Update
This commit is contained in:
+59
-59
@@ -1,60 +1,60 @@
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DLL_METHOD int sqlite3_bind_int64_ex(void* stmtPtr, uint32_t index, uint32_t low, uint32_t high) {
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DLL_METHOD int sqlite3_bind_int64_ex(void* stmtPtr, uint32_t index, uint32_t low, uint32_t high) {
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return sqlite3_bind_int64((sqlite3_stmt*)stmtPtr, index, (((uint64_t)low << 32) + (uint64_t)high));
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return sqlite3_bind_int64((sqlite3_stmt*)stmtPtr, index, (((uint64_t)low << 32) + (uint64_t)high));
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}
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}
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#pragma comment(linker, "/EXPORT:sqlite3_bind_int64_ex=_sqlite3_bind_int64_ex@16")
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#pragma comment(linker, "/EXPORT:sqlite3_bind_int64_ex=_sqlite3_bind_int64_ex@16")
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DLL_METHOD int sqlite3_bind_float(void* stmtPtr, uint32_t index, float value) {
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DLL_METHOD int sqlite3_bind_float(void* stmtPtr, uint32_t index, float value) {
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return sqlite3_bind_double((sqlite3_stmt*)stmtPtr, index, (double)value);
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return sqlite3_bind_double((sqlite3_stmt*)stmtPtr, index, (double)value);
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}
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}
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#pragma comment(linker, "/EXPORT:sqlite3_bind_float=_sqlite3_bind_float@12")
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#pragma comment(linker, "/EXPORT:sqlite3_bind_float=_sqlite3_bind_float@12")
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DLL_METHOD void sqlite3_column_int64_ex(void* stmtPtr, uint32_t index, void* outPtr) {
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DLL_METHOD void sqlite3_column_int64_ex(void* stmtPtr, uint32_t index, void* outPtr) {
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sqlite3_int64 out = sqlite3_column_int64((sqlite3_stmt*)stmtPtr, index);
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sqlite3_int64 out = sqlite3_column_int64((sqlite3_stmt*)stmtPtr, index);
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uint32_t* ourPtr = (uint32_t*)outPtr;
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uint32_t* ourPtr = (uint32_t*)outPtr;
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(*ourPtr) = (uint32_t)(out & 0xFFFFFFFF);
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(*ourPtr) = (uint32_t)(out & 0xFFFFFFFF);
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(*(ourPtr + 1)) = (uint32_t)(out >> 32);
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(*(ourPtr + 1)) = (uint32_t)(out >> 32);
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}
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}
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#pragma comment(linker, "/EXPORT:sqlite3_column_int64_ex=_sqlite3_column_int64_ex@12")
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#pragma comment(linker, "/EXPORT:sqlite3_column_int64_ex=_sqlite3_column_int64_ex@12")
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DLL_METHOD float sqlite3_column_float(void* stmtPtr, uint32_t index) {
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DLL_METHOD float sqlite3_column_float(void* stmtPtr, uint32_t index) {
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double out = sqlite3_column_double((sqlite3_stmt*)stmtPtr, index);
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double out = sqlite3_column_double((sqlite3_stmt*)stmtPtr, index);
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return (float)out;
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return (float)out;
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}
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}
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#pragma comment(linker, "/EXPORT:sqlite3_column_float=_sqlite3_column_float@8")
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#pragma comment(linker, "/EXPORT:sqlite3_column_float=_sqlite3_column_float@8")
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+338
-338
@@ -1,338 +1,338 @@
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struct Vector2 {
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struct Vector2 {
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union {
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union {
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float X;
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float X;
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char Xc[4];
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char Xc[4];
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};
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};
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union {
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union {
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float Y;
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float Y;
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char Yc[4];
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char Yc[4];
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};
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};
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void set(const float &o);
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void set(const float &o);
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void set(const float &x, const float &y);
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void set(const float &x, const float &y);
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void set(const Vector2 &o);
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void set(const Vector2 &o);
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void add(const float &o);
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void add(const float &o);
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void add(const float &x, const float &y);
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void add(const float &x, const float &y);
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void add(const Vector2 &o);
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void add(const Vector2 &o);
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void sub(const float &o);
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void sub(const float &o);
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void sub(const float &x, const float &y);
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void sub(const float &x, const float &y);
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void sub(const Vector2 &o);
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void sub(const Vector2 &o);
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void mul(const float &o);
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void mul(const float &o);
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void mul(const float &x, const float &y);
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void mul(const float &x, const float &y);
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void mul(const Vector2 &o);
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void mul(const Vector2 &o);
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void div(const float &o);
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void div(const float &o);
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void div(const float &x, const float &y);
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void div(const float &x, const float &y);
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void div(const Vector2 &o);
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void div(const Vector2 &o);
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float length();
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float length();
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float distance(const float &x, const float &y);
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float distance(const float &x, const float &y);
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float distance(const Vector2 &o);
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float distance(const Vector2 &o);
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float dot(const float &x, const float &y);
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float dot(const float &x, const float &y);
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float dot(const Vector2 &o);
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float dot(const Vector2 &o);
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void normalize();
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void normalize();
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void rotate(const float rotation);
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void rotate(const float rotation);
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void rotateAround(const float &x, const float &y, const float &rotation);
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void rotateAround(const float &x, const float &y, const float &rotation);
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void rotateAround(const Vector2 &o, const float &rotation);
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void rotateAround(const Vector2 &o, const float &rotation);
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float deltaRotation();
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float deltaRotation();
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float deltaRotation(const float &x, const float &y);
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float deltaRotation(const float &x, const float &y);
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float deltaRotation(const Vector2 &o);
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float deltaRotation(const Vector2 &o);
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char* serialize();
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char* serialize();
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void deserialize(char* o);
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void deserialize(char* o);
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};
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};
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void Vector2::set(const float &o)
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void Vector2::set(const float &o)
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{
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{
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this->X = o;
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this->X = o;
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this->Y = o;
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this->Y = o;
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}
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}
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void Vector2::set(const float &x, const float &y)
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void Vector2::set(const float &x, const float &y)
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{
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{
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this->X = x;
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this->X = x;
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this->Y = y;
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this->Y = y;
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}
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}
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void Vector2::set(const Vector2 &o)
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void Vector2::set(const Vector2 &o)
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{
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{
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if (this != &o) {
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if (this != &o) {
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this->X = o.X;
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this->X = o.X;
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this->Y = o.Y;
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this->Y = o.Y;
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}
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}
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}
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}
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void Vector2::add(const float &o)
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void Vector2::add(const float &o)
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{
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{
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this->X += o;
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this->X += o;
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this->Y += o;
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this->Y += o;
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}
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}
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void Vector2::add(const float &x, const float &y)
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void Vector2::add(const float &x, const float &y)
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{
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{
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this->X += x;
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this->X += x;
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this->Y += y;
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this->Y += y;
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}
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}
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void Vector2::add(const Vector2 &o)
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void Vector2::add(const Vector2 &o)
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{
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{
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this->X += o.X;
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this->X += o.X;
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this->Y += o.Y;
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this->Y += o.Y;
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}
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}
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void Vector2::sub(const float &o)
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void Vector2::sub(const float &o)
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{
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{
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this->X -= o;
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this->X -= o;
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this->Y -= o;
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this->Y -= o;
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}
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}
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void Vector2::sub(const float &x, const float &y)
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void Vector2::sub(const float &x, const float &y)
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{
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{
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this->X -= x;
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this->X -= x;
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this->Y -= y;
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this->Y -= y;
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}
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}
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void Vector2::sub(const Vector2 &o)
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void Vector2::sub(const Vector2 &o)
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{
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{
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this->X -= o.X;
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this->X -= o.X;
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this->Y -= o.Y;
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this->Y -= o.Y;
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}
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}
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void Vector2::mul(const float &o)
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void Vector2::mul(const float &o)
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{
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{
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this->X *= o;
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this->X *= o;
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this->Y *= o;
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this->Y *= o;
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}
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}
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void Vector2::mul(const float &x, const float &y)
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void Vector2::mul(const float &x, const float &y)
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{
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{
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this->X *= x;
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this->X *= x;
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this->Y *= y;
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this->Y *= y;
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}
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}
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void Vector2::mul(const Vector2 &o)
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void Vector2::mul(const Vector2 &o)
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{
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{
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this->X *= o.X;
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this->X *= o.X;
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this->Y *= o.Y;
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this->Y *= o.Y;
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}
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}
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void Vector2::div(const float &o)
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void Vector2::div(const float &o)
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{
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{
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this->X /= o;
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this->X /= o;
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this->Y /= o;
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this->Y /= o;
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}
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}
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void Vector2::div(const float &x, const float &y)
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void Vector2::div(const float &x, const float &y)
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{
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{
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this->X /= x;
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this->X /= x;
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this->Y /= y;
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this->Y /= y;
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}
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}
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void Vector2::div(const Vector2 &o)
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void Vector2::div(const Vector2 &o)
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{
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{
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this->X /= o.X;
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this->X /= o.X;
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this->Y /= o.Y;
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this->Y /= o.Y;
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}
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}
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float Vector2::length()
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float Vector2::length()
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{
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{
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return (float)sqrt((this->X * this->X) + (this->Y * this->Y));
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return (float)sqrt((this->X * this->X) + (this->Y * this->Y));
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}
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}
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float Vector2::distance(const float &x, const float &y)
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float Vector2::distance(const float &x, const float &y)
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{
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{
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float X = this->X - x;
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float X = this->X - x;
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float Y = this->Y - y;
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float Y = this->Y - y;
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return (float)sqrt((X * X) + (Y * Y));
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return (float)sqrt((X * X) + (Y * Y));
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}
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}
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float Vector2::distance(const Vector2 &o)
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float Vector2::distance(const Vector2 &o)
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{
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{
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float X = this->X - o.X;
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float X = this->X - o.X;
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float Y = this->Y - o.Y;
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float Y = this->Y - o.Y;
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return (float)sqrt((X * X) + (Y * Y));
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return (float)sqrt((X * X) + (Y * Y));
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}
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}
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float Vector2::dot(const float &x, const float &y)
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float Vector2::dot(const float &x, const float &y)
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{
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{
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return (this->X * x) + (this->Y * y);
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return (this->X * x) + (this->Y * y);
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}
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}
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float Vector2::dot(const Vector2 &o)
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float Vector2::dot(const Vector2 &o)
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{
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{
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return (this->X * o.X) + (this->Y * o.Y);
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return (this->X * o.X) + (this->Y * o.Y);
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}
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}
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void Vector2::normalize()
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void Vector2::normalize()
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{
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{
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this->div(this->length());
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this->div(this->length());
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}
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}
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void Vector2::rotate(const float rotation)
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void Vector2::rotate(const float rotation)
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{
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{
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float mX = cos(rotation);
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float mX = cos(rotation);
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float mY = sin(rotation);
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float mY = sin(rotation);
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float X = this->X * mX + this->Y * mY; this->X = X;
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float X = this->X * mX + this->Y * mY; this->X = X;
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float Y = this->X * mY + this->X * mX; this->Y = Y;
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float Y = this->X * mY + this->X * mX; this->Y = Y;
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}
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}
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void Vector2::rotateAround(const float &x, const float &y, const float &rotation)
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void Vector2::rotateAround(const float &x, const float &y, const float &rotation)
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{
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{
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this->sub(x, y);
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this->sub(x, y);
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this->rotate(rotation);
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this->rotate(rotation);
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this->add(x, y);
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this->add(x, y);
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}
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}
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void Vector2::rotateAround(const Vector2 &o, const float &rotation)
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void Vector2::rotateAround(const Vector2 &o, const float &rotation)
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{
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{
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this->sub(o);
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this->sub(o);
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this->rotate(rotation);
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this->rotate(rotation);
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this->add(o);
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this->add(o);
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}
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}
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float Vector2::deltaRotation() {
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float Vector2::deltaRotation() {
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return (float)(atan2(this->Y, this->X) * (180.0 / M_PI));
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return (float)(atan2(this->Y, this->X) * (180.0 / M_PI));
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}
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}
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float Vector2::deltaRotation(const float &x, const float &y)
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float Vector2::deltaRotation(const float &x, const float &y)
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{
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{
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return (float)(atan2(this->Y - y, this->X - x) * (180.0 / M_PI));
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return (float)(atan2(this->Y - y, this->X - x) * (180.0 / M_PI));
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}
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}
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float Vector2::deltaRotation(const Vector2 &o)
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float Vector2::deltaRotation(const Vector2 &o)
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{
|
{
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return (float)(atan2(this->Y - o.Y, this->X - o.X) * (180.0 / M_PI));
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return (float)(atan2(this->Y - o.Y, this->X - o.X) * (180.0 / M_PI));
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}
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}
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char* Vector2::serialize()
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char* Vector2::serialize()
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{
|
{
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||||||
char* data = new char[9];
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char* data = new char[9];
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||||||
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||||||
memcpy(data, this->Xc, 4);
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memcpy(data, this->Xc, 4);
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memcpy(data + 4, this->Yc, 4);
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memcpy(data + 4, this->Yc, 4);
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data[8] = 0;
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data[8] = 0;
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||||||
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return data;
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return data;
|
||||||
}
|
}
|
||||||
void Vector2::deserialize(char* o)
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void Vector2::deserialize(char* o)
|
||||||
{
|
{
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||||||
memcpy(o, this->Xc, 4);
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memcpy(o, this->Xc, 4);
|
||||||
memcpy(o + 4, this->Yc, 4);
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memcpy(o + 4, this->Yc, 4);
|
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}
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}
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/* ------------------------- Exported Functionality ------------------------- */
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/* ------------------------- Exported Functionality ------------------------- */
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||||||
DLL_METHOD void Vector2_Set(Vector2* a, float o) {
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DLL_METHOD void Vector2_Set(Vector2* a, float o) {
|
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a->set(o);
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a->set(o);
|
||||||
}
|
}
|
||||||
DLL_METHOD void Vector2_SetP(Vector2* a, float x, float y) {
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DLL_METHOD void Vector2_SetP(Vector2* a, float x, float y) {
|
||||||
a->set(x, y);
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a->set(x, y);
|
||||||
}
|
}
|
||||||
DLL_METHOD void Vector2_SetV(Vector2* a, Vector2* b) {
|
DLL_METHOD void Vector2_SetV(Vector2* a, Vector2* b) {
|
||||||
a->set(*b);
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a->set(*b);
|
||||||
}
|
}
|
||||||
#pragma comment(linker, "/EXPORT:Vector2_Set=_Vector2_Set@8")
|
#pragma comment(linker, "/EXPORT:Vector2_Set=_Vector2_Set@8")
|
||||||
#pragma comment(linker, "/EXPORT:Vector2_SetP=_Vector2_SetP@12")
|
#pragma comment(linker, "/EXPORT:Vector2_SetP=_Vector2_SetP@12")
|
||||||
#pragma comment(linker, "/EXPORT:Vector2_SetV=_Vector2_SetV@8")
|
#pragma comment(linker, "/EXPORT:Vector2_SetV=_Vector2_SetV@8")
|
||||||
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|
||||||
DLL_METHOD void Vector2_Add(Vector2* a, float o) {
|
DLL_METHOD void Vector2_Add(Vector2* a, float o) {
|
||||||
a->add(o);
|
a->add(o);
|
||||||
}
|
}
|
||||||
DLL_METHOD void Vector2_AddP(Vector2* a, float x, float y) {
|
DLL_METHOD void Vector2_AddP(Vector2* a, float x, float y) {
|
||||||
a->add(x, y);
|
a->add(x, y);
|
||||||
}
|
}
|
||||||
DLL_METHOD void Vector2_AddV(Vector2* a, Vector2* b) {
|
DLL_METHOD void Vector2_AddV(Vector2* a, Vector2* b) {
|
||||||
a->add(*b);
|
a->add(*b);
|
||||||
}
|
}
|
||||||
#pragma comment(linker, "/EXPORT:Vector2_Add=_Vector2_Add@8")
|
#pragma comment(linker, "/EXPORT:Vector2_Add=_Vector2_Add@8")
|
||||||
#pragma comment(linker, "/EXPORT:Vector2_AddP=_Vector2_AddP@12")
|
#pragma comment(linker, "/EXPORT:Vector2_AddP=_Vector2_AddP@12")
|
||||||
#pragma comment(linker, "/EXPORT:Vector2_AddV=_Vector2_AddV@8")
|
#pragma comment(linker, "/EXPORT:Vector2_AddV=_Vector2_AddV@8")
|
||||||
|
|
||||||
DLL_METHOD void Vector2_Sub(Vector2* a, float o) {
|
DLL_METHOD void Vector2_Sub(Vector2* a, float o) {
|
||||||
a->sub(o);
|
a->sub(o);
|
||||||
}
|
}
|
||||||
DLL_METHOD void Vector2_SubP(Vector2* a, float x, float y) {
|
DLL_METHOD void Vector2_SubP(Vector2* a, float x, float y) {
|
||||||
a->sub(x, y);
|
a->sub(x, y);
|
||||||
}
|
}
|
||||||
DLL_METHOD void Vector2_SubV(Vector2* a, Vector2* b) {
|
DLL_METHOD void Vector2_SubV(Vector2* a, Vector2* b) {
|
||||||
a->sub(*b);
|
a->sub(*b);
|
||||||
}
|
}
|
||||||
#pragma comment(linker, "/EXPORT:Vector2_Sub=_Vector2_Sub@8")
|
#pragma comment(linker, "/EXPORT:Vector2_Sub=_Vector2_Sub@8")
|
||||||
#pragma comment(linker, "/EXPORT:Vector2_SubP=_Vector2_SubP@12")
|
#pragma comment(linker, "/EXPORT:Vector2_SubP=_Vector2_SubP@12")
|
||||||
#pragma comment(linker, "/EXPORT:Vector2_SubV=_Vector2_SubV@8")
|
#pragma comment(linker, "/EXPORT:Vector2_SubV=_Vector2_SubV@8")
|
||||||
|
|
||||||
DLL_METHOD void Vector2_Mul(Vector2* a, float o) {
|
DLL_METHOD void Vector2_Mul(Vector2* a, float o) {
|
||||||
a->mul(o);
|
a->mul(o);
|
||||||
}
|
}
|
||||||
DLL_METHOD void Vector2_MulP(Vector2* a, float x, float y) {
|
DLL_METHOD void Vector2_MulP(Vector2* a, float x, float y) {
|
||||||
a->mul(x, y);
|
a->mul(x, y);
|
||||||
}
|
}
|
||||||
DLL_METHOD void Vector2_MulV(Vector2* a, Vector2* b) {
|
DLL_METHOD void Vector2_MulV(Vector2* a, Vector2* b) {
|
||||||
a->mul(*b);
|
a->mul(*b);
|
||||||
}
|
}
|
||||||
#pragma comment(linker, "/EXPORT:Vector2_Mul=_Vector2_Mul@8")
|
#pragma comment(linker, "/EXPORT:Vector2_Mul=_Vector2_Mul@8")
|
||||||
#pragma comment(linker, "/EXPORT:Vector2_MulP=_Vector2_MulP@12")
|
#pragma comment(linker, "/EXPORT:Vector2_MulP=_Vector2_MulP@12")
|
||||||
#pragma comment(linker, "/EXPORT:Vector2_MulV=_Vector2_MulV@8")
|
#pragma comment(linker, "/EXPORT:Vector2_MulV=_Vector2_MulV@8")
|
||||||
|
|
||||||
DLL_METHOD void Vector2_Div(Vector2* a, float o) {
|
DLL_METHOD void Vector2_Div(Vector2* a, float o) {
|
||||||
a->div(o);
|
a->div(o);
|
||||||
}
|
}
|
||||||
DLL_METHOD void Vector2_DivP(Vector2* a, float x, float y) {
|
DLL_METHOD void Vector2_DivP(Vector2* a, float x, float y) {
|
||||||
a->div(x, y);
|
a->div(x, y);
|
||||||
}
|
}
|
||||||
DLL_METHOD void Vector2_DivV(Vector2* a, Vector2* b) {
|
DLL_METHOD void Vector2_DivV(Vector2* a, Vector2* b) {
|
||||||
a->div(*b);
|
a->div(*b);
|
||||||
}
|
}
|
||||||
#pragma comment(linker, "/EXPORT:Vector2_Div=_Vector2_Div@8")
|
#pragma comment(linker, "/EXPORT:Vector2_Div=_Vector2_Div@8")
|
||||||
#pragma comment(linker, "/EXPORT:Vector2_DivP=_Vector2_DivP@12")
|
#pragma comment(linker, "/EXPORT:Vector2_DivP=_Vector2_DivP@12")
|
||||||
#pragma comment(linker, "/EXPORT:Vector2_DivV=_Vector2_DivV@8")
|
#pragma comment(linker, "/EXPORT:Vector2_DivV=_Vector2_DivV@8")
|
||||||
|
|
||||||
DLL_METHOD float Vector2_Length(Vector2* a) {
|
DLL_METHOD float Vector2_Length(Vector2* a) {
|
||||||
return (float)a->length();
|
return (float)a->length();
|
||||||
}
|
}
|
||||||
DLL_METHOD float Vector2_DistanceP(Vector2* a, float x, float y) {
|
DLL_METHOD float Vector2_DistanceP(Vector2* a, float x, float y) {
|
||||||
return (float)a->distance(x, y);
|
return (float)a->distance(x, y);
|
||||||
}
|
}
|
||||||
DLL_METHOD float Vector2_DistanceV(Vector2* a, Vector2* b) {
|
DLL_METHOD float Vector2_DistanceV(Vector2* a, Vector2* b) {
|
||||||
return (float)a->distance(*b);
|
return (float)a->distance(*b);
|
||||||
}
|
}
|
||||||
#pragma comment(linker, "/EXPORT:Vector2_Length=_Vector2_Length@4")
|
#pragma comment(linker, "/EXPORT:Vector2_Length=_Vector2_Length@4")
|
||||||
#pragma comment(linker, "/EXPORT:Vector2_DistanceP=_Vector2_DistanceP@12")
|
#pragma comment(linker, "/EXPORT:Vector2_DistanceP=_Vector2_DistanceP@12")
|
||||||
#pragma comment(linker, "/EXPORT:Vector2_DistanceV=_Vector2_DistanceV@8")
|
#pragma comment(linker, "/EXPORT:Vector2_DistanceV=_Vector2_DistanceV@8")
|
||||||
|
|
||||||
DLL_METHOD float Vector2_DotP(Vector2* a, float x, float y) {
|
DLL_METHOD float Vector2_DotP(Vector2* a, float x, float y) {
|
||||||
return (float)a->dot(x, y);
|
return (float)a->dot(x, y);
|
||||||
}
|
}
|
||||||
DLL_METHOD float Vector2_DotV(Vector2* a, Vector2* b) {
|
DLL_METHOD float Vector2_DotV(Vector2* a, Vector2* b) {
|
||||||
return (float)a->dot(*b);
|
return (float)a->dot(*b);
|
||||||
}
|
}
|
||||||
DLL_METHOD void Vector2_Normalize(Vector2* a) {
|
DLL_METHOD void Vector2_Normalize(Vector2* a) {
|
||||||
a->normalize();
|
a->normalize();
|
||||||
}
|
}
|
||||||
#pragma comment(linker, "/EXPORT:Vector2_DotP=_Vector2_DotP@12")
|
#pragma comment(linker, "/EXPORT:Vector2_DotP=_Vector2_DotP@12")
|
||||||
#pragma comment(linker, "/EXPORT:Vector2_DotV=_Vector2_DotV@8")
|
#pragma comment(linker, "/EXPORT:Vector2_DotV=_Vector2_DotV@8")
|
||||||
#pragma comment(linker, "/EXPORT:Vector2_Normalize=_Vector2_Normalize@4")
|
#pragma comment(linker, "/EXPORT:Vector2_Normalize=_Vector2_Normalize@4")
|
||||||
|
|
||||||
DLL_METHOD void Vector2_Rotate(Vector2* a, float rotation) {
|
DLL_METHOD void Vector2_Rotate(Vector2* a, float rotation) {
|
||||||
a->rotate(rotation);
|
a->rotate(rotation);
|
||||||
}
|
}
|
||||||
DLL_METHOD void Vector2_RotateAroundP(Vector2* a, float x, float y, float rotation) {
|
DLL_METHOD void Vector2_RotateAroundP(Vector2* a, float x, float y, float rotation) {
|
||||||
a->rotateAround(x, y, rotation);
|
a->rotateAround(x, y, rotation);
|
||||||
}
|
}
|
||||||
DLL_METHOD void Vector2_RotateAroundV(Vector2* a, Vector2* b, float rotation) {
|
DLL_METHOD void Vector2_RotateAroundV(Vector2* a, Vector2* b, float rotation) {
|
||||||
a->rotateAround(*b, rotation);
|
a->rotateAround(*b, rotation);
|
||||||
}
|
}
|
||||||
#pragma comment(linker, "/EXPORT:Vector2_Rotate=_Vector2_Rotate@8")
|
#pragma comment(linker, "/EXPORT:Vector2_Rotate=_Vector2_Rotate@8")
|
||||||
#pragma comment(linker, "/EXPORT:Vector2_RotateAroundP=_Vector2_RotateAroundP@16")
|
#pragma comment(linker, "/EXPORT:Vector2_RotateAroundP=_Vector2_RotateAroundP@16")
|
||||||
#pragma comment(linker, "/EXPORT:Vector2_RotateAroundV=_Vector2_RotateAroundV@12")
|
#pragma comment(linker, "/EXPORT:Vector2_RotateAroundV=_Vector2_RotateAroundV@12")
|
||||||
|
|
||||||
DLL_METHOD float Vector2_DeltaRotation(Vector2* a) {
|
DLL_METHOD float Vector2_DeltaRotation(Vector2* a) {
|
||||||
return (float)a->deltaRotation();
|
return (float)a->deltaRotation();
|
||||||
}
|
}
|
||||||
DLL_METHOD float Vector2_DeltaRotationP(Vector2* a, float x, float y) {
|
DLL_METHOD float Vector2_DeltaRotationP(Vector2* a, float x, float y) {
|
||||||
return (float)a->deltaRotation(x, y);
|
return (float)a->deltaRotation(x, y);
|
||||||
}
|
}
|
||||||
DLL_METHOD float Vector2_DeltaRotationV(Vector2* a, Vector2* b) {
|
DLL_METHOD float Vector2_DeltaRotationV(Vector2* a, Vector2* b) {
|
||||||
return (float)a->deltaRotation(*b);
|
return (float)a->deltaRotation(*b);
|
||||||
}
|
}
|
||||||
#pragma comment(linker, "/EXPORT:Vector2_DeltaRotation=_Vector2_DeltaRotation@4")
|
#pragma comment(linker, "/EXPORT:Vector2_DeltaRotation=_Vector2_DeltaRotation@4")
|
||||||
#pragma comment(linker, "/EXPORT:Vector2_DeltaRotationP=_Vector2_DeltaRotationP@12")
|
#pragma comment(linker, "/EXPORT:Vector2_DeltaRotationP=_Vector2_DeltaRotationP@12")
|
||||||
#pragma comment(linker, "/EXPORT:Vector2_DeltaRotationV=_Vector2_DeltaRotationV@8")
|
#pragma comment(linker, "/EXPORT:Vector2_DeltaRotationV=_Vector2_DeltaRotationV@8")
|
||||||
|
|
||||||
DLL_METHOD char* Vector2_Serialize(Vector2* a) {
|
DLL_METHOD char* Vector2_Serialize(Vector2* a) {
|
||||||
return a->serialize();
|
return a->serialize();
|
||||||
}
|
}
|
||||||
DLL_METHOD void Vector2_Deserialize(Vector2* a, char* o) {
|
DLL_METHOD void Vector2_Deserialize(Vector2* a, char* o) {
|
||||||
a->deserialize(o);
|
a->deserialize(o);
|
||||||
}
|
}
|
||||||
#pragma comment(linker, "/EXPORT:Vector2_Serialize=_Vector2_Serialize@4")
|
#pragma comment(linker, "/EXPORT:Vector2_Serialize=_Vector2_Serialize@4")
|
||||||
#pragma comment(linker, "/EXPORT:Vector2_Deserialize=_Vector2_Deserialize@8")
|
#pragma comment(linker, "/EXPORT:Vector2_Deserialize=_Vector2_Deserialize@8")
|
||||||
|
|||||||
+32
-32
@@ -1,33 +1,33 @@
|
|||||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||||
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
||||||
//
|
//
|
||||||
// This program is free software: you can redistribute it and/or modify
|
// This program is free software: you can redistribute it and/or modify
|
||||||
// it under the terms of the GNU Lesser General Public License as
|
// it under the terms of the GNU Lesser General Public License as
|
||||||
// published by the Free Software Foundation, either version 3 of the
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
// License, or (at your option) any later version.
|
// License, or (at your option) any later version.
|
||||||
//
|
//
|
||||||
// This program is distributed in the hope that it will be useful,
|
// This program is distributed in the hope that it will be useful,
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
// GNU General Public License for more details.
|
// GNU General Public License for more details.
|
||||||
//
|
//
|
||||||
// You should have received a copy of the GNU Lesser General Public License
|
// You should have received a copy of the GNU Lesser General Public License
|
||||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
#include <list>
|
#include <list>
|
||||||
#include "BlitzUtility.h"
|
#include "BlitzUtility.h"
|
||||||
#include "Database\SQLite\SQLite.h"
|
#include "Database\SQLite\SQLite.h"
|
||||||
#include "Utility\WindowMessageHandler.h"
|
#include "Utility\WindowMessageHandler.h"
|
||||||
|
|
||||||
bool WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved) {
|
bool WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved) {
|
||||||
switch (fdwReason) {
|
switch (fdwReason) {
|
||||||
case DLL_PROCESS_ATTACH:
|
case DLL_PROCESS_ATTACH:
|
||||||
BU_WindowMessageHandler_OnProcessAttach();
|
BU_WindowMessageHandler_OnProcessAttach();
|
||||||
break;
|
break;
|
||||||
case DLL_PROCESS_DETACH:
|
case DLL_PROCESS_DETACH:
|
||||||
BU_WindowMessageHandler_OnProcessDetach();
|
BU_WindowMessageHandler_OnProcessDetach();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
return TRUE;
|
return TRUE;
|
||||||
}
|
}
|
||||||
+42
-42
@@ -1,42 +1,42 @@
|
|||||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||||
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
||||||
//
|
//
|
||||||
// This program is free software: you can redistribute it and/or modify
|
// This program is free software: you can redistribute it and/or modify
|
||||||
// it under the terms of the GNU Lesser General Public License as
|
// it under the terms of the GNU Lesser General Public License as
|
||||||
// published by the Free Software Foundation, either version 3 of the
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
// License, or (at your option) any later version.
|
// License, or (at your option) any later version.
|
||||||
//
|
//
|
||||||
// This program is distributed in the hope that it will be useful,
|
// This program is distributed in the hope that it will be useful,
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
// GNU General Public License for more details.
|
// GNU General Public License for more details.
|
||||||
//
|
//
|
||||||
// You should have received a copy of the GNU Lesser General Public License
|
// You should have received a copy of the GNU Lesser General Public License
|
||||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
// Standard Library
|
// Standard Library
|
||||||
#include <time.h>
|
#include <time.h>
|
||||||
#include <exception>
|
#include <exception>
|
||||||
#include <stdexcept>
|
#include <stdexcept>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
// Platform specific: Windows
|
// Platform specific: Windows
|
||||||
#include <windows.h>
|
#include <windows.h>
|
||||||
|
|
||||||
// Macros
|
// Macros
|
||||||
#define DLL_FUNCTION(type) extern "C" __declspec(dllexport) type __stdcall
|
#define DLL_FUNCTION(type) extern "C" __declspec(dllexport) type __stdcall
|
||||||
|
|
||||||
// BlitzUtility Includes
|
// BlitzUtility Includes
|
||||||
#include "Container/List.h"
|
#include "Container/List.h"
|
||||||
#include "Container/TypeList.h"
|
#include "Container/TypeList.h"
|
||||||
#include "Database/SQLite/SQLite.h"
|
#include "Database/SQLite/SQLite.h"
|
||||||
#include "Time/HighResolutionClock.h"
|
#include "Time/HighResolutionClock.h"
|
||||||
#include "Type/Double.h"
|
#include "Type/Double.h"
|
||||||
#include "Type/Long.h"
|
#include "Type/Long.h"
|
||||||
#include "Utility/DisplayEnumerator.h"
|
#include "Utility/DisplayEnumerator.h"
|
||||||
#include "Utility/IndexerV1.h"
|
#include "Utility/IndexerV1.h"
|
||||||
#include "Utility/IndexerV2.h"
|
#include "Utility/IndexerV2.h"
|
||||||
#include "Utility/MassOp.h"
|
#include "Utility/MassOp.h"
|
||||||
#include "Utility/WindowMessageHandler.h"
|
#include "Utility/WindowMessageHandler.h"
|
||||||
|
|||||||
@@ -79,7 +79,7 @@
|
|||||||
<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ControlFlowGuard>false</ControlFlowGuard>
|
<ControlFlowGuard>false</ControlFlowGuard>
|
||||||
<EnforceTypeConversionRules>true</EnforceTypeConversionRules>
|
<EnforceTypeConversionRules>true</EnforceTypeConversionRules>
|
||||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
<GenerateDebugInformation>Debug</GenerateDebugInformation>
|
<GenerateDebugInformation>Debug</GenerateDebugInformation>
|
||||||
@@ -158,6 +158,7 @@
|
|||||||
<ClInclude Include="Container\TypeList.h" />
|
<ClInclude Include="Container\TypeList.h" />
|
||||||
<ClInclude Include="Database\SQLite\SQLite.h" />
|
<ClInclude Include="Database\SQLite\SQLite.h" />
|
||||||
<ClInclude Include="Database\SQLite\sqlite3.h" />
|
<ClInclude Include="Database\SQLite\sqlite3.h" />
|
||||||
|
<ClInclude Include="Timer.h" />
|
||||||
<ClInclude Include="Time\HighResolutionClock.h" />
|
<ClInclude Include="Time\HighResolutionClock.h" />
|
||||||
<ClInclude Include="Time\SystemClock.h" />
|
<ClInclude Include="Time\SystemClock.h" />
|
||||||
<ClInclude Include="Time\Time.h" />
|
<ClInclude Include="Time\Time.h" />
|
||||||
@@ -174,6 +175,7 @@
|
|||||||
<ClCompile Include="Container\List.cpp" />
|
<ClCompile Include="Container\List.cpp" />
|
||||||
<ClCompile Include="Database\SQLite\SQLite.cpp" />
|
<ClCompile Include="Database\SQLite\SQLite.cpp" />
|
||||||
<ClCompile Include="Database\SQLite\sqlite3.c" />
|
<ClCompile Include="Database\SQLite\sqlite3.c" />
|
||||||
|
<ClCompile Include="Timer.cpp" />
|
||||||
<ClCompile Include="Time\HighResolutionClock.cpp" />
|
<ClCompile Include="Time\HighResolutionClock.cpp" />
|
||||||
<ClCompile Include="Time\SystemClock.cpp" />
|
<ClCompile Include="Time\SystemClock.cpp" />
|
||||||
<ClCompile Include="Time\Time.cpp" />
|
<ClCompile Include="Time\Time.cpp" />
|
||||||
|
|||||||
@@ -95,6 +95,9 @@
|
|||||||
<ClCompile Include="Type\Long.cpp">
|
<ClCompile Include="Type\Long.cpp">
|
||||||
<Filter>Source Files\Type</Filter>
|
<Filter>Source Files\Type</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="Timer.cpp">
|
||||||
|
<Filter>Source Files\Time</Filter>
|
||||||
|
</ClCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClInclude Include="BlitzUtility.h">
|
<ClInclude Include="BlitzUtility.h">
|
||||||
@@ -142,6 +145,9 @@
|
|||||||
<ClInclude Include="Type\Long.h">
|
<ClInclude Include="Type\Long.h">
|
||||||
<Filter>Header Files\Type</Filter>
|
<Filter>Header Files\Type</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
<ClInclude Include="Timer.h">
|
||||||
|
<Filter>Header Files\Time</Filter>
|
||||||
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<None Include="Resources\BlitzUtility.bb">
|
<None Include="Resources\BlitzUtility.bb">
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<PropertyGroup />
|
<PropertyGroup />
|
||||||
</Project>
|
</Project>
|
||||||
+272
-272
@@ -1,272 +1,272 @@
|
|||||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||||
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
||||||
//
|
//
|
||||||
// This program is free software: you can redistribute it and/or modify
|
// This program is free software: you can redistribute it and/or modify
|
||||||
// it under the terms of the GNU Lesser General Public License as
|
// it under the terms of the GNU Lesser General Public License as
|
||||||
// published by the Free Software Foundation, either version 3 of the
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
// License, or (at your option) any later version.
|
// License, or (at your option) any later version.
|
||||||
//
|
//
|
||||||
// This program is distributed in the hope that it will be useful,
|
// This program is distributed in the hope that it will be useful,
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
// GNU General Public License for more details.
|
// GNU General Public License for more details.
|
||||||
//
|
//
|
||||||
// You should have received a copy of the GNU Lesser General Public License
|
// You should have received a copy of the GNU Lesser General Public License
|
||||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "List.h"
|
#include "List.h"
|
||||||
|
|
||||||
DLL_FUNCTION(List*) BU_List_Create(BBTypeElement* element) {
|
DLL_FUNCTION(List*) BU_List_Create(BBTypeElement* element) {
|
||||||
// Make sure the given element is valid.
|
// Make sure the given element is valid.
|
||||||
if (element == NULL)
|
if (element == NULL)
|
||||||
return NULL;
|
return NULL;
|
||||||
element = (BBTypeElement*)((uint32_t*)element - 5);
|
element = (BBTypeElement*)((uint32_t*)element - 5);
|
||||||
|
|
||||||
// Create our List.
|
// Create our List.
|
||||||
List* myList = new List;
|
List* myList = new List;
|
||||||
myList->originalType = element->type;
|
myList->originalType = element->type;
|
||||||
|
|
||||||
// Create a fake base Type by copying data.
|
// Create a fake base Type by copying data.
|
||||||
myList->fakeType = new BBType;
|
myList->fakeType = new BBType;
|
||||||
myList->fakeType->fieldCount = myList->originalType->fieldCount;
|
myList->fakeType->fieldCount = myList->originalType->fieldCount;
|
||||||
myList->fakeType->free.type = myList->originalType->free.type;
|
myList->fakeType->free.type = myList->originalType->free.type;
|
||||||
myList->fakeType->free.refCount = myList->originalType->free.refCount;
|
myList->fakeType->free.refCount = myList->originalType->free.refCount;
|
||||||
myList->fakeType->free.fields = myList->originalType->free.fields;
|
myList->fakeType->free.fields = myList->originalType->free.fields;
|
||||||
myList->fakeType->free.next = (BBTypeElement*)&myList->fakeType->free;
|
myList->fakeType->free.next = (BBTypeElement*)&myList->fakeType->free;
|
||||||
myList->fakeType->free.prev = (BBTypeElement*)&myList->fakeType->free;
|
myList->fakeType->free.prev = (BBTypeElement*)&myList->fakeType->free;
|
||||||
myList->fakeType->used.type = myList->originalType->used.type;
|
myList->fakeType->used.type = myList->originalType->used.type;
|
||||||
myList->fakeType->used.refCount = myList->originalType->used.refCount;
|
myList->fakeType->used.refCount = myList->originalType->used.refCount;
|
||||||
myList->fakeType->used.fields = myList->originalType->used.fields;
|
myList->fakeType->used.fields = myList->originalType->used.fields;
|
||||||
myList->fakeType->used.prev = (BBTypeElement*)&myList->fakeType->used;
|
myList->fakeType->used.prev = (BBTypeElement*)&myList->fakeType->used;
|
||||||
myList->fakeType->used.next = (BBTypeElement*)&myList->fakeType->used;
|
myList->fakeType->used.next = (BBTypeElement*)&myList->fakeType->used;
|
||||||
|
|
||||||
// Remove element from original flow.
|
// Remove element from original flow.
|
||||||
element->prev->next = element->next;
|
element->prev->next = element->next;
|
||||||
element->next->prev = element->prev;
|
element->next->prev = element->prev;
|
||||||
element->prev = NULL;
|
element->prev = NULL;
|
||||||
element->next = NULL;
|
element->next = NULL;
|
||||||
element->type = myList->fakeType;
|
element->type = myList->fakeType;
|
||||||
|
|
||||||
// Store the element for later use;
|
// Store the element for later use;
|
||||||
myList->storageElement = element;
|
myList->storageElement = element;
|
||||||
myList->storageElementFields = element->fields;
|
myList->storageElementFields = element->fields;
|
||||||
|
|
||||||
return myList;
|
return myList;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(void) BU_List_Destroy(List* list) {
|
DLL_FUNCTION(void) BU_List_Destroy(List* list) {
|
||||||
if (list == NULL)
|
if (list == NULL)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// Append remaining elements to original type.
|
// Append remaining elements to original type.
|
||||||
BBTypeElement *thisEl = NULL;
|
BBTypeElement *thisEl = NULL;
|
||||||
for (thisEl = list->fakeType->used.next; thisEl != (BBTypeElement*)&list->fakeType->used; thisEl = list->fakeType->used.next) {
|
for (thisEl = list->fakeType->used.next; thisEl != (BBTypeElement*)&list->fakeType->used; thisEl = list->fakeType->used.next) {
|
||||||
// Remove from fakeType's flow.
|
// Remove from fakeType's flow.
|
||||||
thisEl->prev->next = thisEl->next;
|
thisEl->prev->next = thisEl->next;
|
||||||
thisEl->next->prev = thisEl->prev;
|
thisEl->next->prev = thisEl->prev;
|
||||||
|
|
||||||
// Append to originalType's flow.
|
// Append to originalType's flow.
