ui/debug_handler: Add debug handler for implementing new UI Handlers

This commit is contained in:
Michael Fabian 'Xaymar' Dirks
2019-07-07 16:34:15 +02:00
parent 97a53d261f
commit 3bbbea7b42
4 changed files with 246 additions and 5 deletions
+34
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// FFMPEG Video Encoder Integration for OBS Studio
// Copyright (C) 2018 - 2019 Michael Fabian Dirks
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
#pragma once
#include "handler.hpp"
namespace obsffmpeg {
namespace ui {
class debug_handler : public handler {
public:
virtual void get_defaults(obs_data_t* settings, AVCodec* codec,
AVCodecContext* context) override;
virtual void get_properties(obs_properties_t* props, AVCodec* codec,
AVCodecContext* context) override;
virtual void update(obs_data_t* settings, AVCodec* codec, AVCodecContext* context) override;
};
} // namespace ui
} // namespace obsffmpeg