD void Vector3_AddP(Vector3* a, float x, float y, float z) {
|
||||
a->add(x, y, z);
|
||||
}
|
||||
DLL_EXPORT void Vector3_AddV(Vector3* a, Vector3* b) {
|
||||
DLL_METHOD void Vector3_AddV(Vector3* a, Vector3* b) {
|
||||
a->add(*b);
|
||||
}
|
||||
#pragma comment(linker, "/EXPORT:Vector3_Add=_Vector3_Add@8")
|
||||
#pragma comment(linker, "/EXPORT:Vector3_AddP=_Vector3_AddP@16")
|
||||
#pragma comment(linker, "/EXPORT:Vector3_AddV=_Vector3_AddV@8")
|
||||
|
||||
DLL_EXPORT void Vector3_Sub(Vector3* a, float o) {
|
||||
DLL_METHOD void Vector3_Sub(Vector3* a, float o) {
|
||||
a->sub(o);
|
||||
}
|
||||
DLL_EXPORT void Vector3_SubP(Vector3* a, float x, float y, float z) {
|
||||
DLL_METHOD void Vector3_SubP(Vector3* a, float x, float y, float z) {
|
||||
a->sub(x, y, z);
|
||||
}
|
||||
DLL_EXPORT void Vector3_SubV(Vector3* a, Vector3* b) {
|
||||
DLL_METHOD void Vector3_SubV(Vector3* a, Vector3* b) {
|
||||
a->sub(*b);
|
||||
}
|
||||
#pragma comment(linker, "/EXPORT:Vector3_Sub=_Vector3_Sub@8")
|
||||
#pragma comment(linker, "/EXPORT:Vector3_SubP=_Vector3_SubP@16")
|
||||
#pragma comment(linker, "/EXPORT:Vector3_SubV=_Vector3_SubV@8")
|
||||
|
||||
DLL_EXPORT void Vector3_Mul(Vector3* a, float o) {
|
||||
DLL_METHOD void Vector3_Mul(Vector3* a, float o) {
|
||||
a->mul(o);
|
||||
}
|
||||
DLL_EXPORT void Vector3_MulP(Vector3* a, float x, float y, float z) {
|
||||
DLL_METHOD void Vector3_MulP(Vector3* a, float x, float y, float z) {
|
||||
a->mul(x, y, z);
|
||||
}
|
||||
DLL_EXPORT void Vector3_MulV(Vector3* a, Vector3* b) {
|
||||
DLL_METHOD void Vector3_MulV(Vector3* a, Vector3* b) {
|
||||
a->mul(*b);
|
||||
}
|
||||
#pragma comment(linker, "/EXPORT:Vector3_Mul=_Vector3_Mul@8")
|
||||
#pragma comment(linker, "/EXPORT:Vector3_MulP=_Vector3_MulP@16")
|
||||
#pragma comment(linker, "/EXPORT:Vector3_MulV=_Vector3_MulV@8")
|
||||
|
||||
DLL_EXPORT void Vector3_Div(Vector3* a, float o) {
|
||||
DLL_METHOD void Vector3_Div(Vector3* a, float o) {
|
||||
a->div(o);
|
||||
}
|
||||
DLL_EXPORT void Vector3_DivP(Vector3* a, float x, float y, float z) {
|
||||
DLL_METHOD void Vector3_DivP(Vector3* a, float x, float y, float z) {
|
||||
a->div(x, y, z);
|
||||
}
|
||||
DLL_EXPORT void Vector3_DivV(Vector3* a, Vector3* b) {
|
||||
DLL_METHOD void Vector3_DivV(Vector3* a, Vector3* b) {
|
||||
a->div(*b);
|
||||
}
|
||||
#pragma comment(linker, "/EXPORT:Vector3_Div=_Vector3_Div@8")
|
||||
#pragma comment(linker, "/EXPORT:Vector3_DivP=_Vector3_DivP@16")
|
||||
#pragma comment(linker, "/EXPORT:Vector3_DivV=_Vector3_DivV@8")
|
||||
|
||||
DLL_EXPORT float Vector3_Length(Vector3* a) {
|
||||
DLL_METHOD float Vector3_Length(Vector3* a) {
|
||||
return (float)a->length();
|
||||
}
|
||||
DLL_EXPORT float Vector3_DistanceP(Vector3* a, float x, float y, float z) {
|
||||
DLL_METHOD float Vector3_DistanceP(Vector3* a, float x, float y, float z) {
|
||||
return (float)a->distance(x, y, z);
|
||||
}
|
||||
DLL_EXPORT float Vector3_DistanceV(Vector3* a, Vector3* b) {
|
||||
DLL_METHOD float Vector3_DistanceV(Vector3* a, Vector3* b) {
|
||||
return (float)a->distance(*b);
|
||||
}
|
||||
#pragma comment(linker, "/EXPORT:Vector3_Length=_Vector3_Length@4")
|
||||
#pragma comment(linker, "/EXPORT:Vector3_DistanceP=_Vector3_DistanceP@16")
|
||||
#pragma comment(linker, "/EXPORT:Vector3_DistanceV=_Vector3_DistanceV@8")
|
||||
|
||||
DLL_EXPORT float Vector3_DotP(Vector3* a, float x, float y, float z) {
|
||||
DLL_METHOD float Vector3_DotP(Vector3* a, float x, float y, float z) {
|
||||
return (float)a->dot(x, y, z);
|
||||
}
|
||||
DLL_EXPORT float Vector3_DotV(Vector3* a, Vector3* b) {
|
||||
DLL_METHOD float Vector3_DotV(Vector3* a, Vector3* b) {
|
||||
return (float)a->dot(*b);
|
||||
}
|
||||
DLL_EXPORT void Vector3_CrossP(Vector3* a, float x, float y, float z, Vector3* out) {
|
||||
DLL_METHOD void Vector3_CrossP(Vector3* a, float x, float y, float z, Vector3* out) {
|
||||
Vector3 temp = a->cross(x, y, z);
|
||||
*out = temp;
|
||||
}
|
||||
DLL_EXPORT void Vector3_CrossV(Vector3* a, Vector3* b, Vector3* out) {
|
||||
DLL_METHOD void Vector3_CrossV(Vector3* a, Vector3* b, Vector3* out) {
|
||||
Vector3 temp = a->cross(*b);
|
||||
*out = temp;
|
||||
}
|
||||
DLL_EXPORT void Vector3_Normalize(Vector3* a) {
|
||||
DLL_METHOD void Vector3_Normalize(Vector3* a) {
|
||||
a->normalize();
|
||||
}
|
||||
#pragma comment(linker, "/EXPORT:Vector3_DotP=_Vector3_DotP@16")
|
||||
#pragma comment(linker, "/EXPORT:Vector3_DotV=_Vector3_DotV@8")
|
||||
#pragma comment(linker, "/EXPORT:Vector3_CrossP=_Vector3_CrossP@20")
|
||||
#pragma comment(linker, "/EXPORT:Vector3_CrossV=_Vector3_CrossV@12")
|
||||
#pragma comment(linker, "/EXPORT:Vector3_Normalize=_Vector3_Normalize@4")
|
||||
|
||||
DLL_EXPORT void Vector3_Rotate(Vector3* a, float pitch, float yaw, float roll) {
|
||||
DLL_METHOD void Vector3_Rotate(Vector3* a, float pitch, float yaw, float roll) {
|
||||
a->rotate(pitch, yaw, roll);
|
||||
}
|
||||
DLL_EXPORT void Vector3_RotateAroundP(Vector3* a, float x, float y, float z, float pitch, float yaw, float roll) {
|
||||
DLL_METHOD void Vector3_RotateAroundP(Vector3* a, float x, float y, float z, float pitch, float yaw, float roll) {
|
||||
a->rotateAround(x, y, z, pitch, yaw, roll);
|
||||
}
|
||||
DLL_EXPORT void Vector3_RotateAroundV(Vector3* a, Vector3* b, float pitch, float yaw, float roll) {
|
||||
DLL_METHOD void Vector3_RotateAroundV(Vector3* a, Vector3* b, float pitch, float yaw, float roll) {
|
||||
a->rotateAround(*b, pitch, yaw, roll);
|
||||
}
|
||||
#pragma comment(linker, "/EXPORT:Vector3_Rotate=_Vector3_Rotate@16")
|
||||
#pragma comment(linker, "/EXPORT:Vector3_RotateAroundP=_Vector3_RotateAroundP@28")
|
||||
#pragma comment(linker, "/EXPORT:Vector3_RotateAroundV=_Vector3_RotateAroundV@20")
|
||||
|
||||
DLL_EXPORT float Vector3_DeltaPitchP(Vector3* a, float x, float y, float z) {
|
||||
DLL_METHOD float Vector3_DeltaPitchP(Vector3* a, float x, float y, float z) {
|
||||
return (float)a->deltaPitch(x, y, z);
|
||||
}
|
||||
DLL_EXPORT float Vector3_DeltaPitchV(Vector3* a, Vector3* b) {
|
||||
DLL_METHOD float Vector3_DeltaPitchV(Vector3* a, Vector3* b) {
|
||||
return (float)a->deltaPitch(*b);
|
||||
}
|
||||
DLL_EXPORT float Vector3_DeltaYawP(Vector3* a, float x, float y, float z) {
|
||||
DLL_METHOD float Vector3_DeltaYawP(Vector3* a, float x, float y, float z) {
|
||||
return (float)a->deltaYaw(x, y, z);
|
||||
}
|
||||
DLL_EXPORT float Vector3_DeltaYawV(Vector3* a, Vector3* b) {
|
||||
DLL_METHOD float Vector3_DeltaYawV(Vector3* a, Vector3* b) {
|
||||
return (float)a->deltaYaw(*b);
|
||||
}
|
||||
#pragma comment(linker, "/EXPORT:Vector3_DeltaPitchP=_Vector3_DeltaPitchP@16")
|
||||
#pragma comment(linker, "/EXPORT:Vector3_DeltaPitchV=_Vector3_DeltaPitchV@8")
|
||||
#pragma comment(linker, "/EXPORT:Vector3_DeltaYawP=_Vector3_DeltaYawP@16")
|
||||
#pragma comment(linker, "/EXPORT:Vector3_DeltaYawV=_Vector3_DeltaYawV@8")
|
||||
|
||||
DLL_EXPORT char* Vector3_Serialize(Vector3* a) {
|
||||
DLL_METHOD char* Vector3_Serialize(Vector3* a) {
|
||||
return a->serialize();
|
||||
}
|
||||
DLL_EXPORT void Vector3_Deserialize(Vector3* a, char* s) {
|
||||
DLL_METHOD void Vector3_Deserialize(Vector3* a, char* s) {
|
||||
a->deserialize(s);
|
||||
}
|
||||
}
|
||||
#pragma comment(linker, "/EXPORT:Vector3_Serialize=_Vector3_Serialize@4")
|
||||
#pragma comment(linker, "/EXPORT:Vector3_Deserialize=_Vector3_Deserialize@8")
|
||||
*/
|
||||
@@ -1,3 +1,20 @@
|
||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
/*
|
||||
#pragma once
|
||||
#include "dllmain.h"
|
||||
#ifndef _USE_MATH_DEFINES
|
||||
@@ -62,4 +79,4 @@ struct Vector3 {
|
||||
|
||||
char* serialize();
|
||||
void deserialize(char* o);
|
||||
};
|
||||
};*/
|
||||
+163
@@ -0,0 +1,163 @@
|
||||
// Blitz - Steam wrapper for Blitz.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "Double.h"
|
||||
#include <list>
|
||||
|
||||
std::list<double_t*> BU_DoubleTemporary;
|
||||
|
||||
DLL_METHOD double_t* DLL_CALL BU_Double_Create() {
|
||||
return new double_t;
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_Double_Destroy(double_t* pthis) {
|
||||
delete pthis;
|
||||
}
|
||||
|
||||
DLL_METHOD double_t* DLL_CALL BU_Double_Copy(double_t* other) {
|
||||
double_t* pthis = new double_t;
|
||||
*pthis = *other;
|
||||
return pthis;
|
||||
}
|
||||
|
||||
DLL_METHOD double_t* DLL_CALL BU_Double_TempCreate() {
|
||||
double_t* val = new double_t;
|
||||
BU_DoubleTemporary.push_back(val);
|
||||
return val;
|
||||
}
|
||||
|
||||
DLL_METHOD double_t* DLL_CALL BU_Double_TempCopy(double_t* other) {
|
||||
double_t* val = new double_t(*other);
|
||||
BU_DoubleTemporary.push_back(val);
|
||||
return val;
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_Double_SetTemp(double_t* pthis) {
|
||||
BU_DoubleTemporary.push_back(pthis);
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_Double_UnsetTemp(double_t* pthis) {
|
||||
BU_DoubleTemporary.remove(pthis);
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_Double_TempCleanup() {
|
||||
auto iterEnd = BU_DoubleTemporary.end();
|
||||
for (auto iter = BU_DoubleTemporary.begin(); iter != iterEnd; ++iter) {
|
||||
delete *iter;
|
||||
}
|
||||
BU_DoubleTemporary.clear();
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_Double_Set(double_t* pthis, double_t* other) {
|
||||
*pthis = *other;
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_Double_SetF(double_t* pthis, float_t other) {
|
||||
*pthis = other;
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_Double_Add(double_t* pthis, double_t* other) {
|
||||
*pthis += *other;
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_Double_AddF(double_t* pthis, float_t other) {
|
||||
*pthis += other;