|
||||||
thisEl->prev = list->originalType->used.prev;
|
thisEl->prev = list->originalType->used.prev;
|
||||||
thisEl->prev->next = thisEl;
|
thisEl->prev->next = thisEl;
|
||||||
thisEl->next = (BBTypeElement*)&list->originalType->used;
|
thisEl->next = (BBTypeElement*)&list->originalType->used;
|
||||||
thisEl->next->prev = thisEl;
|
thisEl->next->prev = thisEl;
|
||||||
}
|
}
|
||||||
for (thisEl = list->fakeType->free.next; thisEl != (BBTypeElement*)&list->fakeType->free; thisEl = list->fakeType->free.next) {
|
for (thisEl = list->fakeType->free.next; thisEl != (BBTypeElement*)&list->fakeType->free; thisEl = list->fakeType->free.next) {
|
||||||
// Remove from fakeType's flow.
|
// Remove from fakeType's flow.
|
||||||
thisEl->prev->next = thisEl->next;
|
thisEl->prev->next = thisEl->next;
|
||||||
thisEl->next->prev = thisEl->prev;
|
thisEl->next->prev = thisEl->prev;
|
||||||
|
|
||||||
// Append to originalType's flow.
|
// Append to originalType's flow.
|
||||||
thisEl->prev = list->originalType->free.prev;
|
thisEl->prev = list->originalType->free.prev;
|
||||||
thisEl->prev->next = thisEl;
|
thisEl->prev->next = thisEl;
|
||||||
thisEl->next = (BBTypeElement*)&list->originalType->free;
|
thisEl->next = (BBTypeElement*)&list->originalType->free;
|
||||||
thisEl->next->prev = thisEl;
|
thisEl->next->prev = thisEl;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Append storageElement to original type.
|
// Append storageElement to original type.
|
||||||
thisEl = list->storageElement;
|
thisEl = list->storageElement;
|
||||||
thisEl->prev = list->originalType->used.prev;
|
thisEl->prev = list->originalType->used.prev;
|
||||||
thisEl->prev->next = thisEl;
|
thisEl->prev->next = thisEl;
|
||||||
thisEl->next = (BBTypeElement*)&list->originalType->used;
|
thisEl->next = (BBTypeElement*)&list->originalType->used;
|
||||||
thisEl->next->prev = thisEl;
|
thisEl->next->prev = thisEl;
|
||||||
thisEl->type = list->originalType;
|
thisEl->type = list->originalType;
|
||||||
thisEl->fields = list->storageElementFields;
|
thisEl->fields = list->storageElementFields;
|
||||||
|
|
||||||
// Delete custom objects.
|
// Delete custom objects.
|
||||||
delete list->fakeType;
|
delete list->fakeType;
|
||||||
delete list;
|
delete list;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(uint32_t) BU_List_First(List* list) {
|
DLL_FUNCTION(uint32_t) BU_List_First(List* list) {
|
||||||
if (list == NULL)
|
if (list == NULL)
|
||||||
return FALSE;
|
return FALSE;
|
||||||
|
|
||||||
BBTypeElement* element = list->fakeType->used.next;
|
BBTypeElement* element = list->fakeType->used.next;
|
||||||
if (element == (BBTypeElement*)&list->fakeType->used)
|
if (element == (BBTypeElement*)&list->fakeType->used)
|
||||||
return FALSE; // End of List.
|
return FALSE; // End of List.
|
||||||
|
|
||||||
// Copy data from selected element.
|
// Copy data from selected element.
|
||||||
list->storageElement->fields = element->fields;
|
list->storageElement->fields = element->fields;
|
||||||
|
|
||||||
// Make deletion easier
|
// Make deletion easier
|
||||||
list->storageElement->next = element;
|
list->storageElement->next = element;
|
||||||
list->storageElement->prev = element;
|
list->storageElement->prev = element;
|
||||||
|
|
||||||
return TRUE;
|
return TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(uint32_t) BU_List_Last(List* list) {
|
DLL_FUNCTION(uint32_t) BU_List_Last(List* list) {
|
||||||
if (list == NULL)
|
if (list == NULL)
|
||||||
return FALSE;
|
return FALSE;
|
||||||
|
|
||||||
BBTypeElement* element = list->fakeType->used.prev;
|
BBTypeElement* element = list->fakeType->used.prev;
|
||||||
if (element == (BBTypeElement*)&list->fakeType->used)
|
if (element == (BBTypeElement*)&list->fakeType->used)
|
||||||
return FALSE; // End of List.
|
return FALSE; // End of List.
|
||||||
|
|
||||||
// Copy data from selected element.
|
// Copy data from selected element.
|
||||||
list->storageElement->fields = element->fields;
|
list->storageElement->fields = element->fields;
|
||||||
|
|
||||||
// Make deletion easier
|
// Make deletion easier
|
||||||
list->storageElement->next = element;
|
list->storageElement->next = element;
|
||||||
list->storageElement->prev = element;
|
list->storageElement->prev = element;
|
||||||
|
|
||||||
return TRUE;
|
return TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(uint32_t) BU_List_Previous(List* list) {
|
DLL_FUNCTION(uint32_t) BU_List_Previous(List* list) {
|
||||||
if (list == NULL)
|
if (list == NULL)
|
||||||
return FALSE;
|
return FALSE;
|
||||||
|
|
||||||
BBTypeElement* element = list->storageElement->prev->prev;
|
BBTypeElement* element = list->storageElement->prev->prev;
|
||||||
if (element == (BBTypeElement*)&list->fakeType->used)
|
if (element == (BBTypeElement*)&list->fakeType->used)
|
||||||
return FALSE; // End of List.
|
return FALSE; // End of List.
|
||||||
|
|
||||||
// Copy data from selected element.
|
// Copy data from selected element.
|
||||||
list->storageElement->fields = element->fields;
|
list->storageElement->fields = element->fields;
|
||||||
|
|
||||||
// Make deletion easier
|
// Make deletion easier
|
||||||
list->storageElement->next = element;
|
list->storageElement->next = element;
|
||||||
list->storageElement->prev = element;
|
list->storageElement->prev = element;
|
||||||
|
|
||||||
return TRUE;
|
return TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(uint32_t) BU_List_Next(List* list) {
|
DLL_FUNCTION(uint32_t) BU_List_Next(List* list) {
|
||||||
if (list == NULL)
|
if (list == NULL)
|
||||||
return FALSE;
|
return FALSE;
|
||||||
|
|
||||||
BBTypeElement* element = list->storageElement->next->next;
|
BBTypeElement* element = list->storageElement->next->next;
|
||||||
if (element == (BBTypeElement*)&list->fakeType->used)
|
if (element == (BBTypeElement*)&list->fakeType->used)
|
||||||
return FALSE; // End of List.
|
return FALSE; // End of List.
|
||||||
|
|
||||||
// Copy data from selected element.
|
// Copy data from selected element.
|
||||||
list->storageElement->fields = element->fields;
|
list->storageElement->fields = element->fields;
|
||||||
|
|
||||||
// Make deletion easier
|
// Make deletion easier
|
||||||
list->storageElement->next = element;
|
list->storageElement->next = element;
|
||||||
list->storageElement->prev = element;
|
list->storageElement->prev = element;
|
||||||
|
|
||||||
return TRUE;
|
return TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(uint32_t) BU_List_Before(List* list, BBTypeElement* other) {
|
DLL_FUNCTION(uint32_t) BU_List_Before(List* list, BBTypeElement* other) {
|
||||||
if (list == NULL)
|
if (list == NULL)
|
||||||
return FALSE;
|
return FALSE;
|
||||||
if (other == NULL)
|
if (other == NULL)
|
||||||
return FALSE;
|
return FALSE;
|
||||||
|
|
||||||
other = (BBTypeElement*)((uint32_t*)other - 5);
|
other = (BBTypeElement*)((uint32_t*)other - 5);
|
||||||
if (other->type != list->fakeType)
|
if (other->type != list->fakeType)
|
||||||
return FALSE;
|
return FALSE;
|
||||||
|
|
||||||
BBTypeElement* element = other->prev;
|
BBTypeElement* element = other->prev;
|
||||||
if (element == (BBTypeElement*)&list->fakeType->used)
|
if (element == (BBTypeElement*)&list->fakeType->used)
|
||||||
return FALSE; // End of List.
|
return FALSE; // End of List.
|
||||||
|
|
||||||
// Copy data from selected element.
|
// Copy data from selected element.
|
||||||
list->storageElement->fields = element->fields;
|
list->storageElement->fields = element->fields;
|
||||||
|
|
||||||
// Make deletion easier
|
// Make deletion easier
|
||||||
list->storageElement->next = element;
|
list->storageElement->next = element;
|
||||||
list->storageElement->prev = element;
|
list->storageElement->prev = element;
|
||||||
|
|
||||||
return TRUE;
|
return TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(uint32_t) BU_List_After(List* list, BBTypeElement* other) {
|
DLL_FUNCTION(uint32_t) BU_List_After(List* list, BBTypeElement* other) {
|
||||||
if (list == NULL)
|
if (list == NULL)
|
||||||
return FALSE;
|
return FALSE;
|
||||||
if (other == NULL)
|
if (other == NULL)
|
||||||
return FALSE;
|
return FALSE;
|
||||||
|
|
||||||
other = (BBTypeElement*)((uint32_t*)other - 5);
|
other = (BBTypeElement*)((uint32_t*)other - 5);
|
||||||
if (other->type != list->fakeType)
|
if (other->type != list->fakeType)
|
||||||
return FALSE;
|
return FALSE;
|
||||||
|
|
||||||
BBTypeElement* element = other->next;
|
BBTypeElement* element = other->next;
|
||||||
if (element == (BBTypeElement*)&list->fakeType->used)
|
if (element == (BBTypeElement*)&list->fakeType->used)
|
||||||
return FALSE; // End of List.
|
return FALSE; // End of List.
|
||||||
|
|
||||||
// Copy data from selected element.
|
// Copy data from selected element.
|
||||||
list->storageElement->fields = element->fields;
|
list->storageElement->fields = element->fields;
|
||||||
|
|
||||||
// Make deletion easier
|
// Make deletion easier
|
||||||
list->storageElement->next = element;
|
list->storageElement->next = element;
|
||||||
list->storageElement->prev = element;
|
list->storageElement->prev = element;
|
||||||
|
|
||||||
return TRUE;
|
return TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(void) BU_List_Insert(List* list, BBTypeElement* element) {
|
DLL_FUNCTION(void) BU_List_Insert(List* list, BBTypeElement* element) {
|
||||||
BU_List_InsertEx(list, element, NULL);
|
BU_List_InsertEx(list, element, NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(void) BU_List_InsertEx(List* list, BBTypeElement* element, BBTypeElement* other) {
|
DLL_FUNCTION(void) BU_List_InsertEx(List* list, BBTypeElement* element, BBTypeElement* other) {
|
||||||
if (list == NULL)
|
if (list == NULL)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// Make sure element is a valid pointer.
|
// Make sure element is a valid pointer.
|
||||||
if (element == NULL)
|
if (element == NULL)
|
||||||
return;
|
return;
|
||||||
element = (BBTypeElement*)((uint32_t*)element - 5);
|
element = (BBTypeElement*)((uint32_t*)element - 5);
|
||||||
if (element->type != list->originalType)
|
if (element->type != list->originalType)
|
||||||
return; // Can't add elements from other types, could cause serious issues.
|
return; // Can't add elements from other types, could cause serious issues.
|
||||||
|
|
||||||
// Make sure other is a valid pointer.
|
// Make sure other is a valid pointer.
|
||||||
if (other == NULL) {
|
if (other == NULL) {
|
||||||
other = (BBTypeElement*)&list->fakeType->used;
|
other = (BBTypeElement*)&list->fakeType->used;
|
||||||
} else {
|
} else {
|
||||||
other = (BBTypeElement*)((uint32_t*)other - 5);
|
other = (BBTypeElement*)((uint32_t*)other - 5);
|
||||||
|
|
||||||
// Other element must be of the same fakeType.
|
// Other element must be of the same fakeType.
|
||||||
if (other->type != list->fakeType)
|
if (other->type != list->fakeType)
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Insert the element after(!) the other element.
|
// Insert the element after(!) the other element.
|
||||||
element->prev = other->prev;
|
element->prev = other->prev;
|
||||||
element->next = other;
|
element->next = other;
|
||||||
element->prev->next = element;
|
element->prev->next = element;
|
||||||
element->next->prev = element;
|
element->next->prev = element;
|
||||||
element->type = list->fakeType;
|
element->type = list->fakeType;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(void) BU_List_Remove(List* list, BBTypeElement* element) {
|
DLL_FUNCTION(void) BU_List_Remove(List* list, BBTypeElement* element) {
|
||||||
if (list == NULL)
|
if (list == NULL)
|
||||||
return;
|
return;
|
||||||
if (element == NULL)
|
if (element == NULL)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
element = (BBTypeElement*)((uint32_t*)element - 5);
|
element = (BBTypeElement*)((uint32_t*)element - 5);
|
||||||
if (element->type != list->fakeType)
|
if (element->type != list->fakeType)
|
||||||
return; // Can't remove elements from another type.
|
return; // Can't remove elements from another type.
|
||||||
|
|
||||||
element->type = list->originalType;
|
element->type = list->originalType;
|
||||||
element->prev = list->originalType->used.prev;
|
element->prev = list->originalType->used.prev;
|
||||||
element->next = (BBTypeElement*)&list->originalType->used;
|
element->next = (BBTypeElement*)&list->originalType->used;
|
||||||
list->originalType->used.prev->next = element;
|
list->originalType->used.prev->next = element;
|
||||||
list->originalType->used.prev = element;
|
list->originalType->used.prev = element;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
+85
-85
@@ -1,85 +1,85 @@
|
|||||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||||
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
||||||
//
|
//
|
||||||
// This program is free software: you can redistribute it and/or modify
|
// This program is free software: you can redistribute it and/or modify
|
||||||
// it under the terms of the GNU Lesser General Public License as
|
// it under the terms of the GNU Lesser General Public License as
|
||||||
// published by the Free Software Foundation, either version 3 of the
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
// License, or (at your option) any later version.
|
// License, or (at your option) any later version.
|
||||||
//
|
//
|
||||||
// This program is distributed in the hope that it will be useful,
|
// This program is distributed in the hope that it will be useful,
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
// GNU General Public License for more details.
|
// GNU General Public License for more details.
|
||||||
//
|
//
|
||||||
// You should have received a copy of the GNU Lesser General Public License
|
// You should have received a copy of the GNU Lesser General Public License
|
||||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "BlitzUtility.h"
|
#include "BlitzUtility.h"
|
||||||
|
|
||||||
// Reverse engineered from https://github.com/blitz-research/blitz3d/blob/master/compiler/declnode.cpp
|
// Reverse engineered from https://github.com/blitz-research/blitz3d/blob/master/compiler/declnode.cpp
|
||||||
enum BBVarType {
|
enum BBVarType {
|
||||||
Global = 0,
|
Global = 0,
|
||||||
Int = 1,
|
Int = 1,
|
||||||
Float = 2,
|
Float = 2,
|
||||||
String = 4,
|
String = 4,
|
||||||
Type = 5,
|
Type = 5,
|
||||||
Array = 6
|
Array = 6
|
||||||
};
|
};
|
||||||
|
|
||||||
// Basic Blitz Variable
|
// Basic Blitz Variable
|
||||||
struct BBVar {
|
struct BBVar {
|
||||||
uint32_t type;
|
uint32_t type;
|
||||||
uint32_t value;
|
uint32_t value;
|
||||||
};
|
};
|
||||||
|
|
||||||
// Basic Type predefinition.
|
// Basic Type predefinition.
|
||||||
struct BBType;
|
struct BBType;
|
||||||
|
|
||||||
// Basic Type Element
|
// Basic Type Element
|
||||||
struct BBTypeElement {
|
struct BBTypeElement {
|
||||||
uint32_t* fields;
|
uint32_t* fields;
|
||||||
BBTypeElement* next;
|
BBTypeElement* next;
|
||||||
BBTypeElement* prev;
|
BBTypeElement* prev;
|
||||||
BBType* type;
|
BBType* type;
|
||||||
unsigned int refCount;
|
unsigned int refCount;
|
||||||
};
|
};
|
||||||
|
|
||||||
// Basic Type
|
// Basic Type
|
||||||
struct BBType {
|
struct BBType {
|
||||||
uint32_t type;
|
uint32_t type;
|
||||||
BBTypeElement used, free;
|
BBTypeElement used, free;
|
||||||
uint32_t fieldCount;
|
uint32_t fieldCount;
|
||||||
};
|
};
|
||||||
|
|
||||||
// List struct.
|
// List struct.
|
||||||
struct List {
|
struct List {
|
||||||
BBType* originalType;
|
BBType* originalType;
|
||||||
BBType* fakeType;
|
BBType* fakeType;
|
||||||
|
|
||||||
BBTypeElement* storageElement;
|
BBTypeElement* storageElement;
|
||||||
uint32_t* storageElementFields;
|
uint32_t* storageElementFields;
|
||||||
};
|
};
|
||||||
|
|
||||||
DLL_FUNCTION(List*) BU_List_Create(BBTypeElement* element);
|
DLL_FUNCTION(List*) BU_List_Create(BBTypeElement* element);
|
||||||
#pragma comment(linker, "/EXPORT:BU_List_Create=_BU_List_Create@4")
|
#pragma comment(linker, "/EXPORT:BU_List_Create=_BU_List_Create@4")
|
||||||
DLL_FUNCTION(void) BU_List_Destroy(List* list);
|
DLL_FUNCTION(void) BU_List_Destroy(List* list);
|
||||||
#pragma comment(linker, "/EXPORT:BU_List_Destroy=_BU_List_Destroy@4")
|
#pragma comment(linker, "/EXPORT:BU_List_Destroy=_BU_List_Destroy@4")
|
||||||
DLL_FUNCTION(uint32_t) BU_List_First(List* list);
|
DLL_FUNCTION(uint32_t) BU_List_First(List* list);
|
||||||
#pragma comment(linker, "/EXPORT:BU_List_First=_BU_List_First@4")
|
#pragma comment(linker, "/EXPORT:BU_List_First=_BU_List_First@4")
|
||||||
DLL_FUNCTION(uint32_t) BU_List_Last(List* list);
|
DLL_FUNCTION(uint32_t) BU_List_Last(List* list);
|
||||||
#pragma comment(linker, "/EXPORT:BU_List_Last=_BU_List_Last@4")
|
#pragma comment(linker, "/EXPORT:BU_List_Last=_BU_List_Last@4")
|
||||||
DLL_FUNCTION(uint32_t) BU_List_Previous(List* list);
|
DLL_FUNCTION(uint32_t) BU_List_Previous(List* list);
|
||||||
#pragma comment(linker, "/EXPORT:BU_List_Previous=_BU_List_Previous@4")
|
#pragma comment(linker, "/EXPORT:BU_List_Previous=_BU_List_Previous@4")
|
||||||
DLL_FUNCTION(uint32_t) BU_List_Next(List* list);
|
DLL_FUNCTION(uint32_t) BU_List_Next(List* list);
|
||||||
#pragma comment(linker, "/EXPORT:BU_List_Next=_BU_List_Next@4")
|
#pragma comment(linker, "/EXPORT:BU_List_Next=_BU_List_Next@4")
|
||||||
DLL_FUNCTION(uint32_t) BU_List_Before(List* list, BBTypeElement* other);
|
DLL_FUNCTION(uint32_t) BU_List_Before(List* list, BBTypeElement* other);
|
||||||
#pragma comment(linker, "/EXPORT:BU_List_Before=_BU_List_Before@8")
|
#pragma comment(linker, "/EXPORT:BU_List_Before=_BU_List_Before@8")
|
||||||
DLL_FUNCTION(uint32_t) BU_List_After(List* list, BBTypeElement* other);
|
DLL_FUNCTION(uint32_t) BU_List_After(List* list, BBTypeElement* other);
|
||||||
#pragma comment(linker, "/EXPORT:BU_List_After=_BU_List_After@8")
|
#pragma comment(linker, "/EXPORT:BU_List_After=_BU_List_After@8")
|
||||||
DLL_FUNCTION(void) BU_List_Insert(List* list, BBTypeElement* element);
|
DLL_FUNCTION(void) BU_List_Insert(List* list, BBTypeElement* element);
|
||||||
#pragma comment(linker, "/EXPORT:BU_List_Insert=_BU_List_Insert@8")
|
#pragma comment(linker, "/EXPORT:BU_List_Insert=_BU_List_Insert@8")
|
||||||
DLL_FUNCTION(void) BU_List_InsertEx(List* list, BBTypeElement* element, BBTypeElement* other);
|
DLL_FUNCTION(void) BU_List_InsertEx(List* list, BBTypeElement* element, BBTypeElement* other);
|
||||||
#pragma comment(linker, "/EXPORT:BU_List_InsertEx=_BU_List_InsertEx@12")
|
#pragma comment(linker, "/EXPORT:BU_List_InsertEx=_BU_List_InsertEx@12")
|
||||||
DLL_FUNCTION(void) BU_List_Remove(List* list, BBTypeElement* element);
|
DLL_FUNCTION(void) BU_List_Remove(List* list, BBTypeElement* element);
|
||||||
#pragma comment(linker, "/EXPORT:BU_List_Remove=_BU_List_Remove@8")
|
#pragma comment(linker, "/EXPORT:BU_List_Remove=_BU_List_Remove@8")
|
||||||
|
|||||||
+76
-76
@@ -1,76 +1,76 @@
|
|||||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||||
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
||||||
//
|
//
|
||||||
// This program is free software: you can redistribute it and/or modify
|
// This program is free software: you can redistribute it and/or modify
|
||||||
// it under the terms of the GNU Lesser General Public License as
|
// it under the terms of the GNU Lesser General Public License as
|
||||||
// published by the Free Software Foundation, either version 3 of the
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
// License, or (at your option) any later version.
|
// License, or (at your option) any later version.
|
||||||
//
|
//
|
||||||
// This program is distributed in the hope that it will be useful,
|
// This program is distributed in the hope that it will be useful,
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
// GNU General Public License for more details.
|
// GNU General Public License for more details.
|
||||||
//
|
//
|
||||||
// You should have received a copy of the GNU Lesser General Public License
|
// You should have received a copy of the GNU Lesser General Public License
|
||||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#pragma once;
|
#pragma once;
|
||||||
#include "TypeList.h"
|
#include "TypeList.h"
|
||||||
|
|
||||||
DLL_FUNCTION(TypeList*) BU_TypeList_Create(BBTypeElement* element) {
|
DLL_FUNCTION(TypeList*) BU_TypeList_Create(BBTypeElement* element) {
|
||||||
// Make sure the given element is valid.
|
// Make sure the given element is valid.
|
||||||
if (element == NULL)
|
if (element == NULL)
|
||||||
return NULL;
|
return NULL;
|
||||||
element = (BBTypeElement*)(((uint32_t*)element) - 5);
|
element = (BBTypeElement*)(((uint32_t*)element) - 5);
|
||||||
|
|
||||||
// Create our TypeList.
|
// Create our TypeList.
|
||||||
TypeList* list = new TypeList();
|
TypeList* list = new TypeList();
|
||||||
list->type = element->type;
|
list->type = element->type;
|
||||||
list->firstElement = element;
|
list->firstElement = element;
|
||||||
list->lastElement = element;
|
list->lastElement = element;
|
||||||
|
|
||||||
// Remove the given element from the flow of the type.
|
// Remove the given element from the flow of the type.
|
||||||
element->prev->next = element->next;
|
element->prev->next = element->next;
|
||||||
element->next->prev = element->prev;
|
element->next->prev = element->prev;
|
||||||
element->prev = (BBTypeElement*)&list->type->used;
|
element->prev = (BBTypeElement*)&list->type->used;
|
||||||
element->next = (BBTypeElement*)&list->type->used;
|
element->next = (BBTypeElement*)&list->type->used;
|
||||||
|
|
||||||
// Return the list.
|
// Return the list.
|
||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(void) BU_TypeList_Destroy(TypeList* list) {
|
DLL_FUNCTION(void) BU_TypeList_Destroy(TypeList* list) {
|
||||||
// Make sure we have a valid list.
|
// Make sure we have a valid list.
|
||||||
if (list == NULL)
|
if (list == NULL)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// Append elements to the original type.
|
// Append elements to the original type.
|
||||||
list->firstElement->prev = list->type->used.prev;
|
list->firstElement->prev = list->type->used.prev;
|
||||||
list->firstElement->prev->next = list->firstElement;
|
list->firstElement->prev->next = list->firstElement;
|
||||||
list->lastElement->next = (BBTypeElement*)&list->type->used;
|
list->lastElement->next = (BBTypeElement*)&list->type->used;
|
||||||
list->lastElement->next->prev = list->lastElement;
|
list->lastElement->next->prev = list->lastElement;
|
||||||
|
|
||||||
// Free our TypeList.
|
// Free our TypeList.
|
||||||
delete list;
|
delete list;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(void) BU_TypeList_Activate(TypeList* list) {
|
DLL_FUNCTION(void) BU_TypeList_Activate(TypeList* list) {
|
||||||
// Store current pointers
|
// Store current pointers
|
||||||
list->storedFirstElement = list->type->used.next;
|
list->storedFirstElement = list->type->used.next;
|
||||||
list->storedLastElement = list->type->used.prev;
|
list->storedLastElement = list->type->used.prev;
|
||||||
|
|
||||||
// ... and replace them.
|
// ... and replace them.
|
||||||
list->type->used.next = list->firstElement;
|
list->type->used.next = list->firstElement;
|
||||||
list->type->used.prev = list->lastElement;
|
list->type->used.prev = list->lastElement;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(void) BU_TypeList_Deactivate(TypeList* list) {
|
DLL_FUNCTION(void) BU_TypeList_Deactivate(TypeList* list) {
|
||||||
// Store current pointers
|
// Store current pointers
|
||||||
list->firstElement = list->type->used.next;
|
list->firstElement = list->type->used.next;
|
||||||
list->lastElement = list->type->used.prev;
|
list->lastElement = list->type->used.prev;
|
||||||
|
|
||||||
// ... and replace them.
|
// ... and replace them.
|
||||||
list->type->used.next = list->storedFirstElement;
|
list->type->used.next = list->storedFirstElement;
|
||||||
list->type->used.prev = list->storedLastElement;
|
list->type->used.prev = list->storedLastElement;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
+39
-39
@@ -1,39 +1,39 @@
|
|||||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||||
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
||||||
//
|
//
|
||||||
// This program is free software: you can redistribute it and/or modify
|
// This program is free software: you can redistribute it and/or modify
|
||||||
// it under the terms of the GNU Lesser General Public License as
|
// it under the terms of the GNU Lesser General Public License as
|
||||||
// published by the Free Software Foundation, either version 3 of the
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
// License, or (at your option) any later version.
|
// License, or (at your option) any later version.
|
||||||
//
|
//
|
||||||
// This program is distributed in the hope that it will be useful,
|
// This program is distributed in the hope that it will be useful,
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
// GNU General Public License for more details.
|
// GNU General Public License for more details.
|
||||||
//
|
//
|
||||||
// You should have received a copy of the GNU Lesser General Public License
|
// You should have received a copy of the GNU Lesser General Public License
|
||||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "BlitzUtility.h"
|
#include "BlitzUtility.h"
|
||||||
#include "Container/List.h"
|
#include "Container/List.h"
|
||||||
#include <list>
|
#include <list>
|
||||||
|
|
||||||
struct BBType;
|
struct BBType;
|
||||||
struct BBTypeElement;
|
struct BBTypeElement;
|
||||||
|
|
||||||
struct TypeList {
|
struct TypeList {
|
||||||
BBType *type;
|
BBType *type;
|
||||||
|
|
||||||
BBTypeElement *storedFirstElement, *storedLastElement;
|
BBTypeElement *storedFirstElement, *storedLastElement;
|
||||||
BBTypeElement *firstElement, *lastElement;
|
BBTypeElement *firstElement, *lastElement;
|
||||||
};
|
};
|
||||||
|
|
||||||
DLL_FUNCTION(TypeList*) BU_TypeList_Create(BBTypeElement* element);
|
DLL_FUNCTION(TypeList*) BU_TypeList_Create(BBTypeElement* element);
|
||||||
#pragma comment(linker, "/EXPORT:BU_TypeList_Create=_BU_TypeList_Create@4")
|
#pragma comment(linker, "/EXPORT:BU_TypeList_Create=_BU_TypeList_Create@4")
|
||||||
DLL_FUNCTION(void) BU_TypeList_Destroy(TypeList* list);
|
DLL_FUNCTION(void) BU_TypeList_Destroy(TypeList* list);
|
||||||
#pragma comment(linker, "/EXPORT:BU_TypeList_Destroy=_BU_TypeList_Destroy@4")
|
#pragma comment(linker, "/EXPORT:BU_TypeList_Destroy=_BU_TypeList_Destroy@4")
|
||||||
DLL_FUNCTION(void) BU_TypeList_Activate(TypeList* list);
|
DLL_FUNCTION(void) BU_TypeList_Activate(TypeList* list);
|
||||||
#pragma comment(linker, "/EXPORT:BU_TypeList_Activate=_BU_TypeList_Activate@4")
|
#pragma comment(linker, "/EXPORT:BU_TypeList_Activate=_BU_TypeList_Activate@4")
|
||||||
DLL_FUNCTION(void) BU_TypeList_Deactivate(TypeList* list);
|
DLL_FUNCTION(void) BU_TypeList_Deactivate(TypeList* list);
|
||||||
#pragma comment(linker, "/EXPORT:BU_TypeList_Deactivate=_BU_TypeList_Deactivate@4")
|
#pragma comment(linker, "/EXPORT:BU_TypeList_Deactivate=_BU_TypeList_Deactivate@4")
|
||||||
|
|||||||
+513
-513
File diff suppressed because it is too large
Load Diff
@@ -1,173 +1,173 @@
|
|||||||
# BlitzUtility
|
# BlitzUtility
|
||||||
BlitzUtility is aimed at extending Blitz beyond it's initial capabilities and is a sub-project of BlitzExtensions.
|
BlitzUtility is aimed at extending Blitz beyond it's initial capabilities and is a sub-project of BlitzExtensions.
|
||||||
All functions assume that you are passing valid parameters and do no extra checking to reduce performance impact.
|
All functions assume that you are passing valid parameters and do no extra checking to reduce performance impact.
|
||||||
|
|
||||||
# Functionality
|
# Functionality
|
||||||
## Containers
|
## Containers
|
||||||
### List
|
### List
|
||||||
An element-based method of creating a List in Blitz, works by creating a clone of the original Type and inserting the elements into the new flow.
|
An element-based method of creating a List in Blitz, works by creating a clone of the original Type and inserting the elements into the new flow.
|
||||||
|
|
||||||
* List% = BU_List_Create(TypeObject*)
|
* List% = BU_List_Create(TypeObject*)
|
||||||
Creates a new list from an existing object, using it as a way of accessing the currently selected List entry.
|
Creates a new list from an existing object, using it as a way of accessing the currently selected List entry.
|
||||||
* BU_List_Destroy(List%)
|
* BU_List_Destroy(List%)
|
||||||
Destroys an existing List, returning it's objects into the original type.
|
Destroys an existing List, returning it's objects into the original type.
|
||||||
* Sucess% = BU_List_First(List%)
|
* Sucess% = BU_List_First(List%)
|
||||||
Tries to selects the first object in a List, returning false if it failed.
|
Tries to selects the first object in a List, returning false if it failed.
|
||||||
* Sucess% = BU_List_Last(List%)
|
* Sucess% = BU_List_Last(List%)
|
||||||
Tries to selects the last object in a List, returning false if it failed.
|
Tries to selects the last object in a List, returning false if it failed.
|
||||||
* Sucess% = BU_List_Previous(List%)
|
* Sucess% = BU_List_Previous(List%)
|
||||||
Tries to selects the previous object from the currently selected one, returning false if it failed.
|
Tries to selects the previous object from the currently selected one, returning false if it failed.
|
||||||
* Sucess% = BU_List_Next(List%)
|
* Sucess% = BU_List_Next(List%)
|
||||||
Tries to selects the next object from the currently selected one, returning false if it failed.
|
Tries to selects the next object from the currently selected one, returning false if it failed.
|
||||||
* Success% = BU_List_Before(List%, TypeObject*)
|
* Success% = BU_List_Before(List%, TypeObject*)
|
||||||
Tries to select the element before the given object, returning false if it failed.
|
Tries to select the element before the given object, returning false if it failed.
|
||||||
* Success% = BU_List_After(List%, TypeObject*)
|
* Success% = BU_List_After(List%, TypeObject*)
|
||||||
Tries to select the element After the given object, returning false if it failed.
|
Tries to select the element After the given object, returning false if it failed.
|
||||||
* BU_List_Insert(List%, TypeObject*)
|
* BU_List_Insert(List%, TypeObject*)
|
||||||
Inserts an object at the end of the given list.
|
Inserts an object at the end of the given list.
|
||||||
* BU_List_InsertEx(List%, TypeObject*, OtherObject*)
|
* BU_List_InsertEx(List%, TypeObject*, OtherObject*)
|
||||||
Inserts an object after the given other object.
|
Inserts an object after the given other object.
|
||||||
* BU_List_Remove(List%, TypeObject*)
|
* BU_List_Remove(List%, TypeObject*)
|
||||||
Removes an object from a list, returning it to the original type.
|
Removes an object from a list, returning it to the original type.
|
||||||
|
|
||||||
### Type List
|
### Type List
|
||||||
A type-based method of creating Lists in Blitz, works by modifying the base Type.
|
A type-based method of creating Lists in Blitz, works by modifying the base Type.
|
||||||
|
|
||||||
* List% = BU_TypeList_Create(TypeObject*)
|
* List% = BU_TypeList_Create(TypeObject*)
|
||||||
Creates a new list from an existing object, immediately removing it from the original type and inserting it into it's own list.
|
Creates a new list from an existing object, immediately removing it from the original type and inserting it into it's own list.
|
||||||
* BU_TypeList_Destroy(List%)
|
* BU_TypeList_Destroy(List%)
|
||||||
Destroy an existing list, returning the objects into the flow of the base type.
|
Destroy an existing list, returning the objects into the flow of the base type.
|
||||||
* BU_TypeList_Activate(List%)
|
* BU_TypeList_Activate(List%)
|
||||||
Activates the list, making elements inside it available for use.
|
Activates the list, making elements inside it available for use.
|
||||||
* BU_TypeList_Deactivate(List%)
|
* BU_TypeList_Deactivate(List%)
|
||||||
Deactivates the list, restoring the flow of elements to before activation.
|
Deactivates the list, restoring the flow of elements to before activation.
|
||||||
|
|
||||||
## Types
|
## Types
|
||||||
### Long Long
|
### Long Long
|
||||||
64-bit integers for Blitz.
|
64-bit integers for Blitz.
|
||||||
|
|
||||||
* LongLong% = BU_LongLong_Create%()
|
* LongLong% = BU_LongLong_Create%()
|
||||||
* BU_LongLong_Destroy(LongLong%)
|
* BU_LongLong_Destroy(LongLong%)
|
||||||
* LongLong% = BU_LongLong_Copy%(LongLong%)
|
* LongLong% = BU_LongLong_Copy%(LongLong%)
|
||||||
* LongLong% = BU_LongLong_TempCreate%()
|
* LongLong% = BU_LongLong_TempCreate%()
|
||||||
* LongLong% = BU_LongLong_TempCopy%(LongLong%)
|
* LongLong% = BU_LongLong_TempCopy%(LongLong%)
|
||||||
* BU_LongLong_SetTemp(LongLong%)
|
* BU_LongLong_SetTemp(LongLong%)
|
||||||
* BU_LongLong_UnsetTemp(LongLong%)
|
* BU_LongLong_UnsetTemp(LongLong%)
|
||||||
* BU_LongLong_TempCleanup()
|
* BU_LongLong_TempCleanup()
|
||||||
* BU_LongLong_Set(LongLong%, LongLong%)
|
* BU_LongLong_Set(LongLong%, LongLong%)
|
||||||
* BU_LongLong_SetV(LongLong%, LongHigh%, LongLow%)
|
* BU_LongLong_SetV(LongLong%, LongHigh%, LongLow%)
|
||||||
* BU_LongLong_Add(LongLong%, LongLong%)
|
* BU_LongLong_Add(LongLong%, LongLong%)
|
||||||
* BU_LongLong_AddV(LongLong%, LongHigh%, LongLow%)
|
* BU_LongLong_AddV(LongLong%, LongHigh%, LongLow%)
|
||||||
* BU_LongLong_Sub(LongLong%, LongLong%)
|
* BU_LongLong_Sub(LongLong%, LongLong%)
|
||||||
* BU_LongLong_SubV(LongLong%, LongHigh%, LongLow%)
|
* BU_LongLong_SubV(LongLong%, LongHigh%, LongLow%)
|
||||||
* BU_LongLong_Mul(LongLong%, LongLong%)
|
* BU_LongLong_Mul(LongLong%, LongLong%)
|
||||||
* BU_LongLong_MulV(LongLong%, LongHigh%, LongLow%)
|
* BU_LongLong_MulV(LongLong%, LongHigh%, LongLow%)
|
||||||
* BU_LongLong_Div(LongLong%, LongLong%)
|
* BU_LongLong_Div(LongLong%, LongLong%)
|
||||||
* BU_LongLong_DivV(LongLong%, LongHigh%, LongLow%)
|
* BU_LongLong_DivV(LongLong%, LongHigh%, LongLow%)
|
||||||
* Result% = BU_LongLong_Compare%(LongLong%, LongLong%)
|
* Result% = BU_LongLong_Compare%(LongLong%, LongLong%)
|
||||||
* Result% = BU_LongLong_CompareV%(LongLong%, LongHigh%, LongLow%)
|
* Result% = BU_LongLong_CompareV%(LongLong%, LongHigh%, LongLow%)
|
||||||
* String$ = BU_LongLong_ToString$(LongLong%)
|
* String$ = BU_LongLong_ToString$(LongLong%)
|
||||||
* LongLong% = BU_LongLong_FromString%(String$)
|
* LongLong% = BU_LongLong_FromString%(String$)
|
||||||
* Long% = BU_LongLong_ToLong%(LongLong%, Modulus%)
|
* Long% = BU_LongLong_ToLong%(LongLong%, Modulus%)
|
||||||
* LongLong% = BU_LongLong_FromLong%(LongHigh%, LongLow%)
|
* LongLong% = BU_LongLong_FromLong%(LongHigh%, LongLow%)
|
||||||
* Long% = BU_LongLong_ToLongHigh%(LongLong%)
|
* Long% = BU_LongLong_ToLongHigh%(LongLong%)
|
||||||
* Long% = BU_LongLong_ToLongLow%(LongLong%)
|
* Long% = BU_LongLong_ToLongLow%(LongLong%)
|
||||||
* Float# = BU_LongLong_ToFloat#(LongLong%)
|
* Float# = BU_LongLong_ToFloat#(LongLong%)
|
||||||
* LongLong% = BU_LongLong_FromFloat%(Float#)
|
* LongLong% = BU_LongLong_FromFloat%(Float#)
|
||||||
* Double% = BU_LongLong_ToDouble%(LongLong%)
|
* Double% = BU_LongLong_ToDouble%(LongLong%)
|
||||||
* LongLong% = BU_LongLong_FromDouble%(double%)
|
* LongLong% = BU_LongLong_FromDouble%(double%)
|
||||||
* String$ = BU_LongLong_Serialize$(LongLong%)
|
* String$ = BU_LongLong_Serialize$(LongLong%)
|
||||||
* LongLong% = BU_LongLong_Deserialize%(String$)
|
* LongLong% = BU_LongLong_Deserialize%(String$)
|
||||||
|
|
||||||
### Double
|
### Double
|
||||||
64-bit floating point for Blitz.
|
64-bit floating point for Blitz.
|
||||||
|
|
||||||
* Double% = BU_Double_Create%()
|
* Double% = BU_Double_Create%()
|
||||||
* BU_Double_Destroy(Double%)
|
* BU_Double_Destroy(Double%)
|
||||||
* Double% = BU_Double_Copy%(Double%)
|
* Double% = BU_Double_Copy%(Double%)
|
||||||
* Double% = BU_Double_TempCreate%()
|
* Double% = BU_Double_TempCreate%()
|
||||||
* Double% = BU_Double_TempCopy%(Double%)
|
* Double% = BU_Double_TempCopy%(Double%)
|
||||||
* BU_Double_SetTemp(Double%)
|
* BU_Double_SetTemp(Double%)
|
||||||
* BU_Double_UnsetTemp(Double%)
|
* BU_Double_UnsetTemp(Double%)
|
||||||
* BU_Double_TempCleanup()
|
* BU_Double_TempCleanup()
|
||||||
* BU_Double_Set(Double%, Double%)
|
* BU_Double_Set(Double%, Double%)
|
||||||
* BU_Double_SetF(Double%, Float#)
|
* BU_Double_SetF(Double%, Float#)
|
||||||
* BU_Double_Add(Double%, Double%)
|
* BU_Double_Add(Double%, Double%)
|
||||||
* BU_Double_AddF(Double%, Float#)
|
* BU_Double_AddF(Double%, Float#)
|
||||||
* BU_Double_Sub(Double%, Double%)
|
* BU_Double_Sub(Double%, Double%)
|
||||||
* BU_Double_SubF(Double%, Float#)
|
* BU_Double_SubF(Double%, Float#)
|
||||||
* BU_Double_Mul(Double%, Double%)
|
* BU_Double_Mul(Double%, Double%)
|
||||||
* BU_Double_MulF(Double%, Float#)
|
* BU_Double_MulF(Double%, Float#)
|
||||||
* BU_Double_Div(Double%, Double%)
|
* BU_Double_Div(Double%, Double%)
|
||||||
* BU_Double_DivF(Double%, Float#)
|
* BU_Double_DivF(Double%, Float#)
|
||||||
* Result% = BU_Double_Compare%(Double%, Double%)
|
* Result% = BU_Double_Compare%(Double%, Double%)
|
||||||
Compares the two doubles and returns combinations of the following: 1 for equal, 2 for smaller, 4 for greater.
