diff --git a/Backup_SQLite.txt b/Backup_SQLite.txt
index e1a9ab5..6d63dd9 100644
--- a/Backup_SQLite.txt
+++ b/Backup_SQLite.txt
@@ -1,60 +1,60 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-DLL_METHOD int sqlite3_bind_int64_ex(void* stmtPtr, uint32_t index, uint32_t low, uint32_t high) {
- return sqlite3_bind_int64((sqlite3_stmt*)stmtPtr, index, (((uint64_t)low << 32) + (uint64_t)high));
-}
-#pragma comment(linker, "/EXPORT:sqlite3_bind_int64_ex=_sqlite3_bind_int64_ex@16")
-
-DLL_METHOD int sqlite3_bind_float(void* stmtPtr, uint32_t index, float value) {
- return sqlite3_bind_double((sqlite3_stmt*)stmtPtr, index, (double)value);
-}
-#pragma comment(linker, "/EXPORT:sqlite3_bind_float=_sqlite3_bind_float@12")
-
-DLL_METHOD void sqlite3_column_int64_ex(void* stmtPtr, uint32_t index, void* outPtr) {
- sqlite3_int64 out = sqlite3_column_int64((sqlite3_stmt*)stmtPtr, index);
- uint32_t* ourPtr = (uint32_t*)outPtr;
- (*ourPtr) = (uint32_t)(out & 0xFFFFFFFF);
- (*(ourPtr + 1)) = (uint32_t)(out >> 32);
-}
-#pragma comment(linker, "/EXPORT:sqlite3_column_int64_ex=_sqlite3_column_int64_ex@12")
-
-DLL_METHOD float sqlite3_column_float(void* stmtPtr, uint32_t index) {
- double out = sqlite3_column_double((sqlite3_stmt*)stmtPtr, index);
- return (float)out;
-}
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+DLL_METHOD int sqlite3_bind_int64_ex(void* stmtPtr, uint32_t index, uint32_t low, uint32_t high) {
+ return sqlite3_bind_int64((sqlite3_stmt*)stmtPtr, index, (((uint64_t)low << 32) + (uint64_t)high));
+}
+#pragma comment(linker, "/EXPORT:sqlite3_bind_int64_ex=_sqlite3_bind_int64_ex@16")
+
+DLL_METHOD int sqlite3_bind_float(void* stmtPtr, uint32_t index, float value) {
+ return sqlite3_bind_double((sqlite3_stmt*)stmtPtr, index, (double)value);
+}
+#pragma comment(linker, "/EXPORT:sqlite3_bind_float=_sqlite3_bind_float@12")
+
+DLL_METHOD void sqlite3_column_int64_ex(void* stmtPtr, uint32_t index, void* outPtr) {
+ sqlite3_int64 out = sqlite3_column_int64((sqlite3_stmt*)stmtPtr, index);
+ uint32_t* ourPtr = (uint32_t*)outPtr;
+ (*ourPtr) = (uint32_t)(out & 0xFFFFFFFF);
+ (*(ourPtr + 1)) = (uint32_t)(out >> 32);
+}
+#pragma comment(linker, "/EXPORT:sqlite3_column_int64_ex=_sqlite3_column_int64_ex@12")
+
+DLL_METHOD float sqlite3_column_float(void* stmtPtr, uint32_t index) {
+ double out = sqlite3_column_double((sqlite3_stmt*)stmtPtr, index);
+ return (float)out;
+}
#pragma comment(linker, "/EXPORT:sqlite3_column_float=_sqlite3_column_float@8")
\ No newline at end of file
diff --git a/Backup_Vector.txt b/Backup_Vector.txt
index d9e3a46..37be885 100644
--- a/Backup_Vector.txt
+++ b/Backup_Vector.txt
@@ -1,338 +1,338 @@
-
-struct Vector2 {
- union {
- float X;
- char Xc[4];
- };
- union {
- float Y;
- char Yc[4];
- };
-
- void set(const float &o);
- void set(const float &x, const float &y);
- void set(const Vector2 &o);
-
- void add(const float &o);
- void add(const float &x, const float &y);
- void add(const Vector2 &o);
-
- void sub(const float &o);
- void sub(const float &x, const float &y);
- void sub(const Vector2 &o);
-
- void mul(const float &o);
- void mul(const float &x, const float &y);
- void mul(const Vector2 &o);
-
- void div(const float &o);
- void div(const float &x, const float &y);
- void div(const Vector2 &o);
-
- float length();
- float distance(const float &x, const float &y);
- float distance(const Vector2 &o);
-
- float dot(const float &x, const float &y);
- float dot(const Vector2 &o);
- void normalize();
-
- void rotate(const float rotation);
- void rotateAround(const float &x, const float &y, const float &rotation);
- void rotateAround(const Vector2 &o, const float &rotation);
- float deltaRotation();
- float deltaRotation(const float &x, const float &y);
- float deltaRotation(const Vector2 &o);
-
- char* serialize();
- void deserialize(char* o);
-};
-
-
-void Vector2::set(const float &o)
-{
- this->X = o;
- this->Y = o;
-}
-void Vector2::set(const float &x, const float &y)
-{
- this->X = x;
- this->Y = y;
-}
-void Vector2::set(const Vector2 &o)
-{
- if (this != &o) {
- this->X = o.X;
- this->Y = o.Y;
- }
-}
-
-void Vector2::add(const float &o)
-{
- this->X += o;
- this->Y += o;
-}
-void Vector2::add(const float &x, const float &y)
-{
- this->X += x;
- this->Y += y;
-}
-void Vector2::add(const Vector2 &o)
-{
- this->X += o.X;
- this->Y += o.Y;
-}
-
-void Vector2::sub(const float &o)
-{
- this->X -= o;
- this->Y -= o;
-}
-void Vector2::sub(const float &x, const float &y)
-{
- this->X -= x;
- this->Y -= y;
-}
-void Vector2::sub(const Vector2 &o)
-{
- this->X -= o.X;
- this->Y -= o.Y;
-}
-
-void Vector2::mul(const float &o)
-{
- this->X *= o;
- this->Y *= o;
-}
-void Vector2::mul(const float &x, const float &y)
-{
- this->X *= x;
- this->Y *= y;
-}
-void Vector2::mul(const Vector2 &o)
-{
- this->X *= o.X;
- this->Y *= o.Y;
-}
-
-void Vector2::div(const float &o)
-{
- this->X /= o;
- this->Y /= o;
-}
-void Vector2::div(const float &x, const float &y)
-{
- this->X /= x;
- this->Y /= y;
-}
-void Vector2::div(const Vector2 &o)
-{
- this->X /= o.X;
- this->Y /= o.Y;
-}
-
-float Vector2::length()
-{
- return (float)sqrt((this->X * this->X) + (this->Y * this->Y));
-}
-float Vector2::distance(const float &x, const float &y)
-{
- float X = this->X - x;
- float Y = this->Y - y;
- return (float)sqrt((X * X) + (Y * Y));
-}
-float Vector2::distance(const Vector2 &o)
-{
- float X = this->X - o.X;
- float Y = this->Y - o.Y;
- return (float)sqrt((X * X) + (Y * Y));
-}
-
-float Vector2::dot(const float &x, const float &y)
-{
- return (this->X * x) + (this->Y * y);
-}
-float Vector2::dot(const Vector2 &o)
-{
- return (this->X * o.X) + (this->Y * o.Y);
-}
-void Vector2::normalize()
-{
- this->div(this->length());
-}
-
-void Vector2::rotate(const float rotation)
-{
- float mX = cos(rotation);
- float mY = sin(rotation);
-
- float X = this->X * mX + this->Y * mY; this->X = X;
- float Y = this->X * mY + this->X * mX; this->Y = Y;
-}
-void Vector2::rotateAround(const float &x, const float &y, const float &rotation)
-{
- this->sub(x, y);
- this->rotate(rotation);
- this->add(x, y);
-}
-void Vector2::rotateAround(const Vector2 &o, const float &rotation)
-{
- this->sub(o);
- this->rotate(rotation);
- this->add(o);
-}
-
-float Vector2::deltaRotation() {
- return (float)(atan2(this->Y, this->X) * (180.0 / M_PI));
-}
-float Vector2::deltaRotation(const float &x, const float &y)
-{
- return (float)(atan2(this->Y - y, this->X - x) * (180.0 / M_PI));
-}
-float Vector2::deltaRotation(const Vector2 &o)
-{
- return (float)(atan2(this->Y - o.Y, this->X - o.X) * (180.0 / M_PI));
-}
-
-char* Vector2::serialize()
-{
- char* data = new char[9];
-
- memcpy(data, this->Xc, 4);
- memcpy(data + 4, this->Yc, 4);
- data[8] = 0;
-
- return data;
-}
-void Vector2::deserialize(char* o)
-{
- memcpy(o, this->Xc, 4);
- memcpy(o + 4, this->Yc, 4);
-}
-
-/* ------------------------- Exported Functionality ------------------------- */
-DLL_METHOD void Vector2_Set(Vector2* a, float o) {
- a->set(o);
-}
-DLL_METHOD void Vector2_SetP(Vector2* a, float x, float y) {
- a->set(x, y);
-}
-DLL_METHOD void Vector2_SetV(Vector2* a, Vector2* b) {
- a->set(*b);
-}
-#pragma comment(linker, "/EXPORT:Vector2_Set=_Vector2_Set@8")
-#pragma comment(linker, "/EXPORT:Vector2_SetP=_Vector2_SetP@12")
-#pragma comment(linker, "/EXPORT:Vector2_SetV=_Vector2_SetV@8")
-
-DLL_METHOD void Vector2_Add(Vector2* a, float o) {
- a->add(o);
-}
-DLL_METHOD void Vector2_AddP(Vector2* a, float x, float y) {
- a->add(x, y);
-}
-DLL_METHOD void Vector2_AddV(Vector2* a, Vector2* b) {
- a->add(*b);
-}
-#pragma comment(linker, "/EXPORT:Vector2_Add=_Vector2_Add@8")
-#pragma comment(linker, "/EXPORT:Vector2_AddP=_Vector2_AddP@12")
-#pragma comment(linker, "/EXPORT:Vector2_AddV=_Vector2_AddV@8")
-
-DLL_METHOD void Vector2_Sub(Vector2* a, float o) {
- a->sub(o);
-}
-DLL_METHOD void Vector2_SubP(Vector2* a, float x, float y) {
- a->sub(x, y);
-}
-DLL_METHOD void Vector2_SubV(Vector2* a, Vector2* b) {
- a->sub(*b);
-}
-#pragma comment(linker, "/EXPORT:Vector2_Sub=_Vector2_Sub@8")
-#pragma comment(linker, "/EXPORT:Vector2_SubP=_Vector2_SubP@12")
-#pragma comment(linker, "/EXPORT:Vector2_SubV=_Vector2_SubV@8")
-
-DLL_METHOD void Vector2_Mul(Vector2* a, float o) {
- a->mul(o);
-}
-DLL_METHOD void Vector2_MulP(Vector2* a, float x, float y) {
- a->mul(x, y);
-}
-DLL_METHOD void Vector2_MulV(Vector2* a, Vector2* b) {
- a->mul(*b);
-}
-#pragma comment(linker, "/EXPORT:Vector2_Mul=_Vector2_Mul@8")
-#pragma comment(linker, "/EXPORT:Vector2_MulP=_Vector2_MulP@12")
-#pragma comment(linker, "/EXPORT:Vector2_MulV=_Vector2_MulV@8")
-
-DLL_METHOD void Vector2_Div(Vector2* a, float o) {
- a->div(o);
-}
-DLL_METHOD void Vector2_DivP(Vector2* a, float x, float y) {
- a->div(x, y);
-}
-DLL_METHOD void Vector2_DivV(Vector2* a, Vector2* b) {
- a->div(*b);
-}
-#pragma comment(linker, "/EXPORT:Vector2_Div=_Vector2_Div@8")
-#pragma comment(linker, "/EXPORT:Vector2_DivP=_Vector2_DivP@12")
-#pragma comment(linker, "/EXPORT:Vector2_DivV=_Vector2_DivV@8")
-
-DLL_METHOD float Vector2_Length(Vector2* a) {
- return (float)a->length();
-}
-DLL_METHOD float Vector2_DistanceP(Vector2* a, float x, float y) {
- return (float)a->distance(x, y);
-}
-DLL_METHOD float Vector2_DistanceV(Vector2* a, Vector2* b) {
- return (float)a->distance(*b);
-}
-#pragma comment(linker, "/EXPORT:Vector2_Length=_Vector2_Length@4")
-#pragma comment(linker, "/EXPORT:Vector2_DistanceP=_Vector2_DistanceP@12")
-#pragma comment(linker, "/EXPORT:Vector2_DistanceV=_Vector2_DistanceV@8")
-
-DLL_METHOD float Vector2_DotP(Vector2* a, float x, float y) {
- return (float)a->dot(x, y);
-}
-DLL_METHOD float Vector2_DotV(Vector2* a, Vector2* b) {
- return (float)a->dot(*b);
-}
-DLL_METHOD void Vector2_Normalize(Vector2* a) {
- a->normalize();
-}
-#pragma comment(linker, "/EXPORT:Vector2_DotP=_Vector2_DotP@12")
-#pragma comment(linker, "/EXPORT:Vector2_DotV=_Vector2_DotV@8")
-#pragma comment(linker, "/EXPORT:Vector2_Normalize=_Vector2_Normalize@4")
-
-DLL_METHOD void Vector2_Rotate(Vector2* a, float rotation) {
- a->rotate(rotation);
-}
-DLL_METHOD void Vector2_RotateAroundP(Vector2* a, float x, float y, float rotation) {
- a->rotateAround(x, y, rotation);
-}
-DLL_METHOD void Vector2_RotateAroundV(Vector2* a, Vector2* b, float rotation) {
- a->rotateAround(*b, rotation);
-}
-#pragma comment(linker, "/EXPORT:Vector2_Rotate=_Vector2_Rotate@8")
-#pragma comment(linker, "/EXPORT:Vector2_RotateAroundP=_Vector2_RotateAroundP@16")
-#pragma comment(linker, "/EXPORT:Vector2_RotateAroundV=_Vector2_RotateAroundV@12")
-
-DLL_METHOD float Vector2_DeltaRotation(Vector2* a) {
- return (float)a->deltaRotation();
-}
-DLL_METHOD float Vector2_DeltaRotationP(Vector2* a, float x, float y) {
- return (float)a->deltaRotation(x, y);
-}
-DLL_METHOD float Vector2_DeltaRotationV(Vector2* a, Vector2* b) {
- return (float)a->deltaRotation(*b);
-}
-#pragma comment(linker, "/EXPORT:Vector2_DeltaRotation=_Vector2_DeltaRotation@4")
-#pragma comment(linker, "/EXPORT:Vector2_DeltaRotationP=_Vector2_DeltaRotationP@12")
-#pragma comment(linker, "/EXPORT:Vector2_DeltaRotationV=_Vector2_DeltaRotationV@8")
-
-DLL_METHOD char* Vector2_Serialize(Vector2* a) {
- return a->serialize();
-}
-DLL_METHOD void Vector2_Deserialize(Vector2* a, char* o) {
- a->deserialize(o);
-}
-#pragma comment(linker, "/EXPORT:Vector2_Serialize=_Vector2_Serialize@4")
-#pragma comment(linker, "/EXPORT:Vector2_Deserialize=_Vector2_Deserialize@8")
+
+struct Vector2 {
+ union {
+ float X;
+ char Xc[4];
+ };
+ union {
+ float Y;
+ char Yc[4];
+ };
+
+ void set(const float &o);
+ void set(const float &x, const float &y);
+ void set(const Vector2 &o);
+
+ void add(const float &o);
+ void add(const float &x, const float &y);
+ void add(const Vector2 &o);
+
+ void sub(const float &o);
+ void sub(const float &x, const float &y);
+ void sub(const Vector2 &o);
+
+ void mul(const float &o);
+ void mul(const float &x, const float &y);
+ void mul(const Vector2 &o);
+
+ void div(const float &o);
+ void div(const float &x, const float &y);
+ void div(const Vector2 &o);
+
+ float length();
+ float distance(const float &x, const float &y);
+ float distance(const Vector2 &o);
+
+ float dot(const float &x, const float &y);
+ float dot(const Vector2 &o);
+ void normalize();
+
+ void rotate(const float rotation);
+ void rotateAround(const float &x, const float &y, const float &rotation);
+ void rotateAround(const Vector2 &o, const float &rotation);
+ float deltaRotation();
+ float deltaRotation(const float &x, const float &y);
+ float deltaRotation(const Vector2 &o);
+
+ char* serialize();
+ void deserialize(char* o);
+};
+
+
+void Vector2::set(const float &o)
+{
+ this->X = o;
+ this->Y = o;
+}
+void Vector2::set(const float &x, const float &y)
+{
+ this->X = x;
+ this->Y = y;
+}
+void Vector2::set(const Vector2 &o)
+{
+ if (this != &o) {
+ this->X = o.X;
+ this->Y = o.Y;
+ }
+}
+
+void Vector2::add(const float &o)
+{
+ this->X += o;
+ this->Y += o;
+}
+void Vector2::add(const float &x, const float &y)
+{
+ this->X += x;
+ this->Y += y;
+}
+void Vector2::add(const Vector2 &o)
+{
+ this->X += o.X;
+ this->Y += o.Y;
+}
+
+void Vector2::sub(const float &o)
+{
+ this->X -= o;
+ this->Y -= o;
+}
+void Vector2::sub(const float &x, const float &y)
+{
+ this->X -= x;
+ this->Y -= y;
+}
+void Vector2::sub(const Vector2 &o)
+{
+ this->X -= o.X;
+ this->Y -= o.Y;
+}
+
+void Vector2::mul(const float &o)
+{
+ this->X *= o;
+ this->Y *= o;
+}
+void Vector2::mul(const float &x, const float &y)
+{
+ this->X *= x;
+ this->Y *= y;
+}
+void Vector2::mul(const Vector2 &o)
+{
+ this->X *= o.X;
+ this->Y *= o.Y;
+}
+
+void Vector2::div(const float &o)
+{
+ this->X /= o;
+ this->Y /= o;
+}
+void Vector2::div(const float &x, const float &y)
+{
+ this->X /= x;
+ this->Y /= y;
+}
+void Vector2::div(const Vector2 &o)
+{
+ this->X /= o.X;
+ this->Y /= o.Y;
+}
+
+float Vector2::length()
+{
+ return (float)sqrt((this->X * this->X) + (this->Y * this->Y));
+}
+float Vector2::distance(const float &x, const float &y)
+{
+ float X = this->X - x;
+ float Y = this->Y - y;
+ return (float)sqrt((X * X) + (Y * Y));
+}
+float Vector2::distance(const Vector2 &o)
+{
+ float X = this->X - o.X;
+ float Y = this->Y - o.Y;
+ return (float)sqrt((X * X) + (Y * Y));
+}
+
+float Vector2::dot(const float &x, const float &y)
+{
+ return (this->X * x) + (this->Y * y);
+}
+float Vector2::dot(const Vector2 &o)
+{
+ return (this->X * o.X) + (this->Y * o.Y);
+}
+void Vector2::normalize()
+{
+ this->div(this->length());
+}
+
+void Vector2::rotate(const float rotation)
+{
+ float mX = cos(rotation);
+ float mY = sin(rotation);
+
+ float X = this->X * mX + this->Y * mY; this->X = X;
+ float Y = this->X * mY + this->X * mX; this->Y = Y;
+}
+void Vector2::rotateAround(const float &x, const float &y, const float &rotation)
+{
+ this->sub(x, y);
+ this->rotate(rotation);
+ this->add(x, y);
+}
+void Vector2::rotateAround(const Vector2 &o, const float &rotation)
+{
+ this->sub(o);
+ this->rotate(rotation);
+ this->add(o);
+}
+
+float Vector2::deltaRotation() {
+ return (float)(atan2(this->Y, this->X) * (180.0 / M_PI));
+}
+float Vector2::deltaRotation(const float &x, const float &y)
+{
+ return (float)(atan2(this->Y - y, this->X - x) * (180.0 / M_PI));
+}
+float Vector2::deltaRotation(const Vector2 &o)
+{
+ return (float)(atan2(this->Y - o.Y, this->X - o.X) * (180.0 / M_PI));
+}
+
+char* Vector2::serialize()
+{
+ char* data = new char[9];
+
+ memcpy(data, this->Xc, 4);
+ memcpy(data + 4, this->Yc, 4);
+ data[8] = 0;
+
+ return data;
+}
+void Vector2::deserialize(char* o)
+{
+ memcpy(o, this->Xc, 4);
+ memcpy(o + 4, this->Yc, 4);
+}
+
+/* ------------------------- Exported Functionality ------------------------- */
+DLL_METHOD void Vector2_Set(Vector2* a, float o) {
+ a->set(o);
+}
+DLL_METHOD void Vector2_SetP(Vector2* a, float x, float y) {
+ a->set(x, y);
+}
+DLL_METHOD void Vector2_SetV(Vector2* a, Vector2* b) {
+ a->set(*b);
+}
+#pragma comment(linker, "/EXPORT:Vector2_Set=_Vector2_Set@8")
+#pragma comment(linker, "/EXPORT:Vector2_SetP=_Vector2_SetP@12")
+#pragma comment(linker, "/EXPORT:Vector2_SetV=_Vector2_SetV@8")
+
+DLL_METHOD void Vector2_Add(Vector2* a, float o) {
+ a->add(o);
+}
+DLL_METHOD void Vector2_AddP(Vector2* a, float x, float y) {
+ a->add(x, y);
+}
+DLL_METHOD void Vector2_AddV(Vector2* a, Vector2* b) {
+ a->add(*b);
+}
+#pragma comment(linker, "/EXPORT:Vector2_Add=_Vector2_Add@8")
+#pragma comment(linker, "/EXPORT:Vector2_AddP=_Vector2_AddP@12")
+#pragma comment(linker, "/EXPORT:Vector2_AddV=_Vector2_AddV@8")
+
+DLL_METHOD void Vector2_Sub(Vector2* a, float o) {
+ a->sub(o);
+}
+DLL_METHOD void Vector2_SubP(Vector2* a, float x, float y) {
+ a->sub(x, y);
+}
+DLL_METHOD void Vector2_SubV(Vector2* a, Vector2* b) {
+ a->sub(*b);
+}
+#pragma comment(linker, "/EXPORT:Vector2_Sub=_Vector2_Sub@8")
+#pragma comment(linker, "/EXPORT:Vector2_SubP=_Vector2_SubP@12")
+#pragma comment(linker, "/EXPORT:Vector2_SubV=_Vector2_SubV@8")
+
+DLL_METHOD void Vector2_Mul(Vector2* a, float o) {
+ a->mul(o);
+}
+DLL_METHOD void Vector2_MulP(Vector2* a, float x, float y) {
+ a->mul(x, y);
+}
+DLL_METHOD void Vector2_MulV(Vector2* a, Vector2* b) {
+ a->mul(*b);
+}
+#pragma comment(linker, "/EXPORT:Vector2_Mul=_Vector2_Mul@8")
+#pragma comment(linker, "/EXPORT:Vector2_MulP=_Vector2_MulP@12")
+#pragma comment(linker, "/EXPORT:Vector2_MulV=_Vector2_MulV@8")
+
+DLL_METHOD void Vector2_Div(Vector2* a, float o) {
+ a->div(o);
+}
+DLL_METHOD void Vector2_DivP(Vector2* a, float x, float y) {
+ a->div(x, y);
+}
+DLL_METHOD void Vector2_DivV(Vector2* a, Vector2* b) {
+ a->div(*b);
+}
+#pragma comment(linker, "/EXPORT:Vector2_Div=_Vector2_Div@8")
+#pragma comment(linker, "/EXPORT:Vector2_DivP=_Vector2_DivP@12")
+#pragma comment(linker, "/EXPORT:Vector2_DivV=_Vector2_DivV@8")
+
+DLL_METHOD float Vector2_Length(Vector2* a) {
+ return (float)a->length();
+}
+DLL_METHOD float Vector2_DistanceP(Vector2* a, float x, float y) {
+ return (float)a->distance(x, y);
+}
+DLL_METHOD float Vector2_DistanceV(Vector2* a, Vector2* b) {
+ return (float)a->distance(*b);
+}
+#pragma comment(linker, "/EXPORT:Vector2_Length=_Vector2_Length@4")
+#pragma comment(linker, "/EXPORT:Vector2_DistanceP=_Vector2_DistanceP@12")
+#pragma comment(linker, "/EXPORT:Vector2_DistanceV=_Vector2_DistanceV@8")
+
+DLL_METHOD float Vector2_DotP(Vector2* a, float x, float y) {
+ return (float)a->dot(x, y);
+}
+DLL_METHOD float Vector2_DotV(Vector2* a, Vector2* b) {
+ return (float)a->dot(*b);
+}
+DLL_METHOD void Vector2_Normalize(Vector2* a) {
+ a->normalize();
+}
+#pragma comment(linker, "/EXPORT:Vector2_DotP=_Vector2_DotP@12")
+#pragma comment(linker, "/EXPORT:Vector2_DotV=_Vector2_DotV@8")
+#pragma comment(linker, "/EXPORT:Vector2_Normalize=_Vector2_Normalize@4")
+
+DLL_METHOD void Vector2_Rotate(Vector2* a, float rotation) {
+ a->rotate(rotation);
+}
+DLL_METHOD void Vector2_RotateAroundP(Vector2* a, float x, float y, float rotation) {
+ a->rotateAround(x, y, rotation);
+}
+DLL_METHOD void Vector2_RotateAroundV(Vector2* a, Vector2* b, float rotation) {
+ a->rotateAround(*b, rotation);
+}
+#pragma comment(linker, "/EXPORT:Vector2_Rotate=_Vector2_Rotate@8")
+#pragma comment(linker, "/EXPORT:Vector2_RotateAroundP=_Vector2_RotateAroundP@16")
+#pragma comment(linker, "/EXPORT:Vector2_RotateAroundV=_Vector2_RotateAroundV@12")
+
+DLL_METHOD float Vector2_DeltaRotation(Vector2* a) {
+ return (float)a->deltaRotation();
+}
+DLL_METHOD float Vector2_DeltaRotationP(Vector2* a, float x, float y) {
+ return (float)a->deltaRotation(x, y);
+}
+DLL_METHOD float Vector2_DeltaRotationV(Vector2* a, Vector2* b) {
+ return (float)a->deltaRotation(*b);
+}
+#pragma comment(linker, "/EXPORT:Vector2_DeltaRotation=_Vector2_DeltaRotation@4")
+#pragma comment(linker, "/EXPORT:Vector2_DeltaRotationP=_Vector2_DeltaRotationP@12")
+#pragma comment(linker, "/EXPORT:Vector2_DeltaRotationV=_Vector2_DeltaRotationV@8")
+
+DLL_METHOD char* Vector2_Serialize(Vector2* a) {
+ return a->serialize();
+}
+DLL_METHOD void Vector2_Deserialize(Vector2* a, char* o) {
+ a->deserialize(o);
+}
+#pragma comment(linker, "/EXPORT:Vector2_Serialize=_Vector2_Serialize@4")
+#pragma comment(linker, "/EXPORT:Vector2_Deserialize=_Vector2_Deserialize@8")
diff --git a/BlitzUtility.cpp b/BlitzUtility.cpp
index d13dea0..87d91ed 100644
--- a/BlitzUtility.cpp
+++ b/BlitzUtility.cpp
@@ -1,33 +1,33 @@
-// BlitzUtility - Expanding the normal Blitz functionality.
-// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU Lesser General Public License as
-// published by the Free Software Foundation, either version 3 of the
-// License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public License
-// along with this program. If not, see .
-
-#pragma once
-#include
-#include "BlitzUtility.h"
-#include "Database\SQLite\SQLite.h"
-#include "Utility\WindowMessageHandler.h"
-
-bool WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved) {
- switch (fdwReason) {
- case DLL_PROCESS_ATTACH:
- BU_WindowMessageHandler_OnProcessAttach();
- break;
- case DLL_PROCESS_DETACH:
- BU_WindowMessageHandler_OnProcessDetach();
- break;
- }
- return TRUE;
+// BlitzUtility - Expanding the normal Blitz functionality.
+// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Lesser General Public License as
+// published by the Free Software Foundation, either version 3 of the
+// License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this program. If not, see .
+
+#pragma once
+#include
+#include "BlitzUtility.h"
+#include "Database\SQLite\SQLite.h"
+#include "Utility\WindowMessageHandler.h"
+
+bool WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved) {
+ switch (fdwReason) {
+ case DLL_PROCESS_ATTACH:
+ BU_WindowMessageHandler_OnProcessAttach();
+ break;
+ case DLL_PROCESS_DETACH:
+ BU_WindowMessageHandler_OnProcessDetach();
+ break;
+ }
+ return TRUE;
}
\ No newline at end of file
diff --git a/BlitzUtility.h b/BlitzUtility.h
index 285d10a..eae7cdd 100644
--- a/BlitzUtility.h
+++ b/BlitzUtility.h
@@ -1,42 +1,42 @@
-// BlitzUtility - Expanding the normal Blitz functionality.
-// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU Lesser General Public License as
-// published by the Free Software Foundation, either version 3 of the
-// License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public License
-// along with this program. If not, see .
-
-#pragma once
-
-// Standard Library
-#include
-#include
-#include
-#include
-
-// Platform specific: Windows
-#include
-
-// Macros
-#define DLL_FUNCTION(type) extern "C" __declspec(dllexport) type __stdcall
-
-// BlitzUtility Includes
-#include "Container/List.h"
-#include "Container/TypeList.h"
-#include "Database/SQLite/SQLite.h"
-#include "Time/HighResolutionClock.h"
-#include "Type/Double.h"
-#include "Type/Long.h"
-#include "Utility/DisplayEnumerator.h"
-#include "Utility/IndexerV1.h"
-#include "Utility/IndexerV2.h"
-#include "Utility/MassOp.h"
-#include "Utility/WindowMessageHandler.h"
+// BlitzUtility - Expanding the normal Blitz functionality.
+// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Lesser General Public License as
+// published by the Free Software Foundation, either version 3 of the
+// License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this program. If not, see .
+
+#pragma once
+
+// Standard Library
+#include
+#include
+#include
+#include
+
+// Platform specific: Windows
+#include
+
+// Macros
+#define DLL_FUNCTION(type) extern "C" __declspec(dllexport) type __stdcall
+
+// BlitzUtility Includes
+#include "Container/List.h"
+#include "Container/TypeList.h"
+#include "Database/SQLite/SQLite.h"
+#include "Time/HighResolutionClock.h"
+#include "Type/Double.h"
+#include "Type/Long.h"
+#include "Utility/DisplayEnumerator.h"
+#include "Utility/IndexerV1.h"
+#include "Utility/IndexerV2.h"
+#include "Utility/MassOp.h"
+#include "Utility/WindowMessageHandler.h"
diff --git a/BlitzUtility.vcxproj b/BlitzUtility.vcxproj
index 90d6c6c..725ecda 100644
--- a/BlitzUtility.vcxproj
+++ b/BlitzUtility.vcxproj
@@ -79,7 +79,7 @@
%(PreprocessorDefinitions)falsetrue
- ProgramDatabase
+ EditAndContinueDebug
@@ -158,6 +158,7 @@
+
@@ -174,6 +175,7 @@
+
diff --git a/BlitzUtility.vcxproj.filters b/BlitzUtility.vcxproj.filters
index 4f3f458..6ff0a56 100644
--- a/BlitzUtility.vcxproj.filters
+++ b/BlitzUtility.vcxproj.filters
@@ -95,6 +95,9 @@
Source Files\Type
+
+ Source Files\Time
+
@@ -142,6 +145,9 @@
Header Files\Type
+
+ Header Files\Time
+
diff --git a/BlitzUtility.vcxproj.user b/BlitzUtility.vcxproj.user
index ef5ff2a..2a22e69 100644
--- a/BlitzUtility.vcxproj.user
+++ b/BlitzUtility.vcxproj.user
@@ -1,4 +1,4 @@
-
-
-
+
+
+
\ No newline at end of file
diff --git a/Container/List.cpp b/Container/List.cpp
index 3afa90d..d45cd5d 100644
--- a/Container/List.cpp
+++ b/Container/List.cpp
@@ -1,272 +1,272 @@
-// BlitzUtility - Expanding the normal Blitz functionality.
-// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU Lesser General Public License as
-// published by the Free Software Foundation, either version 3 of the
-// License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public License
-// along with this program. If not, see .
-
-#pragma once
-#include "List.h"
-
-DLL_FUNCTION(List*) BU_List_Create(BBTypeElement* element) {
- // Make sure the given element is valid.
- if (element == NULL)
- return NULL;
- element = (BBTypeElement*)((uint32_t*)element - 5);
-
- // Create our List.
- List* myList = new List;
- myList->originalType = element->type;
-
- // Create a fake base Type by copying data.
- myList->fakeType = new BBType;
- myList->fakeType->fieldCount = myList->originalType->fieldCount;
- myList->fakeType->free.type = myList->originalType->free.type;
- myList->fakeType->free.refCount = myList->originalType->free.refCount;
- myList->fakeType->free.fields = myList->originalType->free.fields;
- myList->fakeType->free.next = (BBTypeElement*)&myList->fakeType->free;
- myList->fakeType->free.prev = (BBTypeElement*)&myList->fakeType->free;
- myList->fakeType->used.type = myList->originalType->used.type;
- myList->fakeType->used.refCount = myList->originalType->used.refCount;
- myList->fakeType->used.fields = myList->originalType->used.fields;
- myList->fakeType->used.prev = (BBTypeElement*)&myList->fakeType->used;
- myList->fakeType->used.next = (BBTypeElement*)&myList->fakeType->used;
-
- // Remove element from original flow.
- element->prev->next = element->next;
- element->next->prev = element->prev;
- element->prev = NULL;
- element->next = NULL;
- element->type = myList->fakeType;
-
- // Store the element for later use;
- myList->storageElement = element;
- myList->storageElementFields = element->fields;
-
- return myList;
-}
-
-DLL_FUNCTION(void) BU_List_Destroy(List* list) {
- if (list == NULL)
- return;
-
- // Append remaining elements to original type.
- BBTypeElement *thisEl = NULL;
- for (thisEl = list->fakeType->used.next; thisEl != (BBTypeElement*)&list->fakeType->used; thisEl = list->fakeType->used.next) {
- // Remove from fakeType's flow.
- thisEl->prev->next = thisEl->next;
- thisEl->next->prev = thisEl->prev;
-
- // Append to originalType's flow.
- thisEl->prev = list->originalType->used.prev;
- thisEl->prev->next = thisEl;
- thisEl->next = (BBTypeElement*)&list->originalType->used;
- thisEl->next->prev = thisEl;
- }
- for (thisEl = list->fakeType->free.next; thisEl != (BBTypeElement*)&list->fakeType->free; thisEl = list->fakeType->free.next) {
- // Remove from fakeType's flow.
- thisEl->prev->next = thisEl->next;
- thisEl->next->prev = thisEl->prev;
-
- // Append to originalType's flow.
- thisEl->prev = list->originalType->free.prev;
- thisEl->prev->next = thisEl;
- thisEl->next = (BBTypeElement*)&list->originalType->free;
- thisEl->next->prev = thisEl;
- }
-
- // Append storageElement to original type.
- thisEl = list->storageElement;
- thisEl->prev = list->originalType->used.prev;
- thisEl->prev->next = thisEl;
- thisEl->next = (BBTypeElement*)&list->originalType->used;
- thisEl->next->prev = thisEl;
- thisEl->type = list->originalType;
- thisEl->fields = list->storageElementFields;
-
- // Delete custom objects.
- delete list->fakeType;
- delete list;
-}
-
-DLL_FUNCTION(uint32_t) BU_List_First(List* list) {
- if (list == NULL)
- return FALSE;
-
- BBTypeElement* element = list->fakeType->used.next;
- if (element == (BBTypeElement*)&list->fakeType->used)
- return FALSE; // End of List.
-
- // Copy data from selected element.
- list->storageElement->fields = element->fields;
-
- // Make deletion easier
- list->storageElement->next = element;
- list->storageElement->prev = element;
-
- return TRUE;
-}
-
-DLL_FUNCTION(uint32_t) BU_List_Last(List* list) {
- if (list == NULL)
- return FALSE;
-
- BBTypeElement* element = list->fakeType->used.prev;
- if (element == (BBTypeElement*)&list->fakeType->used)
- return FALSE; // End of List.
-
- // Copy data from selected element.
- list->storageElement->fields = element->fields;
-
- // Make deletion easier
- list->storageElement->next = element;
- list->storageElement->prev = element;
-
- return TRUE;
-}
-
-DLL_FUNCTION(uint32_t) BU_List_Previous(List* list) {
- if (list == NULL)
- return FALSE;
-
- BBTypeElement* element = list->storageElement->prev->prev;
- if (element == (BBTypeElement*)&list->fakeType->used)
- return FALSE; // End of List.
-
- // Copy data from selected element.
- list->storageElement->fields = element->fields;
-
- // Make deletion easier
- list->storageElement->next = element;
- list->storageElement->prev = element;
-
- return TRUE;
-}
-
-DLL_FUNCTION(uint32_t) BU_List_Next(List* list) {
- if (list == NULL)
- return FALSE;
-
- BBTypeElement* element = list->storageElement->next->next;
- if (element == (BBTypeElement*)&list->fakeType->used)
- return FALSE; // End of List.
-
- // Copy data from selected element.
- list->storageElement->fields = element->fields;
-
- // Make deletion easier
- list->storageElement->next = element;
- list->storageElement->prev = element;
-
- return TRUE;
-}
-
-DLL_FUNCTION(uint32_t) BU_List_Before(List* list, BBTypeElement* other) {
- if (list == NULL)
- return FALSE;
- if (other == NULL)
- return FALSE;
-
- other = (BBTypeElement*)((uint32_t*)other - 5);
- if (other->type != list->fakeType)
- return FALSE;
-
- BBTypeElement* element = other->prev;
- if (element == (BBTypeElement*)&list->fakeType->used)
- return FALSE; // End of List.
-
- // Copy data from selected element.
- list->storageElement->fields = element->fields;
-
- // Make deletion easier
- list->storageElement->next = element;
- list->storageElement->prev = element;
-
- return TRUE;
-}
-
-DLL_FUNCTION(uint32_t) BU_List_After(List* list, BBTypeElement* other) {
- if (list == NULL)
- return FALSE;
- if (other == NULL)
- return FALSE;
-
- other = (BBTypeElement*)((uint32_t*)other - 5);
- if (other->type != list->fakeType)
- return FALSE;
-
- BBTypeElement* element = other->next;
- if (element == (BBTypeElement*)&list->fakeType->used)
- return FALSE; // End of List.
-
- // Copy data from selected element.
