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BlitzSteam/Helpers/BlitzPointer.h
T
Michael Fabain Dirks 6a44064f25 Update
2016-05-08 22:46:41 +02:00

36 lines
1.7 KiB
C

// BlitzSteam - Steam wrapper for Blitz
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
#include "BlitzSteamInternal.h"
DLL(intptr_t) BS_BlitzPointer_GetReturnAddress();
DLL(intptr_t) BS_BlitzPointer_GetFunctionPointer();
// Types of Blitz Functions.
typedef int32_t(__stdcall *BP_BlitzFunction0_t)();
typedef int32_t(__stdcall *BP_BlitzFunction1_t)(int32_t);
typedef int32_t(__stdcall *BP_BlitzFunction2_t)(int32_t, int32_t);
typedef int32_t(__stdcall *BP_BlitzFunction3_t)(int32_t, int32_t, int32_t);
typedef int32_t(__stdcall *BP_BlitzFunction4_t)(int32_t, int32_t, int32_t, int32_t);
typedef int32_t(__stdcall *BP_BlitzFunction5_t)(int32_t, int32_t, int32_t, int32_t, int32_t);
#define BP_CallFunction0(ptr) (ptr)()
#define BP_CallFunction1(ptr, p1) (ptr)(p1)
#define BP_CallFunction2(ptr, p1, p2) (ptr)(p1, p2)
#define BP_CallFunction3(ptr, p1, p2, p3) (ptr)(p1, p2, p3)
#define BP_CallFunction4(ptr, p1, p2, p3, p4) (ptr)(p1, p2, p3, p4)
#define BP_CallFunction5(ptr, p1, p2, p3, p4, p5) (ptr)(p1, p2, p3, p4, p5)