484 lines
14 KiB
C
484 lines
14 KiB
C
// This was created from released VST2.x plugins, and is technically under the 2-clause BSD license.
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// Depending on which country you are in, Steinberg can do fuck all about this. Notable countries for
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// this are most members of the United States of America, the entirety of Europe, Japan, and Russia.
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// Consult a lawyer if you don't know if clean room reverse engineering is allowed in your country.
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// See README.md for all information.
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// Known additional information:
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// - Function call standard seems to be stdcall.
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// - Everything is aligned to 8 bytes.
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#define VST_FUNCTION_INTERFACE __stdcall
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#define VST_ALIGNMENT 8
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#define VST_MAGICNUMBER (('P' << 24) | ('t' << 16) | ('s' << 8) | 'V')
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#pragma pack(push, VST_ALIGNMENT)
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#ifdef cplusplus
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extern "C" {
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#include <cinttypes>
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#else
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#include <inttypes.h>
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#endif
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/*******************************************************************************
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|* Enumeration
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|*/
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enum VST_VERSION {
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VST_VERSION_1_0_0_0 = 1000, // Inferred from 1.1 existing.
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VST_VERSION_1_1_0_0 = 1100, // ReaComp, ReaXComp
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VST_VERSION_2_0_0_0 = 2000, // It's literally called VST2.x, so yeah guess how this value exists.
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VST_VERSION_2_1_0_0 = 2100, // Never seen yet, guessing here from the age.
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VST_VERSION_2_2_0_0 = 2200, // Never seen yet, guessing here from the age.
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VST_VERSION_2_3_0_0 = 2300, // Never seen yet, guessing here from the age.
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VST_VERSION_2_4_0_0 = 2400, // Never seen yet, guessing here from the age.
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};
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enum VST_EFFECT_OPCODE {
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/* Create the effect (if it has not been created already).
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*
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* @return Always 0.
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*/
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VST_EFFECT_OPCODE_CREATE = 0x00,
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/* Destroy the effect (if there is any) and free its memory.
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*
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* @return Always 0.
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*/
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VST_EFFECT_OPCODE_DESTROY = 0x01,
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VST_EFFECT_OPCODE_02 = 0x02,
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VST_EFFECT_OPCODE_03 = 0x03,
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VST_EFFECT_OPCODE_04 = 0x04,
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VST_EFFECT_OPCODE_05 = 0x05, // Returns 0. If ptr is valid, sets the first byte of ptr to 0 then returns 0.
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/* Get the value? label for the parameter.
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*
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* @param p_int1 Parameter index.
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* @param p_ptr 'char[8]'
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* @return 0 on success, 1 on failure.
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*/
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VST_EFFECT_OPCODE_PARAM_GETLABEL = 0x06,
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/* Get the string value for the parameter.
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*
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* @param p_int1 Parameter index.
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* @param p_ptr 'char[8]'
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* @return 0 on success, 1 on failure.
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*/
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VST_EFFECT_OPCODE_PARAM_GETVALUE = 0x07,
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/* Get the name for the parameter.
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*
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* @param p_int1 Parameter index.
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* @param p_ptr 'char[8]'
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* @return 0 on success, 1 on failure.
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*/
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VST_EFFECT_OPCODE_PARAM_GETNAME = 0x08,
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VST_EFFECT_OPCODE_09 = 0x09,
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/* Set the new sample rate for the plugin to use.
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*
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* @param p_float New sample rate as a float (double on 64-bit because register upgrades).
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*/
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VST_EFFECT_OPCODE_SETSAMPLERATE = 0x0A,
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VST_EFFECT_OPCODE_0B = 0x0B,
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VST_EFFECT_OPCODE_0C =
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0x0C, // Calls something in the plugin itself, fails if the plugin is not initialized, or if the 4th argument is set.
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/* Retrieve the client rect size of the plugins window.
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* If no window has been created, returns the default rect.
