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/* An attempt at an untained clean room reimplementation of the widely popular VST 2.x SDK.
* Copyright (c) 2020 Xaymar Dirks <info@xaymar.com> (previously known as Michael Fabian Dirks)
*
* Redistribution and use in source and binary forms, with or without modification, are permitted provided that the
* following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following
* disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
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// Please refer to README.md and LICENSE for further information.
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// Protect against double inclusion in practically every compiler available.
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#pragma once
#ifndef VST2SDK_VST_H
#define VST2SDK_VST_H
#define VST_FUNCTION_INTERFACE __cdecl // Incorrect for older Windows platforms. Is it actually stdcall sometimes? That would be stupid.
#define VST_ALIGNMENT 8 // This appears to be wrong for 32-bit. But it's not 4 byte either? What.
#define VST_MAX_CHANNELS 32 // Couldn't find any audio editing software which would attempt to add more channels.
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#pragma pack(push, VST_ALIGNMENT)
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#ifdef __cplusplus
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#include <cinttypes>
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extern "C" {
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#else
#include <inttypes.h>
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#endif
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/** Known Status Codes
*/
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enum VST_STATUS {
VST_STATUS_0 = 0,
VST_STATUS_FALSE = 0,
VST_STATUS_ERROR = 0,
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VST_STATUS_UNKNOWN = 0,
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VST_STATUS_1 = 1,
VST_STATUS_TRUE = 1,
VST_STATUS_SUCCESS = 1,
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VST_STATUS_YES = 1,
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// Only seen in one single op-code.
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VST_STATUS_m1 = -1,
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VST_STATUS_NO = -1,
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_VST_STATUS_PAD = 0xFFFFFFFFul,
};
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/** Known Buffer Sizes
*/
enum VST_BUFFER_SIZE {
VST_BUFFER_SIZE_PARAM_LABEL = 8,
VST_BUFFER_SIZE_PARAM_NAME = 8,
VST_BUFFER_SIZE_PARAM_VALUE = 8,
VST_BUFFER_SIZE_STREAM_LABEL = 8,
VST_BUFFER_SIZE_CATEGORY_LABEL = 24,
VST_BUFFER_SIZE_PROGRAM_NAME = 24,
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VST_BUFFER_SIZE_EFFECT_NAME = 32,
VST_BUFFER_SIZE_PARAM_LONG_NAME = 64,
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VST_BUFFER_SIZE_PRODUCT_NAME = 64,
VST_BUFFER_SIZE_SPEAKER_NAME = 64,
VST_BUFFER_SIZE_STREAM_NAME = 64,
VST_BUFFER_SIZE_VENDOR_NAME = 64,
}; // This is an enum because I started to dislike macros.
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/** VST Version Enumeration
* - The VST version format is in Base10.
* - It is very weird, either as a single number (A -> A.0.0.0), or as a group of 4 numbers (ABCD -> A.B.C.D).
*/
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enum VST_VERSION {
VST_VERSION_1 = 0, // Anything before 2.0, used by official plug-ins.
VST_VERSION_1_0_0_0 = 1000, // 1.0, used by some third-party plug-ins.
VST_VERSION_1_1_0_0 = 1100, // 1.1, used by some third-party plug-ins.
VST_VERSION_2 = 2, // 2.0, used by official plug-ins.
VST_VERSION_2_0_0_0 = 2000, // 2.0, used by some third-party plug-ins.
VST_VERSION_2_1_0_0 = 2100, // 2.1
VST_VERSION_2_2_0_0 = 2200, // 2.2
VST_VERSION_2_3_0_0 = 2300, // 2.3
VST_VERSION_2_4_0_0 = 2400, // 2.4
// Pad to force 32-bit number.
_VST_VERSION_PAD = 0xFFFFFFFFul,
};
/** Window/Editor Rectangle
*/
struct vst_rect {
int16_t top;
int16_t left;
int16_t bottom;
int16_t right;
};
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enum VST_PARAMETER_FLAG {
/** Parameter is an on/off switch.
*
*/
VST_PARAMETER_FLAG_1ls0 = 1 << 0,
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VST_PARAMETER_FLAG_SWITCH = 1,
/** Parameter limits are set as integers.
*
*/
VST_PARAMETER_FLAG_1ls1 = 1 << 1,
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VST_PARAMETER_FLAG_INTEGER_LIMITS = 1 << 1,
/** Parameter uses float steps.
*
*/
VST_PARAMETER_FLAG_1ls2 = 1 << 2,
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VST_PARAMETER_FLAG_STEP_FLOAT = 1 << 2,
/** Parameter uses integer steps.
*
*/
VST_PARAMETER_FLAG_1ls3 = 1 << 3,
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VST_PARAMETER_FLAG_STEP_INT = 1 << 3,
/** Parameter has an display order index for the default editor.
*
* Only applies to the default editor.
*/
VST_PARAMETER_FLAG_1ls4 = 1 << 4,
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VST_PARAMETER_FLAG_INDEX = 1 << 4,
/** Parameter has a category for the default editor.
*
* Only applies to the default editor.
*/
VST_PARAMETER_FLAG_1ls5 = 1 << 5,
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VST_PARAMETER_FLAG_CATEGORY = 1 << 5,
/** Parameter can be gradually increased/decreased.
*
* Used for automation only? How?
*/
VST_PARAMETER_FLAG_1ls6 = 1 << 6,
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VST_PARAMETER_FLAG_RAMPING = 1 << 6,
_VST_PARAMETER_FLAG_PAD = 0xFFFFFFFFul,
};
struct vst_parameter_properties_t {
float step_f32;
float step_small_f32;
float step_large_f32;
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/** Human-readable name for this parameter.
*
* Note: Only applies to the default editor.
*/
char name[VST_BUFFER_SIZE_PARAM_LONG_NAME];
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/** Parameter Flags
*
* Any combination of VST_PARAMETER_FLAGS.
*/
uint32_t flags;
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int32_t min_value_i32;
int32_t max_value_i32;
int32_t step_i32;
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/** Short Human-readable label for this parameter.
*
* I have no idea why this exists?
* Note: Only applies to the default editor.
*/
char label[VST_BUFFER_SIZE_PARAM_LABEL];
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/**
*
* Note: Only applies to the default editor.
* Note: Valid if VST_PARAMETER_FLAG_INDEX is set.
*/
uint16_t index;
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/** Category index
*
* Must either be 0 for no category, or any number increasing from 1 onwards.
*
* Note: Only applies to the default editor.
