Duplicate decls file - how did this not get noticed for so long ...
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@@ -3,7 +3,7 @@
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Version="1"
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Expanded="True"
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Icon=""
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MainFile="SteamMatchmakingServers_Example.bb"
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MainFile="SteamHTMLSurface_Example.bb"
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Compiler="Blitz3D"
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CommandLine=""
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</Settings>
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@@ -1,33 +0,0 @@
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; BlitzSteam - Steam wrapper for Blitz
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; Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
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;
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; This program is free software: you can redistribute it and/or modify
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; it under the terms of the GNU Lesser General Public License as
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; published by the Free Software Foundation, either version 3 of the
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; License, or (at your option) any later version.
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;
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; This program is distributed in the hope that it will be useful,
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; but WITHOUT ANY WARRANTY; without even the implied warranty of
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; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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; GNU General Public License for more details.
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;
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; You should have received a copy of the GNU Lesser General Public License
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; along with this program. If not, see <http:;www.gnu.org/licenses/>.
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.lib "BlitzSteam.dll"
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; BlitzCallback ---------------------------------------------------------------
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BS_Callback_New%(pFunction%) :"_BS_Callback_New@4"
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BS_Callback_Destroy(pThis%) :"_BS_Callback_Destroy@4"
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BS_Callback_GetCallbackSizeBytes%(pThis%) :"_BS_Callback_GetCallbackSizeBytes@4"
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BS_Callback_SetCallback(pThis%, iCallback%) :"_BS_Callback_SetCallback@8"
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BS_Callback_GetCallback%(pThis%) :"_BS_Callback_GetCallback@4"
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BS_Callback_SetFunction(pThis%, pFunction%) :"_BS_Callback_SetFunction@8"
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BS_Callback_GetFunction%(pThis%) :"_BS_Callback_GetFunction@4"
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BS_Callback_SetRegistered(pThis%, bIsRegistered%) :"_BS_Callback_SetRegistered@8"
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BS_Callback_IsRegistered%(pThis%) :"_BS_Callback_IsRegistered@4"
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BS_Callback_SetGameServer(pThis%, bIsGameServer%) :"_BS_Callback_SetGameServer@8"
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BS_Callback_IsGameServer%(pThis%) :"_BS_Callback_IsGameServer@4"
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BS_Callback_Register(pThis%, iCallback%) :"_BS_Callback_Register@8"
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BS_Callback_Unregister(pThis%) :"_BS_Callback_Unregister@4"
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BS_Callback_RegisterResult(pThis%, lSteamAPICall%, iCallback%) :"_BS_Callback_RegisterResult@12"
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BS_Callback_UnregisterResult(pThis%) :"_BS_Callback_UnregisterResult@4"
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@@ -35,7 +35,7 @@ Global Timer = CreateTimer(FRAMERATE)
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Global ServerListResponse_ServerResponded_p%:ServerListResponse_ServerResponded(0, 0)
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Global ServerListResponse_RefreshComplete_p%:ServerListResponse_RefreshComplete(0, 0)
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Graphics RESOLUTION_X, RESOLUTION_Y, RESOLUTION_Z, RESOLUTION_MODE
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Graphics3D RESOLUTION_X, RESOLUTION_Y, RESOLUTION_Z, RESOLUTION_MODE
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SetBuffer BackBuffer()
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If Not BS_SteamAPI_Init() Then RuntimeError "Failed to initialize Steam!"
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