- list->storageElement->fields = element->fields;
-
- // Make deletion easier
- list->storageElement->next = element;
- list->storageElement->prev = element;
-
- return TRUE;
-}
-
-DLL_FUNCTION(void) BU_List_Insert(List* list, BBTypeElement* element) {
- BU_List_InsertEx(list, element, NULL);
-}
-
-DLL_FUNCTION(void) BU_List_InsertEx(List* list, BBTypeElement* element, BBTypeElement* other) {
- if (list == NULL)
- return;
-
- // Make sure element is a valid pointer.
- if (element == NULL)
- return;
- element = (BBTypeElement*)((uint32_t*)element - 5);
- if (element->type != list->originalType)
- return; // Can't add elements from other types, could cause serious issues.
-
- // Make sure other is a valid pointer.
- if (other == NULL) {
- other = (BBTypeElement*)&list->fakeType->used;
- } else {
- other = (BBTypeElement*)((uint32_t*)other - 5);
-
- // Other element must be of the same fakeType.
- if (other->type != list->fakeType)
- return;
- }
-
- // Insert the element after(!) the other element.
- element->prev = other->prev;
- element->next = other;
- element->prev->next = element;
- element->next->prev = element;
- element->type = list->fakeType;
-}
-
-DLL_FUNCTION(void) BU_List_Remove(List* list, BBTypeElement* element) {
- if (list == NULL)
- return;
- if (element == NULL)
- return;
-
- element = (BBTypeElement*)((uint32_t*)element - 5);
- if (element->type != list->fakeType)
- return; // Can't remove elements from another type.
-
- element->type = list->originalType;
- element->prev = list->originalType->used.prev;
- element->next = (BBTypeElement*)&list->originalType->used;
- list->originalType->used.prev->next = element;
- list->originalType->used.prev = element;
-}
-
-
+// BlitzUtility - Expanding the normal Blitz functionality.
+// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Lesser General Public License as
+// published by the Free Software Foundation, either version 3 of the
+// License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this program. If not, see .
+
+#pragma once
+#include "List.h"
+
+DLL_FUNCTION(List*) BU_List_Create(BBTypeElement* element) {
+ // Make sure the given element is valid.
+ if (element == NULL)
+ return NULL;
+ element = (BBTypeElement*)((uint32_t*)element - 5);
+
+ // Create our List.
+ List* myList = new List;
+ myList->originalType = element->type;
+
+ // Create a fake base Type by copying data.
+ myList->fakeType = new BBType;
+ myList->fakeType->fieldCount = myList->originalType->fieldCount;
+ myList->fakeType->free.type = myList->originalType->free.type;
+ myList->fakeType->free.refCount = myList->originalType->free.refCount;
+ myList->fakeType->free.fields = myList->originalType->free.fields;
+ myList->fakeType->free.next = (BBTypeElement*)&myList->fakeType->free;
+ myList->fakeType->free.prev = (BBTypeElement*)&myList->fakeType->free;
+ myList->fakeType->used.type = myList->originalType->used.type;
+ myList->fakeType->used.refCount = myList->originalType->used.refCount;
+ myList->fakeType->used.fields = myList->originalType->used.fields;
+ myList->fakeType->used.prev = (BBTypeElement*)&myList->fakeType->used;
+ myList->fakeType->used.next = (BBTypeElement*)&myList->fakeType->used;
+
+ // Remove element from original flow.
+ element->prev->next = element->next;
+ element->next->prev = element->prev;
+ element->prev = NULL;
+ element->next = NULL;
+ element->type = myList->fakeType;
+
+ // Store the element for later use;
+ myList->storageElement = element;
+ myList->storageElementFields = element->fields;
+
+ return myList;
+}
+
+DLL_FUNCTION(void) BU_List_Destroy(List* list) {
+ if (list == NULL)
+ return;
+
+ // Append remaining elements to original type.
+ BBTypeElement *thisEl = NULL;
+ for (thisEl = list->fakeType->used.next; thisEl != (BBTypeElement*)&list->fakeType->used; thisEl = list->fakeType->used.next) {
+ // Remove from fakeType's flow.
+ thisEl->prev->next = thisEl->next;
+ thisEl->next->prev = thisEl->prev;
+
+ // Append to originalType's flow.
+ thisEl->prev = list->originalType->used.prev;
+ thisEl->prev->next = thisEl;
+ thisEl->next = (BBTypeElement*)&list->originalType->used;
+ thisEl->next->prev = thisEl;
+ }
+ for (thisEl = list->fakeType->free.next; thisEl != (BBTypeElement*)&list->fakeType->free; thisEl = list->fakeType->free.next) {
+ // Remove from fakeType's flow.
+ thisEl->prev->next = thisEl->next;
+ thisEl->next->prev = thisEl->prev;
+
+ // Append to originalType's flow.
+ thisEl->prev = list->originalType->free.prev;
+ thisEl->prev->next = thisEl;
+ thisEl->next = (BBTypeElement*)&list->originalType->free;
+ thisEl->next->prev = thisEl;
+ }
+
+ // Append storageElement to original type.
+ thisEl = list->storageElement;
+ thisEl->prev = list->originalType->used.prev;
+ thisEl->prev->next = thisEl;
+ thisEl->next = (BBTypeElement*)&list->originalType->used;
+ thisEl->next->prev = thisEl;
+ thisEl->type = list->originalType;
+ thisEl->fields = list->storageElementFields;
+
+ // Delete custom objects.
+ delete list->fakeType;
+ delete list;
+}
+
+DLL_FUNCTION(uint32_t) BU_List_First(List* list) {
+ if (list == NULL)
+ return FALSE;
+
+ BBTypeElement* element = list->fakeType->used.next;
+ if (element == (BBTypeElement*)&list->fakeType->used)
+ return FALSE; // End of List.
+
+ // Copy data from selected element.
+ list->storageElement->fields = element->fields;
+
+ // Make deletion easier
+ list->storageElement->next = element;
+ list->storageElement->prev = element;
+
+ return TRUE;
+}
+
+DLL_FUNCTION(uint32_t) BU_List_Last(List* list) {
+ if (list == NULL)
+ return FALSE;
+
+ BBTypeElement* element = list->fakeType->used.prev;
+ if (element == (BBTypeElement*)&list->fakeType->used)
+ return FALSE; // End of List.
+
+ // Copy data from selected element.
+ list->storageElement->fields = element->fields;
+
+ // Make deletion easier
+ list->storageElement->next = element;
+ list->storageElement->prev = element;
+
+ return TRUE;
+}
+
+DLL_FUNCTION(uint32_t) BU_List_Previous(List* list) {
+ if (list == NULL)
+ return FALSE;
+
+ BBTypeElement* element = list->storageElement->prev->prev;
+ if (element == (BBTypeElement*)&list->fakeType->used)
+ return FALSE; // End of List.
+
+ // Copy data from selected element.
+ list->storageElement->fields = element->fields;
+
+ // Make deletion easier
+ list->storageElement->next = element;
+ list->storageElement->prev = element;
+
+ return TRUE;
+}
+
+DLL_FUNCTION(uint32_t) BU_List_Next(List* list) {
+ if (list == NULL)
+ return FALSE;
+
+ BBTypeElement* element = list->storageElement->next->next;
+ if (element == (BBTypeElement*)&list->fakeType->used)
+ return FALSE; // End of List.
+
+ // Copy data from selected element.
+ list->storageElement->fields = element->fields;
+
+ // Make deletion easier
+ list->storageElement->next = element;
+ list->storageElement->prev = element;
+
+ return TRUE;
+}
+
+DLL_FUNCTION(uint32_t) BU_List_Before(List* list, BBTypeElement* other) {
+ if (list == NULL)
+ return FALSE;
+ if (other == NULL)
+ return FALSE;
+
+ other = (BBTypeElement*)((uint32_t*)other - 5);
+ if (other->type != list->fakeType)
+ return FALSE;
+
+ BBTypeElement* element = other->prev;
+ if (element == (BBTypeElement*)&list->fakeType->used)
+ return FALSE; // End of List.
+
+ // Copy data from selected element.
+ list->storageElement->fields = element->fields;
+
+ // Make deletion easier
+ list->storageElement->next = element;
+ list->storageElement->prev = element;
+
+ return TRUE;
+}
+
+DLL_FUNCTION(uint32_t) BU_List_After(List* list, BBTypeElement* other) {
+ if (list == NULL)
+ return FALSE;
+ if (other == NULL)
+ return FALSE;
+
+ other = (BBTypeElement*)((uint32_t*)other - 5);
+ if (other->type != list->fakeType)
+ return FALSE;
+
+ BBTypeElement* element = other->next;
+ if (element == (BBTypeElement*)&list->fakeType->used)
+ return FALSE; // End of List.
+
+ // Copy data from selected element.
+ list->storageElement->fields = element->fields;
+
+ // Make deletion easier
+ list->storageElement->next = element;
+ list->storageElement->prev = element;
+
+ return TRUE;
+}
+
+DLL_FUNCTION(void) BU_List_Insert(List* list, BBTypeElement* element) {
+ BU_List_InsertEx(list, element, NULL);
+}
+
+DLL_FUNCTION(void) BU_List_InsertEx(List* list, BBTypeElement* element, BBTypeElement* other) {
+ if (list == NULL)
+ return;
+
+ // Make sure element is a valid pointer.
+ if (element == NULL)
+ return;
+ element = (BBTypeElement*)((uint32_t*)element - 5);
+ if (element->type != list->originalType)
+ return; // Can't add elements from other types, could cause serious issues.
+
+ // Make sure other is a valid pointer.
+ if (other == NULL) {
+ other = (BBTypeElement*)&list->fakeType->used;
+ } else {
+ other = (BBTypeElement*)((uint32_t*)other - 5);
+
+ // Other element must be of the same fakeType.
+ if (other->type != list->fakeType)
+ return;
+ }
+
+ // Insert the element after(!) the other element.
+ element->prev = other->prev;
+ element->next = other;
+ element->prev->next = element;
+ element->next->prev = element;
+ element->type = list->fakeType;
+}
+
+DLL_FUNCTION(void) BU_List_Remove(List* list, BBTypeElement* element) {
+ if (list == NULL)
+ return;
+ if (element == NULL)
+ return;
+
+ element = (BBTypeElement*)((uint32_t*)element - 5);
+ if (element->type != list->fakeType)
+ return; // Can't remove elements from another type.
+
+ element->type = list->originalType;
+ element->prev = list->originalType->used.prev;
+ element->next = (BBTypeElement*)&list->originalType->used;
+ list->originalType->used.prev->next = element;
+ list->originalType->used.prev = element;
+}
+
+
diff --git a/Container/List.h b/Container/List.h
index 8e97e93..3e4f8c0 100644
--- a/Container/List.h
+++ b/Container/List.h
@@ -1,85 +1,85 @@
-// BlitzUtility - Expanding the normal Blitz functionality.
-// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU Lesser General Public License as
-// published by the Free Software Foundation, either version 3 of the
-// License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public License
-// along with this program. If not, see .
-
-#pragma once
-#include "BlitzUtility.h"
-
-// Reverse engineered from https://github.com/blitz-research/blitz3d/blob/master/compiler/declnode.cpp
-enum BBVarType {
- Global = 0,
- Int = 1,
- Float = 2,
- String = 4,
- Type = 5,
- Array = 6
-};
-
-// Basic Blitz Variable
-struct BBVar {
- uint32_t type;
- uint32_t value;
-};
-
-// Basic Type predefinition.
-struct BBType;
-
-// Basic Type Element
-struct BBTypeElement {
- uint32_t* fields;
- BBTypeElement* next;
- BBTypeElement* prev;
- BBType* type;
- unsigned int refCount;
-};
-
-// Basic Type
-struct BBType {
- uint32_t type;
- BBTypeElement used, free;
- uint32_t fieldCount;
-};
-
-// List struct.
-struct List {
- BBType* originalType;
- BBType* fakeType;
-
- BBTypeElement* storageElement;
- uint32_t* storageElementFields;
-};
-
-DLL_FUNCTION(List*) BU_List_Create(BBTypeElement* element);
-#pragma comment(linker, "/EXPORT:BU_List_Create=_BU_List_Create@4")
-DLL_FUNCTION(void) BU_List_Destroy(List* list);
-#pragma comment(linker, "/EXPORT:BU_List_Destroy=_BU_List_Destroy@4")
-DLL_FUNCTION(uint32_t) BU_List_First(List* list);
-#pragma comment(linker, "/EXPORT:BU_List_First=_BU_List_First@4")
-DLL_FUNCTION(uint32_t) BU_List_Last(List* list);
-#pragma comment(linker, "/EXPORT:BU_List_Last=_BU_List_Last@4")
-DLL_FUNCTION(uint32_t) BU_List_Previous(List* list);
-#pragma comment(linker, "/EXPORT:BU_List_Previous=_BU_List_Previous@4")
-DLL_FUNCTION(uint32_t) BU_List_Next(List* list);
-#pragma comment(linker, "/EXPORT:BU_List_Next=_BU_List_Next@4")
-DLL_FUNCTION(uint32_t) BU_List_Before(List* list, BBTypeElement* other);
-#pragma comment(linker, "/EXPORT:BU_List_Before=_BU_List_Before@8")
-DLL_FUNCTION(uint32_t) BU_List_After(List* list, BBTypeElement* other);
-#pragma comment(linker, "/EXPORT:BU_List_After=_BU_List_After@8")
-DLL_FUNCTION(void) BU_List_Insert(List* list, BBTypeElement* element);
-#pragma comment(linker, "/EXPORT:BU_List_Insert=_BU_List_Insert@8")
-DLL_FUNCTION(void) BU_List_InsertEx(List* list, BBTypeElement* element, BBTypeElement* other);
-#pragma comment(linker, "/EXPORT:BU_List_InsertEx=_BU_List_InsertEx@12")
-DLL_FUNCTION(void) BU_List_Remove(List* list, BBTypeElement* element);
-#pragma comment(linker, "/EXPORT:BU_List_Remove=_BU_List_Remove@8")
+// BlitzUtility - Expanding the normal Blitz functionality.
+// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Lesser General Public License as
+// published by the Free Software Foundation, either version 3 of the
+// License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this program. If not, see .
+
+#pragma once
+#include "BlitzUtility.h"
+
+// Reverse engineered from https://github.com/blitz-research/blitz3d/blob/master/compiler/declnode.cpp
+enum BBVarType {
+ Global = 0,
+ Int = 1,
+ Float = 2,
+ String = 4,
+ Type = 5,
+ Array = 6
+};
+
+// Basic Blitz Variable
+struct BBVar {
+ uint32_t type;
+ uint32_t value;
+};
+
+// Basic Type predefinition.
+struct BBType;
+
+// Basic Type Element
+struct BBTypeElement {
+ uint32_t* fields;
+ BBTypeElement* next;
+ BBTypeElement* prev;
+ BBType* type;
+ unsigned int refCount;
+};
+
+// Basic Type
+struct BBType {
+ uint32_t type;
+ BBTypeElement used, free;
+ uint32_t fieldCount;
+};
+
+// List struct.
+struct List {
+ BBType* originalType;
+ BBType* fakeType;
+
+ BBTypeElement* storageElement;
+ uint32_t* storageElementFields;
+};
+
+DLL_FUNCTION(List*) BU_List_Create(BBTypeElement* element);
+#pragma comment(linker, "/EXPORT:BU_List_Create=_BU_List_Create@4")
+DLL_FUNCTION(void) BU_List_Destroy(List* list);
+#pragma comment(linker, "/EXPORT:BU_List_Destroy=_BU_List_Destroy@4")
+DLL_FUNCTION(uint32_t) BU_List_First(List* list);
+#pragma comment(linker, "/EXPORT:BU_List_First=_BU_List_First@4")
+DLL_FUNCTION(uint32_t) BU_List_Last(List* list);
+#pragma comment(linker, "/EXPORT:BU_List_Last=_BU_List_Last@4")
+DLL_FUNCTION(uint32_t) BU_List_Previous(List* list);
+#pragma comment(linker, "/EXPORT:BU_List_Previous=_BU_List_Previous@4")
+DLL_FUNCTION(uint32_t) BU_List_Next(List* list);
+#pragma comment(linker, "/EXPORT:BU_List_Next=_BU_List_Next@4")
+DLL_FUNCTION(uint32_t) BU_List_Before(List* list, BBTypeElement* other);
+#pragma comment(linker, "/EXPORT:BU_List_Before=_BU_List_Before@8")
+DLL_FUNCTION(uint32_t) BU_List_After(List* list, BBTypeElement* other);
+#pragma comment(linker, "/EXPORT:BU_List_After=_BU_List_After@8")
+DLL_FUNCTION(void) BU_List_Insert(List* list, BBTypeElement* element);
+#pragma comment(linker, "/EXPORT:BU_List_Insert=_BU_List_Insert@8")
+DLL_FUNCTION(void) BU_List_InsertEx(List* list, BBTypeElement* element, BBTypeElement* other);
+#pragma comment(linker, "/EXPORT:BU_List_InsertEx=_BU_List_InsertEx@12")
+DLL_FUNCTION(void) BU_List_Remove(List* list, BBTypeElement* element);
+#pragma comment(linker, "/EXPORT:BU_List_Remove=_BU_List_Remove@8")
diff --git a/Container/TypeList.cpp b/Container/TypeList.cpp
index 880070c..8ac7ea7 100644
--- a/Container/TypeList.cpp
+++ b/Container/TypeList.cpp
@@ -1,76 +1,76 @@
-// BlitzUtility - Expanding the normal Blitz functionality.
-// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU Lesser General Public License as
-// published by the Free Software Foundation, either version 3 of the
-// License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public License
-// along with this program. If not, see .
-
-#pragma once;
-#include "TypeList.h"
-
-DLL_FUNCTION(TypeList*) BU_TypeList_Create(BBTypeElement* element) {
- // Make sure the given element is valid.
- if (element == NULL)
- return NULL;
- element = (BBTypeElement*)(((uint32_t*)element) - 5);
-
- // Create our TypeList.
- TypeList* list = new TypeList();
- list->type = element->type;
- list->firstElement = element;
- list->lastElement = element;
-
- // Remove the given element from the flow of the type.
- element->prev->next = element->next;
- element->next->prev = element->prev;
- element->prev = (BBTypeElement*)&list->type->used;
- element->next = (BBTypeElement*)&list->type->used;
-
- // Return the list.
- return list;
-}
-
-DLL_FUNCTION(void) BU_TypeList_Destroy(TypeList* list) {
- // Make sure we have a valid list.
- if (list == NULL)
- return;
-
- // Append elements to the original type.
- list->firstElement->prev = list->type->used.prev;
- list->firstElement->prev->next = list->firstElement;
- list->lastElement->next = (BBTypeElement*)&list->type->used;
- list->lastElement->next->prev = list->lastElement;
-
- // Free our TypeList.
- delete list;
-}
-
-DLL_FUNCTION(void) BU_TypeList_Activate(TypeList* list) {
- // Store current pointers
- list->storedFirstElement = list->type->used.next;
- list->storedLastElement = list->type->used.prev;
-
- // ... and replace them.
- list->type->used.next = list->firstElement;
- list->type->used.prev = list->lastElement;
-}
-
-DLL_FUNCTION(void) BU_TypeList_Deactivate(TypeList* list) {
- // Store current pointers
- list->firstElement = list->type->used.next;
- list->lastElement = list->type->used.prev;
-
- // ... and replace them.
- list->type->used.next = list->storedFirstElement;
- list->type->used.prev = list->storedLastElement;
-}
-
+// BlitzUtility - Expanding the normal Blitz functionality.
+// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Lesser General Public License as
+// published by the Free Software Foundation, either version 3 of the
+// License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this program. If not, see .
+
+#pragma once;
+#include "TypeList.h"
+
+DLL_FUNCTION(TypeList*) BU_TypeList_Create(BBTypeElement* element) {
+ // Make sure the given element is valid.
+ if (element == NULL)
+ return NULL;
+ element = (BBTypeElement*)(((uint32_t*)element) - 5);
+
+ // Create our TypeList.
+ TypeList* list = new TypeList();
+ list->type = element->type;
+ list->firstElement = element;
+ list->lastElement = element;
+
+ // Remove the given element from the flow of the type.
+ element->prev->next = element->next;
+ element->next->prev = element->prev;
+ element->prev = (BBTypeElement*)&list->type->used;
+ element->next = (BBTypeElement*)&list->type->used;
+
+ // Return the list.
+ return list;
+}
+
+DLL_FUNCTION(void) BU_TypeList_Destroy(TypeList* list) {
+ // Make sure we have a valid list.
+ if (list == NULL)
+ return;
+
+ // Append elements to the original type.
+ list->firstElement->prev = list->type->used.prev;
+ list->firstElement->prev->next = list->firstElement;
+ list->lastElement->next = (BBTypeElement*)&list->type->used;
+ list->lastElement->next->prev = list->lastElement;
+
+ // Free our TypeList.
+ delete list;
+}
+
+DLL_FUNCTION(void) BU_TypeList_Activate(TypeList* list) {
+ // Store current pointers
+ list->storedFirstElement = list->type->used.next;
+ list->storedLastElement = list->type->used.prev;
+
+ // ... and replace them.
+ list->type->used.next = list->firstElement;
+ list->type->used.prev = list->lastElement;
+}
+
+DLL_FUNCTION(void) BU_TypeList_Deactivate(TypeList* list) {
+ // Store current pointers
+ list->firstElement = list->type->used.next;
+ list->lastElement = list->type->used.prev;
+
+ // ... and replace them.
+ list->type->used.next = list->storedFirstElement;
+ list->type->used.prev = list->storedLastElement;
+}
+
diff --git a/Container/TypeList.h b/Container/TypeList.h
index 563bc08..93eea70 100644
--- a/Container/TypeList.h
+++ b/Container/TypeList.h
@@ -1,39 +1,39 @@
-// BlitzUtility - Expanding the normal Blitz functionality.
-// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU Lesser General Public License as
-// published by the Free Software Foundation, either version 3 of the
-// License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public License
-// along with this program. If not, see .
-
-#pragma once
-#include "BlitzUtility.h"
-#include "Container/List.h"
-#include
-
-struct BBType;
-struct BBTypeElement;
-
-struct TypeList {
- BBType *type;
-
- BBTypeElement *storedFirstElement, *storedLastElement;
- BBTypeElement *firstElement, *lastElement;
-};
-
-DLL_FUNCTION(TypeList*) BU_TypeList_Create(BBTypeElement* element);
-#pragma comment(linker, "/EXPORT:BU_TypeList_Create=_BU_TypeList_Create@4")
-DLL_FUNCTION(void) BU_TypeList_Destroy(TypeList* list);
-#pragma comment(linker, "/EXPORT:BU_TypeList_Destroy=_BU_TypeList_Destroy@4")
-DLL_FUNCTION(void) BU_TypeList_Activate(TypeList* list);
-#pragma comment(linker, "/EXPORT:BU_TypeList_Activate=_BU_TypeList_Activate@4")
-DLL_FUNCTION(void) BU_TypeList_Deactivate(TypeList* list);
-#pragma comment(linker, "/EXPORT:BU_TypeList_Deactivate=_BU_TypeList_Deactivate@4")
+// BlitzUtility - Expanding the normal Blitz functionality.
+// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Lesser General Public License as
+// published by the Free Software Foundation, either version 3 of the
+// License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this program. If not, see .
+
+#pragma once
+#include "BlitzUtility.h"
+#include "Container/List.h"
+#include
+
+struct BBType;
+struct BBTypeElement;
+
+struct TypeList {
+ BBType *type;
+
+ BBTypeElement *storedFirstElement, *storedLastElement;
+ BBTypeElement *firstElement, *lastElement;
+};
+
+DLL_FUNCTION(TypeList*) BU_TypeList_Create(BBTypeElement* element);
+#pragma comment(linker, "/EXPORT:BU_TypeList_Create=_BU_TypeList_Create@4")
+DLL_FUNCTION(void) BU_TypeList_Destroy(TypeList* list);
+#pragma comment(linker, "/EXPORT:BU_TypeList_Destroy=_BU_TypeList_Destroy@4")
+DLL_FUNCTION(void) BU_TypeList_Activate(TypeList* list);
+#pragma comment(linker, "/EXPORT:BU_TypeList_Activate=_BU_TypeList_Activate@4")
+DLL_FUNCTION(void) BU_TypeList_Deactivate(TypeList* list);
+#pragma comment(linker, "/EXPORT:BU_TypeList_Deactivate=_BU_TypeList_Deactivate@4")
diff --git a/Database/SQLite/SQLite.cpp b/Database/SQLite/SQLite.cpp
index 634fc5f..c902f5c 100644
--- a/Database/SQLite/SQLite.cpp
+++ b/Database/SQLite/SQLite.cpp
@@ -1,513 +1,513 @@
-// BlitzUtility - Expanding the normal Blitz functionality.
-// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU Lesser General Public License as
-// published by the Free Software Foundation, either version 3 of the
-// License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public License
-// along with this program. If not, see .
-
-#include "SQLite.h"
-#include "..\BlitzPointer\BlitzPointer.h"
-
-static int32_t __BU_SQLite_OpenSimpleError = 0;
-
-#pragma region Core
-DLL_FUNCTION(const char*) BU_SQLite_Version() {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Version=_BU_SQLite_Version@0")
- return sqlite3_libversion();
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Version_Number() {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Version_Number=_BU_SQLite_Version_Number@0")
- return sqlite3_libversion_number();
-}
-
-DLL_FUNCTION(const char*) BU_SQLite_SourceID() {
-#pragma comment(linker, "/EXPORT:BU_SQLite_SourceID=_BU_SQLite_SourceID@0")
- return sqlite3_sourceid();
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_CompileOption_Used(const char* zOptName) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_CompileOption_Used=_BU_SQLite_CompileOption_Used@4")
- return sqlite3_compileoption_used(zOptName);
-}
-
-DLL_FUNCTION(const char*) BU_SQLite_CompileOption_Get(int32_t n) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_CompileOption_Get=_BU_SQLite_CompileOption_Get@4")
- return sqlite3_compileoption_get(n);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_ThreadSafe() {
-#pragma comment(linker, "/EXPORT:BU_SQLite_ThreadSafe=_BU_SQLite_ThreadSafe@0")
- return sqlite3_threadsafe();
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Initialize() {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Initialize=_BU_SQLite_Initialize@0")
- return sqlite3_initialize();
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Shutdown() {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Shutdown=_BU_SQLite_Shutdown@0")
- return sqlite3_shutdown();
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Sleep(int32_t ms) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Sleep=_BU_SQLite_Sleep@4")
- return sqlite3_sleep(ms);
-}
-#pragma endregion Core
-
-#pragma region Open & Close
-DLL_FUNCTION(int32_t) BU_SQLite_Open(const char* file, sqlite3** db) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Open=_BU_SQLite_Open@8")
- return sqlite3_open(file, db);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Open_V2(const char* file, sqlite3** db, int32_t flags, const char* zVfs) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Open_V2=_BU_SQLite_Open_V2@16")
- return sqlite3_open_v2(file, db, flags, zVfs);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Close(sqlite3* db) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Close=_BU_SQLite_Close@4")
- return sqlite3_close(db);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Close_V2(sqlite3* db) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Close_V2=_BU_SQLite_Close_V2@4")
- return sqlite3_close_v2(db);
-}
-
-// Simple Open() and Open_V2()
-DLL_FUNCTION(sqlite3*) BU_SQLite_OpenSimple(const char* file) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_OpenSimple=_BU_SQLite_OpenSimple@4")
- sqlite3** db = new sqlite3*();
- __BU_SQLite_OpenSimpleError = sqlite3_open(file, db);
- sqlite3* ret = *db; delete db; return ret;
-}
-
-DLL_FUNCTION(sqlite3*) BU_SQLite_OpenSimple_V2(const char* file, int32_t flags, const char* zVfs) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_OpenSimple_V2=_BU_SQLite_OpenSimple_V2@12")
- sqlite3** db = new sqlite3*();
- __BU_SQLite_OpenSimpleError = sqlite3_open_v2(file, db, flags, zVfs);
- sqlite3* ret = *db;
- delete db;
- return ret;
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_OpenSimpleError() {
-#pragma comment(linker, "/EXPORT:BU_SQLite_OpenSimpleError=_BU_SQLite_OpenSimpleError@0")
- return __BU_SQLite_OpenSimpleError;
-}
-#pragma endregion Open & Close
-
-#pragma region Error Handling
-DLL_FUNCTION(int32_t) BU_SQLite_Error_Code(sqlite3* db) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Error_Code=_BU_SQLite_Error_Code@4")
- return sqlite3_errcode(db);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Extended_Error_Code(sqlite3* db) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Extended_Error_Code=_BU_SQLite_Extended_Error_Code@4")
- return sqlite3_extended_errcode(db);
-}
-
-DLL_FUNCTION(const char*) BU_SQLite_Error_Message(sqlite3* db) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Error_Message=_BU_SQLite_Error_Message@4")
- return sqlite3_errmsg(db);
-}
-
-DLL_FUNCTION(const char*) BU_SQLite_Error_String(int32_t errCode) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Error_String=_BU_SQLite_Error_String@4")
- return sqlite3_errstr(errCode);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Extended_Result_Codes(sqlite3* db, int32_t onoff) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Extended_Result_Codes=_BU_SQLite_Extended_Result_Codes@8")
- return sqlite3_extended_result_codes(db, onoff);
-}
-#pragma endregion Error Handling
-
-#pragma region Busy Handler
-DLL_FUNCTION(int32_t) BU_SQLite_Busy_Timeout(sqlite3* db, int32_t timeout) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Busy_Timeout=_BU_SQLite_Busy_Timeout@8")
- return sqlite3_busy_timeout(db, timeout);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Busy_Handler(sqlite3* db, int(*phandlerfunc)(void*, int), void* param) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Busy_Handler=_BU_SQLite_Busy_Handler@12")
- return sqlite3_busy_handler(db, phandlerfunc, param);
-}
-
-int __cdecl BU_SQLite_Busy_Handler_SimpleInternal(void* handler, int prm) {
- BP_BlitzFunction1_t lpFunctionPointer = (BP_BlitzFunction1_t)handler;
- return lpFunctionPointer((int32_t)prm);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Busy_Handler_Simple(sqlite3* db, BP_BlitzFunction1_t handler) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Busy_Handler_Simple=_BU_SQLite_Busy_Handler_Simple@8")
- return sqlite3_busy_handler(db, BU_SQLite_Busy_Handler_SimpleInternal, (void*)handler);
-}
-#pragma endregion Busy Handler
-
-#pragma region Memory Management
-DLL_FUNCTION(int64_t*) BU_SQLite_Memory_Used() {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Memory_Used=_BU_SQLite_Memory_Used@0")
- return new int64_t(sqlite3_memory_used());
-}
-
-DLL_FUNCTION(int64_t*) BU_SQLite_Memory_Highwater(int32_t bReset) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Memory_Highwater=_BU_SQLite_Memory_Highwater@4")
- return new int64_t(sqlite3_memory_highwater(bReset));
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Release_Memory(int32_t bytes) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Release_Memory=_BU_SQLite_Release_Memory@4")
- return sqlite3_release_memory(bytes);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_DB_Release_Memory(sqlite3* db) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_DB_Release_Memory=_BU_SQLite_DB_Release_Memory@4")
- return sqlite3_db_release_memory(db);
-}
-
-DLL_FUNCTION(void) BU_SQLite_Randomness(int32_t n, void* p) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Randomness=_BU_SQLite_Randomness@8")
- sqlite3_randomness(n, p);
-}
-#pragma endregion Memory Management
-
-#pragma region Database Management & Modification
-DLL_FUNCTION(int32_t) BU_SQLite_Exec(sqlite3* db, const char* sql, int(*callbackp)(void*, int, char**, char**), void* param, char** errMsg) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Exec=_BU_SQLite_Exec@20")
- return sqlite3_exec(db, sql, callbackp, param, errMsg);
-}
-
-DLL_FUNCTION(int64_t*) BU_SQLite_Last_Insert_RowId(sqlite3* db) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Last_Insert_RowId=_BU_SQLite_Last_Insert_RowId@4")
- return new int64_t(sqlite3_last_insert_rowid(db));
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Changes(sqlite3* db) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Changes=_BU_SQLite_Changes@4")
- return sqlite3_changes(db);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Total_Changes(sqlite3* db) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Total_Changes=_BU_SQLite_Total_Changes@4")
- return sqlite3_total_changes(db);
-}
-
-DLL_FUNCTION(void) BU_SQLite_Interrupt(sqlite3* db) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Interrupt=_BU_SQLite_Interrupt@4")
- return sqlite3_interrupt(db);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Complete(const char* sql) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Complete=_BU_SQLite_Complete@4")
- return sqlite3_complete(sql);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Get_Table(sqlite3* db, const char* zSql, char*** pazResult, int32_t* pnRow, int32_t* pnColumn, char** pzErrMessage) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Get_Table=_BU_SQLite_Get_Table@24")
- return sqlite3_get_table(db, zSql, pazResult, pnRow, pnColumn, pzErrMessage);
-}
-
-DLL_FUNCTION(void) BU_SQLite_Free_Table(char** result) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Free_Table=_BU_SQLite_Free_Table@4")
- sqlite3_free_table(result);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Set_Authorizer(sqlite3* db,
- int(*xAuth)(void*, int, const char*, const char*, const char*, const char*),
- void *pArg) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Set_Authorizer=_BU_SQLite_Set_Authorizer@12")
- return sqlite3_set_authorizer(db, xAuth, pArg);
-}
-
-DLL_FUNCTION(void*) BU_SQLite_Trace(sqlite3* db,
- void(*xTrace)(void*, const char*),
- void* param) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Trace=_BU_SQLite_Trace@12")
- return sqlite3_trace(db, xTrace, param);
-}
-
-DLL_FUNCTION(void*) BU_SQLite_Profile(sqlite3* db,
- void(*xProfile)(void*, const char*, sqlite3_uint64),
- void* param) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Profile=_BU_SQLite_Profile@12")
- return sqlite3_profile(db, xProfile, param);
-}
-
-DLL_FUNCTION(void) BU_SQLite_Progress_Handler(sqlite3* db, int32_t nOps, int32_t(*xProgress)(void*), void* pArg) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Progress_Handler=_BU_SQLite_Progress_Handler@16")
- sqlite3_progress_handler(db, nOps, xProgress, pArg);
-}
-
-DLL_FUNCTION(const char*) BU_SQLite_URI_Parameter(const char* zFilename, const char* zParam) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_URI_Parameter=_BU_SQLite_URI_Parameter@8")
- return sqlite3_uri_parameter(zFilename, zParam);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_URI_Boolean(const char* zFilename, const char* zParam, int32_t bDefault) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_URI_Boolean=_BU_SQLite_URI_Boolean@12")
- return sqlite3_uri_boolean(zFilename, zParam, bDefault);
-}
-
-DLL_FUNCTION(int64_t*) BU_SQLite_URI_LongLong(const char* zFilename, const char* zParam, int64_t* bDefault) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_URI_LongLong=_BU_SQLite_URI_LongLong@12")
- return new int64_t(sqlite3_uri_int64(zFilename, zParam, *bDefault));
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Limit(sqlite3* db, int32_t id, int32_t newVal) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Limit=_BU_SQLite_Limit@12")
- return sqlite3_limit(db, id, newVal);
-}
-#pragma endregion Database Management & Modification
-
-#pragma region Prepared Statements
-DLL_FUNCTION(sqlite3_stmt*) BU_SQLite_Next_Statement(sqlite3* db, sqlite3_stmt* pStmt) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Next_Statement=_BU_SQLite_Next_Statement@8")
- return sqlite3_next_stmt(db, pStmt);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Prepare(sqlite3* db, const char* zSql, int32_t nByte, sqlite3_stmt** ppStmt, const char** pzTail) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Prepare=_BU_SQLite_Prepare@20")
- return sqlite3_prepare(db, zSql, nByte, ppStmt, pzTail);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Prepare_V2(sqlite3* db, const char* zSql, int32_t nByte, sqlite3_stmt** ppStmt, const char** pzTail) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Prepare_V2=_BU_SQLite_Prepare_V2@20")
- return sqlite3_prepare_v2(db, zSql, nByte, ppStmt, pzTail);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Statement_ReadOnly(sqlite3_stmt* pStmt) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Statement_ReadOnly=_BU_SQLite_Statement_ReadOnly@4")
- return sqlite3_stmt_readonly(pStmt);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Statement_Busy(sqlite3_stmt* pStmt) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Statement_Busy=_BU_SQLite_Statement_Busy@4")
- return sqlite3_stmt_busy(pStmt);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Statement_Status(sqlite3_stmt* pStmt, int32_t op, int32_t resetFlag) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Statement_Status=_BU_SQLite_Statement_Status@12")
- return sqlite3_stmt_status(pStmt, op, resetFlag);
-}
-
-DLL_FUNCTION(const char*) BU_SQLite_SQL(sqlite3_stmt* pStmt) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_SQL=_BU_SQLite_SQL@4")
- return sqlite3_sql(pStmt);
-}
-
-DLL_FUNCTION(sqlite3*) BU_SQLite_Database_Handle(sqlite3_stmt* pStmt) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Database_Handle=_BU_SQLite_Database_Handle@4")
- return sqlite3_db_handle(pStmt);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Bind_Null(sqlite3_stmt* pStmt, int32_t index) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Bind_Null=_BU_SQLite_Bind_Null@8")
- return sqlite3_bind_null(pStmt, index);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Bind_Int(sqlite3_stmt* pStmt, int32_t index, int32_t value) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Bind_Int=_BU_SQLite_Bind_Int@12")
- return sqlite3_bind_int(pStmt, index, value);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Bind_LongLong(sqlite3_stmt* pStmt, int32_t index, int64_t* pValue) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Bind_LongLong=_BU_SQLite_Bind_LongLong@12")
- return sqlite3_bind_int64(pStmt, index, *pValue);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Bind_Float(sqlite3_stmt* pStmt, int32_t index, float_t value) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Bind_Float=_BU_SQLite_Bind_Float@12")
- return sqlite3_bind_double(pStmt, index, (double_t)value);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Bind_Double(sqlite3_stmt* pStmt, int32_t index, double_t* pValue) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Bind_Double=_BU_SQLite_Bind_Double@12")
- return sqlite3_bind_double(pStmt, index, *pValue);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Bind_Text(sqlite3_stmt* pStmt, int32_t index, const char* zData, int32_t nData) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Bind_Text=_BU_SQLite_Bind_Text@16")
- return sqlite3_bind_text(pStmt, index, zData, nData, nullptr);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Bind_Blob(sqlite3_stmt* pStmt, int32_t index, void* zData, int32_t nData) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Bind_Blob=_BU_SQLite_Bind_Blob@16")
- return sqlite3_bind_blob(pStmt, index, zData, nData, nullptr);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Bind_Value(sqlite3_stmt* pStmt, int32_t index, const sqlite3_value* pValue) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Bind_Value=_BU_SQLite_Bind_Value@12")
- return sqlite3_bind_value(pStmt, index, pValue);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Bind_ZeroBlob(sqlite3_stmt* pStmt, int32_t index, int32_t bytes) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Bind_ZeroBlob=_BU_SQLite_Bind_ZeroBlob@12")
- return sqlite3_bind_zeroblob(pStmt, index, bytes);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Bind_Parameter_Count(sqlite3_stmt* pStmt) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Bind_Parameter_Count=_BU_SQLite_Bind_Parameter_Count@4")
- return sqlite3_bind_parameter_count(pStmt);
-}
-
-DLL_FUNCTION(const char*) BU_SQLite_Bind_Parameter_Name(sqlite3_stmt* pStmt, int32_t index) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Bind_Parameter_Name=_BU_SQLite_Bind_Parameter_Name@8")
- return sqlite3_bind_parameter_name(pStmt, index);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Bind_Parameter_Index(sqlite3_stmt* pStmt, const char* zName) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Bind_Parameter_Index=_BU_SQLite_Bind_Parameter_Index@8")
- return sqlite3_bind_parameter_index(pStmt, zName);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Clear_Bindings(sqlite3_stmt* pStmt) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Clear_Bindings=_BU_SQLite_Clear_Bindings@4")
- return sqlite3_clear_bindings(pStmt);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Column_Count(sqlite3_stmt* pStmt) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Column_Count=_BU_SQLite_Column_Count@4")
- return sqlite3_column_count(pStmt);
-}
-
-DLL_FUNCTION(const char*) BU_SQLite_Column_Name(sqlite3_stmt* pStmt, int32_t n) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Column_Name=_BU_SQLite_Column_Name@8")
- return sqlite3_column_name(pStmt, n);
-}
-
-DLL_FUNCTION(const char*) BU_SQLite_Column_DeclaredType(sqlite3_stmt* pStmt, int32_t n) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Column_DeclaredType=_BU_SQLite_Column_DeclaredType@8")
- return sqlite3_column_decltype(pStmt, n);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Step(sqlite3_stmt* pStmt) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Step=_BU_SQLite_Step@4")
- return sqlite3_step(pStmt);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Data_Count(sqlite3_stmt* pStmt) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Data_Count=_BU_SQLite_Data_Count@4")
- return sqlite3_data_count(pStmt);
-}
-
-DLL_FUNCTION(const void*) BU_SQLite_Column_Blob(sqlite3_stmt* pStmt, int32_t iCol) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Column_Blob=_BU_SQLite_Column_Blob@8")
- return sqlite3_column_blob(pStmt, iCol);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Column_Bytes(sqlite3_stmt* pStmt, int32_t iCol) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Column_Bytes=_BU_SQLite_Column_Bytes@8")
- return sqlite3_column_bytes(pStmt, iCol);
-}
-
-DLL_FUNCTION(float_t) BU_SQLite_Column_Float(sqlite3_stmt* pStmt, int32_t iCol) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Column_Float=_BU_SQLite_Column_Float@8")
- return (float_t)sqlite3_column_double(pStmt, iCol);
-}
-
-DLL_FUNCTION(double_t*) BU_SQLite_Column_Double(sqlite3_stmt* pStmt, int32_t iCol) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Column_Double=_BU_SQLite_Column_Double@8")
- return new double_t(sqlite3_column_double(pStmt, iCol));
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Column_Int(sqlite3_stmt* pStmt, int32_t iCol) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Column_Int=_BU_SQLite_Column_Int@8")
- return sqlite3_column_int(pStmt, iCol);
-}
-
-DLL_FUNCTION(int64_t*) BU_SQLite_Column_LongLong(sqlite3_stmt* pStmt, int32_t iCol) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Column_LongLong=_BU_SQLite_Column_LongLong@8")
- return new int64_t(sqlite3_column_int64(pStmt, iCol));
-}
-
-DLL_FUNCTION(const char*) BU_SQLite_Column_Text(sqlite3_stmt* pStmt, int32_t iCol) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Column_Text=_BU_SQLite_Column_Text@8")
- return (const char*)sqlite3_column_text(pStmt, iCol);
-}
-
-DLL_FUNCTION(sqlite3_value*) BU_SQLite_Column_Value(sqlite3_stmt* pStmt, int32_t iCol) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Column_Value=_BU_SQLite_Column_Value@8")
- return sqlite3_column_value(pStmt, iCol);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Column_Type(sqlite3_stmt* pStmt, int32_t iCol) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Column_Type=_BU_SQLite_Column_Type@8")
- return sqlite3_column_type(pStmt, iCol);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Finalize(sqlite3_stmt* pStmt) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Finalize=_BU_SQLite_Finalize@4")
- return sqlite3_finalize(pStmt);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Reset(sqlite3_stmt* pStmt) {
-#pragma comment(linker, "/EXPORT:BU_SQLite_Reset=_BU_SQLite_Reset@4")
- return sqlite3_reset(pStmt);
-}
-#pragma endregion Prepared Statements
-
-#pragma region SQLite Values
-DLL_FUNCTION(const void*) BU_SQLite_Value_Blob(sqlite3_value* pValue) {
- return sqlite3_value_blob(pValue);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Value_Bytes(sqlite3_value* pValue) {
- return sqlite3_value_bytes(pValue);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Value_Int(sqlite3_value* pValue) {
- return sqlite3_value_int(pValue);
-}
-
-DLL_FUNCTION(int64_t*) BU_SQLite_Value_LongLong(sqlite3_value* pValue) {
- return new int64_t(sqlite3_value_int64(pValue));
-}
-
-DLL_FUNCTION(float_t) BU_SQLite_Value_Float(sqlite3_value* pValue) {
- return (float_t)sqlite3_value_double(pValue);
-}
-
-DLL_FUNCTION(double_t*) BU_SQLite_Value_Double(sqlite3_value* pValue) {
- return new double_t(sqlite3_value_double(pValue));
-}
-
-DLL_FUNCTION(const char*) BU_SQLite_Value_Text(sqlite3_value* pValue) {
- return (const char*)sqlite3_value_text(pValue);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Value_Type(sqlite3_value* pValue) {
- return sqlite3_value_type(pValue);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Value_Numeric_Type(sqlite3_value* pValue) {
- return sqlite3_value_numeric_type(pValue);
-}
-
-DLL_FUNCTION(int32_t) BU_SQLite_Value_SubType(sqlite3_value* pValue) {
- return sqlite3_value_subtype(pValue);
-}
-
-DLL_FUNCTION(sqlite3_value*) BU_SQLite_Value_Duplicate(sqlite3_value* pValue) {
- return sqlite3_value_dup(pValue);
-}
-
-DLL_FUNCTION(void) BU_SQLite_Value_Free(sqlite3_value* pValue) {
- return sqlite3_value_free(pValue);
-}
-#pragma endregion
-
+// BlitzUtility - Expanding the normal Blitz functionality.
+// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Lesser General Public License as
+// published by the Free Software Foundation, either version 3 of the
+// License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this program. If not, see .
+
+#include "SQLite.h"
+#include "..\BlitzPointer\BlitzPointer.h"
+
+static int32_t __BU_SQLite_OpenSimpleError = 0;
+
+#pragma region Core
+DLL_FUNCTION(const char*) BU_SQLite_Version() {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Version=_BU_SQLite_Version@0")
+ return sqlite3_libversion();
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Version_Number() {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Version_Number=_BU_SQLite_Version_Number@0")
+ return sqlite3_libversion_number();
+}
+
+DLL_FUNCTION(const char*) BU_SQLite_SourceID() {
+#pragma comment(linker, "/EXPORT:BU_SQLite_SourceID=_BU_SQLite_SourceID@0")
+ return sqlite3_sourceid();
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_CompileOption_Used(const char* zOptName) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_CompileOption_Used=_BU_SQLite_CompileOption_Used@4")
+ return sqlite3_compileoption_used(zOptName);
+}
+
+DLL_FUNCTION(const char*) BU_SQLite_CompileOption_Get(int32_t n) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_CompileOption_Get=_BU_SQLite_CompileOption_Get@4")
+ return sqlite3_compileoption_get(n);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_ThreadSafe() {
+#pragma comment(linker, "/EXPORT:BU_SQLite_ThreadSafe=_BU_SQLite_ThreadSafe@0")
+ return sqlite3_threadsafe();
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Initialize() {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Initialize=_BU_SQLite_Initialize@0")
+ return sqlite3_initialize();
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Shutdown() {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Shutdown=_BU_SQLite_Shutdown@0")
+ return sqlite3_shutdown();
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Sleep(int32_t ms) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Sleep=_BU_SQLite_Sleep@4")
+ return sqlite3_sleep(ms);
+}
+#pragma endregion Core
+
+#pragma region Open & Close
+DLL_FUNCTION(int32_t) BU_SQLite_Open(const char* file, sqlite3** db) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Open=_BU_SQLite_Open@8")
+ return sqlite3_open(file, db);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Open_V2(const char* file, sqlite3** db, int32_t flags, const char* zVfs) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Open_V2=_BU_SQLite_Open_V2@16")
+ return sqlite3_open_v2(file, db, flags, zVfs);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Close(sqlite3* db) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Close=_BU_SQLite_Close@4")
+ return sqlite3_close(db);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Close_V2(sqlite3* db) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Close_V2=_BU_SQLite_Close_V2@4")
+ return sqlite3_close_v2(db);
+}
+
+// Simple Open() and Open_V2()
+DLL_FUNCTION(sqlite3*) BU_SQLite_OpenSimple(const char* file) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_OpenSimple=_BU_SQLite_OpenSimple@4")
+ sqlite3** db = new sqlite3*();
+ __BU_SQLite_OpenSimpleError = sqlite3_open(file, db);
+ sqlite3* ret = *db; delete db; return ret;
+}
+
+DLL_FUNCTION(sqlite3*) BU_SQLite_OpenSimple_V2(const char* file, int32_t flags, const char* zVfs) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_OpenSimple_V2=_BU_SQLite_OpenSimple_V2@12")
+ sqlite3** db = new sqlite3*();
+ __BU_SQLite_OpenSimpleError = sqlite3_open_v2(file, db, flags, zVfs);
+ sqlite3* ret = *db;
+ delete db;
+ return ret;
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_OpenSimpleError() {
+#pragma comment(linker, "/EXPORT:BU_SQLite_OpenSimpleError=_BU_SQLite_OpenSimpleError@0")
+ return __BU_SQLite_OpenSimpleError;
+}
+#pragma endregion Open & Close
+
+#pragma region Error Handling
+DLL_FUNCTION(int32_t) BU_SQLite_Error_Code(sqlite3* db) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Error_Code=_BU_SQLite_Error_Code@4")
+ return sqlite3_errcode(db);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Extended_Error_Code(sqlite3* db) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Extended_Error_Code=_BU_SQLite_Extended_Error_Code@4")
+ return sqlite3_extended_errcode(db);
+}
+
+DLL_FUNCTION(const char*) BU_SQLite_Error_Message(sqlite3* db) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Error_Message=_BU_SQLite_Error_Message@4")
+ return sqlite3_errmsg(db);
+}
+
+DLL_FUNCTION(const char*) BU_SQLite_Error_String(int32_t errCode) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Error_String=_BU_SQLite_Error_String@4")
+ return sqlite3_errstr(errCode);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Extended_Result_Codes(sqlite3* db, int32_t onoff) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Extended_Result_Codes=_BU_SQLite_Extended_Result_Codes@8")
+ return sqlite3_extended_result_codes(db, onoff);
+}
+#pragma endregion Error Handling
+
+#pragma region Busy Handler
+DLL_FUNCTION(int32_t) BU_SQLite_Busy_Timeout(sqlite3* db, int32_t timeout) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Busy_Timeout=_BU_SQLite_Busy_Timeout@8")
+ return sqlite3_busy_timeout(db, timeout);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Busy_Handler(sqlite3* db, int(*phandlerfunc)(void*, int), void* param) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Busy_Handler=_BU_SQLite_Busy_Handler@12")
+ return sqlite3_busy_handler(db, phandlerfunc, param);
+}
+
+int __cdecl BU_SQLite_Busy_Handler_SimpleInternal(void* handler, int prm) {
+ BP_BlitzFunction1_t lpFunctionPointer = (BP_BlitzFunction1_t)handler;
+ return lpFunctionPointer((int32_t)prm);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Busy_Handler_Simple(sqlite3* db, BP_BlitzFunction1_t handler) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Busy_Handler_Simple=_BU_SQLite_Busy_Handler_Simple@8")
+ return sqlite3_busy_handler(db, BU_SQLite_Busy_Handler_SimpleInternal, (void*)handler);
+}
+#pragma endregion Busy Handler
+
+#pragma region Memory Management
+DLL_FUNCTION(int64_t*) BU_SQLite_Memory_Used() {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Memory_Used=_BU_SQLite_Memory_Used@0")
+ return new int64_t(sqlite3_memory_used());
+}
+
+DLL_FUNCTION(int64_t*) BU_SQLite_Memory_Highwater(int32_t bReset) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Memory_Highwater=_BU_SQLite_Memory_Highwater@4")
+ return new int64_t(sqlite3_memory_highwater(bReset));
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Release_Memory(int32_t bytes) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Release_Memory=_BU_SQLite_Release_Memory@4")
+ return sqlite3_release_memory(bytes);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_DB_Release_Memory(sqlite3* db) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_DB_Release_Memory=_BU_SQLite_DB_Release_Memory@4")
+ return sqlite3_db_release_memory(db);
+}
+
+DLL_FUNCTION(void) BU_SQLite_Randomness(int32_t n, void* p) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Randomness=_BU_SQLite_Randomness@8")
+ sqlite3_randomness(n, p);
+}
+#pragma endregion Memory Management
+
+#pragma region Database Management & Modification
+DLL_FUNCTION(int32_t) BU_SQLite_Exec(sqlite3* db, const char* sql, int(*callbackp)(void*, int, char**, char**), void* param, char** errMsg) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Exec=_BU_SQLite_Exec@20")
+ return sqlite3_exec(db, sql, callbackp, param, errMsg);
+}
+
+DLL_FUNCTION(int64_t*) BU_SQLite_Last_Insert_RowId(sqlite3* db) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Last_Insert_RowId=_BU_SQLite_Last_Insert_RowId@4")
+ return new int64_t(sqlite3_last_insert_rowid(db));
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Changes(sqlite3* db) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Changes=_BU_SQLite_Changes@4")
+ return sqlite3_changes(db);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Total_Changes(sqlite3* db) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Total_Changes=_BU_SQLite_Total_Changes@4")
+ return sqlite3_total_changes(db);
+}
+
+DLL_FUNCTION(void) BU_SQLite_Interrupt(sqlite3* db) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Interrupt=_BU_SQLite_Interrupt@4")
+ return sqlite3_interrupt(db);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Complete(const char* sql) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Complete=_BU_SQLite_Complete@4")
+ return sqlite3_complete(sql);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Get_Table(sqlite3* db, const char* zSql, char*** pazResult, int32_t* pnRow, int32_t* pnColumn, char** pzErrMessage) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Get_Table=_BU_SQLite_Get_Table@24")
+ return sqlite3_get_table(db, zSql, pazResult, pnRow, pnColumn, pzErrMessage);
+}
+
+DLL_FUNCTION(void) BU_SQLite_Free_Table(char** result) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Free_Table=_BU_SQLite_Free_Table@4")
+ sqlite3_free_table(result);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Set_Authorizer(sqlite3* db,
+ int(*xAuth)(void*, int, const char*, const char*, const char*, const char*),
+ void *pArg) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Set_Authorizer=_BU_SQLite_Set_Authorizer@12")
+ return sqlite3_set_authorizer(db, xAuth, pArg);
+}
+
+DLL_FUNCTION(void*) BU_SQLite_Trace(sqlite3* db,
+ void(*xTrace)(void*, const char*),
+ void* param) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Trace=_BU_SQLite_Trace@12")
+ return sqlite3_trace(db, xTrace, param);
+}
+
+DLL_FUNCTION(void*) BU_SQLite_Profile(sqlite3* db,
+ void(*xProfile)(void*, const char*, sqlite3_uint64),
+ void* param) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Profile=_BU_SQLite_Profile@12")
+ return sqlite3_profile(db, xProfile, param);
+}
+
+DLL_FUNCTION(void) BU_SQLite_Progress_Handler(sqlite3* db, int32_t nOps, int32_t(*xProgress)(void*), void* pArg) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Progress_Handler=_BU_SQLite_Progress_Handler@16")
+ sqlite3_progress_handler(db, nOps, xProgress, pArg);
+}
+
+DLL_FUNCTION(const char*) BU_SQLite_URI_Parameter(const char* zFilename, const char* zParam) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_URI_Parameter=_BU_SQLite_URI_Parameter@8")
+ return sqlite3_uri_parameter(zFilename, zParam);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_URI_Boolean(const char* zFilename, const char* zParam, int32_t bDefault) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_URI_Boolean=_BU_SQLite_URI_Boolean@12")
+ return sqlite3_uri_boolean(zFilename, zParam, bDefault);
+}
+
+DLL_FUNCTION(int64_t*) BU_SQLite_URI_LongLong(const char* zFilename, const char* zParam, int64_t* bDefault) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_URI_LongLong=_BU_SQLite_URI_LongLong@12")
+ return new int64_t(sqlite3_uri_int64(zFilename, zParam, *bDefault));
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Limit(sqlite3* db, int32_t id, int32_t newVal) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Limit=_BU_SQLite_Limit@12")
+ return sqlite3_limit(db, id, newVal);
+}
+#pragma endregion Database Management & Modification
+
+#pragma region Prepared Statements
+DLL_FUNCTION(sqlite3_stmt*) BU_SQLite_Next_Statement(sqlite3* db, sqlite3_stmt* pStmt) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Next_Statement=_BU_SQLite_Next_Statement@8")
+ return sqlite3_next_stmt(db, pStmt);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Prepare(sqlite3* db, const char* zSql, int32_t nByte, sqlite3_stmt** ppStmt, const char** pzTail) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Prepare=_BU_SQLite_Prepare@20")
+ return sqlite3_prepare(db, zSql, nByte, ppStmt, pzTail);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Prepare_V2(sqlite3* db, const char* zSql, int32_t nByte, sqlite3_stmt** ppStmt, const char** pzTail) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Prepare_V2=_BU_SQLite_Prepare_V2@20")
+ return sqlite3_prepare_v2(db, zSql, nByte, ppStmt, pzTail);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Statement_ReadOnly(sqlite3_stmt* pStmt) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Statement_ReadOnly=_BU_SQLite_Statement_ReadOnly@4")
+ return sqlite3_stmt_readonly(pStmt);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Statement_Busy(sqlite3_stmt* pStmt) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Statement_Busy=_BU_SQLite_Statement_Busy@4")
+ return sqlite3_stmt_busy(pStmt);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Statement_Status(sqlite3_stmt* pStmt, int32_t op, int32_t resetFlag) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Statement_Status=_BU_SQLite_Statement_Status@12")
+ return sqlite3_stmt_status(pStmt, op, resetFlag);
+}
+
+DLL_FUNCTION(const char*) BU_SQLite_SQL(sqlite3_stmt* pStmt) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_SQL=_BU_SQLite_SQL@4")
+ return sqlite3_sql(pStmt);
+}
+
+DLL_FUNCTION(sqlite3*) BU_SQLite_Database_Handle(sqlite3_stmt* pStmt) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Database_Handle=_BU_SQLite_Database_Handle@4")
+ return sqlite3_db_handle(pStmt);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Bind_Null(sqlite3_stmt* pStmt, int32_t index) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Bind_Null=_BU_SQLite_Bind_Null@8")
+ return sqlite3_bind_null(pStmt, index);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Bind_Int(sqlite3_stmt* pStmt, int32_t index, int32_t value) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Bind_Int=_BU_SQLite_Bind_Int@12")
+ return sqlite3_bind_int(pStmt, index, value);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Bind_LongLong(sqlite3_stmt* pStmt, int32_t index, int64_t* pValue) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Bind_LongLong=_BU_SQLite_Bind_LongLong@12")
+ return sqlite3_bind_int64(pStmt, index, *pValue);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Bind_Float(sqlite3_stmt* pStmt, int32_t index, float_t value) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Bind_Float=_BU_SQLite_Bind_Float@12")
+ return sqlite3_bind_double(pStmt, index, (double_t)value);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Bind_Double(sqlite3_stmt* pStmt, int32_t index, double_t* pValue) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Bind_Double=_BU_SQLite_Bind_Double@12")
+ return sqlite3_bind_double(pStmt, index, *pValue);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Bind_Text(sqlite3_stmt* pStmt, int32_t index, const char* zData, int32_t nData) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Bind_Text=_BU_SQLite_Bind_Text@16")
+ return sqlite3_bind_text(pStmt, index, zData, nData, nullptr);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Bind_Blob(sqlite3_stmt* pStmt, int32_t index, void* zData, int32_t nData) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Bind_Blob=_BU_SQLite_Bind_Blob@16")
+ return sqlite3_bind_blob(pStmt, index, zData, nData, nullptr);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Bind_Value(sqlite3_stmt* pStmt, int32_t index, const sqlite3_value* pValue) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Bind_Value=_BU_SQLite_Bind_Value@12")
+ return sqlite3_bind_value(pStmt, index, pValue);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Bind_ZeroBlob(sqlite3_stmt* pStmt, int32_t index, int32_t bytes) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Bind_ZeroBlob=_BU_SQLite_Bind_ZeroBlob@12")
+ return sqlite3_bind_zeroblob(pStmt, index, bytes);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Bind_Parameter_Count(sqlite3_stmt* pStmt) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Bind_Parameter_Count=_BU_SQLite_Bind_Parameter_Count@4")
+ return sqlite3_bind_parameter_count(pStmt);
+}
+
+DLL_FUNCTION(const char*) BU_SQLite_Bind_Parameter_Name(sqlite3_stmt* pStmt, int32_t index) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Bind_Parameter_Name=_BU_SQLite_Bind_Parameter_Name@8")
+ return sqlite3_bind_parameter_name(pStmt, index);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Bind_Parameter_Index(sqlite3_stmt* pStmt, const char* zName) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Bind_Parameter_Index=_BU_SQLite_Bind_Parameter_Index@8")
+ return sqlite3_bind_parameter_index(pStmt, zName);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Clear_Bindings(sqlite3_stmt* pStmt) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Clear_Bindings=_BU_SQLite_Clear_Bindings@4")
+ return sqlite3_clear_bindings(pStmt);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Column_Count(sqlite3_stmt* pStmt) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Column_Count=_BU_SQLite_Column_Count@4")
+ return sqlite3_column_count(pStmt);
+}
+
+DLL_FUNCTION(const char*) BU_SQLite_Column_Name(sqlite3_stmt* pStmt, int32_t n) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Column_Name=_BU_SQLite_Column_Name@8")
+ return sqlite3_column_name(pStmt, n);
+}
+
+DLL_FUNCTION(const char*) BU_SQLite_Column_DeclaredType(sqlite3_stmt* pStmt, int32_t n) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Column_DeclaredType=_BU_SQLite_Column_DeclaredType@8")
+ return sqlite3_column_decltype(pStmt, n);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Step(sqlite3_stmt* pStmt) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Step=_BU_SQLite_Step@4")
+ return sqlite3_step(pStmt);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Data_Count(sqlite3_stmt* pStmt) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Data_Count=_BU_SQLite_Data_Count@4")
+ return sqlite3_data_count(pStmt);
+}
+
+DLL_FUNCTION(const void*) BU_SQLite_Column_Blob(sqlite3_stmt* pStmt, int32_t iCol) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Column_Blob=_BU_SQLite_Column_Blob@8")
+ return sqlite3_column_blob(pStmt, iCol);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Column_Bytes(sqlite3_stmt* pStmt, int32_t iCol) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Column_Bytes=_BU_SQLite_Column_Bytes@8")
+ return sqlite3_column_bytes(pStmt, iCol);
+}
+
+DLL_FUNCTION(float_t) BU_SQLite_Column_Float(sqlite3_stmt* pStmt, int32_t iCol) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Column_Float=_BU_SQLite_Column_Float@8")
+ return (float_t)sqlite3_column_double(pStmt, iCol);
+}
+
+DLL_FUNCTION(double_t*) BU_SQLite_Column_Double(sqlite3_stmt* pStmt, int32_t iCol) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Column_Double=_BU_SQLite_Column_Double@8")
+ return new double_t(sqlite3_column_double(pStmt, iCol));
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Column_Int(sqlite3_stmt* pStmt, int32_t iCol) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Column_Int=_BU_SQLite_Column_Int@8")
+ return sqlite3_column_int(pStmt, iCol);
+}
+
+DLL_FUNCTION(int64_t*) BU_SQLite_Column_LongLong(sqlite3_stmt* pStmt, int32_t iCol) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Column_LongLong=_BU_SQLite_Column_LongLong@8")
+ return new int64_t(sqlite3_column_int64(pStmt, iCol));
+}
+
+DLL_FUNCTION(const char*) BU_SQLite_Column_Text(sqlite3_stmt* pStmt, int32_t iCol) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Column_Text=_BU_SQLite_Column_Text@8")
+ return (const char*)sqlite3_column_text(pStmt, iCol);
+}
+
+DLL_FUNCTION(sqlite3_value*) BU_SQLite_Column_Value(sqlite3_stmt* pStmt, int32_t iCol) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Column_Value=_BU_SQLite_Column_Value@8")
+ return sqlite3_column_value(pStmt, iCol);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Column_Type(sqlite3_stmt* pStmt, int32_t iCol) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Column_Type=_BU_SQLite_Column_Type@8")
+ return sqlite3_column_type(pStmt, iCol);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Finalize(sqlite3_stmt* pStmt) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Finalize=_BU_SQLite_Finalize@4")
+ return sqlite3_finalize(pStmt);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Reset(sqlite3_stmt* pStmt) {
+#pragma comment(linker, "/EXPORT:BU_SQLite_Reset=_BU_SQLite_Reset@4")
+ return sqlite3_reset(pStmt);
+}
+#pragma endregion Prepared Statements
+
+#pragma region SQLite Values
+DLL_FUNCTION(const void*) BU_SQLite_Value_Blob(sqlite3_value* pValue) {
+ return sqlite3_value_blob(pValue);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Value_Bytes(sqlite3_value* pValue) {
+ return sqlite3_value_bytes(pValue);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Value_Int(sqlite3_value* pValue) {
+ return sqlite3_value_int(pValue);
+}
+
+DLL_FUNCTION(int64_t*) BU_SQLite_Value_LongLong(sqlite3_value* pValue) {
+ return new int64_t(sqlite3_value_int64(pValue));
+}
+
+DLL_FUNCTION(float_t) BU_SQLite_Value_Float(sqlite3_value* pValue) {
+ return (float_t)sqlite3_value_double(pValue);
+}
+
+DLL_FUNCTION(double_t*) BU_SQLite_Value_Double(sqlite3_value* pValue) {
+ return new double_t(sqlite3_value_double(pValue));
+}
+
+DLL_FUNCTION(const char*) BU_SQLite_Value_Text(sqlite3_value* pValue) {
+ return (const char*)sqlite3_value_text(pValue);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Value_Type(sqlite3_value* pValue) {
+ return sqlite3_value_type(pValue);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Value_Numeric_Type(sqlite3_value* pValue) {
+ return sqlite3_value_numeric_type(pValue);
+}
+
+DLL_FUNCTION(int32_t) BU_SQLite_Value_SubType(sqlite3_value* pValue) {
+ return sqlite3_value_subtype(pValue);
+}
+
+DLL_FUNCTION(sqlite3_value*) BU_SQLite_Value_Duplicate(sqlite3_value* pValue) {
+ return sqlite3_value_dup(pValue);
+}
+
+DLL_FUNCTION(void) BU_SQLite_Value_Free(sqlite3_value* pValue) {
+ return sqlite3_value_free(pValue);
+}
+#pragma endregion
+
diff --git a/README.md b/README.md
index a07727b..a5059c7 100644
--- a/README.md
+++ b/README.md
@@ -1,173 +1,173 @@
-# BlitzUtility
-BlitzUtility is aimed at extending Blitz beyond it's initial capabilities and is a sub-project of BlitzExtensions.
-All functions assume that you are passing valid parameters and do no extra checking to reduce performance impact.
-
-# Functionality
-## Containers
-### List
-An element-based method of creating a List in Blitz, works by creating a clone of the original Type and inserting the elements into the new flow.
-
-* List% = BU_List_Create(TypeObject*)
-Creates a new list from an existing object, using it as a way of accessing the currently selected List entry.
-* BU_List_Destroy(List%)
-Destroys an existing List, returning it's objects into the original type.
-* Sucess% = BU_List_First(List%)
-Tries to selects the first object in a List, returning false if it failed.
-* Sucess% = BU_List_Last(List%)
-Tries to selects the last object in a List, returning false if it failed.
-* Sucess% = BU_List_Previous(List%)
-Tries to selects the previous object from the currently selected one, returning false if it failed.
-* Sucess% = BU_List_Next(List%)
-Tries to selects the next object from the currently selected one, returning false if it failed.
-* Success% = BU_List_Before(List%, TypeObject*)
-Tries to select the element before the given object, returning false if it failed.
-* Success% = BU_List_After(List%, TypeObject*)
-Tries to select the element After the given object, returning false if it failed.
-* BU_List_Insert(List%, TypeObject*)
-Inserts an object at the end of the given list.
-* BU_List_InsertEx(List%, TypeObject*, OtherObject*)
-Inserts an object after the given other object.
-* BU_List_Remove(List%, TypeObject*)
-Removes an object from a list, returning it to the original type.
-
-### Type List
-A type-based method of creating Lists in Blitz, works by modifying the base Type.
-
-* List% = BU_TypeList_Create(TypeObject*)
-Creates a new list from an existing object, immediately removing it from the original type and inserting it into it's own list.
-* BU_TypeList_Destroy(List%)
-Destroy an existing list, returning the objects into the flow of the base type.
-* BU_TypeList_Activate(List%)
-Activates the list, making elements inside it available for use.
-* BU_TypeList_Deactivate(List%)
-Deactivates the list, restoring the flow of elements to before activation.
-
-## Types
-### Long Long
-64-bit integers for Blitz.
-
-* LongLong% = BU_LongLong_Create%()
-* BU_LongLong_Destroy(LongLong%)
-* LongLong% = BU_LongLong_Copy%(LongLong%)
-* LongLong% = BU_LongLong_TempCreate%()
-* LongLong% = BU_LongLong_TempCopy%(LongLong%)
-* BU_LongLong_SetTemp(LongLong%)
-* BU_LongLong_UnsetTemp(LongLong%)
-* BU_LongLong_TempCleanup()
-* BU_LongLong_Set(LongLong%, LongLong%)
-* BU_LongLong_SetV(LongLong%, LongHigh%, LongLow%)
-* BU_LongLong_Add(LongLong%, LongLong%)
-* BU_LongLong_AddV(LongLong%, LongHigh%, LongLow%)
-* BU_LongLong_Sub(LongLong%, LongLong%)
-* BU_LongLong_SubV(LongLong%, LongHigh%, LongLow%)
-* BU_LongLong_Mul(LongLong%, LongLong%)
-* BU_LongLong_MulV(LongLong%, LongHigh%, LongLow%)
-* BU_LongLong_Div(LongLong%, LongLong%)
-* BU_LongLong_DivV(LongLong%, LongHigh%, LongLow%)
-* Result% = BU_LongLong_Compare%(LongLong%, LongLong%)
-* Result% = BU_LongLong_CompareV%(LongLong%, LongHigh%, LongLow%)
-* String$ = BU_LongLong_ToString$(LongLong%)
-* LongLong% = BU_LongLong_FromString%(String$)
-* Long% = BU_LongLong_ToLong%(LongLong%, Modulus%)
-* LongLong% = BU_LongLong_FromLong%(LongHigh%, LongLow%)
-* Long% = BU_LongLong_ToLongHigh%(LongLong%)
-* Long% = BU_LongLong_ToLongLow%(LongLong%)
-* Float# = BU_LongLong_ToFloat#(LongLong%)
-* LongLong% = BU_LongLong_FromFloat%(Float#)
-* Double% = BU_LongLong_ToDouble%(LongLong%)
-* LongLong% = BU_LongLong_FromDouble%(double%)
-* String$ = BU_LongLong_Serialize$(LongLong%)
-* LongLong% = BU_LongLong_Deserialize%(String$)
-
-### Double
-64-bit floating point for Blitz.
-
-* Double% = BU_Double_Create%()
-* BU_Double_Destroy(Double%)
-* Double% = BU_Double_Copy%(Double%)
-* Double% = BU_Double_TempCreate%()
-* Double% = BU_Double_TempCopy%(Double%)
-* BU_Double_SetTemp(Double%)
-* BU_Double_UnsetTemp(Double%)
-* BU_Double_TempCleanup()
-* BU_Double_Set(Double%, Double%)
-* BU_Double_SetF(Double%, Float#)
-* BU_Double_Add(Double%, Double%)
-* BU_Double_AddF(Double%, Float#)
-* BU_Double_Sub(Double%, Double%)
-* BU_Double_SubF(Double%, Float#)
-* BU_Double_Mul(Double%, Double%)
-* BU_Double_MulF(Double%, Float#)
-* BU_Double_Div(Double%, Double%)
-* BU_Double_DivF(Double%, Float#)
-* Result% = BU_Double_Compare%(Double%, Double%)
-Compares the two doubles and returns combinations of the following: 1 for equal, 2 for smaller, 4 for greater.
-* Result% = BU_Double_CompareF%(Double%, Float#)
-Compares the double as float with another float and returns combinations of the following: 1 for equal, 2 for smaller, 4 for greater.
-* String$ = BU_Double_ToString$(Double%)
-* Double% = BU_Double_FromString%(String$)
-* Float# = BU_Double_ToFloat#(Double%)
-* Double% = BU_Double_FromFloat%(Float#)
-* LongLong% = BU_Double_ToLongLong%(Double%)
-* Double% = BU_Double_FromLongLong%(LongLong%)
-* String$ = BU_Double_Serialize$(Double%)
-* String$ = BU_Double_Deserialize%(String$)
-
-## Utility
-### Display Enumerator
-Retrieve information about displays from Windows.
-
-* DisplayEnumerator% = BU_DisplayEnumerator_Create%()
-* BU_DisplayEnumerator_Destroy(DisplayEnumerator%)
-* BU_DisplayEnumerator_Enumerate%(DisplayEnumerator%)
-* BU_DisplayEnumerator_Count%(DisplayEnumerator%)
-* BU_DisplayEnumerator_Retrieve%(DisplayEnumerator%, index%, Rect*)
-
-### Indexer V1
-Fast array-based index generation. Uses a constant chunk of memory.
-
-* Indexer% = BU_IndexerV1_Create%()
-* BU_IndexerV1_Destroy(Indexer%)
-* BU_IndexerV1_Mark(Indexer%, Used%)
-* BU_IndexerV1_MarkFree(Indexer%)
-* BU_IndexerV1_MarkUsed(Indexer%)
-* Result% = BU_IndexerV1_Is%(Indexer%, Used%)
-* Result% = BU_IndexerV1_IsFree%(Indexer%)
-* Result% = BU_IndexerV1_IsUsed%(Indexer%)
-* Index% = BU_IndexerV1_Get%(Indexer%)
-* Amount% = BU_IndexerV1_Count%(Indexer%, Used%)
-* Amount% = BU_IndexerV1_CountFree%(Indexer%)
-* Amount% = BU_IndexerV1_CountUsed%(Indexer%)
-
-### Indexer V2
-Fast vector-based index generation, uses a dynamic amount of memory.
-
-* Indexer% = BU_IndexerV2_Create%()
-* BU_IndexerV2_Destroy(Indexer%)
-* BU_IndexerV2_Mark(Indexer%, Used%)
-* BU_IndexerV2_MarkFree(Indexer%)
-* BU_IndexerV2_MarkUsed(Indexer%)
-* Result% = BU_IndexerV2_Is%(Indexer%, Used%)
-* Result% = BU_IndexerV2_IsFree%(Indexer%)
-* Result% = BU_IndexerV2_IsUsed%(Indexer%)
-* Index% = BU_IndexerV2_Get%(Indexer%)
-* Amount% = BU_IndexerV2_Count%(Indexer%, Used%)
-* Amount% = BU_IndexerV2_CountFree%(Indexer%)
-* Amount% = BU_IndexerV2_CountUsed%(Indexer%)
-
-### Mass Operation
-Allows chaining operations on custom types, such as LongLong and Double. See contants
-
-* BU_MassOp_Create%(length%)
-* BU_MassOp_Destroy(massop%)
-* BU_MassOp_Instruction%(massop%, index%, type%, code%, leftOperand%, rightOperand%, result%)
-* BU_MassOp_Run(massop%)
-
-### Window Message Handler
-Easily handle messages sent to Blitz windows using these functions. May not work as expected initially.
-
-* BU_WindowMessageHandler_Install(hwnd%)
-* BU_WindowMessageHandler_Uninstall(hwnd%)
-* Count% = BU_WindowMessageHandler_Message_Close%(hwnd%)
-* Count% = BU_WindowMessageHandler_Message_Destroy%(hwnd%)
+# BlitzUtility
+BlitzUtility is aimed at extending Blitz beyond it's initial capabilities and is a sub-project of BlitzExtensions.
+All functions assume that you are passing valid parameters and do no extra checking to reduce performance impact.
+
+# Functionality
+## Containers
+### List
+An element-based method of creating a List in Blitz, works by creating a clone of the original Type and inserting the elements into the new flow.
+
+* List% = BU_List_Create(TypeObject*)
+Creates a new list from an existing object, using it as a way of accessing the currently selected List entry.
+* BU_List_Destroy(List%)
+Destroys an existing List, returning it's objects into the original type.
+* Sucess% = BU_List_First(List%)
+Tries to selects the first object in a List, returning false if it failed.
+* Sucess% = BU_List_Last(List%)
+Tries to selects the last object in a List, returning false if it failed.
+* Sucess% = BU_List_Previous(List%)
+Tries to selects the previous object from the currently selected one, returning false if it failed.
+* Sucess% = BU_List_Next(List%)
+Tries to selects the next object from the currently selected one, returning false if it failed.
+* Success% = BU_List_Before(List%, TypeObject*)
+Tries to select the element before the given object, returning false if it failed.
+* Success% = BU_List_After(List%, TypeObject*)
+Tries to select the element After the given object, returning false if it failed.
+* BU_List_Insert(List%, TypeObject*)
+Inserts an object at the end of the given list.
+* BU_List_InsertEx(List%, TypeObject*, OtherObject*)
+Inserts an object after the given other object.
+* BU_List_Remove(List%, TypeObject*)
+Removes an object from a list, returning it to the original type.
+
+### Type List
+A type-based method of creating Lists in Blitz, works by modifying the base Type.
+
+* List% = BU_TypeList_Create(TypeObject*)
+Creates a new list from an existing object, immediately removing it from the original type and inserting it into it's own list.