* Note: Valid if VST_PARAMETER_FLAG_CATEGORY is set.
*/
uint16_t category;
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/** How many parameters are in this category?
*
* Question: Can't the host just figure this out by itself?!
* Note: Only applies to the default editor.
* Note: Valid if VST_PARAMETER_FLAG_CATEGORY is set.
*/
uint16_t num_parameters_in_category;
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uint16_t _unknown_00 = 0; // Must be set to 0.
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/** Human-readable name for the category this parameter is in.
*
* Note: Only applies to the default editor.
* Note: Valid if VST_PARAMETER_FLAG_CATEGORY is set.
*/
char category_label[VST_BUFFER_SIZE_CATEGORY_LABEL];
char _reserved[16]; // Reserved for future expansions?
};
enum VST_SPEAKER_TYPE {
// Default Types
VST_SPEAKER_TYPE_MONO = 0,
VST_SPEAKER_TYPE_LEFT = 1,
VST_SPEAKER_TYPE_RIGHT = 2,
VST_SPEAKER_TYPE_CENTER = 3,
VST_SPEAKER_TYPE_LFE = 4,
VST_SPEAKER_TYPE_LEFT_REAR = 5, // Rear/Surround Left
VST_SPEAKER_TYPE_RIGHT_REAR = 6, // Rear/Surround Right
// 7
// 8
// 9
VST_SPEAKER_TYPE_LEFT_SIDE = 10, // Side Left
VST_SPEAKER_TYPE_RIGHT_SIDE = 11, // Side Right
// 12
// 13
// 14
// 15
// ...
// User Types (seen rarely, but never exceeds -32)
VST_SPEAKER_TYPE_USER_32 = -32,
VST_SPEAKER_TYPE_USER_31,
VST_SPEAKER_TYPE_USER_30,
VST_SPEAKER_TYPE_USER_29,
VST_SPEAKER_TYPE_USER_28,
VST_SPEAKER_TYPE_USER_27,
VST_SPEAKER_TYPE_USER_26,
VST_SPEAKER_TYPE_USER_25,
VST_SPEAKER_TYPE_USER_24,
VST_SPEAKER_TYPE_USER_23,
VST_SPEAKER_TYPE_USER_22,
VST_SPEAKER_TYPE_USER_21,
VST_SPEAKER_TYPE_USER_20,
VST_SPEAKER_TYPE_USER_19,
VST_SPEAKER_TYPE_USER_18,
VST_SPEAKER_TYPE_USER_17,
VST_SPEAKER_TYPE_USER_16,
VST_SPEAKER_TYPE_USER_15,
VST_SPEAKER_TYPE_USER_14,
VST_SPEAKER_TYPE_USER_13,
VST_SPEAKER_TYPE_USER_12,
VST_SPEAKER_TYPE_USER_11,
VST_SPEAKER_TYPE_USER_10,
VST_SPEAKER_TYPE_USER_09,
VST_SPEAKER_TYPE_USER_08,
VST_SPEAKER_TYPE_USER_07,
VST_SPEAKER_TYPE_USER_06,
VST_SPEAKER_TYPE_USER_05,
VST_SPEAKER_TYPE_USER_04,
VST_SPEAKER_TYPE_USER_03,
VST_SPEAKER_TYPE_USER_02,
VST_SPEAKER_TYPE_USER_01,
// Pad to force 32-bit number.
_VST_SPEAKER_TYPE_PAD = 0xFFFFFFFFul,
};
struct vst_speaker_properties_t {
/** Azimuth in Radians
* Range: -PI to PI
*
* Note: Must be 10.0 if this is a LFE.
*/
float azimuth;
/** Altitude in Radians
* Range: -PI/2 to PI/2
*
* Note: Must be 10.0 if this is a LFE.
*/
float altitude;
/** Distance in Meters
* range: 0 to +-Infinity
*
* Note: Must be 0.0 if this is a LFE.
*/
float distance;
float _unknown_00 = 0;
/** Human readable name for this speaker.
*
* Some hosts will behave weird if you use "L", "R", "C", "Ls", "Rs", "Lc", "Rc", "LFE", "Lfe", "Sl", "Sr", "Cs",
* and other 2 to 3 letter short codes. Best not to use those if you like your plug-in in a not-crashy state.
*/
char name[VST_BUFFER_SIZE_SPEAKER_NAME];
/** The type of the speaker
*
* See VST_SPEAKER_TYPE
*
* If the above is one of those short codes some host seems to overwrite this with their own. Memory safety is
* optional apparently.
*/
int32_t type;
uint8_t _reserved[28]; // Reserved for future expansions?
};
enum VST_SPEAKER_ARRANGEMENT_TYPE {
/** Custom speaker arrangement.
*
* Accidentally discovered through random testing.
*/
VST_SPEAKER_ARRANGEMENT_TYPE_CUSTOM = -2,
/** Unknown/Empty speaker layout.
*/
VST_SPEAKER_ARRANGEMENT_TYPE_UNKNOWN = -1,
/** Mono
*/
VST_SPEAKER_ARRANGEMENT_TYPE_MONO = 0x00,
/** Stereo
*/
VST_SPEAKER_ARRANGEMENT_TYPE_STEREO = 0x01,
/** Quadraphonic
*/
VST_SPEAKER_ARRANGEMENT_TYPE_4_0 = 0x0B,
/** 5.0 (Old Surround)
*
* L, R, C, RL, RR
*/
VST_SPEAKER_ARRANGEMENT_TYPE_5_0 = 0x0E,
/** 5.1 (Old Surround)
*
* L, R, C, LFE, RL, RR
*/
VST_SPEAKER_ARRANGEMENT_TYPE_5_1 = 0x0F,
/** 7.1 (Full Surround)
*
* L, R, C, LFE, SL, SR, RL, RR
*/
VST_SPEAKER_ARRANGEMENT_TYPE_7_1 = 0x17,
// Pad to force 32-bit number.
_VST_SPEAKER_ARRANGEMENT_TYPE_PAD = 0xFFFFFFFFul,
};
struct vst_speaker_arrangement_t {
int32_t type; // See VST_SPEAKER_ARRANGEMENT_TYPE
int32_t channels; // Number of channels in this arrangement.
vst_speaker_properties_t speakers[VST_MAX_CHANNELS]; // Array of speaker properties, actual size defined by channels.
};
enum VST_STREAM_FLAG {
/** Ignored?
