diff --git a/BlitzSteam.vcxproj b/BlitzSteam.vcxproj
index e718dbf..6360022 100644
--- a/BlitzSteam.vcxproj
+++ b/BlitzSteam.vcxproj
@@ -43,7 +43,7 @@
$(SolutionDir)\#Build\$(ProjectName)\$(Configuration)\
$(SolutionDir)\#Intermediate\$(ProjectName)\$(Configuration)\
.dll
- false
+ true
$(SolutionDir)\#Build\$(ProjectName)\$(Configuration)\
@@ -60,8 +60,7 @@
Neither
MultiThreaded
false
-
-
+ $(ProjectDir);%(AdditionalIncludeDirectories)
EditAndContinue
false
Default
@@ -115,8 +114,7 @@
Speed
MultiThreaded
-
-
+ $(ProjectDir);%(AdditionalIncludeDirectories)
false
4Bytes
true
@@ -160,7 +158,6 @@
-
@@ -190,7 +187,6 @@
-
diff --git a/BlitzSteam.vcxproj.filters b/BlitzSteam.vcxproj.filters
index 9b8e0dc..717c6b7 100644
--- a/BlitzSteam.vcxproj.filters
+++ b/BlitzSteam.vcxproj.filters
@@ -8,14 +8,12 @@
{8f00e86e-e1bc-499e-8b2c-da93e9e8f287}
-
- {1b813d7f-3558-4f10-b237-1bcf7d5f0b60}
-
{14616756-e67f-4b1c-ac90-776c00a0271d}
{3072c53c-2be5-4712-b853-1bc1438cdc6e}
+ bb;decls;ipf
{a6fc08f6-97d9-4a53-a803-34b985d9ae7c}
@@ -34,9 +32,6 @@
Source Files\Wrapper
-
- Source Files\Libraries
-
Source Files\Wrapper
@@ -111,9 +106,6 @@
Source Files
-
- Source Files\Libraries
-
Source Files\Helpers
diff --git a/Wrapper/SteamGameServer.cpp b/Wrapper/SteamGameServer.cpp
index bc08118..5e7ec02 100644
--- a/Wrapper/SteamGameServer.cpp
+++ b/Wrapper/SteamGameServer.cpp
@@ -15,7 +15,7 @@
// along with this program. If not, see .
#include "dllmain.h"
-#include "steam\steam_gameserver.h"
+#include "SteamworksSDK/public/steam/steam_gameserver.h"
DLL_EXPORT uint32_t DLL_CALL BlitzSteamGameServer_Init(uint32_t unIP, uint16_t usSteamPort, uint16_t usGamePort, uint16_t usQueryPort, EServerMode eServerMode, const char *pchVersionString) {
return SteamGameServer_Init(unIP, usSteamPort, usGamePort, usQueryPort, eServerMode, pchVersionString);
diff --git a/dllmain.h b/dllmain.h
index 0e661f2..1c7ac6c 100644
--- a/dllmain.h
+++ b/dllmain.h
@@ -29,7 +29,7 @@
#define DLL_CALL __stdcall
// Steam
-#include "steam/steam_api.h"
+#include "SteamworksSDK/public/steam/steam_api.h"
// Error Messages
#define ERROR_TITLE_001 TEXT("Error 001")