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_Double_Sub(double_t* pthis, double_t* other) {
|
||||
*pthis -= *other;
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_Double_SubF(double_t* pthis, float_t other) {
|
||||
*pthis -= other;
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_Double_Mul(double_t* pthis, double_t* other) {
|
||||
*pthis *= *other;
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_Double_MulF(double_t* pthis, float_t other) {
|
||||
*pthis *= other;
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_Double_Div(double_t* pthis, double_t* other) {
|
||||
*pthis /= *other;
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_Double_DivF(double_t* pthis, float_t other) {
|
||||
*pthis /= other;
|
||||
}
|
||||
|
||||
DLL_METHOD uint32_t DLL_CALL BU_Double_Compare(double_t* pthis, double_t* other) {
|
||||
return (*pthis == *other ? 1 : 0) + (*pthis < *other ? 2 : 0) + (*pthis > *other ? 4 : 0);
|
||||
}
|
||||
|
||||
DLL_METHOD uint32_t DLL_CALL BU_Double_CompareF(double_t* pthis, float_t other) {
|
||||
return ((float_t)*pthis == other ? 1 : 0) + ((float_t)*pthis < other ? 2 : 0) + ((float_t)*pthis > other ? 4 : 0);
|
||||
}
|
||||
|
||||
DLL_METHOD const char* DLL_CALL BU_Double_ToString(double_t* pthis) {
|
||||
std::stringstream stream;
|
||||
stream << *pthis;
|
||||
return stream.str().c_str();
|
||||
}
|
||||
|
||||
DLL_METHOD double_t* DLL_CALL BU_Double_FromString(const char* text) {
|
||||
std::stringstream stream = std::stringstream(text);
|
||||
double_t* doublePtr = new double_t;
|
||||
stream >> *doublePtr;
|
||||
return doublePtr;
|
||||
}
|
||||
|
||||
DLL_METHOD float_t DLL_CALL BU_Double_ToFloat(double_t* pthis) {
|
||||
return (float_t)*pthis;
|
||||
}
|
||||
|
||||
DLL_METHOD double_t* DLL_CALL BU_Double_FromFloat(float_t other) {
|
||||
double_t* val = new double_t;
|
||||
*val = (double_t)other;
|
||||
return val;
|
||||
}
|
||||
|
||||
DLL_METHOD int64_t* DLL_CALL BU_Double_ToLongLong(double_t* pthis) {
|
||||
int64_t* val = new int64_t;
|
||||
*val = (int64_t)*pthis;
|
||||
return val;
|
||||
}
|
||||
|
||||
DLL_METHOD double_t* DLL_CALL BU_Double_FromLongLong(int64_t* other) {
|
||||
double_t* val = new double_t;
|
||||
*val = (double_t)*other;
|
||||
return val;
|
||||
}
|
||||
|
||||
DLL_METHOD const char* DLL_CALL BU_Double_Serialize(double_t* pthis) {
|
||||
union {
|
||||
double_t real;
|
||||
int64_t integer;
|
||||
} myval;
|
||||
myval.real = *pthis;
|
||||
return int_to_hex<int64_t>(myval.integer).c_str();
|
||||
}
|
||||
|
||||
DLL_METHOD double_t* DLL_CALL BU_Double_Deserialize(const char* text) {
|
||||
union {
|
||||
double_t real;
|
||||
int64_t integer;
|
||||
} myval;
|
||||
myval.integer = hex_to_int<int64_t>(std::string(text));
|
||||
return BU_Double_Copy(&myval.real);
|
||||
}
|
||||
@@ -0,0 +1,96 @@
|
||||
// Blitz - Steam wrapper for Blitz.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
#include "dllmain.h"
|
||||
#include "LongLong.h"
|
||||
|
||||
#pragma region Constructor & Destructor
|
||||
DLL_METHOD double_t* DLL_CALL BU_Double_Create();
|
||||
DLL_METHOD void DLL_CALL BU_Double_Destroy(double_t* pthis);
|
||||
DLL_METHOD double_t* DLL_CALL BU_Double_Copy(double_t* other);
|
||||
#pragma comment(linker, "/EXPORT:BU_Double_Create=_BU_Double_Create@0")
|
||||
#pragma comment(linker, "/EXPORT:BU_Double_Destroy=_BU_Double_Destroy@4")
|
||||
#pragma comment(linker, "/EXPORT:BU_Double_Copy=_BU_Double_Copy@4")
|
||||
#pragma endregion Constructor & Destructor
|
||||
|
||||
#pragma region Temporary Objects
|
||||
DLL_METHOD double_t* DLL_CALL BU_Double_TempCreate();
|
||||
DLL_METHOD double_t* DLL_CALL BU_Double_TempCopy(double_t* other);
|
||||
DLL_METHOD void DLL_CALL BU_Double_SetTemp(double_t* pthis);
|
||||
DLL_METHOD void DLL_CALL BU_Double_UnsetTemp(double_t* pthis);
|
||||
DLL_METHOD void DLL_CALL BU_Double_TempCleanup();
|
||||
#pragma comment(linker, "/EXPORT:BU_Double_TempCreate=_BU_Double_TempCreate@0")
|
||||
#pragma comment(linker, "/EXPORT:BU_Double_TempCopy=_BU_Double_TempCopy@4")
|
||||
#pragma comment(linker, "/EXPORT:BU_Double_SetTemp=_BU_Double_SetTemp@4")
|
||||
#pragma comment(linker, "/EXPORT:BU_Double_UnsetTemp=_BU_Double_UnsetTemp@4")
|
||||
#pragma comment(linker, "/EXPORT:BU_Double_TempCleanup=_BU_Double_TempCleanup@0")
|
||||
#pragma endregion Temporary Objects
|
||||
|
||||
#pragma region Math
|
||||
DLL_METHOD void DLL_CALL BU_Double_Set(double_t* pthis, double_t* other);
|
||||
DLL_METHOD void DLL_CALL BU_Double_SetF(double_t* pthis, float_t other);
|
||||
#pragma comment(linker, "/EXPORT:BU_Double_Set=_BU_Double_Set@8")
|
||||
#pragma comment(linker, "/EXPORT:BU_Double_SetF=_BU_Double_SetF@8")
|
||||
DLL_METHOD void DLL_CALL BU_Double_Add(double_t* pthis, double_t* other);
|
||||
DLL_METHOD void DLL_CALL BU_Double_AddF(double_t* pthis, float_t other);
|
||||
#pragma comment(linker, "/EXPORT:BU_Double_Add=_BU_Double_Add@8")
|
||||
#pragma comment(linker, "/EXPORT:BU_Double_AddF=_BU_Double_AddF@8")
|
||||
DLL_METHOD void DLL_CALL BU_Double_Sub(double_t* pthis, double_t* other);
|
||||
DLL_METHOD void DLL_CALL BU_Double_SubF(double_t* pthis, float_t other);
|
||||
#pragma comment(linker, "/EXPORT:BU_Double_Sub=_BU_Double_Sub@8")
|
||||
#pragma comment(linker, "/EXPORT:BU_Double_SubF=_BU_Double_SubF@8")
|
||||
DLL_METHOD void DLL_CALL BU_Double_Mul(double_t* pthis, double_t* other);
|
||||
DLL_METHOD void DLL_CALL BU_Double_MulF(double_t* pthis, float_t other);
|
||||
#pragma comment(linker, "/EXPORT:BU_Double_Mul=_BU_Double_Mul@8")
|
||||
#pragma comment(linker, "/EXPORT:BU_Double_MulF=_BU_Double_MulF@8")
|
||||
DLL_METHOD void DLL_CALL BU_Double_Div(double_t* pthis, double_t* other);
|
||||
DLL_METHOD void DLL_CALL BU_Double_DivF(double_t* pthis, float_t other);
|
||||
#pragma comment(linker, "/EXPORT:BU_Double_Div=_BU_Double_Div@8")
|
||||
#pragma comment(linker, "/EXPORT:BU_Double_DivF=_BU_Double_DivF@8")
|
||||
#pragma endregion Math
|
||||
|
||||
#pragma region Comparision
|
||||
DLL_METHOD uint32_t DLL_CALL BU_Double_Compare(double_t* pthis, double_t* other);
|
||||
DLL_METHOD uint32_t DLL_CALL BU_Double_CompareF(double_t* pthis, float_t other);
|
||||
#pragma comment(linker, "/EXPORT:BU_Double_Compare=_BU_Double_Compare@8")
|
||||
#pragma comment(linker, "/EXPORT:BU_Double_CompareF=_BU_Double_CompareF@8")
|
||||
#pragma endregion Comparision
|
||||
|
||||
#pragma region Conversion
|
||||
// String conversion
|
||||
DLL_METHOD const char* DLL_CALL BU_Double_ToString(double_t* pthis);
|
||||
DLL_METHOD double_t* DLL_CALL BU_Double_FromString(const char* text);
|
||||
#pragma comment(linker, "/EXPORT:BU_Double_ToString=_BU_Double_ToString@4")
|
||||
#pragma comment(linker, "/EXPORT:BU_Double_FromString=_BU_Double_FromString@4")
|
||||
// 32-Bit Floating Point
|
||||
DLL_METHOD float_t DLL_CALL BU_Double_ToFloat(double_t* pthis);
|
||||
DLL_METHOD double_t* DLL_CALL BU_Double_FromFloat(float_t other);
|
||||
#pragma comment(linker, "/EXPORT:BU_Double_ToFloat=_BU_Double_ToFloat@4")
|
||||
#pragma comment(linker, "/EXPORT:BU_Double_FromFloat=_BU_Double_FromFloat@4")
|
||||
// 64-Bit Integer
|
||||
DLL_METHOD int64_t* DLL_CALL BU_Double_ToLongLong(double_t* pthis);
|
||||
DLL_METHOD double_t* DLL_CALL BU_Double_FromLongLong(int64_t* other);
|
||||
#pragma comment(linker, "/EXPORT:BU_Double_ToLongLong=_BU_Double_ToLongLong@4")
|
||||
#pragma comment(linker, "/EXPORT:BU_Double_FromLongLong=_BU_Double_FromLongLong@4")
|
||||
#pragma endregion Conversion
|
||||
|
||||
#pragma region Serialization
|
||||
DLL_METHOD const char* DLL_CALL BU_Double_Serialize(double_t* pthis);
|
||||
DLL_METHOD double_t* DLL_CALL BU_Double_Deserialize(const char* text);
|
||||
#pragma comment(linker, "/EXPORT:BU_Double_Serialize=_BU_Double_Serialize@4")
|
||||
#pragma comment(linker, "/EXPORT:BU_Double_Deserialize=_BU_Double_Deserialize@4")
|
||||
#pragma endregion Serialization
|
||||
@@ -0,0 +1,220 @@
|
||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
/*
|
||||
#pragma once
|
||||
#include "FVector2.h"
|
||||
|
||||
double FVector2::length()
|
||||
{
|
||||
return std::sqrtf(std::abs((this->X*this->X) + (this->Y*this->Y)));
|
||||
}
|
||||
|
||||
void FVector2::normalize() {
|
||||
double len = this->length();
|
||||
double divisor = 1.0 / (len != 0 ? len : FLT_EPSILON);
|
||||
}
|
||||
|
||||
double FVector2::distance(const FVector2 r)
|
||||
{
|
||||
float X = (this->X - r.X), Y = (this->Y - r.Y);
|
||||
return std::sqrtf(std::abs(X*X + Y*Y));
|
||||
}
|
||||
|
||||
const char* FVector2::serialize() {
|
||||
|
||||
}
|
||||
|
||||
FVector2& FVector2::deserialize(const char* serialized) {
|
||||
|
||||
}
|
||||
|
||||
FVector2::FVector2(float V) {
|
||||
|
||||
}
|
||||
|
||||
FVector2::FVector2(float X, float Y) {
|
||||
|
||||
}
|
||||
|
||||
FVector2::FVector2(FVector2& V) {
|
||||
|
||||
}
|
||||
|
||||
FVector2& FVector2::operator++() {
|
||||
|
||||
}
|
||||
|
||||
FVector2& FVector2::operator--() {
|
||||
|
||||
}
|
||||
|
||||
bool FVector2::operator>(const FVector2& r) {
|
||||
|
||||
}
|
||||
|
||||
bool FVector2::operator>(const float& r) {
|
||||
|
||||
}
|
||||
|
||||
|
||||
bool FVector2::operator<(const FVector2& r) {
|
||||
|
||||
}
|
||||
|
||||
bool FVector2::operator<(const float& r) {
|
||||
|
||||
}
|
||||
|
||||
|
||||
bool FVector2::operator==(const FVector2& r) {
|
||||
|
||||
}
|
||||
|
||||
bool FVector2::operator==(const float& r) {
|
||||
|
||||
}
|
||||
|
||||
|
||||
bool FVector2::operator>=(const FVector2& r) {
|
||||
|
||||
}
|
||||
|
||||
bool FVector2::operator>=(const float& r) {
|
||||
|
||||
}
|
||||
|
||||
|
||||
bool FVector2::operator<=(const FVector2& r) {
|
||||
|
||||
}
|
||||
|
||||