*/
VST_STREAM_FLAG_1ls0 = 1 << 0,
/** Stream is in Stereo
*
* Can't be used with VST_STREAM_FLAG_USE_TYPE.
*/
VST_STREAM_FLAG_1ls1 = 1 << 1,
VST_STREAM_FLAG_STEREO = 1 << 1,
/** Stream is defined by VST_SPEAKER_ARRANGEMENT_TYPE
*
* Can't be used with VST_STREAM_FLAG_STEREO.
*/
VST_STREAM_FLAG_1ls2 = 1 << 2,
VST_STREAM_FLAG_USE_TYPE = 1 << 2,
};
struct vst_stream_properties_t {
/** Human-readable name for this stream.
*/
char name[VST_BUFFER_SIZE_STREAM_NAME];
/** Stream flags
* Any combination of VST_STREAM_FLAG
*/
int32_t flags;
/** Stream arrangement (optional)
* See VST_SPEAKER_ARRANGEMENT_TYPE
*/
int32_t type;
/** Human-readable label for this stream.
*/
char label[VST_BUFFER_SIZE_STREAM_LABEL];
uint8_t _reserved[48]; // 48 bytes of uninitialized data, always.
};
//------------------------------------------------------------------------------------------------------------------------
// VST Host related Things
//------------------------------------------------------------------------------------------------------------------------
struct vst_effect_t; // Pre-define vst_effect_t so we can use it below.
/** Plug-in to Host Op-Codes
* These Op-Codes are emitted by the plug-in and the host _may_ handle them or return 0 (false).
* We have no guarantees about anything actually happening.
*/
enum VST_HOST_OPCODE {
/** Update automation for a given Parameter
*
* Must be used to notify the host that the parameter was changed by the user if a custom editor is used.
*
* @param p_int1 Parameter Index
* @param p_float Parameter Value
* @return Expected to return... something.
*/
VST_HOST_OPCODE_00 = 0x00, // cb(vst, 0x00, ?, 0, 0);
VST_HOST_OPCODE_AUTOMATE = 0x00,
/** Retrieve the Hosts VST Version.
*
* @return See VST_VERSION enumeration.
*/
VST_HOST_OPCODE_01 = 0x01,
VST_HOST_OPCODE_VST_VERSION = 0x01,
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/** Get the currently selected effect id in container plug-ins.
*
* Used in combination with VST_EFFECT_CATEGORY_CONTAINER.
*
* @return The currently selected unique effect id in this container.
*/
VST_HOST_OPCODE_02 = 0x02, // bool cb(0, 0x02, 0, 0, 0);
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VST_HOST_OPCODE_CURRENT_EFFECT_ID = 0x02,
/** Some sort of idle keep-alive?
*
* Seems to be called only in editor windows when a modal popup is present.
*/
VST_HOST_OPCODE_03 = 0x03,
VST_HOST_OPCODE_KEEPALIVE_OR_IDLE = 0x03,
VST_HOST_OPCODE_04 = 0x04,
//--------------------------------------------------------------------------------
// VST 2.x starts here.
//--------------------------------------------------------------------------------
VST_HOST_OPCODE_05 = 0x05,
VST_HOST_OPCODE_06 = 0x06,
VST_HOST_OPCODE_07 = 0x07,
VST_HOST_OPCODE_08 = 0x08,
VST_HOST_OPCODE_09 = 0x09,
VST_HOST_OPCODE_0A = 0x0A,
VST_HOST_OPCODE_0B = 0x0B,
VST_HOST_OPCODE_0C = 0x0C,
VST_HOST_OPCODE_0D = 0x0D,
/** Notify the host that numInputs/numOutputs/delay/numParams has changed.
* Only supported if the host replies VST_STATUS_TRUE to VST_HOST_OPCODE_SUPPORTS("ioChanged")
*
* Note: In VST 2.3 and earlier calling this outside of VST_EFFECT_OPCODE_IDLE may result in a crash.
* Note: In VST 2.3 and later this may only be called while between VST_EFFECT_OPCODE_PROCESS_END and VST_EFFECT_OPCODE_BEGIN.
*
* @return VST_STATUS_TRUE if supported and handled otherwise VST_STATUS_FALSE.
*/
VST_HOST_OPCODE_0E = 0x0E,
VST_HOST_OPCODE_IO_MODIFIED = 0x0E,
VST_HOST_OPCODE_0F = 0x0F,
VST_HOST_OPCODE_10 = 0x10,
VST_HOST_OPCODE_11 = 0x11,
VST_HOST_OPCODE_12 = 0x12,
VST_HOST_OPCODE_13 = 0x13,
VST_HOST_OPCODE_14 = 0x14,
VST_HOST_OPCODE_15 = 0x15,
VST_HOST_OPCODE_16 = 0x16,
VST_HOST_OPCODE_17 = 0x17,
VST_HOST_OPCODE_18 = 0x18,
VST_HOST_OPCODE_19 = 0x19,
VST_HOST_OPCODE_1A = 0x1A,
VST_HOST_OPCODE_1B = 0x1B,
VST_HOST_OPCODE_1C = 0x1C,
VST_HOST_OPCODE_1D = 0x1D,
VST_HOST_OPCODE_1E = 0x1E,
VST_HOST_OPCODE_1F = 0x1F,
VST_HOST_OPCODE_20 = 0x20,
/** Retrieve the vendor name into the ptr buffer.
*
* @param p_ptr `char[VST_BUFFER_SIZE_VENDOR]` Zero terminated string.
*/
VST_HOST_OPCODE_21 = 0x21,
VST_HOST_OPCODE_VENDOR_NAME = 0x21,
/** Retrieve the product name into the ptr buffer.
*
* @param p_ptr `char[VST_BUFFER_SIZE_PRODUCT]` Zero terminated string.
*/
VST_HOST_OPCODE_22 = 0x22,
VST_HOST_OPCODE_PRODUCT_NAME = 0x22,
/** Retrieve the vendor version in return value.
*
* @return Version.
*/
VST_HOST_OPCODE_23 = 0x23,
VST_HOST_OPCODE_VENDOR_VERSION = 0x23,
/** User defined OP Code, for custom interaction.
*
*/
VST_HOST_OPCODE_24 = 0x24,
VST_HOST_OPCODE_CUSTOM = 0x24,
VST_HOST_OPCODE_25 = 0x25,
/** Check if the host supports a certain feature.
*
* @param p_ptr `char[...]` Zero terminated string for which feature we want to support.
* @return VST_STATUS_TRUE if the feature is supported otherwise VST_STATUS_FALSE.
