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@@ -9,6 +9,10 @@
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="RelWithDebInfo|Win32">
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<Configuration>RelWithDebInfo</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<SccProjectName />
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@@ -20,7 +24,7 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v140</PlatformToolset>
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<PlatformToolset>v140_xp</PlatformToolset>
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<UseOfMfc>false</UseOfMfc>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>false</WholeProgramOptimization>
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@@ -30,6 +34,13 @@
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<PlatformToolset>v140</PlatformToolset>
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<UseOfMfc>false</UseOfMfc>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v140_xp</PlatformToolset>
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<UseOfMfc>false</UseOfMfc>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>false</WholeProgramOptimization>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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@@ -43,22 +54,79 @@
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<OutDir>..\#Build\$(ProjectName)\$(Configuration)-$(PlatformTarget)\</OutDir>
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<IntDir>..\#Intermediate\$(ProjectName)\$(Configuration)-$(PlatformTarget)\</IntDir>
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<LinkIncremental>false</LinkIncremental>
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<IncludePath>$(DXSDK_DIR)Include\;$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
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<LibraryPath>$(DXSDK_DIR)Lib\x86\;$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(NETFXKitsDir)Lib\um\x86</LibraryPath>
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<IncludePath>C:\Program Files (x86)\Windows Kits\10\Include\10.0.14393.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.14393.0\um;$(IncludePath)</IncludePath>
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<LibraryPath>C:\Program Files (x86)\Windows Kits\10\Lib\10.0.14393.0\um\x86;$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">
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<OutDir>..\#Build\$(ProjectName)\$(Configuration)-$(PlatformTarget)\</OutDir>
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<IntDir>..\#Intermediate\$(ProjectName)\$(Configuration)-$(PlatformTarget)\</IntDir>
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<LinkIncremental>false</LinkIncremental>
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<IncludePath>C:\Program Files (x86)\Windows Kits\10\Include\10.0.14393.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.14393.0\um;$(IncludePath)</IncludePath>
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<LibraryPath>C:\Program Files (x86)\Windows Kits\10\Lib\10.0.14393.0\um\x86;$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<OutDir>..\#Build\$(ProjectName)\$(Configuration)-$(PlatformTarget)\</OutDir>
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<IntDir>..\#Intermediate\$(ProjectName)\$(Configuration)-$(PlatformTarget)\</IntDir>
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<LinkIncremental>true</LinkIncremental>
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<IncludePath>$(DXSDK_DIR)Include\;$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
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<LibraryPath>$(DXSDK_DIR)Lib\x86\;$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(NETFXKitsDir)Lib\um\x86</LibraryPath>
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<IncludePath>C:\Program Files (x86)\Windows Kits\10\Include\10.0.14393.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.14393.0\um;$(IncludePath)</IncludePath>
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<LibraryPath>C:\Program Files (x86)\Windows Kits\10\Lib\10.0.14393.0\um\x86;$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<FunctionLevelLinking>false</FunctionLevelLinking>
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<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<WarningLevel>Level3</WarningLevel>
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<ControlFlowGuard>false</ControlFlowGuard>
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<ProgramDataBaseFileName>$(IntDir)vc$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName>
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<CallingConvention>StdCall</CallingConvention>
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<ExceptionHandling>Async</ExceptionHandling>
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<RemoveUnreferencedCodeData>false</RemoveUnreferencedCodeData>
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<Optimization>Full</Optimization>
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<OmitFramePointers>true</OmitFramePointers>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<StructMemberAlignment>4Bytes</StructMemberAlignment>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<EnableParallelCodeGeneration>true</EnableParallelCodeGeneration>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<CompileAsManaged>false</CompileAsManaged>
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<SDLCheck>
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</SDLCheck>
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<MultiProcessorCompilation>false</MultiProcessorCompilation>
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<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
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</ClCompile>
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<ResourceCompile>
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<Culture>0x0409</Culture>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ResourceCompile>
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<Bscmake>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<OutputFile>.\Release\gxruntime.bsc</OutputFile>
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</Bscmake>
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<Lib>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<AdditionalDependencies>dxguid.lib;ddraw.lib;dinput8.lib;dsound.lib;dxgi.lib;d3d9.lib</AdditionalDependencies>
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<TargetMachine>MachineX86</TargetMachine>
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<LinkTimeCodeGeneration>true</LinkTimeCodeGeneration>
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</Lib>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">
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<ClCompile>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<FunctionLevelLinking>false</FunctionLevelLinking>
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@@ -81,7 +149,7 @@
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</Bscmake>
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<Lib>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<AdditionalDependencies>dxguid.lib;ddraw.lib;dinput8.lib;dsound.lib;d3dxof.lib;dxgi.lib;d3dx9.lib</AdditionalDependencies>
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<AdditionalDependencies>dxguid.lib;ddraw.lib;dinput8.lib;dsound.lib;dxgi.lib;d3d9.lib</AdditionalDependencies>
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<TargetMachine>MachineX86</TargetMachine>
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</Lib>
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</ItemDefinitionGroup>
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@@ -109,7 +177,7 @@
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</Bscmake>
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<Lib>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<AdditionalDependencies>dxguid.lib;ddraw.lib;dinput8.lib;dsound.lib;d3dxof.lib;dxgi.lib;d3dx9.lib</AdditionalDependencies>
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<AdditionalDependencies>dxguid.lib;ddraw.lib;dinput8.lib;dsound.lib;dxgi.lib;d3d9.lib</AdditionalDependencies>
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<TargetMachine>MachineX86</TargetMachine>
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</Lib>
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</ItemDefinitionGroup>
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@@ -129,13 +197,16 @@
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<ClCompile Include="gxmovie.cpp" />
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<ClCompile Include="gxruntime.cpp">
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<AssemblerOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AssemblyAndSourceCode</AssemblerOutput>
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<AssemblerOutput Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">AssemblyAndSourceCode</AssemblerOutput>
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</ClCompile>
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<ClCompile Include="gxscene.cpp" />
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<ClCompile Include="gxsound.cpp" />
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<ClCompile Include="gxtimer.cpp" />
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<ClCompile Include="std.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">std.h</PrecompiledHeaderFile>
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<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">std.h</PrecompiledHeaderFile>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">std.h</PrecompiledHeaderFile>
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</ClCompile>
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