|
Compares the two doubles and returns combinations of the following: 1 for equal, 2 for smaller, 4 for greater.
|
||||||
* Result% = BU_Double_CompareF%(Double%, Float#)
|
* Result% = BU_Double_CompareF%(Double%, Float#)
|
||||||
Compares the double as float with another float and returns combinations of the following: 1 for equal, 2 for smaller, 4 for greater.
|
Compares the double as float with another float and returns combinations of the following: 1 for equal, 2 for smaller, 4 for greater.
|
||||||
* String$ = BU_Double_ToString$(Double%)
|
* String$ = BU_Double_ToString$(Double%)
|
||||||
* Double% = BU_Double_FromString%(String$)
|
* Double% = BU_Double_FromString%(String$)
|
||||||
* Float# = BU_Double_ToFloat#(Double%)
|
* Float# = BU_Double_ToFloat#(Double%)
|
||||||
* Double% = BU_Double_FromFloat%(Float#)
|
* Double% = BU_Double_FromFloat%(Float#)
|
||||||
* LongLong% = BU_Double_ToLongLong%(Double%)
|
* LongLong% = BU_Double_ToLongLong%(Double%)
|
||||||
* Double% = BU_Double_FromLongLong%(LongLong%)
|
* Double% = BU_Double_FromLongLong%(LongLong%)
|
||||||
* String$ = BU_Double_Serialize$(Double%)
|
* String$ = BU_Double_Serialize$(Double%)
|
||||||
* String$ = BU_Double_Deserialize%(String$)
|
* String$ = BU_Double_Deserialize%(String$)
|
||||||
|
|
||||||
## Utility
|
## Utility
|
||||||
### Display Enumerator
|
### Display Enumerator
|
||||||
Retrieve information about displays from Windows.
|
Retrieve information about displays from Windows.
|
||||||
|
|
||||||
* DisplayEnumerator% = BU_DisplayEnumerator_Create%()
|
* DisplayEnumerator% = BU_DisplayEnumerator_Create%()
|
||||||
* BU_DisplayEnumerator_Destroy(DisplayEnumerator%)
|
* BU_DisplayEnumerator_Destroy(DisplayEnumerator%)
|
||||||
* BU_DisplayEnumerator_Enumerate%(DisplayEnumerator%)
|
* BU_DisplayEnumerator_Enumerate%(DisplayEnumerator%)
|
||||||
* BU_DisplayEnumerator_Count%(DisplayEnumerator%)
|
* BU_DisplayEnumerator_Count%(DisplayEnumerator%)
|
||||||
* BU_DisplayEnumerator_Retrieve%(DisplayEnumerator%, index%, Rect*)
|
* BU_DisplayEnumerator_Retrieve%(DisplayEnumerator%, index%, Rect*)
|
||||||
|
|
||||||
### Indexer V1
|
### Indexer V1
|
||||||
Fast array-based index generation. Uses a constant chunk of memory.
|
Fast array-based index generation. Uses a constant chunk of memory.
|
||||||
|
|
||||||
* Indexer% = BU_IndexerV1_Create%()
|
* Indexer% = BU_IndexerV1_Create%()
|
||||||
* BU_IndexerV1_Destroy(Indexer%)
|
* BU_IndexerV1_Destroy(Indexer%)
|
||||||
* BU_IndexerV1_Mark(Indexer%, Used%)
|
* BU_IndexerV1_Mark(Indexer%, Used%)
|
||||||
* BU_IndexerV1_MarkFree(Indexer%)
|
* BU_IndexerV1_MarkFree(Indexer%)
|
||||||
* BU_IndexerV1_MarkUsed(Indexer%)
|
* BU_IndexerV1_MarkUsed(Indexer%)
|
||||||
* Result% = BU_IndexerV1_Is%(Indexer%, Used%)
|
* Result% = BU_IndexerV1_Is%(Indexer%, Used%)
|
||||||
* Result% = BU_IndexerV1_IsFree%(Indexer%)
|
* Result% = BU_IndexerV1_IsFree%(Indexer%)
|
||||||
* Result% = BU_IndexerV1_IsUsed%(Indexer%)
|
* Result% = BU_IndexerV1_IsUsed%(Indexer%)
|
||||||
* Index% = BU_IndexerV1_Get%(Indexer%)
|
* Index% = BU_IndexerV1_Get%(Indexer%)
|
||||||
* Amount% = BU_IndexerV1_Count%(Indexer%, Used%)
|
* Amount% = BU_IndexerV1_Count%(Indexer%, Used%)
|
||||||
* Amount% = BU_IndexerV1_CountFree%(Indexer%)
|
* Amount% = BU_IndexerV1_CountFree%(Indexer%)
|
||||||
* Amount% = BU_IndexerV1_CountUsed%(Indexer%)
|
* Amount% = BU_IndexerV1_CountUsed%(Indexer%)
|
||||||
|
|
||||||
### Indexer V2
|
### Indexer V2
|
||||||
Fast vector-based index generation, uses a dynamic amount of memory.
|
Fast vector-based index generation, uses a dynamic amount of memory.
|
||||||
|
|
||||||
* Indexer% = BU_IndexerV2_Create%()
|
* Indexer% = BU_IndexerV2_Create%()
|
||||||
* BU_IndexerV2_Destroy(Indexer%)
|
* BU_IndexerV2_Destroy(Indexer%)
|
||||||
* BU_IndexerV2_Mark(Indexer%, Used%)
|
* BU_IndexerV2_Mark(Indexer%, Used%)
|
||||||
* BU_IndexerV2_MarkFree(Indexer%)
|
* BU_IndexerV2_MarkFree(Indexer%)
|
||||||
* BU_IndexerV2_MarkUsed(Indexer%)
|
* BU_IndexerV2_MarkUsed(Indexer%)
|
||||||
* Result% = BU_IndexerV2_Is%(Indexer%, Used%)
|
* Result% = BU_IndexerV2_Is%(Indexer%, Used%)
|
||||||
* Result% = BU_IndexerV2_IsFree%(Indexer%)
|
* Result% = BU_IndexerV2_IsFree%(Indexer%)
|
||||||
* Result% = BU_IndexerV2_IsUsed%(Indexer%)
|
* Result% = BU_IndexerV2_IsUsed%(Indexer%)
|
||||||
* Index% = BU_IndexerV2_Get%(Indexer%)
|
* Index% = BU_IndexerV2_Get%(Indexer%)
|
||||||
* Amount% = BU_IndexerV2_Count%(Indexer%, Used%)
|
* Amount% = BU_IndexerV2_Count%(Indexer%, Used%)
|
||||||
* Amount% = BU_IndexerV2_CountFree%(Indexer%)
|
* Amount% = BU_IndexerV2_CountFree%(Indexer%)
|
||||||
* Amount% = BU_IndexerV2_CountUsed%(Indexer%)
|
* Amount% = BU_IndexerV2_CountUsed%(Indexer%)
|
||||||
|
|
||||||
### Mass Operation
|
### Mass Operation
|
||||||
Allows chaining operations on custom types, such as LongLong and Double. See contants
|
Allows chaining operations on custom types, such as LongLong and Double. See contants
|
||||||
|
|
||||||
* BU_MassOp_Create%(length%)
|
* BU_MassOp_Create%(length%)
|
||||||
* BU_MassOp_Destroy(massop%)
|
* BU_MassOp_Destroy(massop%)
|
||||||
* BU_MassOp_Instruction%(massop%, index%, type%, code%, leftOperand%, rightOperand%, result%)
|
* BU_MassOp_Instruction%(massop%, index%, type%, code%, leftOperand%, rightOperand%, result%)
|
||||||
* BU_MassOp_Run(massop%)
|
* BU_MassOp_Run(massop%)
|
||||||
|
|
||||||
### Window Message Handler
|
### Window Message Handler
|
||||||
Easily handle messages sent to Blitz windows using these functions. May not work as expected initially.
|
Easily handle messages sent to Blitz windows using these functions. May not work as expected initially.
|
||||||
|
|
||||||
* BU_WindowMessageHandler_Install(hwnd%)
|
* BU_WindowMessageHandler_Install(hwnd%)
|
||||||
* BU_WindowMessageHandler_Uninstall(hwnd%)
|
* BU_WindowMessageHandler_Uninstall(hwnd%)
|
||||||
* Count% = BU_WindowMessageHandler_Message_Close%(hwnd%)
|
* Count% = BU_WindowMessageHandler_Message_Close%(hwnd%)
|
||||||
* Count% = BU_WindowMessageHandler_Message_Destroy%(hwnd%)
|
* Count% = BU_WindowMessageHandler_Message_Destroy%(hwnd%)
|
||||||
* Count% = BU_WindowMessageHandler_Message_Resize%(hwnd%, point*)
|
* Count% = BU_WindowMessageHandler_Message_Resize%(hwnd%, point*)
|
||||||
+674
-674
File diff suppressed because it is too large
Load Diff
@@ -1,165 +1,165 @@
|
|||||||
GNU LESSER GENERAL PUBLIC LICENSE
|
GNU LESSER GENERAL PUBLIC LICENSE
|
||||||
Version 3, 29 June 2007
|
Version 3, 29 June 2007
|
||||||
|
|
||||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
||||||
Everyone is permitted to copy and distribute verbatim copies
|
Everyone is permitted to copy and distribute verbatim copies
|
||||||
of this license document, but changing it is not allowed.
|
of this license document, but changing it is not allowed.
|
||||||
|
|
||||||
|
|
||||||
This version of the GNU Lesser General Public License incorporates
|
This version of the GNU Lesser General Public License incorporates
|
||||||
the terms and conditions of version 3 of the GNU General Public
|
the terms and conditions of version 3 of the GNU General Public
|
||||||
License, supplemented by the additional permissions listed below.
|
License, supplemented by the additional permissions listed below.
|
||||||
|
|
||||||
0. Additional Definitions.
|
0. Additional Definitions.
|
||||||
|
|
||||||
As used herein, "this License" refers to version 3 of the GNU Lesser
|
As used herein, "this License" refers to version 3 of the GNU Lesser
|
||||||
General Public License, and the "GNU GPL" refers to version 3 of the GNU
|
General Public License, and the "GNU GPL" refers to version 3 of the GNU
|
||||||
General Public License.
|
General Public License.
|
||||||
|
|
||||||
"The Library" refers to a covered work governed by this License,
|
"The Library" refers to a covered work governed by this License,
|
||||||
other than an Application or a Combined Work as defined below.
|
other than an Application or a Combined Work as defined below.
|
||||||
|
|
||||||
An "Application" is any work that makes use of an interface provided
|
An "Application" is any work that makes use of an interface provided
|
||||||
by the Library, but which is not otherwise based on the Library.
|
by the Library, but which is not otherwise based on the Library.
|
||||||
Defining a subclass of a class defined by the Library is deemed a mode
|
Defining a subclass of a class defined by the Library is deemed a mode
|
||||||
of using an interface provided by the Library.
|
of using an interface provided by the Library.
|
||||||
|
|
||||||
A "Combined Work" is a work produced by combining or linking an
|
A "Combined Work" is a work produced by combining or linking an
|
||||||
Application with the Library. The particular version of the Library
|
Application with the Library. The particular version of the Library
|
||||||
with which the Combined Work was made is also called the "Linked
|
with which the Combined Work was made is also called the "Linked
|
||||||
Version".
|
Version".
|
||||||
|
|
||||||
The "Minimal Corresponding Source" for a Combined Work means the
|
The "Minimal Corresponding Source" for a Combined Work means the
|
||||||
Corresponding Source for the Combined Work, excluding any source code
|
Corresponding Source for the Combined Work, excluding any source code
|
||||||
for portions of the Combined Work that, considered in isolation, are
|
for portions of the Combined Work that, considered in isolation, are
|
||||||
based on the Application, and not on the Linked Version.
|
based on the Application, and not on the Linked Version.
|
||||||
|
|
||||||
The "Corresponding Application Code" for a Combined Work means the
|
The "Corresponding Application Code" for a Combined Work means the
|
||||||
object code and/or source code for the Application, including any data
|
object code and/or source code for the Application, including any data
|
||||||
and utility programs needed for reproducing the Combined Work from the
|
and utility programs needed for reproducing the Combined Work from the
|
||||||
Application, but excluding the System Libraries of the Combined Work.
|
Application, but excluding the System Libraries of the Combined Work.
|
||||||
|
|
||||||
1. Exception to Section 3 of the GNU GPL.
|
1. Exception to Section 3 of the GNU GPL.
|
||||||
|
|
||||||
You may convey a covered work under sections 3 and 4 of this License
|
You may convey a covered work under sections 3 and 4 of this License
|
||||||
without being bound by section 3 of the GNU GPL.
|
without being bound by section 3 of the GNU GPL.
|
||||||
|
|
||||||
2. Conveying Modified Versions.
|
2. Conveying Modified Versions.
|
||||||
|
|
||||||
If you modify a copy of the Library, and, in your modifications, a
|
If you modify a copy of the Library, and, in your modifications, a
|
||||||
facility refers to a function or data to be supplied by an Application
|
facility refers to a function or data to be supplied by an Application
|
||||||
that uses the facility (other than as an argument passed when the
|
that uses the facility (other than as an argument passed when the
|
||||||
facility is invoked), then you may convey a copy of the modified
|
facility is invoked), then you may convey a copy of the modified
|
||||||
version:
|
version:
|
||||||
|
|
||||||
a) under this License, provided that you make a good faith effort to
|
a) under this License, provided that you make a good faith effort to
|
||||||
ensure that, in the event an Application does not supply the
|
ensure that, in the event an Application does not supply the
|
||||||
function or data, the facility still operates, and performs
|
function or data, the facility still operates, and performs
|
||||||
whatever part of its purpose remains meaningful, or
|
whatever part of its purpose remains meaningful, or
|
||||||
|
|
||||||
b) under the GNU GPL, with none of the additional permissions of
|
b) under the GNU GPL, with none of the additional permissions of
|
||||||
this License applicable to that copy.
|
this License applicable to that copy.
|
||||||
|
|
||||||
3. Object Code Incorporating Material from Library Header Files.
|
3. Object Code Incorporating Material from Library Header Files.
|
||||||
|
|
||||||
The object code form of an Application may incorporate material from
|
The object code form of an Application may incorporate material from
|
||||||
a header file that is part of the Library. You may convey such object
|
a header file that is part of the Library. You may convey such object
|
||||||
code under terms of your choice, provided that, if the incorporated
|
code under terms of your choice, provided that, if the incorporated
|
||||||
material is not limited to numerical parameters, data structure
|
material is not limited to numerical parameters, data structure
|
||||||
layouts and accessors, or small macros, inline functions and templates
|
layouts and accessors, or small macros, inline functions and templates
|
||||||
(ten or fewer lines in length), you do both of the following:
|
(ten or fewer lines in length), you do both of the following:
|
||||||
|
|
||||||
a) Give prominent notice with each copy of the object code that the
|
a) Give prominent notice with each copy of the object code that the
|
||||||
Library is used in it and that the Library and its use are
|
Library is used in it and that the Library and its use are
|
||||||
covered by this License.
|
covered by this License.
|
||||||
|
|
||||||
b) Accompany the object code with a copy of the GNU GPL and this license
|
b) Accompany the object code with a copy of the GNU GPL and this license
|
||||||
document.
|
document.
|
||||||
|
|
||||||
4. Combined Works.
|
4. Combined Works.
|
||||||
|
|
||||||
You may convey a Combined Work under terms of your choice that,
|
You may convey a Combined Work under terms of your choice that,
|
||||||
taken together, effectively do not restrict modification of the
|
taken together, effectively do not restrict modification of the
|
||||||
portions of the Library contained in the Combined Work and reverse
|
portions of the Library contained in the Combined Work and reverse
|
||||||
engineering for debugging such modifications, if you also do each of
|
engineering for debugging such modifications, if you also do each of
|
||||||
the following:
|
the following:
|
||||||
|
|
||||||
a) Give prominent notice with each copy of the Combined Work that
|
a) Give prominent notice with each copy of the Combined Work that
|
||||||
the Library is used in it and that the Library and its use are
|
the Library is used in it and that the Library and its use are
|
||||||
covered by this License.
|
covered by this License.
|
||||||
|
|
||||||
b) Accompany the Combined Work with a copy of the GNU GPL and this license
|
b) Accompany the Combined Work with a copy of the GNU GPL and this license
|
||||||
document.
|
document.
|
||||||
|
|
||||||
c) For a Combined Work that displays copyright notices during
|
c) For a Combined Work that displays copyright notices during
|
||||||
execution, include the copyright notice for the Library among
|
execution, include the copyright notice for the Library among
|
||||||
these notices, as well as a reference directing the user to the
|
these notices, as well as a reference directing the user to the
|
||||||
copies of the GNU GPL and this license document.
|
copies of the GNU GPL and this license document.
|
||||||
|
|
||||||
d) Do one of the following:
|
d) Do one of the following:
|
||||||
|
|
||||||
0) Convey the Minimal Corresponding Source under the terms of this
|
0) Convey the Minimal Corresponding Source under the terms of this
|
||||||
License, and the Corresponding Application Code in a form
|
License, and the Corresponding Application Code in a form
|
||||||
suitable for, and under terms that permit, the user to
|
suitable for, and under terms that permit, the user to
|
||||||
recombine or relink the Application with a modified version of
|
recombine or relink the Application with a modified version of
|
||||||
the Linked Version to produce a modified Combined Work, in the
|
the Linked Version to produce a modified Combined Work, in the
|
||||||
manner specified by section 6 of the GNU GPL for conveying
|
manner specified by section 6 of the GNU GPL for conveying
|
||||||
Corresponding Source.
|
Corresponding Source.
|
||||||
|
|
||||||
1) Use a suitable shared library mechanism for linking with the
|
1) Use a suitable shared library mechanism for linking with the
|
||||||
Library. A suitable mechanism is one that (a) uses at run time
|
Library. A suitable mechanism is one that (a) uses at run time
|
||||||
a copy of the Library already present on the user's computer
|
a copy of the Library already present on the user's computer
|
||||||
system, and (b) will operate properly with a modified version
|
system, and (b) will operate properly with a modified version
|
||||||
of the Library that is interface-compatible with the Linked
|
of the Library that is interface-compatible with the Linked
|
||||||
Version.
|
Version.
|
||||||
|
|
||||||
e) Provide Installation Information, but only if you would otherwise
|
e) Provide Installation Information, but only if you would otherwise
|
||||||
be required to provide such information under section 6 of the
|
be required to provide such information under section 6 of the
|
||||||
GNU GPL, and only to the extent that such information is
|
GNU GPL, and only to the extent that such information is
|
||||||
necessary to install and execute a modified version of the
|
necessary to install and execute a modified version of the
|
||||||
Combined Work produced by recombining or relinking the
|
Combined Work produced by recombining or relinking the
|
||||||
Application with a modified version of the Linked Version. (If
|
Application with a modified version of the Linked Version. (If
|
||||||
you use option 4d0, the Installation Information must accompany
|
you use option 4d0, the Installation Information must accompany
|
||||||
the Minimal Corresponding Source and Corresponding Application
|
the Minimal Corresponding Source and Corresponding Application
|
||||||
Code. If you use option 4d1, you must provide the Installation
|
Code. If you use option 4d1, you must provide the Installation
|
||||||
Information in the manner specified by section 6 of the GNU GPL
|
Information in the manner specified by section 6 of the GNU GPL
|
||||||
for conveying Corresponding Source.)
|
for conveying Corresponding Source.)
|
||||||
|
|
||||||
5. Combined Libraries.
|
5. Combined Libraries.
|
||||||
|
|
||||||
You may place library facilities that are a work based on the
|
You may place library facilities that are a work based on the
|
||||||
Library side by side in a single library together with other library
|
Library side by side in a single library together with other library
|
||||||
facilities that are not Applications and are not covered by this
|
facilities that are not Applications and are not covered by this
|
||||||
License, and convey such a combined library under terms of your
|
License, and convey such a combined library under terms of your
|
||||||
choice, if you do both of the following:
|
choice, if you do both of the following:
|
||||||
|
|
||||||
a) Accompany the combined library with a copy of the same work based
|
a) Accompany the combined library with a copy of the same work based
|
||||||
on the Library, uncombined with any other library facilities,
|
on the Library, uncombined with any other library facilities,
|
||||||
conveyed under the terms of this License.
|
conveyed under the terms of this License.
|
||||||
|
|
||||||
b) Give prominent notice with the combined library that part of it
|
b) Give prominent notice with the combined library that part of it
|
||||||
is a work based on the Library, and explaining where to find the
|
is a work based on the Library, and explaining where to find the
|
||||||
accompanying uncombined form of the same work.
|
accompanying uncombined form of the same work.
|
||||||
|
|
||||||
6. Revised Versions of the GNU Lesser General Public License.
|
6. Revised Versions of the GNU Lesser General Public License.
|
||||||
|
|
||||||
The Free Software Foundation may publish revised and/or new versions
|
The Free Software Foundation may publish revised and/or new versions
|
||||||
of the GNU Lesser General Public License from time to time. Such new
|
of the GNU Lesser General Public License from time to time. Such new
|
||||||
versions will be similar in spirit to the present version, but may
|
versions will be similar in spirit to the present version, but may
|
||||||
differ in detail to address new problems or concerns.
|
differ in detail to address new problems or concerns.
|
||||||
|
|
||||||
Each version is given a distinguishing version number. If the
|
Each version is given a distinguishing version number. If the
|
||||||
Library as you received it specifies that a certain numbered version
|
Library as you received it specifies that a certain numbered version
|
||||||
of the GNU Lesser General Public License "or any later version"
|
of the GNU Lesser General Public License "or any later version"
|
||||||
applies to it, you have the option of following the terms and
|
applies to it, you have the option of following the terms and
|
||||||
conditions either of that published version or of any later version
|
conditions either of that published version or of any later version
|
||||||
published by the Free Software Foundation. If the Library as you
|
published by the Free Software Foundation. If the Library as you
|
||||||
received it does not specify a version number of the GNU Lesser
|
received it does not specify a version number of the GNU Lesser
|
||||||
General Public License, you may choose any version of the GNU Lesser
|
General Public License, you may choose any version of the GNU Lesser
|
||||||
General Public License ever published by the Free Software Foundation.
|
General Public License ever published by the Free Software Foundation.
|
||||||
|
|
||||||
If the Library as you received it specifies that a proxy can decide
|
If the Library as you received it specifies that a proxy can decide
|
||||||
whether future versions of the GNU Lesser General Public License shall
|
whether future versions of the GNU Lesser General Public License shall
|
||||||
apply, that proxy's public statement of acceptance of any version is
|
apply, that proxy's public statement of acceptance of any version is
|
||||||
permanent authorization for you to choose that version for the
|
permanent authorization for you to choose that version for the
|
||||||
Library.
|
Library.
|
||||||
|
|||||||
+530
-532
File diff suppressed because it is too large
Load Diff
+305
-301
@@ -1,302 +1,306 @@
|
|||||||
; BlitzUtility - Expanding the normal Blitz functionality.
|
; BlitzUtility - Expanding the normal Blitz functionality.
|
||||||
; Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
; Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
||||||
;
|
;
|
||||||
; This program is free software: you can redistribute it and/or modify
|
; This program is free software: you can redistribute it and/or modify
|
||||||
; it under the terms of the GNU Lesser General Public License as
|
; it under the terms of the GNU Lesser General Public License as
|
||||||
; published by the Free Software Foundation, either version 3 of the
|
; published by the Free Software Foundation, either version 3 of the
|
||||||
; License, or (at your option) any later version.
|
; License, or (at your option) any later version.
|
||||||
;
|
;
|
||||||
; This program is distributed in the hope that it will be useful,
|
; This program is distributed in the hope that it will be useful,
|
||||||
; but WITHOUT ANY WARRANTY; without even the implied warranty of
|
; but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
; GNU General Public License for more details.
|
; GNU General Public License for more details.
|
||||||
;
|
;
|
||||||
; You should have received a copy of the GNU Lesser General Public License
|
; You should have received a copy of the GNU Lesser General Public License
|
||||||
; along with this program. If not, see <http:;www.gnu.org/licenses/>.
|
; along with this program. If not, see <http:;www.gnu.org/licenses/>.
|
||||||
|
|
||||||
.lib "BlitzUtility.dll"
|
.lib "BlitzUtility.dll"
|
||||||
; Container -------------------------------------------------------------------
|
; Container -------------------------------------------------------------------
|
||||||
; -- List (Single Element)
|
; -- List (Single Element)
|
||||||
BU_List_Create%(element*)
|
BU_List_Create%(element*)
|
||||||
BU_List_Destroy%(list%)
|
BU_List_Destroy%(list%)
|
||||||
BU_List_First%(list%)
|
BU_List_First%(list%)
|
||||||
BU_List_Last%(list%)
|
BU_List_Last%(list%)
|
||||||
BU_List_Previous%(list%)
|
BU_List_Previous%(list%)
|
||||||
BU_List_Next%(list%)
|
BU_List_Next%(list%)
|
||||||
BU_List_Before%(list%, other*)
|
BU_List_Before%(list%, other*)
|
||||||
BU_List_After%(list%, other*)
|
BU_List_After%(list%, other*)
|
||||||
BU_List_Insert(list%, element*)
|
BU_List_Insert(list%, element*)
|
||||||
BU_List_InsertEx(list%, element*, other*)
|
BU_List_InsertEx(list%, element*, other*)
|
||||||
BU_List_Remove(list%, element*)
|
BU_List_Remove(list%, element*)
|
||||||
; -- TypeList (Single Type)
|
; -- TypeList (Single Type)
|
||||||
BU_TypeList_New%(obj*)
|
BU_TypeList_Create%(obj*)
|
||||||
BU_TypeList_Activate(list%)
|
BU_TypeList_Activate(list%)
|
||||||
BU_TypeList_Deactivate(list%)
|
BU_TypeList_Deactivate(list%)
|
||||||
BU_TypeList_Destroy(list%)
|
BU_TypeList_Destroy(list%)
|
||||||
|
|
||||||
; Database --------------------------------------------------------------------
|
; Database --------------------------------------------------------------------
|
||||||
; -- SQLite3
|
; -- SQLite3
|
||||||
; Core
|
; Core
|
||||||
BU_SQLite_Version$()
|
BU_SQLite_Version$()
|
||||||
BU_SQLite_Version_Number%()
|
BU_SQLite_Version_Number%()
|
||||||
BU_SQLite_SourceID$()
|
BU_SQLite_SourceID$()
|
||||||
BU_SQLite_CompileOption_Used%(zOptName$)
|
BU_SQLite_CompileOption_Used%(zOptName$)
|
||||||
BU_SQLite_CompileOption_Get$(n%)
|
BU_SQLite_CompileOption_Get$(n%)
|
||||||
BU_SQLite_ThreadSafe%()
|
BU_SQLite_ThreadSafe%()
|
||||||
BU_SQLite_Initialize%()
|
BU_SQLite_Initialize%()
|
||||||
BU_SQLite_Shutdown%()
|
BU_SQLite_Shutdown%()
|
||||||
BU_SQLite_Sleep%(ms%)
|
BU_SQLite_Sleep%(ms%)
|
||||||
; Open & Close
|
; Open & Close
|
||||||
BU_SQLite_Open%(file$, db*)
|
BU_SQLite_Open%(file$, db*)
|
||||||
BU_SQLite_Open_V2%(file$, db*, flags%, zVfs$)
|
BU_SQLite_Open_V2%(file$, db*, flags%, zVfs$)
|
||||||
BU_SQLite_Open_V2Ex%(file$, db*, flags%, zVfs%) : "BU_SQLite_Open_V2"
|
BU_SQLite_Open_V2Ex%(file$, db*, flags%, zVfs%) : "BU_SQLite_Open_V2"
|
||||||
BU_SQLite_Close%(db%)
|
BU_SQLite_Close%(db%)
|
||||||
BU_SQLite_Close_V2%(db%)
|
BU_SQLite_Close_V2%(db%)
|
||||||
BU_SQLite_OpenSimple%(file$)
|
BU_SQLite_OpenSimple%(file$)
|
||||||
BU_SQLite_OpenSimple_V2%(file$, flags%, zVfs$)
|
BU_SQLite_OpenSimple_V2%(file$, flags%, zVfs$)
|
||||||
BU_SQLite_OpenSimple_V2Ex%(file$, flags%, zVfs%) : "BU_SQLite_OpenSimple_V2"
|
BU_SQLite_OpenSimple_V2Ex%(file$, flags%, zVfs%) : "BU_SQLite_OpenSimple_V2"
|
||||||
BU_SQLite_OpenSimpleError%()
|
BU_SQLite_OpenSimpleError%()
|
||||||
; Error Handling
|
; Error Handling
|
||||||
BU_SQLite_Error_Code%(db%)
|
BU_SQLite_Error_Code%(db%)
|
||||||
BU_SQLite_Extended_Error_Code%(db%)
|
BU_SQLite_Extended_Error_Code%(db%)
|
||||||
BU_SQLite_Error_Message$(db%)
|
BU_SQLite_Error_Message$(db%)
|
||||||
BU_SQLite_Error_String$(errorCode%)
|
BU_SQLite_Error_String$(errorCode%)
|
||||||
BU_SQLite_Extended_Result_Codes%(db%, onoff%)
|
BU_SQLite_Extended_Result_Codes%(db%, onoff%)
|
||||||
; Busy Handler
|
; Busy Handler
|
||||||
BU_SQLite_Busy_Timeout%(db%, timeout%)
|
BU_SQLite_Busy_Timeout%(db%, timeout%)
|
||||||
BU_SQLite_Busy_Handler%(db%, pHandlerFunction3IPI%, param%)
|
BU_SQLite_Busy_Handler%(db%, pHandlerFunction3IPI%, param%)
|
||||||
BU_SQLite_Busy_Handler_Simple%(db%, pHandlerFunc2II%)
|
BU_SQLite_Busy_Handler_Simple%(db%, pHandlerFunc2II%)
|
||||||
; Memory Management
|
; Memory Management
|
||||||
BU_SQLite_Memory_Used%()
|
BU_SQLite_Memory_Used%()
|
||||||
BU_SQLite_Memory_Highwater%(bReset%)
|
BU_SQLite_Memory_Highwater%(bReset%)
|
||||||
BU_SQLite_Release_Memory%(bytes%)
|
BU_SQLite_Release_Memory%(bytes%)
|
||||||
BU_SQLite_DB_Release_Memory%(db%)
|
BU_SQLite_DB_Release_Memory%(db%)
|
||||||
BU_SQLite_Randomness(n%, pBank*)
|
BU_SQLite_Randomness(n%, pBank*)
|
||||||
; Database Management & Modification
|
; Database Management & Modification
|
||||||
BU_SQLite_Exec%(db%, sql$, pCallback3PIPP%, param%, errMsg*)
|
BU_SQLite_Exec%(db%, sql$, pCallback3PIPP%, param%, errMsg*)
|
||||||
BU_SQLite_ExecEx%(db%, sql$, pCallback3PIPP%, param%, errMsg%) : "BU_SQLite_Exec"
|
BU_SQLite_ExecEx%(db%, sql$, pCallback3PIPP%, param%, errMsg%) : "BU_SQLite_Exec"
|
||||||
BU_SQLite_Last_Insert_RowId%(db%)
|
BU_SQLite_Last_Insert_RowId%(db%)
|
||||||
BU_SQLite_Changes%(db%)
|
BU_SQLite_Changes%(db%)
|
||||||
BU_SQLite_Total_Changes%(db%)
|
BU_SQLite_Total_Changes%(db%)
|
||||||
BU_SQLite_Interrupt(db%)
|
BU_SQLite_Interrupt(db%)
|
||||||
BU_SQLite_Complete%(sql$)
|
BU_SQLite_Complete%(sql$)
|
||||||
BU_SQLite_Get_Table%(db, zSql$, pazResult*, pnRow*, pnColumn*, pzErrMessage*)
|
BU_SQLite_Get_Table%(db, zSql$, pazResult*, pnRow*, pnColumn*, pzErrMessage*)
|
||||||
BU_SQLite_Free_Table%(result*)
|
BU_SQLite_Free_Table%(result*)
|
||||||
BU_SQLite_Set_Authorizer%(db%, pAuth5PIPPPP, pArg%)
|
BU_SQLite_Set_Authorizer%(db%, pAuth5PIPPPP, pArg%)
|
||||||
BU_SQLite_Trace%(db%, pTrace1PP, pArg%)
|
BU_SQLite_Trace%(db%, pTrace1PP, pArg%)
|
||||||
BU_SQLite_Profile%(db%, pProfile2PPI, pArg%)
|
BU_SQLite_Profile%(db%, pProfile2PPI, pArg%)
|
||||||
BU_SQLite_Progress_Handler%(db%, nOps%, pProgress1IP%, pArg%)
|
BU_SQLite_Progress_Handler%(db%, nOps%, pProgress1IP%, pArg%)
|
||||||
BU_SQLite_URI_Parameter$(zFilename$, zParam$)
|
BU_SQLite_URI_Parameter$(zFilename$, zParam$)
|
||||||
BU_SQLite_URI_Boolean%(zFilename$, zParam$, bDefault%)
|
BU_SQLite_URI_Boolean%(zFilename$, zParam$, bDefault%)
|
||||||
BU_SQLite_URI_LongLong%(zFilename$, zParam$, bDefault%)
|
BU_SQLite_URI_LongLong%(zFilename$, zParam$, bDefault%)
|
||||||
BU_SQLite_Limit%(db%, id%, newVal%)
|
BU_SQLite_Limit%(db%, id%, newVal%)
|
||||||
; Prepared Statements
|
; Prepared Statements
|
||||||
BU_SQLite_Next_Statement%(db%, pStmt%)
|
BU_SQLite_Next_Statement%(db%, pStmt%)
|
||||||
BU_SQLite_Prepare%(db%, zSql$, nByte%, ppStmt*)
|
BU_SQLite_Prepare%(db%, zSql$, nByte%, ppStmt*)
|
||||||
BU_SQLite_PrepareEx%(db%, zSql$, nByte%, ppStmt%) : "BU_SQLite_Prepare"
|
BU_SQLite_PrepareEx%(db%, zSql$, nByte%, ppStmt%) : "BU_SQLite_Prepare"
|
||||||
BU_SQLite_Prepare_V2%(db%, zSql$, nByte%, ppStmt*)
|
BU_SQLite_Prepare_V2%(db%, zSql$, nByte%, ppStmt*)
|
||||||
BU_SQLite_Prepare_V2Ex%(db%, zSql$, nByte%, ppStmt%) : "BU_SQLite_Prepare_V2"
|
BU_SQLite_Prepare_V2Ex%(db%, zSql$, nByte%, ppStmt%) : "BU_SQLite_Prepare_V2"
|
||||||
BU_SQLite_Statement_ReadOnly%(pStmt%)
|
BU_SQLite_Statement_ReadOnly%(pStmt%)
|
||||||
BU_SQLite_Statement_Busy%(pStmt%)
|
BU_SQLite_Statement_Busy%(pStmt%)
|
||||||
BU_SQLite_Statement_Status%(pStmt%, op%, resetFlag%)
|
BU_SQLite_Statement_Status%(pStmt%, op%, resetFlag%)
|
||||||
BU_SQLite_SQL$(pStmt%)
|
BU_SQLite_SQL$(pStmt%)
|
||||||
BU_SQLite_Database_Handle%(pStmt%)
|
BU_SQLite_Database_Handle%(pStmt%)
|
||||||
BU_SQLite_Bind_Null%(pStmt%, index%)
|
BU_SQLite_Bind_Null%(pStmt%, index%)
|
||||||
BU_SQLite_Bind_Int%(pStmt%, index%, value%)
|
BU_SQLite_Bind_Int%(pStmt%, index%, value%)
|
||||||
BU_SQLite_Bind_LongLong%(pStmt%, index%, pValue%)
|
BU_SQLite_Bind_LongLong%(pStmt%, index%, pValue%)
|
||||||
BU_SQLite_Bind_Float%(pStmt%, index%, value#)
|
BU_SQLite_Bind_Float%(pStmt%, index%, value#)
|
||||||
BU_SQLite_Bind_Double%(pStmt%, index%, pValue%)
|
BU_SQLite_Bind_Double%(pStmt%, index%, pValue%)
|
||||||
BU_SQLite_Bind_Text%(pStmt%, index%, zData$, nData%)
|
BU_SQLite_Bind_Text%(pStmt%, index%, zData$, nData%)
|
||||||
BU_SQLite_Bind_Blob%(pStmt%, index%, zData$, nData%)
|
BU_SQLite_Bind_Blob%(pStmt%, index%, zData$, nData%)
|
||||||
BU_SQLite_Bind_Value%(pStmt%, index%, pValue%)
|
BU_SQLite_Bind_Value%(pStmt%, index%, pValue%)
|
||||||
BU_SQLite_Bind_ZeroBlob%(pStmt%, index%, bytes%)
|
BU_SQLite_Bind_ZeroBlob%(pStmt%, index%, bytes%)
|
||||||
BU_SQLite_Bind_Parameter_Count%(pStmt%)
|
BU_SQLite_Bind_Parameter_Count%(pStmt%)
|
||||||
BU_SQLite_Bind_Parameter_Name$(pStmt%, index%)
|
BU_SQLite_Bind_Parameter_Name$(pStmt%, index%)
|
||||||
BU_SQLite_Bind_Parameter_Index%(pStmt%, zName$)
|
BU_SQLite_Bind_Parameter_Index%(pStmt%, zName$)
|
||||||
BU_SQLite_Clear_Bindings%(pStmt%)
|
BU_SQLite_Clear_Bindings%(pStmt%)
|
||||||
BU_SQLite_Column_Count%(pStmt%)
|
BU_SQLite_Column_Count%(pStmt%)
|
||||||
BU_SQLite_Column_Name$(pStmt%, index%)
|
BU_SQLite_Column_Name$(pStmt%, index%)
|
||||||
BU_SQLite_Column_DeclaredType$(pStmt%, index%)
|
BU_SQLite_Column_DeclaredType$(pStmt%, index%)
|
||||||
BU_SQLite_Step%(pStmt%)
|
BU_SQLite_Step%(pStmt%)
|
||||||