bool FVector2::operator<=(const float& r) {
|
||||
|
||||
}
|
||||
|
||||
|
||||
bool FVector2::operator!=(const FVector2& r) {
|
||||
|
||||
}
|
||||
|
||||
bool FVector2::operator!=(const float& r) {
|
||||
|
||||
}
|
||||
|
||||
|
||||
FVector2& FVector2::operator=(const FVector2& r) {
|
||||
|
||||
}
|
||||
|
||||
FVector2& FVector2::operator=(const float& r) {
|
||||
|
||||
}
|
||||
|
||||
|
||||
FVector2& FVector2::operator+(const FVector2& r) {
|
||||
|
||||
}
|
||||
|
||||
FVector2& FVector2::operator+(const float& r) {
|
||||
|
||||
}
|
||||
|
||||
|
||||
FVector2& FVector2::operator-(const FVector2& r) {
|
||||
|
||||
}
|
||||
|
||||
FVector2& FVector2::operator*(const FVector2& r) {
|
||||
|
||||
}
|
||||
|
||||
FVector2& FVector2::operator*(const float& r) {
|
||||
|
||||
}
|
||||
|
||||
|
||||
FVector2& FVector2::operator/(const FVector2& r) {
|
||||
|
||||
}
|
||||
|
||||
FVector2& FVector2::operator/(const float& r) {
|
||||
|
||||
}
|
||||
|
||||
|
||||
FVector2& FVector2::operator+=(const FVector2& r) {
|
||||
|
||||
}
|
||||
|
||||
FVector2& FVector2::operator+=(const float& r) {
|
||||
|
||||
}
|
||||
|
||||
|
||||
FVector2& FVector2::operator-=(const FVector2& r) {
|
||||
|
||||
}
|
||||
|
||||
FVector2& FVector2::operator*=(const FVector2& r) {
|
||||
|
||||
}
|
||||
|
||||
FVector2& FVector2::operator*=(const float& r) {
|
||||
|
||||
}
|
||||
|
||||
|
||||
FVector2& FVector2::operator/=(const FVector2& r) {
|
||||
|
||||
}
|
||||
|
||||
FVector2& FVector2::operator/=(const float& r) {
|
||||
|
||||
}
|
||||
|
||||
|
||||
FVector2& FVector2::operator-(const float& r) {
|
||||
|
||||
}
|
||||
|
||||
FVector2& FVector2::operator-=(const float& r) {
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
*/
|
||||
@@ -0,0 +1,98 @@
|
||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
/*
|
||||
#pragma once
|
||||
#include "dllmain.h"
|
||||
#ifndef _USE_MATH_DEFINES
|
||||
#define _USE_MATH_DEFINES
|
||||
#include <math.h>
|
||||
#undef _USE_MATH_DEFINES
|
||||
#endif
|
||||
|
||||
struct FVector2 {
|
||||
float X, Y;
|
||||
|
||||
// Constructor & Destructor
|
||||
FVector2(float V);
|
||||
FVector2(float X, float Y);
|
||||
FVector2(FVector2& V);
|
||||
|
||||
// Operator Overloading
|
||||
FVector2& operator++();
|
||||
FVector2& operator--();
|
||||
bool operator>(const FVector2& r);
|
||||
bool operator<(const FVector2& r);
|
||||
bool operator==(const FVector2& r);
|
||||
bool operator>=(const FVector2& r);
|
||||
bool operator<=(const FVector2& r);
|
||||
bool operator!=(const FVector2& r);
|
||||
FVector2& operator=(const FVector2& r);
|
||||
FVector2& operator+(const FVector2& r);
|
||||
FVector2& operator-(const FVector2& r);
|
||||
FVector2& operator*(const FVector2& r);
|
||||
FVector2& operator/(const FVector2& r);
|
||||
FVector2& operator+=(const FVector2& r);
|
||||
FVector2& operator-=(const FVector2& r);
|
||||
FVector2& operator*=(const FVector2& r);
|
||||
FVector2& operator/=(const FVector2& r);
|
||||
|
||||
// Operator Overloading - float
|
||||
bool operator>(const float& r);
|
||||
bool operator<(const float& r);
|
||||
bool operator==(const float& r);
|
||||
bool operator>=(const float& r);
|
||||
bool operator<=(const float& r);
|
||||
bool operator!=(const float& r);
|
||||
FVector2& operator=(const float& r);
|
||||
FVector2& operator+(const float& r);
|
||||
FVector2& operator-(const float& r);
|
||||
FVector2& operator*(const float& r);
|
||||
FVector2& operator/(const float& r);
|
||||
FVector2& operator+=(const float& r);
|
||||
FVector2& operator-=(const float& r);
|
||||
FVector2& operator*=(const float& r);
|
||||
FVector2& operator/=(const float& r);
|
||||
|
||||
// Simple Math
|
||||
double length();
|
||||
void normalize();
|
||||
double distance(const FVector2 r);
|
||||
|
||||
// Advanced Math
|
||||
void rotate(const double )
|
||||
|
||||
// Serialization
|
||||
const char* serialize();
|
||||
static FVector2& deserialize(const char* serialized);
|
||||
};
|
||||
|
||||
DLL_METHOD FVector2* DLL_CALL BU_FVector2_Create();
|
||||
DLL_METHOD FVector2* DLL_CALL BU_FVector2_Copy(FVector2* copyVector);
|
||||
DLL_METHOD void DLL_CALL BU_FVector2_Destroy();
|
||||
|
||||
DLL_METHOD FVector2* DLL_CALL BU_FVector2_TempCreate();
|
||||
DLL_METHOD FVector2* DLL_CALL BU_FVector2_TempCopy(FVector2* copyVector);
|
||||
DLL_METHOD void DLL_CALL BU_FVector2_SetTemp(FVector2* vector);
|
||||
DLL_METHOD void DLL_CALL BU_FVector2_UnsetTemp(FVector2* vector);
|
||||
DLL_METHOD void DLL_CALL BU_FVector2_TempCleanup();
|
||||
|
||||
DLL_METHOD float DLL_CALL BU_FVector2_Length(FVector2* vector);
|
||||
DLL_METHOD float DLL_CALL BU_FVector2_Normalize();
|
||||
DLL_METHOD float DLL_CALL BU_FVector2_Distance(FVector2* vector);
|
||||
DLL_METHOD float DLL_CALL BU_FVector2_DistanceL(float X, float Y);
|
||||
|
||||
*/
|
||||
@@ -0,0 +1,174 @@
|
||||
// Blitz - Steam wrapper for Blitz.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
#include "LongLong.h"
|
||||
#include <list>
|
||||
|
||||
std::list<int64_t*> blitzLLTemporary;
|
||||
|
||||
int64_t* DLL_CALL BU_LongLong_Create() {
|
||||
return new int64_t;
|
||||
}
|
||||
|
||||
void DLL_CALL BU_LongLong_Destroy(int64_t* pthis) {
|
||||
delete pthis;
|
||||
}
|
||||
|
||||
int64_t* DLL_CALL BU_LongLong_Copy(int64_t* other) {
|
||||
int64_t* pthis = new int64_t;
|
||||
*pthis = *other;
|
||||
return pthis;
|
||||
}
|
||||
|
||||
DLL_METHOD int64_t* DLL_CALL BU_LongLong_TempCreate() {
|
||||
int64_t* val = new int64_t;
|
||||
blitzLLTemporary.push_back(val);
|
||||
return val;
|
||||
}
|
||||
|
||||
DLL_METHOD int64_t* DLL_CALL BU_LongLong_TempCopy(int64_t* other) {
|
||||
int64_t* val = new int64_t(*other);
|
||||
blitzLLTemporary.push_back(val);
|
||||
return val;
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_LongLong_SetTemp(int64_t* pthis) {
|
||||
blitzLLTemporary.push_back(pthis);
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_LongLong_UnsetTemp(int64_t* pthis) {
|
||||
blitzLLTemporary.remove(pthis);
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_LongLong_TempCleanup() {
|
||||
auto iterEnd = blitzLLTemporary.end();
|
||||
for (auto iter = blitzLLTemporary.begin(); iter != iterEnd; ++iter) {
|
||||
delete *iter;
|
||||
}
|
||||
blitzLLTemporary.clear();
|
||||
}
|
||||
|
||||
|
||||
void DLL_CALL BU_LongLong_Set(int64_t* pthis, int64_t* other) {
|
||||
*pthis = *other;
|
||||
}
|
||||
|
||||
void DLL_CALL BU_LongLong_SetV(int64_t* pthis, uint32_t left, uint32_t right) {
|
||||
*pthis = ((int64_t)left << 32) + right;
|
||||
}
|
||||
|
||||
void DLL_CALL BU_LongLong_Add(int64_t* pthis, int64_t* other) {
|
||||
*pthis += *other;
|
||||
}
|
||||
|
||||
void DLL_CALL BU_LongLong_AddV(int64_t* pthis, uint32_t left, uint32_t right) {
|
||||
*pthis += ((int64_t)left << 32) + right;
|
||||
}
|
||||
|
||||
void DLL_CALL BU_LongLong_Sub(int64_t* pthis, int64_t* other) {
|
||||
*pthis -= *other;
|
||||
}
|
||||
|
||||
void DLL_CALL BU_LongLong_SubV(int64_t* pthis, uint32_t left, uint32_t right) {
|
||||
*pthis -= ((int64_t)left << 32) + right;
|
||||
}
|
||||
|
||||
void DLL_CALL BU_LongLong_Mul(int64_t* pthis, int64_t* other) {
|
||||
*pthis *= *other;
|
||||
}
|
||||
|
||||
void DLL_CALL BU_LongLong_MulV(int64_t* pthis, uint32_t left, uint32_t right) {
|
||||
*pthis *= ((int64_t)left << 32) + right;
|
||||
}
|
||||
|
||||
void DLL_CALL BU_LongLong_Div(int64_t* pthis, int64_t* other) {
|
||||
*pthis *= *other;
|
||||
}
|
||||
|
||||
void DLL_CALL BU_LongLong_DivV(int64_t* pthis, uint32_t left, uint32_t right) {
|
||||
*pthis *= ((int64_t)left << 32) + right;
|
||||
}
|
||||
|
||||
uint32_t DLL_CALL BU_LongLong_Compare(int64_t* pthis, int64_t* other) {
|
||||
return (*pthis == *other ? 1 : 0) + (*pthis < *other ? 2 : 0) + (*pthis > *other ? 4 : 0);
|
||||
}
|
||||
|
||||
uint32_t DLL_CALL BU_LongLong_CompareV(int64_t* pthis, uint32_t left, uint32_t right) {
|
||||
int64_t other = ((int64_t)left << 32) + right;
|
||||
return (*pthis == other ? 1 : 0) + (*pthis < other ? 2 : 0) + (*pthis > other ? 4 : 0);
|
||||
}
|
||||
|
||||
const char* DLL_CALL BU_LongLong_ToString(int64_t* pthis) {
|
||||
std::stringstream stream;
|
||||
stream << *pthis;
|
||||
return stream.str().c_str();
|
||||
}
|
||||
|
||||
int64_t* DLL_CALL BU_LongLong_FromString(const char* text) {
|
||||
std::stringstream stream = std::stringstream(text);
|
||||
int64_t* val = new int64_t;
|
||||
stream >> *val;
|
||||
return val;
|
||||
}
|
||||
|
||||
int32_t DLL_CALL BU_LongLong_ToLong(int64_t* pthis, int32_t _modulus) {
|
||||
return *pthis % _modulus;
|
||||
}
|
||||
|
||||
int64_t* DLL_CALL BU_LongLong_FromLong(int32_t left, int32_t right) {
|
||||
int64_t* val = new int64_t;
|
||||
*val = ((int64_t)left << 32) + right;
|
||||
return val;
|
||||
}
|
||||
|
||||
int32_t DLL_CALL BU_LongLong_ToLongHigh(int64_t* pthis) {
|
||||
return (int32_t)((*pthis) >> 32);
|
||||
}
|
||||
|
||||
int32_t DLL_CALL BU_LongLong_ToLongLow(int64_t* pthis) {
|
||||
return (int32_t)((*pthis) && 0xFFFFFFFF);
|
||||
}
|
||||
|
||||
float_t DLL_CALL BU_LongLong_ToFloat(int64_t* pthis) {
|
||||
return (float)*pthis;
|
||||
}
|
||||
|
||||
int64_t* DLL_CALL BU_LongLong_FromFloat(float_t other) {
|
||||
int64_t val = (int64_t)other;
|
||||
return BU_LongLong_Copy(&val);
|
||||
}
|
||||
|
||||
double_t* DLL_CALL BU_LongLong_ToDouble(int64_t* pthis) {
|
||||
double_t* val = new double_t;
|
||||
*val = (double_t)*pthis;
|
||||
return val;
|
||||
}
|
||||
|
||||
int64_t* DLL_CALL BU_LongLong_FromDouble(double_t* other) {
|
||||
int64_t* val = new int64_t;
|
||||
*val = (int64_t)*other;
|
||||
return val;
|
||||
}
|
||||
|
||||
const char* DLL_CALL BU_LongLong_Serialize(int64_t* pthis) {
|
||||
