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BlitzNext/Runtime/blitz3d/meshrenderer.hpp
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Michael Fabian 'Xaymar' Dirks 2196cb8419 runtime: Formatting
2019-01-18 17:04:17 +01:00

24 lines
369 B
C++

#ifndef MESHRENDERER_H
#define MESHRENDERER_H
#include "mesh.hpp"
#include "model.hpp"
class MeshRenderer {
public:
MeshRenderer(const Mesh& t);
~MeshRenderer();
void render(Camera* c, Model* m) const;
private:
Box box;
struct Surface;
vector<Surface*> surfs;
MeshRenderer(const MeshRenderer& t);
MeshRenderer& operator=(const MeshRenderer&);
};
#endif