BU_SQLite_Data_Count%(pStmt%)
|
BU_SQLite_Data_Count%(pStmt%)
|
||||||
BU_SQLite_Column_Blob%(pStmt%, iCol%)
|
BU_SQLite_Column_Blob%(pStmt%, iCol%)
|
||||||
BU_SQLite_Column_Bytes%(pStmt%, iCol%)
|
BU_SQLite_Column_Bytes%(pStmt%, iCol%)
|
||||||
BU_SQLite_Column_Float%(pStmt%, iCol%)
|
BU_SQLite_Column_Float%(pStmt%, iCol%)
|
||||||
BU_SQLite_Column_Double%(pStmt%, iCol%)
|
BU_SQLite_Column_Double%(pStmt%, iCol%)
|
||||||
BU_SQLite_Column_Int%(pStmt%, iCol%)
|
BU_SQLite_Column_Int%(pStmt%, iCol%)
|
||||||
BU_SQLite_Column_LongLong%(pStmt%, iCol%)
|
BU_SQLite_Column_LongLong%(pStmt%, iCol%)
|
||||||
BU_SQLite_Column_Text$(pStmt%, iCol%)
|
BU_SQLite_Column_Text$(pStmt%, iCol%)
|
||||||
BU_SQLite_Column_Value%(pStmt%, iCol%)
|
BU_SQLite_Column_Value%(pStmt%, iCol%)
|
||||||
BU_SQLite_Column_Type%(pStmt%, iCol%)
|
BU_SQLite_Column_Type%(pStmt%, iCol%)
|
||||||
BU_SQLite_Finalize%(pStmt%)
|
BU_SQLite_Finalize%(pStmt%)
|
||||||
BU_SQLite_Reset%(pStmt%)
|
BU_SQLite_Reset%(pStmt%)
|
||||||
; SQLite Values
|
; SQLite Values
|
||||||
BU_SQLite_Value_Blob%(pValue%)
|
BU_SQLite_Value_Blob%(pValue%)
|
||||||
BU_SQLite_Value_Bytes%(pValue%)
|
BU_SQLite_Value_Bytes%(pValue%)
|
||||||
BU_SQLite_Value_Int%(pValue%)
|
BU_SQLite_Value_Int%(pValue%)
|
||||||
BU_SQLite_Value_LongLong%(pValue%)
|
BU_SQLite_Value_LongLong%(pValue%)
|
||||||
BU_SQLite_Value_Float#(pValue%)
|
BU_SQLite_Value_Float#(pValue%)
|
||||||
BU_SQLite_Value_Double%(pValue%)
|
BU_SQLite_Value_Double%(pValue%)
|
||||||
BU_SQLite_Value_Text$(pValue%)
|
BU_SQLite_Value_Text$(pValue%)
|
||||||
BU_SQLite_Value_Type%(pValue%)
|
BU_SQLite_Value_Type%(pValue%)
|
||||||
BU_SQLite_Value_Numeric_Type%(pValue%)
|
BU_SQLite_Value_Numeric_Type%(pValue%)
|
||||||
BU_SQLite_Value_SubType%(pValue%)
|
BU_SQLite_Value_SubType%(pValue%)
|
||||||
BU_SQLite_Value_Duplicate%(pValue%)
|
BU_SQLite_Value_Duplicate%(pValue%)
|
||||||
BU_SQLite_Value_Free(pValue%)
|
BU_SQLite_Value_Free(pValue%)
|
||||||
|
|
||||||
; Time ------------------------------------------------------------------------
|
; Time ------------------------------------------------------------------------
|
||||||
; -- Time
|
; -- Time
|
||||||
BU_Time_Now%()
|
BU_Time_Now%()
|
||||||
BU_Time_Create%(seconds%, minutes%, hours%, days%, months%, years%, isDST%)
|
BU_Time_Create%(seconds%, minutes%, hours%, days%, months%, years%, isDST%)
|
||||||
BU_Time_Destroy(pTime%)
|
BU_Time_Destroy(pTime%)
|
||||||
BU_Time_Format$(pTime%, formatString$)
|
BU_Time_Format$(pTime%, formatString$)
|
||||||
; -- SystemClock
|
; -- Timer
|
||||||
BU_SystemClock_Now%()
|
BU_Timer_Create%(Interval%, hwnd%) : "_BU_Timer_Create@8"
|
||||||
BU_SystemClock_Destroy(pSystemClock%)
|
BU_Timer_Destroy%(Timer%) : "_BU_Timer_Destroy@4"
|
||||||
BU_SystemClock_FromTime%(pTime%)
|
BU_Timer_Wait%(Timer%) : "_BU_Timer_Wait@4"
|
||||||
BU_SystemClock_AsTime%(pSystemClock%)
|
; -- SystemClock
|
||||||
; -- HighResolutionClock
|
BU_SystemClock_Now%()
|
||||||
BU_HighResolutionClock_Now%()
|
BU_SystemClock_Destroy(pSystemClock%)
|
||||||
BU_HighResolutionClock_Destroy(pHighResolutionClock%)
|
BU_SystemClock_FromTime%(pTime%)
|
||||||
BU_HighResolutionClock_Duration%(pHighResolutionClock%, pOther%)
|
BU_SystemClock_AsTime%(pSystemClock%)
|
||||||
BU_HighResolutionClock_DurationLL%(pHighResolutionClock%, pOther%)
|
; -- HighResolutionClock
|
||||||
BU_HighResolutionClock_DurationF#(pHighResolutionClock%, pOther%)
|
BU_HighResolutionClock_Now%()
|
||||||
BU_HighResolutionClock_DurationD%(pHighResolutionClock%, pOther%)
|
BU_HighResolutionClock_Destroy(pHighResolutionClock%)
|
||||||
|
BU_HighResolutionClock_Duration%(pHighResolutionClock%, pOther%)
|
||||||
; Types - Long ----------------------------------------------------------------
|
BU_HighResolutionClock_DurationLL%(pHighResolutionClock%, pOther%)
|
||||||
BU_Long_New%() :"_BU_Long_New@0"
|
BU_HighResolutionClock_DurationF#(pHighResolutionClock%, pOther%)
|
||||||
BU_Long_Copy%(pThis%) :"_BU_Long_Copy@4"
|
BU_HighResolutionClock_DurationD%(pHighResolutionClock%, pOther%)
|
||||||
BU_Long_Destroy(pThis%) :"_BU_Long_Destroy@4"
|
|
||||||
BU_Long_ToString$(pThis%) :"_BU_Long_ToString@4"
|
; Types - Long ----------------------------------------------------------------
|
||||||
BU_Long_FromString%(cString$) :"_BU_Long_FromString@4"
|
BU_Long_New%() :"_BU_Long_New@0"
|
||||||
BU_Long_FromI%(iRight%) :"_BU_Long_FromI@4"
|
BU_Long_Copy%(pThis%) :"_BU_Long_Copy@4"
|
||||||
BU_Long_FromII%(iLeft%, iRight%) :"_BU_Long_FromII@8"
|
BU_Long_Destroy(pThis%) :"_BU_Long_Destroy@4"
|
||||||
BU_Long_ToI%(pThis%, iShift%) :"_BU_Long_ToI@8"
|
BU_Long_ToString$(pThis%) :"_BU_Long_ToString@4"
|
||||||
BU_Long_ToIH%(pThis%) :"_BU_Long_ToIH@4"
|
BU_Long_FromString%(cString$) :"_BU_Long_FromString@4"
|
||||||
BU_Long_ToIL%(pThis%) :"_BU_Long_ToIL@4"
|
BU_Long_FromI%(iRight%) :"_BU_Long_FromI@4"
|
||||||
BU_Long_FromF%(Float#) :"_BU_Long_FromF@4"
|
BU_Long_FromII%(iLeft%, iRight%) :"_BU_Long_FromII@8"
|
||||||
BU_Long_ToF#(pThis%) :"_BU_Long_ToF@4"
|
BU_Long_ToI%(pThis%, iShift%) :"_BU_Long_ToI@8"
|
||||||
BU_Long_FromD(pDouble%) :"_BU_Long_FromD@4"
|
BU_Long_ToIH%(pThis%) :"_BU_Long_ToIH@4"
|
||||||
BU_Long_ToD(pThis%) :"_BU_Long_ToD@4"
|
BU_Long_ToIL%(pThis%) :"_BU_Long_ToIL@4"
|
||||||
BU_Long_Compare%(pThis%, pRight%) :"_BU_Long_Compare@8"
|
BU_Long_FromF%(Float#) :"_BU_Long_FromF@4"
|
||||||
BU_Long_Set%(pThis%, pOther%) :"_BU_Long_Set@8"
|
BU_Long_ToF#(pThis%) :"_BU_Long_ToF@4"
|
||||||
BU_Long_Add%(pThis%, pOther%) :"_BU_Long_Add@8"
|
BU_Long_FromD(pDouble%) :"_BU_Long_FromD@4"
|
||||||
BU_Long_Sub%(pThis%, pOther%) :"_BU_Long_Sub@8"
|
BU_Long_ToD(pThis%) :"_BU_Long_ToD@4"
|
||||||
BU_Long_Div%(pThis%, pOther%) :"_BU_Long_Div@8"
|
BU_Long_Compare%(pThis%, pRight%) :"_BU_Long_Compare@8"
|
||||||
BU_Long_Mul%(pThis%, pOther%) :"_BU_Long_Mul@8"
|
BU_Long_Set%(pThis%, pOther%) :"_BU_Long_Set@8"
|
||||||
BU_Long_Mod%(pThis%, pOther%) :"_BU_Long_Mod@8"
|
BU_Long_Add%(pThis%, pOther%) :"_BU_Long_Add@8"
|
||||||
BU_Long_SetI%(pThis%, iRight%) :"_BU_Long_SetI@8"
|
BU_Long_Sub%(pThis%, pOther%) :"_BU_Long_Sub@8"
|
||||||
BU_Long_AddI%(pThis%, iRight%) :"_BU_Long_AddI@8"
|
BU_Long_Div%(pThis%, pOther%) :"_BU_Long_Div@8"
|
||||||
BU_Long_SubI%(pThis%, iRight%) :"_BU_Long_SubI@8"
|
BU_Long_Mul%(pThis%, pOther%) :"_BU_Long_Mul@8"
|
||||||
BU_Long_DivI%(pThis%, iRight%) :"_BU_Long_DivI@8"
|
BU_Long_Mod%(pThis%, pOther%) :"_BU_Long_Mod@8"
|
||||||
BU_Long_MulI%(pThis%, iRight%) :"_BU_Long_MulI@8"
|
BU_Long_SetI%(pThis%, iRight%) :"_BU_Long_SetI@8"
|
||||||
BU_Long_ModI%(pThis%, iRight%) :"_BU_Long_ModI@8"
|
BU_Long_AddI%(pThis%, iRight%) :"_BU_Long_AddI@8"
|
||||||
BU_Long_SetII%(pThis%, iLeft%, iRight%) :"_BU_Long_SetII@12"
|
BU_Long_SubI%(pThis%, iRight%) :"_BU_Long_SubI@8"
|
||||||
BU_Long_AddII%(pThis%, iLeft%, iRight%) :"_BU_Long_AddII@12"
|
BU_Long_DivI%(pThis%, iRight%) :"_BU_Long_DivI@8"
|
||||||
BU_Long_SubII%(pThis%, iLeft%, iRight%) :"_BU_Long_SubII@12"
|
BU_Long_MulI%(pThis%, iRight%) :"_BU_Long_MulI@8"
|
||||||
BU_Long_DivII%(pThis%, iLeft%, iRight%) :"_BU_Long_DivII@12"
|
BU_Long_ModI%(pThis%, iRight%) :"_BU_Long_ModI@8"
|
||||||
BU_Long_MulII%(pThis%, iLeft%, iRight%) :"_BU_Long_MulII@12"
|
BU_Long_SetII%(pThis%, iLeft%, iRight%) :"_BU_Long_SetII@12"
|
||||||
BU_Long_ModII%(pThis%, iLeft%, iRight%) :"_BU_Long_ModII@12"
|
BU_Long_AddII%(pThis%, iLeft%, iRight%) :"_BU_Long_AddII@12"
|
||||||
BU_Long_Shift%(pThis%, iRight%) :"_BU_Long_Shift@8"
|
BU_Long_SubII%(pThis%, iLeft%, iRight%) :"_BU_Long_SubII@12"
|
||||||
|
BU_Long_DivII%(pThis%, iLeft%, iRight%) :"_BU_Long_DivII@12"
|
||||||
; Double ------------------------------------------------------------------------
|
BU_Long_MulII%(pThis%, iLeft%, iRight%) :"_BU_Long_MulII@12"
|
||||||
BU_Double_New%() :"_BU_Double_New@0"
|
BU_Long_ModII%(pThis%, iLeft%, iRight%) :"_BU_Long_ModII@12"
|
||||||
BU_Double_Copy%(pThis%) :"_BU_Double_Copy@4"
|
BU_Long_Shift%(pThis%, iRight%) :"_BU_Long_Shift@8"
|
||||||
BU_Double_Destroy(pThis%) :"_BU_Double_Destroy@4"
|
|
||||||
BU_Double_ToString$(pThis%) :"_BU_Double_ToString@4"
|
; Double ------------------------------------------------------------------------
|
||||||
BU_Double_FromString%(cString$) :"_BU_Double_FromString@4"
|
BU_Double_New%() :"_BU_Double_New@0"
|
||||||
BU_Double_FromF%(Float#) :"_BU_Double_FromF@4"
|
BU_Double_Copy%(pThis%) :"_BU_Double_Copy@4"
|
||||||
BU_Double_ToF#(pThis%) :"_BU_Double_ToF@4"
|
BU_Double_Destroy(pThis%) :"_BU_Double_Destroy@4"
|
||||||
BU_Double_FromI%(iRight%) :"_BU_Double_FromI@4"
|
BU_Double_ToString$(pThis%) :"_BU_Double_ToString@4"
|
||||||
BU_Double_ToI%(pThis%) :"_BU_Double_ToI@8"
|
BU_Double_FromString%(cString$) :"_BU_Double_FromString@4"
|
||||||
BU_Double_FromL(pDouble%) :"_BU_Double_FromL@4"
|
BU_Double_FromF%(Float#) :"_BU_Double_FromF@4"
|
||||||
BU_Double_ToL(pThis%) :"_BU_Double_ToL@4"
|
BU_Double_ToF#(pThis%) :"_BU_Double_ToF@4"
|
||||||
BU_Double_Compare%(pThis%, pOther%) :"_BU_Double_Compare@8"
|
BU_Double_FromI%(iRight%) :"_BU_Double_FromI@4"
|
||||||
BU_Double_Set%(pThis%, pOther%) :"_BU_Double_Set@8"
|
BU_Double_ToI%(pThis%) :"_BU_Double_ToI@8"
|
||||||
BU_Double_Add%(pThis%, pOther%) :"_BU_Double_Add@8"
|
BU_Double_FromL(pDouble%) :"_BU_Double_FromL@4"
|
||||||
BU_Double_Sub%(pThis%, pOther%) :"_BU_Double_Sub@8"
|
BU_Double_ToL(pThis%) :"_BU_Double_ToL@4"
|
||||||
BU_Double_Div%(pThis%, pOther%) :"_BU_Double_Div@8"
|
BU_Double_Compare%(pThis%, pOther%) :"_BU_Double_Compare@8"
|
||||||
BU_Double_Mul%(pThis%, pOther%) :"_BU_Double_Mul@8"
|
BU_Double_Set%(pThis%, pOther%) :"_BU_Double_Set@8"
|
||||||
BU_Double_Mod%(pThis%, pOther%) :"_BU_Double_Mod@8"
|
BU_Double_Add%(pThis%, pOther%) :"_BU_Double_Add@8"
|
||||||
BU_Double_SetF%(pThis%, fOther%) :"_BU_Double_SetF@8"
|
BU_Double_Sub%(pThis%, pOther%) :"_BU_Double_Sub@8"
|
||||||
BU_Double_AddF%(pThis%, fOther%) :"_BU_Double_AddF@8"
|
BU_Double_Div%(pThis%, pOther%) :"_BU_Double_Div@8"
|
||||||
BU_Double_SubF%(pThis%, fOther%) :"_BU_Double_SubF@8"
|
BU_Double_Mul%(pThis%, pOther%) :"_BU_Double_Mul@8"
|
||||||
BU_Double_DivF%(pThis%, fOther%) :"_BU_Double_DivF@8"
|
BU_Double_Mod%(pThis%, pOther%) :"_BU_Double_Mod@8"
|
||||||
BU_Double_MulF%(pThis%, fOther%) :"_BU_Double_MulF@8"
|
BU_Double_SetF%(pThis%, fOther%) :"_BU_Double_SetF@8"
|
||||||
BU_Double_ModF%(pThis%, fOther%) :"_BU_Double_ModF@8"
|
BU_Double_AddF%(pThis%, fOther%) :"_BU_Double_AddF@8"
|
||||||
|
BU_Double_SubF%(pThis%, fOther%) :"_BU_Double_SubF@8"
|
||||||
; Utility ---------------------------------------------------------------------
|
BU_Double_DivF%(pThis%, fOther%) :"_BU_Double_DivF@8"
|
||||||
; -- Display Enumerator
|
BU_Double_MulF%(pThis%, fOther%) :"_BU_Double_MulF@8"
|
||||||
BU_DisplayEnumerator_Create%()
|
BU_Double_ModF%(pThis%, fOther%) :"_BU_Double_ModF@8"
|
||||||
BU_DisplayEnumerator_Destroy(DisplayEnumerator%)
|
|
||||||
BU_DisplayEnumerator_Enumerate%(DisplayEnumerator%)
|
; Utility ---------------------------------------------------------------------
|
||||||
BU_DisplayEnumerator_Count%(DisplayEnumerator%)
|
; -- Display Enumerator
|
||||||
BU_DisplayEnumerator_Retrieve(DisplayEnumerator%, index%, Rect*)
|
BU_DisplayEnumerator_Create%() :"_BU_DisplayEnumerator_Create@0"
|
||||||
; -- Indexer V1 (Array)
|
BU_DisplayEnumerator_Destroy(DisplayEnumerator%) :"_BU_DisplayEnumerator_Destroy@4"
|
||||||
BU_IndexerV1_Create%()
|
BU_DisplayEnumerator_Enumerate%(DisplayEnumerator%) :"_BU_DisplayEnumerator_Enumerate@4"
|
||||||
BU_IndexerV1_Destroy(Indexer%)
|
BU_DisplayEnumerator_Count%(DisplayEnumerator%) :"_BU_DisplayEnumerator_Count@4"
|
||||||
BU_IndexerV1_Mark(Indexer%, Used%)
|
BU_DisplayEnumerator_Retrieve(DisplayEnumerator%, index%, Rect*) :"_BU_DisplayEnumerator_Retrieve@12"
|
||||||
BU_IndexerV1_MarkFree(Indexer%)
|
; -- Indexer V1 (Array)
|
||||||
BU_IndexerV1_MarkUsed(Indexer%)
|
BU_IndexerV1_Create%()
|
||||||
BU_IndexerV1_Is%(Indexer%, Used%)
|
BU_IndexerV1_Destroy(Indexer%)
|
||||||
BU_IndexerV1_IsFree%(Indexer%)
|
BU_IndexerV1_Mark(Indexer%, Used%)
|
||||||
BU_IndexerV1_IsUsed%(Indexer%)
|
BU_IndexerV1_MarkFree(Indexer%)
|
||||||
BU_IndexerV1_Get%(Indexer%)
|
BU_IndexerV1_MarkUsed(Indexer%)
|
||||||
BU_IndexerV1_Count%(Indexer%, Used%)
|
BU_IndexerV1_Is%(Indexer%, Used%)
|
||||||
BU_IndexerV1_CountFree%(Indexer%)
|
BU_IndexerV1_IsFree%(Indexer%)
|
||||||
BU_IndexerV1_CountUsed%(Indexer%)
|
BU_IndexerV1_IsUsed%(Indexer%)
|
||||||
; -- Indexer V2 (List)
|
BU_IndexerV1_Get%(Indexer%)
|
||||||
BU_IndexerV2_Create%()
|
BU_IndexerV1_Count%(Indexer%, Used%)
|
||||||
BU_IndexerV2_Destroy(Indexer%)
|
BU_IndexerV1_CountFree%(Indexer%)
|
||||||
BU_IndexerV2_Mark(Indexer%, Used%)
|
BU_IndexerV1_CountUsed%(Indexer%)
|
||||||
BU_IndexerV2_MarkFree(Indexer%)
|
; -- Indexer V2 (List)
|
||||||
BU_IndexerV2_MarkUsed(Indexer%)
|
BU_IndexerV2_Create%()
|
||||||
BU_IndexerV2_Is%(Indexer%, Used%)
|
BU_IndexerV2_Destroy(Indexer%)
|
||||||
BU_IndexerV2_IsFree%(Indexer%)
|
BU_IndexerV2_Mark(Indexer%, Used%)
|
||||||
BU_IndexerV2_IsUsed%(Indexer%)
|
BU_IndexerV2_MarkFree(Indexer%)
|
||||||
BU_IndexerV2_Get%(Indexer%)
|
BU_IndexerV2_MarkUsed(Indexer%)
|
||||||
BU_IndexerV2_Count%(Indexer%, Used%)
|
BU_IndexerV2_Is%(Indexer%, Used%)
|
||||||
BU_IndexerV2_CountFree%(Indexer%)
|
BU_IndexerV2_IsFree%(Indexer%)
|
||||||
BU_IndexerV2_CountUsed%(Indexer%)
|
BU_IndexerV2_IsUsed%(Indexer%)
|
||||||
; -- Mass Operation
|
BU_IndexerV2_Get%(Indexer%)
|
||||||
BU_MassOp_Create%(length%)
|
BU_IndexerV2_Count%(Indexer%, Used%)
|
||||||
BU_MassOp_Destroy(massop%)
|
BU_IndexerV2_CountFree%(Indexer%)
|
||||||
BU_MassOp_Instruction(massop%, index%, type%, code%, leftOperand%, rightOperand%, result%)
|
BU_IndexerV2_CountUsed%(Indexer%)
|
||||||
BU_MassOp_Run(massop%)
|
; -- Mass Operation
|
||||||
; -- Window Message Handler
|
BU_MassOp_Create%(length%)
|
||||||
BU_WindowMessageHandler_Install(hwnd%)
|
BU_MassOp_Destroy(massop%)
|
||||||
BU_WindowMessageHandler_Uninstall(hwnd%)
|
BU_MassOp_Instruction(massop%, index%, type%, code%, leftOperand%, rightOperand%, result%)
|
||||||
BU_WindowMessageHandler_Message_Close%(hwnd%)
|
BU_MassOp_Run(massop%)
|
||||||
BU_WindowMessageHandler_Message_Destroy%(hwnd%)
|
; -- Window Message Handler
|
||||||
BU_WindowMessageHandler_Message_Resize%(hwnd%, point*)
|
BU_WindowMessageHandler_Install(hwnd%)
|
||||||
|
BU_WindowMessageHandler_Uninstall(hwnd%)
|
||||||
; Helpers ---------------------------------------------------------------------
|
BU_WindowMessageHandler_Message_Close%(hwnd%)
|
||||||
.lib " "
|
BU_WindowMessageHandler_Message_Destroy%(hwnd%)
|
||||||
; -- Blitz Functions
|
BU_WindowMessageHandler_Message_Resize%(hwnd%, point*)
|
||||||
BU_Helper_Window_LockPointer(HWND%)
|
|
||||||
BU_Helper_Window_LockPointerAuto(HWND%)
|
; Helpers ---------------------------------------------------------------------
|
||||||
BU_Helper_Window_MakeBorderless(HWND%)
|
.lib " "
|
||||||
BU_Helper_Window_Center(HWND%, Monitor%)
|
; -- Blitz Functions
|
||||||
BU_Helper_Window_Fill(HWND%, Monitor%)
|
BU_Helper_Window_LockPointer(HWND%)
|
||||||
; -- Windows API (User32)
|
BU_Helper_Window_LockPointerAuto(HWND%)
|
||||||
.lib "User32.dll"
|
BU_Helper_Window_MakeBorderless(HWND%)
|
||||||
BU_User32_ClientToScreen%(hwnd%, point*) : "ClientToScreen"
|
BU_Helper_Window_Center(HWND%, Monitor%)
|
||||||
BU_User32_ClientToScreenEx%(hwnd%, point%) : "ClientToScreen"
|
BU_Helper_Window_Fill(HWND%, Monitor%)
|
||||||
BU_User32_ClipCursor%(rect*) : "ClipCursor"
|
; -- Windows API (User32)
|
||||||
BU_User32_ClipCursorEx%(ptr%) : "ClipCursor"
|
.lib "User32.dll"
|
||||||
BU_User32_GetActiveWindow%() : "GetActiveWindow"
|
BU_User32_ClientToScreen%(hwnd%, point*) : "ClientToScreen"
|
||||||
BU_User32_GetSystemMetrics%(index%) : "GetSystemMetrics"
|
BU_User32_ClientToScreenEx%(hwnd%, point%) : "ClientToScreen"
|
||||||
BU_User32_SetWindowLong%(hwnd%, nIndex%, dwNewLong%) : "SetWindowLongA"
|
BU_User32_ClipCursor%(rect*) : "ClipCursor"
|
||||||
BU_User32_GetWindowLong%(hwnd%, index%) : "GetWindowLongA"
|
BU_User32_ClipCursorEx%(ptr%) : "ClipCursor"
|
||||||
BU_User32_GetWindowRect%(hwnd%, rect*) : "GetWindowRect"
|
BU_User32_GetActiveWindow%() : "GetActiveWindow"
|
||||||
BU_User32_GetWindowRectEx%(hwnd%, rect%) : "GetWindowRect"
|
BU_User32_GetSystemMetrics%(index%) : "GetSystemMetrics"
|
||||||
BU_User32_GetClientRect%(hwnd%, rect*) : "GetClientRect"
|
BU_User32_SetWindowLong%(hwnd%, nIndex%, dwNewLong%) : "SetWindowLongA"
|
||||||
BU_User32_GetClientRectEx%(hwnd%, rect%) : "GetClientRect"
|
BU_User32_GetWindowLong%(hwnd%, index%) : "GetWindowLongA"
|
||||||
BU_User32_SetWindowPos%(hwnd%, hWndInsertAfter%, x%, y%, cx%, cy%, wFlags%) : "SetWindowPos"
|
BU_User32_GetWindowRect%(hwnd%, rect*) : "GetWindowRect"
|
||||||
BU_User32_MessageBox%(hwnd%, lpText$, lpCaption$, uType%) : "MessageBoxA"
|
BU_User32_GetWindowRectEx%(hwnd%, rect%) : "GetWindowRect"
|
||||||
; -- Windows API (Kernel32)
|
BU_User32_GetClientRect%(hwnd%, rect*) : "GetClientRect"
|
||||||
.lib "Kernel32.dll"
|
BU_User32_GetClientRectEx%(hwnd%, rect%) : "GetClientRect"
|
||||||
BU_Kernel32_FlushFileBuffers%(hFile%) : "FlushFileBuffers"
|
BU_User32_SetWindowPos%(hwnd%, hWndInsertAfter%, x%, y%, cx%, cy%, wFlags%) : "SetWindowPos"
|
||||||
FlushFile%(hFile%) : "FlushFileBuffers"
|
BU_User32_MessageBox%(hwnd%, lpText$, lpCaption$, uType%) : "MessageBoxA"
|
||||||
BU_Kernel32_QueryPerformanceCounter%(pLongLong%) : "QueryPerformanceCounter"
|
; -- Windows API (Kernel32)
|
||||||
|
.lib "Kernel32.dll"
|
||||||
|
BU_Kernel32_FlushFileBuffers%(hFile%) : "FlushFileBuffers"
|
||||||
|
FlushFile%(hFile%) : "FlushFileBuffers"
|
||||||
|
BU_Kernel32_QueryPerformanceCounter%(pLongLong%) : "QueryPerformanceCounter"
|
||||||
BU_Kernel32_QueryPerformanceFrequency%(pLongLong%) : "QueryPerformanceFrequency"
|
BU_Kernel32_QueryPerformanceFrequency%(pLongLong%) : "QueryPerformanceFrequency"
|
||||||
@@ -1,53 +1,53 @@
|
|||||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||||
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
||||||
//
|
//
|
||||||
// This program is free software: you can redistribute it and/or modify
|
// This program is free software: you can redistribute it and/or modify
|
||||||
// it under the terms of the GNU Lesser General Public License as
|
// it under the terms of the GNU Lesser General Public License as
|
||||||
// published by the Free Software Foundation, either version 3 of the
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
// License, or (at your option) any later version.
|
// License, or (at your option) any later version.
|
||||||
//
|
//
|
||||||
// This program is distributed in the hope that it will be useful,
|
// This program is distributed in the hope that it will be useful,
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
// GNU General Public License for more details.
|
// GNU General Public License for more details.
|
||||||
//
|
//
|
||||||
// You should have received a copy of the GNU Lesser General Public License
|
// You should have received a copy of the GNU Lesser General Public License
|
||||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#include "HighResolutionClock.h"
|
#include "HighResolutionClock.h"
|
||||||
using namespace std;
|
using namespace std;
|
||||||
using namespace std::chrono;
|
using namespace std::chrono;
|
||||||
|
|
||||||
DLL_FUNCTION(high_resolution_clock::time_point*) BU_HighResolutionClock_Now() {
|
DLL_FUNCTION(high_resolution_clock::time_point*) BU_HighResolutionClock_Now() {
|
||||||
#pragma comment(linker, "/EXPORT:BU_HighResolutionClock_Now=_BU_HighResolutionClock_Now@0")
|
#pragma comment(linker, "/EXPORT:BU_HighResolutionClock_Now=_BU_HighResolutionClock_Now@0")
|
||||||
return new high_resolution_clock::time_point(high_resolution_clock::now());
|
return new high_resolution_clock::time_point(high_resolution_clock::now());
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(void) BU_HighResolutionClock_Destroy(high_resolution_clock::time_point* pThis) {
|
DLL_FUNCTION(void) BU_HighResolutionClock_Destroy(high_resolution_clock::time_point* pThis) {
|
||||||
#pragma comment(linker, "/EXPORT:BU_HighResolutionClock_Destroy=_BU_HighResolutionClock_Destroy@4")
|
#pragma comment(linker, "/EXPORT:BU_HighResolutionClock_Destroy=_BU_HighResolutionClock_Destroy@4")
|
||||||
delete pThis;
|
delete pThis;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(int32_t) BU_HighResolutionClock_Duration(high_resolution_clock::time_point* pThis, high_resolution_clock::time_point* pOther) {
|
DLL_FUNCTION(int32_t) BU_HighResolutionClock_Duration(high_resolution_clock::time_point* pThis, high_resolution_clock::time_point* pOther) {
|
||||||
#pragma comment(linker, "/EXPORT:BU_HighResolutionClock_Duration=_BU_HighResolutionClock_Duration@8")
|
#pragma comment(linker, "/EXPORT:BU_HighResolutionClock_Duration=_BU_HighResolutionClock_Duration@8")
|
||||||
duration<int32_t, std::nano> temp = chrono::duration_cast<duration<int32_t, std::nano>>(*pThis - *pOther);
|
duration<int32_t, std::nano> temp = chrono::duration_cast<duration<int32_t, std::nano>>(*pThis - *pOther);
|
||||||
return temp.count();
|
return temp.count();
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(int64_t*) BU_HighResolutionClock_DurationLL(high_resolution_clock::time_point* pThis, high_resolution_clock::time_point* pOther) {
|
DLL_FUNCTION(int64_t*) BU_HighResolutionClock_DurationLL(high_resolution_clock::time_point* pThis, high_resolution_clock::time_point* pOther) {
|
||||||
#pragma comment(linker, "/EXPORT:BU_HighResolutionClock_DurationLL=_BU_HighResolutionClock_DurationLL@8")
|
#pragma comment(linker, "/EXPORT:BU_HighResolutionClock_DurationLL=_BU_HighResolutionClock_DurationLL@8")
|
||||||
duration<int64_t, std::nano> temp = (*pThis - *pOther);
|
duration<int64_t, std::nano> temp = (*pThis - *pOther);
|
||||||
return new int64_t(temp.count());
|
return new int64_t(temp.count());
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(float_t) BU_HighResolutionClock_DurationF(high_resolution_clock::time_point* pThis, high_resolution_clock::time_point* pOther) {
|
DLL_FUNCTION(float_t) BU_HighResolutionClock_DurationF(high_resolution_clock::time_point* pThis, high_resolution_clock::time_point* pOther) {
|
||||||
#pragma comment(linker, "/EXPORT:BU_HighResolutionClock_DurationF=_BU_HighResolutionClock_DurationF@8")
|
#pragma comment(linker, "/EXPORT:BU_HighResolutionClock_DurationF=_BU_HighResolutionClock_DurationF@8")
|
||||||
double_t duration = (chrono::duration_cast<chrono::duration<double_t>>(*pThis - *pOther)).count();
|
double_t duration = (chrono::duration_cast<chrono::duration<double_t>>(*pThis - *pOther)).count();
|
||||||
return (float_t)(duration);
|
return (float_t)(duration);
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(double_t*) BU_HighResolutionClock_DurationD(high_resolution_clock::time_point* pThis, high_resolution_clock::time_point* pOther) {
|
DLL_FUNCTION(double_t*) BU_HighResolutionClock_DurationD(high_resolution_clock::time_point* pThis, high_resolution_clock::time_point* pOther) {
|
||||||
#pragma comment(linker, "/EXPORT:BU_HighResolutionClock_DurationD=_BU_HighResolutionClock_DurationD@8")
|
#pragma comment(linker, "/EXPORT:BU_HighResolutionClock_DurationD=_BU_HighResolutionClock_DurationD@8")
|
||||||
double_t duration = (chrono::duration_cast<chrono::duration<double_t>>(*pThis - *pOther)).count();
|
double_t duration = (chrono::duration_cast<chrono::duration<double_t>>(*pThis - *pOther)).count();
|
||||||
return new double_t(duration);
|
return new double_t(duration);
|
||||||
}
|
}
|
||||||
|
|||||||
+25
-25
@@ -1,26 +1,26 @@
|
|||||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||||
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
||||||
//
|
//
|
||||||
// This program is free software: you can redistribute it and/or modify
|
// This program is free software: you can redistribute it and/or modify
|
||||||
// it under the terms of the GNU Lesser General Public License as
|
// it under the terms of the GNU Lesser General Public License as
|
||||||
// published by the Free Software Foundation, either version 3 of the
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
// License, or (at your option) any later version.
|
// License, or (at your option) any later version.
|
||||||
//
|
//
|
||||||
// This program is distributed in the hope that it will be useful,
|
// This program is distributed in the hope that it will be useful,
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
// GNU General Public License for more details.
|
// GNU General Public License for more details.
|
||||||
//
|
//
|
||||||
// You should have received a copy of the GNU Lesser General Public License
|
// You should have received a copy of the GNU Lesser General Public License
|
||||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "BlitzUtility.h"
|
#include "BlitzUtility.h"
|
||||||
#include <chrono>
|
#include <chrono>
|
||||||
|
|
||||||
DLL_FUNCTION(std::chrono::high_resolution_clock::time_point*) BU_HighResolutionClock_Now();
|
DLL_FUNCTION(std::chrono::high_resolution_clock::time_point*) BU_HighResolutionClock_Now();
|
||||||
DLL_FUNCTION(void) BU_HighResolutionClock_Destroy(std::chrono::high_resolution_clock::time_point* pThis);
|
DLL_FUNCTION(void) BU_HighResolutionClock_Destroy(std::chrono::high_resolution_clock::time_point* pThis);
|
||||||
DLL_FUNCTION(int32_t) BU_HighResolutionClock_Duration(std::chrono::high_resolution_clock::time_point* pThis, std::chrono::high_resolution_clock::time_point* pOther);
|
DLL_FUNCTION(int32_t) BU_HighResolutionClock_Duration(std::chrono::high_resolution_clock::time_point* pThis, std::chrono::high_resolution_clock::time_point* pOther);
|
||||||
DLL_FUNCTION(int64_t*) BU_HighResolutionClock_DurationLL(std::chrono::high_resolution_clock::time_point* pThis, std::chrono::high_resolution_clock::time_point* pOther);
|
DLL_FUNCTION(int64_t*) BU_HighResolutionClock_DurationLL(std::chrono::high_resolution_clock::time_point* pThis, std::chrono::high_resolution_clock::time_point* pOther);
|
||||||
DLL_FUNCTION(float_t) BU_HighResolutionClock_DurationF(std::chrono::high_resolution_clock::time_point* pThis, std::chrono::high_resolution_clock::time_point* pOther);
|
DLL_FUNCTION(float_t) BU_HighResolutionClock_DurationF(std::chrono::high_resolution_clock::time_point* pThis, std::chrono::high_resolution_clock::time_point* pOther);
|
||||||
DLL_FUNCTION(double_t*) BU_HighResolutionClock_DurationD(std::chrono::high_resolution_clock::time_point* pThis, std::chrono::high_resolution_clock::time_point* pOther);
|
DLL_FUNCTION(double_t*) BU_HighResolutionClock_DurationD(std::chrono::high_resolution_clock::time_point* pThis, std::chrono::high_resolution_clock::time_point* pOther);
|
||||||
+36
-36
@@ -1,37 +1,37 @@
|
|||||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||||
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
||||||
//
|
//
|
||||||
// This program is free software: you can redistribute it and/or modify
|
// This program is free software: you can redistribute it and/or modify
|
||||||
// it under the terms of the GNU Lesser General Public License as
|
// it under the terms of the GNU Lesser General Public License as
|
||||||
// published by the Free Software Foundation, either version 3 of the
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
// License, or (at your option) any later version.
|
// License, or (at your option) any later version.
|
||||||
//
|
//
|
||||||
// This program is distributed in the hope that it will be useful,
|
// This program is distributed in the hope that it will be useful,
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
// GNU General Public License for more details.
|
// GNU General Public License for more details.
|
||||||
//
|
//
|
||||||
// You should have received a copy of the GNU Lesser General Public License
|
// You should have received a copy of the GNU Lesser General Public License
|
||||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#include "SystemClock.h"
|
#include "SystemClock.h"
|
||||||
|
|
||||||
DLL_FUNCTION(std::chrono::system_clock::time_point*) BU_SystemClock_Now() {
|
DLL_FUNCTION(std::chrono::system_clock::time_point*) BU_SystemClock_Now() {
|
||||||
#pragma comment(linker, "/EXPORT:BU_SystemClock_Now=_BU_SystemClock_Now@0")
|
#pragma comment(linker, "/EXPORT:BU_SystemClock_Now=_BU_SystemClock_Now@0")
|
||||||
return new std::chrono::system_clock::time_point(std::chrono::system_clock::now());
|
return new std::chrono::system_clock::time_point(std::chrono::system_clock::now());
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(void) BU_SystemClock_Destroy(std::chrono::system_clock::time_point* pThis) {
|
DLL_FUNCTION(void) BU_SystemClock_Destroy(std::chrono::system_clock::time_point* pThis) {
|
||||||
#pragma comment(linker, "/EXPORT:BU_SystemClock_Destroy=_BU_SystemClock_Destroy@4")
|
#pragma comment(linker, "/EXPORT:BU_SystemClock_Destroy=_BU_SystemClock_Destroy@4")
|
||||||
delete pThis;
|
delete pThis;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(std::chrono::system_clock::time_point*) BU_SystemClock_FromTime(time_t* pTime) {
|
DLL_FUNCTION(std::chrono::system_clock::time_point*) BU_SystemClock_FromTime(time_t* pTime) {
|
||||||
#pragma comment(linker, "/EXPORT:BU_SystemClock_FromTime=_BU_SystemClock_FromTime@4")
|
#pragma comment(linker, "/EXPORT:BU_SystemClock_FromTime=_BU_SystemClock_FromTime@4")
|
||||||
return new std::chrono::system_clock::time_point(std::chrono::system_clock::from_time_t(*pTime));
|
return new std::chrono::system_clock::time_point(std::chrono::system_clock::from_time_t(*pTime));
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(time_t*) BU_SystemClock_AsTime(std::chrono::system_clock::time_point* pThis) {
|
DLL_FUNCTION(time_t*) BU_SystemClock_AsTime(std::chrono::system_clock::time_point* pThis) {
|
||||||
#pragma comment(linker, "/EXPORT:BU_SystemClock_AsTime=_BU_SystemClock_AsTime@4")
|
#pragma comment(linker, "/EXPORT:BU_SystemClock_AsTime=_BU_SystemClock_AsTime@4")
|
||||||
return new time_t(std::chrono::system_clock::to_time_t(*pThis));
|
return new time_t(std::chrono::system_clock::to_time_t(*pThis));
|
||||||
}
|
}
|
||||||
+23
-23
@@ -1,24 +1,24 @@
|
|||||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||||
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
||||||
//
|
//
|
||||||
// This program is free software: you can redistribute it and/or modify
|
// This program is free software: you can redistribute it and/or modify
|
||||||
// it under the terms of the GNU Lesser General Public License as
|
// it under the terms of the GNU Lesser General Public License as
|
||||||
// published by the Free Software Foundation, either version 3 of the
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
// License, or (at your option) any later version.
|
// License, or (at your option) any later version.
|
||||||
//
|
//
|
||||||
// This program is distributed in the hope that it will be useful,
|
// This program is distributed in the hope that it will be useful,
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
// GNU General Public License for more details.
|
// GNU General Public License for more details.
|
||||||
//
|
//
|
||||||
// You should have received a copy of the GNU Lesser General Public License
|
// You should have received a copy of the GNU Lesser General Public License
|
||||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "BlitzUtility.h"
|
#include "BlitzUtility.h"
|
||||||
#include <chrono>
|
#include <chrono>
|
||||||
|
|
||||||
DLL_FUNCTION(std::chrono::system_clock::time_point*) BU_SystemClock_Now();
|
DLL_FUNCTION(std::chrono::system_clock::time_point*) BU_SystemClock_Now();
|
||||||
DLL_FUNCTION(void) BU_SystemClock_Destroy(std::chrono::system_clock::time_point* pThis);
|
DLL_FUNCTION(void) BU_SystemClock_Destroy(std::chrono::system_clock::time_point* pThis);
|
||||||
DLL_FUNCTION(std::chrono::system_clock::time_point*) BU_SystemClock_FromTime(time_t* pTime);
|
DLL_FUNCTION(std::chrono::system_clock::time_point*) BU_SystemClock_FromTime(time_t* pTime);
|
||||||
DLL_FUNCTION(time_t*) BU_SystemClock_AsTime(std::chrono::system_clock::time_point* pThis);
|
DLL_FUNCTION(time_t*) BU_SystemClock_AsTime(std::chrono::system_clock::time_point* pThis);
|
||||||
+60
-60
@@ -1,61 +1,61 @@
|
|||||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||||
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
||||||
//
|
//
|
||||||
// This program is free software: you can redistribute it and/or modify
|
// This program is free software: you can redistribute it and/or modify
|
||||||
// it under the terms of the GNU Lesser General Public License as
|
// it under the terms of the GNU Lesser General Public License as
|
||||||
// published by the Free Software Foundation, either version 3 of the
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
// License, or (at your option) any later version.
|
// License, or (at your option) any later version.
|
||||||
//
|
//
|
||||||
// This program is distributed in the hope that it will be useful,
|
// This program is distributed in the hope that it will be useful,
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
// GNU General Public License for more details.
|
// GNU General Public License for more details.
