media: Use new symbols and fix missing symbols
This commit is contained in:
+4
-1
@@ -42,6 +42,7 @@ async function xmr_initialize_player(el) {
|
||||
play_pause.dataset.symbol = "⏸";
|
||||
play_pause.ariaLabel = "Pause";
|
||||
}
|
||||
play_pause.innerText = play_pause.dataset.symbol;
|
||||
}
|
||||
play_pause.addEventListener("click", () => {
|
||||
if (media.paused) {
|
||||
@@ -152,6 +153,7 @@ async function xmr_initialize_player(el) {
|
||||
}
|
||||
audio_mute.ariaLabel = `Volume: ${(media.volume * 100).toString(10)}%`;
|
||||
}
|
||||
audio_mute.innerText = audio_mute.dataset.symbol;
|
||||
}
|
||||
audio_mute.addEventListener("click", () => {
|
||||
media.muted = !media.muted;
|
||||
@@ -206,10 +208,11 @@ async function xmr_initialize_player(el) {
|
||||
{ // Fullscreen
|
||||
fullscreen.update = function() {
|
||||
if (document.fullscreenElement) {
|
||||
fullscreen.dataset.symbol = "⬚";
|
||||
fullscreen.dataset.symbol = "\u200F⛶";
|
||||
} else {
|
||||
fullscreen.dataset.symbol = "⛶";
|
||||
}
|
||||
fullscreen.innerText = fullscreen.dataset.symbol;
|
||||
};
|
||||
fullscreen.addEventListener("click", () => {
|
||||
if (document.fullscreenElement) {
|
||||
|
||||
Reference in New Issue
Block a user