#ifndef MESHRENDERER_H #define MESHRENDERER_H #include "mesh.hpp" #include "model.hpp" class MeshRenderer { public: MeshRenderer(const Mesh& t); ~MeshRenderer(); void render(Camera* c, Model* m) const; private: Box box; struct Surface; vector surfs; MeshRenderer(const MeshRenderer& t); MeshRenderer& operator=(const MeshRenderer&); }; #endif