gamemode/server/states: Switch to generated implementation
This has the benefit that all base info is present as meta info and setting a member to nil simply uses the meta member instead.
This commit is contained in:
@@ -0,0 +1,53 @@
|
|||||||
|
--[[
|
||||||
|
The MIT License (MIT)
|
||||||
|
|
||||||
|
Copyright (c) 2018 Xaymar
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
|
in the Software without restriction, including without limitation the rights
|
||||||
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
|
copies of the Software, and to permit persons to whom the Software is
|
||||||
|
furnished to do so, subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included in all
|
||||||
|
copies or substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||||
|
SOFTWARE.
|
||||||
|
--]]
|
||||||
|
|
||||||
|
local stateDef = {}
|
||||||
|
stateDef.__index = stateDef
|
||||||
|
|
||||||
|
function stateDef:__construct()
|
||||||
|
self.Name = ""
|
||||||
|
end
|
||||||
|
|
||||||
|
function stateDef:GetName()
|
||||||
|
return self.Name
|
||||||
|
end
|
||||||
|
|
||||||
|
function stateDef:OnEnter() end
|
||||||
|
|
||||||
|
function stateDef:Tick() end
|
||||||
|
|
||||||
|
function stateDef:OnLeave() end
|
||||||
|
|
||||||
|
function state(name)
|
||||||
|
local obj = {}
|
||||||
|
obj.__index = obj
|
||||||
|
setmetatable(obj, stateDef)
|
||||||
|
obj:__construct()
|
||||||
|
if (name != nil) then
|
||||||
|
obj.Name = name
|
||||||
|
else
|
||||||
|
obj.Name = "Unnamed"
|
||||||
|
end
|
||||||
|
return obj;
|
||||||
|
end
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
--[[
|
--[[
|
||||||
The MIT License (MIT)
|
The MIT License (MIT)
|
||||||
|
|
||||||
Copyright (c) 2015 Xaymar
|
Copyright (c) 2015-2018 Xaymar
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
@@ -22,7 +22,9 @@
|
|||||||
SOFTWARE.
|
SOFTWARE.
|
||||||
--]]
|
--]]
|
||||||
|
|
||||||
StateHide = {}
|
include "base.lua"
|
||||||
|
|
||||||
|
StateHide = state("Hide")
|
||||||
|
|
||||||
function StateHide:OnEnter(OldState)
|
function StateHide:OnEnter(OldState)
|
||||||
if GAMEMODE.Config:DebugLog() then print("StateHide: OnEnter") end
|
if GAMEMODE.Config:DebugLog() then print("StateHide: OnEnter") end
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
--[[
|
--[[
|
||||||
The MIT License (MIT)
|
The MIT License (MIT)
|
||||||
|
|
||||||
Copyright (c) 2015 Xaymar
|
Copyright (c) 2015-2018 Xaymar
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
@@ -22,7 +22,9 @@
|
|||||||
SOFTWARE.
|
SOFTWARE.
|
||||||
--]]
|
--]]
|
||||||
|
|
||||||
StatePostMatch = {}
|
include "base.lua"
|
||||||
|
|
||||||
|
StatePostMatch = state("PostMatch")
|
||||||
|
|
||||||
function StatePostMatch:OnEnter(OldState)
|
function StatePostMatch:OnEnter(OldState)
|
||||||
if GAMEMODE.Config:DebugLog() then print("StatePostMatch: OnEnter") end
|
if GAMEMODE.Config:DebugLog() then print("StatePostMatch: OnEnter") end
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
--[[
|
--[[
|
||||||
The MIT License (MIT)
|
The MIT License (MIT)
|
||||||
|
|
||||||
Copyright (c) 2015 Xaymar
|
Copyright (c) 2015-2018 Xaymar
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
@@ -22,7 +22,9 @@
|
|||||||
SOFTWARE.
|
SOFTWARE.
|
||||||
--]]
|
--]]
|
||||||
|
|
||||||
StatePostRound = {}
|
include "base.lua"
|
||||||
|
|
||||||
|
StatePostRound = state("PostRound")
|
||||||
|
|
||||||
function StatePostRound:OnEnter(OldState)
|
function StatePostRound:OnEnter(OldState)
|
||||||
if GAMEMODE.Config:DebugLog() then print("StatePostRound: OnEnter") end
|
if GAMEMODE.Config:DebugLog() then print("StatePostRound: OnEnter") end
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
--[[
|
--[[
|
||||||
The MIT License (MIT)
|
The MIT License (MIT)
|
||||||
|
|
||||||
Copyright (c) 2015 Xaymar
|
Copyright (c) 2015-2018 Xaymar
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
@@ -22,8 +22,9 @@
|
|||||||
SOFTWARE.
|
SOFTWARE.
|
||||||
--]]
|
--]]
|
||||||
|
|
||||||
-- Precache Network Message
|
include "base.lua"
|
||||||
StatePreMatch = {}
|
|
||||||
|
StatePreMatch = state("PreMatch")
|
||||||
|
|
||||||
function StatePreMatch:OnEnter(OldState)
|
function StatePreMatch:OnEnter(OldState)
|
||||||
if GAMEMODE.Config:DebugLog() then print("StatePreMatch: OnEnter") end
|
if GAMEMODE.Config:DebugLog() then print("StatePreMatch: OnEnter") end
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
--[[
|
--[[
|
||||||
The MIT License (MIT)
|
The MIT License (MIT)
|
||||||
|
|
||||||
Copyright (c) 2015 Xaymar
|
Copyright (c) 2015-2018 Xaymar
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
@@ -22,7 +22,9 @@
|
|||||||
SOFTWARE.
|
SOFTWARE.
|
||||||
--]]
|
--]]
|
||||||
|
|
||||||
StatePreRound = {}
|
include "base.lua"
|
||||||
|
|
||||||
|
StatePreRound = state("PreRound")
|
||||||
|
|
||||||
function StatePreRound:OnEnter(OldState)
|
function StatePreRound:OnEnter(OldState)
|
||||||
if GAMEMODE.Config:DebugLog() then print("StatePreRound: OnEnter") end
|
if GAMEMODE.Config:DebugLog() then print("StatePreRound: OnEnter") end
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
--[[
|
--[[
|
||||||
The MIT License (MIT)
|
The MIT License (MIT)
|
||||||
|
|
||||||
Copyright (c) 2015 Xaymar
|
Copyright (c) 2015-2018 Xaymar
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
@@ -22,7 +22,10 @@
|
|||||||
SOFTWARE.
|
SOFTWARE.
|
||||||
--]]
|
--]]
|
||||||
|
|
||||||
|
include "base.lua"
|
||||||
|
|
||||||
StateSeek = {}
|
StateSeek = {}
|
||||||
|
StateSeek.Name = "Seek"
|
||||||
|
|
||||||
function StateSeek:OnEnter(OldState)
|
function StateSeek:OnEnter(OldState)
|
||||||
if GAMEMODE.Config:DebugLog() then print("StateSeek: OnEnter") end
|
if GAMEMODE.Config:DebugLog() then print("StateSeek: OnEnter") end
|
||||||
|
|||||||
Reference in New Issue
Block a user