return int_to_hex<int64_t>(*pthis).c_str();
|
||||
}
|
||||
|
||||
int64_t* DLL_CALL BU_LongLong_Deserialize(const char* text) {
|
||||
int64_t val = hex_to_int<int64_t>(std::string(text));
|
||||
return BU_LongLong_Copy(&val);
|
||||
}
|
||||
+104
@@ -0,0 +1,104 @@
|
||||
// Blitz - Steam wrapper for Blitz.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
#include "dllmain.h"
|
||||
#include "Double.h"
|
||||
#include <string>
|
||||
#include <sstream>
|
||||
|
||||
#pragma region Constructor & Destructor
|
||||
DLL_METHOD int64_t* DLL_CALL BU_LongLong_Create();
|
||||
DLL_METHOD void DLL_CALL BU_LongLong_Destroy(int64_t* pthis);
|
||||
DLL_METHOD int64_t* DLL_CALL BU_LongLong_Copy(int64_t* other);
|
||||
#pragma comment(linker, "/EXPORT:BU_LongLong_Create=_BU_LongLong_Create@0")
|
||||
#pragma comment(linker, "/EXPORT:BU_LongLong_Destroy=_BU_LongLong_Destroy@4")
|
||||
#pragma comment(linker, "/EXPORT:BU_LongLong_Copy=_BU_LongLong_Copy@4")
|
||||
#pragma endregion Constructor & Destructor
|
||||
|
||||
#pragma region Temporary Objects
|
||||
DLL_METHOD int64_t* DLL_CALL BU_LongLong_TempCreate();
|
||||
DLL_METHOD int64_t* DLL_CALL BU_LongLong_TempCopy(int64_t* other);
|
||||
DLL_METHOD void DLL_CALL BU_LongLong_SetTemp(int64_t* pthis);
|
||||
DLL_METHOD void DLL_CALL BU_LongLong_UnsetTemp(int64_t* pthis);
|
||||
DLL_METHOD void DLL_CALL BU_LongLong_TempCleanup();
|
||||
#pragma comment(linker, "/EXPORT:BU_LongLong_TempCreate=_BU_LongLong_TempCreate@0")
|
||||
#pragma comment(linker, "/EXPORT:BU_LongLong_TempCopy=_BU_LongLong_TempCopy@4")
|
||||
#pragma comment(linker, "/EXPORT:BU_LongLong_SetTemp=_BU_LongLong_SetTemp@4")
|
||||
#pragma comment(linker, "/EXPORT:BU_LongLong_UnsetTemp=_BU_LongLong_UnsetTemp@4")
|
||||
#pragma comment(linker, "/EXPORT:BU_LongLong_TempCleanup=_BU_LongLong_TempCleanup@0")
|
||||
#pragma endregion Temporary Objects
|
||||
|
||||
#pragma region Math
|
||||
DLL_METHOD void DLL_CALL BU_LongLong_Set(int64_t* pthis, int64_t* other);
|
||||
DLL_METHOD void DLL_CALL BU_LongLong_SetV(int64_t* pthis, uint32_t left, uint32_t right);
|
||||
#pragma comment(linker, "/EXPORT:BU_LongLong_Set=_BU_LongLong_Set@8")
|
||||
#pragma comment(linker, "/EXPORT:BU_LongLong_SetV=_BU_LongLong_SetV@12")
|
||||
DLL_METHOD void DLL_CALL BU_LongLong_Add(int64_t* pthis, int64_t* other);
|
||||
DLL_METHOD void DLL_CALL BU_LongLong_AddV(int64_t* pthis, uint32_t left, uint32_t right);
|
||||
#pragma comment(linker, "/EXPORT:BU_LongLong_Add=_BU_LongLong_Add@8")
|
||||
#pragma comment(linker, "/EXPORT:BU_LongLong_AddV=_BU_LongLong_AddV@12")
|
||||
DLL_METHOD void DLL_CALL BU_LongLong_Sub(int64_t* pthis, int64_t* other);
|
||||
DLL_METHOD void DLL_CALL BU_LongLong_SubV(int64_t* pthis, uint32_t left, uint32_t right);
|
||||
#pragma comment(linker, "/EXPORT:BU_LongLong_Sub=_BU_LongLong_Sub@8")
|
||||
#pragma comment(linker, "/EXPORT:BU_LongLong_SubV=_BU_LongLong_SubV@12")
|
||||
DLL_METHOD void DLL_CALL BU_LongLong_Mul(int64_t* pthis, int64_t* other);
|
||||
DLL_METHOD void DLL_CALL BU_LongLong_MulV(int64_t* pthis, uint32_t left, uint32_t right);
|
||||
#pragma comment(linker, "/EXPORT:BU_LongLong_Mul=_BU_LongLong_Mul@8")
|
||||
#pragma comment(linker, "/EXPORT:BU_LongLong_MulV=_BU_LongLong_MulV@12")
|
||||
DLL_METHOD void DLL_CALL BU_LongLong_Div(int64_t* pthis, int64_t* other);
|
||||
DLL_METHOD void DLL_CALL BU_LongLong_DivV(int64_t* pthis, uint32_t left, uint32_t right);
|
||||
#pragma comment(linker, "/EXPORT:BU_LongLong_Div=_BU_LongLong_Div@8")
|
||||
#pragma comment(linker, "/EXPORT:BU_LongLong_DivV=_BU_LongLong_DivV@12")
|
||||
#pragma endregion Math
|
||||
|
||||
#pragma region Comparison
|
||||
DLL_METHOD uint32_t DLL_CALL BU_LongLong_Compare(int64_t* pthis, int64_t* other);
|
||||
DLL_METHOD uint32_t DLL_CALL BU_LongLong_CompareV(int64_t* pthis, uint32_t left, uint32_t right);
|
||||
#pragma comment(linker, "/EXPORT:BU_LongLong_Compare=_BU_LongLong_Compare@8")
|
||||
#pragma comment(linker, "/EXPORT:BU_LongLong_CompareV=_BU_LongLong_CompareV@12")
|
||||
#pragma endregion Comparison
|
||||
|
||||
|
||||
#pragma region Conversion
|
||||
DLL_METHOD const char* DLL_CALL BU_LongLong_ToString(int64_t* pthis);
|
||||
DLL_METHOD int64_t* DLL_CALL BU_LongLong_FromString(const char* text);
|
||||
#pragma comment(linker, "/EXPORT:BU_LongLong_ToString=_BU_LongLong_ToString@4")
|
||||
#pragma comment(linker, "/EXPORT:BU_LongLong_FromString=_BU_LongLong_FromString@4")
|
||||
DLL_METHOD int32_t DLL_CALL BU_LongLong_ToLong(int64_t* pthis, int32_t _modulus);
|
||||
DLL_METHOD int64_t* DLL_CALL BU_LongLong_FromLong(int32_t left, int32_t right);
|
||||
#pragma comment(linker, "/EXPORT:BU_LongLong_ToLong=_BU_LongLong_ToLong@8")
|
||||
#pragma comment(linker, "/EXPORT:BU_LongLong_FromLong=_BU_LongLong_FromLong@8")
|
||||
DLL_METHOD int32_t DLL_CALL BU_LongLong_ToLongHigh(int64_t* pthis);
|
||||
DLL_METHOD int32_t DLL_CALL BU_LongLong_ToLongLow(int64_t* pthis);
|
||||
#pragma comment(linker, "/EXPORT:BU_LongLong_ToLongHigh=_BU_LongLong_ToLongHigh@4")
|
||||
#pragma comment(linker, "/EXPORT:BU_LongLong_ToLongLow=_BU_LongLong_ToLongLow@4")
|
||||
DLL_METHOD float_t DLL_CALL BU_LongLong_ToFloat(int64_t* pthis);
|
||||
DLL_METHOD int64_t* DLL_CALL BU_LongLong_FromFloat(float_t other);
|
||||
#pragma comment(linker, "/EXPORT:BU_LongLong_ToFloat=_BU_LongLong_ToFloat@4")
|
||||
#pragma comment(linker, "/EXPORT:BU_LongLong_FromFloat=_BU_LongLong_FromFloat@4")
|
||||
DLL_METHOD double_t* DLL_CALL BU_LongLong_ToDouble(int64_t* pthis);
|
||||
DLL_METHOD int64_t* DLL_CALL BU_LongLong_FromDouble(double_t* pthis);
|
||||
#pragma comment(linker, "/EXPORT:BU_LongLong_ToDouble=_BU_LongLong_ToDouble@4")
|
||||
#pragma comment(linker, "/EXPORT:BU_LongLong_FromDouble=_BU_LongLong_FromDouble@4")
|
||||
#pragma endregion Conversion
|
||||
|
||||
#pragma region Serialization
|
||||
DLL_METHOD const char* DLL_CALL BU_LongLong_Serialize(int64_t* pthis);
|
||||
DLL_METHOD int64_t* DLL_CALL BU_LongLong_Deserialize(const char* text);
|
||||
#pragma comment(linker, "/EXPORT:BU_LongLong_Serialize=_BU_LongLong_Serialize@4")
|
||||
#pragma comment(linker, "/EXPORT:BU_LongLong_Deserialize=_BU_LongLong_Deserialize@4")
|
||||
#pragma endregion Serialization
|
||||
@@ -1,54 +0,0 @@
|
||||
#include "Display.h"
|
||||
|
||||
std::list<Display>* Display_List = NULL;
|
||||
|
||||
void Display_OnProcessAttach() {
|
||||
Display_List = new std::list<Display>();
|
||||
}
|
||||
|
||||
void Display_OnProcessDetach() {
|
||||
Display_List->clear();
|
||||
delete Display_List;
|
||||
}
|
||||
|
||||
DLL_EXPORT void Display_Enumerate() {
|
||||
if (Display_List == NULL)
|
||||
return;
|
||||
|
||||
Display_List->clear();
|
||||
|
||||
EnumDisplayMonitors(NULL, NULL, Display_EnumerateProcedure, 0);
|
||||
}
|
||||
|
||||
BOOL CALLBACK Display_EnumerateProcedure(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {
|
||||
Display *thisDisplay = new Display;
|
||||
|
||||
thisDisplay->left = lprcMonitor->left;
|
||||
thisDisplay->top = lprcMonitor->top;
|
||||
thisDisplay->right = lprcMonitor->right;
|
||||
thisDisplay->bottom = lprcMonitor->bottom;
|
||||
|
||||
Display_List->push_back(*thisDisplay);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
DLL_EXPORT int Display_Count() {
|
||||
return Display_List->size();
|
||||
}
|
||||
|
||||
DLL_EXPORT void Display_Get(int displayId, LPRECT display) {
|
||||
if (Display_List->size() > (unsigned)displayId) {
|
||||
auto iterator = Display_List->begin();
|
||||
|
||||
std::advance(iterator, displayId);
|
||||
|
||||
if (display != NULL) {
|
||||
display->left = iterator->left;
|
||||
display->top = iterator->top;
|
||||
display->right = iterator->right;
|
||||
display->bottom = iterator->bottom;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,21 +0,0 @@
|
||||
#pragma once
|
||||
#include "dllmain.h"
|
||||
#include <list>
|
||||
|
||||
struct Display {
|
||||
int left;
|
||||
int top;
|
||||
int right;
|
||||
int bottom;
|
||||
};
|
||||
|
||||
void Display_OnProcessAttach();
|
||||
void Display_OnProcessDetach();
|
||||
|
||||
BOOL CALLBACK Display_EnumerateProcedure(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData);
|
||||
|
||||
extern "C" {
|
||||
DLL_EXPORT void Display_Enumerate();
|
||||
DLL_EXPORT int Display_Count();
|
||||
DLL_EXPORT void Display_Get(int displayId, LPRECT display);
|
||||
}
|
||||
@@ -0,0 +1,55 @@
|
||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "DisplayEnumerator.h"
|
||||
|
||||
BOOL CALLBACK BU_DisplayEnumerator_Callback(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {
|
||||
DisplayEnumerator* displayEnumerator = (DisplayEnumerator*)dwData;
|
||||
|
||||
displayEnumerator->displays.push_back(RECT(*lprcMonitor));
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
DLL_METHOD DisplayEnumerator* DLL_CALL BU_DisplayEnumerator_Create() {
|
||||
DisplayEnumerator* displayEnumerator = new DisplayEnumerator();
|
||||
return displayEnumerator;
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_DisplayEnumerator_Destroy(DisplayEnumerator* displayEnumerator) {
|
||||
delete displayEnumerator;
|
||||
}
|
||||
|
||||
DLL_METHOD uint32_t DLL_CALL BU_DisplayEnumerator_Enumerate(DisplayEnumerator* displayEnumerator) {
|
||||
EnumDisplayMonitors(NULL, NULL, BU_DisplayEnumerator_Callback, (LPARAM)displayEnumerator);
|
||||
|
||||
return displayEnumerator->displays.size();
|
||||
}
|
||||
|
||||
DLL_METHOD uint32_t DLL_CALL BU_DisplayEnumerator_Count(DisplayEnumerator* displayEnumerator) {
|
||||
return displayEnumerator->displays.size();
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_DisplayEnumerator_Retrieve(DisplayEnumerator* displayEnumerator, uint32_t index, PRECT display) {
|
||||
// Retrieve the requested index.
