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obs-ffmpeg-encoder/data/locale/en-US.ini
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# Generic
State.Automatic="Automatic"
State.Default="Default"
State.Disabled="Disabled"
State.Enabled="Enabled"
State.Manual="Manual"
# FFmpeg
FFmpeg="FFmpeg Options"
FFmpeg.CustomSettings="Custom Settings"
FFmpeg.CustomSettings.Description="Custom settings that override any detected options above, use with caution.\nThe input should be in the format 'key=value;key=value;...'."
FFmpeg.Threads="Number of Threads"
FFmpeg.Threads.Description="The number of threads to use for encoding, if supported by the encoder.\nA value of 0 is equal to 'auto-detect' and may result in excessive CPU usage."
FFmpeg.ColorFormat="Override Color Format"
FFmpeg.ColorFormat.Description="Overriding the color format can unlock higher quality, but might cause additional stress.\nNot all encoders support all color formats, and you might end up causing errors or corrupted video due to this."
FFmpeg.StandardCompliance="Standard Compliance"
FFmpeg.StandardCompliance.Description="How strict should the encoder keep to the standard? A strictness below 'Normal' may cause issues with playback."
FFmpeg.StandardCompliance.VeryStrict="Very Strict"
FFmpeg.StandardCompliance.Strict="Strict"
FFmpeg.StandardCompliance.Normal="Normal"
FFmpeg.StandardCompliance.Unofficial="Unofficial"
FFmpeg.StandardCompliance.Experimental="Experimental"
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# Rate Control
RateControl="Rate Control"
RateControl.Mode="Method"
RateControl.Mode.ConstantBitrate="Constant Bitrate"
RateControl.Mode.AverageBitrate="Average Bitrate"
RateControl.Mode.VariableBitrate="Variable Bitrate"
RateControl.Mode.ConstantQuantizationParameter="Constant Quantization Parameter"
RateControl.Mode.ConstantRateFactor="Constant Rate Factor"
RateControl.Mode.ConstantQuality="Constant Quality"
RateControl.Mode.VariableQuality="Variable Quality"
RateControl.Mode.Lossless="Lossless"
RateControl.Bitrate.Target="Target Bitrate"
RateControl.Bitrate.Minimum="Minimum Bitrate"
RateControl.Bitrate.Maximum="Maximum Bitrate"
RateControl.Quality.Target="Target Quality"
RateControl.Quality.Minimum="Minimum Quality"
RateControl.Quality.Maximum="Maximum Quality"
RateControl.BufferSize="Buffer Size"
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RateControl.BufferSize.Description="The size of the buffer to use when determining the remaining available bitrate.\nIdeally should be equal to your bitrate times the key frame interval in seconds."
# Key Frames
KeyFrames="Key Frames"
KeyFrames.IntervalType="Interval Type"
KeyFrames.IntervalType.Frames="Frames"
KeyFrames.IntervalType.Seconds="Seconds"
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KeyFrames.IntervalType.Description="Keyframe interval type"
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KeyFrames.Interval.Description="Distance between key frames, in frames or seconds. Default is 2 seconds."
KeyFrames.Interval="Interval"
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# Codec: H264
Codec.H264="H264"
Codec.H264.Profile="Profile"
Codec.H264.Profile.baseline="Baseline"
Codec.H264.Profile.main="Main"
Codec.H264.Profile.high="High"
Codec.H264.Profile.high444p="High 4:4:4 Predictive"
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Codec.H264.Profile.Description="H.264 profile determines which features of the codec can be used.\nHigh 4:4:4 Predictive is required for YUV 4:4:4 color space."
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Codec.H264.Level="Level"
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Codec.H264.Level.Description="Level determines the upper limits of resolution, frame rate and bitrate for the video."
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# Codec: HEVC
Codec.HEVC="HEVC"
Codec.HEVC.Profile="Profile"
Codec.HEVC.Profile.main="Main"
Codec.HEVC.Profile.main10="Main 10-bit"
Codec.HEVC.Profile.rext="Range Extended"
Codec.HEVC.Tier="Tier"
Codec.HEVC.Tier.main="Main"
Codec.HEVC.Tier.high="High"
Codec.HEVC.Level="Level"
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Codec.HEVC.Level.Description="Level determines the upper limits of resolution, frame rate and bitrate for the video."
