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v1200-pre1 Pre-Release
released this
2016-07-20 02:01:40 +02:00 | 51 commits to master since this releaseChanges:
- Update to Visual Studio 2015
- Added support for Nvidia Optimus.
- CreateTexture & LoadTexture now have the following additional flags: CANVAS_TEX_NPOT (1024), CANVAS_3DRENDER (4096), CANVAS_3DZRENDER (8192).
- SetBuffer technically works on Textures with CANVAS_3DRENDER (optionally with CANVAS_3DZRENDER for Z-Buffer).
- SetPixel, ReadPixel and CopyPixel do not lock the associated surfaces anymore to increase speed.
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