|
||||
auto iterator = displayEnumerator->displays.begin();
|
||||
std::advance(iterator, index);
|
||||
|
||||
// Copy data.
|
||||
display->left = iterator->left;
|
||||
display->top = iterator->top;
|
||||
display->right = iterator->right;
|
||||
display->bottom = iterator->bottom;
|
||||
}
|
||||
@@ -0,0 +1,38 @@
|
||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
#include "dllmain.h"
|
||||
#include <list>
|
||||
|
||||
struct DisplayEnumerator {
|
||||
std::list<RECT> displays;
|
||||
};
|
||||
|
||||
// Internal Callback
|
||||
BOOL CALLBACK BU_DisplayEnumerator_Callback(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData);
|
||||
|
||||
// Exported functions.
|
||||
DLL_METHOD DisplayEnumerator* DLL_CALL BU_DisplayEnumerator_Create();
|
||||
#pragma comment(linker, "/EXPORT:BU_DisplayEnumerator_Create=_BU_DisplayEnumerator_Create@0")
|
||||
DLL_METHOD void DLL_CALL BU_DisplayEnumerator_Destroy(DisplayEnumerator* displayEnumerator);
|
||||
#pragma comment(linker, "/EXPORT:BU_DisplayEnumerator_Destroy=_BU_DisplayEnumerator_Destroy@4")
|
||||
DLL_METHOD uint32_t DLL_CALL BU_DisplayEnumerator_Enumerate(DisplayEnumerator* displayEnumerator);
|
||||
#pragma comment(linker, "/EXPORT:BU_DisplayEnumerator_Enumerate=_BU_DisplayEnumerator_Enumerate@4")
|
||||
DLL_METHOD uint32_t DLL_CALL BU_DisplayEnumerator_Count(DisplayEnumerator* displayEnumerator);
|
||||
#pragma comment(linker, "/EXPORT:BU_DisplayEnumerator_Count=_BU_DisplayEnumerator_Count@4")
|
||||
DLL_METHOD void DLL_CALL BU_DisplayEnumerator_Retrieve(DisplayEnumerator* displayEnumerator, uint32_t index, LPRECT display);
|
||||
#pragma comment(linker, "/EXPORT:BU_DisplayEnumerator_Retrieve=_BU_DisplayEnumerator_Retrieve@12")
|
||||
@@ -1,75 +0,0 @@
|
||||
#pragma once
|
||||
#include "Indexer.h"
|
||||
|
||||
#define INDEX_OFF_0 0x00000000
|
||||
#define INDEX_OFF_1 0x10000000
|
||||
#define INDEX_OFF_2 0x20000000
|
||||
#define INDEX_OFF_3 0x30000000
|
||||
#define INDEX_OFF_4 0x40000000
|
||||
#define INDEX_OFF_5 0x50000000
|
||||
#define INDEX_OFF_6 0x60000000
|
||||
#define INDEX_OFF_7 0x70000000
|
||||
#define INDEX_OFF_8 0x80000000
|
||||
#define INDEX_OFF_9 0x90000000
|
||||
#define INDEX_OFF_A 0xA0000000
|
||||
#define INDEX_OFF_B 0xB0000000
|
||||
#define INDEX_OFF_C 0xC0000000
|
||||
#define INDEX_OFF_D 0xD0000000
|
||||
#define INDEX_OFF_E 0xE0000000
|
||||
#define INDEX_OFF_F 0xF0000000
|
||||
|
||||
unsigned int Indexer::GetFreeIndex()
|
||||
{
|
||||
unsigned int index = lastAssignedIndex + 1;
|
||||
|
||||
bool foundIndex = false;
|
||||
char indexBitOffset = 0;
|
||||
|
||||
// We use 16 offsets here to speed up the search for a free index.
|
||||
while (foundIndex == false) {
|
||||
index = index + 64;
|
||||
|
||||
uint64_t toCheck = this->indexes[index >> 6];
|
||||
for (indexBitOffset = 0; indexBitOffset < 64; indexBitOffset++) {
|
||||
if ((toCheck & (1ULL << indexBitOffset)) == false) {
|
||||
foundIndex = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
index = index + indexBitOffset;
|
||||
|
||||
// Mark Index as in use.
|
||||
this->indexes[index >> 6] |= 1ULL << indexBitOffset;
|
||||
lastAssignedIndex = index;
|
||||
|
||||
return lastAssignedIndex;
|
||||
}
|
||||
|
||||
void Indexer::MarkFreeIndex(int index)
|
||||
{
|
||||
unsigned short bitFlip = index % 64;
|
||||
|
||||
// Mark index as unused.
|
||||
this->indexes[index >> 6] &= ~(1ULL << bitFlip);
|
||||
}
|
||||
|
||||
DLL_EXPORT void* Indexer_Create() {
|
||||
Indexer* indexer = new Indexer();
|
||||
return indexer;
|
||||
}
|
||||
|
||||
DLL_EXPORT int Indexer_GetFreeIndex(void* indexerPtr) {
|
||||
Indexer* indexer = (Indexer*)indexerPtr;
|
||||
return indexer->GetFreeIndex();
|
||||
}
|
||||
|
||||
DLL_EXPORT void Indexer_MarkFreeIndex(void* indexerPtr, int Index) {
|
||||
Indexer* indexer = (Indexer*)indexerPtr;
|
||||
indexer->MarkFreeIndex(Index);
|
||||
}
|
||||
|
||||
DLL_EXPORT void Indexer_Destroy(void* indexerPtr) {
|
||||
Indexer* indexer = (Indexer*)indexerPtr;
|
||||
delete indexer;
|
||||
}
|
||||
@@ -1,25 +0,0 @@
|
||||
#pragma once
|
||||
#include <cstdlib>
|
||||
#include <list>
|
||||
#include "dllmain.h"
|
||||
|
||||
// 67108864 = 2 ^ 32 / 64
|
||||
#define INDEXER_INDEXES 67108864
|
||||
|
||||
/** Indexer structure helps with getting unique, unused Indexes (Ids).
|
||||
* Doing this natively would be too slow, so I'm using a DLL for this.
|
||||
*/
|
||||
struct Indexer {
|
||||
uint64_t indexes[67108864];
|
||||
uint32_t lastAssignedIndex;
|
||||
|
||||
unsigned int GetFreeIndex();
|
||||
void MarkFreeIndex(int index);
|
||||
};
|
||||
|
||||
extern "C" {
|
||||
DLL_EXPORT void* Indexer_Create();
|
||||
DLL_EXPORT int Indexer_GetFreeIndex(void* index);
|
||||
DLL_EXPORT void Indexer_MarkFreeIndex(void* index, int Index);
|
||||
DLL_EXPORT void Indexer_Destroy(void* index);
|
||||
}
|
||||
@@ -0,0 +1,126 @@
|
||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
#include "IndexerV1.h"
|
||||
|
||||
void IndexerV1::mark(uint32_t index, bool used) {
|
||||
uint8_t bit = index & 0x3F;
|
||||
index = index >> 6;
|
||||
|
||||
this->indexes[index] ^= (!(uint64_t)used ^ this->indexes[index]) & (1ULL << bit);
|
||||
}
|
||||
|
||||
bool IndexerV1::is(uint32_t index, bool used) {
|
||||
uint8_t bit = index & 0x3F;
|
||||
index = index >> 6;
|
||||
|
||||
return (!!(this->indexes[index] & (1ULL << bit)) == used);
|
||||
}
|
||||
|
||||
uint32_t IndexerV1::get() {
|
||||
bool hasFoundIndex = false;
|
||||
uint32_t foundIndex = 0;
|
||||
|
||||
// Our search begins and ends at lastAssignedIndex.
|
||||
for (uint32_t indexOffset = 0; indexOffset <= INDEXER_INDEXES; indexOffset++) {
|
||||
uint32_t index = (lastAssignedIndex >> 6) + indexOffset;
|
||||
uint8_t bit = 0;
|
||||
|
||||
uint64_t checkValue = this->indexes[index];
|
||||
for (uint8_t bit = 0; bit < 64; bit++) {
|
||||
if (this->is((index << 6) + bit, false)) {
|
||||
hasFoundIndex = true;
|
||||
foundIndex = (index << 6) + bit;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (hasFoundIndex) {
|
||||
this->mark(foundIndex, true);
|
||||
return foundIndex;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
uint32_t IndexerV1::count(bool used) {
|
||||
uint32_t amount = 0;
|
||||
|
||||
for (uint32_t index = 0; index <= INDEXER_INDEXES; index++) {
|
||||
uint8_t bit = 0;
|
||||
|
||||
uint64_t checkValue = this->indexes[index];
|
||||
if (checkValue == !(uint64_t)!used) {
|
||||
amount += 64;
|
||||
} else {
|
||||
for (uint8_t bit = 0; bit < 64; bit++) {
|
||||
amount += this->is((index << 6) + bit, used);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return amount;
|
||||
}
|
||||
|
||||
DLL_METHOD IndexerV1* DLL_CALL BU_IndexerV1_Create() {
|
||||
return new IndexerV1();
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_IndexerV1_Destroy(IndexerV1* indexer) {
|
||||
delete indexer;
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_IndexerV1_Mark(IndexerV1* indexer, uint32_t index, uint32_t used) {
|
||||
indexer->mark(index, used != 0);
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_IndexerV1_MarkFree(IndexerV1* indexer, uint32_t index) {
|
||||
indexer->mark(index, false);
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_IndexerV1_MarkUsed(IndexerV1* indexer, uint32_t index) {
|
||||
indexer->mark(index, true);
|
||||
}
|
||||
|
||||
DLL_METHOD uint32_t DLL_CALL BU_IndexerV1_Is(IndexerV1* indexer, uint32_t index, uint32_t used) {
|
||||
return indexer->is(index, used != 0);
|
||||
}
|
||||
|
||||
DLL_METHOD uint32_t DLL_CALL BU_IndexerV1_IsFree(IndexerV1* indexer, uint32_t index) {
|
||||
return indexer->is(index, false);
|
||||
}
|
||||
|
||||
DLL_METHOD uint32_t DLL_CALL BU_IndexerV1_IsUsed(IndexerV1* indexer, uint32_t index) {
|
||||
return indexer->is(index, true);
|
||||
}
|
||||
|
||||
DLL_METHOD uint32_t DLL_CALL BU_IndexerV1_Get(IndexerV1* indexer) {
|
||||
return indexer->get();
|
||||
}
|
||||
|
||||
DLL_METHOD uint32_t DLL_CALL BU_IndexerV1_Count(IndexerV1* indexer, uint32_t used) {
|
||||
return indexer->count(used != 0);
|
||||
}
|
||||
|
||||
DLL_METHOD uint32_t DLL_CALL BU_IndexerV1_CountFree(IndexerV1* indexer) {
|
||||
return indexer->count(false);
|
||||
}
|
||||
|
||||
DLL_METHOD uint32_t DLL_CALL BU_IndexerV1_CountUsed(IndexerV1* indexer) {
|
||||
return indexer->count(true);
|
||||
}
|
||||
@@ -0,0 +1,61 @@
|
||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
#include <cstdlib>
|
||||
#include <list>
|
||||
#include "dllmain.h"
|
||||
|
||||
// 67108864 = 2 ^ 32 / 64
|
||||
#define INDEXER_INDEXES 67108864 //pow(2,32) / 64
|
||||
|
||||
/** Indexer structure helps with getting unique, unused Indexes (Ids).