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# Codec: Apple ProRes
Codec.ProRes.Profile="Profile"
Codec.ProRes.Profile.APCO="422 Proxy/PXY (APCO)"
Codec.ProRes.Profile.APCS="422 Light/LT (APCS)"
Codec.ProRes.Profile.APCN="422 Standard (APCN)"
Codec.ProRes.Profile.APCH="422 High Quality/HQ (APCH)"
Codec.ProRes.Profile.AP4H="4444 Standard (AP4H)"
Codec.ProRes.Profile.AP4X="4444 Extra Quality/XQ (AP4X)"
# NVENC
NVENC.Preset="Preset"
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NVENC.Preset.Description="Presets are NVIDIA's preconfigured default settings."
NVENC.Preset.Default="Default"
NVENC.Preset.Slow="Slow"
NVENC.Preset.Medium="Medium"
NVENC.Preset.Fast="Fast"
NVENC.Preset.HighPerformance="High Performance"
NVENC.Preset.HighQuality="High Quality"
NVENC.Preset.BluRayDisc="BluRay Disc"
NVENC.Preset.LowLatency="Low Latency"
NVENC.Preset.LowLatencyHighPerformance="Low Latency High Performance"
NVENC.Preset.LowLatencyHighQuality="Low Latency High Quality"
NVENC.Preset.Lossless="Lossless"
NVENC.Preset.LosslessHighPerformance="Lossless High Performance"
NVENC.RateControl="Rate Control Options"
NVENC.RateControl.Mode="Mode"
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NVENC.RateControl.Mode.Description="Rate control mode selection"
NVENC.RateControl.Mode.CQP.Description="A flat compression ratio with no regard for bit rates.\nThis yields the highest quality-per-bitrate.
NVENC.RateControl.Mode.VBR.Description="Sacrifices quality to stay below the upper bitrate limit,\nor saves bitrate where possible."
NVENC.RateControl.Mode.VBR_HQ.Description="Variable Bitrate with two-pass encoding enabled by default."
NVENC.RateControl.Mode.CBR.Description="Sacrifices quality in high-motion scenes and performs bit stuffing\nin low-motion scenes to maintain a constant bitrate."
NVENC.RateControl.Mode.CBR_HQ.Description="Constant Bitrate with two-pass encoding enabled by default."
NVENC.RateControl.Mode.CBR_LD_HQ.Description="Constant Bitrate optimized for lowest encoding latency, mainly by disabling B-frames and using slice multithreading."
NVENC.RateControl.Mode.VBR="Variable Bitrate"
NVENC.RateControl.Mode.VBR_HQ="High Quality Variable Bitrate"
NVENC.RateControl.Mode.CBR="Constant Bitrate"
NVENC.RateControl.Mode.CBR_HQ="High Quality Constant Bitrate"
NVENC.RateControl.Mode.CBR_LD_HQ="Low Delay High Quality Constant Bitrate"
NVENC.RateControl.LookAhead="Look Ahead"
NVENC.RateControl.LookAhead.Description="Look ahead this many frames while encoding to better distribute bitrate.\nImproves quality slightly at the cost of some GPU time.\nSet to 0 to disable."
NVENC.RateControl.AdaptiveI="Enable adaptive I-Frame insertion"
NVENC.RateControl.AdaptiveI.Description="Enables adaptive I-Frame insertion.\nOnly has an effect when look ahead is set to a value other than 0."
NVENC.RateControl.AdaptiveB="Enable adaptive B-Frame insertion"
NVENC.RateControl.AdaptiveB.Description="Enables adaptive B-Frame insertion.\nOnly has an effect when look ahead is set to a value other than 0."
NVENC.RateControl.TwoPass="Enable Two Pass"
NVENC.RateControl.TwoPass.Description="Enable a secondary pass for encoding, which can help with quality and bitrate stability.\nImproves quality slightly at the cost of some GPU time.\nNvidia Turing hardware might actually see a quality degrade from this."
NVENC.RateControl.Bitrate="Bitrate Limits"
NVENC.RateControl.Bitrate.Target="Target Bitrate"
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NVENC.RateControl.Bitrate.Target.Description="Target bitrate, in kilobits per second."
