Files
BlitzNext/#Test/tmp/tmp.bb
T

16 lines
227 B
BlitzBasic

Graphics3D 800,600,32,2
SetBuffer BackBuffer()
Cam = CreateCamera()
Cube = CreateCube()
MoveEntity(Cam, 0, 0, -5)
While Not KeyHit(1)
TurnEntity Cube, 0.1, 0.1, 0.1
RenderWorld
Flip 0
Wend
EndGraphics
End