*/
VST_HOST_OPCODE_26 = 0x26,
VST_HOST_OPCODE_SUPPORTS = 0x26,
VST_HOST_OPCODE_27 = 0x27,
VST_HOST_OPCODE_28 = 0x28,
VST_HOST_OPCODE_29 = 0x29,
/** Request an update of the editor window.
*
*/
VST_HOST_OPCODE_2A = 0x2A,
VST_HOST_OPCODE_EDITOR_UPDATE = 0x2A,
/** Notify host that a parameter is being edited.
*
* @param p_int1 Parameter index.
*/
VST_HOST_OPCODE_2B = 0x2B,
VST_HOST_OPCODE_PARAM_START_EDIT = 0x2B,
/** Notify host that parameter is no longer being edited.
*
* @param p_int1 Parameter index.
*/
VST_HOST_OPCODE_2C = 0x2C,
VST_HOST_OPCODE_PARAM_STOP_EDIT = 0x2C,
VST_HOST_OPCODE_2D = 0x2D,
VST_HOST_OPCODE_2E = 0x2E,
VST_HOST_OPCODE_2F = 0x2F,
// Highest number of known OPCODE.
VST_HOST_OPCODE_MAX,
// Pad to force 32-bit number.
_VST_HOST_OPCODE_PAD = 0xFFFFFFFFul,
};
/** Plug-in to Hostn support checks
*
* Provided as `char* p_ptr` in the VST_EFFECT_OPCODE_SUPPORTS op code.
*
* Harvested via strings command and just checking what plug-ins actually responded to. *
*/
struct {
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/** Does the host support modifying input/output/params/delay when programs, banks or parameters are changed?
* This only means that the host supports this inside of VST_EFFECT_OPCODE_IDLE (VST 2.3 or earlier) or outside of
* a VST_EFFECT_OPCODE_PROCESS_BEGIN and VST_EFFECT_OPCODE_PROCESS_END group.
*
* Signals that the host supports the following:
* - VST_HOST_OPCODE_IO_MODIFIED
*
* @return VST_STATUS_TRUE if it supports it.
*/
const char* acceptIOChanges = "acceptIOChanges";
/** Is the host using process begin/end instead of idle?
*
* This behavior is the default for all VST 2.4 hosts, but VST 2.3 hosts can opt for either.
* @return VST_STATUS_TRUE if it supports it.
*/
const char* startStopProcess = "startStopProcess";
/** Does the host support container plug-ins?
*
* Signals that the host and plug-in support the following:
* - VST_HOST_OPCODE_CURRENT_EFFECT_ID
* - VST_EFFECT_OPCODE_CONTAINER_NEXT_EFFECT_ID
*
* Note: Is shell a reference to Windows shell menus?
*
* @return VST_STATUS_TRUE if the host supports it _and_ the current plug-in is a container plug-in.
*/
const char* shellCategory = "shellCategory";
const char* sendVstEvents = "sendVstEvents";
const char* receiveVstEvents = "receiveVstEvents";
const char* sendVstMidiEvent = "sendVstMidiEvent";
const char* receiveVstMidiEvent = "receiveVstMidiEvent";
const char* sendVstMidiEventFlagIsRealtime = "sendVstMidiEventFlagIsRealtime";
const char* sendVstTimeInfo = "sendVstTimeInfo";
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const char* reportConnectionChanges = "reportConnectionChanges"; // Seems related to speakers?
const char* sizeWindow = "sizeWindow";
const char* offline = "offline";
const char* openFileSelector = "openFileSelector";
const char* closeFileSelector = "closeFileSelector";
} vst_host_supports;
/** Plug-in to Host callback
*
* The plug-in may call this to attempt to change things on the host side. The host side is free to ignore all requests, annoyingly enough.
*
* @param opcode See VST_HOST_OPCODE
* @param p_str Zero terminated string or null on call.
* @return ?
*/
typedef intptr_t (*vst_host_callback_t)(vst_effect_t* plugin, VST_HOST_OPCODE opcode, int32_t p_int1, int64_t p_int2, const char* p_str, float p_float);
//------------------------------------------------------------------------------------------------------------------------
// VST Plug-in/Effect related Things
//------------------------------------------------------------------------------------------------------------------------
#define VST_MAGICNUMBER 'VstP'
#define VST_DEFAULT_SAMPLE_RATE 44100.0f
#define VST_DEFAULT_BLOCK_SIZE 1024
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/** Plug-in Categories
* All plug-ins must be in one of these categories and their behavior differs depending on which category they are in.
* This adds on to the "flags" each plug-in can specify.
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*/
enum VST_EFFECT_CATEGORY {
VST_EFFECT_CATEGORY_UNCATEGORIZED = 0x00,
VST_EFFECT_CATEGORY_01 = 0x01,
VST_EFFECT_CATEGORY_EFFECT = 0x01, // Generic Effects, Distortion, ...
VST_EFFECT_CATEGORY_02 = 0x02,
VST_EFFECT_CATEGORY_INSTRUMENT = 0x02, // Instruments, Synthesizers, Samplers, ...
VST_EFFECT_CATEGORY_03 = 0x03,
VST_EFFECT_CATEGORY_METERING = 0x03, // Loudness Meters, Volume Analysis, etc.
VST_EFFECT_CATEGORY_04 = 0x04,
VST_EFFECT_CATEGORY_MASTERING = 0x04, // Compressors, Limiters, ...
VST_EFFECT_CATEGORY_05 = 0x05,
VST_EFFECT_CATEGORY_SPATIAL = 0x05, // Stereo and Multi-Channel Panning
VST_EFFECT_CATEGORY_06 = 0x06,
VST_EFFECT_CATEGORY_DELAY_OR_ECHO = 0x06, // Echo, Reverb, Room Simulator, ...
VST_EFFECT_CATEGORY_07 = 0x07,
VST_EFFECT_CATEGORY_08 = 0x08,
VST_EFFECT_CATEGORY_RESTORATION = 0x08, // Denoising and similar effects.
VST_EFFECT_CATEGORY_09 = 0x09,
VST_EFFECT_CATEGORY_OFFLINE = 0x09, // Offline Processing VST? Seems to receive all audio data prior to playback.
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/** Plug-in contains multiple effects.
*
* Host handling:
* ```
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* uint32_t current_select_id = 0;
*
* // ... in intptr_t vst_host_callback(vst_effect_t* plugin, VST_HOST_OPCODE opcode, ...)