+* BU_TypeList_Destroy(List%)
+Destroy an existing list, returning the objects into the flow of the base type.
+* BU_TypeList_Activate(List%)
+Activates the list, making elements inside it available for use.
+* BU_TypeList_Deactivate(List%)
+Deactivates the list, restoring the flow of elements to before activation.
+
+## Types
+### Long Long
+64-bit integers for Blitz.
+
+* LongLong% = BU_LongLong_Create%()
+* BU_LongLong_Destroy(LongLong%)
+* LongLong% = BU_LongLong_Copy%(LongLong%)
+* LongLong% = BU_LongLong_TempCreate%()
+* LongLong% = BU_LongLong_TempCopy%(LongLong%)
+* BU_LongLong_SetTemp(LongLong%)
+* BU_LongLong_UnsetTemp(LongLong%)
+* BU_LongLong_TempCleanup()
+* BU_LongLong_Set(LongLong%, LongLong%)
+* BU_LongLong_SetV(LongLong%, LongHigh%, LongLow%)
+* BU_LongLong_Add(LongLong%, LongLong%)
+* BU_LongLong_AddV(LongLong%, LongHigh%, LongLow%)
+* BU_LongLong_Sub(LongLong%, LongLong%)
+* BU_LongLong_SubV(LongLong%, LongHigh%, LongLow%)
+* BU_LongLong_Mul(LongLong%, LongLong%)
+* BU_LongLong_MulV(LongLong%, LongHigh%, LongLow%)
+* BU_LongLong_Div(LongLong%, LongLong%)
+* BU_LongLong_DivV(LongLong%, LongHigh%, LongLow%)
+* Result% = BU_LongLong_Compare%(LongLong%, LongLong%)
+* Result% = BU_LongLong_CompareV%(LongLong%, LongHigh%, LongLow%)
+* String$ = BU_LongLong_ToString$(LongLong%)
+* LongLong% = BU_LongLong_FromString%(String$)
+* Long% = BU_LongLong_ToLong%(LongLong%, Modulus%)
+* LongLong% = BU_LongLong_FromLong%(LongHigh%, LongLow%)
+* Long% = BU_LongLong_ToLongHigh%(LongLong%)
+* Long% = BU_LongLong_ToLongLow%(LongLong%)
+* Float# = BU_LongLong_ToFloat#(LongLong%)
+* LongLong% = BU_LongLong_FromFloat%(Float#)
+* Double% = BU_LongLong_ToDouble%(LongLong%)
+* LongLong% = BU_LongLong_FromDouble%(double%)
+* String$ = BU_LongLong_Serialize$(LongLong%)
+* LongLong% = BU_LongLong_Deserialize%(String$)
+
+### Double
+64-bit floating point for Blitz.
+
+* Double% = BU_Double_Create%()
+* BU_Double_Destroy(Double%)
+* Double% = BU_Double_Copy%(Double%)
+* Double% = BU_Double_TempCreate%()
+* Double% = BU_Double_TempCopy%(Double%)
+* BU_Double_SetTemp(Double%)
+* BU_Double_UnsetTemp(Double%)
+* BU_Double_TempCleanup()
+* BU_Double_Set(Double%, Double%)
+* BU_Double_SetF(Double%, Float#)
+* BU_Double_Add(Double%, Double%)
+* BU_Double_AddF(Double%, Float#)
+* BU_Double_Sub(Double%, Double%)
+* BU_Double_SubF(Double%, Float#)
+* BU_Double_Mul(Double%, Double%)
+* BU_Double_MulF(Double%, Float#)
+* BU_Double_Div(Double%, Double%)
+* BU_Double_DivF(Double%, Float#)
+* Result% = BU_Double_Compare%(Double%, Double%)
+Compares the two doubles and returns combinations of the following: 1 for equal, 2 for smaller, 4 for greater.
+* Result% = BU_Double_CompareF%(Double%, Float#)
+Compares the double as float with another float and returns combinations of the following: 1 for equal, 2 for smaller, 4 for greater.
+* String$ = BU_Double_ToString$(Double%)
+* Double% = BU_Double_FromString%(String$)
+* Float# = BU_Double_ToFloat#(Double%)
+* Double% = BU_Double_FromFloat%(Float#)
+* LongLong% = BU_Double_ToLongLong%(Double%)
+* Double% = BU_Double_FromLongLong%(LongLong%)
+* String$ = BU_Double_Serialize$(Double%)
+* String$ = BU_Double_Deserialize%(String$)
+
+## Utility
+### Display Enumerator
+Retrieve information about displays from Windows.
+
+* DisplayEnumerator% = BU_DisplayEnumerator_Create%()
+* BU_DisplayEnumerator_Destroy(DisplayEnumerator%)
+* BU_DisplayEnumerator_Enumerate%(DisplayEnumerator%)
+* BU_DisplayEnumerator_Count%(DisplayEnumerator%)
+* BU_DisplayEnumerator_Retrieve%(DisplayEnumerator%, index%, Rect*)
+
+### Indexer V1
+Fast array-based index generation. Uses a constant chunk of memory.
+
+* Indexer% = BU_IndexerV1_Create%()
+* BU_IndexerV1_Destroy(Indexer%)
+* BU_IndexerV1_Mark(Indexer%, Used%)
+* BU_IndexerV1_MarkFree(Indexer%)
+* BU_IndexerV1_MarkUsed(Indexer%)
+* Result% = BU_IndexerV1_Is%(Indexer%, Used%)
+* Result% = BU_IndexerV1_IsFree%(Indexer%)
+* Result% = BU_IndexerV1_IsUsed%(Indexer%)
+* Index% = BU_IndexerV1_Get%(Indexer%)
+* Amount% = BU_IndexerV1_Count%(Indexer%, Used%)
+* Amount% = BU_IndexerV1_CountFree%(Indexer%)
+* Amount% = BU_IndexerV1_CountUsed%(Indexer%)
+
+### Indexer V2
+Fast vector-based index generation, uses a dynamic amount of memory.
+
+* Indexer% = BU_IndexerV2_Create%()
+* BU_IndexerV2_Destroy(Indexer%)
+* BU_IndexerV2_Mark(Indexer%, Used%)
+* BU_IndexerV2_MarkFree(Indexer%)
+* BU_IndexerV2_MarkUsed(Indexer%)
+* Result% = BU_IndexerV2_Is%(Indexer%, Used%)
+* Result% = BU_IndexerV2_IsFree%(Indexer%)
+* Result% = BU_IndexerV2_IsUsed%(Indexer%)
+* Index% = BU_IndexerV2_Get%(Indexer%)
+* Amount% = BU_IndexerV2_Count%(Indexer%, Used%)
+* Amount% = BU_IndexerV2_CountFree%(Indexer%)
+* Amount% = BU_IndexerV2_CountUsed%(Indexer%)
+
+### Mass Operation
+Allows chaining operations on custom types, such as LongLong and Double. See contants
+
+* BU_MassOp_Create%(length%)
+* BU_MassOp_Destroy(massop%)
+* BU_MassOp_Instruction%(massop%, index%, type%, code%, leftOperand%, rightOperand%, result%)
+* BU_MassOp_Run(massop%)
+
+### Window Message Handler
+Easily handle messages sent to Blitz windows using these functions. May not work as expected initially.
+
+* BU_WindowMessageHandler_Install(hwnd%)
+* BU_WindowMessageHandler_Uninstall(hwnd%)
+* Count% = BU_WindowMessageHandler_Message_Close%(hwnd%)
+* Count% = BU_WindowMessageHandler_Message_Destroy%(hwnd%)
* Count% = BU_WindowMessageHandler_Message_Resize%(hwnd%, point*)
\ No newline at end of file
diff --git a/Resources/BlitzUtility.LICENSE b/Resources/BlitzUtility.LICENSE
index 9cecc1d..c65825e 100644
--- a/Resources/BlitzUtility.LICENSE
+++ b/Resources/BlitzUtility.LICENSE
@@ -1,674 +1,674 @@
- GNU GENERAL PUBLIC LICENSE
- Version 3, 29 June 2007
-
- Copyright (C) 2007 Free Software Foundation, Inc.
- Everyone is permitted to copy and distribute verbatim copies
- of this license document, but changing it is not allowed.
-
- Preamble
-
- The GNU General Public License is a free, copyleft license for
-software and other kinds of works.
-
- The licenses for most software and other practical works are designed
-to take away your freedom to share and change the works. By contrast,
-the GNU General Public License is intended to guarantee your freedom to
-share and change all versions of a program--to make sure it remains free
-software for all its users. We, the Free Software Foundation, use the
-GNU General Public License for most of our software; it applies also to
-any other work released this way by its authors. You can apply it to
-your programs, too.
-
- When we speak of free software, we are referring to freedom, not
-price. Our General Public Licenses are designed to make sure that you
-have the freedom to distribute copies of free software (and charge for
-them if you wish), that you receive source code or can get it if you
-want it, that you can change the software or use pieces of it in new
-free programs, and that you know you can do these things.
-
- To protect your rights, we need to prevent others from denying you
-these rights or asking you to surrender the rights. Therefore, you have
-certain responsibilities if you distribute copies of the software, or if
-you modify it: responsibilities to respect the freedom of others.
-
- For example, if you distribute copies of such a program, whether
-gratis or for a fee, you must pass on to the recipients the same
-freedoms that you received. You must make sure that they, too, receive
-or can get the source code. And you must show them these terms so they
-know their rights.
-
- Developers that use the GNU GPL protect your rights with two steps:
-(1) assert copyright on the software, and (2) offer you this License
-giving you legal permission to copy, distribute and/or modify it.
-
- For the developers' and authors' protection, the GPL clearly explains
-that there is no warranty for this free software. For both users' and
-authors' sake, the GPL requires that modified versions be marked as
-changed, so that their problems will not be attributed erroneously to
-authors of previous versions.
-
- Some devices are designed to deny users access to install or run
-modified versions of the software inside them, although the manufacturer
-can do so. This is fundamentally incompatible with the aim of
-protecting users' freedom to change the software. The systematic
-pattern of such abuse occurs in the area of products for individuals to
-use, which is precisely where it is most unacceptable. Therefore, we
-have designed this version of the GPL to prohibit the practice for those
-products. If such problems arise substantially in other domains, we
-stand ready to extend this provision to those domains in future versions
-of the GPL, as needed to protect the freedom of users.
-
- Finally, every program is threatened constantly by software patents.
-States should not allow patents to restrict development and use of
-software on general-purpose computers, but in those that do, we wish to
-avoid the special danger that patents applied to a free program could
-make it effectively proprietary. To prevent this, the GPL assures that
-patents cannot be used to render the program non-free.
-
- The precise terms and conditions for copying, distribution and
-modification follow.
-
- TERMS AND CONDITIONS
-
- 0. Definitions.
-
- "This License" refers to version 3 of the GNU General Public License.
-
- "Copyright" also means copyright-like laws that apply to other kinds of
-works, such as semiconductor masks.
-
- "The Program" refers to any copyrightable work licensed under this
-License. Each licensee is addressed as "you". "Licensees" and
-"recipients" may be individuals or organizations.
-
- To "modify" a work means to copy from or adapt all or part of the work
-in a fashion requiring copyright permission, other than the making of an
-exact copy. The resulting work is called a "modified version" of the
-earlier work or a work "based on" the earlier work.
-
- A "covered work" means either the unmodified Program or a work based
-on the Program.
-
- To "propagate" a work means to do anything with it that, without
-permission, would make you directly or secondarily liable for
-infringement under applicable copyright law, except executing it on a
-computer or modifying a private copy. Propagation includes copying,
-distribution (with or without modification), making available to the
-public, and in some countries other activities as well.
-
- To "convey" a work means any kind of propagation that enables other
-parties to make or receive copies. Mere interaction with a user through
-a computer network, with no transfer of a copy, is not conveying.
-
- An interactive user interface displays "Appropriate Legal Notices"
-to the extent that it includes a convenient and prominently visible
-feature that (1) displays an appropriate copyright notice, and (2)
-tells the user that there is no warranty for the work (except to the
-extent that warranties are provided), that licensees may convey the
-work under this License, and how to view a copy of this License. If
-the interface presents a list of user commands or options, such as a
-menu, a prominent item in the list meets this criterion.
-
- 1. Source Code.
-
- The "source code" for a work means the preferred form of the work
-for making modifications to it. "Object code" means any non-source
-form of a work.
-
- A "Standard Interface" means an interface that either is an official
-standard defined by a recognized standards body, or, in the case of
-interfaces specified for a particular programming language, one that
-is widely used among developers working in that language.
-
- The "System Libraries" of an executable work include anything, other
-than the work as a whole, that (a) is included in the normal form of
-packaging a Major Component, but which is not part of that Major
-Component, and (b) serves only to enable use of the work with that
-Major Component, or to implement a Standard Interface for which an
-implementation is available to the public in source code form. A
-"Major Component", in this context, means a major essential component
-(kernel, window system, and so on) of the specific operating system
-(if any) on which the executable work runs, or a compiler used to
-produce the work, or an object code interpreter used to run it.
-
- The "Corresponding Source" for a work in object code form means all
-the source code needed to generate, install, and (for an executable
-work) run the object code and to modify the work, including scripts to
-control those activities. However, it does not include the work's
-System Libraries, or general-purpose tools or generally available free
-programs which are used unmodified in performing those activities but
-which are not part of the work. For example, Corresponding Source
-includes interface definition files associated with source files for
-the work, and the source code for shared libraries and dynamically
-linked subprograms that the work is specifically designed to require,
-such as by intimate data communication or control flow between those
-subprograms and other parts of the work.
-
- The Corresponding Source need not include anything that users
-can regenerate automatically from other parts of the Corresponding
-Source.
-
- The Corresponding Source for a work in source code form is that
-same work.
-
- 2. Basic Permissions.
-
- All rights granted under this License are granted for the term of
-copyright on the Program, and are irrevocable provided the stated
-conditions are met. This License explicitly affirms your unlimited
-permission to run the unmodified Program. The output from running a
-covered work is covered by this License only if the output, given its
-content, constitutes a covered work. This License acknowledges your
-rights of fair use or other equivalent, as provided by copyright law.
-
- You may make, run and propagate covered works that you do not
-convey, without conditions so long as your license otherwise remains
-in force. You may convey covered works to others for the sole purpose
-of having them make modifications exclusively for you, or provide you
-with facilities for running those works, provided that you comply with
-the terms of this License in conveying all material for which you do
-not control copyright. Those thus making or running the covered works
-for you must do so exclusively on your behalf, under your direction
-and control, on terms that prohibit them from making any copies of
-your copyrighted material outside their relationship with you.
-
- Conveying under any other circumstances is permitted solely under
-the conditions stated below. Sublicensing is not allowed; section 10
-makes it unnecessary.
-
- 3. Protecting Users' Legal Rights From Anti-Circumvention Law.
-
- No covered work shall be deemed part of an effective technological
-measure under any applicable law fulfilling obligations under article
-11 of the WIPO copyright treaty adopted on 20 December 1996, or
-similar laws prohibiting or restricting circumvention of such
-measures.
-
- When you convey a covered work, you waive any legal power to forbid
-circumvention of technological measures to the extent such circumvention
-is effected by exercising rights under this License with respect to
-the covered work, and you disclaim any intention to limit operation or
-modification of the work as a means of enforcing, against the work's
-users, your or third parties' legal rights to forbid circumvention of
-technological measures.
-
- 4. Conveying Verbatim Copies.
-
- You may convey verbatim copies of the Program's source code as you
-receive it, in any medium, provided that you conspicuously and
-appropriately publish on each copy an appropriate copyright notice;
-keep intact all notices stating that this License and any
-non-permissive terms added in accord with section 7 apply to the code;
-keep intact all notices of the absence of any warranty; and give all
-recipients a copy of this License along with the Program.
-
- You may charge any price or no price for each copy that you convey,
-and you may offer support or warranty protection for a fee.
-
- 5. Conveying Modified Source Versions.
-
- You may convey a work based on the Program, or the modifications to
-produce it from the Program, in the form of source code under the
-terms of section 4, provided that you also meet all of these conditions:
-
- a) The work must carry prominent notices stating that you modified
- it, and giving a relevant date.
-
- b) The work must carry prominent notices stating that it is
- released under this License and any conditions added under section
- 7. This requirement modifies the requirement in section 4 to
- "keep intact all notices".
-
- c) You must license the entire work, as a whole, under this
- License to anyone who comes into possession of a copy. This
- License will therefore apply, along with any applicable section 7
- additional terms, to the whole of the work, and all its parts,
- regardless of how they are packaged. This License gives no
- permission to license the work in any other way, but it does not
- invalidate such permission if you have separately received it.
-
- d) If the work has interactive user interfaces, each must display
- Appropriate Legal Notices; however, if the Program has interactive
- interfaces that do not display Appropriate Legal Notices, your
- work need not make them do so.
-
- A compilation of a covered work with other separate and independent
-works, which are not by their nature extensions of the covered work,
-and which are not combined with it such as to form a larger program,
-in or on a volume of a storage or distribution medium, is called an
-"aggregate" if the compilation and its resulting copyright are not
-used to limit the access or legal rights of the compilation's users
-beyond what the individual works permit. Inclusion of a covered work
-in an aggregate does not cause this License to apply to the other
-parts of the aggregate.
-
- 6. Conveying Non-Source Forms.
-
- You may convey a covered work in object code form under the terms
-of sections 4 and 5, provided that you also convey the
-machine-readable Corresponding Source under the terms of this License,
-in one of these ways:
-
- a) Convey the object code in, or embodied in, a physical product
- (including a physical distribution medium), accompanied by the
- Corresponding Source fixed on a durable physical medium
- customarily used for software interchange.
-
- b) Convey the object code in, or embodied in, a physical product
- (including a physical distribution medium), accompanied by a
- written offer, valid for at least three years and valid for as
- long as you offer spare parts or customer support for that product
- model, to give anyone who possesses the object code either (1) a
- copy of the Corresponding Source for all the software in the
- product that is covered by this License, on a durable physical
- medium customarily used for software interchange, for a price no
- more than your reasonable cost of physically performing this
- conveying of source, or (2) access to copy the
- Corresponding Source from a network server at no charge.
-
- c) Convey individual copies of the object code with a copy of the
- written offer to provide the Corresponding Source. This
- alternative is allowed only occasionally and noncommercially, and
- only if you received the object code with such an offer, in accord
- with subsection 6b.
-
- d) Convey the object code by offering access from a designated
- place (gratis or for a charge), and offer equivalent access to the
- Corresponding Source in the same way through the same place at no
- further charge. You need not require recipients to copy the
- Corresponding Source along with the object code. If the place to
- copy the object code is a network server, the Corresponding Source
- may be on a different server (operated by you or a third party)
- that supports equivalent copying facilities, provided you maintain
- clear directions next to the object code saying where to find the
- Corresponding Source. Regardless of what server hosts the
- Corresponding Source, you remain obligated to ensure that it is
- available for as long as needed to satisfy these requirements.
-
- e) Convey the object code using peer-to-peer transmission, provided
- you inform other peers where the object code and Corresponding
- Source of the work are being offered to the general public at no
- charge under subsection 6d.
-
- A separable portion of the object code, whose source code is excluded
-from the Corresponding Source as a System Library, need not be
-included in conveying the object code work.
-
- A "User Product" is either (1) a "consumer product", which means any
-tangible personal property which is normally used for personal, family,
-or household purposes, or (2) anything designed or sold for incorporation
-into a dwelling. In determining whether a product is a consumer product,
-doubtful cases shall be resolved in favor of coverage. For a particular
-product received by a particular user, "normally used" refers to a
-typical or common use of that class of product, regardless of the status
-of the particular user or of the way in which the particular user
-actually uses, or expects or is expected to use, the product. A product
-is a consumer product regardless of whether the product has substantial
-commercial, industrial or non-consumer uses, unless such uses represent
-the only significant mode of use of the product.
-
- "Installation Information" for a User Product means any methods,
-procedures, authorization keys, or other information required to install
-and execute modified versions of a covered work in that User Product from
-a modified version of its Corresponding Source. The information must
-suffice to ensure that the continued functioning of the modified object
-code is in no case prevented or interfered with solely because
-modification has been made.
-
- If you convey an object code work under this section in, or with, or
-specifically for use in, a User Product, and the conveying occurs as
-part of a transaction in which the right of possession and use of the
-User Product is transferred to the recipient in perpetuity or for a
-fixed term (regardless of how the transaction is characterized), the
-Corresponding Source conveyed under this section must be accompanied
-by the Installation Information. But this requirement does not apply
-if neither you nor any third party retains the ability to install
-modified object code on the User Product (for example, the work has
-been installed in ROM).
-
- The requirement to provide Installation Information does not include a
-requirement to continue to provide support service, warranty, or updates
-for a work that has been modified or installed by the recipient, or for
-the User Product in which it has been modified or installed. Access to a
-network may be denied when the modification itself materially and
-adversely affects the operation of the network or violates the rules and
-protocols for communication across the network.
-
- Corresponding Source conveyed, and Installation Information provided,
-in accord with this section must be in a format that is publicly
-documented (and with an implementation available to the public in
-source code form), and must require no special password or key for
-unpacking, reading or copying.
-
- 7. Additional Terms.
-
- "Additional permissions" are terms that supplement the terms of this
-License by making exceptions from one or more of its conditions.
-Additional permissions that are applicable to the entire Program shall
-be treated as though they were included in this License, to the extent
-that they are valid under applicable law. If additional permissions
-apply only to part of the Program, that part may be used separately
-under those permissions, but the entire Program remains governed by
-this License without regard to the additional permissions.
-
- When you convey a copy of a covered work, you may at your option
-remove any additional permissions from that copy, or from any part of
-it. (Additional permissions may be written to require their own
-removal in certain cases when you modify the work.) You may place
-additional permissions on material, added by you to a covered work,
-for which you have or can give appropriate copyright permission.
-
- Notwithstanding any other provision of this License, for material you
-add to a covered work, you may (if authorized by the copyright holders of
-that material) supplement the terms of this License with terms:
-
- a) Disclaiming warranty or limiting liability differently from the
- terms of sections 15 and 16 of this License; or
-
- b) Requiring preservation of specified reasonable legal notices or
- author attributions in that material or in the Appropriate Legal
- Notices displayed by works containing it; or
-
- c) Prohibiting misrepresentation of the origin of that material, or
- requiring that modified versions of such material be marked in
- reasonable ways as different from the original version; or
-
- d) Limiting the use for publicity purposes of names of licensors or
- authors of the material; or
-
- e) Declining to grant rights under trademark law for use of some
- trade names, trademarks, or service marks; or
-
- f) Requiring indemnification of licensors and authors of that
- material by anyone who conveys the material (or modified versions of
- it) with contractual assumptions of liability to the recipient, for
- any liability that these contractual assumptions directly impose on
- those licensors and authors.
-
- All other non-permissive additional terms are considered "further
-restrictions" within the meaning of section 10. If the Program as you
-received it, or any part of it, contains a notice stating that it is
-governed by this License along with a term that is a further
-restriction, you may remove that term. If a license document contains
-a further restriction but permits relicensing or conveying under this
-License, you may add to a covered work material governed by the terms
-of that license document, provided that the further restriction does
-not survive such relicensing or conveying.
-
- If you add terms to a covered work in accord with this section, you
-must place, in the relevant source files, a statement of the
-additional terms that apply to those files, or a notice indicating
-where to find the applicable terms.
-
- Additional terms, permissive or non-permissive, may be stated in the
-form of a separately written license, or stated as exceptions;
-the above requirements apply either way.
-
- 8. Termination.
-
- You may not propagate or modify a covered work except as expressly
-provided under this License. Any attempt otherwise to propagate or
-modify it is void, and will automatically terminate your rights under
-this License (including any patent licenses granted under the third
-paragraph of section 11).
-
- However, if you cease all violation of this License, then your
-license from a particular copyright holder is reinstated (a)
-provisionally, unless and until the copyright holder explicitly and
-finally terminates your license, and (b) permanently, if the copyright
-holder fails to notify you of the violation by some reasonable means
-prior to 60 days after the cessation.
-
- Moreover, your license from a particular copyright holder is
-reinstated permanently if the copyright holder notifies you of the
-violation by some reasonable means, this is the first time you have
-received notice of violation of this License (for any work) from that
-copyright holder, and you cure the violation prior to 30 days after
-your receipt of the notice.
-
- Termination of your rights under this section does not terminate the
-licenses of parties who have received copies or rights from you under
-this License. If your rights have been terminated and not permanently
-reinstated, you do not qualify to receive new licenses for the same
-material under section 10.
-
- 9. Acceptance Not Required for Having Copies.
-
- You are not required to accept this License in order to receive or
-run a copy of the Program. Ancillary propagation of a covered work
-occurring solely as a consequence of using peer-to-peer transmission
-to receive a copy likewise does not require acceptance. However,
-nothing other than this License grants you permission to propagate or
-modify any covered work. These actions infringe copyright if you do
-not accept this License. Therefore, by modifying or propagating a
-covered work, you indicate your acceptance of this License to do so.
-
- 10. Automatic Licensing of Downstream Recipients.
-
- Each time you convey a covered work, the recipient automatically
-receives a license from the original licensors, to run, modify and
-propagate that work, subject to this License. You are not responsible
-for enforcing compliance by third parties with this License.
-
- An "entity transaction" is a transaction transferring control of an
-organization, or substantially all assets of one, or subdividing an
-organization, or merging organizations. If propagation of a covered
-work results from an entity transaction, each party to that
-transaction who receives a copy of the work also receives whatever
-licenses to the work the party's predecessor in interest had or could
-give under the previous paragraph, plus a right to possession of the
-Corresponding Source of the work from the predecessor in interest, if
-the predecessor has it or can get it with reasonable efforts.
-
- You may not impose any further restrictions on the exercise of the
-rights granted or affirmed under this License. For example, you may
-not impose a license fee, royalty, or other charge for exercise of
-rights granted under this License, and you may not initiate litigation
-(including a cross-claim or counterclaim in a lawsuit) alleging that
-any patent claim is infringed by making, using, selling, offering for
-sale, or importing the Program or any portion of it.
-
- 11. Patents.
-
- A "contributor" is a copyright holder who authorizes use under this
-License of the Program or a work on which the Program is based. The
-work thus licensed is called the contributor's "contributor version".
-
- A contributor's "essential patent claims" are all patent claims
-owned or controlled by the contributor, whether already acquired or
-hereafter acquired, that would be infringed by some manner, permitted
-by this License, of making, using, or selling its contributor version,
-but do not include claims that would be infringed only as a
-consequence of further modification of the contributor version. For
-purposes of this definition, "control" includes the right to grant
-patent sublicenses in a manner consistent with the requirements of
-this License.
-
- Each contributor grants you a non-exclusive, worldwide, royalty-free
-patent license under the contributor's essential patent claims, to
-make, use, sell, offer for sale, import and otherwise run, modify and
-propagate the contents of its contributor version.
-
- In the following three paragraphs, a "patent license" is any express
-agreement or commitment, however denominated, not to enforce a patent
-(such as an express permission to practice a patent or covenant not to
-sue for patent infringement). To "grant" such a patent license to a
-party means to make such an agreement or commitment not to enforce a
-patent against the party.
-
- If you convey a covered work, knowingly relying on a patent license,
-and the Corresponding Source of the work is not available for anyone
-to copy, free of charge and under the terms of this License, through a
-publicly available network server or other readily accessible means,
-then you must either (1) cause the Corresponding Source to be so
-available, or (2) arrange to deprive yourself of the benefit of the
-patent license for this particular work, or (3) arrange, in a manner
-consistent with the requirements of this License, to extend the patent
-license to downstream recipients. "Knowingly relying" means you have
-actual knowledge that, but for the patent license, your conveying the
-covered work in a country, or your recipient's use of the covered work
-in a country, would infringe one or more identifiable patents in that
-country that you have reason to believe are valid.
-
- If, pursuant to or in connection with a single transaction or
-arrangement, you convey, or propagate by procuring conveyance of, a
-covered work, and grant a patent license to some of the parties
-receiving the covered work authorizing them to use, propagate, modify
-or convey a specific copy of the covered work, then the patent license
-you grant is automatically extended to all recipients of the covered
-work and works based on it.
-
- A patent license is "discriminatory" if it does not include within
-the scope of its coverage, prohibits the exercise of, or is
-conditioned on the non-exercise of one or more of the rights that are
-specifically granted under this License. You may not convey a covered
-work if you are a party to an arrangement with a third party that is
-in the business of distributing software, under which you make payment
-to the third party based on the extent of your activity of conveying
-the work, and under which the third party grants, to any of the
-parties who would receive the covered work from you, a discriminatory
-patent license (a) in connection with copies of the covered work
-conveyed by you (or copies made from those copies), or (b) primarily
-for and in connection with specific products or compilations that
-contain the covered work, unless you entered into that arrangement,
-or that patent license was granted, prior to 28 March 2007.
-
- Nothing in this License shall be construed as excluding or limiting
-any implied license or other defenses to infringement that may
-otherwise be available to you under applicable patent law.
-
- 12. No Surrender of Others' Freedom.
-
- If conditions are imposed on you (whether by court order, agreement or
-otherwise) that contradict the conditions of this License, they do not
-excuse you from the conditions of this License. If you cannot convey a
-covered work so as to satisfy simultaneously your obligations under this
-License and any other pertinent obligations, then as a consequence you may
-not convey it at all. For example, if you agree to terms that obligate you
-to collect a royalty for further conveying from those to whom you convey
-the Program, the only way you could satisfy both those terms and this
-License would be to refrain entirely from conveying the Program.
-
- 13. Use with the GNU Affero General Public License.
-
- Notwithstanding any other provision of this License, you have
-permission to link or combine any covered work with a work licensed
-under version 3 of the GNU Affero General Public License into a single
-combined work, and to convey the resulting work. The terms of this
-License will continue to apply to the part which is the covered work,
-but the special requirements of the GNU Affero General Public License,
-section 13, concerning interaction through a network will apply to the
-combination as such.
-
- 14. Revised Versions of this License.
-
- The Free Software Foundation may publish revised and/or new versions of
-the GNU General Public License from time to time. Such new versions will
-be similar in spirit to the present version, but may differ in detail to
-address new problems or concerns.
-
- Each version is given a distinguishing version number. If the
-Program specifies that a certain numbered version of the GNU General
-Public License "or any later version" applies to it, you have the
-option of following the terms and conditions either of that numbered
-version or of any later version published by the Free Software
-Foundation. If the Program does not specify a version number of the
-GNU General Public License, you may choose any version ever published
-by the Free Software Foundation.
-
- If the Program specifies that a proxy can decide which future
-versions of the GNU General Public License can be used, that proxy's
-public statement of acceptance of a version permanently authorizes you
-to choose that version for the Program.
-
- Later license versions may give you additional or different
-permissions. However, no additional obligations are imposed on any
-author or copyright holder as a result of your choosing to follow a
-later version.
-
- 15. Disclaimer of Warranty.
-
- THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
-APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
-HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
-OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
-THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
-PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
-IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
-ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
-
- 16. Limitation of Liability.
-
- IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
-WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
-THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
-GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
-USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
-DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
-PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
-EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
-SUCH DAMAGES.
-
- 17. Interpretation of Sections 15 and 16.
-
- If the disclaimer of warranty and limitation of liability provided
-above cannot be given local legal effect according to their terms,
-reviewing courts shall apply local law that most closely approximates
-an absolute waiver of all civil liability in connection with the
-Program, unless a warranty or assumption of liability accompanies a
-copy of the Program in return for a fee.
-
- END OF TERMS AND CONDITIONS
-
- How to Apply These Terms to Your New Programs
-
- If you develop a new program, and you want it to be of the greatest
-possible use to the public, the best way to achieve this is to make it
-free software which everyone can redistribute and change under these terms.
-
- To do so, attach the following notices to the program. It is safest
-to attach them to the start of each source file to most effectively
-state the exclusion of warranty; and each file should have at least
-the "copyright" line and a pointer to where the full notice is found.
-
- {one line to give the program's name and a brief idea of what it does.}
- Copyright (C) {year} {name of author}
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see .
-
-Also add information on how to contact you by electronic and paper mail.
-
- If the program does terminal interaction, make it output a short
-notice like this when it starts in an interactive mode:
-
- {project} Copyright (C) {year} {fullname}
- This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
- This is free software, and you are welcome to redistribute it
- under certain conditions; type `show c' for details.
-
-The hypothetical commands `show w' and `show c' should show the appropriate
-parts of the General Public License. Of course, your program's commands
-might be different; for a GUI interface, you would use an "about box".
-
- You should also get your employer (if you work as a programmer) or school,
-if any, to sign a "copyright disclaimer" for the program, if necessary.
-For more information on this, and how to apply and follow the GNU GPL, see
-.
-
- The GNU General Public License does not permit incorporating your program
-into proprietary programs. If your program is a subroutine library, you
-may consider it more useful to permit linking proprietary applications with
-the library. If this is what you want to do, use the GNU Lesser General
-Public License instead of this License. But first, please read
-.
+ GNU GENERAL PUBLIC LICENSE
+ Version 3, 29 June 2007
+
+ Copyright (C) 2007 Free Software Foundation, Inc.
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+ Preamble
+
+ The GNU General Public License is a free, copyleft license for
+software and other kinds of works.
+
+ The licenses for most software and other practical works are designed
+to take away your freedom to share and change the works. By contrast,
+the GNU General Public License is intended to guarantee your freedom to
+share and change all versions of a program--to make sure it remains free
+software for all its users. We, the Free Software Foundation, use the
+GNU General Public License for most of our software; it applies also to
+any other work released this way by its authors. You can apply it to
+your programs, too.
+
+ When we speak of free software, we are referring to freedom, not
+price. Our General Public Licenses are designed to make sure that you
+have the freedom to distribute copies of free software (and charge for
+them if you wish), that you receive source code or can get it if you
+want it, that you can change the software or use pieces of it in new
+free programs, and that you know you can do these things.
+
+ To protect your rights, we need to prevent others from denying you
+these rights or asking you to surrender the rights. Therefore, you have
+certain responsibilities if you distribute copies of the software, or if
+you modify it: responsibilities to respect the freedom of others.
+
+ For example, if you distribute copies of such a program, whether
+gratis or for a fee, you must pass on to the recipients the same
+freedoms that you received. You must make sure that they, too, receive
+or can get the source code. And you must show them these terms so they
+know their rights.
+
+ Developers that use the GNU GPL protect your rights with two steps:
+(1) assert copyright on the software, and (2) offer you this License
+giving you legal permission to copy, distribute and/or modify it.
+
+ For the developers' and authors' protection, the GPL clearly explains
+that there is no warranty for this free software. For both users' and
+authors' sake, the GPL requires that modified versions be marked as
+changed, so that their problems will not be attributed erroneously to
+authors of previous versions.
+
+ Some devices are designed to deny users access to install or run
+modified versions of the software inside them, although the manufacturer
+can do so. This is fundamentally incompatible with the aim of
+protecting users' freedom to change the software. The systematic
+pattern of such abuse occurs in the area of products for individuals to
+use, which is precisely where it is most unacceptable. Therefore, we
+have designed this version of the GPL to prohibit the practice for those
+products. If such problems arise substantially in other domains, we
+stand ready to extend this provision to those domains in future versions
+of the GPL, as needed to protect the freedom of users.
+
+ Finally, every program is threatened constantly by software patents.
+States should not allow patents to restrict development and use of
+software on general-purpose computers, but in those that do, we wish to
+avoid the special danger that patents applied to a free program could
+make it effectively proprietary. To prevent this, the GPL assures that
+patents cannot be used to render the program non-free.
+
+ The precise terms and conditions for copying, distribution and
+modification follow.
+
+ TERMS AND CONDITIONS
+
+ 0. Definitions.
+
+ "This License" refers to version 3 of the GNU General Public License.
+
+ "Copyright" also means copyright-like laws that apply to other kinds of
+works, such as semiconductor masks.
+
+ "The Program" refers to any copyrightable work licensed under this
+License. Each licensee is addressed as "you". "Licensees" and
+"recipients" may be individuals or organizations.
+
+ To "modify" a work means to copy from or adapt all or part of the work
+in a fashion requiring copyright permission, other than the making of an
+exact copy. The resulting work is called a "modified version" of the
+earlier work or a work "based on" the earlier work.
+
+ A "covered work" means either the unmodified Program or a work based
+on the Program.
+
+ To "propagate" a work means to do anything with it that, without
+permission, would make you directly or secondarily liable for
+infringement under applicable copyright law, except executing it on a
+computer or modifying a private copy. Propagation includes copying,
+distribution (with or without modification), making available to the
+public, and in some countries other activities as well.
+
+ To "convey" a work means any kind of propagation that enables other
+parties to make or receive copies. Mere interaction with a user through
+a computer network, with no transfer of a copy, is not conveying.
+
+ An interactive user interface displays "Appropriate Legal Notices"
+to the extent that it includes a convenient and prominently visible
+feature that (1) displays an appropriate copyright notice, and (2)
+tells the user that there is no warranty for the work (except to the
+extent that warranties are provided), that licensees may convey the
+work under this License, and how to view a copy of this License. If
+the interface presents a list of user commands or options, such as a
+menu, a prominent item in the list meets this criterion.
+
+ 1. Source Code.
+
+ The "source code" for a work means the preferred form of the work
+for making modifications to it. "Object code" means any non-source
+form of a work.
+
+ A "Standard Interface" means an interface that either is an official
+standard defined by a recognized standards body, or, in the case of
+interfaces specified for a particular programming language, one that
+is widely used among developers working in that language.
+
+ The "System Libraries" of an executable work include anything, other
+than the work as a whole, that (a) is included in the normal form of
+packaging a Major Component, but which is not part of that Major
+Component, and (b) serves only to enable use of the work with that
+Major Component, or to implement a Standard Interface for which an
+implementation is available to the public in source code form. A
+"Major Component", in this context, means a major essential component
+(kernel, window system, and so on) of the specific operating system
+(if any) on which the executable work runs, or a compiler used to
+produce the work, or an object code interpreter used to run it.
+
+ The "Corresponding Source" for a work in object code form means all
+the source code needed to generate, install, and (for an executable
+work) run the object code and to modify the work, including scripts to
+control those activities. However, it does not include the work's
+System Libraries, or general-purpose tools or generally available free
+programs which are used unmodified in performing those activities but
+which are not part of the work. For example, Corresponding Source
+includes interface definition files associated with source files for
+the work, and the source code for shared libraries and dynamically
+linked subprograms that the work is specifically designed to require,
+such as by intimate data communication or control flow between those
+subprograms and other parts of the work.
+
+ The Corresponding Source need not include anything that users
+can regenerate automatically from other parts of the Corresponding
+Source.
+
+ The Corresponding Source for a work in source code form is that
+same work.
+
+ 2. Basic Permissions.
