Latest Changes

This commit is contained in:
Michael Dirks
2015-09-19 18:46:44 +02:00
parent 0b343ac97d
commit 2224ab3724
4 changed files with 6 additions and 18 deletions
+3 -7
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@@ -43,7 +43,7 @@
<OutDir>$(SolutionDir)\#Build\$(ProjectName)\$(Configuration)\</OutDir> <OutDir>$(SolutionDir)\#Build\$(ProjectName)\$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)\#Intermediate\$(ProjectName)\$(Configuration)\</IntDir> <IntDir>$(SolutionDir)\#Intermediate\$(ProjectName)\$(Configuration)\</IntDir>
<TargetExt>.dll</TargetExt> <TargetExt>.dll</TargetExt>
<LinkIncremental>false</LinkIncremental> <LinkIncremental>true</LinkIncremental>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(SolutionDir)\#Build\$(ProjectName)\$(Configuration)\</OutDir> <OutDir>$(SolutionDir)\#Build\$(ProjectName)\$(Configuration)\</OutDir>
@@ -60,8 +60,7 @@
<FavorSizeOrSpeed>Neither</FavorSizeOrSpeed> <FavorSizeOrSpeed>Neither</FavorSizeOrSpeed>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<WholeProgramOptimization>false</WholeProgramOptimization> <WholeProgramOptimization>false</WholeProgramOptimization>
<AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</AdditionalIncludeDirectories>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat> <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<BufferSecurityCheck>false</BufferSecurityCheck> <BufferSecurityCheck>false</BufferSecurityCheck>
<BasicRuntimeChecks>Default</BasicRuntimeChecks> <BasicRuntimeChecks>Default</BasicRuntimeChecks>
@@ -115,8 +114,7 @@
</SDLCheck> </SDLCheck>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed> <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck> <BufferSecurityCheck>false</BufferSecurityCheck>
<StructMemberAlignment>4Bytes</StructMemberAlignment> <StructMemberAlignment>4Bytes</StructMemberAlignment>
<EnableParallelCodeGeneration>true</EnableParallelCodeGeneration> <EnableParallelCodeGeneration>true</EnableParallelCodeGeneration>
@@ -160,7 +158,6 @@
<ClCompile Include="dllmain.cpp" /> <ClCompile Include="dllmain.cpp" />
<ClCompile Include="Helpers\CSteamID.cpp" /> <ClCompile Include="Helpers\CSteamID.cpp" />
<ClCompile Include="Helpers\Callbacks.cpp" /> <ClCompile Include="Helpers\Callbacks.cpp" />
<ClCompile Include="Libraries\BlitzPointer.cpp" />
<ClCompile Include="Wrapper\Steam.cpp" /> <ClCompile Include="Wrapper\Steam.cpp" />
<ClCompile Include="Wrapper\SteamAppList.cpp" /> <ClCompile Include="Wrapper\SteamAppList.cpp" />
<ClCompile Include="Wrapper\SteamApps.cpp" /> <ClCompile Include="Wrapper\SteamApps.cpp" />
@@ -190,7 +187,6 @@
<ClInclude Include="dllmain.h" /> <ClInclude Include="dllmain.h" />
<ClInclude Include="Helpers\Callbacks.h" /> <ClInclude Include="Helpers\Callbacks.h" />
<ClInclude Include="Helpers\CSteamID.h" /> <ClInclude Include="Helpers\CSteamID.h" />
<ClInclude Include="Libraries\BlitzPointer.h" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="LICENSE"> <None Include="LICENSE">
+1 -9
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@@ -8,14 +8,12 @@
<Filter Include="Source Files\Wrapper"> <Filter Include="Source Files\Wrapper">