|
||||||
//
|
//
|
||||||
// You should have received a copy of the GNU Lesser General Public License
|
// You should have received a copy of the GNU Lesser General Public License
|
||||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#include "Time.h"
|
#include "Time.h"
|
||||||
|
|
||||||
DLL_FUNCTION(time_t*) BU_Time_Now() {
|
DLL_FUNCTION(time_t*) BU_Time_Now() {
|
||||||
#pragma comment(linker, "/EXPORT:BU_Time_Now=_BU_Time_Now@0")
|
#pragma comment(linker, "/EXPORT:BU_Time_Now=_BU_Time_Now@0")
|
||||||
time_t* pTime = new time_t();
|
time_t* pTime = new time_t();
|
||||||
time(pTime);
|
time(pTime);
|
||||||
return pTime;
|
return pTime;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(time_t*) BU_Time_Create(uint32_t seconds, uint32_t minutes, uint32_t hours, uint32_t days, uint32_t months, uint32_t years, uint32_t isDaylightSavings) {
|
DLL_FUNCTION(time_t*) BU_Time_Create(uint32_t seconds, uint32_t minutes, uint32_t hours, uint32_t days, uint32_t months, uint32_t years, uint32_t isDaylightSavings) {
|
||||||
#pragma comment(linker, "/EXPORT:BU_Time_Create=_BU_Time_Create@28")
|
#pragma comment(linker, "/EXPORT:BU_Time_Create=_BU_Time_Create@28")
|
||||||
tm* pTM = new tm();
|
tm* pTM = new tm();
|
||||||
pTM->tm_sec = seconds;
|
pTM->tm_sec = seconds;
|
||||||
pTM->tm_min = minutes;
|
pTM->tm_min = minutes;
|
||||||
pTM->tm_hour = hours;
|
pTM->tm_hour = hours;
|
||||||
pTM->tm_mday = days;
|
pTM->tm_mday = days;
|
||||||
pTM->tm_mon = months;
|
pTM->tm_mon = months;
|
||||||
pTM->tm_year = years;
|
pTM->tm_year = years;
|
||||||
pTM->tm_isdst = isDaylightSavings;
|
pTM->tm_isdst = isDaylightSavings;
|
||||||
|
|
||||||
time_t* pTime = new time_t(mktime(pTM));
|
time_t* pTime = new time_t(mktime(pTM));
|
||||||
delete pTM;
|
delete pTM;
|
||||||
return pTime;
|
return pTime;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(void) BU_Time_Destroy(time_t* pTime) {
|
DLL_FUNCTION(void) BU_Time_Destroy(time_t* pTime) {
|
||||||
#pragma comment(linker, "/EXPORT:BU_Time_Destroy=_BU_Time_Destroy@4")
|
#pragma comment(linker, "/EXPORT:BU_Time_Destroy=_BU_Time_Destroy@4")
|
||||||
delete pTime;
|
delete pTime;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(const char*) BU_Time_Format(time_t* pTime, const char* pchFormatString) {
|
DLL_FUNCTION(const char*) BU_Time_Format(time_t* pTime, const char* pchFormatString) {
|
||||||
#pragma comment(linker, "/EXPORT:BU_Time_Format=_BU_Time_Format@8")
|
#pragma comment(linker, "/EXPORT:BU_Time_Format=_BU_Time_Format@8")
|
||||||
std::string buffer;
|
std::string buffer;
|
||||||
tm* pTM = new tm;
|
tm* pTM = new tm;
|
||||||
localtime_s(pTM, pTime);
|
localtime_s(pTM, pTime);
|
||||||
|
|
||||||
uint32_t length = strlen(pchFormatString);
|
uint32_t length = strlen(pchFormatString);
|
||||||
buffer.resize(length);
|
buffer.resize(length);
|
||||||
while (strftime(&buffer[0], buffer.size(), pchFormatString, pTM) == 0) {
|
while (strftime(&buffer[0], buffer.size(), pchFormatString, pTM) == 0) {
|
||||||
buffer.resize(buffer.size() * 2);
|
buffer.resize(buffer.size() * 2);
|
||||||
}
|
}
|
||||||
|
|
||||||
delete pTM;
|
delete pTM;
|
||||||
return buffer.c_str();
|
return buffer.c_str();
|
||||||
}
|
}
|
||||||
+24
-24
@@ -1,25 +1,25 @@
|
|||||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||||
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
||||||
//
|
//
|
||||||
// This program is free software: you can redistribute it and/or modify
|
// This program is free software: you can redistribute it and/or modify
|
||||||
// it under the terms of the GNU Lesser General Public License as
|
// it under the terms of the GNU Lesser General Public License as
|
||||||
// published by the Free Software Foundation, either version 3 of the
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
// License, or (at your option) any later version.
|
// License, or (at your option) any later version.
|
||||||
//
|
//
|
||||||
// This program is distributed in the hope that it will be useful,
|
// This program is distributed in the hope that it will be useful,
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
// GNU General Public License for more details.
|
// GNU General Public License for more details.
|
||||||
//
|
//
|
||||||
// You should have received a copy of the GNU Lesser General Public License
|
// You should have received a copy of the GNU Lesser General Public License
|
||||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "BlitzUtility.h"
|
#include "BlitzUtility.h"
|
||||||
#include <chrono>
|
#include <chrono>
|
||||||
#include <time.h>
|
#include <time.h>
|
||||||
|
|
||||||
DLL_FUNCTION(time_t*) BU_Time_Now();
|
DLL_FUNCTION(time_t*) BU_Time_Now();
|
||||||
DLL_FUNCTION(time_t*) BU_Time_Create(uint32_t seconds, uint32_t minutes, uint32_t hours, uint32_t days, uint32_t months, uint32_t years, uint32_t isDaylightSavings);
|
DLL_FUNCTION(time_t*) BU_Time_Create(uint32_t seconds, uint32_t minutes, uint32_t hours, uint32_t days, uint32_t months, uint32_t years, uint32_t isDaylightSavings);
|
||||||
DLL_FUNCTION(void) BU_Time_Destroy(time_t* pTime);
|
DLL_FUNCTION(void) BU_Time_Destroy(time_t* pTime);
|
||||||
DLL_FUNCTION(const char*) BU_Time_Format(time_t* pTime, const char* pchFormatString);
|
DLL_FUNCTION(const char*) BU_Time_Format(time_t* pTime, const char* pchFormatString);
|
||||||
@@ -0,0 +1,72 @@
|
|||||||
|
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||||
|
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
||||||
|
//
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU Lesser General Public License as
|
||||||
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
|
// License, or (at your option) any later version.
|
||||||
|
//
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Lesser General Public License
|
||||||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
#include "Timer.h"
|
||||||
|
#include <string.h>
|
||||||
|
#include <string>
|
||||||
|
#include <functional>
|
||||||
|
#include <chrono>
|
||||||
|
#include <future>
|
||||||
|
#include <cstdio>
|
||||||
|
|
||||||
|
using namespace std;
|
||||||
|
|
||||||
|
struct BlitzTimerInfo {
|
||||||
|
uint32_t Interval;
|
||||||
|
|
||||||
|
HANDLE hSemaphore;
|
||||||
|
};
|
||||||
|
|
||||||
|
int32_t BU_Timer_Index = 0;
|
||||||
|
std::map<int32_t, BlitzTimerInfo> BU_Timer_List;// = new std::map<int32_t, HANDLE>();
|
||||||
|
|
||||||
|
VOID CALLBACK BU_Timer_PROC(
|
||||||
|
_In_ HWND hwnd,
|
||||||
|
_In_ UINT uMsg,
|
||||||
|
_In_ UINT_PTR idEvent,
|
||||||
|
_In_ DWORD dwTime
|
||||||
|
) {
|
||||||
|
BlitzTimerInfo myTimer = BU_Timer_List[idEvent];
|
||||||
|
ReleaseSemaphore(myTimer.hSemaphore, 1, NULL);
|
||||||
|
}
|
||||||
|
|
||||||
|
DLL_FUNCTION(int32_t) BU_Timer_Create(uint32_t Interval, HWND hwnd) {
|
||||||
|
UINT_PTR timer = SetTimer(hwnd, 32767, Interval, &BU_Timer_PROC);
|
||||||
|
|
||||||
|
if (timer) {
|
||||||
|
BlitzTimerInfo myTimer = BlitzTimerInfo();
|
||||||
|
myTimer.Interval = Interval;
|
||||||
|
myTimer.hSemaphore = CreateSemaphore(NULL, 0, 32767, NULL);
|
||||||
|
BU_Timer_List[timer] = myTimer;
|
||||||
|
return timer;
|
||||||
|
} else {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
DLL_FUNCTION(void) BU_Timer_Destroy(uint32_t Id) {
|
||||||
|
BlitzTimerInfo myTimer = BU_Timer_List[Id];
|
||||||
|
CloseHandle(myTimer.hSemaphore);
|
||||||
|
BU_Timer_List.erase(Id);
|
||||||
|
}
|
||||||
|
|
||||||
|
DLL_FUNCTION(int32_t) BU_Timer_Wait(uint32_t Id) {
|
||||||
|
BlitzTimerInfo myTimer = BU_Timer_List[Id];
|
||||||
|
|
||||||
|
//HANDLE myHandles[] = { myTimer.hSemaphore };
|
||||||
|
//MsgWaitForMultipleObjects(1, myHandles, true, 0xFFFFFFFF, QS_TIMER);
|
||||||
|
return WaitForSingleObject(myTimer.hSemaphore, 0xFFFFFFFF);
|
||||||
|
}
|
||||||
@@ -0,0 +1,23 @@
|
|||||||
|
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||||
|
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
||||||
|
//
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU Lesser General Public License as
|
||||||
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
|
// License, or (at your option) any later version.
|
||||||
|
//
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU General Public License for more details.
|
||||||
|
//
|
||||||
|
// You should have received a copy of the GNU Lesser General Public License
|
||||||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
#include "BlitzUtility.h"
|
||||||
|
#include <map>
|
||||||
|
|
||||||
|
//DLL_FUNCTION(int32_t) BU_Timer_Create(uint32_t Interval);
|
||||||
|
//DLL_FUNCTION(void) BU_Timer_Destroy(uint32_t Id);
|
||||||
|
//DLL_FUNCTION(int32_t) BU_Timer_Wait(uint32_t Id);
|
||||||
+373
-373
@@ -1,374 +1,374 @@
|
|||||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||||
//
|
//
|
||||||
// This program is free software: you can redistribute it and/or modify
|
// This program is free software: you can redistribute it and/or modify
|
||||||
// it under the terms of the GNU Lesser General Public License as
|
// it under the terms of the GNU Lesser General Public License as
|
||||||
// published by the Free Software Foundation, either version 3 of the
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
// License, or (at your option) any later version.
|
// License, or (at your option) any later version.
|
||||||
//
|
//
|
||||||
// This program is distributed in the hope that it will be useful,
|
// This program is distributed in the hope that it will be useful,
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
// GNU General Public License for more details.
|
// GNU General Public License for more details.
|
||||||
//
|
//
|
||||||
// You should have received a copy of the GNU Lesser General Public License
|
// You should have received a copy of the GNU Lesser General Public License
|
||||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
/*
|
/*
|
||||||
#include "Vector3.h"
|
#include "Vector3.h"
|
||||||
|
|
||||||
void Vector3::set(const float &o)
|
void Vector3::set(const float &o)
|
||||||
{
|
{
|
||||||
this->X = o;
|
this->X = o;
|
||||||
this->Y = o;
|
this->Y = o;
|
||||||
this->Z = o;
|
this->Z = o;
|
||||||
}
|
}
|
||||||
void Vector3::set(const float &x, const float &y, const float &z)
|
void Vector3::set(const float &x, const float &y, const float &z)
|
||||||
{
|
{
|
||||||
this->X = x;
|
this->X = x;
|
||||||
this->Y = y;
|
this->Y = y;
|
||||||
this->Z = z;
|
this->Z = z;
|
||||||
}
|
}
|
||||||
void Vector3::set(const Vector3 &o)
|
void Vector3::set(const Vector3 &o)
|
||||||
{
|
{
|
||||||
if (this != &o) {
|
if (this != &o) {
|
||||||
this->X = o.X;
|
this->X = o.X;
|
||||||
this->Y = o.Y;
|
this->Y = o.Y;
|
||||||
this->Z = o.Z;
|
this->Z = o.Z;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Vector3::add(const float &o)
|
void Vector3::add(const float &o)
|
||||||
{
|
{
|
||||||
this->X += o;
|
this->X += o;
|
||||||
this->Y += o;
|
this->Y += o;
|
||||||
this->Z += o;
|
this->Z += o;
|
||||||
}
|
}
|
||||||
void Vector3::add(const float &x, const float &y, const float &z)
|
void Vector3::add(const float &x, const float &y, const float &z)
|
||||||
{
|
{
|
||||||
this->X += x;
|
this->X += x;
|
||||||
this->Y += y;
|
this->Y += y;
|
||||||
this->Z += z;
|
this->Z += z;
|
||||||
}
|
}
|
||||||
void Vector3::add(const Vector3 &o)
|
void Vector3::add(const Vector3 &o)
|
||||||
{
|
{
|
||||||
this->X += o.X;
|
this->X += o.X;
|
||||||
this->Y += o.Y;
|
this->Y += o.Y;
|
||||||
this->Z += o.Z;
|
this->Z += o.Z;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Vector3::sub(const float &o)
|
void Vector3::sub(const float &o)
|
||||||
{
|
{
|
||||||
this->X -= o;
|
this->X -= o;
|
||||||
this->Y -= o;
|
this->Y -= o;
|
||||||
this->Z -= o;
|
this->Z -= o;
|
||||||
}
|
}
|
||||||
void Vector3::sub(const float &x, const float &y, const float &z)
|
void Vector3::sub(const float &x, const float &y, const float &z)
|
||||||
{
|
{
|
||||||
this->X -= x;
|
this->X -= x;
|
||||||
this->Y -= y;
|
this->Y -= y;
|
||||||
this->Z -= z;
|
this->Z -= z;
|
||||||
}
|
}
|
||||||
void Vector3::sub(const Vector3 &o)
|
void Vector3::sub(const Vector3 &o)
|
||||||
{
|
{
|
||||||
this->X -= o.X;
|
this->X -= o.X;
|
||||||
this->Y -= o.Y;
|
this->Y -= o.Y;
|
||||||
this->Z -= o.Z;
|
this->Z -= o.Z;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Vector3::mul(const float &o)
|
void Vector3::mul(const float &o)
|
||||||
{
|
{
|
||||||
this->X *= o;
|
this->X *= o;
|
||||||
this->Y *= o;
|
this->Y *= o;
|
||||||
this->Z *= o;
|
this->Z *= o;
|
||||||
}
|
}
|
||||||
void Vector3::mul(const float &x, const float &y, const float &z)
|
void Vector3::mul(const float &x, const float &y, const float &z)
|
||||||
{
|
{
|
||||||
this->X *= x;
|
this->X *= x;
|
||||||
this->Y *= y;
|
this->Y *= y;
|
||||||
this->Z *= z;
|
this->Z *= z;
|
||||||
}
|
}
|
||||||
void Vector3::mul(const Vector3 &o)
|
void Vector3::mul(const Vector3 &o)
|
||||||
{
|
{
|
||||||
this->X *= o.X;
|
this->X *= o.X;
|
||||||
this->Y *= o.Y;
|
this->Y *= o.Y;
|
||||||
this->Z *= o.Z;
|
this->Z *= o.Z;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Vector3::div(const float &o)
|
void Vector3::div(const float &o)
|
||||||
{
|
{
|
||||||
this->X /= o;
|
this->X /= o;
|
||||||
this->Y /= o;
|
this->Y /= o;
|
||||||
this->Z /= o;
|
this->Z /= o;
|
||||||
}
|
}
|
||||||
void Vector3::div(const float &x, const float &y, const float &z)
|
void Vector3::div(const float &x, const float &y, const float &z)
|
||||||
{
|
{
|
||||||
this->X /= x;
|
this->X /= x;
|
||||||
this->Y /= y;
|
this->Y /= y;
|
||||||
this->Z /= z;
|
this->Z /= z;
|
||||||
}
|
}
|
||||||
void Vector3::div(const Vector3 &o)
|
void Vector3::div(const Vector3 &o)
|
||||||
{
|
{
|
||||||
this->X /= o.X;
|
this->X /= o.X;
|
||||||
this->Y /= o.Y;
|
this->Y /= o.Y;
|
||||||
this->Z /= o.Z;
|
this->Z /= o.Z;
|
||||||
}
|
}
|
||||||
|
|
||||||
float Vector3::length()
|
float Vector3::length()
|
||||||
{
|
{
|
||||||
return sqrt(this->X * this->X + this->Y * this->Y + this->Z * this->Z);
|
return sqrt(this->X * this->X + this->Y * this->Y + this->Z * this->Z);
|
||||||
}
|
}
|
||||||
float Vector3::distance(const float &x, const float &y, const float &z)
|
float Vector3::distance(const float &x, const float &y, const float &z)
|
||||||
{
|
{
|
||||||
float X = (this->X - x);
|
float X = (this->X - x);
|
||||||
float Y = (this->Y - y);
|
float Y = (this->Y - y);
|
||||||
float Z = (this->Z - z);
|
float Z = (this->Z - z);
|
||||||
return sqrt(X * X + Y * Y + Z * Z);
|
return sqrt(X * X + Y * Y + Z * Z);
|
||||||
}
|
}
|
||||||
float Vector3::distance(const Vector3 &o)
|
float Vector3::distance(const Vector3 &o)
|
||||||
{
|
{
|
||||||
float X = (this->X - o.X);
|
float X = (this->X - o.X);
|
||||||
float Y = (this->Y - o.Y);
|
float Y = (this->Y - o.Y);
|
||||||
float Z = (this->Z - o.Z);
|
float Z = (this->Z - o.Z);
|
||||||
return sqrt(X * X + Y * Y + Z * Z);
|
return sqrt(X * X + Y * Y + Z * Z);
|
||||||
}
|
}
|
||||||
|
|
||||||
float Vector3::dot(const float &x, const float &y, const float &z)
|
float Vector3::dot(const float &x, const float &y, const float &z)
|
||||||
{
|
{
|
||||||
return (this->X * x) + (this->Y * y) + (this->Z * z);
|
return (this->X * x) + (this->Y * y) + (this->Z * z);
|
||||||
}
|
}
|
||||||
float Vector3::dot(const Vector3 &o)
|
float Vector3::dot(const Vector3 &o)
|
||||||
{
|
{
|
||||||
return (this->X * o.X) + (this->Y * o.Y) + (this->Z * o.Z);
|
return (this->X * o.X) + (this->Y * o.Y) + (this->Z * o.Z);
|
||||||
}
|
}
|
||||||
Vector3 Vector3::cross(const float &x, const float &y, const float &z)
|
Vector3 Vector3::cross(const float &x, const float &y, const float &z)
|
||||||
{
|
{
|
||||||
Vector3* data = new Vector3();
|
Vector3* data = new Vector3();
|
||||||
data->X = (this->Y * z) - (this->Z * y);
|
data->X = (this->Y * z) - (this->Z * y);
|
||||||
data->Y = (this->Z * x) - (this->X * z);
|
data->Y = (this->Z * x) - (this->X * z);
|
||||||
data->Z = (this->X * y) - (this->Y * x);
|
data->Z = (this->X * y) - (this->Y * x);
|
||||||
return *data;
|
return *data;
|
||||||
}
|
}
|
||||||
Vector3 Vector3::cross(const Vector3 &o)
|
Vector3 Vector3::cross(const Vector3 &o)
|
||||||
{
|
{
|
||||||
Vector3* data = new Vector3();
|
Vector3* data = new Vector3();
|
||||||
data->X = (this->Y * o.Z) - (this->Z * o.Y);
|
data->X = (this->Y * o.Z) - (this->Z * o.Y);
|
||||||
data->Y = (this->Z * o.X) - (this->X * o.Z);
|
data->Y = (this->Z * o.X) - (this->X * o.Z);
|
||||||
data->Z = (this->X * o.Y) - (this->Y * o.X);
|
data->Z = (this->X * o.Y) - (this->Y * o.X);
|
||||||
return *data;
|
return *data;
|
||||||
}
|
}
|
||||||
void Vector3::normalize()
|
void Vector3::normalize()
|
||||||
{
|
{
|
||||||
this->div(this->length());
|
this->div(this->length());
|
||||||
}
|
}
|
||||||
|
|
||||||
void Vector3::rotate(float &pitch, float &yaw, float &roll)
|
void Vector3::rotate(float &pitch, float &yaw, float &roll)
|
||||||
{
|
{
|
||||||
float** matrix = new float*[3];
|
float** matrix = new float*[3];
|
||||||
matrix[0] = new float[3]; matrix[1] = new float[3]; matrix[2] = new float[3];
|
matrix[0] = new float[3]; matrix[1] = new float[3]; matrix[2] = new float[3];
|
||||||
matrix[0][0] = cos(yaw) * cos(roll); matrix[0][1] = -sin(roll); matrix[0][2] = sin(yaw);
|
matrix[0][0] = cos(yaw) * cos(roll); matrix[0][1] = -sin(roll); matrix[0][2] = sin(yaw);
|
||||||
matrix[1][0] = sin(roll); matrix[1][1] = cos(pitch) * cos(roll); matrix[1][2] = -sin(pitch);
|
matrix[1][0] = sin(roll); matrix[1][1] = cos(pitch) * cos(roll); matrix[1][2] = -sin(pitch);
|
||||||
matrix[2][0] = -sin(yaw); matrix[2][1] = sin(pitch); matrix[2][2] = cos(pitch) * cos(yaw);
|
matrix[2][0] = -sin(yaw); matrix[2][1] = sin(pitch); matrix[2][2] = cos(pitch) * cos(yaw);
|
||||||
|
|
||||||
float X = (this->X * matrix[0][0]) + (this->Y * matrix[0][1]) + (this->Z * matrix[0][2]);
|
float X = (this->X * matrix[0][0]) + (this->Y * matrix[0][1]) + (this->Z * matrix[0][2]);
|
||||||
float Y = (this->X * matrix[1][0]) + (this->Y * matrix[1][1]) + (this->Z * matrix[1][2]);
|
float Y = (this->X * matrix[1][0]) + (this->Y * matrix[1][1]) + (this->Z * matrix[1][2]);
|
||||||
float Z = (this->X * matrix[2][0]) + (this->Y * matrix[2][1]) + (this->Z * matrix[2][2]);
|
float Z = (this->X * matrix[2][0]) + (this->Y * matrix[2][1]) + (this->Z * matrix[2][2]);
|
||||||
this->X = X; this->Y = Y; this->Z = Z;
|
this->X = X; this->Y = Y; this->Z = Z;
|
||||||
}
|
}
|
||||||
void Vector3::rotateAround(const float &x, const float &y, const float &z, float &pitch, float &yaw, float &roll)
|
void Vector3::rotateAround(const float &x, const float &y, const float &z, float &pitch, float &yaw, float &roll)
|
||||||
{
|
{
|
||||||
this->sub(x, y, z);
|
this->sub(x, y, z);
|
||||||
this->rotate(pitch, yaw, roll);
|
this->rotate(pitch, yaw, roll);
|
||||||
this->add(x, y, z);
|
this->add(x, y, z);
|
||||||
}
|
}
|
||||||
void Vector3::rotateAround(Vector3 &o, float &pitch, float &yaw, float &roll)
|
void Vector3::rotateAround(Vector3 &o, float &pitch, float &yaw, float &roll)
|
||||||
{
|
{
|
||||||
this->sub(o);
|
this->sub(o);
|
||||||
this->rotate(pitch, yaw, roll);
|
this->rotate(pitch, yaw, roll);
|
||||||
this->add(o);
|
this->add(o);
|
||||||
}
|
}
|
||||||
float Vector3::deltaPitch() {
|
float Vector3::deltaPitch() {
|
||||||
return (float)(atan(this->X / -this->Y) * (180.0 / M_PI));
|
return (float)(atan(this->X / -this->Y) * (180.0 / M_PI));
|
||||||
}
|
}
|
||||||
float Vector3::deltaPitch(const float &x, const float &y, const float &z)
|
float Vector3::deltaPitch(const float &x, const float &y, const float &z)
|
||||||
{
|
{
|
||||||
return (float)(atan((this->X - x) / (-(this->Y - y))) * (180.0 / M_PI));
|
return (float)(atan((this->X - x) / (-(this->Y - y))) * (180.0 / M_PI));
|
||||||
}
|
}
|
||||||
float Vector3::deltaPitch(Vector3 &o)
|
float Vector3::deltaPitch(Vector3 &o)
|
||||||
{
|
{
|
||||||
return (float)(atan((this->X - o.X) / (-(this->Y - o.Y))) * (180.0 / M_PI));
|
return (float)(atan((this->X - o.X) / (-(this->Y - o.Y))) * (180.0 / M_PI));
|
||||||
}
|
}
|
||||||
float Vector3::deltaYaw() {
|
float Vector3::deltaYaw() {
|
||||||
return (float)(atan(sqrt((this->X * this->X) + (this->Y * this->Y)) / this->Z) * (180.0 / M_PI));
|
return (float)(atan(sqrt((this->X * this->X) + (this->Y * this->Y)) / this->Z) * (180.0 / M_PI));
|
||||||
}
|
}
|
||||||
float Vector3::deltaYaw(const float &x, const float &y, const float &z)
|
float Vector3::deltaYaw(const float &x, const float &y, const float &z)
|
||||||
{
|
{
|
||||||
float X = (this->X - x);
|
float X = (this->X - x);
|
||||||
float Y = (this->Y - y);
|
float Y = (this->Y - y);
|
||||||
return (float)(atan(sqrt((X * X) + (Y * Y)) / (this->Z - z)) * (180.0 / M_PI));
|
return (float)(atan(sqrt((X * X) + (Y * Y)) / (this->Z - z)) * (180.0 / M_PI));
|
||||||
}
|
}
|
||||||
float Vector3::deltaYaw(Vector3 &o)
|
float Vector3::deltaYaw(Vector3 &o)
|
||||||
{
|
{
|
||||||
float X = (this->X - o.X);
|
float X = (this->X - o.X);
|
||||||
float Y = (this->Y - o.Y);
|
float Y = (this->Y - o.Y);
|
||||||
return (float)(atan(sqrt((X * X) + (Y * Y)) / (this->Z - o.Z)) * (180.0 / M_PI));
|
return (float)(atan(sqrt((X * X) + (Y * Y)) / (this->Z - o.Z)) * (180.0 / M_PI));
|
||||||
}
|
}
|
||||||
|
|
||||||
char* Vector3::serialize()
|
char* Vector3::serialize()
|
||||||
{
|
{
|
||||||
char* data = new char[13];
|
char* data = new char[13];
|
||||||
|
|
||||||
memcpy(data, this->Xc, 4);
|
memcpy(data, this->Xc, 4);
|
||||||
memcpy(data + 4, this->Yc, 4);
|
memcpy(data + 4, this->Yc, 4);
|
||||||
memcpy(data + 8, this->Zc, 4);
|
memcpy(data + 8, this->Zc, 4);
|
||||||
data[12] = 0;
|
data[12] = 0;
|
||||||
|
|
||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
void Vector3::deserialize(char* o)
|
void Vector3::deserialize(char* o)
|
||||||
{
|
{
|
||||||
memcpy(o, this->Xc, 4);
|
memcpy(o, this->Xc, 4);
|
||||||
memcpy(o + 4, this->Yc, 4);
|
memcpy(o + 4, this->Yc, 4);
|
||||||
memcpy(o + 8, this->Zc, 4);
|
memcpy(o + 8, this->Zc, 4);
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_METHOD void Vector3_Set(Vector3* a, float o) {
|
DLL_METHOD void Vector3_Set(Vector3* a, float o) {
|
||||||
a->set(o);
|
a->set(o);
|
||||||
}
|
}
|
||||||
DLL_METHOD void Vector3_SetP(Vector3* a, float x, float y, float z) {
|
DLL_METHOD void Vector3_SetP(Vector3* a, float x, float y, float z) {
|
||||||
a->set(x, y, z);
|
a->set(x, y, z);
|
||||||
}
|
}
|
||||||
DLL_METHOD void Vector3_SetV(Vector3* a, Vector3* b) {
|
DLL_METHOD void Vector3_SetV(Vector3* a, Vector3* b) {
|
||||||
a->set(*b);
|
a->set(*b);
|
||||||
}
|
}
|
||||||
#pragma comment(linker, "/EXPORT:Vector3_Set=_Vector3_Set@8")
|
#pragma comment(linker, "/EXPORT:Vector3_Set=_Vector3_Set@8")
|
||||||
#pragma comment(linker, "/EXPORT:Vector3_SetP=_Vector3_SetP@16")
|
#pragma comment(linker, "/EXPORT:Vector3_SetP=_Vector3_SetP@16")
|
||||||
#pragma comment(linker, "/EXPORT:Vector3_SetV=_Vector3_SetV@8")
|
#pragma comment(linker, "/EXPORT:Vector3_SetV=_Vector3_SetV@8")
|
||||||
|
|
||||||
DLL_METHOD void Vector3_Add(Vector3* a, float o) {
|
DLL_METHOD void Vector3_Add(Vector3* a, float o) {
|
||||||
a->add(o);
|
a->add(o);
|
||||||
}
|
}
|
||||||
DLL_METHOD void Vector3_AddP(Vector3* a, float x, float y, float z) {
|
DLL_METHOD void Vector3_AddP(Vector3* a, float x, float y, float z) {
|
||||||
a->add(x, y, z);
|
a->add(x, y, z);
|
||||||
}
|
}
|
||||||
DLL_METHOD void Vector3_AddV(Vector3* a, Vector3* b) {
|
DLL_METHOD void Vector3_AddV(Vector3* a, Vector3* b) {
|
||||||
a->add(*b);
|
a->add(*b);
|
||||||
}
|
}
|
||||||
#pragma comment(linker, "/EXPORT:Vector3_Add=_Vector3_Add@8")
|
#pragma comment(linker, "/EXPORT:Vector3_Add=_Vector3_Add@8")
|
||||||
#pragma comment(linker, "/EXPORT:Vector3_AddP=_Vector3_AddP@16")
|
#pragma comment(linker, "/EXPORT:Vector3_AddP=_Vector3_AddP@16")
|
||||||
#pragma comment(linker, "/EXPORT:Vector3_AddV=_Vector3_AddV@8")
|
#pragma comment(linker, "/EXPORT:Vector3_AddV=_Vector3_AddV@8")
|
||||||
|
|
||||||
DLL_METHOD void Vector3_Sub(Vector3* a, float o) {
|
DLL_METHOD void Vector3_Sub(Vector3* a, float o) {
|
||||||
a->sub(o);
|
a->sub(o);
|
||||||
}
|
}
|
||||||
DLL_METHOD void Vector3_SubP(Vector3* a, float x, float y, float z) {
|
DLL_METHOD void Vector3_SubP(Vector3* a, float x, float y, float z) {
|
||||||
a->sub(x, y, z);
|
a->sub(x, y, z);
|
||||||
}
|
}
|
||||||
DLL_METHOD void Vector3_SubV(Vector3* a, Vector3* b) {
|
DLL_METHOD void Vector3_SubV(Vector3* a, Vector3* b) {
|
||||||
a->sub(*b);
|
a->sub(*b);
|
||||||
}
|
}
|
||||||
#pragma comment(linker, "/EXPORT:Vector3_Sub=_Vector3_Sub@8")
|
#pragma comment(linker, "/EXPORT:Vector3_Sub=_Vector3_Sub@8")
|
||||||
#pragma comment(linker, "/EXPORT:Vector3_SubP=_Vector3_SubP@16")
|
#pragma comment(linker, "/EXPORT:Vector3_SubP=_Vector3_SubP@16")
|
||||||
#pragma comment(linker, "/EXPORT:Vector3_SubV=_Vector3_SubV@8")
|
#pragma comment(linker, "/EXPORT:Vector3_SubV=_Vector3_SubV@8")
|
||||||
|
|
||||||
DLL_METHOD void Vector3_Mul(Vector3* a, float o) {
|
DLL_METHOD void Vector3_Mul(Vector3* a, float o) {
|
||||||
a->mul(o);
|
a->mul(o);
|
||||||
}
|
}
|
||||||
DLL_METHOD void Vector3_MulP(Vector3* a, float x, float y, float z) {
|
DLL_METHOD void Vector3_MulP(Vector3* a, float x, float y, float z) {
|
||||||
a->mul(x, y, z);
|
a->mul(x, y, z);
|
||||||
}
|
}
|
||||||
DLL_METHOD void Vector3_MulV(Vector3* a, Vector3* b) {
|
DLL_METHOD void Vector3_MulV(Vector3* a, Vector3* b) {
|
||||||
a->mul(*b);
|
a->mul(*b);
|
||||||
}
|
}
|
||||||
#pragma comment(linker, "/EXPORT:Vector3_Mul=_Vector3_Mul@8")
|
#pragma comment(linker, "/EXPORT:Vector3_Mul=_Vector3_Mul@8")
|
||||||
#pragma comment(linker, "/EXPORT:Vector3_MulP=_Vector3_MulP@16")
|
#pragma comment(linker, "/EXPORT:Vector3_MulP=_Vector3_MulP@16")
|
||||||
#pragma comment(linker, "/EXPORT:Vector3_MulV=_Vector3_MulV@8")
|
#pragma comment(linker, "/EXPORT:Vector3_MulV=_Vector3_MulV@8")
|
||||||
|
|
||||||
DLL_METHOD void Vector3_Div(Vector3* a, float o) {
|
DLL_METHOD void Vector3_Div(Vector3* a, float o) {
|
||||||
a->div(o);
|
a->div(o);
|
||||||
}
|
}
|
||||||
DLL_METHOD void Vector3_DivP(Vector3* a, float x, float y, float z) {
|
DLL_METHOD void Vector3_DivP(Vector3* a, float x, float y, float z) {
|
||||||
a->div(x, y, z);
|
a->div(x, y, z);
|
||||||
}
|
}
|
||||||
DLL_METHOD void Vector3_DivV(Vector3* a, Vector3* b) {
|
DLL_METHOD void Vector3_DivV(Vector3* a, Vector3* b) {
|
||||||
a->div(*b);
|
a->div(*b);
|
||||||
}
|
}
|
||||||
#pragma comment(linker, "/EXPORT:Vector3_Div=_Vector3_Div@8")
|
#pragma comment(linker, "/EXPORT:Vector3_Div=_Vector3_Div@8")
|
||||||
#pragma comment(linker, "/EXPORT:Vector3_DivP=_Vector3_DivP@16")
|
#pragma comment(linker, "/EXPORT:Vector3_DivP=_Vector3_DivP@16")
|
||||||
#pragma comment(linker, "/EXPORT:Vector3_DivV=_Vector3_DivV@8")
|
#pragma comment(linker, "/EXPORT:Vector3_DivV=_Vector3_DivV@8")
|
||||||
|
|
||||||
DLL_METHOD float Vector3_Length(Vector3* a) {
|
DLL_METHOD float Vector3_Length(Vector3* a) {
|
||||||
return (float)a->length();
|
return (float)a->length();
|
||||||
}
|
}
|
||||||
DLL_METHOD float Vector3_DistanceP(Vector3* a, float x, float y, float z) {
|
DLL_METHOD float Vector3_DistanceP(Vector3* a, float x, float y, float z) {
|
||||||
return (float)a->distance(x, y, z);
|
return (float)a->distance(x, y, z);
|
||||||
}
|
}
|
||||||
DLL_METHOD float Vector3_DistanceV(Vector3* a, Vector3* b) {
|
DLL_METHOD float Vector3_DistanceV(Vector3* a, Vector3* b) {
|
||||||
return (float)a->distance(*b);
|
return (float)a->distance(*b);
|
||||||
}
|
}
|
||||||
#pragma comment(linker, "/EXPORT:Vector3_Length=_Vector3_Length@4")
|
#pragma comment(linker, "/EXPORT:Vector3_Length=_Vector3_Length@4")
|
||||||
#pragma comment(linker, "/EXPORT:Vector3_DistanceP=_Vector3_DistanceP@16")
|
#pragma comment(linker, "/EXPORT:Vector3_DistanceP=_Vector3_DistanceP@16")
|
||||||
#pragma comment(linker, "/EXPORT:Vector3_DistanceV=_Vector3_DistanceV@8")
|
#pragma comment(linker, "/EXPORT:Vector3_DistanceV=_Vector3_DistanceV@8")
|
||||||
|
|
||||||
DLL_METHOD float Vector3_DotP(Vector3* a, float x, float y, float z) {
|
DLL_METHOD float Vector3_DotP(Vector3* a, float x, float y, float z) {
|
||||||
return (float)a->dot(x, y, z);
|
return (float)a->dot(x, y, z);
|
||||||
}
|
}
|
||||||
DLL_METHOD float Vector3_DotV(Vector3* a, Vector3* b) {
|
DLL_METHOD float Vector3_DotV(Vector3* a, Vector3* b) {
|
||||||
return (float)a->dot(*b);
|
return (float)a->dot(*b);
|
||||||
}
|
}
|
||||||
DLL_METHOD void Vector3_CrossP(Vector3* a, float x, float y, float z, Vector3* out) {
|
DLL_METHOD void Vector3_CrossP(Vector3* a, float x, float y, float z, Vector3* out) {
|
||||||
Vector3 temp = a->cross(x, y, z);
|
Vector3 temp = a->cross(x, y, z);
|
||||||
*out = temp;
|
*out = temp;
|
||||||
}
|
}
|
||||||
DLL_METHOD void Vector3_CrossV(Vector3* a, Vector3* b, Vector3* out) {
|
DLL_METHOD void Vector3_CrossV(Vector3* a, Vector3* b, Vector3* out) {
|
||||||
Vector3 temp = a->cross(*b);
|
Vector3 temp = a->cross(*b);
|
||||||
*out = temp;
|
*out = temp;
|
||||||
}
|
}
|
||||||
DLL_METHOD void Vector3_Normalize(Vector3* a) {
|
DLL_METHOD void Vector3_Normalize(Vector3* a) {
|
||||||
a->normalize();
|
a->normalize();
|
||||||
}
|
}
|
||||||
#pragma comment(linker, "/EXPORT:Vector3_DotP=_Vector3_DotP@16")
|
#pragma comment(linker, "/EXPORT:Vector3_DotP=_Vector3_DotP@16")
|
||||||
#pragma comment(linker, "/EXPORT:Vector3_DotV=_Vector3_DotV@8")
|
#pragma comment(linker, "/EXPORT:Vector3_DotV=_Vector3_DotV@8")
|
||||||
#pragma comment(linker, "/EXPORT:Vector3_CrossP=_Vector3_CrossP@20")
|
#pragma comment(linker, "/EXPORT:Vector3_CrossP=_Vector3_CrossP@20")
|
||||||
#pragma comment(linker, "/EXPORT:Vector3_CrossV=_Vector3_CrossV@12")
|
#pragma comment(linker, "/EXPORT:Vector3_CrossV=_Vector3_CrossV@12")
|
||||||
#pragma comment(linker, "/EXPORT:Vector3_Normalize=_Vector3_Normalize@4")
|
#pragma comment(linker, "/EXPORT:Vector3_Normalize=_Vector3_Normalize@4")
|
||||||
|
|
||||||
DLL_METHOD void Vector3_Rotate(Vector3* a, float pitch, float yaw, float roll) {
|
DLL_METHOD void Vector3_Rotate(Vector3* a, float pitch, float yaw, float roll) {
|
||||||
a->rotate(pitch, yaw, roll);
|
a->rotate(pitch, yaw, roll);
|
||||||
}
|
}
|
||||||
DLL_METHOD void Vector3_RotateAroundP(Vector3* a, float x, float y, float z, float pitch, float yaw, float roll) {
|
DLL_METHOD void Vector3_RotateAroundP(Vector3* a, float x, float y, float z, float pitch, float yaw, float roll) {
|
||||||
a->rotateAround(x, y, z, pitch, yaw, roll);
|
a->rotateAround(x, y, z, pitch, yaw, roll);
|
||||||
}
|
}
|
||||||
DLL_METHOD void Vector3_RotateAroundV(Vector3* a, Vector3* b, float pitch, float yaw, float roll) {
|
DLL_METHOD void Vector3_RotateAroundV(Vector3* a, Vector3* b, float pitch, float yaw, float roll) {
|
||||||
a->rotateAround(*b, pitch, yaw, roll);
|
a->rotateAround(*b, pitch, yaw, roll);
|
||||||
}
|
}
|
||||||
#pragma comment(linker, "/EXPORT:Vector3_Rotate=_Vector3_Rotate@16")
|
#pragma comment(linker, "/EXPORT:Vector3_Rotate=_Vector3_Rotate@16")
|
||||||
#pragma comment(linker, "/EXPORT:Vector3_RotateAroundP=_Vector3_RotateAroundP@28")
|
#pragma comment(linker, "/EXPORT:Vector3_RotateAroundP=_Vector3_RotateAroundP@28")
|
||||||
#pragma comment(linker, "/EXPORT:Vector3_RotateAroundV=_Vector3_RotateAroundV@20")
|
#pragma comment(linker, "/EXPORT:Vector3_RotateAroundV=_Vector3_RotateAroundV@20")
|
||||||
|
|
||||||
DLL_METHOD float Vector3_DeltaPitchP(Vector3* a, float x, float y, float z) {
|
DLL_METHOD float Vector3_DeltaPitchP(Vector3* a, float x, float y, float z) {
|
||||||
return (float)a->deltaPitch(x, y, z);
|
return (float)a->deltaPitch(x, y, z);
|
||||||
}
|
}
|
||||||
DLL_METHOD float Vector3_DeltaPitchV(Vector3* a, Vector3* b) {
|
DLL_METHOD float Vector3_DeltaPitchV(Vector3* a, Vector3* b) {
|
||||||
return (float)a->deltaPitch(*b);
|
return (float)a->deltaPitch(*b);
|
||||||
}
|
}
|
||||||
DLL_METHOD float Vector3_DeltaYawP(Vector3* a, float x, float y, float z) {
|
DLL_METHOD float Vector3_DeltaYawP(Vector3* a, float x, float y, float z) {
|
||||||
return (float)a->deltaYaw(x, y, z);
|
return (float)a->deltaYaw(x, y, z);
|
||||||
}
|
}
|
||||||
DLL_METHOD float Vector3_DeltaYawV(Vector3* a, Vector3* b) {
|
DLL_METHOD float Vector3_DeltaYawV(Vector3* a, Vector3* b) {
|
||||||
return (float)a->deltaYaw(*b);
|
return (float)a->deltaYaw(*b);
|
||||||
}
|
}
|
||||||
#pragma comment(linker, "/EXPORT:Vector3_DeltaPitchP=_Vector3_DeltaPitchP@16")
|
#pragma comment(linker, "/EXPORT:Vector3_DeltaPitchP=_Vector3_DeltaPitchP@16")
|
||||||
#pragma comment(linker, "/EXPORT:Vector3_DeltaPitchV=_Vector3_DeltaPitchV@8")
|
#pragma comment(linker, "/EXPORT:Vector3_DeltaPitchV=_Vector3_DeltaPitchV@8")
|
||||||
#pragma comment(linker, "/EXPORT:Vector3_DeltaYawP=_Vector3_DeltaYawP@16")
|
#pragma comment(linker, "/EXPORT:Vector3_DeltaYawP=_Vector3_DeltaYawP@16")
|
||||||
#pragma comment(linker, "/EXPORT:Vector3_DeltaYawV=_Vector3_DeltaYawV@8")
|
#pragma comment(linker, "/EXPORT:Vector3_DeltaYawV=_Vector3_DeltaYawV@8")
|
||||||
|
|
||||||
DLL_METHOD char* Vector3_Serialize(Vector3* a) {
|
DLL_METHOD char* Vector3_Serialize(Vector3* a) {
|
||||||
return a->serialize();
|
return a->serialize();
|
||||||
}
|
}
|
||||||
DLL_METHOD void Vector3_Deserialize(Vector3* a, char* s) {
|
DLL_METHOD void Vector3_Deserialize(Vector3* a, char* s) {
|
||||||
a->deserialize(s);
|
a->deserialize(s);
|
||||||
}
|
}
|
||||||
#pragma comment(linker, "/EXPORT:Vector3_Serialize=_Vector3_Serialize@4")
|
#pragma comment(linker, "/EXPORT:Vector3_Serialize=_Vector3_Serialize@4")
|
||||||
#pragma comment(linker, "/EXPORT:Vector3_Deserialize=_Vector3_Deserialize@8")
|
#pragma comment(linker, "/EXPORT:Vector3_Deserialize=_Vector3_Deserialize@8")
|
||||||
*/
|
*/
|
||||||
+81
-81
@@ -1,82 +1,82 @@
|
|||||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||||
//
|
//
|
||||||
// This program is free software: you can redistribute it and/or modify
|
// This program is free software: you can redistribute it and/or modify
|
||||||
// it under the terms of the GNU Lesser General Public License as
|
// it under the terms of the GNU Lesser General Public License as
|
||||||
// published by the Free Software Foundation, either version 3 of the
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
// License, or (at your option) any later version.