+
+ All rights granted under this License are granted for the term of
+copyright on the Program, and are irrevocable provided the stated
+conditions are met. This License explicitly affirms your unlimited
+permission to run the unmodified Program. The output from running a
+covered work is covered by this License only if the output, given its
+content, constitutes a covered work. This License acknowledges your
+rights of fair use or other equivalent, as provided by copyright law.
+
+ You may make, run and propagate covered works that you do not
+convey, without conditions so long as your license otherwise remains
+in force. You may convey covered works to others for the sole purpose
+of having them make modifications exclusively for you, or provide you
+with facilities for running those works, provided that you comply with
+the terms of this License in conveying all material for which you do
+not control copyright. Those thus making or running the covered works
+for you must do so exclusively on your behalf, under your direction
+and control, on terms that prohibit them from making any copies of
+your copyrighted material outside their relationship with you.
+
+ Conveying under any other circumstances is permitted solely under
+the conditions stated below. Sublicensing is not allowed; section 10
+makes it unnecessary.
+
+ 3. Protecting Users' Legal Rights From Anti-Circumvention Law.
+
+ No covered work shall be deemed part of an effective technological
+measure under any applicable law fulfilling obligations under article
+11 of the WIPO copyright treaty adopted on 20 December 1996, or
+similar laws prohibiting or restricting circumvention of such
+measures.
+
+ When you convey a covered work, you waive any legal power to forbid
+circumvention of technological measures to the extent such circumvention
+is effected by exercising rights under this License with respect to
+the covered work, and you disclaim any intention to limit operation or
+modification of the work as a means of enforcing, against the work's
+users, your or third parties' legal rights to forbid circumvention of
+technological measures.
+
+ 4. Conveying Verbatim Copies.
+
+ You may convey verbatim copies of the Program's source code as you
+receive it, in any medium, provided that you conspicuously and
+appropriately publish on each copy an appropriate copyright notice;
+keep intact all notices stating that this License and any
+non-permissive terms added in accord with section 7 apply to the code;
+keep intact all notices of the absence of any warranty; and give all
+recipients a copy of this License along with the Program.
+
+ You may charge any price or no price for each copy that you convey,
+and you may offer support or warranty protection for a fee.
+
+ 5. Conveying Modified Source Versions.
+
+ You may convey a work based on the Program, or the modifications to
+produce it from the Program, in the form of source code under the
+terms of section 4, provided that you also meet all of these conditions:
+
+ a) The work must carry prominent notices stating that you modified
+ it, and giving a relevant date.
+
+ b) The work must carry prominent notices stating that it is
+ released under this License and any conditions added under section
+ 7. This requirement modifies the requirement in section 4 to
+ "keep intact all notices".
+
+ c) You must license the entire work, as a whole, under this
+ License to anyone who comes into possession of a copy. This
+ License will therefore apply, along with any applicable section 7
+ additional terms, to the whole of the work, and all its parts,
+ regardless of how they are packaged. This License gives no
+ permission to license the work in any other way, but it does not
+ invalidate such permission if you have separately received it.
+
+ d) If the work has interactive user interfaces, each must display
+ Appropriate Legal Notices; however, if the Program has interactive
+ interfaces that do not display Appropriate Legal Notices, your
+ work need not make them do so.
+
+ A compilation of a covered work with other separate and independent
+works, which are not by their nature extensions of the covered work,
+and which are not combined with it such as to form a larger program,
+in or on a volume of a storage or distribution medium, is called an
+"aggregate" if the compilation and its resulting copyright are not
+used to limit the access or legal rights of the compilation's users
+beyond what the individual works permit. Inclusion of a covered work
+in an aggregate does not cause this License to apply to the other
+parts of the aggregate.
+
+ 6. Conveying Non-Source Forms.
+
+ You may convey a covered work in object code form under the terms
+of sections 4 and 5, provided that you also convey the
+machine-readable Corresponding Source under the terms of this License,
+in one of these ways:
+
+ a) Convey the object code in, or embodied in, a physical product
+ (including a physical distribution medium), accompanied by the
+ Corresponding Source fixed on a durable physical medium
+ customarily used for software interchange.
+
+ b) Convey the object code in, or embodied in, a physical product
+ (including a physical distribution medium), accompanied by a
+ written offer, valid for at least three years and valid for as
+ long as you offer spare parts or customer support for that product
+ model, to give anyone who possesses the object code either (1) a
+ copy of the Corresponding Source for all the software in the
+ product that is covered by this License, on a durable physical
+ medium customarily used for software interchange, for a price no
+ more than your reasonable cost of physically performing this
+ conveying of source, or (2) access to copy the
+ Corresponding Source from a network server at no charge.
+
+ c) Convey individual copies of the object code with a copy of the
+ written offer to provide the Corresponding Source. This
+ alternative is allowed only occasionally and noncommercially, and
+ only if you received the object code with such an offer, in accord
+ with subsection 6b.
+
+ d) Convey the object code by offering access from a designated
+ place (gratis or for a charge), and offer equivalent access to the
+ Corresponding Source in the same way through the same place at no
+ further charge. You need not require recipients to copy the
+ Corresponding Source along with the object code. If the place to
+ copy the object code is a network server, the Corresponding Source
+ may be on a different server (operated by you or a third party)
+ that supports equivalent copying facilities, provided you maintain
+ clear directions next to the object code saying where to find the
+ Corresponding Source. Regardless of what server hosts the
+ Corresponding Source, you remain obligated to ensure that it is
+ available for as long as needed to satisfy these requirements.
+
+ e) Convey the object code using peer-to-peer transmission, provided
+ you inform other peers where the object code and Corresponding
+ Source of the work are being offered to the general public at no
+ charge under subsection 6d.
+
+ A separable portion of the object code, whose source code is excluded
+from the Corresponding Source as a System Library, need not be
+included in conveying the object code work.
+
+ A "User Product" is either (1) a "consumer product", which means any
+tangible personal property which is normally used for personal, family,
+or household purposes, or (2) anything designed or sold for incorporation
+into a dwelling. In determining whether a product is a consumer product,
+doubtful cases shall be resolved in favor of coverage. For a particular
+product received by a particular user, "normally used" refers to a
+typical or common use of that class of product, regardless of the status
+of the particular user or of the way in which the particular user
+actually uses, or expects or is expected to use, the product. A product
+is a consumer product regardless of whether the product has substantial
+commercial, industrial or non-consumer uses, unless such uses represent
+the only significant mode of use of the product.
+
+ "Installation Information" for a User Product means any methods,
+procedures, authorization keys, or other information required to install
+and execute modified versions of a covered work in that User Product from
+a modified version of its Corresponding Source. The information must
+suffice to ensure that the continued functioning of the modified object
+code is in no case prevented or interfered with solely because
+modification has been made.
+
+ If you convey an object code work under this section in, or with, or
+specifically for use in, a User Product, and the conveying occurs as
+part of a transaction in which the right of possession and use of the
+User Product is transferred to the recipient in perpetuity or for a
+fixed term (regardless of how the transaction is characterized), the
+Corresponding Source conveyed under this section must be accompanied
+by the Installation Information. But this requirement does not apply
+if neither you nor any third party retains the ability to install
+modified object code on the User Product (for example, the work has
+been installed in ROM).
+
+ The requirement to provide Installation Information does not include a
+requirement to continue to provide support service, warranty, or updates
+for a work that has been modified or installed by the recipient, or for
+the User Product in which it has been modified or installed. Access to a
+network may be denied when the modification itself materially and
+adversely affects the operation of the network or violates the rules and
+protocols for communication across the network.
+
+ Corresponding Source conveyed, and Installation Information provided,
+in accord with this section must be in a format that is publicly
+documented (and with an implementation available to the public in
+source code form), and must require no special password or key for
+unpacking, reading or copying.
+
+ 7. Additional Terms.
+
+ "Additional permissions" are terms that supplement the terms of this
+License by making exceptions from one or more of its conditions.
+Additional permissions that are applicable to the entire Program shall
+be treated as though they were included in this License, to the extent
+that they are valid under applicable law. If additional permissions
+apply only to part of the Program, that part may be used separately
+under those permissions, but the entire Program remains governed by
+this License without regard to the additional permissions.
+
+ When you convey a copy of a covered work, you may at your option
+remove any additional permissions from that copy, or from any part of
+it. (Additional permissions may be written to require their own
+removal in certain cases when you modify the work.) You may place
+additional permissions on material, added by you to a covered work,
+for which you have or can give appropriate copyright permission.
+
+ Notwithstanding any other provision of this License, for material you
+add to a covered work, you may (if authorized by the copyright holders of
+that material) supplement the terms of this License with terms:
+
+ a) Disclaiming warranty or limiting liability differently from the
+ terms of sections 15 and 16 of this License; or
+
+ b) Requiring preservation of specified reasonable legal notices or
+ author attributions in that material or in the Appropriate Legal
+ Notices displayed by works containing it; or
+
+ c) Prohibiting misrepresentation of the origin of that material, or
+ requiring that modified versions of such material be marked in
+ reasonable ways as different from the original version; or
+
+ d) Limiting the use for publicity purposes of names of licensors or
+ authors of the material; or
+
+ e) Declining to grant rights under trademark law for use of some
+ trade names, trademarks, or service marks; or
+
+ f) Requiring indemnification of licensors and authors of that
+ material by anyone who conveys the material (or modified versions of
+ it) with contractual assumptions of liability to the recipient, for
+ any liability that these contractual assumptions directly impose on
+ those licensors and authors.
+
+ All other non-permissive additional terms are considered "further
+restrictions" within the meaning of section 10. If the Program as you
+received it, or any part of it, contains a notice stating that it is
+governed by this License along with a term that is a further
+restriction, you may remove that term. If a license document contains
+a further restriction but permits relicensing or conveying under this
+License, you may add to a covered work material governed by the terms
+of that license document, provided that the further restriction does
+not survive such relicensing or conveying.
+
+ If you add terms to a covered work in accord with this section, you
+must place, in the relevant source files, a statement of the
+additional terms that apply to those files, or a notice indicating
+where to find the applicable terms.
+
+ Additional terms, permissive or non-permissive, may be stated in the
+form of a separately written license, or stated as exceptions;
+the above requirements apply either way.
+
+ 8. Termination.
+
+ You may not propagate or modify a covered work except as expressly
+provided under this License. Any attempt otherwise to propagate or
+modify it is void, and will automatically terminate your rights under
+this License (including any patent licenses granted under the third
+paragraph of section 11).
+
+ However, if you cease all violation of this License, then your
+license from a particular copyright holder is reinstated (a)
+provisionally, unless and until the copyright holder explicitly and
+finally terminates your license, and (b) permanently, if the copyright
+holder fails to notify you of the violation by some reasonable means
+prior to 60 days after the cessation.
+
+ Moreover, your license from a particular copyright holder is
+reinstated permanently if the copyright holder notifies you of the
+violation by some reasonable means, this is the first time you have
+received notice of violation of this License (for any work) from that
+copyright holder, and you cure the violation prior to 30 days after
+your receipt of the notice.
+
+ Termination of your rights under this section does not terminate the
+licenses of parties who have received copies or rights from you under
+this License. If your rights have been terminated and not permanently
+reinstated, you do not qualify to receive new licenses for the same
+material under section 10.
+
+ 9. Acceptance Not Required for Having Copies.
+
+ You are not required to accept this License in order to receive or
+run a copy of the Program. Ancillary propagation of a covered work
+occurring solely as a consequence of using peer-to-peer transmission
+to receive a copy likewise does not require acceptance. However,
+nothing other than this License grants you permission to propagate or
+modify any covered work. These actions infringe copyright if you do
+not accept this License. Therefore, by modifying or propagating a
+covered work, you indicate your acceptance of this License to do so.
+
+ 10. Automatic Licensing of Downstream Recipients.
+
+ Each time you convey a covered work, the recipient automatically
+receives a license from the original licensors, to run, modify and
+propagate that work, subject to this License. You are not responsible
+for enforcing compliance by third parties with this License.
+
+ An "entity transaction" is a transaction transferring control of an
+organization, or substantially all assets of one, or subdividing an
+organization, or merging organizations. If propagation of a covered
+work results from an entity transaction, each party to that
+transaction who receives a copy of the work also receives whatever
+licenses to the work the party's predecessor in interest had or could
+give under the previous paragraph, plus a right to possession of the
+Corresponding Source of the work from the predecessor in interest, if
+the predecessor has it or can get it with reasonable efforts.
+
+ You may not impose any further restrictions on the exercise of the
+rights granted or affirmed under this License. For example, you may
+not impose a license fee, royalty, or other charge for exercise of
+rights granted under this License, and you may not initiate litigation
+(including a cross-claim or counterclaim in a lawsuit) alleging that
+any patent claim is infringed by making, using, selling, offering for
+sale, or importing the Program or any portion of it.
+
+ 11. Patents.
+
+ A "contributor" is a copyright holder who authorizes use under this
+License of the Program or a work on which the Program is based. The
+work thus licensed is called the contributor's "contributor version".
+
+ A contributor's "essential patent claims" are all patent claims
+owned or controlled by the contributor, whether already acquired or
+hereafter acquired, that would be infringed by some manner, permitted
+by this License, of making, using, or selling its contributor version,
+but do not include claims that would be infringed only as a
+consequence of further modification of the contributor version. For
+purposes of this definition, "control" includes the right to grant
+patent sublicenses in a manner consistent with the requirements of
+this License.
+
+ Each contributor grants you a non-exclusive, worldwide, royalty-free
+patent license under the contributor's essential patent claims, to
+make, use, sell, offer for sale, import and otherwise run, modify and
+propagate the contents of its contributor version.
+
+ In the following three paragraphs, a "patent license" is any express
+agreement or commitment, however denominated, not to enforce a patent
+(such as an express permission to practice a patent or covenant not to
+sue for patent infringement). To "grant" such a patent license to a
+party means to make such an agreement or commitment not to enforce a
+patent against the party.
+
+ If you convey a covered work, knowingly relying on a patent license,
+and the Corresponding Source of the work is not available for anyone
+to copy, free of charge and under the terms of this License, through a
+publicly available network server or other readily accessible means,
+then you must either (1) cause the Corresponding Source to be so
+available, or (2) arrange to deprive yourself of the benefit of the
+patent license for this particular work, or (3) arrange, in a manner
+consistent with the requirements of this License, to extend the patent
+license to downstream recipients. "Knowingly relying" means you have
+actual knowledge that, but for the patent license, your conveying the
+covered work in a country, or your recipient's use of the covered work
+in a country, would infringe one or more identifiable patents in that
+country that you have reason to believe are valid.
+
+ If, pursuant to or in connection with a single transaction or
+arrangement, you convey, or propagate by procuring conveyance of, a
+covered work, and grant a patent license to some of the parties
+receiving the covered work authorizing them to use, propagate, modify
+or convey a specific copy of the covered work, then the patent license
+you grant is automatically extended to all recipients of the covered
+work and works based on it.
+
+ A patent license is "discriminatory" if it does not include within
+the scope of its coverage, prohibits the exercise of, or is
+conditioned on the non-exercise of one or more of the rights that are
+specifically granted under this License. You may not convey a covered
+work if you are a party to an arrangement with a third party that is
+in the business of distributing software, under which you make payment
+to the third party based on the extent of your activity of conveying
+the work, and under which the third party grants, to any of the
+parties who would receive the covered work from you, a discriminatory
+patent license (a) in connection with copies of the covered work
+conveyed by you (or copies made from those copies), or (b) primarily
+for and in connection with specific products or compilations that
+contain the covered work, unless you entered into that arrangement,
+or that patent license was granted, prior to 28 March 2007.
+
+ Nothing in this License shall be construed as excluding or limiting
+any implied license or other defenses to infringement that may
+otherwise be available to you under applicable patent law.
+
+ 12. No Surrender of Others' Freedom.
+
+ If conditions are imposed on you (whether by court order, agreement or
+otherwise) that contradict the conditions of this License, they do not
+excuse you from the conditions of this License. If you cannot convey a
+covered work so as to satisfy simultaneously your obligations under this
+License and any other pertinent obligations, then as a consequence you may
+not convey it at all. For example, if you agree to terms that obligate you
+to collect a royalty for further conveying from those to whom you convey
+the Program, the only way you could satisfy both those terms and this
+License would be to refrain entirely from conveying the Program.
+
+ 13. Use with the GNU Affero General Public License.
+
+ Notwithstanding any other provision of this License, you have
+permission to link or combine any covered work with a work licensed
+under version 3 of the GNU Affero General Public License into a single
+combined work, and to convey the resulting work. The terms of this
+License will continue to apply to the part which is the covered work,
+but the special requirements of the GNU Affero General Public License,
+section 13, concerning interaction through a network will apply to the
+combination as such.
+
+ 14. Revised Versions of this License.
+
+ The Free Software Foundation may publish revised and/or new versions of
+the GNU General Public License from time to time. Such new versions will
+be similar in spirit to the present version, but may differ in detail to
+address new problems or concerns.
+
+ Each version is given a distinguishing version number. If the
+Program specifies that a certain numbered version of the GNU General
+Public License "or any later version" applies to it, you have the
+option of following the terms and conditions either of that numbered
+version or of any later version published by the Free Software
+Foundation. If the Program does not specify a version number of the
+GNU General Public License, you may choose any version ever published
+by the Free Software Foundation.
+
+ If the Program specifies that a proxy can decide which future
+versions of the GNU General Public License can be used, that proxy's
+public statement of acceptance of a version permanently authorizes you
+to choose that version for the Program.
+
+ Later license versions may give you additional or different
+permissions. However, no additional obligations are imposed on any
+author or copyright holder as a result of your choosing to follow a
+later version.
+
+ 15. Disclaimer of Warranty.
+
+ THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
+APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
+HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
+OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
+THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
+IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
+ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
+
+ 16. Limitation of Liability.
+
+ IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
+WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
+THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
+GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
+USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
+DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
+PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
+EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
+SUCH DAMAGES.
+
+ 17. Interpretation of Sections 15 and 16.
+
+ If the disclaimer of warranty and limitation of liability provided
+above cannot be given local legal effect according to their terms,
+reviewing courts shall apply local law that most closely approximates
+an absolute waiver of all civil liability in connection with the
+Program, unless a warranty or assumption of liability accompanies a
+copy of the Program in return for a fee.
+
+ END OF TERMS AND CONDITIONS
+
+ How to Apply These Terms to Your New Programs
+
+ If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+ To do so, attach the following notices to the program. It is safest
+to attach them to the start of each source file to most effectively
+state the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+ {one line to give the program's name and a brief idea of what it does.}
+ Copyright (C) {year} {name of author}
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see .
+
+Also add information on how to contact you by electronic and paper mail.
+
+ If the program does terminal interaction, make it output a short
+notice like this when it starts in an interactive mode:
+
+ {project} Copyright (C) {year} {fullname}
+ This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+ This is free software, and you are welcome to redistribute it
+ under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License. Of course, your program's commands
+might be different; for a GUI interface, you would use an "about box".
+
+ You should also get your employer (if you work as a programmer) or school,
+if any, to sign a "copyright disclaimer" for the program, if necessary.
+For more information on this, and how to apply and follow the GNU GPL, see
+.
+
+ The GNU General Public License does not permit incorporating your program
+into proprietary programs. If your program is a subroutine library, you
+may consider it more useful to permit linking proprietary applications with
+the library. If this is what you want to do, use the GNU Lesser General
+Public License instead of this License. But first, please read
+.
diff --git a/Resources/BlitzUtility.LICENSE.lesser b/Resources/BlitzUtility.LICENSE.lesser
index 65c5ca8..b14ca0a 100644
--- a/Resources/BlitzUtility.LICENSE.lesser
+++ b/Resources/BlitzUtility.LICENSE.lesser
@@ -1,165 +1,165 @@
- GNU LESSER GENERAL PUBLIC LICENSE
- Version 3, 29 June 2007
-
- Copyright (C) 2007 Free Software Foundation, Inc.
- Everyone is permitted to copy and distribute verbatim copies
- of this license document, but changing it is not allowed.
-
-
- This version of the GNU Lesser General Public License incorporates
-the terms and conditions of version 3 of the GNU General Public
-License, supplemented by the additional permissions listed below.
-
- 0. Additional Definitions.
-
- As used herein, "this License" refers to version 3 of the GNU Lesser
-General Public License, and the "GNU GPL" refers to version 3 of the GNU
-General Public License.
-
- "The Library" refers to a covered work governed by this License,
-other than an Application or a Combined Work as defined below.
-
- An "Application" is any work that makes use of an interface provided
-by the Library, but which is not otherwise based on the Library.
-Defining a subclass of a class defined by the Library is deemed a mode
-of using an interface provided by the Library.
-
- A "Combined Work" is a work produced by combining or linking an
-Application with the Library. The particular version of the Library
-with which the Combined Work was made is also called the "Linked
-Version".
-
- The "Minimal Corresponding Source" for a Combined Work means the
-Corresponding Source for the Combined Work, excluding any source code
-for portions of the Combined Work that, considered in isolation, are
-based on the Application, and not on the Linked Version.
-
- The "Corresponding Application Code" for a Combined Work means the
-object code and/or source code for the Application, including any data
-and utility programs needed for reproducing the Combined Work from the
-Application, but excluding the System Libraries of the Combined Work.
-
- 1. Exception to Section 3 of the GNU GPL.
-
- You may convey a covered work under sections 3 and 4 of this License
-without being bound by section 3 of the GNU GPL.
-
- 2. Conveying Modified Versions.
-
- If you modify a copy of the Library, and, in your modifications, a
-facility refers to a function or data to be supplied by an Application
-that uses the facility (other than as an argument passed when the
-facility is invoked), then you may convey a copy of the modified
-version:
-
- a) under this License, provided that you make a good faith effort to
- ensure that, in the event an Application does not supply the
- function or data, the facility still operates, and performs
- whatever part of its purpose remains meaningful, or
-
- b) under the GNU GPL, with none of the additional permissions of
- this License applicable to that copy.
-
- 3. Object Code Incorporating Material from Library Header Files.
-
- The object code form of an Application may incorporate material from
-a header file that is part of the Library. You may convey such object
-code under terms of your choice, provided that, if the incorporated
-material is not limited to numerical parameters, data structure
-layouts and accessors, or small macros, inline functions and templates
-(ten or fewer lines in length), you do both of the following:
-
- a) Give prominent notice with each copy of the object code that the
- Library is used in it and that the Library and its use are
- covered by this License.
-
- b) Accompany the object code with a copy of the GNU GPL and this license
- document.
-
- 4. Combined Works.
-
- You may convey a Combined Work under terms of your choice that,
-taken together, effectively do not restrict modification of the
-portions of the Library contained in the Combined Work and reverse
-engineering for debugging such modifications, if you also do each of
-the following:
-
- a) Give prominent notice with each copy of the Combined Work that
- the Library is used in it and that the Library and its use are
- covered by this License.
-
- b) Accompany the Combined Work with a copy of the GNU GPL and this license
- document.
-
- c) For a Combined Work that displays copyright notices during
- execution, include the copyright notice for the Library among
- these notices, as well as a reference directing the user to the
- copies of the GNU GPL and this license document.
-
- d) Do one of the following:
-
- 0) Convey the Minimal Corresponding Source under the terms of this
- License, and the Corresponding Application Code in a form
- suitable for, and under terms that permit, the user to
- recombine or relink the Application with a modified version of
- the Linked Version to produce a modified Combined Work, in the
- manner specified by section 6 of the GNU GPL for conveying
- Corresponding Source.
-
- 1) Use a suitable shared library mechanism for linking with the
- Library. A suitable mechanism is one that (a) uses at run time
- a copy of the Library already present on the user's computer
- system, and (b) will operate properly with a modified version
- of the Library that is interface-compatible with the Linked
- Version.
-
- e) Provide Installation Information, but only if you would otherwise
- be required to provide such information under section 6 of the
- GNU GPL, and only to the extent that such information is
- necessary to install and execute a modified version of the
- Combined Work produced by recombining or relinking the
- Application with a modified version of the Linked Version. (If
- you use option 4d0, the Installation Information must accompany
- the Minimal Corresponding Source and Corresponding Application
- Code. If you use option 4d1, you must provide the Installation
- Information in the manner specified by section 6 of the GNU GPL
- for conveying Corresponding Source.)
-
- 5. Combined Libraries.
-
- You may place library facilities that are a work based on the
-Library side by side in a single library together with other library
-facilities that are not Applications and are not covered by this
-License, and convey such a combined library under terms of your
-choice, if you do both of the following:
-
- a) Accompany the combined library with a copy of the same work based
- on the Library, uncombined with any other library facilities,
- conveyed under the terms of this License.
-
- b) Give prominent notice with the combined library that part of it
- is a work based on the Library, and explaining where to find the
- accompanying uncombined form of the same work.
-
- 6. Revised Versions of the GNU Lesser General Public License.
-
- The Free Software Foundation may publish revised and/or new versions
-of the GNU Lesser General Public License from time to time. Such new
-versions will be similar in spirit to the present version, but may
-differ in detail to address new problems or concerns.
-
- Each version is given a distinguishing version number. If the
-Library as you received it specifies that a certain numbered version
-of the GNU Lesser General Public License "or any later version"
-applies to it, you have the option of following the terms and
-conditions either of that published version or of any later version
-published by the Free Software Foundation. If the Library as you
-received it does not specify a version number of the GNU Lesser
-General Public License, you may choose any version of the GNU Lesser
-General Public License ever published by the Free Software Foundation.
-
- If the Library as you received it specifies that a proxy can decide
-whether future versions of the GNU Lesser General Public License shall
-apply, that proxy's public statement of acceptance of any version is
-permanent authorization for you to choose that version for the
-Library.
+ GNU LESSER GENERAL PUBLIC LICENSE
+ Version 3, 29 June 2007
+
+ Copyright (C) 2007 Free Software Foundation, Inc.
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+
+ This version of the GNU Lesser General Public License incorporates
+the terms and conditions of version 3 of the GNU General Public
+License, supplemented by the additional permissions listed below.
+
+ 0. Additional Definitions.
+
+ As used herein, "this License" refers to version 3 of the GNU Lesser
+General Public License, and the "GNU GPL" refers to version 3 of the GNU
+General Public License.
+
+ "The Library" refers to a covered work governed by this License,
+other than an Application or a Combined Work as defined below.
+
+ An "Application" is any work that makes use of an interface provided
+by the Library, but which is not otherwise based on the Library.
+Defining a subclass of a class defined by the Library is deemed a mode
+of using an interface provided by the Library.
+
+ A "Combined Work" is a work produced by combining or linking an
+Application with the Library. The particular version of the Library
+with which the Combined Work was made is also called the "Linked
+Version".
+
+ The "Minimal Corresponding Source" for a Combined Work means the
+Corresponding Source for the Combined Work, excluding any source code
+for portions of the Combined Work that, considered in isolation, are
+based on the Application, and not on the Linked Version.
+
+ The "Corresponding Application Code" for a Combined Work means the
+object code and/or source code for the Application, including any data
+and utility programs needed for reproducing the Combined Work from the
+Application, but excluding the System Libraries of the Combined Work.
+
+ 1. Exception to Section 3 of the GNU GPL.
+
+ You may convey a covered work under sections 3 and 4 of this License
+without being bound by section 3 of the GNU GPL.
+
+ 2. Conveying Modified Versions.
+
+ If you modify a copy of the Library, and, in your modifications, a
+facility refers to a function or data to be supplied by an Application
+that uses the facility (other than as an argument passed when the
+facility is invoked), then you may convey a copy of the modified
+version:
+
+ a) under this License, provided that you make a good faith effort to
+ ensure that, in the event an Application does not supply the
+ function or data, the facility still operates, and performs
+ whatever part of its purpose remains meaningful, or
+
+ b) under the GNU GPL, with none of the additional permissions of
+ this License applicable to that copy.
+
+ 3. Object Code Incorporating Material from Library Header Files.
+
+ The object code form of an Application may incorporate material from
+a header file that is part of the Library. You may convey such object
+code under terms of your choice, provided that, if the incorporated
+material is not limited to numerical parameters, data structure
+layouts and accessors, or small macros, inline functions and templates
+(ten or fewer lines in length), you do both of the following:
+
+ a) Give prominent notice with each copy of the object code that the
+ Library is used in it and that the Library and its use are
+ covered by this License.
+
+ b) Accompany the object code with a copy of the GNU GPL and this license
+ document.
+
+ 4. Combined Works.
+
+ You may convey a Combined Work under terms of your choice that,
+taken together, effectively do not restrict modification of the
+portions of the Library contained in the Combined Work and reverse
+engineering for debugging such modifications, if you also do each of
+the following:
+
+ a) Give prominent notice with each copy of the Combined Work that
+ the Library is used in it and that the Library and its use are
+ covered by this License.
+
+ b) Accompany the Combined Work with a copy of the GNU GPL and this license
+ document.
+
+ c) For a Combined Work that displays copyright notices during
+ execution, include the copyright notice for the Library among
+ these notices, as well as a reference directing the user to the
+ copies of the GNU GPL and this license document.
+
+ d) Do one of the following:
+
+ 0) Convey the Minimal Corresponding Source under the terms of this
+ License, and the Corresponding Application Code in a form
+ suitable for, and under terms that permit, the user to
+ recombine or relink the Application with a modified version of
+ the Linked Version to produce a modified Combined Work, in the
+ manner specified by section 6 of the GNU GPL for conveying
+ Corresponding Source.
+
+ 1) Use a suitable shared library mechanism for linking with the
+ Library. A suitable mechanism is one that (a) uses at run time
+ a copy of the Library already present on the user's computer
+ system, and (b) will operate properly with a modified version
+ of the Library that is interface-compatible with the Linked
+ Version.
+
+ e) Provide Installation Information, but only if you would otherwise
+ be required to provide such information under section 6 of the
+ GNU GPL, and only to the extent that such information is
+ necessary to install and execute a modified version of the
+ Combined Work produced by recombining or relinking the
+ Application with a modified version of the Linked Version. (If
+ you use option 4d0, the Installation Information must accompany
+ the Minimal Corresponding Source and Corresponding Application
+ Code. If you use option 4d1, you must provide the Installation
+ Information in the manner specified by section 6 of the GNU GPL
+ for conveying Corresponding Source.)
+
+ 5. Combined Libraries.
+
+ You may place library facilities that are a work based on the
+Library side by side in a single library together with other library
+facilities that are not Applications and are not covered by this
+License, and convey such a combined library under terms of your
+choice, if you do both of the following:
+
+ a) Accompany the combined library with a copy of the same work based
+ on the Library, uncombined with any other library facilities,
+ conveyed under the terms of this License.
+
+ b) Give prominent notice with the combined library that part of it
+ is a work based on the Library, and explaining where to find the
+ accompanying uncombined form of the same work.
+
+ 6. Revised Versions of the GNU Lesser General Public License.
+
+ The Free Software Foundation may publish revised and/or new versions
+of the GNU Lesser General Public License from time to time. Such new
+versions will be similar in spirit to the present version, but may
+differ in detail to address new problems or concerns.
+
+ Each version is given a distinguishing version number. If the
+Library as you received it specifies that a certain numbered version
+of the GNU Lesser General Public License "or any later version"
+applies to it, you have the option of following the terms and
+conditions either of that published version or of any later version
+published by the Free Software Foundation. If the Library as you
+received it does not specify a version number of the GNU Lesser
+General Public License, you may choose any version of the GNU Lesser
+General Public License ever published by the Free Software Foundation.
+
+ If the Library as you received it specifies that a proxy can decide
+whether future versions of the GNU Lesser General Public License shall
+apply, that proxy's public statement of acceptance of any version is
+permanent authorization for you to choose that version for the
+Library.
diff --git a/Resources/BlitzUtility.bb b/Resources/BlitzUtility.bb
index 57e2dbf..3179630 100644
--- a/Resources/BlitzUtility.bb
+++ b/Resources/BlitzUtility.bb
@@ -1,532 +1,530 @@
-; BlitzUtility - Expanding the normal Blitz functionality.
-; Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
-;
-; This program is free software: you can redistribute it and/or modify
-; it under the terms of the GNU Lesser General Public License as
-; published by the Free Software Foundation, either version 3 of the
-; License, or (at your option) any later version.
-;
-; This program is distributed in the hope that it will be useful,
-; but WITHOUT ANY WARRANTY; without even the implied warranty of
-; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-; GNU General Public License for more details.
-;
-; You should have received a copy of the GNU Lesser General Public License
-; along with this program. If not, see .
-
-; Utility ----------------------------------------------------------------------
-;-- Types
-Const BU_TYPES_COMPARE_INEQUAL = 0
-Const BU_TYPES_COMPARE_EQUAL = 1
-Const BU_TYPES_COMPARE_SMALLER = 2
-Const BU_TYPES_COMPARE_GREATER = 4
-
-;-- Mass Operation
-; Constants: Supported Types
-Const BU_MASSOP_TYPE_DOUBLE = 0
-Const BU_MASSOP_TYPE_LONGLONG = 1
-Const BU_MASSOP_TYPE_VECTOR2 = 10
-Const BU_MASSOP_TYPE_VECTOR3 = 11
-; Constants: Supported OpCodes
-Const BU_MASSOP_OPCODE_CREATE = 0
-Const BU_MASSOP_OPCODE_DESTROY = 1
-Const BU_MASSOP_OPCODE_COPY = 2
-Const BU_MASSOP_OPCODE_TEMPCREATE = 5
-Const BU_MASSOP_OPCODE_TEMPDESTROY = 6
-Const BU_MASSOP_OPCODE_TEMPCLEANUP = 7
-Const BU_MASSOP_OPCODE_SET = 10
-Const BU_MASSOP_OPCODE_ADD = 11
-Const BU_MASSOP_OPCODE_SUB = 12
-Const BU_MASSOP_OPCODE_MUL = 13
-Const BU_MASSOP_OPCODE_DIV = 14
-Const BU_MASSOP_OPCODE_COMPARE = 15
-; GoTo
-; leftOperand: new massop index
-Const BU_MASSOP_OPCODE_GOTO = 249
-; SetOpCode
-; leftOperand: target massop index
-; rightOperand: new OpCode
-Const BU_MASSOP_OPCODE_SETOPCODE = 250
-; CopyLeft
-; leftOperand: source massop index
-; rightOperand: target massop index
-; result: target position (0/leftOperand, 1/rightOperand, 2/result)
-Const BU_MASSOP_OPCODE_COPYLEFT = 251
-; CopyRight
-; leftOperand: source massop index
-; rightOperand: target massop index
-; result: target position (0/leftOperand, 1/rightOperand, 2/result)
-Const BU_MASSOP_OPCODE_COPYRIGHT = 252
-; CopyOut
-; leftOperand: source massop index
-; rightOperand: target massop index
-; result: target position (0/leftOperand, 1/rightOperand, 2/result)
-Const BU_MASSOP_OPCODE_COPYOUT = 253
-; If - Compares the result of with the result of ,
-; skipping over instructions if the results match.
-; leftOperand: source massop index
-; rightOperand: target massop index
-; result: amount to skip
-Const BU_MASSOP_OPCODE_IF = 254
-; IfValue - Compares the result of with , skipping
-; over instructions if the results match.
-; leftOperand: source massop index
-; rightOperand: target massop index
-; result: amount to skip
-Const BU_MASSOP_OPCODE_IFVALUE = 255
-
-; Helpers ----------------------------------------------------------------------
-Type BU_Point
- Field X,Y
-End Type
-
-Type BU_Rectangle
- Field X,Y,X2,Y2
-End Type
-
-Function BU_Helper_Window_LockPointer(HWND% = 0)
- If HWND = 0 Then
- BU_User32_ClipCursor(0)
- Else
- Local tRect.BU_Rectangle = New BU_Rectangle
-
- ; Retrieve Information about the selected window.
- BU_User32_GetWindowRect(HWND, tRect)
-
- ; Correct Rectangle to be inside the selected Window.
- tRect\X2=tRect\X2-1
- tRect\Y2=tRect\Y2-1
-
- ; Update clipping area.
- BU_User32_ClipCursor(tRect)
-
- Delete tRect
- EndIf
-End Function
-
-Function BU_Helper_Window_LockPointerAuto(HWND=0)
- If BU_User32_GetActiveWindow() = HWND Then
- BU_Helper_Window_LockPointer(HWND)
- Else
- BU_Helper_Window_LockPointer(0)
- EndIf
-End Function
-
-Function BU_Helper_Window_MakeBorderless(HWND=0)
- If HWND = 0 Then HWND = SystemProperty("AppHwnd")
-
- ; Create Storage
- Local tRect.BU_Rectangle = New BU_Rectangle
-
- ; Client Information
- BU_User32_GetClientRect(HWND, tRect)
- Local clientX, clientY, clientW, clientH
- clientX = tRect\X
- clientY = tRect\Y
- clientW = tRect\X2 - clientX
- clientH = tRect\Y2 - clientY
-
- ; Convert Client coordinates to screen position.
- Local tPoint.BU_Point = New BU_Point
- BU_User32_ClientToScreen(HWND, tPoint)
- Local realClientX, realClientY
- realClientX = tPoint\X
- realClientY = tPoint\Y
- Delete tPoint
-
- ; Window Information
- BU_User32_GetWindowRect(HWND, tRect)
- Local windowX, windowY, windowW, windowH
- windowX = tRect\X
- windowY = tRect\Y
- windowW = tRect\X2 - windowX
- windowH = tRect\Y2 - windowY
-
- ; Delete Storage
- Delete tRect
-
- ; Calculate new position and size.
- Local newX, newY, newW, newH
- newX = windowX + (realClientX - windowX)
- newY = windowY + (realClientY - windowY)
- newW = clientW
- newH = clientH
-
- ; Apply changes
- BU_User32_SetWindowLong HWND, -16, $01000000
- BU_User32_SetWindowPos HWND, 0, newX, newY, newW, newH, $4 + $10 + $20 + $40
-End Function
-
-Function BU_Helper_Window_Center(HWND=0, Monitor=0)
- Local displayEnumerator = BU_DisplayEnumerator_Create()
- Local displayAmount = BU_DisplayEnumerator_Enumerate(displayEnumerator)
- If Monitor >= displayAmount Then Monitor = displayAmount - 1
- If Monitor < 0 Then Monitor = 0
-
- ; Get Display Information
- Local displayRectangle.BU_Rectangle = New BU_Rectangle
- BU_DisplayEnumerator_Retrieve displayEnumerator, Monitor, displayRectangle
- BU_DisplayEnumerator_Destroy displayEnumerator
- Local displayX, displayY, displayW, displayH
- displayX = displayRectangle\X
- displayY = displayRectangle\Y
- displayW = displayRectangle\X2 - displayRectangle\X
- displayH = displayRectangle\Y2 - displayRectangle\Y
- Delete displayRectangle
-
- ; Get Window Information
- Local windowRectangle.BU_Rectangle = New BU_Rectangle
- BU_User32_GetWindowRect(HWND, windowRectangle)
- Local windowW%, windowH%
- windowW = windowRectangle\X2 - windowRectangle\X
- windowH = windowRectangle\Y2 - windowRectangle\Y
- Delete windowRectangle
-
- ; Calculate new position and size.