* case VST_HOST_OPCODE_SUPPORTS: {
* char* text = (char*)p_ptr;
* // The plug-in may ask the host if it even supports containers at all and changes behavior if we don't.
* if (text && strcmp(text, vst_host_supports.shellCategory) == 0) {
* return VST_STATUS_TRUE;
* }
* }
* case VST_HOST_OPCODE_CURRENT_EFFECT_ID:
* return current_selected_id;
* // ...
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*
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* // ... in whatever you use to load plug-ins ...
* current_select_id = 0;
* vst_effect_t* plugin = plugin_main(&vst_host_callback);
* int32_t plugin_category = plugin->control(plugin, VST_EFFECT_OPCODE_CATEGORY, 0, 0, 0, 0)
* if (plugin_category == VST_EFFECT_CATEGORY_CONTAINER) {
* char effect_name[VST_BUFFER_SIZE_EFFECT_NAME] effect_name;
* int32_t effect_id;
* // Iterate over all contained effects.
* while ((effect_id = plugin->control(plugin, VST_EFFECT_OPCODE_CONTAINER_NEXT_EFFECT_ID, 0, 0, effect_name, 0)) != 0) {
* // Contained effects must be named as far as I can tell.
* if (effect_name[0] != 0) {
* // Do some logic that does the necessary things to list these in the host.
* }
* }
* } else {
* // Do things to list only this plugin in the host.
* }
* // ...
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* ```
*
* Plug-in handling:
* ```
*
* // ... in vst_effect for the container
* size_t current_effect_idx = 0;
* int32_t effect_list[] = {
* // ... list of effect ids.
* }
* // ... in control(...)
* case VST_EFFECT_OPCODE_CONTAINER_NEXT_EFFECT_ID:
* // Make sure current_effect_idx doesn't exceed the maximum.
* if (current_effect_idx > ARRAYSIZEOF(effect_list)) {
* current_effect_idx = 0;
* return 0;
* }
* // Some code that turns effect indices into names to store into p_ptr.
* return effect_list[current_effect_idx++]; // Return the effect id.
* // ...
*
* VST_ENTRYPOINT {
* // Ensure the host VST 2.x compatible.
* int32_t vst_version = callback(nullptr, VST_HOST_OPCODE_VST_VERSION, 0, 0, 0, 0);
* if (vst_version == 0) {
* return 0; // It's not so we exit early.
* }
*
* // Check if the host wants
* int32_t effect_id = callback(nullptr, VST_HOST_OPCODE_CURRENT_EFFECT_ID, 0, 0, 0);
* if (effect_id == 0) {
* // ... logic specific to making the container.
* return new vst_container_effect();
* } else {
* // ... logic specific to make sub effects
* return new vst_sub_effect();
* }
* }
*
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* // ...
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* ```
*/
VST_EFFECT_CATEGORY_0A = 0x0A,
VST_EFFECT_CATEGORY_CONTAINER = 0x0A, // Plugin contains more than one Plugin.
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VST_EFFECT_CATEGORY_0B = 0x0B,
VST_EFFECT_CATEGORY_WAVEGENERATOR = 0x0B, // Only found one released VST plugin with this, and it creates a perfect 400 hz sine wave?
VST_EFFECT_CATEGORY_MAX, // Not part of specification, marks maximum category.
// Pad to force 32-bit number.
_VST_EFFECT_CATEGORY_PAD = 0xFFFFFFFFul,
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};
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/** Effect Flags
*/
enum VST_EFFECT_FLAG {
/** Effect provides a custom editor.
* The host will not provide a generic editor interface and expects VST_EFFECT_OPCODE_EDITOR_OPEN/_CLOSE to work as
* expected. We are in charge of notifying the host about various things like which parameter is in focus and stuff.
*/
VST_EFFECT_FLAG_EDITOR = 1 << 0, // The plug-in provides a custom editor instead of the generic host interface.
//1 << 1,
//1 << 2, // Only seen when the plug-in responds to VST_EFFECT_OPCODE_09. Seems to be ignored by hosts entirely.
//1 << 3, // Only seen when the plug-in behaves differently in mono mode. Seems to be ignored by hosts entirely.
/** Effect uses process_float.
*
* This is the default behavior for VST 2.4 and must always be set if making a VST 2.4 plug-in.
*/
VST_EFFECT_FLAG_SUPPORTS_FLOAT = 1 << 4,
/** Effect supports saving/loading programs/banks from unformatted chunk data.
* When not set some sort of format is expected that I've yet to decipher.
*
*/
VST_EFFECT_FLAG_CHUNKS = 1 << 5,
//1 << 6,
//1 << 7,
//1 << 8,
/** Effect is an Instrument/Generator
*/
VST_EFFECT_FLAG_INSTRUMENT = 1 << 8,
//1 << 9,
/** Effect does not produce tail samples when the input is silent.
*
* Not to be confused with choosing to tell the host there is no tail.
*/
VST_EFFECT_FLAG_SILENT_TAIL = 1 << 9,
//1 << 10,
//1 << 11,
//1 << 12,
/** Effect supports process_double.
* The host can freely choose between process_float and process_double as required.
*
* Only available for VST 2.4 compatible plug-ins and hosts.
*/
VST_EFFECT_FLAG_SUPPORTS_DOUBLE = 1 << 12,
};
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/** Host to Plug-in Op-Codes
* These Op-Codes are emitted by the host and we must either handle them or return 0 (false).
*/
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enum VST_EFFECT_OPCODE {
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/** Create/Initialize the effect (if it has not been created already).
*
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* @return Always 0.
*/
VST_EFFECT_OPCODE_00 = 0x00,
VST_EFFECT_OPCODE_CREATE = 0x00,
VST_EFFECT_OPCODE_INITIALIZE = 0x00,
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/** Destroy the effect (if there is any) and free its memory.
*
* This should destroy the actual object created by VST_ENTRYPOINT.
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*
* @return Always 0.
*/
VST_EFFECT_OPCODE_01 = 0x01,
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VST_EFFECT_OPCODE_DESTROY = 0x01,
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/** Set Program
*
* Set which program number is currently selected.
* @param p_int2 The program number to set. Can be negative for some reason.
*/
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VST_EFFECT_OPCODE_02 = 0x02,
VST_EFFECT_OPCODE_SET_PROGRAM = 0x02,
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VST_EFFECT_OPCODE_PROGRAM_SET = 0x02,
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/** Get Program
*
* Get which program number is currently selected.
* @return The currently set program number. Can be negative for some reason.
