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Michael Fabian 'Xaymar' Dirks 819c1bfd7d gamemode: Remove rarely used options
2020-12-21 01:58:11 +01:00

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"prophuntextended"
{
"base" "base"
"title" "Prop Hunt Extended"
"maps" "^ph_"
"menusystem" "1"
"workshopid" "468149739"
"settings"
{
// Basic Settings
100
{
"name" "mp_timelimit"
"text" "Core: Time Limit for the entire Map"
"type" "Numeric"
"default" "0"
"help" "Map Time Limit (in Minutes)"
}
101
{
"name" "mp_friendlyfire"
"text" "Core: Friendly fire"
"type" "Numeric"
"default" "0"
"help" "Allow friendly fire? (0 = No, 1 = Yes, 2 = Reflect)"
}
// Round Settings
200
{
"name" "ph_round_limit"
"text" "Rounds: Limit"
"type" "Numeric"
"default" "10"
"help" "Round Manager: Maximum Rounds to Play on a single Map"
}
201
{
"name" "ph_round_timelimit"
"text" "Rounds: Time Limit per Round"
"type" "Numeric"
"default" "180"
"help" "Round Manager: Time Limit per Round (in Seconds)"
}
202
{
"name" "ph_round_blindtime"
"text" "Rounds: Blind Time per Round"
"type" "Numeric"
"default" "-30"
"help" "Round Manager: Blind Time for Seekers (in Seconds, positive takes away from ph_round_timelimit, negative adds extra time to ph_round_timelimit)"
}
// Team Settings
300
{
"name" "ph_teams_randomize"
"text" "Teams: Randomize instead of Swap"
"type" "CheckBox"
"default" "0"
"help" "Teams: Randomize Teams instead of swapping each round"
}
301
{
"name" "ph_teams_weighted"
"text" "Teams: Weighted Randomization"
"type" "CheckBox"
"default" "0"
"help" "Teams: Use Weighted Randomization, which may seem more fair towards players."
}
// Taunts
700
{
"name" "ph_taunt_cooldown"
"text" "Cooldown for Taunts"
"type" "Numeric"
"default" "5"
"help" "Prop Hunt: Cooldown between Taunts"
}
}
}