- Local newX, newY, newW, newH
- newX = displayX + (displayW/2 - windowW/2)
- newY = displayY + (displayH/2 - windowH/2)
- newW = windowW
- newH = windowH
-
- ; Apply changes
- BU_User32_SetWindowPos HWND, 0, newX, newY, newW, newH, $1 + $4 + $10 + $20 + $40
-End Function
-
-Function BU_Helper_Window_Fill(HWND=0, Monitor=0)
- Local displayEnumerator = BU_DisplayEnumerator_Create()
- Local displayAmount = BU_DisplayEnumerator_Enumerate(displayEnumerator)
- If Monitor >= displayAmount Then Monitor = displayAmount - 1
- If Monitor < 0 Then Monitor = 0
-
- ; Get Display Information
- Local displayRectangle.BU_Rectangle = New BU_Rectangle
- BU_DisplayEnumerator_Retrieve displayEnumerator, Monitor, displayRectangle
- BU_DisplayEnumerator_Destroy displayEnumerator
- Local displayX, displayY, displayW, displayH
- displayX = displayRectangle\X
- displayY = displayRectangle\Y
- displayW = displayRectangle\X2 - displayRectangle\X
- displayH = displayRectangle\Y2 - displayRectangle\Y
- Delete displayRectangle
-
- ; Calculate new position and size.
- Local newX, newY, newW, newH
- newX = displayX
- newY = displayY
- newW = displayW
- newH = displayH
-
- ; Apply changes
- BU_User32_SetWindowPos HWND, 0, newX, newY, newW, newH, $4 + $10 + $20 + $40
-End Function
-
-; Database ---------------------------------------------------------------------
-;-- SQLite3
-;[Block] Return Codes / Error Codes
-; Many SQLite functions return an integer result code from the set shown
-; here in order to indicate success or failure.
-;
-; New error codes may be added in future versions of SQLite.
-Const BU_SQLITE_OK% = 0 ; Successful result
-Const BU_SQLITE_ERROR% = 1 ; SQL error or missing database
-Const BU_SQLITE_INTERNAL% = 2 ; Internal logic error in SQLite
-Const BU_SQLITE_PERM% = 3 ; Access permission denied
-Const BU_SQLITE_ABORT% = 4 ; Callback routine requested an abort
-Const BU_SQLITE_BUSY% = 5 ; The database file is locked
-Const BU_SQLITE_LOCKED% = 6 ; A table in the database is locked
-Const BU_SQLITE_NOMEM% = 7 ; A malloc() failed
-Const BU_SQLITE_READONLY% = 8 ; Attempt to write a readonly database
-Const BU_SQLITE_INTERRUPT% = 9 ; Operation terminated by SQLite3_Interrupt()
-Const BU_SQLITE_IOERR% = 10 ; Some kind of disk I/O error occurred
-Const BU_SQLITE_CORRUPT% = 11 ; The database disk image is malformed
-Const BU_SQLITE_NOTFOUND% = 12 ; Unknown opcode in sqlite3_file_control()
-Const BU_SQLITE_FULL% = 13 ; Insertion failed because database is full
-Const BU_SQLITE_CANTOPEN% = 14 ; Unable to open the database file
-Const BU_SQLITE_PROTOCOL% = 15 ; Database lock protocol error
-Const BU_SQLITE_EMPTY% = 16 ; Database is empty
-Const BU_SQLITE_SCHEMA% = 17 ; The database schema changed
-Const BU_SQLITE_TOOBIG% = 18 ; String or BLOB exceeds size limit
-Const BU_SQLITE_CONSTRAINT% = 19 ; Abort due to constraint violation
-Const BU_SQLITE_MISMATCH% = 20 ; Data type mismatch
-Const BU_SQLITE_MISUSE% = 21 ; Library used incorrectly
-Const BU_SQLITE_NOLFS% = 22 ; Uses OS features not supported on host
-Const BU_SQLITE_AUTH% = 23 ; Authorization denied
-Const BU_SQLITE_FORMAT% = 24 ; Auxiliary database format error
-Const BU_SQLITE_RANGE% = 25 ; 2nd parameter to sqlite3_bind out of range
-Const BU_SQLITE_NOTADB% = 26 ; File opened that is not a database file
-Const BU_SQLITE_NOTICE% = 27 ; Notifications from sqlite3_log()
-Const BU_SQLITE_WARNING% = 28 ; Warnings from sqlite3_log()
-Const BU_SQLITE_ROW% = 100 ; sqlite3_step() has another row ready
-Const BU_SQLITE_DONE% = 101 ; sqlite3_step() has finished executing
-;[End Block]
-
-;[Block] Extended Result Codes
-; In its default configuration, SQLite API routines return one of 30 integer
-; [result codes]. However, experience has shown that many of
-; these result codes are too coarse-grained. They do not provide as
-; much information about problems as programmers might like. In an effort to
-; address this, newer versions of SQLite (version 3.3.8 and later) include
-; support for additional result codes that provide more detailed information
-; about errors. These [extended result codes] are enabled or disabled
-; on a per database connection basis using the [sqlite3_extended_result_codes()]
-; API. Or, the extended code for the most recent error can be obtained using
-; [sqlite3_extended_errcode()].
-Const BU_SQLITE_IOERR_READ = (BU_SQLITE_IOERR Or (1 Shl 8))
-Const BU_SQLITE_IOERR_SHORT_READ = (BU_SQLITE_IOERR Or (2 Shl 8))
-Const BU_SQLITE_IOERR_WRITE = (BU_SQLITE_IOERR Or (3 Shl 8))
-Const BU_SQLITE_IOERR_FSYNC = (BU_SQLITE_IOERR Or (4 Shl 8))
-Const BU_SQLITE_IOERR_DIR_FSYNC = (BU_SQLITE_IOERR Or (5 Shl 8))
-Const BU_SQLITE_IOERR_TRUNCATE = (BU_SQLITE_IOERR Or (6 Shl 8))
-Const BU_SQLITE_IOERR_FSTAT = (BU_SQLITE_IOERR Or (7 Shl 8))
-Const BU_SQLITE_IOERR_UNLOCK = (BU_SQLITE_IOERR Or (8 Shl 8))
-Const BU_SQLITE_IOERR_RDLOCK = (BU_SQLITE_IOERR Or (9 Shl 8))
-Const BU_SQLITE_IOERR_DELETE = (BU_SQLITE_IOERR Or (10 Shl 8))
-Const BU_SQLITE_IOERR_BLOCKED = (BU_SQLITE_IOERR Or (11 Shl 8))
-Const BU_SQLITE_IOERR_NOMEM = (BU_SQLITE_IOERR Or (12 Shl 8))
-Const BU_SQLITE_IOERR_ACCESS = (BU_SQLITE_IOERR Or (13 Shl 8))
-Const BU_SQLITE_IOERR_CHECKRESERVEDLOCK = (BU_SQLITE_IOERR Or (14 Shl 8))
-Const BU_SQLITE_IOERR_LOCK = (BU_SQLITE_IOERR Or (15 Shl 8))
-Const BU_SQLITE_IOERR_CLOSE = (BU_SQLITE_IOERR Or (16 Shl 8))
-Const BU_SQLITE_IOERR_DIR_CLOSE = (BU_SQLITE_IOERR Or (17 Shl 8))
-Const BU_SQLITE_IOERR_SHMOPEN = (BU_SQLITE_IOERR Or (18 Shl 8))
-Const BU_SQLITE_IOERR_SHMSIZE = (BU_SQLITE_IOERR Or (19 Shl 8))
-Const BU_SQLITE_IOERR_SHMLOCK = (BU_SQLITE_IOERR Or (20 Shl 8))
-Const BU_SQLITE_IOERR_SHMMAP = (BU_SQLITE_IOERR Or (21 Shl 8))
-Const BU_SQLITE_IOERR_SEEK = (BU_SQLITE_IOERR Or (22 Shl 8))
-Const BU_SQLITE_IOERR_DELETE_NOENT = (BU_SQLITE_IOERR Or (23 Shl 8))
-Const BU_SQLITE_IOERR_MMAP = (BU_SQLITE_IOERR Or (24 Shl 8))
-Const BU_SQLITE_IOERR_GETTEMPPATH = (BU_SQLITE_IOERR Or (25 Shl 8))
-Const BU_SQLITE_IOERR_CONVPATH = (BU_SQLITE_IOERR Or (26 Shl 8))
-Const BU_SQLITE_IOERR_VNODE = (BU_SQLITE_IOERR Or (27 Shl 8))
-Const BU_SQLITE_IOERR_AUTH = (BU_SQLITE_IOERR Or (28 Shl 8))
-Const BU_SQLITE_LOCKED_SHAREDCACHE = (BU_SQLITE_LOCKED Or (1 Shl 8))
-Const BU_SQLITE_BUSY_RECOVERY = (BU_SQLITE_BUSY Or (1 Shl 8))
-Const BU_SQLITE_BUSY_SNAPSHOT = (BU_SQLITE_BUSY Or (2 Shl 8))
-Const BU_SQLITE_CANTOPEN_NOTEMPDIR = (BU_SQLITE_CANTOPEN Or (1 Shl 8))
-Const BU_SQLITE_CANTOPEN_ISDIR = (BU_SQLITE_CANTOPEN Or (2 Shl 8))
-Const BU_SQLITE_CANTOPEN_FULLPATH = (BU_SQLITE_CANTOPEN Or (3 Shl 8))
-Const BU_SQLITE_CANTOPEN_CONVPATH = (BU_SQLITE_CANTOPEN Or (4 Shl 8))
-Const BU_SQLITE_CORRUPT_VTAB = (BU_SQLITE_CORRUPT Or (1 Shl 8))
-Const BU_SQLITE_READONLY_RECOVERY = (BU_SQLITE_READONLY Or (1 Shl 8))
-Const BU_SQLITE_READONLY_CANTLOCK = (BU_SQLITE_READONLY Or (2 Shl 8))
-Const BU_SQLITE_READONLY_ROLLBACK = (BU_SQLITE_READONLY Or (3 Shl 8))
-Const BU_SQLITE_READONLY_DBMOVED = (BU_SQLITE_READONLY Or (4 Shl 8))
-Const BU_SQLITE_ABORT_ROLLBACK = (BU_SQLITE_ABORT Or (2 Shl 8))
-Const BU_SQLITE_CONSTRAINT_CHECK = (BU_SQLITE_CONSTRAINT Or (1 Shl 8))
-Const BU_SQLITE_CONSTRAINT_COMMITHOOK = (BU_SQLITE_CONSTRAINT Or (2 Shl 8))
-Const BU_SQLITE_CONSTRAINT_FOREIGNKEY = (BU_SQLITE_CONSTRAINT Or (3 Shl 8))
-Const BU_SQLITE_CONSTRAINT_FUNCTION = (BU_SQLITE_CONSTRAINT Or (4 Shl 8))
-Const BU_SQLITE_CONSTRAINT_NOTNULL = (BU_SQLITE_CONSTRAINT Or (5 Shl 8))
-Const BU_SQLITE_CONSTRAINT_PRIMARYKEY = (BU_SQLITE_CONSTRAINT Or (6 Shl 8))
-Const BU_SQLITE_CONSTRAINT_TRIGGER = (BU_SQLITE_CONSTRAINT Or (7 Shl 8))
-Const BU_SQLITE_CONSTRAINT_UNIQUE = (BU_SQLITE_CONSTRAINT Or (8 Shl 8))
-Const BU_SQLITE_CONSTRAINT_VTAB = (BU_SQLITE_CONSTRAINT Or (9 Shl 8))
-Const BU_SQLITE_CONSTRAINT_ROWID = (BU_SQLITE_CONSTRAINT Or (10 Shl 8))
-Const BU_SQLITE_NOTICE_RECOVER_WAL = (BU_SQLITE_NOTICE Or (1 Shl 8))
-Const BU_SQLITE_NOTICE_RECOVER_ROLLBACK = (BU_SQLITE_NOTICE Or (2 Shl 8))
-Const BU_SQLITE_WARNING_AUTOINDEX = (BU_SQLITE_WARNING Or (1 Shl 8))
-Const BU_SQLITE_AUTH_USER = (BU_SQLITE_AUTH Or (1 Shl 8))
-;[End Block]
-
-;[Block] Flags For File Open Operations
-; These bit values are intended for use in the
-; 3rd parameter to the [sqlite3_open_v2()] interface.
-Const BU_SQLITE_OPEN_READONLY = $00000001 ; Ok for sqlite3_open_v2() */
-Const BU_SQLITE_OPEN_READWRITE = $00000002 ; Ok for sqlite3_open_v2() */
-Const BU_SQLITE_OPEN_CREATE = $00000004 ; Ok for sqlite3_open_v2() */
-Const BU_SQLITE_OPEN_DELETEONCLOSE = $00000008 ; VFS only */
-Const BU_SQLITE_OPEN_EXCLUSIVE = $00000010 ; VFS only */
-Const BU_SQLITE_OPEN_AUTOPROXY = $00000020 ; VFS only */
-Const BU_SQLITE_OPEN_URI = $00000040 ; Ok for sqlite3_open_v2() */
-Const BU_SQLITE_OPEN_MEMORY = $00000080 ; Ok for sqlite3_open_v2() */
-Const BU_SQLITE_OPEN_MAIN_DB = $00000100 ; VFS only */
-Const BU_SQLITE_OPEN_TEMP_DB = $00000200 ; VFS only */
-Const BU_SQLITE_OPEN_TRANSIENT_DB = $00000400 ; VFS only */
-Const BU_SQLITE_OPEN_MAIN_JOURNAL = $00000800 ; VFS only */
-Const BU_SQLITE_OPEN_TEMP_JOURNAL = $00001000 ; VFS only */
-Const BU_SQLITE_OPEN_SUBJOURNAL = $00002000 ; VFS only */
-Const BU_SQLITE_OPEN_MASTER_JOURNAL = $00004000 ; VFS only */
-Const BU_SQLITE_OPEN_NOMUTEX = $00008000 ; Ok for sqlite3_open_v2() */
-Const BU_SQLITE_OPEN_FULLMUTEX = $00010000 ; Ok for sqlite3_open_v2() */
-Const BU_SQLITE_OPEN_SHAREDCACHE = $00020000 ; Ok for sqlite3_open_v2() */
-Const BU_SQLITE_OPEN_PRIVATECACHE = $00040000 ; Ok for sqlite3_open_v2() */
-Const BU_SQLITE_OPEN_WAL = $00080000 ; VFS only */
-;[End Block]
-
-;[Block] Authorizer Return Codes
-; The [sqlite3_set_authorizer | authorizer callback function] must
-; return either [SQLITE_OK] or one of these two constants in order
-; to signal SQLite whether or not the action is permitted. See the
-; [sqlite3_set_authorizer | authorizer documentation] for additional
-; information.
-;
-; Note that SQLITE_IGNORE is also used as a [conflict resolution mode]
-; returned from the [sqlite3_vtab_on_conflict()] interface.
-Const BU_SQLITE_DENY = 1 ; Abort the SQL statement with an error */
-Const BU_SQLITE_IGNORE = 2 ; Don't allow access, but don't generate an error */
-;[End Block]
-
-;[Block] Authorizer Action Codes
-; The [sqlite3_set_authorizer()] interface registers a callback function
-; that is invoked to authorize certain SQL statement actions. The
-; second parameter to the callback is an integer code that specifies
-; what action is being authorized. These are the integer action codes that
-; the authorizer callback may be passed.
-;
-; These action code values signify what kind of operation is to be
-; authorized. The 3rd and 4th parameters to the authorization
-; callback function will be parameters or NULL depending on which of these
-; codes is used as the second parameter. ^(The 5th parameter to the
-; authorizer callback is the name of the database ("main", "temp",
-; etc.) if applicable.)^ ^The 6th parameter to the authorizer callback
-; is the name of the inner-most trigger or view that is responsible for
-; the access attempt or NULL if this access attempt is directly from
-; top-level SQL code.
-; ;;;;;;;;;;;;;;;;;;;;; 3rd ;;;;;; 4th ;;;;;*/
-Const BU_SQLITE_CREATE_INDEX = 1 ; Index Name Table Name */
-Const BU_SQLITE_CREATE_TABLE = 2 ; Table Name NULL */
-Const BU_SQLITE_CREATE_TEMP_INDEX = 3 ; Index Name Table Name */
-Const BU_SQLITE_CREATE_TEMP_TABLE = 4 ; Table Name NULL */
-Const BU_SQLITE_CREATE_TEMP_TRIGGER = 5 ; Trigger Name Table Name */
-Const BU_SQLITE_CREATE_TEMP_VIEW = 6 ; View Name NULL */
-Const BU_SQLITE_CREATE_TRIGGER = 7 ; Trigger Name Table Name */
-Const BU_SQLITE_CREATE_VIEW = 8 ; View Name NULL */
-Const BU_SQLITE_DELETE = 9 ; Table Name NULL */
-Const BU_SQLITE_DROP_INDEX = 10 ; Index Name Table Name */
-Const BU_SQLITE_DROP_TABLE = 11 ; Table Name NULL */
-Const BU_SQLITE_DROP_TEMP_INDEX = 12 ; Index Name Table Name */
-Const BU_SQLITE_DROP_TEMP_TABLE = 13 ; Table Name NULL */
-Const BU_SQLITE_DROP_TEMP_TRIGGER = 14 ; Trigger Name Table Name */
-Const BU_SQLITE_DROP_TEMP_VIEW = 15 ; View Name NULL */
-Const BU_SQLITE_DROP_TRIGGER = 16 ; Trigger Name Table Name */
-Const BU_SQLITE_DROP_VIEW = 17 ; View Name NULL */
-Const BU_SQLITE_INSERT = 18 ; Table Name NULL */
-Const BU_SQLITE_PRAGMA = 19 ; Pragma Name 1st arg or NULL */
-Const BU_SQLITE_READ = 20 ; Table Name Column Name */
-Const BU_SQLITE_SELECT = 21 ; NULL NULL */
-Const BU_SQLITE_TRANSACTION = 22 ; Operation NULL */
-Const BU_SQLITE_UPDATE = 23 ; Table Name Column Name */
-Const BU_SQLITE_ATTACH = 24 ; Filename NULL */
-Const BU_SQLITE_DETACH = 25 ; Database Name NULL */
-Const BU_SQLITE_ALTER_TABLE = 26 ; Database Name Table Name */
-Const BU_SQLITE_REINDEX = 27 ; Index Name NULL */
-Const BU_SQLITE_ANALYZE = 28 ; Table Name NULL */
-Const BU_SQLITE_CREATE_VTABLE = 29 ; Table Name Module Name */
-Const BU_SQLITE_DROP_VTABLE = 30 ; Table Name Module Name */
-Const BU_SQLITE_FUNCTION = 31 ; NULL Function Name */
-Const BU_SQLITE_SAVEPOINT = 32 ; Operation Savepoint Name */
-Const BU_SQLITE_COPY = 0 ; No longer used */
-Const BU_SQLITE_RECURSIVE = 33 ; NULL NULL */
-;[End Block]
-
-;[Block] Run-Time Limit Categories
-; KEYWORDS: {limit category} {*limit categories}
-;
-; These constants define various performance limits
-; that can be lowered at run-time using [sqlite3_limit()].
-; The synopsis of the meanings of the various limits is shown below.
-; Additional information is available at [limits | Limits in SQLite].
-;
-;
-; [[SQLITE_LIMIT_LENGTH]] ^(
SQLITE_LIMIT_LENGTH
-;
The maximum size of any string or BLOB or table row, in bytes.
)^
-;
-; [[SQLITE_LIMIT_SQL_LENGTH]] ^(
SQLITE_LIMIT_SQL_LENGTH
-;
The maximum length of an SQL statement, in bytes.
)^
-;
-; [[SQLITE_LIMIT_COLUMN]] ^(
SQLITE_LIMIT_COLUMN
-;
The maximum number of columns in a table definition or in the
-; result set of a [SELECT] or the maximum number of columns in an index
-; or in an ORDER BY or GROUP BY clause.
)^
-;
-; [[SQLITE_LIMIT_EXPR_DEPTH]] ^(
SQLITE_LIMIT_EXPR_DEPTH
-;
The maximum depth of the parse tree on any expression.
)^
-;
-; [[SQLITE_LIMIT_COMPOUND_SELECT]] ^(
SQLITE_LIMIT_COMPOUND_SELECT
-;
The maximum number of terms in a compound SELECT statement.
)^
-;
-; [[SQLITE_LIMIT_VDBE_OP]] ^(
SQLITE_LIMIT_VDBE_OP
-;
The maximum number of instructions in a virtual machine program
-; used to implement an SQL statement. This limit is not currently
-; enforced, though that might be added in some future release of
-; SQLite.
)^
-;
-; [[SQLITE_LIMIT_FUNCTION_ARG]] ^(
SQLITE_LIMIT_FUNCTION_ARG
-;
The maximum number of arguments on a function.
)^
-;
-; [[SQLITE_LIMIT_ATTACHED]] ^(
SQLITE_LIMIT_ATTACHED
-;
The maximum number of [ATTACH | attached databases].)^
-;
-; [[SQLITE_LIMIT_LIKE_PATTERN_LENGTH]]
-; ^(
SQLITE_LIMIT_LIKE_PATTERN_LENGTH
-;
The maximum length of the pattern argument to the [LIKE] or
-; [GLOB] operators.
)^
-;
-; [[SQLITE_LIMIT_VARIABLE_NUMBER]]
-; ^(
SQLITE_LIMIT_VARIABLE_NUMBER
-;
The maximum index number of any [parameter] in an SQL statement.)^
-;
-; [[SQLITE_LIMIT_TRIGGER_DEPTH]] ^(
SQLITE_LIMIT_TRIGGER_DEPTH
-;
The maximum depth of recursion for triggers.
)^
-;
-; [[SQLITE_LIMIT_WORKER_THREADS]] ^(
SQLITE_LIMIT_WORKER_THREADS
-;
The maximum number of auxiliary worker threads that a single
-; [prepared statement] may start.
)^
-;
-Const BU_SQLITE_LIMIT_LENGTH = 0
-Const BU_SQLITE_LIMIT_SQL_LENGTH = 1
-Const BU_SQLITE_LIMIT_COLUMN = 2
-Const BU_SQLITE_LIMIT_EXPR_DEPTH = 3
-Const BU_SQLITE_LIMIT_COMPOUND_SELECT = 4
-Const BU_SQLITE_LIMIT_VDBE_OP = 5
-Const BU_SQLITE_LIMIT_FUNCTION_ARG = 6
-Const BU_SQLITE_LIMIT_ATTACHED = 7
-Const BU_SQLITE_LIMIT_LIKE_PATTERN_LENGTH = 8
-Const BU_SQLITE_LIMIT_VARIABLE_NUMBER = 9
-Const BU_SQLITE_LIMIT_TRIGGER_DEPTH = 10
-Const BU_SQLITE_LIMIT_WORKER_THREADS = 11
-;[End Block]
-
-;[Block] Column Type
-Const BU_SQLITE_UNKNOWN = 0
-Const BU_SQLITE_INTEGER = 1
-Const BU_SQLITE_REAL = 2
-Const BU_SQLITE_FLOAT = 2
-Const BU_SQLITE_DOUBLE = 2
-Const BU_SQLITE_TEXT = 3
-Const BU_SQLITE_STRING = 3
-Const BU_SQLITE_BLOB = 4
-Const BU_SQLITE_BANK = 4
-Const BU_SQLITE_NULL = 5
-;[End Block]
-
-; Math -------------------------------------------------------------------------
-;-- Vector2
-Type Vector2
- Field X#, Y#
-End Type
-
-Function Vector2_Create.Vector2(X#, Y#)
- Local vec.Vector2 = New Vector2
- vec\X = X
- vec\Y = Y
- Return vec
-End Function
-
-;-- Vector3
-Type Vector3
- Field X#, Y#, Z#
-End Type
-
-Function Vector3_Create.Vector3(X#, Y#, Z#)
- Local vec.Vector3 = New Vector3
- vec\X = X
- vec\Y = Y
- vec\Z = Z
- Return vec
-End Function
-
-
-;~IDEal Editor Parameters:
-;~C#Blitz3D
\ No newline at end of file
+; BlitzUtility - Expanding the normal Blitz functionality.
+; Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
+;
+; This program is free software: you can redistribute it and/or modify
+; it under the terms of the GNU Lesser General Public License as
+; published by the Free Software Foundation, either version 3 of the
+; License, or (at your option) any later version.
+;
+; This program is distributed in the hope that it will be useful,
+; but WITHOUT ANY WARRANTY; without even the implied warranty of
+; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+; GNU General Public License for more details.
+;
+; You should have received a copy of the GNU Lesser General Public License
+; along with this program. If not, see .
+
+; Utility ----------------------------------------------------------------------
+;-- Types
+Const BU_TYPES_COMPARE_INEQUAL = 0
+Const BU_TYPES_COMPARE_EQUAL = 1
+Const BU_TYPES_COMPARE_SMALLER = 2
+Const BU_TYPES_COMPARE_GREATER = 4
+
+;-- Mass Operation
+; Constants: Supported Types
+Const BU_MASSOP_TYPE_DOUBLE = 0
+Const BU_MASSOP_TYPE_LONGLONG = 1
+Const BU_MASSOP_TYPE_VECTOR2 = 10
+Const BU_MASSOP_TYPE_VECTOR3 = 11
+; Constants: Supported OpCodes
+Const BU_MASSOP_OPCODE_CREATE = 0
+Const BU_MASSOP_OPCODE_DESTROY = 1
+Const BU_MASSOP_OPCODE_COPY = 2
+Const BU_MASSOP_OPCODE_TEMPCREATE = 5
+Const BU_MASSOP_OPCODE_TEMPDESTROY = 6
+Const BU_MASSOP_OPCODE_TEMPCLEANUP = 7
+Const BU_MASSOP_OPCODE_SET = 10
+Const BU_MASSOP_OPCODE_ADD = 11
+Const BU_MASSOP_OPCODE_SUB = 12
+Const BU_MASSOP_OPCODE_MUL = 13
+Const BU_MASSOP_OPCODE_DIV = 14
+Const BU_MASSOP_OPCODE_COMPARE = 15
+; GoTo
+; leftOperand: new massop index
+Const BU_MASSOP_OPCODE_GOTO = 249
+; SetOpCode
+; leftOperand: target massop index
+; rightOperand: new OpCode
+Const BU_MASSOP_OPCODE_SETOPCODE = 250
+; CopyLeft
+; leftOperand: source massop index
+; rightOperand: target massop index
+; result: target position (0/leftOperand, 1/rightOperand, 2/result)
+Const BU_MASSOP_OPCODE_COPYLEFT = 251
+; CopyRight
+; leftOperand: source massop index
+; rightOperand: target massop index
+; result: target position (0/leftOperand, 1/rightOperand, 2/result)
+Const BU_MASSOP_OPCODE_COPYRIGHT = 252
+; CopyOut
+; leftOperand: source massop index
+; rightOperand: target massop index
+; result: target position (0/leftOperand, 1/rightOperand, 2/result)
+Const BU_MASSOP_OPCODE_COPYOUT = 253
+; If - Compares the result of with the result of ,
+; skipping over instructions if the results match.
+; leftOperand: source massop index
+; rightOperand: target massop index
+; result: amount to skip
+Const BU_MASSOP_OPCODE_IF = 254
+; IfValue - Compares the result of with , skipping
+; over instructions if the results match.
+; leftOperand: source massop index
+; rightOperand: target massop index
+; result: amount to skip
+Const BU_MASSOP_OPCODE_IFVALUE = 255
+
+; Helpers ----------------------------------------------------------------------
+Type BU_Point
+ Field X,Y
+End Type
+
+Type BU_Rectangle
+ Field X,Y,X2,Y2
+End Type
+
+Function BU_Helper_Window_LockPointer(HWND% = 0)
+ If HWND = 0 Then
+ BU_User32_ClipCursor(0)
+ Else
+ Local tRect.BU_Rectangle = New BU_Rectangle
+
+ ; Retrieve Information about the selected window.
+ BU_User32_GetWindowRect(HWND, tRect)
+
+ ; Correct Rectangle to be inside the selected Window.
+ tRect\X2=tRect\X2-1
+ tRect\Y2=tRect\Y2-1
+
+ ; Update clipping area.
+ BU_User32_ClipCursor(tRect)
+
+ Delete tRect
+ EndIf
+End Function
+
+Function BU_Helper_Window_LockPointerAuto(HWND=0)
+ If BU_User32_GetActiveWindow() = HWND Then
+ BU_Helper_Window_LockPointer(HWND)
+ Else
+ BU_Helper_Window_LockPointer(0)
+ EndIf
+End Function
+
+Function BU_Helper_Window_MakeBorderless(HWND=0)
+ If HWND = 0 Then HWND = SystemProperty("AppHwnd")
+
+ ; Create Storage
+ Local tRect.BU_Rectangle = New BU_Rectangle
+
+ ; Client Information
+ BU_User32_GetClientRect(HWND, tRect)
+ Local clientX, clientY, clientW, clientH
+ clientX = tRect\X
+ clientY = tRect\Y
+ clientW = tRect\X2 - clientX
+ clientH = tRect\Y2 - clientY
+
+ ; Convert Client coordinates to screen position.
+ Local tPoint.BU_Point = New BU_Point
+ BU_User32_ClientToScreen(HWND, tPoint)
+ Local realClientX, realClientY
+ realClientX = tPoint\X
+ realClientY = tPoint\Y
+ Delete tPoint
+
+ ; Window Information
+ BU_User32_GetWindowRect(HWND, tRect)
+ Local windowX, windowY, windowW, windowH
+ windowX = tRect\X
+ windowY = tRect\Y
+ windowW = tRect\X2 - windowX
+ windowH = tRect\Y2 - windowY
+
+ ; Delete Storage
+ Delete tRect
+
+ ; Calculate new position and size.
+ Local newX, newY, newW, newH
+ newX = windowX + (realClientX - windowX)
+ newY = windowY + (realClientY - windowY)
+ newW = clientW
+ newH = clientH
+
+ ; Apply changes
+ BU_User32_SetWindowLong HWND, -16, $10000000
+ BU_User32_SetWindowLong HWND, -20, $02840020
+ BU_User32_SetWindowPos HWND, 0, newX, newY, newW, newH, $2074
+End Function
+
+Function BU_Helper_Window_Center(HWND=0, Monitor=0)
+ Local displayEnumerator = BU_DisplayEnumerator_Create()
+ Local displayAmount = BU_DisplayEnumerator_Enumerate(displayEnumerator)
+ If Monitor >= displayAmount Then Monitor = displayAmount - 1
+ If Monitor < 0 Then Monitor = 0
+
+ ; Get Display Information
+ Local displayRectangle.BU_Rectangle = New BU_Rectangle
+ BU_DisplayEnumerator_Retrieve displayEnumerator, Monitor, displayRectangle
+ BU_DisplayEnumerator_Destroy displayEnumerator
+ Local displayX, displayY, displayW, displayH
+ displayX = displayRectangle\X
+ displayY = displayRectangle\Y
+ displayW = displayRectangle\X2 - displayRectangle\X
+ displayH = displayRectangle\Y2 - displayRectangle\Y
+ Delete displayRectangle
+
+ ; Get Window Information
+ Local windowRectangle.BU_Rectangle = New BU_Rectangle
+ BU_User32_GetWindowRect(HWND, windowRectangle)
+ Local windowW%, windowH%
+ windowW = windowRectangle\X2 - windowRectangle\X
+ windowH = windowRectangle\Y2 - windowRectangle\Y
+ Delete windowRectangle
+
+ ; Calculate new position and size.
+ Local newX, newY, newW, newH
+ newX = displayX + (displayW/2 - windowW/2)
+ newY = displayY + (displayH/2 - windowH/2)
+ newW = windowW
+ newH = windowH
+
+ ; Apply changes
+ BU_User32_SetWindowPos HWND, 0, newX, newY, newW, newH, $1 + $4 + $10 + $20 + $40
+End Function
+
+Function BU_Helper_Window_Fill(HWND=0, Monitor=0)
+ Local displayEnumerator = BU_DisplayEnumerator_Create()
+ Local displayAmount = BU_DisplayEnumerator_Enumerate(displayEnumerator)
+ If Monitor >= displayAmount Then Monitor = displayAmount - 1
+ If Monitor < 0 Then Monitor = 0
+
+ ; Get Display Information
+ Local displayRectangle.BU_Rectangle = New BU_Rectangle
+ BU_DisplayEnumerator_Retrieve displayEnumerator, Monitor, displayRectangle
+ BU_DisplayEnumerator_Destroy displayEnumerator
+ Local displayX, displayY, displayW, displayH
+ displayX = displayRectangle\X
+ displayY = displayRectangle\Y
+ displayW = displayRectangle\X2 - displayRectangle\X
+ displayH = displayRectangle\Y2 - displayRectangle\Y
+ Delete displayRectangle
+
+ ; Calculate new position and size.
+ Local newX, newY, newW, newH
+ newX = displayX
+ newY = displayY
+ newW = displayW
+ newH = displayH
+
+ ; Apply changes
+ BU_User32_SetWindowPos HWND, 0, newX, newY, newW, newH, $4 + $10 + $20 + $40
+End Function
+
+; Database ---------------------------------------------------------------------
+;-- SQLite3
+;[Block] Return Codes / Error Codes
+; Many SQLite functions return an integer result code from the set shown
+; here in order to indicate success or failure.
+;
+; New error codes may be added in future versions of SQLite.
+Const BU_SQLITE_OK% = 0 ; Successful result
+Const BU_SQLITE_ERROR% = 1 ; SQL error or missing database
+Const BU_SQLITE_INTERNAL% = 2 ; Internal logic error in SQLite
+Const BU_SQLITE_PERM% = 3 ; Access permission denied
+Const BU_SQLITE_ABORT% = 4 ; Callback routine requested an abort
+Const BU_SQLITE_BUSY% = 5 ; The database file is locked
+Const BU_SQLITE_LOCKED% = 6 ; A table in the database is locked
+Const BU_SQLITE_NOMEM% = 7 ; A malloc() failed
+Const BU_SQLITE_READONLY% = 8 ; Attempt to write a readonly database
+Const BU_SQLITE_INTERRUPT% = 9 ; Operation terminated by SQLite3_Interrupt()
+Const BU_SQLITE_IOERR% = 10 ; Some kind of disk I/O error occurred
+Const BU_SQLITE_CORRUPT% = 11 ; The database disk image is malformed
+Const BU_SQLITE_NOTFOUND% = 12 ; Unknown opcode in sqlite3_file_control()
+Const BU_SQLITE_FULL% = 13 ; Insertion failed because database is full
+Const BU_SQLITE_CANTOPEN% = 14 ; Unable to open the database file
+Const BU_SQLITE_PROTOCOL% = 15 ; Database lock protocol error
+Const BU_SQLITE_EMPTY% = 16 ; Database is empty
+Const BU_SQLITE_SCHEMA% = 17 ; The database schema changed
+Const BU_SQLITE_TOOBIG% = 18 ; String or BLOB exceeds size limit
+Const BU_SQLITE_CONSTRAINT% = 19 ; Abort due to constraint violation
+Const BU_SQLITE_MISMATCH% = 20 ; Data type mismatch
+Const BU_SQLITE_MISUSE% = 21 ; Library used incorrectly
+Const BU_SQLITE_NOLFS% = 22 ; Uses OS features not supported on host
+Const BU_SQLITE_AUTH% = 23 ; Authorization denied
+Const BU_SQLITE_FORMAT% = 24 ; Auxiliary database format error
+Const BU_SQLITE_RANGE% = 25 ; 2nd parameter to sqlite3_bind out of range
+Const BU_SQLITE_NOTADB% = 26 ; File opened that is not a database file
+Const BU_SQLITE_NOTICE% = 27 ; Notifications from sqlite3_log()
+Const BU_SQLITE_WARNING% = 28 ; Warnings from sqlite3_log()
+Const BU_SQLITE_ROW% = 100 ; sqlite3_step() has another row ready
+Const BU_SQLITE_DONE% = 101 ; sqlite3_step() has finished executing
+;[End Block]
+
+;[Block] Extended Result Codes
+; In its default configuration, SQLite API routines return one of 30 integer
+; [result codes]. However, experience has shown that many of
+; these result codes are too coarse-grained. They do not provide as
+; much information about problems as programmers might like. In an effort to
+; address this, newer versions of SQLite (version 3.3.8 and later) include
+; support for additional result codes that provide more detailed information
+; about errors. These [extended result codes] are enabled or disabled
+; on a per database connection basis using the [sqlite3_extended_result_codes()]
+; API. Or, the extended code for the most recent error can be obtained using
+; [sqlite3_extended_errcode()].