*/
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VST_EFFECT_OPCODE_03 = 0x03,
VST_EFFECT_OPCODE_GET_PROGRAM = 0x03,
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VST_EFFECT_OPCODE_PROGRAM_GET = 0x03,
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/** Set Program Name
*
* Set the name of the currently selected program.
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*
* @param p_ptr `const char[VST_BUFFER_SIZE_PROGRAM_NAME]` Zero terminated string.
*/
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VST_EFFECT_OPCODE_04 = 0x04,
VST_EFFECT_OPCODE_SET_PROGRAM_NAME = 0x04,
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VST_EFFECT_OPCODE_PROGRAM_SET_NAME = 0x04,
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/** Get Program Name
*
* Get the name of the currently selected program.
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* @param p_ptr `char[VST_BUFFER_SIZE_PROGRAM_NAME]` Zero terminated string.
*/
VST_EFFECT_OPCODE_05 = 0x05,
VST_EFFECT_OPCODE_GET_PROGRAM_NAME = 0x05,
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VST_EFFECT_OPCODE_PROGRAM_GET_NAME = 0x05,
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/** Get the value? label for the parameter.
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*
* @param p_int1 Parameter index.
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* @param p_ptr 'char[VST_BUFFER_SIZE_PARAM_LABEL]' Zero terminated string.
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* @return 0 on success, 1 on failure.
*/
VST_EFFECT_OPCODE_06 = 0x06,
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VST_EFFECT_OPCODE_PARAM_GETLABEL = 0x06,
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VST_EFFECT_OPCODE_PARAM_GET_LABEL = 0x06,
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/** Get the string representing the value for the parameter.
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*
* @param p_int1 Parameter index.
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* @param p_ptr 'char[VST_BUFFER_SIZE_PARAM_VALUE]' Zero terminated string.
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* @return 0 on success, 1 on failure.
*/
VST_EFFECT_OPCODE_07 = 0x07,
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VST_EFFECT_OPCODE_PARAM_GETVALUE = 0x07,
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VST_EFFECT_OPCODE_PARAM_GET_VALUE = 0x07,
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/** Get the name for the parameter.
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*
* @param p_int1 Parameter index.
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* @param p_ptr 'char[VST_BUFFER_SIZE_PARAM_NAME]' Zero terminated string.
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* @return 0 on success, 1 on failure.
*/
VST_EFFECT_OPCODE_08 = 0x08,
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VST_EFFECT_OPCODE_PARAM_GETNAME = 0x08,
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VST_EFFECT_OPCODE_PARAM_GET_NAME = 0x08,
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/**
*
* Note: Doesn't appear in any VST 2.2 or later plugins I checked.
*/
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VST_EFFECT_OPCODE_09 = 0x09,
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/** Set the new sample rate for the plugin to use.
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*
* @param p_float New sample rate as a float (double on 64-bit because register upgrades).
*/
VST_EFFECT_OPCODE_0A = 0x0A,
VST_EFFECT_OPCODE_SETSAMPLERATE = 0x0A,
VST_EFFECT_OPCODE_SET_SAMPLE_RATE = 0x0A,
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/** Sets the block size, which is the maximum number of samples passed into the effect via process calls.
*
* @param p_int2 The maximum number of samples to be passed in.
*/
VST_EFFECT_OPCODE_0B = 0x0B,
VST_EFFECT_OPCODE_SETBLOCKSIZE = 0x0B,
VST_EFFECT_OPCODE_SET_BLOCK_SIZE = 0x0B,
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/** Effect processing should be suspended/paused or resumed/unpaused.
*
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* Unclear if this is should result in a flush of buffers. In VST 2.3+ this is quite clear as we get process
* begin/end.
*
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* @param p_int2 VST_STATUS_FALSE if the effect should suspend processing, VST_STATUS_TRUE if it should resume.
*/
VST_EFFECT_OPCODE_0C = 0x0C,
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VST_EFFECT_OPCODE_PAUSE_UNPAUSE = 0x0C,
VST_EFFECT_OPCODE_SUSPEND_RESUME = 0x0C,
VST_EFFECT_OPCODE_SUSPEND = 0x0C,
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/** Retrieve the client rect size of the plugins window.
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* If no window has been created, returns the default rect.
*
* @param p_ptr Pointer of type 'struct vst_rect*'.
* @return On success, returns 1 and updates p_ptr to the rect. On failure, returns 0.
*/
VST_EFFECT_OPCODE_0D = 0x0D,
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VST_EFFECT_OPCODE_WINDOW_GETRECT = 0x0D,
VST_EFFECT_OPCODE_EDITOR_RECT = 0x0D,
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VST_EFFECT_OPCODE_EDITOR_GET_RECT = 0x0D,
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/** Create the window for the plugin.
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*
* @param p_ptr HWND of the parent window.
* @return 0 on failure, or HWND on success.
*/
VST_EFFECT_OPCODE_0E = 0x0E,
VST_EFFECT_OPCODE_WINDOW_CREATE = 0x0E,
VST_EFFECT_OPCODE_EDITOR_OPEN = 0x0E,
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/** Destroy the plugins window.
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*
* @return Always 0.
*/
VST_EFFECT_OPCODE_0F = 0x0F,
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VST_EFFECT_OPCODE_WINDOW_DESTROY = 0x0F,
VST_EFFECT_OPCODE_EDITOR_CLOSE = 0x0F,
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/** Window Draw Event?
*
* Ocasionally called simultaneously as WM_DRAW on windows.
*
* Note: Present in some VST 2.1 or earlier plugins.
* Note: Not present in many VST 2.4 plugins.
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* Note: Only on Mac OS?
*/
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VST_EFFECT_OPCODE_10 = 0x10,
VST_EFFECT_OPCODE_WINDOW_DRAW = 0x10,
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VST_EFFECT_OPCODE_EDITOR_DRAW = 0x10,
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/** Window Mouse Event?
*
* Called at the same time mouse events happen.
*
* Note: Present in some VST 2.1 or earlier plugins.
* Note: Not present in many VST 2.4 plugins.
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* Note: Only on Mac OS?
*/
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VST_EFFECT_OPCODE_11 = 0x11,
VST_EFFECT_OPCODE_WINDOW_MOUSE = 0x11,
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VST_EFFECT_OPCODE_EDITOR_MOUSE = 0x11,
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/** Window Keyboard Event?
*
* Called at the same time keyboard events happen.
*
* Note: Present in some VST 2.1 or earlier plugins.
* Note: Not present in many VST 2.4 plugins.