NVENC.RateControl.Bitrate.Maximum="Maximum Bitrate"
NVENC.RateControl.Quality="Enable Quality Limits"
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NVENC.RateControl.Quality.Minimum="Minimum Quality"
NVENC.RateControl.Quality.Minimum.Description="Minimum quality to achieve, with values closer to 0 being better quality."
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NVENC.RateControl.Quality.Maximum="Maximum Quality"
NVENC.RateControl.Quality.Maximum.Description="Maximum quality to achieve, with values closer to 0 being better quality.\nSet to -1 to disable the maximum restriction."
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NVENC.RateControl.Quality.Target="Target Quality"
NVENC.RateControl.Quality.Target.Description="Target quality to achieve, with values closer to 0 being better quality.\nSet to 0 to disable the maximum restriction."
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NVENC.RateControl.QP="Quantization Parameters"
NVENC.RateControl.QP.I="I-Frame QP"
NVENC.RateControl.QP.I.Description="Quantization parameter for I-Frames.\nSmaller values mean better quality in exchange for higher bitrate, while higher values mean less bitrate in exchange for less quality."
NVENC.RateControl.QP.I.Initial="Initial I-Frame QP"
NVENC.RateControl.QP.I.Initial.Description="Initial B-Frame quantization parameter.\nSet to -1 to use the automatically detected value instead."
NVENC.RateControl.QP.P="P-Frame QP"
NVENC.RateControl.QP.P.Description="Quantization parameter for P-Frames.\nSmaller values mean better quality in exchange for higher bitrate, while higher values mean less bitrate in exchange for less quality."
NVENC.RateControl.QP.P.Initial="Initial P-Frame QP"
NVENC.RateControl.QP.P.Initial.Description="Initial P-Frame quantization parameter.\nSet to -1 to use the automatically detected value instead."
NVENC.RateControl.QP.B="B-Frame QP"
NVENC.RateControl.QP.B.Description="Quantization parameter for B-Frames.\nSmaller values mean better quality in exchange for higher bitrate, while higher values mean less bitrate in exchange for less quality."
NVENC.RateControl.QP.B.Initial="Initial B-Frame QP"
NVENC.RateControl.QP.B.Initial.Description="Initial B-Frame quantization parameter.\nSet to -1 to use the automatically detected value instead."
NVENC.AQ="Adaptive Quantization"
NVENC.AQ.Spatial="Enable Spatial Adaptive Quantization"
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NVENC.AQ.Spatial.Description="Enable spatial adaptive quantization, also sometimes referred to as Psychovisual Adaptive Quantization."
NVENC.AQ.Strength="Spatial AQ Strength"
NVENC.AQ.Strength.Description="Strength of the spatial adaptive quantization.\nValues closer to 15 mean more aggressive, while values closer to 1 mean more relaxed."
NVENC.AQ.Temporal="Enable Temporal Adaptive Quantization"
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NVENC.AQ.Temporal.Description="Enable temporal adaptive quantization."
NVENC.Other="Other Options"
NVENC.Other.BFrames="Maximum B-Frames"
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NVENC.Other.BFrames.Description="Maximum number of B-Frames to insert into the encoded bitstream.\nActual number of B-Frames may be lower depending on content and lookahead settings.\nOnly Turing NVENC supports B-Frames for HEVC."
NVENC.Other.BFrameReferenceMode="B-Frame Reference Mode"
NVENC.Other.BFrameReferenceMode.Each="Each B-Frame will be used for references"
NVENC.Other.BFrameReferenceMode.Middle="Only (# of B-Frames)/2 will be used for references"
NVENC.Other.ZeroLatency="Enable Zero Latency"
NVENC.Other.ZeroLatency.Description="Enable zero latency operation, which ensures that there is no reordering delay."
NVENC.Other.WeightedPrediction="Enable Weighted Prediction"
NVENC.Other.WeightedPrediction.Description="Enable weighted prediction for encoding.\nCan't be used with B-Frames."
NVENC.Other.NonReferencePFrames="Enable non-reference P-Frames"
NVENC.Other.NonReferencePFrames.Description="Enable the automatic insertion of non-reference P-Frames."