# Generic State.Automatic="Automatic" State.Default="Default" State.Disabled="Disabled" State.Enabled="Enabled" State.Manual="Manual" # FFmpeg FFmpeg="FFmpeg Options" FFmpeg.CustomSettings="Custom Settings" FFmpeg.CustomSettings.Description="Custom settings that override any detected options above, use with caution.\nThe input should be in the format 'key=value;key=value;...'." FFmpeg.Threads="Number of Threads" FFmpeg.Threads.Description="The number of threads to use for encoding, if supported by the encoder.\nA value of 0 is equal to 'auto-detect' and may result in excessive CPU usage." FFmpeg.ColorFormat="Override Color Format" FFmpeg.ColorFormat.Description="Overriding the color format can unlock higher quality, but might cause additional stress.\nNot all encoders support all color formats, and you might end up causing errors or corrupted video due to this." FFmpeg.StandardCompliance="Standard Compliance" FFmpeg.StandardCompliance.Description="How strict should the encoder keep to the standard? A strictness below 'Normal' may cause issues with playback." FFmpeg.StandardCompliance.VeryStrict="Very Strict" FFmpeg.StandardCompliance.Strict="Strict" FFmpeg.StandardCompliance.Normal="Normal" FFmpeg.StandardCompliance.Unofficial="Unofficial" FFmpeg.StandardCompliance.Experimental="Experimental" # Rate Control RateControl="Rate Control" RateControl.Mode="Method" RateControl.Mode.ConstantBitrate="Constant Bitrate" RateControl.Mode.AverageBitrate="Average Bitrate" RateControl.Mode.VariableBitrate="Variable Bitrate" RateControl.Mode.ConstantQuantizationParameter="Constant Quantization Parameter" RateControl.Mode.ConstantRateFactor="Constant Rate Factor" RateControl.Mode.ConstantQuality="Constant Quality" RateControl.Mode.VariableQuality="Variable Quality" RateControl.Mode.Lossless="Lossless" RateControl.Bitrate.Target="Target Bitrate" RateControl.Bitrate.Minimum="Minimum Bitrate" RateControl.Bitrate.Maximum="Maximum Bitrate" RateControl.Quality.Target="Target Quality" RateControl.Quality.Minimum="Minimum Quality" RateControl.Quality.Maximum="Maximum Quality" RateControl.BufferSize="Buffer Size" RateControl.BufferSize.Description="The size of the buffer to use when determining the remaining available bitrate.\nIdeally should be equal to your bitrate times the key frame interval in seconds." # Key Frames KeyFrames="Key Frames" KeyFrames.IntervalType="Interval Type" KeyFrames.IntervalType.Frames="Frames" KeyFrames.IntervalType.Seconds="Seconds" KeyFrames.Interval="Interval" # Apple ProRes AppleProRes.Profile="Profile" AppleProRes.Profile.APCO="Proxy" AppleProRes.Profile.APCS="LT" AppleProRes.Profile.APCN="Standard Definition" AppleProRes.Profile.APCH="High Quality" AppleProRes.Profile.AP4H="4444" # ProRes ProRes.Profile.Proxy="Proxy (PXY)" ProRes.Profile.Light="Light (LT)" ProRes.Profile.Standard="Standard" ProRes.Profile.HighQuality="High Quality (HQ)" # Codec: H264 Codec.H264="H264" Codec.H264.Profile="Profile" Codec.H264.Profile.baseline="Baseline" Codec.H264.Profile.main="Main" Codec.H264.Profile.high="High" Codec.H264.Profile.high444p="High 4:4:4 Predictive" Codec.H264.Level="Level" # Codec: HEVC Codec.HEVC="HEVC" Codec.HEVC.Profile="Profile" Codec.HEVC.Profile.main="Main" Codec.HEVC.Profile.main10="Main 10-bit" Codec.HEVC.Profile.rext="Range Extended" Codec.HEVC.Tier="Tier" Codec.HEVC.Tier.main="Main" Codec.HEVC.Tier.high="High" Codec.HEVC.Level="Level" # NVENC NVENC.Preset="Preset" NVENC.Preset.Default="Default" NVENC.Preset.Slow="Slow" NVENC.Preset.Medium="Medium" NVENC.Preset.Fast="Fast" NVENC.Preset.HighPerformance="High