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* Note: Only on Mac OS?
*/
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VST_EFFECT_OPCODE_12 = 0x12,
VST_EFFECT_OPCODE_WINDOW_KEYBOARD = 0x12,
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VST_EFFECT_OPCODE_EDITOR_KEYBOARD = 0x12,
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/** Window/Editor Idle/Keep-Alive Callback?
*
* Does not receive any parameters. Randomly called when nothing happens? Idle/Keep-Alive callback?
*
* Note: Not present in many VST 2.4 plugins.
*/
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VST_EFFECT_OPCODE_13 = 0x13,
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VST_EFFECT_OPCODE_EDITOR_KEEP_ALIVE = 0x13,
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/** Window Focus Event?
*
* Sometimes called when the editor window goes back into focus.
*
* Note: Present in some VST 2.1 or earlier plugins.
* Note: Not present in many VST 2.4 plugins.
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* Note: Only on Mac OS?
*/
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VST_EFFECT_OPCODE_14 = 0x14,
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/** Window Unfocus Event?
*
* Sometimes called when the editor window goes out of focus.
*
* Note: Present in some VST 2.1 or earlier plugins.
* Note: Not present in many VST 2.4 plugins.
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* Note: Only on Mac OS?
*/
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VST_EFFECT_OPCODE_15 = 0x15,
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/**
*
* Note: Present in some VST 2.1 or earlier plugins.
* Note: Not present in many VST 2.4 plugins.
* Note: Some plugins always return the FourCC 'NvEf' (0x4E764566), other plugins return nothing.
*/
VST_EFFECT_OPCODE_16 = 0x16,
VST_EFFECT_OPCODE_FOURCC = 0x16,
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/** Get Chunk Data
*
* Save current program or bank state to a buffer.
* Behavior is different based on the chunk flag.
*
* @param p_int1 0 means Bank, 1 means Program, nothing else used?
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* @param p_ptr `void**` Pointer to a potential pointer containing your own chunk data.
* @return Size of the Chunk Data in bytes.
*/
VST_EFFECT_OPCODE_17 = 0x17,
VST_EFFECT_OPCODE_GET_CHUNK_DATA = 0x17,
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/** Set Chunk Data
*
* Restore current program or bank state from a buffer.
* Behavior is different based on the chunk flag.
*
* @param p_int1 0 means Bank, 1 means Program, nothing else used?
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* @param p_int2 Size of the Chunk Data in bytes.
* @param p_ptr `void*` Pointer to a buffer containing chunk data.
*/
VST_EFFECT_OPCODE_18 = 0x18,
VST_EFFECT_OPCODE_SET_CHUNK_DATA = 0x18,
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//--------------------------------------------------------------------------------
// VST 2.x starts here.
//--------------------------------------------------------------------------------
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/**
*
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* Appears to be related to midi and audio events.
*/
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VST_EFFECT_OPCODE_19 = 0x19,
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/** Can the parameter be automated?
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*
* @param p_int1 Index of the parameter.
* @return 1 if the parameter can be automated, otherwise 0.
*/
VST_EFFECT_OPCODE_1A = 0x1A,
VST_EFFECT_OPCODE_PARAM_ISAUTOMATABLE = 0x1A,
VST_EFFECT_OPCODE_PARAM_IS_AUTOMATABLE = 0x1A,
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/** Set Parameter value from string representation.
*
* @param p_int1 Index of the parameter.
* @param p_ptr `const char*` Zero terminated string representation of the value to set.
* @return 1 if it worked, otherwise 0.
*/
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VST_EFFECT_OPCODE_1B = 0x1B,
VST_EFFECT_OPCODE_PARAM_VALUE_FROM_STRING = 0x1B,
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/**
*
*
*/
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VST_EFFECT_OPCODE_1C = 0x1C,
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/**
*
*
*/
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VST_EFFECT_OPCODE_1D = 0x1D, // See VST_EFFECT_OPCODE_05
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/**
*
*
*/
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VST_EFFECT_OPCODE_1E = 0x1E,
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/** Input connected.
*
*
*/
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VST_EFFECT_OPCODE_1F = 0x1F,
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/** Input disconnected.
*
*
*/
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VST_EFFECT_OPCODE_20 = 0x20,
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/** Retrieve properties for the given input index.
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*
* @param p_int1 Index of the input to get the properties for.
* @param p_ptr `vst_stream_properties_t*` Pointer to the properties structure for the selected input provided by the host.
* @return VST_STATUS_TRUE if p_ptr is updated, VST_STATUS_FALSE otherwise.
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*/
VST_EFFECT_OPCODE_21 = 0x21,
VST_EFFECT_OPCODE_INPUT_GET_PROPERTIES = 0x21,
//VST_EFFECT_OPCODE_INPUT_GETCHANNELNAME = 0x21,
//VST_EFFECT_OPCODE_INPUT_CHANNEL_NAME = 0x21,
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/** Retrieve properties for the given output index.
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*
* @param p_int1 Index of the output to get the properties for.
* @param p_ptr `vst_stream_properties_t*` Pointer to the properties structure for the selected output provided by the host.
* @return VST_STATUS_TRUE if p_ptr is updated, VST_STATUS_FALSE otherwise.
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*/
VST_EFFECT_OPCODE_22 = 0x22,
VST_EFFECT_OPCODE_OUTPUT_GET_PROPERTIES = 0x22,
//VST_EFFECT_OPCODE_OUTPUT_GETCHANNELNAME = 0x22,
//VST_EFFECT_OPCODE_OUTPUT_CHANNEL_NAME = 0x22,
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/** Retrieve category of this effect.
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*
* @return The category that this effect is in, see VST_CATEGORY.
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*/
VST_EFFECT_OPCODE_23 = 0x23,
VST_EFFECT_OPCODE_EFFECT_CATEGORY = 0x23,
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VST_EFFECT_OPCODE_CATEGORY = 0x23,
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/**
*
*
*/
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VST_EFFECT_OPCODE_24 = 0x24,
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/**
*
*
*/
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VST_EFFECT_OPCODE_25 = 0x25,
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/**
*
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* Seen in plug-ins with VST_CATEGORY_OFFLINE.
*/
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VST_EFFECT_OPCODE_26 = 0x26,
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/**
*
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* Seen in plug-ins with VST_CATEGORY_OFFLINE.
*/
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VST_EFFECT_OPCODE_27 = 0x27,
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/**
*
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* Seen in plug-ins with VST_CATEGORY_OFFLINE.