|
// License, or (at your option) any later version.
|
||||||
//
|
//
|
||||||
// This program is distributed in the hope that it will be useful,
|
// This program is distributed in the hope that it will be useful,
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
// GNU General Public License for more details.
|
// GNU General Public License for more details.
|
||||||
//
|
//
|
||||||
// You should have received a copy of the GNU Lesser General Public License
|
// You should have received a copy of the GNU Lesser General Public License
|
||||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
/*
|
/*
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "dllmain.h"
|
#include "dllmain.h"
|
||||||
#ifndef _USE_MATH_DEFINES
|
#ifndef _USE_MATH_DEFINES
|
||||||
#define _USE_MATH_DEFINES
|
#define _USE_MATH_DEFINES
|
||||||
#include <math.h>
|
#include <math.h>
|
||||||
#undef _USE_MATH_DEFINES
|
#undef _USE_MATH_DEFINES
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
struct Vector3 {
|
struct Vector3 {
|
||||||
union {
|
union {
|
||||||
float X;
|
float X;
|
||||||
char Xc[4];
|
char Xc[4];
|
||||||
};
|
};
|
||||||
union {
|
union {
|
||||||
float Y;
|
float Y;
|
||||||
char Yc[4];
|
char Yc[4];
|
||||||
};
|
};
|
||||||
union {
|
union {
|
||||||
float Z;
|
float Z;
|
||||||
char Zc[4];
|
char Zc[4];
|
||||||
};
|
};
|
||||||
|
|
||||||
void set(const float &o);
|
void set(const float &o);
|
||||||
void set(const float &x, const float &y, const float &z);
|
void set(const float &x, const float &y, const float &z);
|
||||||
void set(const Vector3 &o);
|
void set(const Vector3 &o);
|
||||||
|
|
||||||
void add(const float &o);
|
void add(const float &o);
|
||||||
void add(const float &x, const float &y, const float &z);
|
void add(const float &x, const float &y, const float &z);
|
||||||
void add(const Vector3 &o);
|
void add(const Vector3 &o);
|
||||||
|
|
||||||
void sub(const float &o);
|
void sub(const float &o);
|
||||||
void sub(const float &x, const float &y, const float &z);
|
void sub(const float &x, const float &y, const float &z);
|
||||||
void sub(const Vector3 &o);
|
void sub(const Vector3 &o);
|
||||||
|
|
||||||
void mul(const float &o);
|
void mul(const float &o);
|
||||||
void mul(const float &x, const float &y, const float &z);
|
void mul(const float &x, const float &y, const float &z);
|
||||||
void mul(const Vector3 &o);
|
void mul(const Vector3 &o);
|
||||||
|
|
||||||
void div(const float &o);
|
void div(const float &o);
|
||||||
void div(const float &x, const float &y, const float &z);
|
void div(const float &x, const float &y, const float &z);
|
||||||
void div(const Vector3 &o);
|
void div(const Vector3 &o);
|
||||||
|
|
||||||
float length();
|
float length();
|
||||||
float distance(const float &x, const float &y, const float &z);
|
float distance(const float &x, const float &y, const float &z);
|
||||||
float distance(const Vector3 &o);
|
float distance(const Vector3 &o);
|
||||||
|
|
||||||
float dot(const float &x, const float &y, const float &z);
|
float dot(const float &x, const float &y, const float &z);
|
||||||
float dot(const Vector3 &o);
|
float dot(const Vector3 &o);
|
||||||
Vector3 cross(const float &x, const float &y, const float &z);
|
Vector3 cross(const float &x, const float &y, const float &z);
|
||||||
Vector3 cross(const Vector3 &o);
|
Vector3 cross(const Vector3 &o);
|
||||||
void normalize();
|
void normalize();
|
||||||
|
|
||||||
void rotate(float &pitch, float &yaw, float &roll);
|
void rotate(float &pitch, float &yaw, float &roll);
|
||||||
void rotateAround(const float &x, const float &y, const float &z, float &pitch, float &yaw, float &roll);
|
void rotateAround(const float &x, const float &y, const float &z, float &pitch, float &yaw, float &roll);
|
||||||
void rotateAround(Vector3 &o, float &pitch, float &yaw, float &roll);
|
void rotateAround(Vector3 &o, float &pitch, float &yaw, float &roll);
|
||||||
float deltaPitch();
|
float deltaPitch();
|
||||||
float deltaPitch(const float &x, const float &y, const float &z);
|
float deltaPitch(const float &x, const float &y, const float &z);
|
||||||
float deltaPitch(Vector3 &o);
|
float deltaPitch(Vector3 &o);
|
||||||
float deltaYaw();
|
float deltaYaw();
|
||||||
float deltaYaw(const float &x, const float &y, const float &z);
|
float deltaYaw(const float &x, const float &y, const float &z);
|
||||||
float deltaYaw(Vector3 &o);
|
float deltaYaw(Vector3 &o);
|
||||||
|
|
||||||
char* serialize();
|
char* serialize();
|
||||||
void deserialize(char* o);
|
void deserialize(char* o);
|
||||||
};*/
|
};*/
|
||||||
+132
-132
@@ -1,132 +1,132 @@
|
|||||||
#include "Common.h"
|
#include "Common.h"
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
|
|
||||||
// Rev-engineered from https://github.com/blitz-research/blitz3d/blob/master/compiler/declnode.cpp
|
// Rev-engineered from https://github.com/blitz-research/blitz3d/blob/master/compiler/declnode.cpp
|
||||||
#define BBVARTYPE_GLOBAL 0
|
#define BBVARTYPE_GLOBAL 0
|
||||||
#define BBVARTYPE_INT 1
|
#define BBVARTYPE_INT 1
|
||||||
#define BBVARTYPE_FLOAT 2
|
#define BBVARTYPE_FLOAT 2
|
||||||
#define BBVARTYPE_UNUSED 3
|
#define BBVARTYPE_UNUSED 3
|
||||||
#define BBVARTYPE_STRING 4
|
#define BBVARTYPE_STRING 4
|
||||||
#define BBVARTYPE_TYPE 5
|
#define BBVARTYPE_TYPE 5
|
||||||
#define BBVARTYPE_ARRAY 6
|
#define BBVARTYPE_ARRAY 6
|
||||||
|
|
||||||
struct BBVar {
|
struct BBVar {
|
||||||
int Type = -1;
|
int Type = -1;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct BBVarGlobal {
|
struct BBVarGlobal {
|
||||||
int GlobalType = -1;
|
int GlobalType = -1;
|
||||||
int* Value;
|
int* Value;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct BBVarInt : BBVar {
|
struct BBVarInt : BBVar {
|
||||||
int Value;
|
int Value;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct BBVarFloat : BBVar {
|
struct BBVarFloat : BBVar {
|
||||||
float Value;
|
float Value;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct BBVarUnused : BBVar {
|
struct BBVarUnused : BBVar {
|
||||||
// Not a Dim, as you can see here:
|
// Not a Dim, as you can see here:
|
||||||
// https://github.com/blitz-research/blitz3d/blob/master/compiler/stmtnode.cpp#L86
|
// https://github.com/blitz-research/blitz3d/blob/master/compiler/stmtnode.cpp#L86
|
||||||
};
|
};
|
||||||
|
|
||||||
struct BBVarString : BBVar {
|
struct BBVarString : BBVar {
|
||||||
int Length;
|
int Length;
|
||||||
char* Value;
|
char* Value;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct BBVarElement;
|
struct BBVarElement;
|
||||||
struct BBVarType : BBVar {
|
struct BBVarType : BBVar {
|
||||||
BBVarElement used, free;
|
BBVarElement used, free;
|
||||||
int fieldCount; // Field Info follows (Exactly <fieldCount> int pointers to variable struct)
|
int fieldCount; // Field Info follows (Exactly <fieldCount> int pointers to variable struct)
|
||||||
int* fields[];
|
int* fields[];
|
||||||
};
|
};
|
||||||
|
|
||||||
struct BBVarElement {
|
struct BBVarElement {
|
||||||
int* currentPtr; // Points towards fields.
|
int* currentPtr; // Points towards fields.
|
||||||
int* nextPtr, prevPtr;
|
int* nextPtr, prevPtr;
|
||||||
BBVarType* BBStructPtr;
|
BBVarType* BBStructPtr;
|
||||||
int refCount; // Fields usually follow here, may be at another location, see currentPtr.
|
int refCount; // Fields usually follow here, may be at another location, see currentPtr.
|
||||||
//BBVar* fields[];
|
//BBVar* fields[];
|
||||||
};
|
};
|
||||||
|
|
||||||
struct BBVarArray : BBVar {
|
struct BBVarArray : BBVar {
|
||||||
int Size; //???
|
int Size; //???
|
||||||
BBVar* ArrayType;
|
BBVar* ArrayType;
|
||||||
};
|
};
|
||||||
|
|
||||||
std::string BBVar_Serialize(void* obj) {
|
std::string BBVar_Serialize(void* obj) {
|
||||||
std::stringstream myStream;
|
std::stringstream myStream;
|
||||||
|
|
||||||
BBVar* var = (BBVar*)obj;
|
BBVar* var = (BBVar*)obj;
|
||||||
switch (var->Type) {
|
switch (var->Type) {
|
||||||
case BBVARTYPE_GLOBAL:
|
case BBVARTYPE_GLOBAL:
|
||||||
BBVarGlobal* varGlobal = (BBVarGlobal*)obj;
|
BBVarGlobal* varGlobal = (BBVarGlobal*)obj;
|
||||||
myStream << "[Global] " << BBVar_Serialize(varGlobal->Value) << std::endl;
|
myStream << "[Global] " << BBVar_Serialize(varGlobal->Value) << std::endl;
|
||||||
break;
|
break;
|
||||||
case BBVARTYPE_INT:
|
case BBVARTYPE_INT:
|
||||||
BBVarInt* varInt = (BBVarInt*)obj;
|
BBVarInt* varInt = (BBVarInt*)obj;
|
||||||
myStream << "Int" << std::endl;
|
myStream << "Int" << std::endl;
|
||||||
break;
|
break;
|
||||||
case BBVARTYPE_FLOAT:
|
case BBVARTYPE_FLOAT:
|
||||||
BBVarFloat* varFloat = (BBVarFloat*)obj;
|
BBVarFloat* varFloat = (BBVarFloat*)obj;
|
||||||
myStream << "Float" << std::endl;
|
myStream << "Float" << std::endl;
|
||||||
break;
|
break;
|
||||||
case BBVARTYPE_UNUSED:
|
case BBVARTYPE_UNUSED:
|
||||||
BBVarUnused* varUnused = (BBVarUnused*)obj;
|
BBVarUnused* varUnused = (BBVarUnused*)obj;
|
||||||
myStream << "Unused" << std::endl;
|
myStream << "Unused" << std::endl;
|
||||||
break;
|
break;
|
||||||
case BBVARTYPE_STRING:
|
case BBVARTYPE_STRING:
|
||||||
BBVarString* varString = (BBVarString*)obj;
|
BBVarString* varString = (BBVarString*)obj;
|
||||||
myStream << "String" << std::endl;
|
myStream << "String" << std::endl;
|
||||||
break;
|
break;
|
||||||
case BBVARTYPE_TYPE:
|
case BBVARTYPE_TYPE:
|
||||||
BBVarType* varType = (BBVarType*)obj;
|
BBVarType* varType = (BBVarType*)obj;
|
||||||
myStream << BBVarType_Serialize(varType);
|
myStream << BBVarType_Serialize(varType);
|
||||||
break;
|
break;
|
||||||
case BBVARTYPE_ARRAY:
|
case BBVARTYPE_ARRAY:
|
||||||
BBVarArray* varArray = (BBVarArray*)obj;
|
BBVarArray* varArray = (BBVarArray*)obj;
|
||||||
myStream << "Array = " << std::endl;
|
myStream << "Array = " << std::endl;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
return myStream.str();
|
return myStream.str();
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string BBVarType_Serialize(BBVarType* obj, unsigned int indent = 0) {
|
std::string BBVarType_Serialize(BBVarType* obj, unsigned int indent = 0) {
|
||||||
std::stringstream myStream;
|
std::stringstream myStream;
|
||||||
|
|
||||||
std::stringstream myPaddingSS;
|
std::stringstream myPaddingSS;
|
||||||
for (unsigned int pad = 0; pad < indent; pad++) {
|
for (unsigned int pad = 0; pad < indent; pad++) {
|
||||||
myPaddingSS << " ";
|
myPaddingSS << " ";
|
||||||
}
|
}
|
||||||
std::string myPadding = myPaddingSS.str();
|
std::string myPadding = myPaddingSS.str();
|
||||||
|
|
||||||
myStream << myPadding << "Type {" << std::endl;
|
myStream << myPadding << "Type {" << std::endl;
|
||||||
for (unsigned int fld = 0; fld < obj->fieldCount; fld++) {
|
for (unsigned int fld = 0; fld < obj->fieldCount; fld++) {
|
||||||
myStream << myPadding << " (" << fld << ") => " << BBVar_Serialize(obj->fields[fld]) << std::endl;
|
myStream << myPadding << " (" << fld << ") => " << BBVar_Serialize(obj->fields[fld]) << std::endl;
|
||||||
}
|
}
|
||||||
myStream << myPadding << "}" << std::endl;
|
myStream << myPadding << "}" << std::endl;
|
||||||
|
|
||||||
return myStream.str();
|
return myStream.str();
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_EXPORT(char*) SerializeObject(void* obj) {
|
DLL_EXPORT(char*) SerializeObject(void* obj) {
|
||||||
return strdup(BBVar_Serialize(obj).c_str());
|
return strdup(BBVar_Serialize(obj).c_str());
|
||||||
}
|
}
|
||||||
|
|
||||||
// Laut Mark Sibly:
|
// Laut Mark Sibly:
|
||||||
struct BBType {
|
struct BBType {
|
||||||
int obj_size;
|
int obj_size;
|
||||||
BBObj usedList, freeList;
|
BBObj usedList, freeList;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct BBObj {
|
struct BBObj {
|
||||||
BBObj *curr;
|
BBObj *curr;
|
||||||
BBObj *next, *prev;
|
BBObj *next, *prev;
|
||||||
int* bbtype;
|
int* bbtype;
|
||||||
int ref_cnt;
|
int ref_cnt;
|
||||||
};
|
};
|
||||||
|
|||||||
+121
-121
@@ -1,122 +1,122 @@
|
|||||||
// Blitz - Steam wrapper for Blitz.
|
// Blitz - Steam wrapper for Blitz.
|
||||||
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
||||||
//
|
//
|
||||||
// This program is free software: you can redistribute it and/or modify
|
// This program is free software: you can redistribute it and/or modify
|
||||||
// it under the terms of the GNU Lesser General Public License as
|
// it under the terms of the GNU Lesser General Public License as
|
||||||
// published by the Free Software Foundation, either version 3 of the
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
// License, or (at your option) any later version.
|
// License, or (at your option) any later version.
|
||||||
//
|
//
|
||||||
// This program is distributed in the hope that it will be useful,
|
// This program is distributed in the hope that it will be useful,
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
// GNU General Public License for more details.
|
// GNU General Public License for more details.
|
||||||
//
|
//
|
||||||
// You should have received a copy of the GNU Lesser General Public License
|
// You should have received a copy of the GNU Lesser General Public License
|
||||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#include "Long.h"
|
#include "Long.h"
|
||||||
|
|
||||||
DLL_FUNCTION(double_t*) BU_Double_New() {
|
DLL_FUNCTION(double_t*) BU_Double_New() {
|
||||||
return new double_t;
|
return new double_t;
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(double_t*) BU_Double_Copy(double_t* pOther) {
|
DLL_FUNCTION(double_t*) BU_Double_Copy(double_t* pOther) {
|
||||||
return new double_t(*pOther);
|
return new double_t(*pOther);
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(void) BU_Double_Destroy(double_t* pThis) {
|
DLL_FUNCTION(void) BU_Double_Destroy(double_t* pThis) {
|
||||||
delete pThis;
|
delete pThis;
|
||||||
}
|
}
|
||||||
|
|
||||||
char* BU_Double_Buffer = new char[32];
|
char* BU_Double_Buffer = new char[32];
|
||||||
DLL_FUNCTION(const char*) BU_Double_ToString(double_t* pThis) {
|
DLL_FUNCTION(const char*) BU_Double_ToString(double_t* pThis) {
|
||||||
std::stringstream myStream;
|
std::stringstream myStream;
|
||||||
myStream << (*pThis);
|
myStream << (*pThis);
|
||||||
|
|
||||||
const char* myBuffer = myStream.str().c_str();
|
const char* myBuffer = myStream.str().c_str();
|
||||||
strcpy_s(BU_Double_Buffer, 32, myBuffer);
|
strcpy_s(BU_Double_Buffer, 32, myBuffer);
|
||||||
return BU_Double_Buffer;
|
return BU_Double_Buffer;
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(double_t*) BU_Double_FromString(const char* pString) {
|
DLL_FUNCTION(double_t*) BU_Double_FromString(const char* pString) {
|
||||||
double_t* pThis = new double_t;
|
double_t* pThis = new double_t;
|
||||||
std::stringstream myStream = std::stringstream(pString);
|
std::stringstream myStream = std::stringstream(pString);
|
||||||
myStream >> *pThis;
|
myStream >> *pThis;
|
||||||
return pThis;
|
return pThis;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(double_t*) BU_Double_FromF(float_t fOther) {
|
DLL_FUNCTION(double_t*) BU_Double_FromF(float_t fOther) {
|
||||||
return new double_t(fOther);
|
return new double_t(fOther);
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(float_t) BU_Double_ToF(double_t* pThis) {
|
DLL_FUNCTION(float_t) BU_Double_ToF(double_t* pThis) {
|
||||||
return (float_t)*pThis;
|
return (float_t)*pThis;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(double_t*) BU_Double_FromI(int32_t iOther) {
|
DLL_FUNCTION(double_t*) BU_Double_FromI(int32_t iOther) {
|
||||||
return new double_t(iOther);
|
return new double_t(iOther);
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(int32_t) BU_Double_ToI(double_t* pThis) {
|
DLL_FUNCTION(int32_t) BU_Double_ToI(double_t* pThis) {
|
||||||
return (int32_t)*pThis;
|
return (int32_t)*pThis;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(double_t*) BU_Double_FromL(int64_t* pOther) {
|
DLL_FUNCTION(double_t*) BU_Double_FromL(int64_t* pOther) {
|
||||||
return new double_t((double_t)*pOther);
|
return new double_t((double_t)*pOther);
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(int64_t*) BU_Double_ToL(double_t* pThis) {
|
DLL_FUNCTION(int64_t*) BU_Double_ToL(double_t* pThis) {
|
||||||
return new int64_t((int64_t)*pThis);
|
return new int64_t((int64_t)*pThis);
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(int32_t) BU_Double_Compare(double_t* pThis, double_t* pOther) {
|
DLL_FUNCTION(int32_t) BU_Double_Compare(double_t* pThis, double_t* pOther) {
|
||||||
return /* It can either be Equal (0) or Smaller or Greater. Easy to check. */
|
return /* It can either be Equal (0) or Smaller or Greater. Easy to check. */
|
||||||
/* Greater */
|
/* Greater */
|
||||||
(*pThis > *pOther ? 1 : 0) +
|
(*pThis > *pOther ? 1 : 0) +
|
||||||
/* Smaller */
|
/* Smaller */
|
||||||
(*pThis < *pOther ? -1 : 0);
|
(*pThis < *pOther ? -1 : 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(double_t*) BU_Double_Set(double_t* pThis, double_t* pOther) {
|
DLL_FUNCTION(double_t*) BU_Double_Set(double_t* pThis, double_t* pOther) {
|
||||||
*pThis = *pOther;
|
*pThis = *pOther;
|
||||||
return pThis;
|
return pThis;
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(double_t*) BU_Double_Add(double_t* pThis, double_t* pOther) {
|
DLL_FUNCTION(double_t*) BU_Double_Add(double_t* pThis, double_t* pOther) {
|
||||||
*pThis += *pOther;
|
*pThis += *pOther;
|
||||||
return pThis;
|
return pThis;
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(double_t*) BU_Double_Sub(double_t* pThis, double_t* pOther) {
|
DLL_FUNCTION(double_t*) BU_Double_Sub(double_t* pThis, double_t* pOther) {
|
||||||
*pThis -= *pOther;
|
*pThis -= *pOther;
|
||||||
return pThis;
|
return pThis;
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(double_t*) BU_Double_Div(double_t* pThis, double_t* pOther) {
|
DLL_FUNCTION(double_t*) BU_Double_Div(double_t* pThis, double_t* pOther) {
|
||||||
*pThis /= *pOther;
|
*pThis /= *pOther;
|
||||||
return pThis;
|
return pThis;
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(double_t*) BU_Double_Mul(double_t* pThis, double_t* pOther) {
|
DLL_FUNCTION(double_t*) BU_Double_Mul(double_t* pThis, double_t* pOther) {
|
||||||
*pThis *= *pOther;
|
*pThis *= *pOther;
|
||||||
return pThis;
|
return pThis;
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(double_t*) BU_Double_Mod(double_t* pThis, double_t* pOther) {
|
DLL_FUNCTION(double_t*) BU_Double_Mod(double_t* pThis, double_t* pOther) {
|
||||||
*pThis = fmod(*pThis, *pOther);
|
*pThis = fmod(*pThis, *pOther);
|
||||||
return pThis;
|
return pThis;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(double_t*) BU_Double_SetF(double_t* pThis, float_t fOther) {
|
DLL_FUNCTION(double_t*) BU_Double_SetF(double_t* pThis, float_t fOther) {
|
||||||
*pThis = fOther;
|
*pThis = fOther;
|
||||||
return pThis;
|
return pThis;
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(double_t*) BU_Double_AddF(double_t* pThis, float_t fOther) {
|
DLL_FUNCTION(double_t*) BU_Double_AddF(double_t* pThis, float_t fOther) {
|
||||||
*pThis += fOther;
|
*pThis += fOther;
|
||||||
return pThis;
|
return pThis;
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(double_t*) BU_Double_SubF(double_t* pThis, float_t fOther) {
|
DLL_FUNCTION(double_t*) BU_Double_SubF(double_t* pThis, float_t fOther) {
|
||||||
*pThis -= fOther;
|
*pThis -= fOther;
|
||||||
return pThis;
|
return pThis;
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(double_t*) BU_Double_DivF(double_t* pThis, float_t fOther) {
|
DLL_FUNCTION(double_t*) BU_Double_DivF(double_t* pThis, float_t fOther) {
|
||||||
*pThis /= fOther;
|
*pThis /= fOther;
|
||||||
return pThis;
|
return pThis;
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(double_t*) BU_Double_MulF(double_t* pThis, float_t fOther) {
|
DLL_FUNCTION(double_t*) BU_Double_MulF(double_t* pThis, float_t fOther) {
|
||||||
*pThis *= fOther;
|
*pThis *= fOther;
|
||||||
return pThis;
|
return pThis;
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(double_t*) BU_Double_ModF(double_t* pThis, float_t fOther) {
|
DLL_FUNCTION(double_t*) BU_Double_ModF(double_t* pThis, float_t fOther) {
|
||||||
*pThis = fmod(*pThis, fOther);
|
*pThis = fmod(*pThis, fOther);
|
||||||
return pThis;
|
return pThis;
|
||||||
}
|
}
|
||||||
+51
-51
@@ -1,51 +1,51 @@
|
|||||||
// Blitz - Steam wrapper for Blitz.
|
// Blitz - Steam wrapper for Blitz.
|
||||||
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
||||||
//
|
//
|
||||||
// This program is free software: you can redistribute it and/or modify
|
// This program is free software: you can redistribute it and/or modify
|
||||||
// it under the terms of the GNU Lesser General Public License as
|
// it under the terms of the GNU Lesser General Public License as
|
||||||
// published by the Free Software Foundation, either version 3 of the
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
// License, or (at your option) any later version.
|
// License, or (at your option) any later version.
|
||||||
//
|
//
|
||||||
// This program is distributed in the hope that it will be useful,
|
// This program is distributed in the hope that it will be useful,
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
// GNU General Public License for more details.
|
// GNU General Public License for more details.
|
||||||
//
|
//
|
||||||
// You should have received a copy of the GNU Lesser General Public License
|
// You should have received a copy of the GNU Lesser General Public License
|
||||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "BlitzUtility.h"
|
#include "BlitzUtility.h"
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
|
|
||||||
DLL_FUNCTION(double_t*) BU_Double_New();
|
DLL_FUNCTION(double_t*) BU_Double_New();
|
||||||
DLL_FUNCTION(double_t*) BU_Double_Copy(double_t* pRight);
|
DLL_FUNCTION(double_t*) BU_Double_Copy(double_t* pRight);
|
||||||
DLL_FUNCTION(void) BU_Double_Destroy(double_t* pThis);
|
DLL_FUNCTION(void) BU_Double_Destroy(double_t* pThis);
|
||||||
|
|
||||||
DLL_FUNCTION(const char*) BU_Double_ToString(double_t* pThis);
|
DLL_FUNCTION(const char*) BU_Double_ToString(double_t* pThis);
|
||||||
DLL_FUNCTION(double_t*) BU_Double_FromString(const char* pString);
|
DLL_FUNCTION(double_t*) BU_Double_FromString(const char* pString);
|
||||||
|
|
||||||
DLL_FUNCTION(double_t*) BU_Double_FromF(float_t fOther);
|
DLL_FUNCTION(double_t*) BU_Double_FromF(float_t fOther);
|
||||||
DLL_FUNCTION(float_t) BU_Double_ToF(double_t* pThis);
|
DLL_FUNCTION(float_t) BU_Double_ToF(double_t* pThis);
|
||||||
|
|
||||||
DLL_FUNCTION(double_t*) BU_Double_FromI(int32_t iOther);
|
DLL_FUNCTION(double_t*) BU_Double_FromI(int32_t iOther);
|
||||||
DLL_FUNCTION(int32_t) BU_Double_ToI(double_t* pThis);
|
DLL_FUNCTION(int32_t) BU_Double_ToI(double_t* pThis);
|
||||||
|
|
||||||
DLL_FUNCTION(double_t*) BU_Double_FromL(int64_t* pOther);
|
DLL_FUNCTION(double_t*) BU_Double_FromL(int64_t* pOther);
|
||||||
DLL_FUNCTION(int64_t*) BU_Double_ToL(double_t* pThis);
|
DLL_FUNCTION(int64_t*) BU_Double_ToL(double_t* pThis);
|
||||||
|
|
||||||
DLL_FUNCTION(int32_t) BU_Double_Compare(double_t* pThis, double_t* pOther);
|
DLL_FUNCTION(int32_t) BU_Double_Compare(double_t* pThis, double_t* pOther);
|
||||||
|
|
||||||
DLL_FUNCTION(double_t*) BU_Double_Set(double_t* pThis, double_t* pOther);
|
DLL_FUNCTION(double_t*) BU_Double_Set(double_t* pThis, double_t* pOther);
|
||||||
DLL_FUNCTION(double_t*) BU_Double_Add(double_t* pThis, double_t* pOther);
|
DLL_FUNCTION(double_t*) BU_Double_Add(double_t* pThis, double_t* pOther);
|
||||||
DLL_FUNCTION(double_t*) BU_Double_Sub(double_t* pThis, double_t* pOther);
|
DLL_FUNCTION(double_t*) BU_Double_Sub(double_t* pThis, double_t* pOther);
|
||||||
DLL_FUNCTION(double_t*) BU_Double_Div(double_t* pThis, double_t* pOther);
|
DLL_FUNCTION(double_t*) BU_Double_Div(double_t* pThis, double_t* pOther);
|
||||||
DLL_FUNCTION(double_t*) BU_Double_Mul(double_t* pThis, double_t* pOther);
|
DLL_FUNCTION(double_t*) BU_Double_Mul(double_t* pThis, double_t* pOther);
|
||||||
DLL_FUNCTION(double_t*) BU_Double_Mod(double_t* pThis, double_t* pOther);
|
DLL_FUNCTION(double_t*) BU_Double_Mod(double_t* pThis, double_t* pOther);
|
||||||
|
|
||||||
DLL_FUNCTION(double_t*) BU_Double_SetF(double_t* pThis, float_t fOther);
|
DLL_FUNCTION(double_t*) BU_Double_SetF(double_t* pThis, float_t fOther);
|
||||||
DLL_FUNCTION(double_t*) BU_Double_AddF(double_t* pThis, float_t fOther);
|
DLL_FUNCTION(double_t*) BU_Double_AddF(double_t* pThis, float_t fOther);
|
||||||
DLL_FUNCTION(double_t*) BU_Double_SubF(double_t* pThis, float_t fOther);
|
DLL_FUNCTION(double_t*) BU_Double_SubF(double_t* pThis, float_t fOther);
|
||||||
DLL_FUNCTION(double_t*) BU_Double_DivF(double_t* pThis, float_t fOther);
|
DLL_FUNCTION(double_t*) BU_Double_DivF(double_t* pThis, float_t fOther);
|
||||||
DLL_FUNCTION(double_t*) BU_Double_MulF(double_t* pThis, float_t fOther);
|
DLL_FUNCTION(double_t*) BU_Double_MulF(double_t* pThis, float_t fOther);
|
||||||
DLL_FUNCTION(double_t*) BU_Double_ModF(double_t* pThis, float_t fOther);
|
DLL_FUNCTION(double_t*) BU_Double_ModF(double_t* pThis, float_t fOther);
|
||||||
|
|||||||
+219
-219
@@ -1,220 +1,220 @@
|
|||||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||||
//
|
//
|
||||||
// This program is free software: you can redistribute it and/or modify
|
// This program is free software: you can redistribute it and/or modify
|
||||||
// it under the terms of the GNU Lesser General Public License as
|
// it under the terms of the GNU Lesser General Public License as
|
||||||
// published by the Free Software Foundation, either version 3 of the
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
// License, or (at your option) any later version.
|
// License, or (at your option) any later version.
|
||||||
//
|
//
|
||||||
// This program is distributed in the hope that it will be useful,
|
// This program is distributed in the hope that it will be useful,
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
// GNU General Public License for more details.
|
// GNU General Public License for more details.
|
||||||
//
|
//
|
||||||
// You should have received a copy of the GNU Lesser General Public License
|
// You should have received a copy of the GNU Lesser General Public License
|
||||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
/*
|
/*
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "FVector2.h"
|
#include "FVector2.h"
|
||||||
|
|
||||||
double FVector2::length()
|
double FVector2::length()
|
||||||
{
|
{
|
||||||
return std::sqrtf(std::abs((this->X*this->X) + (this->Y*this->Y)));
|
return std::sqrtf(std::abs((this->X*this->X) + (this->Y*this->Y)));
|
||||||
}
|
}
|
||||||
|
|
||||||
void FVector2::normalize() {
|
void FVector2::normalize() {
|
||||||
double len = this->length();
|
double len = this->length();
|
||||||
double divisor = 1.0 / (len != 0 ? len : FLT_EPSILON);
|
double divisor = 1.0 / (len != 0 ? len : FLT_EPSILON);
|
||||||
}
|
}
|
||||||
|
|
||||||
double FVector2::distance(const FVector2 r)
|
double FVector2::distance(const FVector2 r)
|
||||||
{
|
{
|
||||||
float X = (this->X - r.X), Y = (this->Y - r.Y);
|
float X = (this->X - r.X), Y = (this->Y - r.Y);
|
||||||
return std::sqrtf(std::abs(X*X + Y*Y));
|
return std::sqrtf(std::abs(X*X + Y*Y));
|
||||||
}
|
}
|
||||||
|
|
||||||
const char* FVector2::serialize() {
|
const char* FVector2::serialize() {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
FVector2& FVector2::deserialize(const char* serialized) {
|
FVector2& FVector2::deserialize(const char* serialized) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
FVector2::FVector2(float V) {
|
FVector2::FVector2(float V) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
FVector2::FVector2(float X, float Y) {
|
FVector2::FVector2(float X, float Y) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
FVector2::FVector2(FVector2& V) {
|
FVector2::FVector2(FVector2& V) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
FVector2& FVector2::operator++() {
|
FVector2& FVector2::operator++() {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
FVector2& FVector2::operator--() {
|
FVector2& FVector2::operator--() {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool FVector2::operator>(const FVector2& r) {
|
bool FVector2::operator>(const FVector2& r) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool FVector2::operator>(const float& r) {
|
bool FVector2::operator>(const float& r) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
bool FVector2::operator<(const FVector2& r) {
|
bool FVector2::operator<(const FVector2& r) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool FVector2::operator<(const float& r) {
|
bool FVector2::operator<(const float& r) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
bool FVector2::operator==(const FVector2& r) {
|
bool FVector2::operator==(const FVector2& r) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool FVector2::operator==(const float& r) {
|
bool FVector2::operator==(const float& r) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
bool FVector2::operator>=(const FVector2& r) {
|
bool FVector2::operator>=(const FVector2& r) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool FVector2::operator>=(const float& r) {
|
bool FVector2::operator>=(const float& r) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
bool FVector2::operator<=(const FVector2& r) {
|
bool FVector2::operator<=(const FVector2& r) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool FVector2::operator<=(const float& r) {
|
bool FVector2::operator<=(const float& r) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
bool FVector2::operator!=(const FVector2& r) {
|
bool FVector2::operator!=(const FVector2& r) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool FVector2::operator!=(const float& r) {
|
bool FVector2::operator!=(const float& r) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
FVector2& FVector2::operator=(const FVector2& r) {
|
FVector2& FVector2::operator=(const FVector2& r) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
FVector2& FVector2::operator=(const float& r) {
|
FVector2& FVector2::operator=(const float& r) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
FVector2& FVector2::operator+(const FVector2& r) {
|
FVector2& FVector2::operator+(const FVector2& r) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
FVector2& FVector2::operator+(const float& r) {
|
FVector2& FVector2::operator+(const float& r) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
FVector2& FVector2::operator-(const FVector2& r) {
|
FVector2& FVector2::operator-(const FVector2& r) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
FVector2& FVector2::operator*(const FVector2& r) {
|
FVector2& FVector2::operator*(const FVector2& r) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
FVector2& FVector2::operator*(const float& r) {
|
FVector2& FVector2::operator*(const float& r) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
FVector2& FVector2::operator/(const FVector2& r) {
|
FVector2& FVector2::operator/(const FVector2& r) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
FVector2& FVector2::operator/(const float& r) {
|
FVector2& FVector2::operator/(const float& r) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
FVector2& FVector2::operator+=(const FVector2& r) {
|
FVector2& FVector2::operator+=(const FVector2& r) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
FVector2& FVector2::operator+=(const float& r) {
|
FVector2& FVector2::operator+=(const float& r) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
FVector2& FVector2::operator-=(const FVector2& r) {
|
FVector2& FVector2::operator-=(const FVector2& r) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
FVector2& FVector2::operator*=(const FVector2& r) {
|
FVector2& FVector2::operator*=(const FVector2& r) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
FVector2& FVector2::operator*=(const float& r) {
|
FVector2& FVector2::operator*=(const float& r) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
FVector2& FVector2::operator/=(const FVector2& r) {
|
FVector2& FVector2::operator/=(const FVector2& r) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
FVector2& FVector2::operator/=(const float& r) {
|
FVector2& FVector2::operator/=(const float& r) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
FVector2& FVector2::operator-(const float& r) {
|
FVector2& FVector2::operator-(const float& r) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
FVector2& FVector2::operator-=(const float& r) {
|
FVector2& FVector2::operator-=(const float& r) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
*/
|
*/
|
||||||
+97
-97
@@ -1,98 +1,98 @@
|
|||||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||||
//
|
//
|
||||||
// This program is free software: you can redistribute it and/or modify
|
// This program is free software: you can redistribute it and/or modify
|
||||||
// it under the terms of the GNU Lesser General Public License as
|
// it under the terms of the GNU Lesser General Public License as
|
||||||
// published by the Free Software Foundation, either version 3 of the
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
// License, or (at your option) any later version.
|
// License, or (at your option) any later version.
|
||||||
//
|
//
|
||||||
// This program is distributed in the hope that it will be useful,
|
// This program is distributed in the hope that it will be useful,
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
// GNU General Public License for more details.
|
// GNU General Public License for more details.
|
||||||
//
|
//
|
||||||
// You should have received a copy of the GNU Lesser General Public License
|
// You should have received a copy of the GNU Lesser General Public License
|
||||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
/*
|
/*
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "dllmain.h"
|
#include "dllmain.h"
|
||||||
#ifndef _USE_MATH_DEFINES
|
#ifndef _USE_MATH_DEFINES
|
||||||
#define _USE_MATH_DEFINES
|
#define _USE_MATH_DEFINES
|
||||||
#include <math.h>
|
#include <math.h>
|
||||||
#undef _USE_MATH_DEFINES
|
#undef _USE_MATH_DEFINES
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
struct FVector2 {
|
struct FVector2 {
|
||||||
float X, Y;
|
float X, Y;
|
||||||
|
|
||||||
// Constructor & Destructor
|
// Constructor & Destructor
|
||||||
FVector2(float V);
|
FVector2(float V);
|
||||||
FVector2(float X, float Y);
|
FVector2(float X, float Y);
|
||||||
FVector2(FVector2& V);
|
FVector2(FVector2& V);
|
||||||
|
|
||||||
// Operator Overloading
|
// Operator Overloading
|
||||||
FVector2& operator++();
|
FVector2& operator++();
|
||||||
FVector2& operator--();
|
FVector2& operator--();
|
||||||
bool operator>(const FVector2& r);
|
bool operator>(const FVector2& r);
|
||||||
bool operator<(const FVector2& r);
|
bool operator<(const FVector2& r);
|
||||||
bool operator==(const FVector2& r);
|
bool operator==(const FVector2& r);
|
||||||
bool operator>=(const FVector2& r);
|
bool operator>=(const FVector2& r);
|
||||||
bool operator<=(const FVector2& r);
|
bool operator<=(const FVector2& r);
|
||||||
bool operator!=(const FVector2& r);
|
bool operator!=(const FVector2& r);
|
||||||
FVector2& operator=(const FVector2& r);
|
FVector2& operator=(const FVector2& r);
|
||||||
FVector2& operator+(const FVector2& r);
|
FVector2& operator+(const FVector2& r);
|
||||||
FVector2& operator-(const FVector2& r);
|
FVector2& operator-(const FVector2& r);
|
||||||
FVector2& operator*(const FVector2& r);
|
FVector2& operator*(const FVector2& r);
|
||||||
FVector2& operator/(const FVector2& r);
|
FVector2& operator/(const FVector2& r);
|
||||||
FVector2& operator+=(const FVector2& r);
|
FVector2& operator+=(const FVector2& r);
|
||||||
FVector2& operator-=(const FVector2& r);
|
FVector2& operator-=(const FVector2& r);
|
||||||
FVector2& operator*=(const FVector2& r);
|
FVector2& operator*=(const FVector2& r);
|
||||||
FVector2& operator/=(const FVector2& r);
|
FVector2& operator/=(const FVector2& r);
|
||||||
|
|
||||||
// Operator Overloading - float
|
// Operator Overloading - float
|
||||||
bool operator>(const float& r);
|
bool operator>(const float& r);
|
||||||
bool operator<(const float& r);
|
bool operator<(const float& r);
|
||||||
bool operator==(const float& r);
|
bool operator==(const float& r);
|
||||||
bool operator>=(const float& r);
|
bool operator>=(const float& r);
|
||||||
bool operator<=(const float& r);
|
bool operator<=(const float& r);
|
||||||
bool operator!=(const float& r);
|
bool operator!=(const float& r);
|
||||||
FVector2& operator=(const float& r);
|
FVector2& operator=(const float& r);
|
||||||
FVector2& operator+(const float& r);
|
FVector2& operator+(const float& r);
|
||||||
FVector2& operator-(const float& r);
|
FVector2& operator-(const float& r);
|
||||||
FVector2& operator*(const float& r);
|
FVector2& operator*(const float& r);
|
||||||
FVector2& operator/(const float& r);
|
FVector2& operator/(const float& r);
|
||||||
FVector2& operator+=(const float& r);
|
FVector2& operator+=(const float& r);
|
||||||
FVector2& operator-=(const float& r);
|
FVector2& operator-=(const float& r);
|
||||||
FVector2& operator*=(const float& r);
|
FVector2& operator*=(const float& r);
|
||||||
FVector2& operator/=(const float& r);
|
FVector2& operator/=(const float& r);
|
||||||
|
|
||||||
// Simple Math
|
// Simple Math
|
||||||
double length();
|
double length();
|
||||||
void normalize();
|
void normalize();
|
||||||
double distance(const FVector2 r);
|
double distance(const FVector2 r);
|
||||||
|
|
||||||
// Advanced Math
|
// Advanced Math
|
||||||
void rotate(const double )
|
void rotate(const double )
|
||||||
|
|
||||||
// Serialization
|
// Serialization
|
||||||
const char* serialize();
|
const char* serialize();
|
||||||
static FVector2& deserialize(const char* serialized);
|
static FVector2& deserialize(const char* serialized);
|
||||||
};
|
};
|
||||||
|
|
||||||
DLL_METHOD FVector2* DLL_CALL BU_FVector2_Create();
|
DLL_METHOD FVector2* DLL_CALL BU_FVector2_Create();
|
||||||
DLL_METHOD FVector2* DLL_CALL BU_FVector2_Copy(FVector2* copyVector);
|
DLL_METHOD FVector2* DLL_CALL BU_FVector2_Copy(FVector2* copyVector);
|
||||||
DLL_METHOD void DLL_CALL BU_FVector2_Destroy();
|
DLL_METHOD void DLL_CALL BU_FVector2_Destroy();
|
||||||
|
|
||||||
DLL_METHOD FVector2* DLL_CALL BU_FVector2_TempCreate();
|
DLL_METHOD FVector2* DLL_CALL BU_FVector2_TempCreate();
|
||||||
DLL_METHOD FVector2* DLL_CALL BU_FVector2_TempCopy(FVector2* copyVector);
|
DLL_METHOD FVector2* DLL_CALL BU_FVector2_TempCopy(FVector2* copyVector);
|
||||||
DLL_METHOD void DLL_CALL BU_FVector2_SetTemp(FVector2* vector);
|
DLL_METHOD void DLL_CALL BU_FVector2_SetTemp(FVector2* vector);
|
||||||
DLL_METHOD void DLL_CALL BU_FVector2_UnsetTemp(FVector2* vector);
|
DLL_METHOD void DLL_CALL BU_FVector2_UnsetTemp(FVector2* vector);
|
||||||
DLL_METHOD void DLL_CALL BU_FVector2_TempCleanup();
|
DLL_METHOD void DLL_CALL BU_FVector2_TempCleanup();
|
||||||
|
|
||||||
DLL_METHOD float DLL_CALL BU_FVector2_Length(FVector2* vector);
|
DLL_METHOD float DLL_CALL BU_FVector2_Length(FVector2* vector);
|
||||||
DLL_METHOD float DLL_CALL BU_FVector2_Normalize();
|
DLL_METHOD float DLL_CALL BU_FVector2_Normalize();
|
||||||
DLL_METHOD float DLL_CALL BU_FVector2_Distance(FVector2* vector);
|
DLL_METHOD float DLL_CALL BU_FVector2_Distance(FVector2* vector);
|
||||||
DLL_METHOD float DLL_CALL BU_FVector2_DistanceL(float X, float Y);
|
DLL_METHOD float DLL_CALL BU_FVector2_DistanceL(float X, float Y);
|
||||||
|
|
||||||
*/
|
*/
|
||||||
+166
-166
@@ -1,167 +1,167 @@
|
|||||||
// Blitz - Steam wrapper for Blitz.