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*
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* @param p_ptr Pointer of type 'struct vst_rect*'.
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* @return On success, returns 1 and updates p_ptr to the rect. On failure, returns 0.
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*/
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VST_EFFECT_OPCODE_WINDOW_GETRECT = 0x0D,
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/* Create the window for the plugin.
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*
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* @param p_ptr HWND of the parent window.
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* @return 0 on failure, or HWND on success.
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*/
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DISPATCHER_OPCDOE_WINDOW_DESTROY = 0x0E,
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/* Destroy the plugins window.
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*
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* @return Always 0.
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*/
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VST_EFFECT_OPCODE_WINDOW_DESTROY = 0x0F,
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VST_EFFECT_OPCODE_10 = 0x10,
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VST_EFFECT_OPCODE_11 = 0x11,
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VST_EFFECT_OPCODE_12 = 0x12,
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VST_EFFECT_OPCODE_13 = 0x13,
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VST_EFFECT_OPCODE_14 = 0x14,
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VST_EFFECT_OPCODE_15 = 0x15,
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VST_EFFECT_OPCODE_16 =
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0x16, // Returns 0x4E764566, 'NvEf' doesn't ring a bell at all. Could be a "unique" effect id?
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VST_EFFECT_OPCODE_17 = 0x17, // Returns either 0 or the result of an internal call.
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VST_EFFECT_OPCODE_18 = 0x18, // Returns 0, but does something if the effect exists.
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// VST2.x starts here.
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VST_EFFECT_OPCODE_19 = 0x19,
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/* Can the parameter be automated?
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*
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* @param p_int1 Index of the parameter.
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* @return 1 if the parameter can be automated, otherwise 0.
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*/
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VST_EFFECT_OPCODE_PARAM_ISAUTOMATABLE = 0x1A,
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VST_EFFECT_OPCODE_1B = 0x1B,
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VST_EFFECT_OPCODE_1C = 0x1C,
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VST_EFFECT_OPCODE_1D = 0x1D, // See VST_EFFECT_OPCODE_05
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VST_EFFECT_OPCODE_1E = 0x1E,
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VST_EFFECT_OPCODE_1F = 0x1F,
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VST_EFFECT_OPCODE_20 = 0x20,
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/* Retrieve the name of the input channel at the given index.
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*
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* @param p_int1 Index of the input to get the name for.
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* @param p_ptr Pointer to a char* buffer able to hold at minimum 20 characters. Might need to be 32 even.
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* @return 0 on failure, 1 on success.
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*/
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VST_EFFECT_OPCODE_INPUT_GETCHANNELNAME = 0x21,
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/* Retrieve the name of the output channel at the given index.
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*
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* @param p_int1 Index of the output to get the name for.
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* @param p_ptr Pointer to a char* buffer able to hold at minimum 20 characters. Might need to be 32 even.
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* @return 0 on failure, 1 on success.
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*/
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VST_EFFECT_OPCODE_OUTPUT_GETCHANNELNAME = 0x22,
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/*
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*
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* @return Always 1
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*/
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VST_EFFECT_OPCODE_23 = 0x23,
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VST_EFFECT_OPCODE_24 = 0x24,
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VST_EFFECT_OPCODE_25 = 0x25,
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VST_EFFECT_OPCODE_26 = 0x26,
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VST_EFFECT_OPCODE_27 = 0x27,
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VST_EFFECT_OPCODE_28 = 0x28,
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VST_EFFECT_OPCODE_29 = 0x29,
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VST_EFFECT_OPCODE_2A = 0x2A,
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VST_EFFECT_OPCODE_2B = 0x2B,
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VST_EFFECT_OPCODE_2C = 0x2C,
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/* Retrieve the effect name into the ptr buffer.
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*
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* History:
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* - ReaComp, ReaXComp: Seems to be char[32]
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* - ReaFir: Must be more than char[32], plugin is writing 47 bytes. char[48]?