+Const BU_SQLITE_IOERR_READ = (BU_SQLITE_IOERR Or (1 Shl 8))
+Const BU_SQLITE_IOERR_SHORT_READ = (BU_SQLITE_IOERR Or (2 Shl 8))
+Const BU_SQLITE_IOERR_WRITE = (BU_SQLITE_IOERR Or (3 Shl 8))
+Const BU_SQLITE_IOERR_FSYNC = (BU_SQLITE_IOERR Or (4 Shl 8))
+Const BU_SQLITE_IOERR_DIR_FSYNC = (BU_SQLITE_IOERR Or (5 Shl 8))
+Const BU_SQLITE_IOERR_TRUNCATE = (BU_SQLITE_IOERR Or (6 Shl 8))
+Const BU_SQLITE_IOERR_FSTAT = (BU_SQLITE_IOERR Or (7 Shl 8))
+Const BU_SQLITE_IOERR_UNLOCK = (BU_SQLITE_IOERR Or (8 Shl 8))
+Const BU_SQLITE_IOERR_RDLOCK = (BU_SQLITE_IOERR Or (9 Shl 8))
+Const BU_SQLITE_IOERR_DELETE = (BU_SQLITE_IOERR Or (10 Shl 8))
+Const BU_SQLITE_IOERR_BLOCKED = (BU_SQLITE_IOERR Or (11 Shl 8))
+Const BU_SQLITE_IOERR_NOMEM = (BU_SQLITE_IOERR Or (12 Shl 8))
+Const BU_SQLITE_IOERR_ACCESS = (BU_SQLITE_IOERR Or (13 Shl 8))
+Const BU_SQLITE_IOERR_CHECKRESERVEDLOCK = (BU_SQLITE_IOERR Or (14 Shl 8))
+Const BU_SQLITE_IOERR_LOCK = (BU_SQLITE_IOERR Or (15 Shl 8))
+Const BU_SQLITE_IOERR_CLOSE = (BU_SQLITE_IOERR Or (16 Shl 8))
+Const BU_SQLITE_IOERR_DIR_CLOSE = (BU_SQLITE_IOERR Or (17 Shl 8))
+Const BU_SQLITE_IOERR_SHMOPEN = (BU_SQLITE_IOERR Or (18 Shl 8))
+Const BU_SQLITE_IOERR_SHMSIZE = (BU_SQLITE_IOERR Or (19 Shl 8))
+Const BU_SQLITE_IOERR_SHMLOCK = (BU_SQLITE_IOERR Or (20 Shl 8))
+Const BU_SQLITE_IOERR_SHMMAP = (BU_SQLITE_IOERR Or (21 Shl 8))
+Const BU_SQLITE_IOERR_SEEK = (BU_SQLITE_IOERR Or (22 Shl 8))
+Const BU_SQLITE_IOERR_DELETE_NOENT = (BU_SQLITE_IOERR Or (23 Shl 8))
+Const BU_SQLITE_IOERR_MMAP = (BU_SQLITE_IOERR Or (24 Shl 8))
+Const BU_SQLITE_IOERR_GETTEMPPATH = (BU_SQLITE_IOERR Or (25 Shl 8))
+Const BU_SQLITE_IOERR_CONVPATH = (BU_SQLITE_IOERR Or (26 Shl 8))
+Const BU_SQLITE_IOERR_VNODE = (BU_SQLITE_IOERR Or (27 Shl 8))
+Const BU_SQLITE_IOERR_AUTH = (BU_SQLITE_IOERR Or (28 Shl 8))
+Const BU_SQLITE_LOCKED_SHAREDCACHE = (BU_SQLITE_LOCKED Or (1 Shl 8))
+Const BU_SQLITE_BUSY_RECOVERY = (BU_SQLITE_BUSY Or (1 Shl 8))
+Const BU_SQLITE_BUSY_SNAPSHOT = (BU_SQLITE_BUSY Or (2 Shl 8))
+Const BU_SQLITE_CANTOPEN_NOTEMPDIR = (BU_SQLITE_CANTOPEN Or (1 Shl 8))
+Const BU_SQLITE_CANTOPEN_ISDIR = (BU_SQLITE_CANTOPEN Or (2 Shl 8))
+Const BU_SQLITE_CANTOPEN_FULLPATH = (BU_SQLITE_CANTOPEN Or (3 Shl 8))
+Const BU_SQLITE_CANTOPEN_CONVPATH = (BU_SQLITE_CANTOPEN Or (4 Shl 8))
+Const BU_SQLITE_CORRUPT_VTAB = (BU_SQLITE_CORRUPT Or (1 Shl 8))
+Const BU_SQLITE_READONLY_RECOVERY = (BU_SQLITE_READONLY Or (1 Shl 8))
+Const BU_SQLITE_READONLY_CANTLOCK = (BU_SQLITE_READONLY Or (2 Shl 8))
+Const BU_SQLITE_READONLY_ROLLBACK = (BU_SQLITE_READONLY Or (3 Shl 8))
+Const BU_SQLITE_READONLY_DBMOVED = (BU_SQLITE_READONLY Or (4 Shl 8))
+Const BU_SQLITE_ABORT_ROLLBACK = (BU_SQLITE_ABORT Or (2 Shl 8))
+Const BU_SQLITE_CONSTRAINT_CHECK = (BU_SQLITE_CONSTRAINT Or (1 Shl 8))
+Const BU_SQLITE_CONSTRAINT_COMMITHOOK = (BU_SQLITE_CONSTRAINT Or (2 Shl 8))
+Const BU_SQLITE_CONSTRAINT_FOREIGNKEY = (BU_SQLITE_CONSTRAINT Or (3 Shl 8))
+Const BU_SQLITE_CONSTRAINT_FUNCTION = (BU_SQLITE_CONSTRAINT Or (4 Shl 8))
+Const BU_SQLITE_CONSTRAINT_NOTNULL = (BU_SQLITE_CONSTRAINT Or (5 Shl 8))
+Const BU_SQLITE_CONSTRAINT_PRIMARYKEY = (BU_SQLITE_CONSTRAINT Or (6 Shl 8))
+Const BU_SQLITE_CONSTRAINT_TRIGGER = (BU_SQLITE_CONSTRAINT Or (7 Shl 8))
+Const BU_SQLITE_CONSTRAINT_UNIQUE = (BU_SQLITE_CONSTRAINT Or (8 Shl 8))
+Const BU_SQLITE_CONSTRAINT_VTAB = (BU_SQLITE_CONSTRAINT Or (9 Shl 8))
+Const BU_SQLITE_CONSTRAINT_ROWID = (BU_SQLITE_CONSTRAINT Or (10 Shl 8))
+Const BU_SQLITE_NOTICE_RECOVER_WAL = (BU_SQLITE_NOTICE Or (1 Shl 8))
+Const BU_SQLITE_NOTICE_RECOVER_ROLLBACK = (BU_SQLITE_NOTICE Or (2 Shl 8))
+Const BU_SQLITE_WARNING_AUTOINDEX = (BU_SQLITE_WARNING Or (1 Shl 8))
+Const BU_SQLITE_AUTH_USER = (BU_SQLITE_AUTH Or (1 Shl 8))
+;[End Block]
+
+;[Block] Flags For File Open Operations
+; These bit values are intended for use in the
+; 3rd parameter to the [sqlite3_open_v2()] interface.
+Const BU_SQLITE_OPEN_READONLY = $00000001 ; Ok for sqlite3_open_v2() */
+Const BU_SQLITE_OPEN_READWRITE = $00000002 ; Ok for sqlite3_open_v2() */
+Const BU_SQLITE_OPEN_CREATE = $00000004 ; Ok for sqlite3_open_v2() */
+Const BU_SQLITE_OPEN_DELETEONCLOSE = $00000008 ; VFS only */
+Const BU_SQLITE_OPEN_EXCLUSIVE = $00000010 ; VFS only */
+Const BU_SQLITE_OPEN_AUTOPROXY = $00000020 ; VFS only */
+Const BU_SQLITE_OPEN_URI = $00000040 ; Ok for sqlite3_open_v2() */
+Const BU_SQLITE_OPEN_MEMORY = $00000080 ; Ok for sqlite3_open_v2() */
+Const BU_SQLITE_OPEN_MAIN_DB = $00000100 ; VFS only */
+Const BU_SQLITE_OPEN_TEMP_DB = $00000200 ; VFS only */
+Const BU_SQLITE_OPEN_TRANSIENT_DB = $00000400 ; VFS only */
+Const BU_SQLITE_OPEN_MAIN_JOURNAL = $00000800 ; VFS only */
+Const BU_SQLITE_OPEN_TEMP_JOURNAL = $00001000 ; VFS only */
+Const BU_SQLITE_OPEN_SUBJOURNAL = $00002000 ; VFS only */
+Const BU_SQLITE_OPEN_MASTER_JOURNAL = $00004000 ; VFS only */
+Const BU_SQLITE_OPEN_NOMUTEX = $00008000 ; Ok for sqlite3_open_v2() */
+Const BU_SQLITE_OPEN_FULLMUTEX = $00010000 ; Ok for sqlite3_open_v2() */
+Const BU_SQLITE_OPEN_SHAREDCACHE = $00020000 ; Ok for sqlite3_open_v2() */
+Const BU_SQLITE_OPEN_PRIVATECACHE = $00040000 ; Ok for sqlite3_open_v2() */
+Const BU_SQLITE_OPEN_WAL = $00080000 ; VFS only */
+;[End Block]
+
+;[Block] Authorizer Return Codes
+; The [sqlite3_set_authorizer | authorizer callback function] must
+; return either [SQLITE_OK] or one of these two constants in order
+; to signal SQLite whether or not the action is permitted. See the
+; [sqlite3_set_authorizer | authorizer documentation] for additional
+; information.
+;
+; Note that SQLITE_IGNORE is also used as a [conflict resolution mode]
+; returned from the [sqlite3_vtab_on_conflict()] interface.
+Const BU_SQLITE_DENY = 1 ; Abort the SQL statement with an error */
+Const BU_SQLITE_IGNORE = 2 ; Don't allow access, but don't generate an error */
+;[End Block]
+
+;[Block] Authorizer Action Codes
+; The [sqlite3_set_authorizer()] interface registers a callback function
+; that is invoked to authorize certain SQL statement actions. The
+; second parameter to the callback is an integer code that specifies
+; what action is being authorized. These are the integer action codes that
+; the authorizer callback may be passed.
+;
+; These action code values signify what kind of operation is to be
+; authorized. The 3rd and 4th parameters to the authorization
+; callback function will be parameters or NULL depending on which of these
+; codes is used as the second parameter. ^(The 5th parameter to the
+; authorizer callback is the name of the database ("main", "temp",
+; etc.) if applicable.)^ ^The 6th parameter to the authorizer callback
+; is the name of the inner-most trigger or view that is responsible for
+; the access attempt or NULL if this access attempt is directly from
+; top-level SQL code.
+; ;;;;;;;;;;;;;;;;;;;;; 3rd ;;;;;; 4th ;;;;;*/
+Const BU_SQLITE_CREATE_INDEX = 1 ; Index Name Table Name */
+Const BU_SQLITE_CREATE_TABLE = 2 ; Table Name NULL */
+Const BU_SQLITE_CREATE_TEMP_INDEX = 3 ; Index Name Table Name */
+Const BU_SQLITE_CREATE_TEMP_TABLE = 4 ; Table Name NULL */
+Const BU_SQLITE_CREATE_TEMP_TRIGGER = 5 ; Trigger Name Table Name */
+Const BU_SQLITE_CREATE_TEMP_VIEW = 6 ; View Name NULL */
+Const BU_SQLITE_CREATE_TRIGGER = 7 ; Trigger Name Table Name */
+Const BU_SQLITE_CREATE_VIEW = 8 ; View Name NULL */
+Const BU_SQLITE_DELETE = 9 ; Table Name NULL */
+Const BU_SQLITE_DROP_INDEX = 10 ; Index Name Table Name */
+Const BU_SQLITE_DROP_TABLE = 11 ; Table Name NULL */
+Const BU_SQLITE_DROP_TEMP_INDEX = 12 ; Index Name Table Name */
+Const BU_SQLITE_DROP_TEMP_TABLE = 13 ; Table Name NULL */
+Const BU_SQLITE_DROP_TEMP_TRIGGER = 14 ; Trigger Name Table Name */
+Const BU_SQLITE_DROP_TEMP_VIEW = 15 ; View Name NULL */
+Const BU_SQLITE_DROP_TRIGGER = 16 ; Trigger Name Table Name */
+Const BU_SQLITE_DROP_VIEW = 17 ; View Name NULL */
+Const BU_SQLITE_INSERT = 18 ; Table Name NULL */
+Const BU_SQLITE_PRAGMA = 19 ; Pragma Name 1st arg or NULL */
+Const BU_SQLITE_READ = 20 ; Table Name Column Name */
+Const BU_SQLITE_SELECT = 21 ; NULL NULL */
+Const BU_SQLITE_TRANSACTION = 22 ; Operation NULL */
+Const BU_SQLITE_UPDATE = 23 ; Table Name Column Name */
+Const BU_SQLITE_ATTACH = 24 ; Filename NULL */
+Const BU_SQLITE_DETACH = 25 ; Database Name NULL */
+Const BU_SQLITE_ALTER_TABLE = 26 ; Database Name Table Name */
+Const BU_SQLITE_REINDEX = 27 ; Index Name NULL */
+Const BU_SQLITE_ANALYZE = 28 ; Table Name NULL */
+Const BU_SQLITE_CREATE_VTABLE = 29 ; Table Name Module Name */
+Const BU_SQLITE_DROP_VTABLE = 30 ; Table Name Module Name */
+Const BU_SQLITE_FUNCTION = 31 ; NULL Function Name */
+Const BU_SQLITE_SAVEPOINT = 32 ; Operation Savepoint Name */
+Const BU_SQLITE_COPY = 0 ; No longer used */
+Const BU_SQLITE_RECURSIVE = 33 ; NULL NULL */
+;[End Block]
+
+;[Block] Run-Time Limit Categories
+; KEYWORDS: {limit category} {*limit categories}
+;
+; These constants define various performance limits
+; that can be lowered at run-time using [sqlite3_limit()].
+; The synopsis of the meanings of the various limits is shown below.
+; Additional information is available at [limits | Limits in SQLite].
+;
+;
+; [[SQLITE_LIMIT_LENGTH]] ^(
SQLITE_LIMIT_LENGTH
+;
The maximum size of any string or BLOB or table row, in bytes.
)^
+;
+; [[SQLITE_LIMIT_SQL_LENGTH]] ^(
SQLITE_LIMIT_SQL_LENGTH
+;
The maximum length of an SQL statement, in bytes.
)^
+;
+; [[SQLITE_LIMIT_COLUMN]] ^(
SQLITE_LIMIT_COLUMN
+;
The maximum number of columns in a table definition or in the
+; result set of a [SELECT] or the maximum number of columns in an index
+; or in an ORDER BY or GROUP BY clause.
)^
+;
+; [[SQLITE_LIMIT_EXPR_DEPTH]] ^(
SQLITE_LIMIT_EXPR_DEPTH
+;
The maximum depth of the parse tree on any expression.
)^
+;
+; [[SQLITE_LIMIT_COMPOUND_SELECT]] ^(
SQLITE_LIMIT_COMPOUND_SELECT
+;
The maximum number of terms in a compound SELECT statement.
)^
+;
+; [[SQLITE_LIMIT_VDBE_OP]] ^(
SQLITE_LIMIT_VDBE_OP
+;
The maximum number of instructions in a virtual machine program
+; used to implement an SQL statement. This limit is not currently
+; enforced, though that might be added in some future release of
+; SQLite.
)^
+;
+; [[SQLITE_LIMIT_FUNCTION_ARG]] ^(
SQLITE_LIMIT_FUNCTION_ARG
+;
The maximum number of arguments on a function.
)^
+;
+; [[SQLITE_LIMIT_ATTACHED]] ^(
SQLITE_LIMIT_ATTACHED
+;
The maximum number of [ATTACH | attached databases].)^
+;
+; [[SQLITE_LIMIT_LIKE_PATTERN_LENGTH]]
+; ^(
SQLITE_LIMIT_LIKE_PATTERN_LENGTH
+;
The maximum length of the pattern argument to the [LIKE] or
+; [GLOB] operators.
)^
+;
+; [[SQLITE_LIMIT_VARIABLE_NUMBER]]
+; ^(
SQLITE_LIMIT_VARIABLE_NUMBER
+;
The maximum index number of any [parameter] in an SQL statement.)^
+;
+; [[SQLITE_LIMIT_TRIGGER_DEPTH]] ^(
SQLITE_LIMIT_TRIGGER_DEPTH
+;
The maximum depth of recursion for triggers.
)^
+;
+; [[SQLITE_LIMIT_WORKER_THREADS]] ^(
SQLITE_LIMIT_WORKER_THREADS
+;
The maximum number of auxiliary worker threads that a single
+; [prepared statement] may start.
)^
+;
+Const BU_SQLITE_LIMIT_LENGTH = 0
+Const BU_SQLITE_LIMIT_SQL_LENGTH = 1
+Const BU_SQLITE_LIMIT_COLUMN = 2
+Const BU_SQLITE_LIMIT_EXPR_DEPTH = 3
+Const BU_SQLITE_LIMIT_COMPOUND_SELECT = 4
+Const BU_SQLITE_LIMIT_VDBE_OP = 5
+Const BU_SQLITE_LIMIT_FUNCTION_ARG = 6
+Const BU_SQLITE_LIMIT_ATTACHED = 7
+Const BU_SQLITE_LIMIT_LIKE_PATTERN_LENGTH = 8
+Const BU_SQLITE_LIMIT_VARIABLE_NUMBER = 9
+Const BU_SQLITE_LIMIT_TRIGGER_DEPTH = 10
+Const BU_SQLITE_LIMIT_WORKER_THREADS = 11
+;[End Block]
+
+;[Block] Column Type
+Const BU_SQLITE_UNKNOWN = 0
+Const BU_SQLITE_INTEGER = 1
+Const BU_SQLITE_REAL = 2
+Const BU_SQLITE_FLOAT = 2
+Const BU_SQLITE_DOUBLE = 2
+Const BU_SQLITE_TEXT = 3
+Const BU_SQLITE_STRING = 3
+Const BU_SQLITE_BLOB = 4
+Const BU_SQLITE_BANK = 4
+Const BU_SQLITE_NULL = 5
+;[End Block]
+
+; Math -------------------------------------------------------------------------
+;-- Vector2
+Type Vector2
+ Field X#, Y#
+End Type
+
+Function Vector2_Create.Vector2(X#, Y#)
+ Local vec.Vector2 = New Vector2
+ vec\X = X
+ vec\Y = Y
+ Return vec
+End Function
+
+;-- Vector3
+Type Vector3
+ Field X#, Y#, Z#
+End Type
+
+Function Vector3_Create.Vector3(X#, Y#, Z#)
+ Local vec.Vector3 = New Vector3
+ vec\X = X
+ vec\Y = Y
+ vec\Z = Z
+ Return vec
+End Function
+
diff --git a/Resources/BlitzUtility.decls b/Resources/BlitzUtility.decls
index be422b5..4fe90cd 100644
--- a/Resources/BlitzUtility.decls
+++ b/Resources/BlitzUtility.decls
@@ -1,302 +1,306 @@
-; BlitzUtility - Expanding the normal Blitz functionality.
-; Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
-;
-; This program is free software: you can redistribute it and/or modify
-; it under the terms of the GNU Lesser General Public License as
-; published by the Free Software Foundation, either version 3 of the
-; License, or (at your option) any later version.
-;
-; This program is distributed in the hope that it will be useful,
-; but WITHOUT ANY WARRANTY; without even the implied warranty of
-; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-; GNU General Public License for more details.
-;
-; You should have received a copy of the GNU Lesser General Public License
-; along with this program. If not, see .
-
-.lib "BlitzUtility.dll"
-; Container -------------------------------------------------------------------
-; -- List (Single Element)
-BU_List_Create%(element*)
-BU_List_Destroy%(list%)
-BU_List_First%(list%)
-BU_List_Last%(list%)
-BU_List_Previous%(list%)
-BU_List_Next%(list%)
-BU_List_Before%(list%, other*)
-BU_List_After%(list%, other*)
-BU_List_Insert(list%, element*)
-BU_List_InsertEx(list%, element*, other*)
-BU_List_Remove(list%, element*)
-; -- TypeList (Single Type)
-BU_TypeList_New%(obj*)
-BU_TypeList_Activate(list%)
-BU_TypeList_Deactivate(list%)
-BU_TypeList_Destroy(list%)
-
-; Database --------------------------------------------------------------------
-; -- SQLite3
-; Core
-BU_SQLite_Version$()
-BU_SQLite_Version_Number%()
-BU_SQLite_SourceID$()
-BU_SQLite_CompileOption_Used%(zOptName$)
-BU_SQLite_CompileOption_Get$(n%)
-BU_SQLite_ThreadSafe%()
-BU_SQLite_Initialize%()
-BU_SQLite_Shutdown%()
-BU_SQLite_Sleep%(ms%)
-; Open & Close
-BU_SQLite_Open%(file$, db*)
-BU_SQLite_Open_V2%(file$, db*, flags%, zVfs$)
-BU_SQLite_Open_V2Ex%(file$, db*, flags%, zVfs%) : "BU_SQLite_Open_V2"
-BU_SQLite_Close%(db%)
-BU_SQLite_Close_V2%(db%)
-BU_SQLite_OpenSimple%(file$)
-BU_SQLite_OpenSimple_V2%(file$, flags%, zVfs$)
-BU_SQLite_OpenSimple_V2Ex%(file$, flags%, zVfs%) : "BU_SQLite_OpenSimple_V2"
-BU_SQLite_OpenSimpleError%()
-; Error Handling
-BU_SQLite_Error_Code%(db%)
-BU_SQLite_Extended_Error_Code%(db%)
-BU_SQLite_Error_Message$(db%)
-BU_SQLite_Error_String$(errorCode%)
-BU_SQLite_Extended_Result_Codes%(db%, onoff%)
-; Busy Handler
-BU_SQLite_Busy_Timeout%(db%, timeout%)
-BU_SQLite_Busy_Handler%(db%, pHandlerFunction3IPI%, param%)
-BU_SQLite_Busy_Handler_Simple%(db%, pHandlerFunc2II%)
-; Memory Management
-BU_SQLite_Memory_Used%()
-BU_SQLite_Memory_Highwater%(bReset%)
-BU_SQLite_Release_Memory%(bytes%)
-BU_SQLite_DB_Release_Memory%(db%)
-BU_SQLite_Randomness(n%, pBank*)
-; Database Management & Modification
-BU_SQLite_Exec%(db%, sql$, pCallback3PIPP%, param%, errMsg*)
-BU_SQLite_ExecEx%(db%, sql$, pCallback3PIPP%, param%, errMsg%) : "BU_SQLite_Exec"
-BU_SQLite_Last_Insert_RowId%(db%)
-BU_SQLite_Changes%(db%)
-BU_SQLite_Total_Changes%(db%)
-BU_SQLite_Interrupt(db%)
-BU_SQLite_Complete%(sql$)
-BU_SQLite_Get_Table%(db, zSql$, pazResult*, pnRow*, pnColumn*, pzErrMessage*)
-BU_SQLite_Free_Table%(result*)
-BU_SQLite_Set_Authorizer%(db%, pAuth5PIPPPP, pArg%)
-BU_SQLite_Trace%(db%, pTrace1PP, pArg%)
-BU_SQLite_Profile%(db%, pProfile2PPI, pArg%)
-BU_SQLite_Progress_Handler%(db%, nOps%, pProgress1IP%, pArg%)
-BU_SQLite_URI_Parameter$(zFilename$, zParam$)
-BU_SQLite_URI_Boolean%(zFilename$, zParam$, bDefault%)
-BU_SQLite_URI_LongLong%(zFilename$, zParam$, bDefault%)
-BU_SQLite_Limit%(db%, id%, newVal%)
-; Prepared Statements
-BU_SQLite_Next_Statement%(db%, pStmt%)
-BU_SQLite_Prepare%(db%, zSql$, nByte%, ppStmt*)
-BU_SQLite_PrepareEx%(db%, zSql$, nByte%, ppStmt%) : "BU_SQLite_Prepare"
-BU_SQLite_Prepare_V2%(db%, zSql$, nByte%, ppStmt*)
-BU_SQLite_Prepare_V2Ex%(db%, zSql$, nByte%, ppStmt%) : "BU_SQLite_Prepare_V2"
-BU_SQLite_Statement_ReadOnly%(pStmt%)
-BU_SQLite_Statement_Busy%(pStmt%)
-BU_SQLite_Statement_Status%(pStmt%, op%, resetFlag%)
-BU_SQLite_SQL$(pStmt%)
-BU_SQLite_Database_Handle%(pStmt%)
-BU_SQLite_Bind_Null%(pStmt%, index%)
-BU_SQLite_Bind_Int%(pStmt%, index%, value%)
-BU_SQLite_Bind_LongLong%(pStmt%, index%, pValue%)
-BU_SQLite_Bind_Float%(pStmt%, index%, value#)
-BU_SQLite_Bind_Double%(pStmt%, index%, pValue%)
-BU_SQLite_Bind_Text%(pStmt%, index%, zData$, nData%)
-BU_SQLite_Bind_Blob%(pStmt%, index%, zData$, nData%)
-BU_SQLite_Bind_Value%(pStmt%, index%, pValue%)
-BU_SQLite_Bind_ZeroBlob%(pStmt%, index%, bytes%)
-BU_SQLite_Bind_Parameter_Count%(pStmt%)
-BU_SQLite_Bind_Parameter_Name$(pStmt%, index%)
-BU_SQLite_Bind_Parameter_Index%(pStmt%, zName$)
-BU_SQLite_Clear_Bindings%(pStmt%)
-BU_SQLite_Column_Count%(pStmt%)
-BU_SQLite_Column_Name$(pStmt%, index%)
-BU_SQLite_Column_DeclaredType$(pStmt%, index%)
-BU_SQLite_Step%(pStmt%)
-BU_SQLite_Data_Count%(pStmt%)
-BU_SQLite_Column_Blob%(pStmt%, iCol%)
-BU_SQLite_Column_Bytes%(pStmt%, iCol%)
-BU_SQLite_Column_Float%(pStmt%, iCol%)
-BU_SQLite_Column_Double%(pStmt%, iCol%)
-BU_SQLite_Column_Int%(pStmt%, iCol%)
-BU_SQLite_Column_LongLong%(pStmt%, iCol%)
-BU_SQLite_Column_Text$(pStmt%, iCol%)
-BU_SQLite_Column_Value%(pStmt%, iCol%)
-BU_SQLite_Column_Type%(pStmt%, iCol%)
-BU_SQLite_Finalize%(pStmt%)
-BU_SQLite_Reset%(pStmt%)
-; SQLite Values
-BU_SQLite_Value_Blob%(pValue%)
-BU_SQLite_Value_Bytes%(pValue%)
-BU_SQLite_Value_Int%(pValue%)
-BU_SQLite_Value_LongLong%(pValue%)
-BU_SQLite_Value_Float#(pValue%)
-BU_SQLite_Value_Double%(pValue%)
-BU_SQLite_Value_Text$(pValue%)
-BU_SQLite_Value_Type%(pValue%)
-BU_SQLite_Value_Numeric_Type%(pValue%)
-BU_SQLite_Value_SubType%(pValue%)
-BU_SQLite_Value_Duplicate%(pValue%)
-BU_SQLite_Value_Free(pValue%)
-
-; Time ------------------------------------------------------------------------
-; -- Time
-BU_Time_Now%()
-BU_Time_Create%(seconds%, minutes%, hours%, days%, months%, years%, isDST%)
-BU_Time_Destroy(pTime%)
-BU_Time_Format$(pTime%, formatString$)
-; -- SystemClock
-BU_SystemClock_Now%()
-BU_SystemClock_Destroy(pSystemClock%)
-BU_SystemClock_FromTime%(pTime%)
-BU_SystemClock_AsTime%(pSystemClock%)
-; -- HighResolutionClock
-BU_HighResolutionClock_Now%()
-BU_HighResolutionClock_Destroy(pHighResolutionClock%)
-BU_HighResolutionClock_Duration%(pHighResolutionClock%, pOther%)
-BU_HighResolutionClock_DurationLL%(pHighResolutionClock%, pOther%)
-BU_HighResolutionClock_DurationF#(pHighResolutionClock%, pOther%)
-BU_HighResolutionClock_DurationD%(pHighResolutionClock%, pOther%)
-
-; Types - Long ----------------------------------------------------------------
-BU_Long_New%() :"_BU_Long_New@0"
-BU_Long_Copy%(pThis%) :"_BU_Long_Copy@4"
-BU_Long_Destroy(pThis%) :"_BU_Long_Destroy@4"
-BU_Long_ToString$(pThis%) :"_BU_Long_ToString@4"
-BU_Long_FromString%(cString$) :"_BU_Long_FromString@4"
-BU_Long_FromI%(iRight%) :"_BU_Long_FromI@4"
-BU_Long_FromII%(iLeft%, iRight%) :"_BU_Long_FromII@8"
-BU_Long_ToI%(pThis%, iShift%) :"_BU_Long_ToI@8"
-BU_Long_ToIH%(pThis%) :"_BU_Long_ToIH@4"
-BU_Long_ToIL%(pThis%) :"_BU_Long_ToIL@4"
-BU_Long_FromF%(Float#) :"_BU_Long_FromF@4"
-BU_Long_ToF#(pThis%) :"_BU_Long_ToF@4"
-BU_Long_FromD(pDouble%) :"_BU_Long_FromD@4"
-BU_Long_ToD(pThis%) :"_BU_Long_ToD@4"
-BU_Long_Compare%(pThis%, pRight%) :"_BU_Long_Compare@8"
-BU_Long_Set%(pThis%, pOther%) :"_BU_Long_Set@8"
-BU_Long_Add%(pThis%, pOther%) :"_BU_Long_Add@8"
-BU_Long_Sub%(pThis%, pOther%) :"_BU_Long_Sub@8"
-BU_Long_Div%(pThis%, pOther%) :"_BU_Long_Div@8"
-BU_Long_Mul%(pThis%, pOther%) :"_BU_Long_Mul@8"
-BU_Long_Mod%(pThis%, pOther%) :"_BU_Long_Mod@8"
-BU_Long_SetI%(pThis%, iRight%) :"_BU_Long_SetI@8"
-BU_Long_AddI%(pThis%, iRight%) :"_BU_Long_AddI@8"
-BU_Long_SubI%(pThis%, iRight%) :"_BU_Long_SubI@8"
-BU_Long_DivI%(pThis%, iRight%) :"_BU_Long_DivI@8"
-BU_Long_MulI%(pThis%, iRight%) :"_BU_Long_MulI@8"
-BU_Long_ModI%(pThis%, iRight%) :"_BU_Long_ModI@8"
-BU_Long_SetII%(pThis%, iLeft%, iRight%) :"_BU_Long_SetII@12"
-BU_Long_AddII%(pThis%, iLeft%, iRight%) :"_BU_Long_AddII@12"
-BU_Long_SubII%(pThis%, iLeft%, iRight%) :"_BU_Long_SubII@12"
-BU_Long_DivII%(pThis%, iLeft%, iRight%) :"_BU_Long_DivII@12"
-BU_Long_MulII%(pThis%, iLeft%, iRight%) :"_BU_Long_MulII@12"
-BU_Long_ModII%(pThis%, iLeft%, iRight%) :"_BU_Long_ModII@12"
-BU_Long_Shift%(pThis%, iRight%) :"_BU_Long_Shift@8"
-
-; Double ------------------------------------------------------------------------
-BU_Double_New%() :"_BU_Double_New@0"
-BU_Double_Copy%(pThis%) :"_BU_Double_Copy@4"
-BU_Double_Destroy(pThis%) :"_BU_Double_Destroy@4"
-BU_Double_ToString$(pThis%) :"_BU_Double_ToString@4"
-BU_Double_FromString%(cString$) :"_BU_Double_FromString@4"
-BU_Double_FromF%(Float#) :"_BU_Double_FromF@4"
-BU_Double_ToF#(pThis%) :"_BU_Double_ToF@4"
-BU_Double_FromI%(iRight%) :"_BU_Double_FromI@4"
-BU_Double_ToI%(pThis%) :"_BU_Double_ToI@8"
-BU_Double_FromL(pDouble%) :"_BU_Double_FromL@4"
-BU_Double_ToL(pThis%) :"_BU_Double_ToL@4"
-BU_Double_Compare%(pThis%, pOther%) :"_BU_Double_Compare@8"
-BU_Double_Set%(pThis%, pOther%) :"_BU_Double_Set@8"
-BU_Double_Add%(pThis%, pOther%) :"_BU_Double_Add@8"
-BU_Double_Sub%(pThis%, pOther%) :"_BU_Double_Sub@8"
-BU_Double_Div%(pThis%, pOther%) :"_BU_Double_Div@8"
-BU_Double_Mul%(pThis%, pOther%) :"_BU_Double_Mul@8"
-BU_Double_Mod%(pThis%, pOther%) :"_BU_Double_Mod@8"
-BU_Double_SetF%(pThis%, fOther%) :"_BU_Double_SetF@8"
-BU_Double_AddF%(pThis%, fOther%) :"_BU_Double_AddF@8"
-BU_Double_SubF%(pThis%, fOther%) :"_BU_Double_SubF@8"
-BU_Double_DivF%(pThis%, fOther%) :"_BU_Double_DivF@8"
-BU_Double_MulF%(pThis%, fOther%) :"_BU_Double_MulF@8"
-BU_Double_ModF%(pThis%, fOther%) :"_BU_Double_ModF@8"
-
-; Utility ---------------------------------------------------------------------
-; -- Display Enumerator
-BU_DisplayEnumerator_Create%()
-BU_DisplayEnumerator_Destroy(DisplayEnumerator%)
-BU_DisplayEnumerator_Enumerate%(DisplayEnumerator%)
-BU_DisplayEnumerator_Count%(DisplayEnumerator%)
-BU_DisplayEnumerator_Retrieve(DisplayEnumerator%, index%, Rect*)
-; -- Indexer V1 (Array)
-BU_IndexerV1_Create%()
-BU_IndexerV1_Destroy(Indexer%)
-BU_IndexerV1_Mark(Indexer%, Used%)
-BU_IndexerV1_MarkFree(Indexer%)
-BU_IndexerV1_MarkUsed(Indexer%)
-BU_IndexerV1_Is%(Indexer%, Used%)
-BU_IndexerV1_IsFree%(Indexer%)
-BU_IndexerV1_IsUsed%(Indexer%)
-BU_IndexerV1_Get%(Indexer%)
-BU_IndexerV1_Count%(Indexer%, Used%)
-BU_IndexerV1_CountFree%(Indexer%)
-BU_IndexerV1_CountUsed%(Indexer%)
-; -- Indexer V2 (List)
-BU_IndexerV2_Create%()
-BU_IndexerV2_Destroy(Indexer%)
-BU_IndexerV2_Mark(Indexer%, Used%)
-BU_IndexerV2_MarkFree(Indexer%)
-BU_IndexerV2_MarkUsed(Indexer%)
-BU_IndexerV2_Is%(Indexer%, Used%)
-BU_IndexerV2_IsFree%(Indexer%)
-BU_IndexerV2_IsUsed%(Indexer%)
-BU_IndexerV2_Get%(Indexer%)
-BU_IndexerV2_Count%(Indexer%, Used%)
-BU_IndexerV2_CountFree%(Indexer%)
-BU_IndexerV2_CountUsed%(Indexer%)
-; -- Mass Operation
-BU_MassOp_Create%(length%)
-BU_MassOp_Destroy(massop%)
-BU_MassOp_Instruction(massop%, index%, type%, code%, leftOperand%, rightOperand%, result%)
-BU_MassOp_Run(massop%)
-; -- Window Message Handler
-BU_WindowMessageHandler_Install(hwnd%)
-BU_WindowMessageHandler_Uninstall(hwnd%)
-BU_WindowMessageHandler_Message_Close%(hwnd%)
-BU_WindowMessageHandler_Message_Destroy%(hwnd%)
-BU_WindowMessageHandler_Message_Resize%(hwnd%, point*)
-
-; Helpers ---------------------------------------------------------------------
-.lib " "
-; -- Blitz Functions
-BU_Helper_Window_LockPointer(HWND%)
-BU_Helper_Window_LockPointerAuto(HWND%)
-BU_Helper_Window_MakeBorderless(HWND%)
-BU_Helper_Window_Center(HWND%, Monitor%)
-BU_Helper_Window_Fill(HWND%, Monitor%)
-; -- Windows API (User32)
-.lib "User32.dll"
-BU_User32_ClientToScreen%(hwnd%, point*) : "ClientToScreen"
-BU_User32_ClientToScreenEx%(hwnd%, point%) : "ClientToScreen"
-BU_User32_ClipCursor%(rect*) : "ClipCursor"
-BU_User32_ClipCursorEx%(ptr%) : "ClipCursor"
-BU_User32_GetActiveWindow%() : "GetActiveWindow"
-BU_User32_GetSystemMetrics%(index%) : "GetSystemMetrics"
-BU_User32_SetWindowLong%(hwnd%, nIndex%, dwNewLong%) : "SetWindowLongA"
-BU_User32_GetWindowLong%(hwnd%, index%) : "GetWindowLongA"
-BU_User32_GetWindowRect%(hwnd%, rect*) : "GetWindowRect"
-BU_User32_GetWindowRectEx%(hwnd%, rect%) : "GetWindowRect"
-BU_User32_GetClientRect%(hwnd%, rect*) : "GetClientRect"
-BU_User32_GetClientRectEx%(hwnd%, rect%) : "GetClientRect"
-BU_User32_SetWindowPos%(hwnd%, hWndInsertAfter%, x%, y%, cx%, cy%, wFlags%) : "SetWindowPos"
-BU_User32_MessageBox%(hwnd%, lpText$, lpCaption$, uType%) : "MessageBoxA"
-; -- Windows API (Kernel32)
-.lib "Kernel32.dll"
-BU_Kernel32_FlushFileBuffers%(hFile%) : "FlushFileBuffers"
-FlushFile%(hFile%) : "FlushFileBuffers"
-BU_Kernel32_QueryPerformanceCounter%(pLongLong%) : "QueryPerformanceCounter"
+; BlitzUtility - Expanding the normal Blitz functionality.
+; Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
+;
+; This program is free software: you can redistribute it and/or modify
+; it under the terms of the GNU Lesser General Public License as
+; published by the Free Software Foundation, either version 3 of the
+; License, or (at your option) any later version.
+;
+; This program is distributed in the hope that it will be useful,
+; but WITHOUT ANY WARRANTY; without even the implied warranty of
+; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+; GNU General Public License for more details.
+;
+; You should have received a copy of the GNU Lesser General Public License
+; along with this program. If not, see .