|
// Blitz - Steam wrapper for Blitz.
|
||||||
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
||||||
//
|
//
|
||||||
// This program is free software: you can redistribute it and/or modify
|
// This program is free software: you can redistribute it and/or modify
|
||||||
// it under the terms of the GNU Lesser General Public License as
|
// it under the terms of the GNU Lesser General Public License as
|
||||||
// published by the Free Software Foundation, either version 3 of the
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
// License, or (at your option) any later version.
|
// License, or (at your option) any later version.
|
||||||
//
|
//
|
||||||
// This program is distributed in the hope that it will be useful,
|
// This program is distributed in the hope that it will be useful,
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
// GNU General Public License for more details.
|
// GNU General Public License for more details.
|
||||||
//
|
//
|
||||||
// You should have received a copy of the GNU Lesser General Public License
|
// You should have received a copy of the GNU Lesser General Public License
|
||||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#include "Long.h"
|
#include "Long.h"
|
||||||
|
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_New() {
|
DLL_FUNCTION(int64_t*) BU_Long_New() {
|
||||||
return new int64_t;
|
return new int64_t;
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_Copy(int64_t* pOther) {
|
DLL_FUNCTION(int64_t*) BU_Long_Copy(int64_t* pOther) {
|
||||||
return new int64_t(*pOther);
|
return new int64_t(*pOther);
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(void) BU_Long_Destroy(int64_t* pThis) {
|
DLL_FUNCTION(void) BU_Long_Destroy(int64_t* pThis) {
|
||||||
delete pThis;
|
delete pThis;
|
||||||
}
|
}
|
||||||
|
|
||||||
char* BU_Long_Buffer = new char[32];
|
char* BU_Long_Buffer = new char[32];
|
||||||
DLL_FUNCTION(const char*) BU_Long_ToString(int64_t* pThis) {
|
DLL_FUNCTION(const char*) BU_Long_ToString(int64_t* pThis) {
|
||||||
std::stringstream myStream;
|
std::stringstream myStream;
|
||||||
myStream << (*pThis);
|
myStream << (*pThis);
|
||||||
|
|
||||||
const char* myBuffer = myStream.str().c_str();
|
const char* myBuffer = myStream.str().c_str();
|
||||||
strcpy_s(BU_Long_Buffer, 32, myBuffer);
|
strcpy_s(BU_Long_Buffer, 32, myBuffer);
|
||||||
return BU_Long_Buffer;
|
return BU_Long_Buffer;
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_FromString(const char* pString) {
|
DLL_FUNCTION(int64_t*) BU_Long_FromString(const char* pString) {
|
||||||
int64_t* pThis = new int64_t;
|
int64_t* pThis = new int64_t;
|
||||||
std::stringstream myStream = std::stringstream(pString);
|
std::stringstream myStream = std::stringstream(pString);
|
||||||
myStream >> *pThis;
|
myStream >> *pThis;
|
||||||
return pThis;
|
return pThis;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_FromI(int32_t iRight) {
|
DLL_FUNCTION(int64_t*) BU_Long_FromI(int32_t iRight) {
|
||||||
return new int64_t(iRight);
|
return new int64_t(iRight);
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_FromII(int32_t iLeft, int32_t iRight) {
|
DLL_FUNCTION(int64_t*) BU_Long_FromII(int32_t iLeft, int32_t iRight) {
|
||||||
return new int64_t(((int64_t)(iLeft) << 32) + iRight);
|
return new int64_t(((int64_t)(iLeft) << 32) + iRight);
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(int32_t) BU_Long_ToI(int64_t* pThis, int32_t iShift) {
|
DLL_FUNCTION(int32_t) BU_Long_ToI(int64_t* pThis, int32_t iShift) {
|
||||||
if (iShift >= 0)
|
if (iShift >= 0)
|
||||||
return (int32_t)(*pThis >> iShift);
|
return (int32_t)(*pThis >> iShift);
|
||||||
else
|
else
|
||||||
return (int32_t)(*pThis << -iShift);
|
return (int32_t)(*pThis << -iShift);
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(int32_t) BU_Long_ToIH(int64_t* pThis) {
|
DLL_FUNCTION(int32_t) BU_Long_ToIH(int64_t* pThis) {
|
||||||
return (int32_t)(*pThis >> 32);
|
return (int32_t)(*pThis >> 32);
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(int32_t) BU_Long_ToIL(int64_t* pThis) {
|
DLL_FUNCTION(int32_t) BU_Long_ToIL(int64_t* pThis) {
|
||||||
return (int32_t)*pThis;
|
return (int32_t)*pThis;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_FromF(float_t fOther) {
|
DLL_FUNCTION(int64_t*) BU_Long_FromF(float_t fOther) {
|
||||||
return new int64_t((int64_t)fOther);
|
return new int64_t((int64_t)fOther);
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(float_t) BU_Long_ToF(int64_t* pThis) {
|
DLL_FUNCTION(float_t) BU_Long_ToF(int64_t* pThis) {
|
||||||
return (float_t)*pThis;
|
return (float_t)*pThis;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_FromD(double_t* pOther) {
|
DLL_FUNCTION(int64_t*) BU_Long_FromD(double_t* pOther) {
|
||||||
return new int64_t((int64_t)*pOther);
|
return new int64_t((int64_t)*pOther);
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(double_t*) BU_Long_ToD(int64_t* pThis) {
|
DLL_FUNCTION(double_t*) BU_Long_ToD(int64_t* pThis) {
|
||||||
return new double_t((double_t)*pThis);
|
return new double_t((double_t)*pThis);
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(int32_t) BU_Long_Compare(int64_t* pThis, int64_t* pOther) {
|
DLL_FUNCTION(int32_t) BU_Long_Compare(int64_t* pThis, int64_t* pOther) {
|
||||||
return /* It can either be Equal (0) or Smaller or Greater. Easy to check. */
|
return /* It can either be Equal (0) or Smaller or Greater. Easy to check. */
|
||||||
/* Greater */
|
/* Greater */
|
||||||
(*pThis > *pOther ? 1 : 0) +
|
(*pThis > *pOther ? 1 : 0) +
|
||||||
/* Smaller */
|
/* Smaller */
|
||||||
(*pThis < *pOther ? -1 : 0);
|
(*pThis < *pOther ? -1 : 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_Set(int64_t* pThis, int64_t* pOther) {
|
DLL_FUNCTION(int64_t*) BU_Long_Set(int64_t* pThis, int64_t* pOther) {
|
||||||
*pThis = *pOther;
|
*pThis = *pOther;
|
||||||
return pThis;
|
return pThis;
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_Add(int64_t* pThis, int64_t* pOther) {
|
DLL_FUNCTION(int64_t*) BU_Long_Add(int64_t* pThis, int64_t* pOther) {
|
||||||
*pThis += *pOther;
|
*pThis += *pOther;
|
||||||
return pThis;
|
return pThis;
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_Sub(int64_t* pThis, int64_t* pOther) {
|
DLL_FUNCTION(int64_t*) BU_Long_Sub(int64_t* pThis, int64_t* pOther) {
|
||||||
*pThis -= *pOther;
|
*pThis -= *pOther;
|
||||||
return pThis;
|
return pThis;
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_Div(int64_t* pThis, int64_t* pOther) {
|
DLL_FUNCTION(int64_t*) BU_Long_Div(int64_t* pThis, int64_t* pOther) {
|
||||||
*pThis /= *pOther;
|
*pThis /= *pOther;
|
||||||
return pThis;
|
return pThis;
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_Mul(int64_t* pThis, int64_t* pOther) {
|
DLL_FUNCTION(int64_t*) BU_Long_Mul(int64_t* pThis, int64_t* pOther) {
|
||||||
*pThis *= *pOther;
|
*pThis *= *pOther;
|
||||||
return pThis;
|
return pThis;
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_Mod(int64_t* pThis, int64_t* pOther) {
|
DLL_FUNCTION(int64_t*) BU_Long_Mod(int64_t* pThis, int64_t* pOther) {
|
||||||
*pThis %= *pOther;
|
*pThis %= *pOther;
|
||||||
return pThis;
|
return pThis;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_SetI(int64_t* pThis, int32_t iRight) {
|
DLL_FUNCTION(int64_t*) BU_Long_SetI(int64_t* pThis, int32_t iRight) {
|
||||||
*pThis = iRight;
|
*pThis = iRight;
|
||||||
return pThis;
|
return pThis;
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_AddI(int64_t* pThis, int32_t iRight) {
|
DLL_FUNCTION(int64_t*) BU_Long_AddI(int64_t* pThis, int32_t iRight) {
|
||||||
*pThis += iRight;
|
*pThis += iRight;
|
||||||
return pThis;
|
return pThis;
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_SubI(int64_t* pThis, int32_t iRight) {
|
DLL_FUNCTION(int64_t*) BU_Long_SubI(int64_t* pThis, int32_t iRight) {
|
||||||
*pThis -= iRight;
|
*pThis -= iRight;
|
||||||
return pThis;
|
return pThis;
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_DivI(int64_t* pThis, int32_t iRight) {
|
DLL_FUNCTION(int64_t*) BU_Long_DivI(int64_t* pThis, int32_t iRight) {
|
||||||
*pThis /= iRight;
|
*pThis /= iRight;
|
||||||
return pThis;
|
return pThis;
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_MulI(int64_t* pThis, int32_t iRight) {
|
DLL_FUNCTION(int64_t*) BU_Long_MulI(int64_t* pThis, int32_t iRight) {
|
||||||
*pThis *= iRight;
|
*pThis *= iRight;
|
||||||
return pThis;
|
return pThis;
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_ModI(int64_t* pThis, int32_t iRight) {
|
DLL_FUNCTION(int64_t*) BU_Long_ModI(int64_t* pThis, int32_t iRight) {
|
||||||
*pThis %= iRight;
|
*pThis %= iRight;
|
||||||
return pThis;
|
return pThis;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_SetII(int64_t* pThis, int32_t iLeft, int32_t iRight) {
|
DLL_FUNCTION(int64_t*) BU_Long_SetII(int64_t* pThis, int32_t iLeft, int32_t iRight) {
|
||||||
*pThis = (((int64_t)iLeft << 32) + iRight);
|
*pThis = (((int64_t)iLeft << 32) + iRight);
|
||||||
return pThis;
|
return pThis;
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_AddII(int64_t* pThis, int32_t iLeft, int32_t iRight) {
|
DLL_FUNCTION(int64_t*) BU_Long_AddII(int64_t* pThis, int32_t iLeft, int32_t iRight) {
|
||||||
*pThis += (((int64_t)iLeft << 32) + iRight);
|
*pThis += (((int64_t)iLeft << 32) + iRight);
|
||||||
return pThis;
|
return pThis;
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_SubII(int64_t* pThis, int32_t iLeft, int32_t iRight) {
|
DLL_FUNCTION(int64_t*) BU_Long_SubII(int64_t* pThis, int32_t iLeft, int32_t iRight) {
|
||||||
*pThis -= (((int64_t)iLeft << 32) + iRight);
|
*pThis -= (((int64_t)iLeft << 32) + iRight);
|
||||||
return pThis;
|
return pThis;
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_DivII(int64_t* pThis, int32_t iLeft, int32_t iRight) {
|
DLL_FUNCTION(int64_t*) BU_Long_DivII(int64_t* pThis, int32_t iLeft, int32_t iRight) {
|
||||||
*pThis /= (((int64_t)iLeft << 32) + iRight);
|
*pThis /= (((int64_t)iLeft << 32) + iRight);
|
||||||
return pThis;
|
return pThis;
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_MulII(int64_t* pThis, int32_t iLeft, int32_t iRight) {
|
DLL_FUNCTION(int64_t*) BU_Long_MulII(int64_t* pThis, int32_t iLeft, int32_t iRight) {
|
||||||
*pThis *= (((int64_t)iLeft << 32) + iRight);
|
*pThis *= (((int64_t)iLeft << 32) + iRight);
|
||||||
return pThis;
|
return pThis;
|
||||||
}
|
}
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_ModII(int64_t* pThis, int32_t iLeft, int32_t iRight) {
|
DLL_FUNCTION(int64_t*) BU_Long_ModII(int64_t* pThis, int32_t iLeft, int32_t iRight) {
|
||||||
*pThis %= (((int64_t)iLeft << 32) + iRight);
|
*pThis %= (((int64_t)iLeft << 32) + iRight);
|
||||||
return pThis;
|
return pThis;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_Shift(int64_t* pThis, int32_t iRight) {
|
DLL_FUNCTION(int64_t*) BU_Long_Shift(int64_t* pThis, int32_t iRight) {
|
||||||
if (iRight >= 0)
|
if (iRight >= 0)
|
||||||
*pThis >>= iRight;
|
*pThis >>= iRight;
|
||||||
else
|
else
|
||||||
*pThis <<= -iRight;
|
*pThis <<= -iRight;
|
||||||
return pThis;
|
return pThis;
|
||||||
}
|
}
|
||||||
+62
-62
@@ -1,63 +1,63 @@
|
|||||||
// Blitz - Steam wrapper for Blitz.
|
// Blitz - Steam wrapper for Blitz.
|
||||||
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
||||||
//
|
//
|
||||||
// This program is free software: you can redistribute it and/or modify
|
// This program is free software: you can redistribute it and/or modify
|
||||||
// it under the terms of the GNU Lesser General Public License as
|
// it under the terms of the GNU Lesser General Public License as
|
||||||
// published by the Free Software Foundation, either version 3 of the
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
// License, or (at your option) any later version.
|
// License, or (at your option) any later version.
|
||||||
//
|
//
|
||||||
// This program is distributed in the hope that it will be useful,
|
// This program is distributed in the hope that it will be useful,
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
// GNU General Public License for more details.
|
// GNU General Public License for more details.
|
||||||
//
|
//
|
||||||
// You should have received a copy of the GNU Lesser General Public License
|
// You should have received a copy of the GNU Lesser General Public License
|
||||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "BlitzUtility.h"
|
#include "BlitzUtility.h"
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
|
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_New();
|
DLL_FUNCTION(int64_t*) BU_Long_New();
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_Copy(int64_t* pRight);
|
DLL_FUNCTION(int64_t*) BU_Long_Copy(int64_t* pRight);
|
||||||
DLL_FUNCTION(void) BU_Long_Destroy(int64_t* pThis);
|
DLL_FUNCTION(void) BU_Long_Destroy(int64_t* pThis);
|
||||||
|
|
||||||
DLL_FUNCTION(const char*) BU_Long_ToString(int64_t* pThis);
|
DLL_FUNCTION(const char*) BU_Long_ToString(int64_t* pThis);
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_FromString(const char* pString);
|
DLL_FUNCTION(int64_t*) BU_Long_FromString(const char* pString);
|
||||||
|
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_FromI(int32_t iRight);
|
DLL_FUNCTION(int64_t*) BU_Long_FromI(int32_t iRight);
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_FromII(int32_t iLeft, int32_t iRight);
|
DLL_FUNCTION(int64_t*) BU_Long_FromII(int32_t iLeft, int32_t iRight);
|
||||||
DLL_FUNCTION(int32_t) BU_Long_ToI(int64_t* pThis, int32_t iShift);
|
DLL_FUNCTION(int32_t) BU_Long_ToI(int64_t* pThis, int32_t iShift);
|
||||||
DLL_FUNCTION(int32_t) BU_Long_ToIH(int64_t* pThis);
|
DLL_FUNCTION(int32_t) BU_Long_ToIH(int64_t* pThis);
|
||||||
DLL_FUNCTION(int32_t) BU_Long_ToIL(int64_t* pThis);
|
DLL_FUNCTION(int32_t) BU_Long_ToIL(int64_t* pThis);
|
||||||
|
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_FromF(float_t fOther);
|
DLL_FUNCTION(int64_t*) BU_Long_FromF(float_t fOther);
|
||||||
DLL_FUNCTION(float_t) BU_Long_ToF(int64_t* pThis);
|
DLL_FUNCTION(float_t) BU_Long_ToF(int64_t* pThis);
|
||||||
|
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_FromD(double_t* pOther);
|
DLL_FUNCTION(int64_t*) BU_Long_FromD(double_t* pOther);
|
||||||
DLL_FUNCTION(double_t*) BU_Long_ToD(int64_t* pThis);
|
DLL_FUNCTION(double_t*) BU_Long_ToD(int64_t* pThis);
|
||||||
|
|
||||||
DLL_FUNCTION(int32_t) BU_Long_Compare(int64_t* pThis, int64_t* pOther);
|
DLL_FUNCTION(int32_t) BU_Long_Compare(int64_t* pThis, int64_t* pOther);
|
||||||
|
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_Set(int64_t* pThis, int64_t* pOther);
|
DLL_FUNCTION(int64_t*) BU_Long_Set(int64_t* pThis, int64_t* pOther);
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_Add(int64_t* pThis, int64_t* pOther);
|
DLL_FUNCTION(int64_t*) BU_Long_Add(int64_t* pThis, int64_t* pOther);
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_Sub(int64_t* pThis, int64_t* pOther);
|
DLL_FUNCTION(int64_t*) BU_Long_Sub(int64_t* pThis, int64_t* pOther);
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_Div(int64_t* pThis, int64_t* pOther);
|
DLL_FUNCTION(int64_t*) BU_Long_Div(int64_t* pThis, int64_t* pOther);
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_Mul(int64_t* pThis, int64_t* pOther);
|
DLL_FUNCTION(int64_t*) BU_Long_Mul(int64_t* pThis, int64_t* pOther);
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_Mod(int64_t* pThis, int64_t* pOther);
|
DLL_FUNCTION(int64_t*) BU_Long_Mod(int64_t* pThis, int64_t* pOther);
|
||||||
|
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_SetI(int64_t* pThis, int32_t iRight);
|
DLL_FUNCTION(int64_t*) BU_Long_SetI(int64_t* pThis, int32_t iRight);
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_AddI(int64_t* pThis, int32_t iRight);
|
DLL_FUNCTION(int64_t*) BU_Long_AddI(int64_t* pThis, int32_t iRight);
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_SubI(int64_t* pThis, int32_t iRight);
|
DLL_FUNCTION(int64_t*) BU_Long_SubI(int64_t* pThis, int32_t iRight);
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_DivI(int64_t* pThis, int32_t iRight);
|
DLL_FUNCTION(int64_t*) BU_Long_DivI(int64_t* pThis, int32_t iRight);
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_MulI(int64_t* pThis, int32_t iRight);
|
DLL_FUNCTION(int64_t*) BU_Long_MulI(int64_t* pThis, int32_t iRight);
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_ModI(int64_t* pThis, int32_t iRight);
|
DLL_FUNCTION(int64_t*) BU_Long_ModI(int64_t* pThis, int32_t iRight);
|
||||||
|
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_SetII(int64_t* pThis, int32_t iLeft, int32_t iRight);
|
DLL_FUNCTION(int64_t*) BU_Long_SetII(int64_t* pThis, int32_t iLeft, int32_t iRight);
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_AddII(int64_t* pThis, int32_t iLeft, int32_t iRight);
|
DLL_FUNCTION(int64_t*) BU_Long_AddII(int64_t* pThis, int32_t iLeft, int32_t iRight);
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_SubII(int64_t* pThis, int32_t iLeft, int32_t iRight);
|
DLL_FUNCTION(int64_t*) BU_Long_SubII(int64_t* pThis, int32_t iLeft, int32_t iRight);
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_DivII(int64_t* pThis, int32_t iLeft, int32_t iRight);
|
DLL_FUNCTION(int64_t*) BU_Long_DivII(int64_t* pThis, int32_t iLeft, int32_t iRight);
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_MulII(int64_t* pThis, int32_t iLeft, int32_t iRight);
|
DLL_FUNCTION(int64_t*) BU_Long_MulII(int64_t* pThis, int32_t iLeft, int32_t iRight);
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_ModII(int64_t* pThis, int32_t iLeft, int32_t iRight);
|
DLL_FUNCTION(int64_t*) BU_Long_ModII(int64_t* pThis, int32_t iLeft, int32_t iRight);
|
||||||
|
|
||||||
DLL_FUNCTION(int64_t*) BU_Long_Shift(int64_t* pThis, int32_t iShift);
|
DLL_FUNCTION(int64_t*) BU_Long_Shift(int64_t* pThis, int32_t iShift);
|
||||||
@@ -1,55 +1,55 @@
|
|||||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||||
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
||||||
//
|
//
|
||||||
// This program is free software: you can redistribute it and/or modify
|
// This program is free software: you can redistribute it and/or modify
|
||||||
// it under the terms of the GNU Lesser General Public License as
|
// it under the terms of the GNU Lesser General Public License as
|
||||||
// published by the Free Software Foundation, either version 3 of the
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
// License, or (at your option) any later version.
|
// License, or (at your option) any later version.
|
||||||
//
|
//
|
||||||
// This program is distributed in the hope that it will be useful,
|
// This program is distributed in the hope that it will be useful,
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
// GNU General Public License for more details.
|
// GNU General Public License for more details.
|
||||||
//
|
//
|
||||||
// You should have received a copy of the GNU Lesser General Public License
|
// You should have received a copy of the GNU Lesser General Public License
|
||||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#include "DisplayEnumerator.h"
|
#include "DisplayEnumerator.h"
|
||||||
|
|
||||||
BOOL CALLBACK BU_DisplayEnumerator_Callback(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {
|
BOOL CALLBACK BU_DisplayEnumerator_Callback(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {
|
||||||
DisplayEnumerator* displayEnumerator = (DisplayEnumerator*)dwData;
|
DisplayEnumerator* displayEnumerator = (DisplayEnumerator*)dwData;
|
||||||
|
|
||||||
displayEnumerator->displays.push_back(RECT(*lprcMonitor));
|
displayEnumerator->displays.push_back(RECT(*lprcMonitor));
|
||||||
return TRUE;
|
return TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(DisplayEnumerator*) BU_DisplayEnumerator_Create() {
|
DLL_FUNCTION(DisplayEnumerator*) BU_DisplayEnumerator_Create() {
|
||||||
DisplayEnumerator* displayEnumerator = new DisplayEnumerator();
|
DisplayEnumerator* displayEnumerator = new DisplayEnumerator();
|
||||||
return displayEnumerator;
|
return displayEnumerator;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(void) BU_DisplayEnumerator_Destroy(DisplayEnumerator* displayEnumerator) {
|
DLL_FUNCTION(void) BU_DisplayEnumerator_Destroy(DisplayEnumerator* displayEnumerator) {
|
||||||
delete displayEnumerator;
|
delete displayEnumerator;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(uint32_t) BU_DisplayEnumerator_Enumerate(DisplayEnumerator* displayEnumerator) {
|
DLL_FUNCTION(uint32_t) BU_DisplayEnumerator_Enumerate(DisplayEnumerator* displayEnumerator) {
|
||||||
EnumDisplayMonitors(NULL, NULL, BU_DisplayEnumerator_Callback, (LPARAM)displayEnumerator);
|
EnumDisplayMonitors(NULL, NULL, BU_DisplayEnumerator_Callback, (LPARAM)displayEnumerator);
|
||||||
|
|
||||||
return displayEnumerator->displays.size();
|
return displayEnumerator->displays.size();
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(uint32_t) BU_DisplayEnumerator_Count(DisplayEnumerator* displayEnumerator) {
|
DLL_FUNCTION(uint32_t) BU_DisplayEnumerator_Count(DisplayEnumerator* displayEnumerator) {
|
||||||
return displayEnumerator->displays.size();
|
return displayEnumerator->displays.size();
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(void) BU_DisplayEnumerator_Retrieve(DisplayEnumerator* displayEnumerator, uint32_t index, PRECT display) {
|
DLL_FUNCTION(void) BU_DisplayEnumerator_Retrieve(DisplayEnumerator* displayEnumerator, uint32_t index, LPRECT display) {
|
||||||
// Retrieve the requested index.
|
// Retrieve the requested index.
|
||||||
auto iterator = displayEnumerator->displays.begin();
|
auto iterator = displayEnumerator->displays.begin();
|
||||||
std::advance(iterator, index);
|
std::advance(iterator, index);
|
||||||
|
|
||||||
// Copy data.
|
// Copy data.
|
||||||
display->left = iterator->left;
|
display->left = iterator->left;
|
||||||
display->top = iterator->top;
|
display->top = iterator->top;
|
||||||
display->right = iterator->right;
|
display->right = iterator->right;
|
||||||
display->bottom = iterator->bottom;
|
display->bottom = iterator->bottom;
|
||||||
}
|
}
|
||||||
+33
-38
@@ -1,38 +1,33 @@
|
|||||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||||
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
||||||
//
|
//
|
||||||
// This program is free software: you can redistribute it and/or modify
|
// This program is free software: you can redistribute it and/or modify
|
||||||
// it under the terms of the GNU Lesser General Public License as
|
// it under the terms of the GNU Lesser General Public License as
|
||||||
// published by the Free Software Foundation, either version 3 of the
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
// License, or (at your option) any later version.
|
// License, or (at your option) any later version.
|
||||||
//
|
//
|
||||||
// This program is distributed in the hope that it will be useful,
|
// This program is distributed in the hope that it will be useful,
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
// GNU General Public License for more details.
|
// GNU General Public License for more details.
|
||||||
//
|
//
|
||||||
// You should have received a copy of the GNU Lesser General Public License
|
// You should have received a copy of the GNU Lesser General Public License
|
||||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "BlitzUtility.h"
|
#include "BlitzUtility.h"
|
||||||
#include <list>
|
#include <list>
|
||||||
|
|
||||||
struct DisplayEnumerator {
|
struct DisplayEnumerator {
|
||||||
std::list<RECT> displays;
|
std::list<RECT> displays;
|
||||||
};
|
};
|
||||||
|
|
||||||
// Internal Callback
|
// Internal Callback
|
||||||
BOOL CALLBACK BU_DisplayEnumerator_Callback(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData);
|
BOOL CALLBACK BU_DisplayEnumerator_Callback(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData);
|
||||||
|
|
||||||
// Exported functions.
|
// Exported functions.
|
||||||
DLL_FUNCTION(DisplayEnumerator*) BU_DisplayEnumerator_Create();
|
DLL_FUNCTION(DisplayEnumerator*) BU_DisplayEnumerator_Create();
|
||||||
#pragma comment(linker, "/EXPORT:BU_DisplayEnumerator_Create=_BU_DisplayEnumerator_Create@0")
|
DLL_FUNCTION(void) BU_DisplayEnumerator_Destroy(DisplayEnumerator* displayEnumerator);
|
||||||
DLL_FUNCTION(void) BU_DisplayEnumerator_Destroy(DisplayEnumerator* displayEnumerator);
|
DLL_FUNCTION(uint32_t) BU_DisplayEnumerator_Enumerate(DisplayEnumerator* displayEnumerator);
|
||||||
#pragma comment(linker, "/EXPORT:BU_DisplayEnumerator_Destroy=_BU_DisplayEnumerator_Destroy@4")
|
DLL_FUNCTION(uint32_t) BU_DisplayEnumerator_Count(DisplayEnumerator* displayEnumerator);
|
||||||
DLL_FUNCTION(uint32_t) BU_DisplayEnumerator_Enumerate(DisplayEnumerator* displayEnumerator);
|
DLL_FUNCTION(void) BU_DisplayEnumerator_Retrieve(DisplayEnumerator* displayEnumerator, uint32_t index, LPRECT display);
|
||||||
#pragma comment(linker, "/EXPORT:BU_DisplayEnumerator_Enumerate=_BU_DisplayEnumerator_Enumerate@4")
|
|
||||||
DLL_FUNCTION(uint32_t) BU_DisplayEnumerator_Count(DisplayEnumerator* displayEnumerator);
|
|
||||||
#pragma comment(linker, "/EXPORT:BU_DisplayEnumerator_Count=_BU_DisplayEnumerator_Count@4")
|
|
||||||
DLL_FUNCTION(void) BU_DisplayEnumerator_Retrieve(DisplayEnumerator* displayEnumerator, uint32_t index, LPRECT display);
|
|
||||||
#pragma comment(linker, "/EXPORT:BU_DisplayEnumerator_Retrieve=_BU_DisplayEnumerator_Retrieve@12")
|
|
||||||
|
|||||||
+126
-126
@@ -1,126 +1,126 @@
|
|||||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||||
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
||||||
//
|
//
|
||||||
// This program is free software: you can redistribute it and/or modify
|
// This program is free software: you can redistribute it and/or modify
|
||||||
// it under the terms of the GNU Lesser General Public License as
|
// it under the terms of the GNU Lesser General Public License as
|
||||||
// published by the Free Software Foundation, either version 3 of the
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
// License, or (at your option) any later version.
|
// License, or (at your option) any later version.
|
||||||
//
|
//
|
||||||
// This program is distributed in the hope that it will be useful,
|
// This program is distributed in the hope that it will be useful,
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
// GNU General Public License for more details.
|
// GNU General Public License for more details.
|
||||||
//
|
//
|
||||||
// You should have received a copy of the GNU Lesser General Public License
|
// You should have received a copy of the GNU Lesser General Public License
|
||||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "IndexerV1.h"
|
#include "IndexerV1.h"
|
||||||
|
|
||||||
void IndexerV1::mark(uint32_t index, bool used) {
|
void IndexerV1::mark(uint32_t index, bool used) {
|
||||||
uint8_t bit = index & 0x3F;
|
uint8_t bit = index & 0x3F;
|
||||||
index = index >> 6;
|
index = index >> 6;
|
||||||
|
|
||||||
this->indexes[index] ^= (!(uint64_t)used ^ this->indexes[index]) & (1ULL << bit);
|
this->indexes[index] ^= (!(uint64_t)used ^ this->indexes[index]) & (1ULL << bit);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool IndexerV1::is(uint32_t index, bool used) {
|
bool IndexerV1::is(uint32_t index, bool used) {
|
||||||
uint8_t bit = index & 0x3F;
|
uint8_t bit = index & 0x3F;
|
||||||
index = index >> 6;
|
index = index >> 6;
|
||||||
|
|
||||||
return (!!(this->indexes[index] & (1ULL << bit)) == used);
|
return (!!(this->indexes[index] & (1ULL << bit)) == used);
|
||||||
}
|
}
|
||||||
|
|
||||||
uint32_t IndexerV1::get() {
|
uint32_t IndexerV1::get() {
|
||||||
bool hasFoundIndex = false;
|
bool hasFoundIndex = false;
|
||||||
uint32_t foundIndex = 0;
|
uint32_t foundIndex = 0;
|
||||||
|
|
||||||
// Our search begins and ends at lastAssignedIndex.
|
// Our search begins and ends at lastAssignedIndex.
|
||||||
for (uint32_t indexOffset = 0; indexOffset <= INDEXER_INDEXES; indexOffset++) {
|
for (uint32_t indexOffset = 0; indexOffset <= INDEXER_INDEXES; indexOffset++) {
|
||||||
uint32_t index = (lastAssignedIndex >> 6) + indexOffset;
|
uint32_t index = (lastAssignedIndex >> 6) + indexOffset;
|
||||||
uint8_t bit = 0;
|
uint8_t bit = 0;
|
||||||
|
|
||||||
uint64_t checkValue = this->indexes[index];
|
uint64_t checkValue = this->indexes[index];
|
||||||
for (uint8_t bit = 0; bit < 64; bit++) {
|
for (uint8_t bit = 0; bit < 64; bit++) {
|
||||||
if (this->is((index << 6) + bit, false)) {
|
if (this->is((index << 6) + bit, false)) {
|
||||||
hasFoundIndex = true;
|
hasFoundIndex = true;
|
||||||
foundIndex = (index << 6) + bit;
|
foundIndex = (index << 6) + bit;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (hasFoundIndex) {
|
if (hasFoundIndex) {
|
||||||
this->mark(foundIndex, true);
|
this->mark(foundIndex, true);
|
||||||
return foundIndex;
|
return foundIndex;
|
||||||
}
|
}
|
||||||
|
|
||||||
return FALSE;
|
return FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
uint32_t IndexerV1::count(bool used) {
|
uint32_t IndexerV1::count(bool used) {
|
||||||
uint32_t amount = 0;
|
uint32_t amount = 0;
|
||||||
|
|
||||||
for (uint32_t index = 0; index <= INDEXER_INDEXES; index++) {
|
for (uint32_t index = 0; index <= INDEXER_INDEXES; index++) {
|
||||||
uint8_t bit = 0;
|
uint8_t bit = 0;
|
||||||
|
|
||||||
uint64_t checkValue = this->indexes[index];
|
uint64_t checkValue = this->indexes[index];
|
||||||
if (checkValue == !(uint64_t)!used) {
|
if (checkValue == !(uint64_t)!used) {
|
||||||
amount += 64;
|
amount += 64;
|
||||||
} else {
|
} else {
|
||||||
for (uint8_t bit = 0; bit < 64; bit++) {
|
for (uint8_t bit = 0; bit < 64; bit++) {
|
||||||
amount += this->is((index << 6) + bit, used);
|
amount += this->is((index << 6) + bit, used);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return amount;
|
return amount;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(IndexerV1*) BU_IndexerV1_Create() {
|
DLL_FUNCTION(IndexerV1*) BU_IndexerV1_Create() {
|
||||||
return new IndexerV1();
|
return new IndexerV1();
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(void) BU_IndexerV1_Destroy(IndexerV1* indexer) {
|
DLL_FUNCTION(void) BU_IndexerV1_Destroy(IndexerV1* indexer) {
|
||||||
delete indexer;
|
delete indexer;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(void) BU_IndexerV1_Mark(IndexerV1* indexer, uint32_t index, uint32_t used) {
|
DLL_FUNCTION(void) BU_IndexerV1_Mark(IndexerV1* indexer, uint32_t index, uint32_t used) {
|
||||||
indexer->mark(index, used != 0);
|
indexer->mark(index, used != 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(void) BU_IndexerV1_MarkFree(IndexerV1* indexer, uint32_t index) {
|
DLL_FUNCTION(void) BU_IndexerV1_MarkFree(IndexerV1* indexer, uint32_t index) {
|
||||||
indexer->mark(index, false);
|
indexer->mark(index, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(void) BU_IndexerV1_MarkUsed(IndexerV1* indexer, uint32_t index) {
|
DLL_FUNCTION(void) BU_IndexerV1_MarkUsed(IndexerV1* indexer, uint32_t index) {
|
||||||
indexer->mark(index, true);
|
indexer->mark(index, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(uint32_t) BU_IndexerV1_Is(IndexerV1* indexer, uint32_t index, uint32_t used) {
|
DLL_FUNCTION(uint32_t) BU_IndexerV1_Is(IndexerV1* indexer, uint32_t index, uint32_t used) {
|
||||||
return indexer->is(index, used != 0);
|
return indexer->is(index, used != 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(uint32_t) BU_IndexerV1_IsFree(IndexerV1* indexer, uint32_t index) {
|
DLL_FUNCTION(uint32_t) BU_IndexerV1_IsFree(IndexerV1* indexer, uint32_t index) {
|
||||||
return indexer->is(index, false);
|
return indexer->is(index, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(uint32_t) BU_IndexerV1_IsUsed(IndexerV1* indexer, uint32_t index) {
|
DLL_FUNCTION(uint32_t) BU_IndexerV1_IsUsed(IndexerV1* indexer, uint32_t index) {
|
||||||
return indexer->is(index, true);
|
return indexer->is(index, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(uint32_t) BU_IndexerV1_Get(IndexerV1* indexer) {
|
DLL_FUNCTION(uint32_t) BU_IndexerV1_Get(IndexerV1* indexer) {
|
||||||
return indexer->get();
|
return indexer->get();
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(uint32_t) BU_IndexerV1_Count(IndexerV1* indexer, uint32_t used) {
|
DLL_FUNCTION(uint32_t) BU_IndexerV1_Count(IndexerV1* indexer, uint32_t used) {
|
||||||
return indexer->count(used != 0);
|
return indexer->count(used != 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(uint32_t) BU_IndexerV1_CountFree(IndexerV1* indexer) {
|
DLL_FUNCTION(uint32_t) BU_IndexerV1_CountFree(IndexerV1* indexer) {
|
||||||
return indexer->count(false);
|
return indexer->count(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(uint32_t) BU_IndexerV1_CountUsed(IndexerV1* indexer) {
|
DLL_FUNCTION(uint32_t) BU_IndexerV1_CountUsed(IndexerV1* indexer) {
|
||||||
return indexer->count(true);
|
return indexer->count(true);
|
||||||
}
|
}
|
||||||
|
|||||||
+61
-61
@@ -1,61 +1,61 @@
|
|||||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||||
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
||||||
//
|
//
|
||||||
// This program is free software: you can redistribute it and/or modify
|
// This program is free software: you can redistribute it and/or modify
|
||||||
// it under the terms of the GNU Lesser General Public License as
|
// it under the terms of the GNU Lesser General Public License as
|
||||||
// published by the Free Software Foundation, either version 3 of the
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
// License, or (at your option) any later version.
|
// License, or (at your option) any later version.
|
||||||
//
|
//
|
||||||
// This program is distributed in the hope that it will be useful,
|
// This program is distributed in the hope that it will be useful,
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
// GNU General Public License for more details.
|
// GNU General Public License for more details.
|
||||||
//
|
//
|
||||||
// You should have received a copy of the GNU Lesser General Public License
|
// You should have received a copy of the GNU Lesser General Public License
|
||||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
#include <cstdlib>
|
#include <cstdlib>
|
||||||
#include <list>
|
#include <list>
|
||||||
#include "BlitzUtility.h"
|
#include "BlitzUtility.h"
|
||||||
|
|
||||||
// 67108864 = 2 ^ 32 / 64
|
// 67108864 = 2 ^ 32 / 64
|
||||||
#define INDEXER_INDEXES 67108864 //pow(2,32) / 64
|
#define INDEXER_INDEXES 67108864 //pow(2,32) / 64
|
||||||
|
|
||||||
/** Indexer structure helps with getting unique, unused Indexes (Ids).
|
/** Indexer structure helps with getting unique, unused Indexes (Ids).
|
||||||
* Doing this natively would be too slow, so I'm using a DLL for this.
|
* Doing this natively would be too slow, so I'm using a DLL for this.
