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@@ -15,7 +15,7 @@
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "dllmain.h"
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#include "steam\steam_gameserver.h"
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#include "SteamworksSDK/public/steam/steam_gameserver.h"
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DLL_EXPORT uint32_t DLL_CALL BlitzSteamGameServer_Init(uint32_t unIP, uint16_t usSteamPort, uint16_t usGamePort, uint16_t usQueryPort, EServerMode eServerMode, const char *pchVersionString) {
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return SteamGameServer_Init(unIP, usSteamPort, usGamePort, usQueryPort, eServerMode, pchVersionString);
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