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obs-ffmpeg-encoder/source/ui/handler.hpp
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// FFMPEG Video Encoder Integration for OBS Studio
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// Copyright (c) 2019 Michael Fabian Dirks <info@xaymar.com>
//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
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// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
#pragma once
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#include <string>
extern "C" {
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#include <obs-data.h>
#include <obs-properties.h>
#pragma warning(push)
#pragma warning(disable : 4244)
#include <libavcodec/avcodec.h>
#pragma warning(pop)
}
namespace obsffmpeg {
namespace ui {
class handler {
public:
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virtual void override_visible_name(AVCodec* codec, std::string& name);
virtual void get_defaults(obs_data_t* settings, AVCodec* codec, AVCodecContext* context) = 0;
virtual void get_properties(obs_properties_t* props, AVCodec* codec,
AVCodecContext* context) = 0;
virtual void update(obs_data_t* settings, AVCodec* codec, AVCodecContext* context) = 0;
};
} // namespace ui
} // namespace obsffmpeg