|
||||
* Doing this natively would be too slow, so I'm using a DLL for this.
|
||||
*/
|
||||
struct IndexerV1 {
|
||||
uint64_t indexes[INDEXER_INDEXES];
|
||||
uint32_t lastAssignedIndex;
|
||||
|
||||
void mark(uint32_t index, bool used);
|
||||
bool is(uint32_t index, bool used);
|
||||
uint32_t get();
|
||||
uint32_t count(bool used);
|
||||
};
|
||||
|
||||
DLL_METHOD IndexerV1* DLL_CALL BU_IndexerV1_Create();
|
||||
#pragma comment(linker, "/EXPORT:BU_IndexerV1_Create=_BU_IndexerV1_Create@0")
|
||||
DLL_METHOD void DLL_CALL BU_IndexerV1_Destroy(IndexerV1* indexer);
|
||||
#pragma comment(linker, "/EXPORT:BU_IndexerV1_Destroy=_BU_IndexerV1_Destroy@4")
|
||||
DLL_METHOD void DLL_CALL BU_IndexerV1_Mark(IndexerV1* indexer, uint32_t used, uint32_t index);
|
||||
#pragma comment(linker, "/EXPORT:BU_IndexerV1_Mark=_BU_IndexerV1_Mark@12")
|
||||
DLL_METHOD void DLL_CALL BU_IndexerV1_MarkFree(IndexerV1* indexer, uint32_t index);
|
||||
#pragma comment(linker, "/EXPORT:BU_IndexerV1_MarkFree=_BU_IndexerV1_MarkFree@8")
|
||||
DLL_METHOD void DLL_CALL BU_IndexerV1_MarkUsed(IndexerV1* indexer, uint32_t index);
|
||||
#pragma comment(linker, "/EXPORT:BU_IndexerV1_MarkUsed=_BU_IndexerV1_MarkUsed@8")
|
||||
DLL_METHOD uint32_t DLL_CALL BU_IndexerV1_Is(IndexerV1* indexer, uint32_t index, uint32_t used);
|
||||
#pragma comment(linker, "/EXPORT:BU_IndexerV1_Is=_BU_IndexerV1_Is@12")
|
||||
DLL_METHOD uint32_t DLL_CALL BU_IndexerV1_IsFree(IndexerV1* indexer, uint32_t index);
|
||||
#pragma comment(linker, "/EXPORT:BU_IndexerV1_IsFree=_BU_IndexerV1_IsFree@8")
|
||||
DLL_METHOD uint32_t DLL_CALL BU_IndexerV1_IsUsed(IndexerV1* indexer, uint32_t index);
|
||||
#pragma comment(linker, "/EXPORT:BU_IndexerV1_IsUsed=_BU_IndexerV1_IsUsed@8")
|
||||
DLL_METHOD uint32_t DLL_CALL BU_IndexerV1_Get(IndexerV1* indexer);
|
||||
#pragma comment(linker, "/EXPORT:BU_IndexerV1_Get=_BU_IndexerV1_Get@4")
|
||||
DLL_METHOD uint32_t DLL_CALL BU_IndexerV1_Count(IndexerV1* indexer, uint32_t used);
|
||||
#pragma comment(linker, "/EXPORT:BU_IndexerV1_Count=_BU_IndexerV1_Count@8")
|
||||
DLL_METHOD uint32_t DLL_CALL BU_IndexerV1_CountFree(IndexerV1* indexer);
|
||||
#pragma comment(linker, "/EXPORT:BU_IndexerV1_CountFree=_BU_IndexerV1_CountFree@4")
|
||||
DLL_METHOD uint32_t DLL_CALL BU_IndexerV1_CountUsed(IndexerV1* indexer);
|
||||
#pragma comment(linker, "/EXPORT:BU_IndexerV1_CountUsed=_BU_IndexerV1_CountUsed@4")
|
||||
@@ -0,0 +1,171 @@
|
||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "IndexerV2.h"
|
||||
|
||||
IndexerV2::IndexerV2() {
|
||||
this->range.reserve(32);
|
||||
}
|
||||
|
||||
IndexerV2::~IndexerV2() {
|
||||
this->range.clear();
|
||||
}
|
||||
|
||||
void IndexerV2::mark(uint32_t index, bool used) {
|
||||
if (this->range.size() == 0) {
|
||||
if (used == true)
|
||||
this->range.push_back(IndexerV2Range(index, index));
|
||||
} else {
|
||||
auto iter = this->range.begin();
|
||||
for (auto iter = this->range.begin(); iter != this->range.end(); iter++) {
|
||||
if (used) {
|
||||
if ((index + 1) == iter->min) {
|
||||
iter->min--;
|
||||
break;
|
||||
} else if ((index - 1) == iter->max) {
|
||||
iter->max++;
|
||||
if ((iter + 1) != this->range.end() && iter->max == (iter + 1)->min) {
|
||||
(iter + 1)->min = iter->min;
|
||||
this->range.erase(iter);
|
||||
}
|
||||
break;
|
||||
} else if (index < iter->min) {
|
||||
this->range.insert(iter, IndexerV2Range(index, index));
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
if (index >= iter->min && index <= iter->max) {
|
||||
this->range.insert(iter - 1, IndexerV2Range(iter->min, index - 1));
|
||||
this->range.insert(iter + 1, IndexerV2Range(index + 1, iter->max));
|
||||
this->range.erase(iter); break;
|
||||
} else if (index == iter->min) {
|
||||
iter->min++;
|
||||
if (iter->min == iter->max)
|
||||
this->range.erase(iter);
|
||||
break;
|
||||
} else if (index == iter->max) {
|
||||
iter->max--;
|
||||
if (iter->min == iter->max)
|
||||
this->range.erase(iter);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool IndexerV2::is(uint32_t index, bool used) {
|
||||
bool isUsed = false;
|
||||
for (auto iter = this->range.begin(); iter != this->range.end(); iter++) {
|
||||
if (index >= iter->min && index <= iter->max) {
|
||||
isUsed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return (isUsed == used);
|
||||
}
|
||||
|
||||
uint32_t IndexerV2::get() {
|
||||
if (this->range.size() == 0) {
|
||||
this->range.push_back(IndexerV2Range(0, 0));
|
||||
return 0;
|
||||
}
|
||||
|
||||
// We only need to check the first element to get a new free index.
|
||||
std::vector<IndexerV2Range>::iterator iter = this->range.begin();
|
||||
if (iter->min > 0) {
|
||||
return --iter->min;
|
||||
} else {
|
||||
if (iter->max == UINT32_MAX)
|
||||
return UINT32_MAX;
|
||||
|
||||
uint32_t index = ++iter->max;
|
||||
|
||||
// Check if we can combine this element with the next one.
|
||||
std::vector<IndexerV2Range>::iterator iterN = this->range.begin() + 1;
|
||||
if ((iterN != this->range.end()) && iterN->min == iter->max) {
|
||||
iter->max = iterN->max;
|
||||
this->range.erase(iterN);
|
||||
}
|
||||
|
||||
return index;
|
||||
}
|
||||
|
||||
return UINT32_MAX;
|
||||
}
|
||||
|
||||
uint32_t IndexerV2::count(bool used) {
|
||||
uint32_t amount = 0;
|
||||
for (auto iter = this->range.begin(); iter != this->range.end(); iter++) {
|
||||
amount += iter->max - iter->min;
|
||||
}
|
||||
return (used ? UINT32_MAX - amount : amount);
|
||||
}
|
||||
|
||||
IndexerV2::IndexerV2Range::IndexerV2Range(uint32_t min, uint32_t max) {
|
||||
this->min = min;
|
||||
this->max = max;
|
||||
}
|
||||
|
||||
|
||||
DLL_METHOD IndexerV2* DLL_CALL BU_IndexerV2_Create() {
|
||||
return new IndexerV2();
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_IndexerV2_Destroy(IndexerV2* indexer) {
|
||||
delete indexer;
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_IndexerV2_Mark(IndexerV2* indexer, uint32_t used, uint32_t index) {
|
||||
indexer->mark(index, used != 0);
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_IndexerV2_MarkFree(IndexerV2* indexer, uint32_t index) {
|
||||
indexer->mark(index, false);
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_IndexerV2_MarkUsed(IndexerV2* indexer, uint32_t index) {
|
||||
indexer->mark(index, true);
|
||||
}
|
||||
|
||||
DLL_METHOD uint32_t DLL_CALL BU_IndexerV2_Is(IndexerV2* indexer, uint32_t index, uint32_t used) {
|
||||
return indexer->is(index, used != 0);
|
||||
}
|
||||
|
||||
DLL_METHOD uint32_t DLL_CALL BU_IndexerV2_IsFree(IndexerV2* indexer, uint32_t index) {
|
||||
return indexer->is(index, false);
|
||||
}
|
||||
|
||||
DLL_METHOD uint32_t DLL_CALL BU_IndexerV2_IsUsed(IndexerV2* indexer, uint32_t index) {
|
||||
return indexer->is(index, true);
|
||||
}
|
||||
|
||||
DLL_METHOD uint32_t DLL_CALL BU_IndexerV2_Get(IndexerV2* indexer) {
|
||||
return indexer->get();
|
||||
}
|
||||
|
||||
DLL_METHOD uint32_t DLL_CALL BU_IndexerV2_Count(IndexerV2* indexer, uint32_t used) {
|
||||
return indexer->count(used != 0);
|
||||
}
|
||||
|
||||
DLL_METHOD uint32_t DLL_CALL BU_IndexerV2_CountFree(IndexerV2* indexer) {
|
||||
return indexer->count(false);
|
||||
}
|
||||
|
||||
DLL_METHOD uint32_t DLL_CALL BU_IndexerV2_CountUsed(IndexerV2* indexer) {
|
||||
return indexer->count(true);
|
||||
}
|
||||
@@ -0,0 +1,65 @@
|
||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
#include "dllmain.h"
|
||||
#include <vector>
|
||||
|
||||
class IndexerV2 {
|
||||
public:
|
||||
IndexerV2();
|
||||
~IndexerV2();
|
||||
|
||||
void mark(uint32_t index, bool used);
|
||||
bool is(uint32_t index, bool used);
|
||||
uint32_t get();
|
||||
uint32_t count(bool used);
|
||||
|
||||
private:
|
||||
struct IndexerV2Range {
|
||||
uint32_t min, max;
|
||||
|
||||
IndexerV2Range(uint32_t pmin, uint32_t pmax);
|
||||
};
|
||||
|
||||
std::vector<IndexerV2Range> range;
|
||||
};
|
||||
|
||||
DLL_METHOD IndexerV2* DLL_CALL BU_IndexerV2_Create();
|
||||
#pragma comment(linker, "/EXPORT:BU_IndexerV2_Create=_BU_IndexerV2_Create@0")
|
||||
DLL_METHOD void DLL_CALL BU_IndexerV2_Destroy(IndexerV2* indexer);
|
||||
#pragma comment(linker, "/EXPORT:BU_IndexerV2_Destroy=_BU_IndexerV2_Destroy@4")
|
||||
DLL_METHOD void DLL_CALL BU_IndexerV2_Mark(IndexerV2* indexer, uint32_t used, uint32_t index);
|
||||
#pragma comment(linker, "/EXPORT:BU_IndexerV2_Mark=_BU_IndexerV2_Mark@12")
|
||||
DLL_METHOD void DLL_CALL BU_IndexerV2_MarkFree(IndexerV2* indexer, uint32_t index);
|
||||
#pragma comment(linker, "/EXPORT:BU_IndexerV2_MarkFree=_BU_IndexerV2_MarkFree@8")
|
||||
DLL_METHOD void DLL_CALL BU_IndexerV2_MarkUsed(IndexerV2* indexer, uint32_t index);
|
||||
#pragma comment(linker, "/EXPORT:BU_IndexerV2_MarkUsed=_BU_IndexerV2_MarkUsed@8")
|
||||
DLL_METHOD uint32_t DLL_CALL BU_IndexerV2_Is(IndexerV2* indexer, uint32_t index, uint32_t used);
|
||||
#pragma comment(linker, "/EXPORT:BU_IndexerV2_Is=_BU_IndexerV2_Is@12")
|
||||
DLL_METHOD uint32_t DLL_CALL BU_IndexerV2_IsFree(IndexerV2* indexer, uint32_t index);
|
||||
#pragma comment(linker, "/EXPORT:BU_IndexerV2_IsFree=_BU_IndexerV2_IsFree@8")
|
||||
DLL_METHOD uint32_t DLL_CALL BU_IndexerV2_IsUsed(IndexerV2* indexer, uint32_t index);
