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obs-ffmpeg-encoder/source/plugin.hpp
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// FFMPEG Video Encoder Integration for OBS Studio
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// Copyright (c) 2019 Michael Fabian Dirks <info@xaymar.com>
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
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#pragma once
#include <functional>
#include <list>
#include <memory>
#include <obs-module.h>
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#include "ui/handler.hpp"
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namespace obsffmpeg {
extern std::list<std::function<void()>> initializers;
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extern std::list<std::function<void()>> finalizers;
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void register_codec_handler(std::string codec, std::shared_ptr<obsffmpeg::ui::handler> handler);
std::shared_ptr<obsffmpeg::ui::handler> find_codec_handler(std::string codec);
bool has_codec_handler(std::string codec);
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} // namespace obsffmpeg
MODULE_EXPORT bool obs_module_load(void);
MODULE_EXPORT void obs_module_unload(void);