+
+.lib "BlitzUtility.dll"
+; Container -------------------------------------------------------------------
+; -- List (Single Element)
+BU_List_Create%(element*)
+BU_List_Destroy%(list%)
+BU_List_First%(list%)
+BU_List_Last%(list%)
+BU_List_Previous%(list%)
+BU_List_Next%(list%)
+BU_List_Before%(list%, other*)
+BU_List_After%(list%, other*)
+BU_List_Insert(list%, element*)
+BU_List_InsertEx(list%, element*, other*)
+BU_List_Remove(list%, element*)
+; -- TypeList (Single Type)
+BU_TypeList_Create%(obj*)
+BU_TypeList_Activate(list%)
+BU_TypeList_Deactivate(list%)
+BU_TypeList_Destroy(list%)
+
+; Database --------------------------------------------------------------------
+; -- SQLite3
+; Core
+BU_SQLite_Version$()
+BU_SQLite_Version_Number%()
+BU_SQLite_SourceID$()
+BU_SQLite_CompileOption_Used%(zOptName$)
+BU_SQLite_CompileOption_Get$(n%)
+BU_SQLite_ThreadSafe%()
+BU_SQLite_Initialize%()
+BU_SQLite_Shutdown%()
+BU_SQLite_Sleep%(ms%)
+; Open & Close
+BU_SQLite_Open%(file$, db*)
+BU_SQLite_Open_V2%(file$, db*, flags%, zVfs$)
+BU_SQLite_Open_V2Ex%(file$, db*, flags%, zVfs%) : "BU_SQLite_Open_V2"
+BU_SQLite_Close%(db%)
+BU_SQLite_Close_V2%(db%)
+BU_SQLite_OpenSimple%(file$)
+BU_SQLite_OpenSimple_V2%(file$, flags%, zVfs$)
+BU_SQLite_OpenSimple_V2Ex%(file$, flags%, zVfs%) : "BU_SQLite_OpenSimple_V2"
+BU_SQLite_OpenSimpleError%()
+; Error Handling
+BU_SQLite_Error_Code%(db%)
+BU_SQLite_Extended_Error_Code%(db%)
+BU_SQLite_Error_Message$(db%)
+BU_SQLite_Error_String$(errorCode%)
+BU_SQLite_Extended_Result_Codes%(db%, onoff%)
+; Busy Handler
+BU_SQLite_Busy_Timeout%(db%, timeout%)
+BU_SQLite_Busy_Handler%(db%, pHandlerFunction3IPI%, param%)
+BU_SQLite_Busy_Handler_Simple%(db%, pHandlerFunc2II%)
+; Memory Management
+BU_SQLite_Memory_Used%()
+BU_SQLite_Memory_Highwater%(bReset%)
+BU_SQLite_Release_Memory%(bytes%)
+BU_SQLite_DB_Release_Memory%(db%)
+BU_SQLite_Randomness(n%, pBank*)
+; Database Management & Modification
+BU_SQLite_Exec%(db%, sql$, pCallback3PIPP%, param%, errMsg*)
+BU_SQLite_ExecEx%(db%, sql$, pCallback3PIPP%, param%, errMsg%) : "BU_SQLite_Exec"
+BU_SQLite_Last_Insert_RowId%(db%)
+BU_SQLite_Changes%(db%)
+BU_SQLite_Total_Changes%(db%)
+BU_SQLite_Interrupt(db%)
+BU_SQLite_Complete%(sql$)
+BU_SQLite_Get_Table%(db, zSql$, pazResult*, pnRow*, pnColumn*, pzErrMessage*)
+BU_SQLite_Free_Table%(result*)
+BU_SQLite_Set_Authorizer%(db%, pAuth5PIPPPP, pArg%)
+BU_SQLite_Trace%(db%, pTrace1PP, pArg%)
+BU_SQLite_Profile%(db%, pProfile2PPI, pArg%)
+BU_SQLite_Progress_Handler%(db%, nOps%, pProgress1IP%, pArg%)
+BU_SQLite_URI_Parameter$(zFilename$, zParam$)
+BU_SQLite_URI_Boolean%(zFilename$, zParam$, bDefault%)
+BU_SQLite_URI_LongLong%(zFilename$, zParam$, bDefault%)
+BU_SQLite_Limit%(db%, id%, newVal%)
+; Prepared Statements
+BU_SQLite_Next_Statement%(db%, pStmt%)
+BU_SQLite_Prepare%(db%, zSql$, nByte%, ppStmt*)
+BU_SQLite_PrepareEx%(db%, zSql$, nByte%, ppStmt%) : "BU_SQLite_Prepare"
+BU_SQLite_Prepare_V2%(db%, zSql$, nByte%, ppStmt*)
+BU_SQLite_Prepare_V2Ex%(db%, zSql$, nByte%, ppStmt%) : "BU_SQLite_Prepare_V2"
+BU_SQLite_Statement_ReadOnly%(pStmt%)
+BU_SQLite_Statement_Busy%(pStmt%)
+BU_SQLite_Statement_Status%(pStmt%, op%, resetFlag%)
+BU_SQLite_SQL$(pStmt%)
+BU_SQLite_Database_Handle%(pStmt%)
+BU_SQLite_Bind_Null%(pStmt%, index%)
+BU_SQLite_Bind_Int%(pStmt%, index%, value%)
+BU_SQLite_Bind_LongLong%(pStmt%, index%, pValue%)
+BU_SQLite_Bind_Float%(pStmt%, index%, value#)
+BU_SQLite_Bind_Double%(pStmt%, index%, pValue%)
+BU_SQLite_Bind_Text%(pStmt%, index%, zData$, nData%)
+BU_SQLite_Bind_Blob%(pStmt%, index%, zData$, nData%)
+BU_SQLite_Bind_Value%(pStmt%, index%, pValue%)
+BU_SQLite_Bind_ZeroBlob%(pStmt%, index%, bytes%)
+BU_SQLite_Bind_Parameter_Count%(pStmt%)
+BU_SQLite_Bind_Parameter_Name$(pStmt%, index%)
+BU_SQLite_Bind_Parameter_Index%(pStmt%, zName$)
+BU_SQLite_Clear_Bindings%(pStmt%)
+BU_SQLite_Column_Count%(pStmt%)
+BU_SQLite_Column_Name$(pStmt%, index%)
+BU_SQLite_Column_DeclaredType$(pStmt%, index%)
+BU_SQLite_Step%(pStmt%)
+BU_SQLite_Data_Count%(pStmt%)
+BU_SQLite_Column_Blob%(pStmt%, iCol%)
+BU_SQLite_Column_Bytes%(pStmt%, iCol%)
+BU_SQLite_Column_Float%(pStmt%, iCol%)
+BU_SQLite_Column_Double%(pStmt%, iCol%)
+BU_SQLite_Column_Int%(pStmt%, iCol%)
+BU_SQLite_Column_LongLong%(pStmt%, iCol%)
+BU_SQLite_Column_Text$(pStmt%, iCol%)
+BU_SQLite_Column_Value%(pStmt%, iCol%)
+BU_SQLite_Column_Type%(pStmt%, iCol%)
+BU_SQLite_Finalize%(pStmt%)
+BU_SQLite_Reset%(pStmt%)
+; SQLite Values
+BU_SQLite_Value_Blob%(pValue%)
+BU_SQLite_Value_Bytes%(pValue%)
+BU_SQLite_Value_Int%(pValue%)
+BU_SQLite_Value_LongLong%(pValue%)
+BU_SQLite_Value_Float#(pValue%)
+BU_SQLite_Value_Double%(pValue%)
+BU_SQLite_Value_Text$(pValue%)
+BU_SQLite_Value_Type%(pValue%)
+BU_SQLite_Value_Numeric_Type%(pValue%)
+BU_SQLite_Value_SubType%(pValue%)
+BU_SQLite_Value_Duplicate%(pValue%)
+BU_SQLite_Value_Free(pValue%)
+
+; Time ------------------------------------------------------------------------
+; -- Time
+BU_Time_Now%()
+BU_Time_Create%(seconds%, minutes%, hours%, days%, months%, years%, isDST%)
+BU_Time_Destroy(pTime%)
+BU_Time_Format$(pTime%, formatString$)
+; -- Timer
+BU_Timer_Create%(Interval%, hwnd%) : "_BU_Timer_Create@8"
+BU_Timer_Destroy%(Timer%) : "_BU_Timer_Destroy@4"
+BU_Timer_Wait%(Timer%) : "_BU_Timer_Wait@4"
+; -- SystemClock
+BU_SystemClock_Now%()
+BU_SystemClock_Destroy(pSystemClock%)
+BU_SystemClock_FromTime%(pTime%)
+BU_SystemClock_AsTime%(pSystemClock%)
+; -- HighResolutionClock
+BU_HighResolutionClock_Now%()
+BU_HighResolutionClock_Destroy(pHighResolutionClock%)
+BU_HighResolutionClock_Duration%(pHighResolutionClock%, pOther%)
+BU_HighResolutionClock_DurationLL%(pHighResolutionClock%, pOther%)
+BU_HighResolutionClock_DurationF#(pHighResolutionClock%, pOther%)
+BU_HighResolutionClock_DurationD%(pHighResolutionClock%, pOther%)
+
+; Types - Long ----------------------------------------------------------------
+BU_Long_New%() :"_BU_Long_New@0"
+BU_Long_Copy%(pThis%) :"_BU_Long_Copy@4"
+BU_Long_Destroy(pThis%) :"_BU_Long_Destroy@4"
+BU_Long_ToString$(pThis%) :"_BU_Long_ToString@4"
+BU_Long_FromString%(cString$) :"_BU_Long_FromString@4"
+BU_Long_FromI%(iRight%) :"_BU_Long_FromI@4"
+BU_Long_FromII%(iLeft%, iRight%) :"_BU_Long_FromII@8"
+BU_Long_ToI%(pThis%, iShift%) :"_BU_Long_ToI@8"
+BU_Long_ToIH%(pThis%) :"_BU_Long_ToIH@4"
+BU_Long_ToIL%(pThis%) :"_BU_Long_ToIL@4"
+BU_Long_FromF%(Float#) :"_BU_Long_FromF@4"
+BU_Long_ToF#(pThis%) :"_BU_Long_ToF@4"
+BU_Long_FromD(pDouble%) :"_BU_Long_FromD@4"
+BU_Long_ToD(pThis%) :"_BU_Long_ToD@4"
+BU_Long_Compare%(pThis%, pRight%) :"_BU_Long_Compare@8"
+BU_Long_Set%(pThis%, pOther%) :"_BU_Long_Set@8"
+BU_Long_Add%(pThis%, pOther%) :"_BU_Long_Add@8"
+BU_Long_Sub%(pThis%, pOther%) :"_BU_Long_Sub@8"
+BU_Long_Div%(pThis%, pOther%) :"_BU_Long_Div@8"
+BU_Long_Mul%(pThis%, pOther%) :"_BU_Long_Mul@8"
+BU_Long_Mod%(pThis%, pOther%) :"_BU_Long_Mod@8"
+BU_Long_SetI%(pThis%, iRight%) :"_BU_Long_SetI@8"
+BU_Long_AddI%(pThis%, iRight%) :"_BU_Long_AddI@8"
+BU_Long_SubI%(pThis%, iRight%) :"_BU_Long_SubI@8"
+BU_Long_DivI%(pThis%, iRight%) :"_BU_Long_DivI@8"
+BU_Long_MulI%(pThis%, iRight%) :"_BU_Long_MulI@8"
+BU_Long_ModI%(pThis%, iRight%) :"_BU_Long_ModI@8"
+BU_Long_SetII%(pThis%, iLeft%, iRight%) :"_BU_Long_SetII@12"
+BU_Long_AddII%(pThis%, iLeft%, iRight%) :"_BU_Long_AddII@12"
+BU_Long_SubII%(pThis%, iLeft%, iRight%) :"_BU_Long_SubII@12"
+BU_Long_DivII%(pThis%, iLeft%, iRight%) :"_BU_Long_DivII@12"
+BU_Long_MulII%(pThis%, iLeft%, iRight%) :"_BU_Long_MulII@12"
+BU_Long_ModII%(pThis%, iLeft%, iRight%) :"_BU_Long_ModII@12"
+BU_Long_Shift%(pThis%, iRight%) :"_BU_Long_Shift@8"
+
+; Double ------------------------------------------------------------------------
+BU_Double_New%() :"_BU_Double_New@0"
+BU_Double_Copy%(pThis%) :"_BU_Double_Copy@4"
+BU_Double_Destroy(pThis%) :"_BU_Double_Destroy@4"
+BU_Double_ToString$(pThis%) :"_BU_Double_ToString@4"
+BU_Double_FromString%(cString$) :"_BU_Double_FromString@4"
+BU_Double_FromF%(Float#) :"_BU_Double_FromF@4"
+BU_Double_ToF#(pThis%) :"_BU_Double_ToF@4"
+BU_Double_FromI%(iRight%) :"_BU_Double_FromI@4"
+BU_Double_ToI%(pThis%) :"_BU_Double_ToI@8"
+BU_Double_FromL(pDouble%) :"_BU_Double_FromL@4"
+BU_Double_ToL(pThis%) :"_BU_Double_ToL@4"
+BU_Double_Compare%(pThis%, pOther%) :"_BU_Double_Compare@8"
+BU_Double_Set%(pThis%, pOther%) :"_BU_Double_Set@8"
+BU_Double_Add%(pThis%, pOther%) :"_BU_Double_Add@8"
+BU_Double_Sub%(pThis%, pOther%) :"_BU_Double_Sub@8"
+BU_Double_Div%(pThis%, pOther%) :"_BU_Double_Div@8"
+BU_Double_Mul%(pThis%, pOther%) :"_BU_Double_Mul@8"
+BU_Double_Mod%(pThis%, pOther%) :"_BU_Double_Mod@8"
+BU_Double_SetF%(pThis%, fOther%) :"_BU_Double_SetF@8"
+BU_Double_AddF%(pThis%, fOther%) :"_BU_Double_AddF@8"
+BU_Double_SubF%(pThis%, fOther%) :"_BU_Double_SubF@8"
+BU_Double_DivF%(pThis%, fOther%) :"_BU_Double_DivF@8"
+BU_Double_MulF%(pThis%, fOther%) :"_BU_Double_MulF@8"
+BU_Double_ModF%(pThis%, fOther%) :"_BU_Double_ModF@8"
+
+; Utility ---------------------------------------------------------------------
+; -- Display Enumerator
+BU_DisplayEnumerator_Create%() :"_BU_DisplayEnumerator_Create@0"
+BU_DisplayEnumerator_Destroy(DisplayEnumerator%) :"_BU_DisplayEnumerator_Destroy@4"
+BU_DisplayEnumerator_Enumerate%(DisplayEnumerator%) :"_BU_DisplayEnumerator_Enumerate@4"
+BU_DisplayEnumerator_Count%(DisplayEnumerator%) :"_BU_DisplayEnumerator_Count@4"
+BU_DisplayEnumerator_Retrieve(DisplayEnumerator%, index%, Rect*) :"_BU_DisplayEnumerator_Retrieve@12"
+; -- Indexer V1 (Array)
+BU_IndexerV1_Create%()
+BU_IndexerV1_Destroy(Indexer%)
+BU_IndexerV1_Mark(Indexer%, Used%)
+BU_IndexerV1_MarkFree(Indexer%)
+BU_IndexerV1_MarkUsed(Indexer%)
+BU_IndexerV1_Is%(Indexer%, Used%)
+BU_IndexerV1_IsFree%(Indexer%)
+BU_IndexerV1_IsUsed%(Indexer%)
+BU_IndexerV1_Get%(Indexer%)
+BU_IndexerV1_Count%(Indexer%, Used%)
+BU_IndexerV1_CountFree%(Indexer%)
+BU_IndexerV1_CountUsed%(Indexer%)
+; -- Indexer V2 (List)
+BU_IndexerV2_Create%()
+BU_IndexerV2_Destroy(Indexer%)
+BU_IndexerV2_Mark(Indexer%, Used%)
+BU_IndexerV2_MarkFree(Indexer%)
+BU_IndexerV2_MarkUsed(Indexer%)
+BU_IndexerV2_Is%(Indexer%, Used%)
+BU_IndexerV2_IsFree%(Indexer%)
+BU_IndexerV2_IsUsed%(Indexer%)
+BU_IndexerV2_Get%(Indexer%)
+BU_IndexerV2_Count%(Indexer%, Used%)
+BU_IndexerV2_CountFree%(Indexer%)
+BU_IndexerV2_CountUsed%(Indexer%)
+; -- Mass Operation
+BU_MassOp_Create%(length%)
+BU_MassOp_Destroy(massop%)
+BU_MassOp_Instruction(massop%, index%, type%, code%, leftOperand%, rightOperand%, result%)
+BU_MassOp_Run(massop%)
+; -- Window Message Handler
+BU_WindowMessageHandler_Install(hwnd%)
+BU_WindowMessageHandler_Uninstall(hwnd%)
+BU_WindowMessageHandler_Message_Close%(hwnd%)
+BU_WindowMessageHandler_Message_Destroy%(hwnd%)
+BU_WindowMessageHandler_Message_Resize%(hwnd%, point*)
+
+; Helpers ---------------------------------------------------------------------
+.lib " "
+; -- Blitz Functions
+BU_Helper_Window_LockPointer(HWND%)
+BU_Helper_Window_LockPointerAuto(HWND%)
+BU_Helper_Window_MakeBorderless(HWND%)
+BU_Helper_Window_Center(HWND%, Monitor%)
+BU_Helper_Window_Fill(HWND%, Monitor%)
+; -- Windows API (User32)
+.lib "User32.dll"
+BU_User32_ClientToScreen%(hwnd%, point*) : "ClientToScreen"
+BU_User32_ClientToScreenEx%(hwnd%, point%) : "ClientToScreen"
+BU_User32_ClipCursor%(rect*) : "ClipCursor"
+BU_User32_ClipCursorEx%(ptr%) : "ClipCursor"
+BU_User32_GetActiveWindow%() : "GetActiveWindow"
+BU_User32_GetSystemMetrics%(index%) : "GetSystemMetrics"
+BU_User32_SetWindowLong%(hwnd%, nIndex%, dwNewLong%) : "SetWindowLongA"
+BU_User32_GetWindowLong%(hwnd%, index%) : "GetWindowLongA"
+BU_User32_GetWindowRect%(hwnd%, rect*) : "GetWindowRect"
+BU_User32_GetWindowRectEx%(hwnd%, rect%) : "GetWindowRect"
+BU_User32_GetClientRect%(hwnd%, rect*) : "GetClientRect"
+BU_User32_GetClientRectEx%(hwnd%, rect%) : "GetClientRect"
+BU_User32_SetWindowPos%(hwnd%, hWndInsertAfter%, x%, y%, cx%, cy%, wFlags%) : "SetWindowPos"
+BU_User32_MessageBox%(hwnd%, lpText$, lpCaption$, uType%) : "MessageBoxA"
+; -- Windows API (Kernel32)
+.lib "Kernel32.dll"
+BU_Kernel32_FlushFileBuffers%(hFile%) : "FlushFileBuffers"
+FlushFile%(hFile%) : "FlushFileBuffers"
+BU_Kernel32_QueryPerformanceCounter%(pLongLong%) : "QueryPerformanceCounter"
BU_Kernel32_QueryPerformanceFrequency%(pLongLong%) : "QueryPerformanceFrequency"
\ No newline at end of file
diff --git a/Time/HighResolutionClock.cpp b/Time/HighResolutionClock.cpp
index 2127771..cf5f5a3 100644
--- a/Time/HighResolutionClock.cpp
+++ b/Time/HighResolutionClock.cpp
@@ -1,53 +1,53 @@
-// BlitzUtility - Expanding the normal Blitz functionality.
-// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU Lesser General Public License as
-// published by the Free Software Foundation, either version 3 of the
-// License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public License
-// along with this program. If not, see .
-
-#include "HighResolutionClock.h"
-using namespace std;
-using namespace std::chrono;
-
-DLL_FUNCTION(high_resolution_clock::time_point*) BU_HighResolutionClock_Now() {
-#pragma comment(linker, "/EXPORT:BU_HighResolutionClock_Now=_BU_HighResolutionClock_Now@0")
- return new high_resolution_clock::time_point(high_resolution_clock::now());
-}
-
-DLL_FUNCTION(void) BU_HighResolutionClock_Destroy(high_resolution_clock::time_point* pThis) {
-#pragma comment(linker, "/EXPORT:BU_HighResolutionClock_Destroy=_BU_HighResolutionClock_Destroy@4")
- delete pThis;
-}
-
-DLL_FUNCTION(int32_t) BU_HighResolutionClock_Duration(high_resolution_clock::time_point* pThis, high_resolution_clock::time_point* pOther) {
-#pragma comment(linker, "/EXPORT:BU_HighResolutionClock_Duration=_BU_HighResolutionClock_Duration@8")
- duration temp = chrono::duration_cast>(*pThis - *pOther);
- return temp.count();
-}
-
-DLL_FUNCTION(int64_t*) BU_HighResolutionClock_DurationLL(high_resolution_clock::time_point* pThis, high_resolution_clock::time_point* pOther) {
-#pragma comment(linker, "/EXPORT:BU_HighResolutionClock_DurationLL=_BU_HighResolutionClock_DurationLL@8")
- duration temp = (*pThis - *pOther);
- return new int64_t(temp.count());
-}
-
-DLL_FUNCTION(float_t) BU_HighResolutionClock_DurationF(high_resolution_clock::time_point* pThis, high_resolution_clock::time_point* pOther) {
-#pragma comment(linker, "/EXPORT:BU_HighResolutionClock_DurationF=_BU_HighResolutionClock_DurationF@8")
- double_t duration = (chrono::duration_cast>(*pThis - *pOther)).count();
- return (float_t)(duration);
-}
-
-DLL_FUNCTION(double_t*) BU_HighResolutionClock_DurationD(high_resolution_clock::time_point* pThis, high_resolution_clock::time_point* pOther) {
-#pragma comment(linker, "/EXPORT:BU_HighResolutionClock_DurationD=_BU_HighResolutionClock_DurationD@8")
- double_t duration = (chrono::duration_cast>(*pThis - *pOther)).count();
- return new double_t(duration);
-}
+// BlitzUtility - Expanding the normal Blitz functionality.
+// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Lesser General Public License as
+// published by the Free Software Foundation, either version 3 of the
+// License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this program. If not, see .
+
+#include "HighResolutionClock.h"
+using namespace std;
+using namespace std::chrono;
+
+DLL_FUNCTION(high_resolution_clock::time_point*) BU_HighResolutionClock_Now() {
+#pragma comment(linker, "/EXPORT:BU_HighResolutionClock_Now=_BU_HighResolutionClock_Now@0")
+ return new high_resolution_clock::time_point(high_resolution_clock::now());
+}
+
+DLL_FUNCTION(void) BU_HighResolutionClock_Destroy(high_resolution_clock::time_point* pThis) {
+#pragma comment(linker, "/EXPORT:BU_HighResolutionClock_Destroy=_BU_HighResolutionClock_Destroy@4")
+ delete pThis;
+}
+
+DLL_FUNCTION(int32_t) BU_HighResolutionClock_Duration(high_resolution_clock::time_point* pThis, high_resolution_clock::time_point* pOther) {
+#pragma comment(linker, "/EXPORT:BU_HighResolutionClock_Duration=_BU_HighResolutionClock_Duration@8")
+ duration temp = chrono::duration_cast>(*pThis - *pOther);
+ return temp.count();
+}
+
+DLL_FUNCTION(int64_t*) BU_HighResolutionClock_DurationLL(high_resolution_clock::time_point* pThis, high_resolution_clock::time_point* pOther) {
+#pragma comment(linker, "/EXPORT:BU_HighResolutionClock_DurationLL=_BU_HighResolutionClock_DurationLL@8")
+ duration temp = (*pThis - *pOther);
+ return new int64_t(temp.count());
+}
+
+DLL_FUNCTION(float_t) BU_HighResolutionClock_DurationF(high_resolution_clock::time_point* pThis, high_resolution_clock::time_point* pOther) {
+#pragma comment(linker, "/EXPORT:BU_HighResolutionClock_DurationF=_BU_HighResolutionClock_DurationF@8")
+ double_t duration = (chrono::duration_cast>(*pThis - *pOther)).count();
+ return (float_t)(duration);
+}
+
+DLL_FUNCTION(double_t*) BU_HighResolutionClock_DurationD(high_resolution_clock::time_point* pThis, high_resolution_clock::time_point* pOther) {
+#pragma comment(linker, "/EXPORT:BU_HighResolutionClock_DurationD=_BU_HighResolutionClock_DurationD@8")
+ double_t duration = (chrono::duration_cast>(*pThis - *pOther)).count();
+ return new double_t(duration);
+}
diff --git a/Time/HighResolutionClock.h b/Time/HighResolutionClock.h
index ca1768f..da057be 100644
--- a/Time/HighResolutionClock.h
+++ b/Time/HighResolutionClock.h
@@ -1,26 +1,26 @@
-// BlitzUtility - Expanding the normal Blitz functionality.
-// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU Lesser General Public License as
-// published by the Free Software Foundation, either version 3 of the
-// License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public License
-// along with this program. If not, see .
-
-#pragma once
-#include "BlitzUtility.h"
-#include
-
-DLL_FUNCTION(std::chrono::high_resolution_clock::time_point*) BU_HighResolutionClock_Now();
-DLL_FUNCTION(void) BU_HighResolutionClock_Destroy(std::chrono::high_resolution_clock::time_point* pThis);
-DLL_FUNCTION(int32_t) BU_HighResolutionClock_Duration(std::chrono::high_resolution_clock::time_point* pThis, std::chrono::high_resolution_clock::time_point* pOther);
-DLL_FUNCTION(int64_t*) BU_HighResolutionClock_DurationLL(std::chrono::high_resolution_clock::time_point* pThis, std::chrono::high_resolution_clock::time_point* pOther);
-DLL_FUNCTION(float_t) BU_HighResolutionClock_DurationF(std::chrono::high_resolution_clock::time_point* pThis, std::chrono::high_resolution_clock::time_point* pOther);
+// BlitzUtility - Expanding the normal Blitz functionality.
+// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Lesser General Public License as
+// published by the Free Software Foundation, either version 3 of the
+// License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this program. If not, see .
+
+#pragma once
+#include "BlitzUtility.h"
+#include
+
+DLL_FUNCTION(std::chrono::high_resolution_clock::time_point*) BU_HighResolutionClock_Now();
+DLL_FUNCTION(void) BU_HighResolutionClock_Destroy(std::chrono::high_resolution_clock::time_point* pThis);
+DLL_FUNCTION(int32_t) BU_HighResolutionClock_Duration(std::chrono::high_resolution_clock::time_point* pThis, std::chrono::high_resolution_clock::time_point* pOther);
+DLL_FUNCTION(int64_t*) BU_HighResolutionClock_DurationLL(std::chrono::high_resolution_clock::time_point* pThis, std::chrono::high_resolution_clock::time_point* pOther);
+DLL_FUNCTION(float_t) BU_HighResolutionClock_DurationF(std::chrono::high_resolution_clock::time_point* pThis, std::chrono::high_resolution_clock::time_point* pOther);
DLL_FUNCTION(double_t*) BU_HighResolutionClock_DurationD(std::chrono::high_resolution_clock::time_point* pThis, std::chrono::high_resolution_clock::time_point* pOther);
\ No newline at end of file
diff --git a/Time/SystemClock.cpp b/Time/SystemClock.cpp
index 30a8721..c541e2f 100644
--- a/Time/SystemClock.cpp
+++ b/Time/SystemClock.cpp
@@ -1,37 +1,37 @@
-// BlitzUtility - Expanding the normal Blitz functionality.
-// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU Lesser General Public License as
-// published by the Free Software Foundation, either version 3 of the
-// License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public License
-// along with this program. If not, see .
-
-#include "SystemClock.h"
-
-DLL_FUNCTION(std::chrono::system_clock::time_point*) BU_SystemClock_Now() {
-#pragma comment(linker, "/EXPORT:BU_SystemClock_Now=_BU_SystemClock_Now@0")
- return new std::chrono::system_clock::time_point(std::chrono::system_clock::now());
-}
-
-DLL_FUNCTION(void) BU_SystemClock_Destroy(std::chrono::system_clock::time_point* pThis) {
-#pragma comment(linker, "/EXPORT:BU_SystemClock_Destroy=_BU_SystemClock_Destroy@4")
- delete pThis;
-}
-
-DLL_FUNCTION(std::chrono::system_clock::time_point*) BU_SystemClock_FromTime(time_t* pTime) {
-#pragma comment(linker, "/EXPORT:BU_SystemClock_FromTime=_BU_SystemClock_FromTime@4")
- return new std::chrono::system_clock::time_point(std::chrono::system_clock::from_time_t(*pTime));
-}
-
-DLL_FUNCTION(time_t*) BU_SystemClock_AsTime(std::chrono::system_clock::time_point* pThis) {
-#pragma comment(linker, "/EXPORT:BU_SystemClock_AsTime=_BU_SystemClock_AsTime@4")
- return new time_t(std::chrono::system_clock::to_time_t(*pThis));
+// BlitzUtility - Expanding the normal Blitz functionality.
+// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Lesser General Public License as
+// published by the Free Software Foundation, either version 3 of the
+// License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this program. If not, see .
+
+#include "SystemClock.h"
+
+DLL_FUNCTION(std::chrono::system_clock::time_point*) BU_SystemClock_Now() {
+#pragma comment(linker, "/EXPORT:BU_SystemClock_Now=_BU_SystemClock_Now@0")
+ return new std::chrono::system_clock::time_point(std::chrono::system_clock::now());
+}
+
+DLL_FUNCTION(void) BU_SystemClock_Destroy(std::chrono::system_clock::time_point* pThis) {
+#pragma comment(linker, "/EXPORT:BU_SystemClock_Destroy=_BU_SystemClock_Destroy@4")
+ delete pThis;
+}
+
+DLL_FUNCTION(std::chrono::system_clock::time_point*) BU_SystemClock_FromTime(time_t* pTime) {
+#pragma comment(linker, "/EXPORT:BU_SystemClock_FromTime=_BU_SystemClock_FromTime@4")
+ return new std::chrono::system_clock::time_point(std::chrono::system_clock::from_time_t(*pTime));
+}
+
+DLL_FUNCTION(time_t*) BU_SystemClock_AsTime(std::chrono::system_clock::time_point* pThis) {
+#pragma comment(linker, "/EXPORT:BU_SystemClock_AsTime=_BU_SystemClock_AsTime@4")
+ return new time_t(std::chrono::system_clock::to_time_t(*pThis));
}
\ No newline at end of file
diff --git a/Time/SystemClock.h b/Time/SystemClock.h
index 6857fa5..602cf51 100644
--- a/Time/SystemClock.h
+++ b/Time/SystemClock.h
@@ -1,24 +1,24 @@
-// BlitzUtility - Expanding the normal Blitz functionality.
-// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU Lesser General Public License as
-// published by the Free Software Foundation, either version 3 of the
-// License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public License
-// along with this program. If not, see .
-
-#pragma once
-#include "BlitzUtility.h"
-#include
-
-DLL_FUNCTION(std::chrono::system_clock::time_point*) BU_SystemClock_Now();
-DLL_FUNCTION(void) BU_SystemClock_Destroy(std::chrono::system_clock::time_point* pThis);
-DLL_FUNCTION(std::chrono::system_clock::time_point*) BU_SystemClock_FromTime(time_t* pTime);
+// BlitzUtility - Expanding the normal Blitz functionality.
+// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Lesser General Public License as
+// published by the Free Software Foundation, either version 3 of the
+// License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this program. If not, see .
+
+#pragma once
+#include "BlitzUtility.h"
+#include
+
+DLL_FUNCTION(std::chrono::system_clock::time_point*) BU_SystemClock_Now();
+DLL_FUNCTION(void) BU_SystemClock_Destroy(std::chrono::system_clock::time_point* pThis);
+DLL_FUNCTION(std::chrono::system_clock::time_point*) BU_SystemClock_FromTime(time_t* pTime);
DLL_FUNCTION(time_t*) BU_SystemClock_AsTime(std::chrono::system_clock::time_point* pThis);
\ No newline at end of file
diff --git a/Time/Time.cpp b/Time/Time.cpp
index cc2ea43..4be8e50 100644
--- a/Time/Time.cpp
+++ b/Time/Time.cpp
@@ -1,61 +1,61 @@
-// BlitzUtility - Expanding the normal Blitz functionality.
-// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU Lesser General Public License as
-// published by the Free Software Foundation, either version 3 of the
-// License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public License
-// along with this program. If not, see .
-
-#include "Time.h"
-
-DLL_FUNCTION(time_t*) BU_Time_Now() {
-#pragma comment(linker, "/EXPORT:BU_Time_Now=_BU_Time_Now@0")
- time_t* pTime = new time_t();
- time(pTime);
- return pTime;
-}
-
-DLL_FUNCTION(time_t*) BU_Time_Create(uint32_t seconds, uint32_t minutes, uint32_t hours, uint32_t days, uint32_t months, uint32_t years, uint32_t isDaylightSavings) {
-#pragma comment(linker, "/EXPORT:BU_Time_Create=_BU_Time_Create@28")
- tm* pTM = new tm();
- pTM->tm_sec = seconds;
- pTM->tm_min = minutes;
- pTM->tm_hour = hours;
- pTM->tm_mday = days;
- pTM->tm_mon = months;
- pTM->tm_year = years;
- pTM->tm_isdst = isDaylightSavings;
-
- time_t* pTime = new time_t(mktime(pTM));
- delete pTM;
- return pTime;
-}
-
-DLL_FUNCTION(void) BU_Time_Destroy(time_t* pTime) {
-#pragma comment(linker, "/EXPORT:BU_Time_Destroy=_BU_Time_Destroy@4")
- delete pTime;
-}
-
-DLL_FUNCTION(const char*) BU_Time_Format(time_t* pTime, const char* pchFormatString) {
-#pragma comment(linker, "/EXPORT:BU_Time_Format=_BU_Time_Format@8")
- std::string buffer;
- tm* pTM = new tm;
- localtime_s(pTM, pTime);
-
- uint32_t length = strlen(pchFormatString);
- buffer.resize(length);
- while (strftime(&buffer[0], buffer.size(), pchFormatString, pTM) == 0) {
- buffer.resize(buffer.size() * 2);
- }
-
- delete pTM;
- return buffer.c_str();
+// BlitzUtility - Expanding the normal Blitz functionality.
+// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Lesser General Public License as
+// published by the Free Software Foundation, either version 3 of the
+// License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this program. If not, see .
+
+#include "Time.h"
+
+DLL_FUNCTION(time_t*) BU_Time_Now() {
+#pragma comment(linker, "/EXPORT:BU_Time_Now=_BU_Time_Now@0")
+ time_t* pTime = new time_t();
+ time(pTime);
+ return pTime;
+}
+
+DLL_FUNCTION(time_t*) BU_Time_Create(uint32_t seconds, uint32_t minutes, uint32_t hours, uint32_t days, uint32_t months, uint32_t years, uint32_t isDaylightSavings) {
+#pragma comment(linker, "/EXPORT:BU_Time_Create=_BU_Time_Create@28")
+ tm* pTM = new tm();
+ pTM->tm_sec = seconds;
+ pTM->tm_min = minutes;
+ pTM->tm_hour = hours;
+ pTM->tm_mday = days;
+ pTM->tm_mon = months;
+ pTM->tm_year = years;
+ pTM->tm_isdst = isDaylightSavings;
+
+ time_t* pTime = new time_t(mktime(pTM));
+ delete pTM;
+ return pTime;
+}
+
+DLL_FUNCTION(void) BU_Time_Destroy(time_t* pTime) {
+#pragma comment(linker, "/EXPORT:BU_Time_Destroy=_BU_Time_Destroy@4")
+ delete pTime;
+}
+
+DLL_FUNCTION(const char*) BU_Time_Format(time_t* pTime, const char* pchFormatString) {
+#pragma comment(linker, "/EXPORT:BU_Time_Format=_BU_Time_Format@8")
+ std::string buffer;
+ tm* pTM = new tm;
+ localtime_s(pTM, pTime);
+
+ uint32_t length = strlen(pchFormatString);
+ buffer.resize(length);
+ while (strftime(&buffer[0], buffer.size(), pchFormatString, pTM) == 0) {
+ buffer.resize(buffer.size() * 2);
+ }
+
+ delete pTM;
+ return buffer.c_str();
}
\ No newline at end of file
diff --git a/Time/Time.h b/Time/Time.h
index f381b1c..1b76a18 100644
--- a/Time/Time.h
+++ b/Time/Time.h
@@ -1,25 +1,25 @@
-// BlitzUtility - Expanding the normal Blitz functionality.
-// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU Lesser General Public License as
-// published by the Free Software Foundation, either version 3 of the
-// License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public License
-// along with this program. If not, see .
-
-#pragma once
-#include "BlitzUtility.h"
-#include
-#include
-
-DLL_FUNCTION(time_t*) BU_Time_Now();
-DLL_FUNCTION(time_t*) BU_Time_Create(uint32_t seconds, uint32_t minutes, uint32_t hours, uint32_t days, uint32_t months, uint32_t years, uint32_t isDaylightSavings);
-DLL_FUNCTION(void) BU_Time_Destroy(time_t* pTime);
+// BlitzUtility - Expanding the normal Blitz functionality.
+// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Lesser General Public License as
+// published by the Free Software Foundation, either version 3 of the
+// License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this program. If not, see .
+
+#pragma once
+#include "BlitzUtility.h"
+#include
+#include
+
+DLL_FUNCTION(time_t*) BU_Time_Now();
+DLL_FUNCTION(time_t*) BU_Time_Create(uint32_t seconds, uint32_t minutes, uint32_t hours, uint32_t days, uint32_t months, uint32_t years, uint32_t isDaylightSavings);
+DLL_FUNCTION(void) BU_Time_Destroy(time_t* pTime);
DLL_FUNCTION(const char*) BU_Time_Format(time_t* pTime, const char* pchFormatString);
\ No newline at end of file
diff --git a/Timer.cpp b/Timer.cpp
new file mode 100644
index 0000000..bd742e8
--- /dev/null
+++ b/Timer.cpp
@@ -0,0 +1,72 @@
+// BlitzUtility - Expanding the normal Blitz functionality.
+// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Lesser General Public License as
+// published by the Free Software Foundation, either version 3 of the
+// License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this program. If not, see .
+
+#include "Timer.h"
+#include
+#include
+#include
+#include
+#include
+#include
+
+using namespace std;
+
+struct BlitzTimerInfo {
+ uint32_t Interval;
+
+ HANDLE hSemaphore;
+};
+
+int32_t BU_Timer_Index = 0;
+std::map BU_Timer_List;// = new std::map();
+
+VOID CALLBACK BU_Timer_PROC(
+ _In_ HWND hwnd,
+ _In_ UINT uMsg,
+ _In_ UINT_PTR idEvent,
+ _In_ DWORD dwTime
+) {
+ BlitzTimerInfo myTimer = BU_Timer_List[idEvent];
+ ReleaseSemaphore(myTimer.hSemaphore, 1, NULL);
+}
+
+DLL_FUNCTION(int32_t) BU_Timer_Create(uint32_t Interval, HWND hwnd) {
+ UINT_PTR timer = SetTimer(hwnd, 32767, Interval, &BU_Timer_PROC);
+
+ if (timer) {
+ BlitzTimerInfo myTimer = BlitzTimerInfo();
+ myTimer.Interval = Interval;
+ myTimer.hSemaphore = CreateSemaphore(NULL, 0, 32767, NULL);
+ BU_Timer_List[timer] = myTimer;
+ return timer;
+ } else {
+ return 0;
+ }
+}
+
+DLL_FUNCTION(void) BU_Timer_Destroy(uint32_t Id) {
+ BlitzTimerInfo myTimer = BU_Timer_List[Id];
+ CloseHandle(myTimer.hSemaphore);
+ BU_Timer_List.erase(Id);
+}
+
+DLL_FUNCTION(int32_t) BU_Timer_Wait(uint32_t Id) {
+ BlitzTimerInfo myTimer = BU_Timer_List[Id];
+
+ //HANDLE myHandles[] = { myTimer.hSemaphore };
+ //MsgWaitForMultipleObjects(1, myHandles, true, 0xFFFFFFFF, QS_TIMER);
+ return WaitForSingleObject(myTimer.hSemaphore, 0xFFFFFFFF);
+}
\ No newline at end of file
diff --git a/Timer.h b/Timer.h
new file mode 100644
index 0000000..18282d0
--- /dev/null
+++ b/Timer.h
@@ -0,0 +1,23 @@
+// BlitzUtility - Expanding the normal Blitz functionality.
+// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Lesser General Public License as
+// published by the Free Software Foundation, either version 3 of the
+// License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this program. If not, see .
+
+#pragma once
+#include "BlitzUtility.h"
+#include