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*
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* @param p_ptr char[48]
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* @return Always 0, even on failure.
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*/
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VST_EFFECT_OPCODE_GETNAME = 0x2D,
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VST_EFFECT_OPCODE_2E = 0x2E,
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/* Retrieve the vendor name into the ptr buffer.
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*
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* @param p_ptr char[32]
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* @return Always 0, even on failure.
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*/
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VST_EFFECT_OPCODE_GETVENDOR = 0x2F,
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/* See VST_EFFECT_OPCODE_GETNAME
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*/
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VST_EFFECT_OPCODE_GETNAME2 = 0x30,
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/* Retrieve the vendor version in return value.
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*
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* @return Version.
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*/
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VST_EFFECT_OPCODE_GETVENDORVERSION = 0x31,
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/* User defined OP Code, for custom interaction.
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*
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*/
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VST_EFFECT_OPCODE_CUSTOM = 0x32,
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/* Seems to be different for each plugin.
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* - ReaComp-Standalone.dll compares p_ptr against "hasCockosExtensions" and "hasCockosViewAsConfig" and return 0 or 0xBEEF.
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*/
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VST_EFFECT_OPCODE_33 = 0x33,
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/* Number of samples that are at the tail at the end of playback.
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*
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* @return 0 or 1 for no tail, > 1 for number of samples to tail.
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*/
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VST_EFFECT_OPCODE_GETTAILSAMPLES = 0x34,
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VST_EFFECT_OPCODE_35 = 0x35,
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VST_EFFECT_OPCODE_36 = 0x36,
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VST_EFFECT_OPCODE_37 = 0x37,
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VST_EFFECT_OPCODE_38 = 0x38,
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VST_EFFECT_OPCODE_39 = 0x39,
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VST_EFFECT_OPCODE_3A = 0x3A, // Sometimes returns a number?
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VST_EFFECT_OPCODE_3B = 0x3B,
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VST_EFFECT_OPCODE_3C = 0x3C,
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VST_EFFECT_OPCODE_3D = 0x3D,
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VST_EFFECT_OPCODE_3E = 0x3E,
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VST_EFFECT_OPCODE_3F = 0x3F,
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};
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enum VST_HOST_OPCODE {
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/*
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* @param int1 -1 or Parameter Index
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* @return Expected to return... something.
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*/
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VST_HOST_OPCODE_00 = 0x00, // cb(vst, 0x00, ?, 0, 0);
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VST_HOST_OPCODE_01 = 0x01,
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VST_HOST_OPCODE_02 = 0x02, // bool cb(0, 0x02, 0, 0, 0);
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VST_HOST_OPCODE_03 = 0x03,
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VST_HOST_OPCODE_04 = 0x04,
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VST_HOST_OPCODE_05 = 0x05,
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VST_HOST_OPCODE_06 = 0x06,
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VST_HOST_OPCODE_07 = 0x07,
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VST_HOST_OPCODE_08 = 0x08,
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VST_HOST_OPCODE_09 = 0x09,
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VST_HOST_OPCODE_0A = 0x0A,
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VST_HOST_OPCODE_0B = 0x0B,
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VST_HOST_OPCODE_0C = 0x0C,
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VST_HOST_OPCODE_0D = 0x0D,
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VST_HOST_OPCODE_0E = 0x0E,
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VST_HOST_OPCODE_0F = 0x0F,
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VST_HOST_OPCODE_10 = 0x10,
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VST_HOST_OPCODE_11 = 0x11,
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VST_HOST_OPCODE_12 = 0x12,
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VST_HOST_OPCODE_13 = 0x13,
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VST_HOST_OPCODE_14 = 0x14,
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VST_HOST_OPCODE_15 = 0x15,
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VST_HOST_OPCODE_16 = 0x16,
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VST_HOST_OPCODE_17 = 0x17,
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VST_HOST_OPCODE_18 = 0x18,
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VST_HOST_OPCODE_19 = 0x19,
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VST_HOST_OPCODE_1A = 0x1A,
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VST_HOST_OPCODE_1B = 0x1B,
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VST_HOST_OPCODE_1C = 0x1C,
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VST_HOST_OPCODE_1D = 0x1D,
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VST_HOST_OPCODE_1E = 0x1E,
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VST_HOST_OPCODE_1F = 0x1F,
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VST_HOST_OPCODE_20 = 0x20,
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VST_HOST_OPCODE_21 = 0x21,
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VST_HOST_OPCODE_22 = 0x22,
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VST_HOST_OPCODE_23 = 0x23,
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VST_HOST_OPCODE_24 = 0x24,
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VST_HOST_OPCODE_25 = 0x25,
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VST_HOST_OPCODE_26 = 0x26,
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VST_HOST_OPCODE_27 = 0x27,
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VST_HOST_OPCODE_28 = 0x28,
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VST_HOST_OPCODE_29 = 0x29,
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VST_HOST_OPCODE_2A = 0x2A,
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/* Parameter gained focus.
