RuntimeLib: Disable debug checks if not compiled for debug

You need to make sure that all your calls are valid now.
This commit is contained in:
Michael Fabian Dirks
2017-04-09 05:40:31 +02:00
parent 6980081f57
commit 4ce6f52085
2 changed files with 1312 additions and 1163 deletions
+1235 -1158
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File diff suppressed because it is too large Load Diff
+77 -5
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@@ -9,6 +9,10 @@
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="RelWithDebInfo|Win32">
<Configuration>RelWithDebInfo</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<SccProjectName />
@@ -23,10 +27,17 @@
<PlatformToolset>v140</PlatformToolset>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v140_xp</PlatformToolset>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
<PlatformToolset>v140_xp</PlatformToolset>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
@@ -37,6 +48,10 @@
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
@@ -46,15 +61,22 @@
<OutDir>..\#Build\$(ProjectName)\$(Configuration)-$(PlatformTarget)\</OutDir>
<IntDir>..\#Intermediate\$(ProjectName)\$(Configuration)-$(PlatformTarget)\</IntDir>
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(DXSDK_DIR)Include\;$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
<LibraryPath>$(DXSDK_DIR)Lib\x86\;$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(NETFXKitsDir)Lib\um\x86</LibraryPath>
<IncludePath>C:\Program Files (x86)\Windows Kits\10\Include\10.0.14393.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.14393.0\um;$(IncludePath)</IncludePath>
<LibraryPath>C:\Program Files (x86)\Windows Kits\10\Lib\10.0.14393.0\um\x86;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>..\#Build\$(ProjectName)\$(Configuration)-$(PlatformTarget)\</OutDir>
<IntDir>..\#Intermediate\$(ProjectName)\$(Configuration)-$(PlatformTarget)\</IntDir>
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(DXSDK_DIR)Include\;$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
<LibraryPath>$(DXSDK_DIR)Lib\x86\;$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(NETFXKitsDir)Lib\um\x86</LibraryPath>
<IncludePath>C:\Program Files (x86)\Windows Kits\10\Include\10.0.14393.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.14393.0\um;$(IncludePath)</IncludePath>
<LibraryPath>C:\Program Files (x86)\Windows Kits\10\Lib\10.0.14393.0\um\x86;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">
<OutDir>..\#Build\$(ProjectName)\$(Configuration)-$(PlatformTarget)\</OutDir>
<IntDir>..\#Intermediate\$(ProjectName)\$(Configuration)-$(PlatformTarget)\</IntDir>
<LinkIncremental>false</LinkIncremental>
<IncludePath>C:\Program Files (x86)\Windows Kits\10\Include\10.0.14393.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.14393.0\um;$(IncludePath)</IncludePath>
<LibraryPath>C:\Program Files (x86)\Windows Kits\10\Lib\10.0.14393.0\um\x86;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
@@ -99,6 +121,54 @@
<CallingConvention>StdCall</CallingConvention>
<ExceptionHandling>Async</ExceptionHandling>
<RemoveUnreferencedCodeData>false</RemoveUnreferencedCodeData>
<Optimization>Full</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<WholeProgramOptimization>true</WholeProgramOptimization>
<StructMemberAlignment>4Bytes</StructMemberAlignment>
<BufferSecurityCheck>false</BufferSecurityCheck>
<EnableParallelCodeGeneration>true</EnableParallelCodeGeneration>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<CompileAsManaged>false</CompileAsManaged>
<SDLCheck>
</SDLCheck>
<MultiProcessorCompilation>false</MultiProcessorCompilation>
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
</ClCompile>
<ResourceCompile>
<Culture>0x0409</Culture>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\Release\bbruntime.bsc</OutputFile>
</Bscmake>
<Lib>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TargetMachine>MachineX86</TargetMachine>
<LinkTimeCodeGeneration>true</LinkTimeCodeGeneration>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">
<ClCompile>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>false</FunctionLevelLinking>
<SuppressStartupBanner>true</SuppressStartupBanner>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<PrecompiledHeaderFile>
</PrecompiledHeaderFile>
<ControlFlowGuard>false</ControlFlowGuard>
<ProgramDataBaseFileName>$(IntDir)vc$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName>
<CallingConvention>StdCall</CallingConvention>
<ExceptionHandling>Async</ExceptionHandling>
<RemoveUnreferencedCodeData>false</RemoveUnreferencedCodeData>
</ClCompile>
<ResourceCompile>
<Culture>0x0409</Culture>
@@ -136,7 +206,9 @@
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">std.h</PrecompiledHeaderFile>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">Create</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">std.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">std.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="userlibs.cpp" />
</ItemGroup>