|
||||||
*/
|
*/
|
||||||
struct IndexerV1 {
|
struct IndexerV1 {
|
||||||
uint64_t indexes[INDEXER_INDEXES];
|
uint64_t indexes[INDEXER_INDEXES];
|
||||||
uint32_t lastAssignedIndex;
|
uint32_t lastAssignedIndex;
|
||||||
|
|
||||||
void mark(uint32_t index, bool used);
|
void mark(uint32_t index, bool used);
|
||||||
bool is(uint32_t index, bool used);
|
bool is(uint32_t index, bool used);
|
||||||
uint32_t get();
|
uint32_t get();
|
||||||
uint32_t count(bool used);
|
uint32_t count(bool used);
|
||||||
};
|
};
|
||||||
|
|
||||||
DLL_FUNCTION(IndexerV1*) BU_IndexerV1_Create();
|
DLL_FUNCTION(IndexerV1*) BU_IndexerV1_Create();
|
||||||
#pragma comment(linker, "/EXPORT:BU_IndexerV1_Create=_BU_IndexerV1_Create@0")
|
#pragma comment(linker, "/EXPORT:BU_IndexerV1_Create=_BU_IndexerV1_Create@0")
|
||||||
DLL_FUNCTION(void) BU_IndexerV1_Destroy(IndexerV1* indexer);
|
DLL_FUNCTION(void) BU_IndexerV1_Destroy(IndexerV1* indexer);
|
||||||
#pragma comment(linker, "/EXPORT:BU_IndexerV1_Destroy=_BU_IndexerV1_Destroy@4")
|
#pragma comment(linker, "/EXPORT:BU_IndexerV1_Destroy=_BU_IndexerV1_Destroy@4")
|
||||||
DLL_FUNCTION(void) BU_IndexerV1_Mark(IndexerV1* indexer, uint32_t used, uint32_t index);
|
DLL_FUNCTION(void) BU_IndexerV1_Mark(IndexerV1* indexer, uint32_t used, uint32_t index);
|
||||||
#pragma comment(linker, "/EXPORT:BU_IndexerV1_Mark=_BU_IndexerV1_Mark@12")
|
#pragma comment(linker, "/EXPORT:BU_IndexerV1_Mark=_BU_IndexerV1_Mark@12")
|
||||||
DLL_FUNCTION(void) BU_IndexerV1_MarkFree(IndexerV1* indexer, uint32_t index);
|
DLL_FUNCTION(void) BU_IndexerV1_MarkFree(IndexerV1* indexer, uint32_t index);
|
||||||
#pragma comment(linker, "/EXPORT:BU_IndexerV1_MarkFree=_BU_IndexerV1_MarkFree@8")
|
#pragma comment(linker, "/EXPORT:BU_IndexerV1_MarkFree=_BU_IndexerV1_MarkFree@8")
|
||||||
DLL_FUNCTION(void) BU_IndexerV1_MarkUsed(IndexerV1* indexer, uint32_t index);
|
DLL_FUNCTION(void) BU_IndexerV1_MarkUsed(IndexerV1* indexer, uint32_t index);
|
||||||
#pragma comment(linker, "/EXPORT:BU_IndexerV1_MarkUsed=_BU_IndexerV1_MarkUsed@8")
|
#pragma comment(linker, "/EXPORT:BU_IndexerV1_MarkUsed=_BU_IndexerV1_MarkUsed@8")
|
||||||
DLL_FUNCTION(uint32_t) BU_IndexerV1_Is(IndexerV1* indexer, uint32_t index, uint32_t used);
|
DLL_FUNCTION(uint32_t) BU_IndexerV1_Is(IndexerV1* indexer, uint32_t index, uint32_t used);
|
||||||
#pragma comment(linker, "/EXPORT:BU_IndexerV1_Is=_BU_IndexerV1_Is@12")
|
#pragma comment(linker, "/EXPORT:BU_IndexerV1_Is=_BU_IndexerV1_Is@12")
|
||||||
DLL_FUNCTION(uint32_t) BU_IndexerV1_IsFree(IndexerV1* indexer, uint32_t index);
|
DLL_FUNCTION(uint32_t) BU_IndexerV1_IsFree(IndexerV1* indexer, uint32_t index);
|
||||||
#pragma comment(linker, "/EXPORT:BU_IndexerV1_IsFree=_BU_IndexerV1_IsFree@8")
|
#pragma comment(linker, "/EXPORT:BU_IndexerV1_IsFree=_BU_IndexerV1_IsFree@8")
|
||||||
DLL_FUNCTION(uint32_t) BU_IndexerV1_IsUsed(IndexerV1* indexer, uint32_t index);
|
DLL_FUNCTION(uint32_t) BU_IndexerV1_IsUsed(IndexerV1* indexer, uint32_t index);
|
||||||
#pragma comment(linker, "/EXPORT:BU_IndexerV1_IsUsed=_BU_IndexerV1_IsUsed@8")
|
#pragma comment(linker, "/EXPORT:BU_IndexerV1_IsUsed=_BU_IndexerV1_IsUsed@8")
|
||||||
DLL_FUNCTION(uint32_t) BU_IndexerV1_Get(IndexerV1* indexer);
|
DLL_FUNCTION(uint32_t) BU_IndexerV1_Get(IndexerV1* indexer);
|
||||||
#pragma comment(linker, "/EXPORT:BU_IndexerV1_Get=_BU_IndexerV1_Get@4")
|
#pragma comment(linker, "/EXPORT:BU_IndexerV1_Get=_BU_IndexerV1_Get@4")
|
||||||
DLL_FUNCTION(uint32_t) BU_IndexerV1_Count(IndexerV1* indexer, uint32_t used);
|
DLL_FUNCTION(uint32_t) BU_IndexerV1_Count(IndexerV1* indexer, uint32_t used);
|
||||||
#pragma comment(linker, "/EXPORT:BU_IndexerV1_Count=_BU_IndexerV1_Count@8")
|
#pragma comment(linker, "/EXPORT:BU_IndexerV1_Count=_BU_IndexerV1_Count@8")
|
||||||
DLL_FUNCTION(uint32_t) BU_IndexerV1_CountFree(IndexerV1* indexer);
|
DLL_FUNCTION(uint32_t) BU_IndexerV1_CountFree(IndexerV1* indexer);
|
||||||
#pragma comment(linker, "/EXPORT:BU_IndexerV1_CountFree=_BU_IndexerV1_CountFree@4")
|
#pragma comment(linker, "/EXPORT:BU_IndexerV1_CountFree=_BU_IndexerV1_CountFree@4")
|
||||||
DLL_FUNCTION(uint32_t) BU_IndexerV1_CountUsed(IndexerV1* indexer);
|
DLL_FUNCTION(uint32_t) BU_IndexerV1_CountUsed(IndexerV1* indexer);
|
||||||
#pragma comment(linker, "/EXPORT:BU_IndexerV1_CountUsed=_BU_IndexerV1_CountUsed@4")
|
#pragma comment(linker, "/EXPORT:BU_IndexerV1_CountUsed=_BU_IndexerV1_CountUsed@4")
|
||||||
|
|||||||
+182
-182
@@ -1,182 +1,182 @@
|
|||||||
// Blitz - Steam wrapper for Blitz.
|
// Blitz - Steam wrapper for Blitz.
|
||||||
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
||||||
//
|
//
|
||||||
// This program is free software: you can redistribute it and/or modify
|
// This program is free software: you can redistribute it and/or modify
|
||||||
// it under the terms of the GNU Lesser General Public License as
|
// it under the terms of the GNU Lesser General Public License as
|
||||||
// published by the Free Software Foundation, either version 3 of the
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
// License, or (at your option) any later version.
|
// License, or (at your option) any later version.
|
||||||
//
|
//
|
||||||
// This program is distributed in the hope that it will be useful,
|
// This program is distributed in the hope that it will be useful,
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
// GNU General Public License for more details.
|
// GNU General Public License for more details.
|
||||||
//
|
//
|
||||||
// You should have received a copy of the GNU Lesser General Public License
|
// You should have received a copy of the GNU Lesser General Public License
|
||||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "BlitzUtility.h"
|
#include "BlitzUtility.h"
|
||||||
#include "MassOp.h"
|
#include "MassOp.h"
|
||||||
|
|
||||||
MassOp::MassOp(uint32_t length) : length(length) {
|
MassOp::MassOp(uint32_t length) : length(length) {
|
||||||
this->instructions = new MassOpInstruction[length];
|
this->instructions = new MassOpInstruction[length];
|
||||||
}
|
}
|
||||||
|
|
||||||
MassOp::~MassOp() {
|
MassOp::~MassOp() {
|
||||||
delete this->instructions;
|
delete this->instructions;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(MassOp*) BU_MassOp_Create(uint32_t length) {
|
DLL_FUNCTION(MassOp*) BU_MassOp_Create(uint32_t length) {
|
||||||
MassOp* myMassOp = new MassOp(length);
|
MassOp* myMassOp = new MassOp(length);
|
||||||
return myMassOp;
|
return myMassOp;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(void) BU_MassOp_Destroy(MassOp* massop) {
|
DLL_FUNCTION(void) BU_MassOp_Destroy(MassOp* massop) {
|
||||||
delete massop;
|
delete massop;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(void) BU_MassOp_Instruction(MassOp* massop, uint32_t index, MassOpType type, MassOpCode code, intptr_t leftOperand, intptr_t rightOperand, intptr_t result) {
|
DLL_FUNCTION(void) BU_MassOp_Instruction(MassOp* massop, uint32_t index, MassOpType type, MassOpCode code, intptr_t leftOperand, intptr_t rightOperand, intptr_t result) {
|
||||||
massop->instructions[index].type = type;
|
massop->instructions[index].type = type;
|
||||||
massop->instructions[index].code = code;
|
massop->instructions[index].code = code;
|
||||||
massop->instructions[index].leftOperand = leftOperand;
|
massop->instructions[index].leftOperand = leftOperand;
|
||||||
massop->instructions[index].rightOperand = rightOperand;
|
massop->instructions[index].rightOperand = rightOperand;
|
||||||
massop->instructions[index].result = result;
|
massop->instructions[index].result = result;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(void) BU_MassOp_Run(MassOp* massop) {
|
DLL_FUNCTION(void) BU_MassOp_Run(MassOp* massop) {
|
||||||
for (uint32_t index = 0; index < massop->length; index++) {
|
for (uint32_t index = 0; index < massop->length; index++) {
|
||||||
MassOpInstruction* instr = &massop->instructions[index];
|
MassOpInstruction* instr = &massop->instructions[index];
|
||||||
switch (instr->code) {
|
switch (instr->code) {
|
||||||
case GoTo:
|
case GoTo:
|
||||||
index = instr->leftOperand;
|
index = instr->leftOperand;
|
||||||
break;
|
break;
|
||||||
case SetOpCode:
|
case SetOpCode:
|
||||||
massop->instructions[instr->leftOperand].code = instr->rightOperand;
|
massop->instructions[instr->leftOperand].code = instr->rightOperand;
|
||||||
break;
|
break;
|
||||||
case CopyLeft:
|
case CopyLeft:
|
||||||
if (instr->leftOperand != instr->rightOperand) {
|
if (instr->leftOperand != instr->rightOperand) {
|
||||||
switch (instr->result) {
|
switch (instr->result) {
|
||||||
case 0:
|
case 0:
|
||||||
massop->instructions[instr->rightOperand].leftOperand = massop->instructions[instr->leftOperand].leftOperand;
|
massop->instructions[instr->rightOperand].leftOperand = massop->instructions[instr->leftOperand].leftOperand;
|
||||||
break;
|
break;
|
||||||
case 1:
|
case 1:
|
||||||
massop->instructions[instr->rightOperand].rightOperand = massop->instructions[instr->leftOperand].leftOperand;
|
massop->instructions[instr->rightOperand].rightOperand = massop->instructions[instr->leftOperand].leftOperand;
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
massop->instructions[instr->rightOperand].result = massop->instructions[instr->leftOperand].leftOperand;
|
massop->instructions[instr->rightOperand].result = massop->instructions[instr->leftOperand].leftOperand;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case CopyRight:
|
case CopyRight:
|
||||||
if (instr->leftOperand != instr->rightOperand) {
|
if (instr->leftOperand != instr->rightOperand) {
|
||||||
switch (instr->result) {
|
switch (instr->result) {
|
||||||
case 0:
|
case 0:
|
||||||
massop->instructions[instr->rightOperand].leftOperand = massop->instructions[instr->leftOperand].rightOperand;
|
massop->instructions[instr->rightOperand].leftOperand = massop->instructions[instr->leftOperand].rightOperand;
|
||||||
break;
|
break;
|
||||||
case 1:
|
case 1:
|
||||||
massop->instructions[instr->rightOperand].rightOperand = massop->instructions[instr->leftOperand].rightOperand;
|
massop->instructions[instr->rightOperand].rightOperand = massop->instructions[instr->leftOperand].rightOperand;
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
massop->instructions[instr->rightOperand].result = massop->instructions[instr->leftOperand].rightOperand;
|
massop->instructions[instr->rightOperand].result = massop->instructions[instr->leftOperand].rightOperand;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case CopyOut:
|
case CopyOut:
|
||||||
if (instr->leftOperand != instr->rightOperand) {
|
if (instr->leftOperand != instr->rightOperand) {
|
||||||
switch (instr->result) {
|
switch (instr->result) {
|
||||||
case 0:
|
case 0:
|
||||||
massop->instructions[instr->rightOperand].leftOperand = massop->instructions[instr->leftOperand].result;
|
massop->instructions[instr->rightOperand].leftOperand = massop->instructions[instr->leftOperand].result;
|
||||||
break;
|
break;
|
||||||
case 1:
|
case 1:
|
||||||
massop->instructions[instr->rightOperand].rightOperand = massop->instructions[instr->leftOperand].result;
|
massop->instructions[instr->rightOperand].rightOperand = massop->instructions[instr->leftOperand].result;
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
massop->instructions[instr->rightOperand].result = massop->instructions[instr->leftOperand].result;
|
massop->instructions[instr->rightOperand].result = massop->instructions[instr->leftOperand].result;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case If:
|
case If:
|
||||||
if (instr->leftOperand != instr->rightOperand) {
|
if (instr->leftOperand != instr->rightOperand) {
|
||||||
if (massop->instructions[instr->leftOperand].result == massop->instructions[instr->rightOperand].result) {
|
if (massop->instructions[instr->leftOperand].result == massop->instructions[instr->rightOperand].result) {
|
||||||
index += instr->result;
|
index += instr->result;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case IfValue:
|
case IfValue:
|
||||||
if (instr->leftOperand != instr->rightOperand) {
|
if (instr->leftOperand != instr->rightOperand) {
|
||||||
if (massop->instructions[instr->rightOperand].result == instr->rightOperand) {
|
if (massop->instructions[instr->rightOperand].result == instr->rightOperand) {
|
||||||
index += instr->result;
|
index += instr->result;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
switch (instr->type) {
|
switch (instr->type) {
|
||||||
case Double:
|
case Double:
|
||||||
switch (instr->code) {
|
switch (instr->code) {
|
||||||
case Create:
|
case Create:
|
||||||
instr->result = (uint32_t) BU_Double_New();
|
instr->result = (uint32_t) BU_Double_New();
|
||||||
break;
|
break;
|
||||||
case Destroy:
|
case Destroy:
|
||||||
BU_Double_Destroy((double_t*)instr->leftOperand);
|
BU_Double_Destroy((double_t*)instr->leftOperand);
|
||||||
break;
|
break;
|
||||||
case Copy:
|
case Copy:
|
||||||
instr->result = (uint32_t) BU_Double_Copy((double_t*)instr->leftOperand);
|
instr->result = (uint32_t) BU_Double_Copy((double_t*)instr->leftOperand);
|
||||||
break;
|
break;
|
||||||
case Set:
|
case Set:
|
||||||
BU_Double_Set((double_t*)instr->leftOperand, (double_t*)instr->rightOperand);
|
BU_Double_Set((double_t*)instr->leftOperand, (double_t*)instr->rightOperand);
|
||||||
break;
|
break;
|
||||||
case Add:
|
case Add:
|
||||||
BU_Double_Add((double_t*)instr->leftOperand, (double_t*)instr->rightOperand);
|
BU_Double_Add((double_t*)instr->leftOperand, (double_t*)instr->rightOperand);
|
||||||
break;
|
break;
|
||||||
case Sub:
|
case Sub:
|
||||||
BU_Double_Sub((double_t*)instr->leftOperand, (double_t*)instr->rightOperand);
|
BU_Double_Sub((double_t*)instr->leftOperand, (double_t*)instr->rightOperand);
|
||||||
break;
|
break;
|
||||||
case Mul:
|
case Mul:
|
||||||
BU_Double_Mul((double_t*)instr->leftOperand, (double_t*)instr->rightOperand);
|
BU_Double_Mul((double_t*)instr->leftOperand, (double_t*)instr->rightOperand);
|
||||||
break;
|
break;
|
||||||
case Div:
|
case Div:
|
||||||
BU_Double_Div((double_t*)instr->leftOperand, (double_t*)instr->rightOperand);
|
BU_Double_Div((double_t*)instr->leftOperand, (double_t*)instr->rightOperand);
|
||||||
break;
|
break;
|
||||||
case Compare:
|
case Compare:
|
||||||
instr->result = BU_Double_Compare((double_t*)instr->leftOperand, (double_t*)instr->rightOperand);
|
instr->result = BU_Double_Compare((double_t*)instr->leftOperand, (double_t*)instr->rightOperand);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case Long:
|
case Long:
|
||||||
switch (instr->code) {
|
switch (instr->code) {
|
||||||
case Create:
|
case Create:
|
||||||
instr->result = (uint32_t) BU_Long_New();
|
instr->result = (uint32_t) BU_Long_New();
|
||||||
break;
|
break;
|
||||||
case Destroy:
|
case Destroy:
|
||||||
BU_Long_Destroy((int64_t*)instr->leftOperand);
|
BU_Long_Destroy((int64_t*)instr->leftOperand);
|
||||||
break;
|
break;
|
||||||
case Copy:
|
case Copy:
|
||||||
instr->result = (uint32_t) BU_Long_Copy((int64_t*)instr->leftOperand);
|
instr->result = (uint32_t) BU_Long_Copy((int64_t*)instr->leftOperand);
|
||||||
break;
|
break;
|
||||||
case Set:
|
case Set:
|
||||||
BU_Long_Set((int64_t*)instr->leftOperand, (int64_t*)instr->rightOperand);
|
BU_Long_Set((int64_t*)instr->leftOperand, (int64_t*)instr->rightOperand);
|
||||||
break;
|
break;
|
||||||
case Add:
|
case Add:
|
||||||
BU_Long_Add((int64_t*)instr->leftOperand, (int64_t*)instr->rightOperand);
|
BU_Long_Add((int64_t*)instr->leftOperand, (int64_t*)instr->rightOperand);
|
||||||
break;
|
break;
|
||||||
case Sub:
|
case Sub:
|
||||||
BU_Long_Sub((int64_t*)instr->leftOperand, (int64_t*)instr->rightOperand);
|
BU_Long_Sub((int64_t*)instr->leftOperand, (int64_t*)instr->rightOperand);
|
||||||
break;
|
break;
|
||||||
case Mul:
|
case Mul:
|
||||||
BU_Long_Mul((int64_t*)instr->leftOperand, (int64_t*)instr->rightOperand);
|
BU_Long_Mul((int64_t*)instr->leftOperand, (int64_t*)instr->rightOperand);
|
||||||
break;
|
break;
|
||||||
case Div:
|
case Div:
|
||||||
BU_Long_Div((int64_t*)instr->leftOperand, (int64_t*)instr->rightOperand);
|
BU_Long_Div((int64_t*)instr->leftOperand, (int64_t*)instr->rightOperand);
|
||||||
break;
|
break;
|
||||||
case Compare:
|
case Compare:
|
||||||
instr->result = BU_Long_Compare((int64_t*)instr->leftOperand, (int64_t*)instr->rightOperand);
|
instr->result = BU_Long_Compare((int64_t*)instr->leftOperand, (int64_t*)instr->rightOperand);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+106
-106
@@ -1,107 +1,107 @@
|
|||||||
// Blitz - Steam wrapper for Blitz.
|
// Blitz - Steam wrapper for Blitz.
|
||||||
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
||||||
//
|
//
|
||||||
// This program is free software: you can redistribute it and/or modify
|
// This program is free software: you can redistribute it and/or modify
|
||||||
// it under the terms of the GNU Lesser General Public License as
|
// it under the terms of the GNU Lesser General Public License as
|
||||||
// published by the Free Software Foundation, either version 3 of the
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
// License, or (at your option) any later version.
|
// License, or (at your option) any later version.
|
||||||
//
|
//
|
||||||
// This program is distributed in the hope that it will be useful,
|
// This program is distributed in the hope that it will be useful,
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
// GNU General Public License for more details.
|
// GNU General Public License for more details.
|
||||||
//
|
//
|
||||||
// You should have received a copy of the GNU Lesser General Public License
|
// You should have received a copy of the GNU Lesser General Public License
|
||||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "BlitzUtility.h"
|
#include "BlitzUtility.h"
|
||||||
#include "Type\Double.h"
|
#include "Type\Double.h"
|
||||||
|
|
||||||
enum MassOpType {
|
enum MassOpType {
|
||||||
Long = 0,
|
Long = 0,
|
||||||
Double = 1,
|
Double = 1,
|
||||||
|
|
||||||
Vector2 = 10,
|
Vector2 = 10,
|
||||||
Vector3 = 11,
|
Vector3 = 11,
|
||||||
};
|
};
|
||||||
|
|
||||||
enum MassOpCode {
|
enum MassOpCode {
|
||||||
Create = 0,
|
Create = 0,
|
||||||
Destroy = 1,
|
Destroy = 1,
|
||||||
Copy = 2,
|
Copy = 2,
|
||||||
TempCreate = 5,
|
TempCreate = 5,
|
||||||
TempCopy = 6,
|
TempCopy = 6,
|
||||||
TempCleanup = 7,
|
TempCleanup = 7,
|
||||||
|
|
||||||
Set = 10,
|
Set = 10,
|
||||||
Add = 11,
|
Add = 11,
|
||||||
Sub = 12,
|
Sub = 12,
|
||||||
Mul = 13,
|
Mul = 13,
|
||||||
Div = 14,
|
Div = 14,
|
||||||
Compare = 15,
|
Compare = 15,
|
||||||
|
|
||||||
// Special OPCodes (Control MassOp)
|
// Special OPCodes (Control MassOp)
|
||||||
// Goto - Go to a specific intruction
|
// Goto - Go to a specific intruction
|
||||||
// oper_l = target massop index
|
// oper_l = target massop index
|
||||||
GoTo = 249,
|
GoTo = 249,
|
||||||
// SetOpCode - Change OpCode at position
|
// SetOpCode - Change OpCode at position
|
||||||
// oper_l = target massop index
|
// oper_l = target massop index
|
||||||
// oper_r = new OpCode
|
// oper_r = new OpCode
|
||||||
SetOpCode = 250,
|
SetOpCode = 250,
|
||||||
// CopyLeft - Copy oper_l to new MassOp instruction.
|
// CopyLeft - Copy oper_l to new MassOp instruction.
|
||||||
// oper_l = source massop index
|
// oper_l = source massop index
|
||||||
// oper_r = target massop index
|
// oper_r = target massop index
|
||||||
// out = target position (0/oper_l, 1/oper_r, 2/out)
|
// out = target position (0/oper_l, 1/oper_r, 2/out)
|
||||||
CopyLeft = 251,
|
CopyLeft = 251,
|
||||||
// CopyRight - Copy oper_r to new MassOp instruction.
|
// CopyRight - Copy oper_r to new MassOp instruction.
|
||||||
// oper_l = source massop index
|
// oper_l = source massop index
|
||||||
// oper_r = target massop index
|
// oper_r = target massop index
|
||||||
// out = target position (0/oper_l, 1/oper_r, 2/out)
|
// out = target position (0/oper_l, 1/oper_r, 2/out)
|
||||||
CopyRight = 252,
|
CopyRight = 252,
|
||||||
// CopyOut - Copy out to new MassOp instruction.
|
// CopyOut - Copy out to new MassOp instruction.
|
||||||
// oper_l = source massop index
|
// oper_l = source massop index
|
||||||
// oper_r = target massop index
|
// oper_r = target massop index
|
||||||
// out = target position (0/oper_l, 1/oper_r, 2/out)
|
// out = target position (0/oper_l, 1/oper_r, 2/out)
|
||||||
CopyOut = 253,
|
CopyOut = 253,
|
||||||
// If - If the result of index oper_l is equal to index oper_r, skip out instructions.
|
// If - If the result of index oper_l is equal to index oper_r, skip out instructions.
|
||||||
// oper_l = source massop index
|
// oper_l = source massop index
|
||||||
// oper_r = target massop index
|
// oper_r = target massop index
|
||||||
// out = instructions to skip
|
// out = instructions to skip
|
||||||
If = 254,
|
If = 254,
|
||||||
// IfValue - If the result of index oper_l is equal to oper_r, skip out instructions.
|
// IfValue - If the result of index oper_l is equal to oper_r, skip out instructions.
|
||||||
// oper_l = source massop index
|
// oper_l = source massop index
|
||||||
// oper_r = value to compare with
|
// oper_r = value to compare with
|
||||||
// out = instructions to skip
|
// out = instructions to skip
|
||||||
IfValue = 255
|
IfValue = 255
|
||||||
};
|
};
|
||||||
|
|
||||||
struct BlitzBank {
|
struct BlitzBank {
|
||||||
uint32_t identifier;
|
uint32_t identifier;
|
||||||
uint32_t address;
|
uint32_t address;
|
||||||
uint32_t size;
|
uint32_t size;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct MassOpInstruction {
|
struct MassOpInstruction {
|
||||||
uint8_t type;
|
uint8_t type;
|
||||||
uint8_t code;
|
uint8_t code;
|
||||||
uint32_t leftOperand, rightOperand;
|
uint32_t leftOperand, rightOperand;
|
||||||
uint32_t result;
|
uint32_t result;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct MassOp {
|
struct MassOp {
|
||||||
MassOp(uint32_t length);
|
MassOp(uint32_t length);
|
||||||
~MassOp();
|
~MassOp();
|
||||||
|
|
||||||
uint32_t length;
|
uint32_t length;
|
||||||
MassOpInstruction* instructions;
|
MassOpInstruction* instructions;
|
||||||
};
|
};
|
||||||
|
|
||||||
DLL_FUNCTION(MassOp*) BU_MassOp_Create(uint32_t length);
|
DLL_FUNCTION(MassOp*) BU_MassOp_Create(uint32_t length);
|
||||||
#pragma comment(linker, "/EXPORT:BU_MassOp_Create=_BU_MassOp_Create@4")
|
#pragma comment(linker, "/EXPORT:BU_MassOp_Create=_BU_MassOp_Create@4")
|
||||||
DLL_FUNCTION(void) BU_MassOp_Destroy(MassOp* massop);
|
DLL_FUNCTION(void) BU_MassOp_Destroy(MassOp* massop);
|
||||||
#pragma comment(linker, "/EXPORT:BU_MassOp_Destroy=_BU_MassOp_Destroy@4")
|
#pragma comment(linker, "/EXPORT:BU_MassOp_Destroy=_BU_MassOp_Destroy@4")
|
||||||
DLL_FUNCTION(void) BU_MassOp_Instruction(MassOp* massop, uint32_t index, MassOpType type, MassOpCode code, intptr_t leftOperand, intptr_t rightOperand, intptr_t result);
|
DLL_FUNCTION(void) BU_MassOp_Instruction(MassOp* massop, uint32_t index, MassOpType type, MassOpCode code, intptr_t leftOperand, intptr_t rightOperand, intptr_t result);
|
||||||
#pragma comment(linker, "/EXPORT:BU_MassOp_Instruction=_BU_MassOp_Instruction@28")
|
#pragma comment(linker, "/EXPORT:BU_MassOp_Instruction=_BU_MassOp_Instruction@28")
|
||||||
DLL_FUNCTION(void) BU_MassOp_Run(MassOp* massop);
|
DLL_FUNCTION(void) BU_MassOp_Run(MassOp* massop);
|
||||||
#pragma comment(linker, "/EXPORT:BU_MassOp_Run=_BU_MassOp_Run@4")
|
#pragma comment(linker, "/EXPORT:BU_MassOp_Run=_BU_MassOp_Run@4")
|
||||||
+118
-118
@@ -1,118 +1,118 @@
|
|||||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||||
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
||||||
//
|
//
|
||||||
// This program is free software: you can redistribute it and/or modify
|
// This program is free software: you can redistribute it and/or modify
|
||||||
// it under the terms of the GNU Lesser General Public License as
|
// it under the terms of the GNU Lesser General Public License as
|
||||||
// published by the Free Software Foundation, either version 3 of the
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
// License, or (at your option) any later version.
|
// License, or (at your option) any later version.
|
||||||
//
|
//
|
||||||
// This program is distributed in the hope that it will be useful,
|
// This program is distributed in the hope that it will be useful,
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
// GNU General Public License for more details.
|
// GNU General Public License for more details.
|
||||||
//
|
//
|
||||||
// You should have received a copy of the GNU Lesser General Public License
|
// You should have received a copy of the GNU Lesser General Public License
|
||||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "WindowMessageHandler.h"
|
#include "WindowMessageHandler.h"
|
||||||
|
|
||||||
std::list<WindowUserData>* WindowMessageHandler_List;
|
std::list<WindowUserData>* WindowMessageHandler_List;
|
||||||
|
|
||||||
void BU_WindowMessageHandler_OnProcessAttach() {
|
void BU_WindowMessageHandler_OnProcessAttach() {
|
||||||
WindowMessageHandler_List = new std::list<WindowUserData>();
|
WindowMessageHandler_List = new std::list<WindowUserData>();
|
||||||
}
|
}
|
||||||
|
|
||||||
void BU_WindowMessageHandler_OnProcessDetach() {
|
void BU_WindowMessageHandler_OnProcessDetach() {
|
||||||
for (auto iterator = WindowMessageHandler_List->begin(), end = WindowMessageHandler_List->end(); iterator != end; iterator++) {
|
for (auto iterator = WindowMessageHandler_List->begin(), end = WindowMessageHandler_List->end(); iterator != end; iterator++) {
|
||||||
BU_WindowMessageHandler_Uninstall(iterator->hwnd);
|
BU_WindowMessageHandler_Uninstall(iterator->hwnd);
|
||||||
}
|
}
|
||||||
|
|
||||||
WindowMessageHandler_List->clear();
|
WindowMessageHandler_List->clear();
|
||||||
delete WindowMessageHandler_List;
|
delete WindowMessageHandler_List;
|
||||||
}
|
}
|
||||||
|
|
||||||
LRESULT CALLBACK BU_WindowMessageHandler_Procedure(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
|
LRESULT CALLBACK BU_WindowMessageHandler_Procedure(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
|
||||||
WindowUserData* UserData = (WindowUserData*)GetWindowLong(hwnd, GWL_USERDATA);
|
WindowUserData* UserData = (WindowUserData*)GetWindowLong(hwnd, GWL_USERDATA);
|
||||||
if (UserData) {
|
if (UserData) {
|
||||||
switch (uMsg) {
|
switch (uMsg) {
|
||||||
case WM_SIZE:
|
case WM_SIZE:
|
||||||
UserData->WindowWasResized = true;
|
UserData->WindowWasResized = true;
|
||||||
UserData->WindowClientWidth = lParam & 0xFFFF;
|
UserData->WindowClientWidth = lParam & 0xFFFF;
|
||||||
UserData->WindowClientHeight = lParam & 0xFFFF0000 >> 16;
|
UserData->WindowClientHeight = lParam & 0xFFFF0000 >> 16;
|
||||||
|
|
||||||
return CallWindowProc(UserData->oWindowProcedure, hwnd, uMsg, wParam, lParam);
|
return CallWindowProc(UserData->oWindowProcedure, hwnd, uMsg, wParam, lParam);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WM_CLOSE:
|
case WM_CLOSE:
|
||||||
UserData->DestroyCount++;
|
UserData->DestroyCount++;
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
case WM_DESTROY:
|
case WM_DESTROY:
|
||||||
UserData->CloseCount++;
|
UserData->CloseCount++;
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
return CallWindowProc(UserData->oWindowProcedure, hwnd, uMsg, wParam, lParam);
|
return CallWindowProc(UserData->oWindowProcedure, hwnd, uMsg, wParam, lParam);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
return DefWindowProc(hwnd, uMsg, wParam, lParam);
|
return DefWindowProc(hwnd, uMsg, wParam, lParam);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(void) BU_WindowMessageHandler_Install(HWND hwnd)
|
DLL_FUNCTION(void) BU_WindowMessageHandler_Install(HWND hwnd)
|
||||||
{
|
{
|
||||||
WindowUserData* UserData = new WindowUserData;
|
WindowUserData* UserData = new WindowUserData;
|
||||||
ZeroMemory(UserData, sizeof(UserData));
|
ZeroMemory(UserData, sizeof(UserData));
|
||||||
UserData->oWindowProcedure = (WNDPROC)SetWindowLong(hwnd, GWL_WNDPROC, (LONG)&BU_WindowMessageHandler_Procedure);
|
UserData->oWindowProcedure = (WNDPROC)SetWindowLong(hwnd, GWL_WNDPROC, (LONG)&BU_WindowMessageHandler_Procedure);
|
||||||
UserData->oUserData = SetWindowLong(hwnd, GWL_USERDATA, (LONG)UserData);
|
UserData->oUserData = SetWindowLong(hwnd, GWL_USERDATA, (LONG)UserData);
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(void) BU_WindowMessageHandler_Uninstall(HWND hwnd)
|
DLL_FUNCTION(void) BU_WindowMessageHandler_Uninstall(HWND hwnd)
|
||||||
{
|
{
|
||||||
WindowUserData* UserData = (WindowUserData*)GetWindowLong(hwnd, GWL_USERDATA);
|
WindowUserData* UserData = (WindowUserData*)GetWindowLong(hwnd, GWL_USERDATA);
|
||||||
if (UserData) {
|
if (UserData) {
|
||||||
SetWindowLong(hwnd, GWL_USERDATA, UserData->oUserData);
|
SetWindowLong(hwnd, GWL_USERDATA, UserData->oUserData);
|
||||||
SetWindowLong(hwnd, GWL_WNDPROC, (LONG)(UserData->oWindowProcedure));
|
SetWindowLong(hwnd, GWL_WNDPROC, (LONG)(UserData->oWindowProcedure));
|
||||||
delete UserData;
|
delete UserData;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(uint32_t) BU_WindowMessageHandler_Message_Resize(HWND hwnd, LPPOINT point)
|
DLL_FUNCTION(uint32_t) BU_WindowMessageHandler_Message_Resize(HWND hwnd, LPPOINT point)
|
||||||
{
|
{
|
||||||
WindowUserData* UserData = (WindowUserData*)GetWindowLong(hwnd, GWL_USERDATA);
|
WindowUserData* UserData = (WindowUserData*)GetWindowLong(hwnd, GWL_USERDATA);
|
||||||
if (UserData) {
|
if (UserData) {
|
||||||
int toReturn = UserData->WindowWasResized;
|
int toReturn = UserData->WindowWasResized;
|
||||||
point->x = UserData->WindowClientWidth;
|
point->x = UserData->WindowClientWidth;
|
||||||
point->y = UserData->WindowClientHeight;
|
point->y = UserData->WindowClientHeight;
|
||||||
UserData->WindowWasResized = false;
|
UserData->WindowWasResized = false;
|
||||||
return toReturn;
|
return toReturn;
|
||||||
}
|
}
|
||||||
return FALSE;
|
return FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(uint32_t) BU_WindowMessageHandler_Message_Destroy(HWND hwnd)
|
DLL_FUNCTION(uint32_t) BU_WindowMessageHandler_Message_Destroy(HWND hwnd)
|
||||||
{
|
{
|
||||||
WindowUserData* UserData = (WindowUserData*)GetWindowLong(hwnd, GWL_USERDATA);
|
WindowUserData* UserData = (WindowUserData*)GetWindowLong(hwnd, GWL_USERDATA);
|
||||||
if (UserData) {
|
if (UserData) {
|
||||||
int toReturn = UserData->DestroyCount;
|
int toReturn = UserData->DestroyCount;
|
||||||
UserData->DestroyCount = 0;
|
UserData->DestroyCount = 0;
|
||||||
return toReturn;
|
return toReturn;
|
||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
DLL_FUNCTION(uint32_t) BU_WindowMessageHandler_Message_Close(HWND hwnd)
|
DLL_FUNCTION(uint32_t) BU_WindowMessageHandler_Message_Close(HWND hwnd)
|
||||||
{
|
{
|
||||||
if (hwnd) {
|
if (hwnd) {
|
||||||
WindowUserData* UserData = (WindowUserData*)GetWindowLong(hwnd, GWL_USERDATA);
|
WindowUserData* UserData = (WindowUserData*)GetWindowLong(hwnd, GWL_USERDATA);
|
||||||
if (UserData) {
|
if (UserData) {
|
||||||
int toReturn = UserData->CloseCount;
|
int toReturn = UserData->CloseCount;
|
||||||
UserData->CloseCount = 0;
|
UserData->CloseCount = 0;
|
||||||
return toReturn;
|
return toReturn;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,49 +1,49 @@
|
|||||||
// BlitzUtility - Expanding the normal Blitz functionality.
|
// BlitzUtility - Expanding the normal Blitz functionality.
|
||||||
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
||||||
//
|
//
|
||||||
// This program is free software: you can redistribute it and/or modify
|
// This program is free software: you can redistribute it and/or modify
|
||||||
// it under the terms of the GNU Lesser General Public License as
|
// it under the terms of the GNU Lesser General Public License as
|
||||||
// published by the Free Software Foundation, either version 3 of the
|
// published by the Free Software Foundation, either version 3 of the
|
||||||
// License, or (at your option) any later version.
|
// License, or (at your option) any later version.
|
||||||
//
|
//
|
||||||
// This program is distributed in the hope that it will be useful,
|
// This program is distributed in the hope that it will be useful,
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
// GNU General Public License for more details.
|
// GNU General Public License for more details.
|
||||||
//
|
//
|
||||||
// You should have received a copy of the GNU Lesser General Public License
|
// You should have received a copy of the GNU Lesser General Public License
|
||||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "BlitzUtility.h"
|
#include "BlitzUtility.h"
|
||||||
#include <list>
|
#include <list>
|
||||||
|
|
||||||
struct WindowUserData {
|
struct WindowUserData {
|
||||||
HWND hwnd;
|
HWND hwnd;
|
||||||
|
|
||||||
WNDPROC oWindowProcedure;
|
WNDPROC oWindowProcedure;
|
||||||
LONG oUserData;
|
LONG oUserData;
|
||||||
|
|
||||||
// WM_SIZE
|
// WM_SIZE
|
||||||
bool WindowWasResized;
|
bool WindowWasResized;
|
||||||
uint32_t WindowClientWidth, WindowClientHeight;
|
uint32_t WindowClientWidth, WindowClientHeight;
|
||||||
|
|
||||||
// WM_DESTROY, WM_CLOSE
|
// WM_DESTROY, WM_CLOSE
|
||||||
uint32_t DestroyCount, CloseCount;
|
uint32_t DestroyCount, CloseCount;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
void BU_WindowMessageHandler_OnProcessAttach();
|
void BU_WindowMessageHandler_OnProcessAttach();
|
||||||
void BU_WindowMessageHandler_OnProcessDetach();
|
void BU_WindowMessageHandler_OnProcessDetach();
|
||||||
LRESULT CALLBACK BU_WindowMessageHandler_Procedure(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
|
LRESULT CALLBACK BU_WindowMessageHandler_Procedure(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
|
||||||
|
|
||||||
DLL_FUNCTION(void) BU_WindowMessageHandler_Install(HWND hwnd);
|
DLL_FUNCTION(void) BU_WindowMessageHandler_Install(HWND hwnd);
|
||||||
#pragma comment(linker, "/EXPORT:BU_WindowMessageHandler_Install=_BU_WindowMessageHandler_Install@4")
|
#pragma comment(linker, "/EXPORT:BU_WindowMessageHandler_Install=_BU_WindowMessageHandler_Install@4")
|
||||||
DLL_FUNCTION(void) BU_WindowMessageHandler_Uninstall(HWND hwnd);
|
DLL_FUNCTION(void) BU_WindowMessageHandler_Uninstall(HWND hwnd);
|
||||||
#pragma comment(linker, "/EXPORT:BU_WindowMessageHandler_Uninstall=_BU_WindowMessageHandler_Uninstall@4")
|
#pragma comment(linker, "/EXPORT:BU_WindowMessageHandler_Uninstall=_BU_WindowMessageHandler_Uninstall@4")
|
||||||
DLL_FUNCTION(uint32_t) BU_WindowMessageHandler_Message_Resize(HWND hwnd, LPPOINT point);
|
DLL_FUNCTION(uint32_t) BU_WindowMessageHandler_Message_Resize(HWND hwnd, LPPOINT point);
|
||||||
#pragma comment(linker, "/EXPORT:BU_WindowMessageHandler_Message_Resize=_BU_WindowMessageHandler_Message_Resize@8")
|
#pragma comment(linker, "/EXPORT:BU_WindowMessageHandler_Message_Resize=_BU_WindowMessageHandler_Message_Resize@8")
|
||||||
DLL_FUNCTION(uint32_t) BU_WindowMessageHandler_Message_Destroy(HWND hwnd);
|
DLL_FUNCTION(uint32_t) BU_WindowMessageHandler_Message_Destroy(HWND hwnd);
|
||||||
#pragma comment(linker, "/EXPORT:BU_WindowMessageHandler_Message_Destroy=_BU_WindowMessageHandler_Message_Destroy@4")
|
#pragma comment(linker, "/EXPORT:BU_WindowMessageHandler_Message_Destroy=_BU_WindowMessageHandler_Message_Destroy@4")
|
||||||
DLL_FUNCTION(uint32_t) BU_WindowMessageHandler_Message_Close(HWND hwnd);
|
DLL_FUNCTION(uint32_t) BU_WindowMessageHandler_Message_Close(HWND hwnd);
|
||||||
#pragma comment(linker, "/EXPORT:BU_WindowMessageHandler_Message_Close=_BU_WindowMessageHandler_Message_Close@4")
|
#pragma comment(linker, "/EXPORT:BU_WindowMessageHandler_Message_Close=_BU_WindowMessageHandler_Message_Close@4")
|
||||||
Reference in New Issue
Block a user