|
||||
#pragma comment(linker, "/EXPORT:BU_IndexerV2_IsUsed=_BU_IndexerV2_IsUsed@8")
|
||||
DLL_METHOD uint32_t DLL_CALL BU_IndexerV2_Get(IndexerV2* indexer);
|
||||
#pragma comment(linker, "/EXPORT:BU_IndexerV2_Get=_BU_IndexerV2_Get@4")
|
||||
DLL_METHOD uint32_t DLL_CALL BU_IndexerV2_Count(IndexerV2* indexer, uint32_t used);
|
||||
#pragma comment(linker, "/EXPORT:BU_IndexerV2_Count=_BU_IndexerV2_Count@8")
|
||||
DLL_METHOD uint32_t DLL_CALL BU_IndexerV2_CountFree(IndexerV2* indexer);
|
||||
#pragma comment(linker, "/EXPORT:BU_IndexerV2_CountFree=_BU_IndexerV2_CountFree@4")
|
||||
DLL_METHOD uint32_t DLL_CALL BU_IndexerV2_CountUsed(IndexerV2* indexer);
|
||||
#pragma comment(linker, "/EXPORT:BU_IndexerV2_CountUsed=_BU_IndexerV2_CountUsed@4")
|
||||
|
||||
@@ -0,0 +1,200 @@
|
||||
// Blitz - Steam wrapper for Blitz.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
#include "dllmain.h"
|
||||
#include "MassOp.h"
|
||||
|
||||
MassOp::MassOp(uint32_t length) : length(length) {
|
||||
this->instructions = new MassOpInstruction[length];
|
||||
}
|
||||
|
||||
MassOp::~MassOp() {
|
||||
delete this->instructions;
|
||||
}
|
||||
|
||||
DLL_METHOD MassOp* DLL_CALL BU_MassOp_Create(uint32_t length) {
|
||||
MassOp* myMassOp = new MassOp(length);
|
||||
return myMassOp;
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_MassOp_Destroy(MassOp* massop) {
|
||||
delete massop;
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_MassOp_Instruction(MassOp* massop, uint32_t index, MassOpType type, MassOpCode code, intptr_t leftOperand, intptr_t rightOperand, intptr_t result) {
|
||||
massop->instructions[index].type = type;
|
||||
massop->instructions[index].code = code;
|
||||
massop->instructions[index].leftOperand = leftOperand;
|
||||
massop->instructions[index].rightOperand = rightOperand;
|
||||
massop->instructions[index].result = result;
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_MassOp_Run(MassOp* massop) {
|
||||
for (uint32_t index = 0; index < massop->length; index++) {
|
||||
MassOpInstruction* instr = &massop->instructions[index];
|
||||
switch (instr->code) {
|
||||
case GoTo:
|
||||
index = instr->leftOperand;
|
||||
break;
|
||||
case SetOpCode:
|
||||
massop->instructions[instr->leftOperand].code = instr->rightOperand;
|
||||
break;
|
||||
case CopyLeft:
|
||||
if (instr->leftOperand != instr->rightOperand) {
|
||||
switch (instr->result) {
|
||||
case 0:
|
||||
massop->instructions[instr->rightOperand].leftOperand = massop->instructions[instr->leftOperand].leftOperand;
|
||||
break;
|
||||
case 1:
|
||||
massop->instructions[instr->rightOperand].rightOperand = massop->instructions[instr->leftOperand].leftOperand;
|
||||
break;
|
||||
case 2:
|
||||
massop->instructions[instr->rightOperand].result = massop->instructions[instr->leftOperand].leftOperand;
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case CopyRight:
|
||||
if (instr->leftOperand != instr->rightOperand) {
|
||||
switch (instr->result) {
|
||||
case 0:
|
||||
massop->instructions[instr->rightOperand].leftOperand = massop->instructions[instr->leftOperand].rightOperand;
|
||||
break;
|
||||
case 1:
|
||||
massop->instructions[instr->rightOperand].rightOperand = massop->instructions[instr->leftOperand].rightOperand;
|
||||
break;
|
||||
case 2:
|
||||
massop->instructions[instr->rightOperand].result = massop->instructions[instr->leftOperand].rightOperand;
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case CopyOut:
|
||||
if (instr->leftOperand != instr->rightOperand) {
|
||||
switch (instr->result) {
|
||||
case 0:
|
||||
massop->instructions[instr->rightOperand].leftOperand = massop->instructions[instr->leftOperand].result;
|
||||
break;
|
||||
case 1:
|
||||
massop->instructions[instr->rightOperand].rightOperand = massop->instructions[instr->leftOperand].result;
|
||||
break;
|
||||
case 2:
|
||||
massop->instructions[instr->rightOperand].result = massop->instructions[instr->leftOperand].result;
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case If:
|
||||
if (instr->leftOperand != instr->rightOperand) {
|
||||
if (massop->instructions[instr->leftOperand].result == massop->instructions[instr->rightOperand].result) {
|
||||
index += instr->result;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case IfValue:
|
||||
if (instr->leftOperand != instr->rightOperand) {
|
||||
if (massop->instructions[instr->rightOperand].result == instr->rightOperand) {
|
||||
index += instr->result;
|
||||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
switch (instr->type) {
|
||||
case Double:
|
||||
switch (instr->code) {
|
||||
case Create:
|
||||
instr->result = (uint32_t)BU_Double_Create();
|
||||
break;
|
||||
case Destroy:
|
||||
BU_Double_Destroy((double_t*)instr->leftOperand);
|
||||
break;
|
||||
case Copy:
|
||||
instr->result = (uint32_t)BU_Double_Copy((double_t*)instr->leftOperand);
|
||||
break;
|
||||
case TempCreate:
|
||||
instr->result = (uint32_t)BU_Double_TempCreate();
|
||||
break;
|
||||
case TempCopy:
|
||||
instr->result = (uint32_t)BU_Double_TempCopy((double_t*)instr->leftOperand);
|
||||
break;
|
||||
case TempCleanup:
|
||||
BU_Double_TempCleanup();
|
||||
break;
|
||||
case Set:
|
||||
BU_Double_Set((double_t*)instr->leftOperand, (double_t*)instr->rightOperand);
|
||||
break;
|
||||
case Add:
|
||||
BU_Double_Add((double_t*)instr->leftOperand, (double_t*)instr->rightOperand);
|
||||
break;
|
||||
case Sub:
|
||||
BU_Double_Sub((double_t*)instr->leftOperand, (double_t*)instr->rightOperand);
|
||||
break;
|
||||
case Mul:
|
||||
BU_Double_Mul((double_t*)instr->leftOperand, (double_t*)instr->rightOperand);
|
||||
break;
|
||||
case Div:
|
||||
BU_Double_Div((double_t*)instr->leftOperand, (double_t*)instr->rightOperand);
|
||||
break;
|
||||
case Compare:
|
||||
instr->result = BU_Double_Compare((double_t*)instr->leftOperand, (double_t*)instr->rightOperand);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case LongLong:
|
||||
switch (instr->code) {
|
||||
case Create:
|
||||
instr->result = (uint32_t)BU_LongLong_Create();
|
||||
break;
|
||||
case Destroy:
|
||||
BU_LongLong_Destroy((int64_t*)instr->leftOperand);
|
||||
break;
|
||||
case Copy:
|
||||
instr->result = (uint32_t)BU_LongLong_Copy((int64_t*)instr->leftOperand);
|
||||
break;
|
||||
case TempCreate:
|
||||
instr->result = (uint32_t)BU_LongLong_TempCreate();
|
||||
break;
|
||||
case TempCopy:
|
||||
instr->result = (uint32_t)BU_LongLong_TempCopy((int64_t*)instr->leftOperand);
|
||||
break;
|
||||
case TempCleanup:
|
||||
BU_LongLong_TempCleanup();
|
||||
break;
|
||||
case Set:
|
||||
BU_LongLong_Set((int64_t*)instr->leftOperand, (int64_t*)instr->rightOperand);
|
||||
break;
|
||||
case Add:
|
||||
BU_LongLong_Add((int64_t*)instr->leftOperand, (int64_t*)instr->rightOperand);
|
||||
break;
|
||||
case Sub:
|
||||
BU_LongLong_Sub((int64_t*)instr->leftOperand, (int64_t*)instr->rightOperand);
|
||||
break;
|
||||
case Mul:
|
||||
BU_LongLong_Mul((int64_t*)instr->leftOperand, (int64_t*)instr->rightOperand);
|
||||
break;
|
||||
case Div:
|
||||
BU_LongLong_Div((int64_t*)instr->leftOperand, (int64_t*)instr->rightOperand);
|
||||
break;
|
||||
case Compare:
|
||||
instr->result = BU_LongLong_Compare((int64_t*)instr->leftOperand, (int64_t*)instr->rightOperand);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,108 @@
|
||||
// Blitz - Steam wrapper for Blitz.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
#include "dllmain.h"
|
||||
#include "Type\Double.h"
|
||||
#include "Type\LongLong.h"
|
||||
|
||||
enum MassOpType {
|
||||
LongLong = 0,
|
||||
Double = 1,
|
||||
|
||||
Vector2 = 10,
|
||||
Vector3 = 11,
|
||||
};
|
||||
|
||||
enum MassOpCode {
|
||||
Create = 0,
|
||||
Destroy = 1,
|
||||
Copy = 2,
|
||||
TempCreate = 5,
|
||||
TempCopy = 6,
|
||||
TempCleanup = 7,
|
||||
|
||||
Set = 10,
|
||||
Add = 11,
|
||||
Sub = 12,
|
||||
Mul = 13,
|
||||
Div = 14,
|
||||
Compare = 15,
|
||||
|
||||
// Special OPCodes (Control MassOp)
|
||||
// Goto - Go to a specific intruction
|
||||
// oper_l = target massop index
|
||||
GoTo = 249,
|
||||
// SetOpCode - Change OpCode at position
|
||||
// oper_l = target massop index
|
||||
// oper_r = new OpCode
|
||||
SetOpCode = 250,
|
||||
// CopyLeft - Copy oper_l to new MassOp instruction.
|
||||
// oper_l = source massop index
|
||||
// oper_r = target massop index
|
||||
// out = target position (0/oper_l, 1/oper_r, 2/out)
|
||||
CopyLeft = 251,
|
||||
// CopyRight - Copy oper_r to new MassOp instruction.
|
||||
// oper_l = source massop index
|
||||
// oper_r = target massop index
|
||||
// out = target position (0/oper_l, 1/oper_r, 2/out)
|
||||
CopyRight = 252,
|
||||
// CopyOut - Copy out to new MassOp instruction.
|
||||
// oper_l = source massop index
|
||||
// oper_r = target massop index
|
||||
// out = target position (0/oper_l, 1/oper_r, 2/out)
|
||||
CopyOut = 253,
|
||||
// If - If the result of index oper_l is equal to index oper_r, skip out instructions.
|
||||
// oper_l = source massop index
|
||||
// oper_r = target massop index
|
||||
// out = instructions to skip
|
||||
If = 254,
|
||||
// IfValue - If the result of index oper_l is equal to oper_r, skip out instructions.