Performance" NVENC.Preset.HighQuality="High Quality" NVENC.Preset.BluRayDisc="BluRay Disc" NVENC.Preset.LowLatency="Low Latency" NVENC.Preset.LowLatencyHighPerformance="Low Latency High Performance" NVENC.Preset.LowLatencyHighQuality="Low Latency High Quality" NVENC.Preset.Lossless="Lossless" NVENC.Preset.LosslessHighPerformance="Lossless High Performance" NVENC.RateControl="Rate Control Options" NVENC.RateControl.Mode="Mode" NVENC.RateControl.Mode.CQP="Constant Quantization Parameter" NVENC.RateControl.Mode.VBR="Variable Bitrate" NVENC.RateControl.Mode.VBR_HQ="High Quality Variable Bitrate" NVENC.RateControl.Mode.CBR="Constant Bitrate" NVENC.RateControl.Mode.CBR_HQ="High Quality Constant Bitrate" NVENC.RateControl.Mode.CBR_LD_HQ="Low Delay High Quality Constant Bitrate" NVENC.RateControl.LookAhead="Look Ahead" NVENC.RateControl.LookAhead.Description="Look ahead this many frames while encoding to better distribute bitrate.\nImproves quality slightly at the cost of some GPU time.\nSet to 0 to disable." NVENC.RateControl.AdaptiveI="Enable adaptive I-Frame insertion" NVENC.RateControl.AdaptiveI.Description="Enables adaptive I-Frame insertion.\nOnly has an effect when look ahead is set to a value other than 0." NVENC.RateControl.AdaptiveB="Enable adaptive B-Frame insertion" NVENC.RateControl.AdaptiveB.Description="Enables adaptive B-Frame insertion.\nOnly has an effect when look ahead is set to a value other than 0." NVENC.RateControl.TwoPass="Enable Two Pass" NVENC.RateControl.TwoPass.Description="Enable a secondary pass for encoding, which can help with quality and bitrate stability.\nImproves quality slightly at the cost of some GPU time.\nNvidia Turing hardware might actually see a quality degrade from this." NVENC.RateControl.Bitrate="Bitrate Limits" NVENC.RateControl.Bitrate.Target="Target Bitrate" NVENC.RateControl.Bitrate.Maximum="Maximum Bitrate" NVENC.RateControl.Quality="Enable Quality Limits" NVENC.RateControl.Quality.Minimum="Minimum" NVENC.RateControl.Quality.Minimum.Description="Minimum quality to achieve, with values closer to 0 being better quality." NVENC.RateControl.Quality.Maximum="Maximum" NVENC.RateControl.Quality.Maximum.Description="Maximum quality to achieve, with values closer to 0 being better quality.\nSet to -1 to disable the maximum restriction." NVENC.AQ="Adaptive Quantization" NVENC.AQ.Spatial="Enable Spatial Adaptive Quantization" NVENC.AQ.Strength="Spatial AQ Strength" NVENC.AQ.Strength.Description="Strength of the spatial adaptive quantization.\nValues closer to 15 mean more aggressive, while values closer to 1 mean more relaxed." NVENC.AQ.Temporal="Enable Temporal Adaptive Quantization" NVENC.Other="Other Options" NVENC.Other.BFrames="Maximum B-Frames" NVENC.Other.BFrameReferenceMode="B-Frame Reference Mode" NVENC.Other.BFrameReferenceMode.Each="Each B-Frame will be used for references" NVENC.Other.BFrameReferenceMode.Middle="Only (# of B-Frames)/2 will be used for references" NVENC.Other.ZeroLatency="Enable Zero Latency" NVENC.Other.ZeroLatency.Description="Enable zero latency operation, which ensures that there is no reordering delay." NVENC.Other.WeightedPrediction="Enable Weighted Prediction" NVENC.Other.WeightedPrediction.Description="Enable weighted prediction for encoding.\nCan't be used with B-Frames." NVENC.Other.NonReferencePFrames="Enable non-reference P-Frames" NVENC.Other.NonReferencePFrames.Description="Enable the automatic insertion of non-reference P-Frames."