Files
com.xaymar.www/_posts/2019/2019-10-30-the-end-of-32bit-releases.html
T

14 lines
1.2 KiB
HTML
Raw Normal View History

---
title: 'The End of 32-Bit Releases'
category: Blog
tags: ['WordPress Archive']
---
<p class="block">The 64-Bit architecture has been <a href="https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam?platform=pc">dominating the market for Games</a> for a while, and I don't see the point in supporting 32-Bit anymore. The 32-Bit architecture has added nothing but problems, especially user created ones which don't understand what a 4GB RAM limitation is, and it's also annoying to deal with as some bugs are exclusive to 32-Bit. </p><!--more-->
<p class="block">So I've decided to stop releasing 32-Bit binaries, as it is just annoying to deal with. There's no reason to limit myself to a more restrictive architecture, just because some users are stuck with devices that only ship 32-Bit drivers - not my problem, fix your devices or write your own drivers that are 64-Bit compatible.</p>
<p class="block">In case you are currently using a 32-Bit Windows, or 32-Bit OBS Studio, I urge you to seriously consider using a 64-Bit Windows or OBS Studio. You are just limiting yourself by not doing so, for no reason either.</p>
<p class="block">Xaymar out.</p>