|
||||
// oper_l = source massop index
|
||||
// oper_r = value to compare with
|
||||
// out = instructions to skip
|
||||
IfValue = 255
|
||||
};
|
||||
|
||||
struct BlitzBank {
|
||||
uint32_t identifier;
|
||||
uint32_t address;
|
||||
uint32_t size;
|
||||
};
|
||||
|
||||
struct MassOpInstruction {
|
||||
uint8_t type;
|
||||
uint8_t code;
|
||||
uint32_t leftOperand, rightOperand;
|
||||
uint32_t result;
|
||||
};
|
||||
|
||||
struct MassOp {
|
||||
MassOp(uint32_t length);
|
||||
~MassOp();
|
||||
|
||||
uint32_t length;
|
||||
MassOpInstruction* instructions;
|
||||
};
|
||||
|
||||
DLL_METHOD MassOp* DLL_CALL BU_MassOp_Create(uint32_t length);
|
||||
#pragma comment(linker, "/EXPORT:BU_MassOp_Create=_BU_MassOp_Create@4")
|
||||
DLL_METHOD void DLL_CALL BU_MassOp_Destroy(MassOp* massop);
|
||||
#pragma comment(linker, "/EXPORT:BU_MassOp_Destroy=_BU_MassOp_Destroy@4")
|
||||
DLL_METHOD void DLL_CALL BU_MassOp_Instruction(MassOp* massop, uint32_t index, MassOpType type, MassOpCode code, intptr_t leftOperand, intptr_t rightOperand, intptr_t result);
|
||||
#pragma comment(linker, "/EXPORT:BU_MassOp_Instruction=_BU_MassOp_Instruction@28")
|
||||
DLL_METHOD void DLL_CALL BU_MassOp_Run(MassOp* massop);
|
||||
#pragma comment(linker, "/EXPORT:BU_MassOp_Run=_BU_MassOp_Run@4")
|
||||
@@ -1,22 +1,38 @@
|
||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
#include "WindowMessageHandler.h"
|
||||
|
||||
std::list<WindowUserData>* WindowMessageHandler_List;
|
||||
|
||||
void WindowMessageHandler_OnProcessAttach() {
|
||||
void BU_WindowMessageHandler_OnProcessAttach() {
|
||||
WindowMessageHandler_List = new std::list<WindowUserData>();
|
||||
}
|
||||
|
||||
void WindowMessageHandler_OnProcessDetach() {
|
||||
void BU_WindowMessageHandler_OnProcessDetach() {
|
||||
for (auto iterator = WindowMessageHandler_List->begin(), end = WindowMessageHandler_List->end(); iterator != end; iterator++) {
|
||||
WindowMessageHandler_Uninstall(iterator->hwnd);
|
||||
BU_WindowMessageHandler_Uninstall(iterator->hwnd);
|
||||
}
|
||||
|
||||
WindowMessageHandler_List->clear();
|
||||
delete WindowMessageHandler_List;
|
||||
}
|
||||
|
||||
LRESULT CALLBACK WindowMessageHandler_Procedure(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
|
||||
LRESULT CALLBACK BU_WindowMessageHandler_Procedure(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
|
||||
WindowUserData* UserData = (WindowUserData*)GetWindowLong(hwnd, GWL_USERDATA);
|
||||
if (UserData) {
|
||||
switch (uMsg) {
|
||||
@@ -44,57 +60,50 @@ LRESULT CALLBACK WindowMessageHandler_Procedure(HWND hwnd, UINT uMsg, WPARAM wPa
|
||||
}
|
||||
}
|
||||
|
||||
DLL_EXPORT void WindowMessageHandler_Install(HWND hwnd) {
|
||||
if (hwnd) {
|
||||
WindowUserData* UserData = new WindowUserData;
|
||||
ZeroMemory(UserData, sizeof(UserData));
|
||||
UserData->oWindowProcedure = (WNDPROC)SetWindowLong(hwnd, GWL_WNDPROC, (LONG)&WindowMessageHandler_Procedure);
|
||||
UserData->oUserData = SetWindowLong(hwnd, GWL_USERDATA, (LONG)UserData);
|
||||
DLL_METHOD void DLL_CALL BU_WindowMessageHandler_Install(HWND hwnd)
|
||||
{
|
||||
WindowUserData* UserData = new WindowUserData;
|
||||
ZeroMemory(UserData, sizeof(UserData));
|
||||
UserData->oWindowProcedure = (WNDPROC)SetWindowLong(hwnd, GWL_WNDPROC, (LONG)&BU_WindowMessageHandler_Procedure);
|
||||
UserData->oUserData = SetWindowLong(hwnd, GWL_USERDATA, (LONG)UserData);
|
||||
}
|
||||
|
||||
DLL_METHOD void DLL_CALL BU_WindowMessageHandler_Uninstall(HWND hwnd)
|
||||
{
|
||||
WindowUserData* UserData = (WindowUserData*)GetWindowLong(hwnd, GWL_USERDATA);
|
||||
if (UserData) {
|
||||
SetWindowLong(hwnd, GWL_USERDATA, UserData->oUserData);
|
||||
SetWindowLong(hwnd, GWL_WNDPROC, (LONG)(UserData->oWindowProcedure));
|
||||
delete UserData;
|
||||
}
|
||||
}
|
||||
#pragma comment(linker, "/EXPORT:WindowMessageHandler_Install=_WindowMessageHandler_Install@4")
|
||||
|
||||
DLL_EXPORT void WindowMessageHandler_Uninstall(HWND hwnd) {
|
||||
if (hwnd) {
|
||||
WindowUserData* UserData = (WindowUserData*)GetWindowLong(hwnd, GWL_USERDATA);
|
||||
if (UserData) {
|
||||
SetWindowLong(hwnd, GWL_USERDATA, UserData->oUserData);
|
||||
SetWindowLong(hwnd, GWL_WNDPROC, (LONG)(UserData->oWindowProcedure));
|
||||
delete UserData;
|
||||
}
|
||||
DLL_METHOD uint32_t DLL_CALL BU_WindowMessageHandler_Message_Resize(HWND hwnd, LPPOINT point)
|
||||
{
|
||||
WindowUserData* UserData = (WindowUserData*)GetWindowLong(hwnd, GWL_USERDATA);
|
||||
if (UserData) {
|
||||
int toReturn = UserData->WindowWasResized;
|
||||
point->x = UserData->WindowClientWidth;
|
||||
point->y = UserData->WindowClientHeight;
|
||||
UserData->WindowWasResized = false;
|
||||
return toReturn;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
#pragma comment(linker, "/EXPORT:WindowMessageHandler_Uninstall=_WindowMessageHandler_Uninstall@4")
|
||||
|
||||
DLL_EXPORT int WindowMessageHandler_Message_Resize(HWND hwnd, LPPOINT point) {
|
||||
if (hwnd) {
|
||||
WindowUserData* UserData = (WindowUserData*)GetWindowLong(hwnd, GWL_USERDATA);
|
||||
if (UserData) {
|
||||
int toReturn = UserData->WindowWasResized;
|
||||
point->x = UserData->WindowClientWidth;
|
||||
point->y = UserData->WindowClientHeight;
|
||||
UserData->WindowWasResized = false;
|
||||
return toReturn;
|
||||
}
|
||||
DLL_METHOD uint32_t DLL_CALL BU_WindowMessageHandler_Message_Destroy(HWND hwnd)
|
||||
{
|
||||
WindowUserData* UserData = (WindowUserData*)GetWindowLong(hwnd, GWL_USERDATA);
|
||||
if (UserData) {
|
||||
int toReturn = UserData->DestroyCount;
|
||||
UserData->DestroyCount = 0;
|
||||
return toReturn;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
#pragma comment(linker, "/EXPORT:WindowMessageHandler_Message_Resize=_WindowMessageHandler_Message_Resize@8")
|
||||
|
||||
DLL_EXPORT int WindowMessageHandler_Message_Destroy(HWND hwnd) {
|
||||
if (hwnd) {
|
||||
WindowUserData* UserData = (WindowUserData*)GetWindowLong(hwnd, GWL_USERDATA);
|
||||
if (UserData) {
|
||||
int toReturn = UserData->DestroyCount;
|
||||
UserData->DestroyCount = 0;
|
||||
return toReturn;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
#pragma comment(linker, "/EXPORT:WindowMessageHandler_Message_Destroy=_WindowMessageHandler_Message_Destroy@4")
|
||||
|
||||
DLL_EXPORT int WindowMessageHandler_Message_Close(HWND hwnd) {
|
||||
DLL_METHOD uint32_t DLL_CALL BU_WindowMessageHandler_Message_Close(HWND hwnd)
|
||||
{
|
||||
if (hwnd) {
|
||||
WindowUserData* UserData = (WindowUserData*)GetWindowLong(hwnd, GWL_USERDATA);
|
||||
if (UserData) {
|
||||
@@ -105,5 +114,5 @@ DLL_EXPORT int WindowMessageHandler_Message_Close(HWND hwnd) {
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
#pragma comment(linker, "/EXPORT:WindowMessageHandler_Message_Close=_WindowMessageHandler_Message_Close@4")
|
||||
|
||||
|
||||
|
||||
@@ -1,3 +1,19 @@
|
||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
#include "dllmain.h"
|
||||
#include <list>
|
||||
@@ -17,15 +33,17 @@ struct WindowUserData {
|
||||
};
|
||||
|
||||
|
||||
void WindowMessageHandler_OnProcessAttach();
|
||||
void WindowMessageHandler_OnProcessDetach();
|
||||
void BU_WindowMessageHandler_OnProcessAttach();
|
||||
void BU_WindowMessageHandler_OnProcessDetach();
|
||||
LRESULT CALLBACK BU_WindowMessageHandler_Procedure(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
|
||||
|
||||
LRESULT CALLBACK WindowMessageHandler_Procedure(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
|
||||
|
||||
extern "C" {
|
||||
DLL_EXPORT void WindowMessageHandler_Install(HWND hwnd);
|
||||
DLL_EXPORT void WindowMessageHandler_Uninstall(HWND hwnd);
|
||||
DLL_EXPORT int WindowMessageHandler_Message_Resize(HWND hwnd, LPPOINT point);
|
||||
DLL_EXPORT int WindowMessageHandler_Message_Destroy(HWND hwnd);
|
||||
DLL_EXPORT int WindowMessageHandler_Message_Close(HWND hwnd);
|
||||
}
|
||||
DLL_METHOD void DLL_CALL BU_WindowMessageHandler_Install(HWND hwnd);
|
||||
#pragma comment(linker, "/EXPORT:BU_WindowMessageHandler_Install=_BU_WindowMessageHandler_Install@4")
|
||||
DLL_METHOD void DLL_CALL BU_WindowMessageHandler_Uninstall(HWND hwnd);
|
||||
#pragma comment(linker, "/EXPORT:BU_WindowMessageHandler_Uninstall=_BU_WindowMessageHandler_Uninstall@4")
|
||||
DLL_METHOD uint32_t DLL_CALL BU_WindowMessageHandler_Message_Resize(HWND hwnd, LPPOINT point);
|
||||
#pragma comment(linker, "/EXPORT:BU_WindowMessageHandler_Message_Resize=_BU_WindowMessageHandler_Message_Resize@8")
|
||||
DLL_METHOD uint32_t DLL_CALL BU_WindowMessageHandler_Message_Destroy(HWND hwnd);
|
||||
#pragma comment(linker, "/EXPORT:BU_WindowMessageHandler_Message_Destroy=_BU_WindowMessageHandler_Message_Destroy@4")
|
||||
DLL_METHOD uint32_t DLL_CALL BU_WindowMessageHandler_Message_Close(HWND hwnd);
|
||||
#pragma comment(linker, "/EXPORT:BU_WindowMessageHandler_Message_Close=_BU_WindowMessageHandler_Message_Close@4")
|
||||
+19
-32
@@ -1,45 +1,32 @@
|
||||
#pragma once
|
||||
#include "dllmain.h"
|
||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
#include <list>
|
||||
#include "Containers\BlitzList.h"
|
||||
#include "dllmain.h"
|
||||
#include "Database\SQLite\SQLite.h"
|
||||
#include "Math\Vector2.h"
|
||||
#include "Math\Vector3.h"
|
||||
#include "Math\Matrix3.h"
|
||||
#include "Utility\Display.h"
|
||||
#include "Utility\Indexer.h"
|
||||
#include "Utility\WindowMessageHandler.h"
|
||||
|
||||
bool WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved) {
|
||||
switch (fdwReason) {
|
||||
case DLL_PROCESS_ATTACH:
|
||||
// Containers
|
||||
BlitzList_OnProcessAttach();
|
||||
|
||||
// Math
|
||||
|
||||
// Database
|
||||
SQLite3_OnProcessAttach();
|
||||
|
||||
// Utility
|
||||
Display_OnProcessAttach();
|
||||
WindowMessageHandler_OnProcessAttach();
|
||||
|
||||
BU_WindowMessageHandler_OnProcessAttach();
|
||||
break;
|
||||
case DLL_PROCESS_DETACH:
|
||||
// Containers
|
||||
BlitzList_OnProcessDetach();
|
||||
|
||||
// Math
|
||||
|
||||
// Database
|
||||
SQLite3_OnProcessDetach();
|
||||
|
||||
// Utility
|
||||
Display_OnProcessDetach();
|
||||
WindowMessageHandler_OnProcessDetach();
|
||||
|
||||
BU_WindowMessageHandler_OnProcessDetach();
|
||||
break;
|
||||
}
|
||||
return TRUE;
|
||||
|
||||
@@ -1,12 +1,56 @@
|
||||
// STL Exceptions
|
||||
#include <exception>
|
||||
#include <stdexcept>
|
||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
|
||||
// Memory Management
|
||||
#include <memory>
|
||||
|
||||
// Strings
|
||||
#include <string>
|
||||
#include <sstream>
|
||||
#include <iomanip>
|
||||
|
||||
// Platform specific: Windows
|
||||
#include <windows.h>
|
||||
|
||||
// Macros
|
||||
#define DLL_EXPORT extern "C" __declspec(dllexport)
|
||||
#define DLL_METHOD extern "C"
|
||||
#define DLL_CALL __stdcall
|
||||
|
||||
//Templates
|
||||
template< typename T >
|
||||
std::string int_to_hex(T i) {
|
||||
std::stringstream stream;
|
||||
stream
|
||||
<< std::setfill('0')
|
||||
<< std::setw(sizeof(T) * 2)
|
||||
<< std::hex
|
||||
<< i;
|
||||
return stream.str();
|
||||
}
|
||||
|
||||
template< typename T >
|
||||
T hex_to_int(std::string t) {
|
||||
T x;
|
||||
std::stringstream stream;
|
||||
stream
|
||||
<< std::hex
|
||||
<< t;
|
||||
stream
|
||||
>> x;
|
||||
return x;
|
||||
}
|
||||
Reference in New Issue
Block a user