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*
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* @param int1 Parameter index.
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*/
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VST_HOST_OPCODE_2B = 0x2B,
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/* Parameter lost focus.
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*
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* @param int1 Parameter index.
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*/
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VST_HOST_OPCODE_2C = 0x2C,
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VST_HOST_OPCODE_2D = 0x2D,
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VST_HOST_OPCODE_2E = 0x2E,
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VST_HOST_OPCODE_2F = 0x2F,
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};
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/*******************************************************************************
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|* Structures
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|*/
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struct vst_rect {
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int16_t left;
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int16_t top;
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int16_t right;
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int16_t bottom;
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};
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struct vst_effect {
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int8_t magic_number[4]; // Should always be 'VstP'
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// 64-bit adds 4-byte padding here to align pointers.
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/* Control the VST through an opcode and up to four parameters.
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*
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* @param this Pointer to the effect itself.
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* @param opcode The opcode to run, see VST_EFFECT_OPCODES.
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* @param p_int1 Parameter, see VST_EFFECT_OPCODES.
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* @param p_int2 Parameter, see VST_EFFECT_OPCODES.
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* @param p_ptr Parameter, see VST_EFFECT_OPCODES.
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* @param p_float Parameter, see VST_EFFECT_OPCODES.
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*/
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intptr_t(VST_FUNCTION_INTERFACE* control)(vst_effect* pthis, VST_EFFECT_OPCODE opcode, int32_t p_int1,
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intptr_t p_int2, void* p_ptr, float p_float);
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/* Seems to call processFloat internally in any plugin I can find.
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* Possibly deprecated?
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*/
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void(VST_FUNCTION_INTERFACE* process)(vst_effect* pthis, const float* const* inputs, float** outputs,
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int32_t samples);
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/* Updates the value for the parameter at the given index, or does nothing if out of bounds.
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*
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* @param pthis Pointer to the effect itself.
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* @param index Parameter index.
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* @param value New value for the parameter.
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*/
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void(VST_FUNCTION_INTERFACE* set_parameter)(vst_effect* pthis, uint32_t index, float value);
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/* Returns the value stored for the parameter at index, or 0 if out of bounds.
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*
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* @param pthis Pointer to the effect itself.
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* @param index Parameter index.
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* @return float Value of the parameter.
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*/
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float(VST_FUNCTION_INTERFACE* get_parameter)(vst_effect* pthis, uint32_t index);
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int32_t num_programs; // Number of possible programs.
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int32_t num_params; // Number of possible parameters.
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int32_t num_inputs; // Number of inputs.
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int32_t num_outputs; // Number of outputs.