<UniqueIdentifier>{8f00e86e-e1bc-499e-8b2c-da93e9e8f287}</UniqueIdentifier> <UniqueIdentifier>{8f00e86e-e1bc-499e-8b2c-da93e9e8f287}</UniqueIdentifier>
</Filter> </Filter>
<Filter Include="Source Files\Libraries">
<UniqueIdentifier>{1b813d7f-3558-4f10-b237-1bcf7d5f0b60}</UniqueIdentifier>
</Filter>
<Filter Include="SteamworksSDK"> <Filter Include="SteamworksSDK">
<UniqueIdentifier>{14616756-e67f-4b1c-ac90-776c00a0271d}</UniqueIdentifier> <UniqueIdentifier>{14616756-e67f-4b1c-ac90-776c00a0271d}</UniqueIdentifier>
</Filter> </Filter>
<Filter Include="Blitz Files"> <Filter Include="Blitz Files">
<UniqueIdentifier>{3072c53c-2be5-4712-b853-1bc1438cdc6e}</UniqueIdentifier> <UniqueIdentifier>{3072c53c-2be5-4712-b853-1bc1438cdc6e}</UniqueIdentifier>
<Extensions>bb;decls;ipf</Extensions>
</Filter> </Filter>
<Filter Include="Source Files\Helpers"> <Filter Include="Source Files\Helpers">
<UniqueIdentifier>{a6fc08f6-97d9-4a53-a803-34b985d9ae7c}</UniqueIdentifier> <UniqueIdentifier>{a6fc08f6-97d9-4a53-a803-34b985d9ae7c}</UniqueIdentifier>
@@ -34,9 +32,6 @@
<ClCompile Include="Wrapper\SteamUser.cpp"> <ClCompile Include="Wrapper\SteamUser.cpp">
<Filter>Source Files\Wrapper</Filter> <Filter>Source Files\Wrapper</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="Libraries\BlitzPointer.cpp">
<Filter>Source Files\Libraries</Filter>
</ClCompile>
<ClCompile Include="Wrapper\SteamAppList.cpp"> <ClCompile Include="Wrapper\SteamAppList.cpp">
<Filter>Source Files\Wrapper</Filter> <Filter>Source Files\Wrapper</Filter>
</ClCompile> </ClCompile>
@@ -111,9 +106,6 @@
<ClInclude Include="dllmain.h"> <ClInclude Include="dllmain.h">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="Libraries\BlitzPointer.h">
<Filter>Source Files\Libraries</Filter>
</ClInclude>
<ClInclude Include="Helpers\Callbacks.h"> <ClInclude Include="Helpers\Callbacks.h">
<Filter>Source Files\Helpers</Filter> <Filter>Source Files\Helpers</Filter>
</ClInclude> </ClInclude>
+1 -1
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@@ -15,7 +15,7 @@
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "dllmain.h" #include "dllmain.h"
#include "steam\steam_gameserver.h" #include "SteamworksSDK/public/steam/steam_gameserver.h"
DLL_EXPORT uint32_t DLL_CALL BlitzSteamGameServer_Init(uint32_t unIP, uint16_t usSteamPort, uint16_t usGamePort, uint16_t usQueryPort, EServerMode eServerMode, const char *pchVersionString) { DLL_EXPORT uint32_t DLL_CALL BlitzSteamGameServer_Init(uint32_t unIP, uint16_t usSteamPort, uint16_t usGamePort, uint16_t usQueryPort, EServerMode eServerMode, const char *pchVersionString) {
return SteamGameServer_Init(unIP, usSteamPort, usGamePort, usQueryPort, eServerMode, pchVersionString); return SteamGameServer_Init(unIP, usSteamPort, usGamePort, usQueryPort, eServerMode, pchVersionString);
+1 -1
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@@ -29,7 +29,7 @@
#define DLL_CALL __stdcall #define DLL_CALL __stdcall
// Steam // Steam
#include "steam/steam_api.h" #include "SteamworksSDK/public/steam/steam_api.h"
// Error Messages // Error Messages
#define ERROR_TITLE_001 TEXT("Error 001") #define ERROR_TITLE_001 TEXT("Error 001")