locale: Additional and improved descriptions for options
This commit is contained in:
committed by
Michael Fabian 'Xaymar' Dirks
parent
2759153b0e
commit
e89ef57bda
+14
-1
@@ -49,6 +49,8 @@ KeyFrames="Key Frames"
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KeyFrames.IntervalType="Interval Type"
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KeyFrames.IntervalType.Frames="Frames"
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KeyFrames.IntervalType.Seconds="Seconds"
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KeyFrames.IntervalType.Description="Keyframe interval type"
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KeyFrames.Interval.Description="Distance between key frames, in frames or seconds."
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KeyFrames.Interval="Interval"
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# Codec: H264
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@@ -58,7 +60,9 @@ Codec.H264.Profile.baseline="Baseline"
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Codec.H264.Profile.main="Main"
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Codec.H264.Profile.high="High"
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Codec.H264.Profile.high444p="High 4:4:4 Predictive"
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Codec.H264.Profile.Description="H.264 profile determines which features of the codec can be used.\nHigh 4:4:4 Predictive is required for YUV 4:4:4 color space."
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Codec.H264.Level="Level"
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Codec.H264.Level.Description="Level determines the upper limits of resolution, frame rate and bitrate for the video."
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# Codec: HEVC
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Codec.HEVC="HEVC"
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@@ -70,6 +74,7 @@ Codec.HEVC.Tier="Tier"
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Codec.HEVC.Tier.main="Main"
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Codec.HEVC.Tier.high="High"
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Codec.HEVC.Level="Level"
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Codec.HEVC.Level.Description="Level determines the upper limits of resolution, frame rate and bitrate for the video."
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# Codec: Apple ProRes
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Codec.ProRes.Profile="Profile"
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@@ -82,6 +87,7 @@ Codec.ProRes.Profile.AP4X="4444 Extra Quality/XQ (AP4X)"
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# NVENC
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NVENC.Preset="Preset"
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NVENC.Preset.Description="Presets are NVIDIA's preconfigured default settings."
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NVENC.Preset.Default="Default"
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NVENC.Preset.Slow="Slow"
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NVENC.Preset.Medium="Medium"
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@@ -96,12 +102,19 @@ NVENC.Preset.Lossless="Lossless"
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NVENC.Preset.LosslessHighPerformance="Lossless High Performance"
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NVENC.RateControl="Rate Control Options"
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NVENC.RateControl.Mode="Mode"
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NVENC.RateControl.Mode.Description="Rate control mode selection"
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NVENC.RateControl.Mode.CQP="Constant Quantization Parameter"
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NVENC.RateControl.Mode.CQP.Description="A flat compression ratio with no regard for bit rates."
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NVENC.RateControl.Mode.VBR="Variable Bitrate"
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NVENC.RateControl.Mode.VBR.Description="Sacrifices quality to stay below the upper bitrate limit,\nor saves bitrate where possible."
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NVENC.RateControl.Mode.VBR_HQ="High Quality Variable Bitrate"
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NVENC.RateControl.Mode.VBR_HQ.Description="Variable Bitrate with two-pass encoding enabled by default."
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NVENC.RateControl.Mode.CBR="Constant Bitrate"
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NVENC.RateControl.Mode.CBR.Description="Compresses footage so that it matches the target bitrate over the duration of\none second. This comes at a cost in quality during high motion scenes or\nscenes with flickering brightness like often seen in RPGs."
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NVENC.RateControl.Mode.CBR_HQ="High Quality Constant Bitrate"
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NVENC.RateControl.Mode.CBR_HQ.Description="Constant Bitrate with two-pass encoding enabled by default."
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NVENC.RateControl.Mode.CBR_LD_HQ="Low Delay High Quality Constant Bitrate"
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NVENC.RateControl.Mode.CBR_LD_HQ.Description="Constant Bitrate optimized for lowest encoding latency."
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NVENC.RateControl.LookAhead="Look Ahead"
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NVENC.RateControl.LookAhead.Description="Look ahead this many frames while encoding to better distribute bitrate.\nImproves quality slightly at the cost of some GPU time.\nSet to 0 to disable."
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NVENC.RateControl.AdaptiveI="Enable adaptive I-Frame insertion"
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@@ -142,7 +155,7 @@ NVENC.AQ.Temporal="Enable Temporal Adaptive Quantization"
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NVENC.AQ.Temporal.Description="Enable temporal adaptive quantization."
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NVENC.Other="Other Options"
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NVENC.Other.BFrames="Maximum B-Frames"
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NVENC.Other.BFrames.Description="Maximum number of B-Frames to insert into the encoded bitstream.\nActual number of B-Frames may be lower depending on content and lookahead settings."
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NVENC.Other.BFrames.Description="Maximum number of B-Frames to insert into the encoded bitstream.\nActual number of B-Frames may be lower depending on content and lookahead settings.\nOnly Turing NVENC supports B-Frames for HEVC."
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NVENC.Other.BFrameReferenceMode="B-Frame Reference Mode"
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NVENC.Other.BFrameReferenceMode.Each="Each B-Frame will be used for references"
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NVENC.Other.BFrameReferenceMode.Middle="Only (# of B-Frames)/2 will be used for references"
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