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/* Bitflags
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*
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* Bit Description
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* 1 Unknown (Found in: ReaDelay, ReaComp, ReaControlMIDI, ReaStream, ReaFir)
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* 2 Unknown (Found in: ReaDelay)
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* 3 Unknown (Found in: ReaDelay)
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* 4 Unknown (Found in: ReaDelay)
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* 5 Unknown (Found in: ReaDelay, ReaComp, ReaControlMIDI, ReaStream, ReaFir)
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* 6 Unknown (Found in: ReaControlMIDI, ReaStream, ReaFir)
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* 10 Unknown (Found in: ReaFir)
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* 13 Has process_double (Found in: ReaControlMIDI)
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*/
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int32_t flags;
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// 64-bit adds 4-byte padding here to align pointers.
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void* _unknown_ptr_00[2];
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int32_t _unknown_int32_00[3]; // Unknown int32_t values.
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float _unknown_float_00; // Seems to always be 1.0
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void* internal; // Pointer to internal data.
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void* user; // Pointer to user data.
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/* Id of the plugin.
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*
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* Due to this not being enough for uniqueness, it should not be used alone
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* for indexing. Ideally you want to index like this:
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* [unique_id][module_name][version][flags]
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* If any of the checks after unique_id fail, you default to the first
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* possible choice.
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*/
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int32_t unique_id;
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/* Minimum(?) VST API supported.
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*
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* See: VST_VERSION
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*/
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VST_VERSION version; // Plugin version.
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// There is no padding here if everything went right.
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/* Process the given number of samples in inputs and outputs.
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*
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* @param pthis Pointer to the effect itself.
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* @param inputs Pointer to an array of 'const float[samples]' with size numInputs.
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* @param outputs Pointer to an array of 'float[samples]' with size numOutputs.
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* @param samples Number of samples per channel in inputs.
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*/
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void(VST_FUNCTION_INTERFACE* process_float)(vst_effect* pthis, const float* const* inputs, float** outputs,
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int32_t samples);
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/* Process the given number of samples in inputs and outputs.
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*
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* History:
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* - ReaControlMIDI: Found additional function after processFloat, which accessed things in 8-wide steps.
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*
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* @param pthis Pointer to the effect itself.
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* @param inputs Pointer to an array of 'const double[samples]' with size numInputs.
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* @param outputs Pointer to an array of 'double[samples]' with size numOutputs.
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* @param samples Number of samples per channel in inputs.
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*/
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void(VST_FUNCTION_INTERFACE* process_double)(vst_effect* pthis, const double* const* inputs, double** outputs,
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int32_t samples);
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// Everything after this is unknown and was present in reacomp-standalone.dll.
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uint8_t _unknown[56]; // 56-bytes of something. Could also just be 52-bytes.
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};
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/* Callback used by the plugin to interface with the host.
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*
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* @param opcode See VST_HOST_OPCODE
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* @param p_str Zero terminated string or null on call.
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* @return ?
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*/
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typedef intptr_t (*vst_host_callback)(vst_effect* plugin, VST_HOST_OPCODE opcode, int32_t p_int1, int64_t p_int2,
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const char* p_str, int32_t p_int3);
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const char* vst_host_string[] = {
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"GetResourcePath", // ReaControlMIDI
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"get_ini_file", // ReaControlMIDI
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"resolve_fn", // ReaControlMIDI
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};
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|
|
|
// Entry point to the VST.
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|
#define VST_ENTRYPOINT vst_effect* VSTPluginMain(vst_host_callback callback)
|
|
#define VST_ENTRYPOINT_WINDOWS \
|
|
vst_effect* MAIN(vst_host_callback callback) \
|
|
{ \
|
|
return VSTPluginMain(callback); \
|
|
}
|
|
#define VST_ENTRYPOINT_MACOS \
|
|
vst_effect* main_macho(vst_host_callback callback) \
|
|
{ \
|
|
return VSTPluginMain(callback); \
|
|
}
|
|
|
|
#ifdef cplusplus
|
|
}
|
|
#endif
|
|
|
|
#pragma pack(pop)
|