*/
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VST_EFFECT_OPCODE_28 = 0x28,
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/**
*
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* Seen in plug-ins with VST_CATEGORY_OFFLINE.
*/
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VST_EFFECT_OPCODE_29 = 0x29,
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/** Set the speaker arrangement
*
* @param p_int2 (vst_speaker_arrangement*) Pointer to a pointer to the speaker arrangement for the input.
* @param p_ptr (vst_speaker_arrangement*) Pointer to a pointer to the speaker arrangement for the output.
*/
VST_EFFECT_OPCODE_2A = 0x2A,
VST_EFFECT_OPCODE_SET_SPEAKER_ARRANGEMENT = 0x2A,
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/**
*
*
*/
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VST_EFFECT_OPCODE_2B = 0x2B,
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/** Enable/Disable bypassing the effect.
*
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* Some hosts call VST_EFFECT_OPCODE_SUPPORTS with "bypass" first to see if it is supported.
*
* @param p_int2 Zero if bypassing the effect is disabled, otherwise 1.
*/
VST_EFFECT_OPCODE_2C = 0x2C,
VST_EFFECT_OPCODE_BYPASS = 0x2C,
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/** Retrieve the effect name into the ptr buffer.
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*
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* Bug: Some officially licensed hosts do not provide the expected buffer size! The lowest I've seen is 32 bytes.
*
* @param p_ptr `char[VST_BUFFER_SIZE_EFFECT_NAME]` Zero terminated string.
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* @return Always 0, even on failure.
*/
VST_EFFECT_OPCODE_2D = 0x2D,
VST_EFFECT_OPCODE_GETNAME = 0x2D,
VST_EFFECT_OPCODE_EFFECT_NAME = 0x2D,
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/** Translate an error code to a string.
*
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* Note: Not called in almost all licensed hosts.
* Note: The buffer size varies wildly and there appears to be no common size.
*
* @param p_ptr `char[...]` Zero terminated string buffer to which we write our error message.
* @return VST_STATUS_TRUE if we could translate the error, VST_STATUS_FALSE if not.
*/
VST_EFFECT_OPCODE_2E = 0x2E,
VST_EFFECT_OPCODE_TRANSLATE_ERROR = 0x2E,
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/** Retrieve the vendor name into the ptr buffer.
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*
* @param p_ptr `char[VST_BUFFER_SIZE_VENDOR]` Zero terminated string.
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*/
VST_EFFECT_OPCODE_2F = 0x2F,
VST_EFFECT_OPCODE_GETVENDOR = 0x2F,
VST_EFFECT_OPCODE_VENDOR_NAME = 0x2F,
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/** Retrieve the product name into the ptr buffer.
*
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* @param p_ptr `char[VST_BUFFER_SIZE_PRODUCT]` Zero terminated string.
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*/
VST_EFFECT_OPCODE_30 = 0x30,
VST_EFFECT_OPCODE_GETNAME2 = 0x30,
VST_EFFECT_OPCODE_PRODUCT_NAME = 0x30,
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/** Retrieve the vendor version in return value.
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*
* @return Version.
*/
VST_EFFECT_OPCODE_31 = 0x31,
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VST_EFFECT_OPCODE_GETVENDORVERSION = 0x31,
VST_EFFECT_OPCODE_VENDOR_VERSION = 0x31,
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/** User defined OP Code, for custom interaction.
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*
*/
VST_EFFECT_OPCODE_32 = 0x32,
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VST_EFFECT_OPCODE_CUSTOM = 0x32,
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/** Test for support of a specific named feature.
*
* @param p_ptr Pointer to a zero-terminated buffer containing the feature name.
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* @return VST_STATUS_YES if the feature is supported, VST_STATUS_NO if the feature is not supported,
* VST_STATUS_UNKNOWN in all other cases.
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*/
VST_EFFECT_OPCODE_33 = 0x33,
VST_EFFECT_OPCODE_SUPPORTS = 0x33,
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/** Number of samples that are at the tail at the end of playback.
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*
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* @return VST_STATUS_UNKNOWN for automatic tail size, VST_STATUS_TRUE for no tail, any other number above 1 for
* the number of samples the tail has.
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*/
VST_EFFECT_OPCODE_34 = 0x34,
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VST_EFFECT_OPCODE_GETTAILSAMPLES = 0x34,
VST_EFFECT_OPCODE_TAIL_SAMPLES = 0x34,
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/** Notify effect that it is idle?
*
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* Note: Invalid/Unused in VST 2.4 as it uses VST_EFFECT_OPCODE_PROCESS_BEGIN and VST_EFFECT_OPCODE_PROCESS_END.
*/
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VST_EFFECT_OPCODE_35 = 0x35,
VST_EFFECT_OPCODE_IDLE = 0x35,
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/**
*
*
*/
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VST_EFFECT_OPCODE_36 = 0x36,
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/**
*
*
*/
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VST_EFFECT_OPCODE_37 = 0x37,
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/**
*
*
*/
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VST_EFFECT_OPCODE_38 = 0x38,
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/** Parameter Properties
*
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* @param p_ptr vst_parameter_properties*
* @return 1 if supported, otherwise 0.
*/
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VST_EFFECT_OPCODE_39 = 0x39,
VST_EFFECT_OPCODE_GET_PARAMETER_PROPERTIES = VST_EFFECT_OPCODE_39,
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/** Retrieve the VST Version supported.
*
* @return Return 0 for <2.0, 2 for 2.0, 2100 for 2.1, 2200 for 2.2, 2300 for 2.3, etc.
*/
VST_EFFECT_OPCODE_3A = 0x3A,
VST_EFFECT_OPCODE_VST_VERSION = 0x3A,
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//--------------------------------------------------------------------------------
// VST 2.1
//--------------------------------------------------------------------------------
/** Editor Virtual Key Down Input
*
* @param p_int1 ASCII Character
* @param p_int2 Virtual Key Code
* @param p_float Modifiers
* @return VST_STATUS_TRUE if we used the input, otherwise VST_STATUS_FALSE
*/
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VST_EFFECT_OPCODE_3B = 0x3B,
VST_EFFECT_OPCODE_EDITOR_VKEY_DOWN = 0x3B,
/** Editor Virtual Key Up Event
*
* @param p_int1 ASCII Character
* @param p_int2 Virtual Key Code
* @param p_float Modifiers
* @return VST_STATUS_TRUE if we used the input, otherwise VST_STATUS_FALSE
*/
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VST_EFFECT_OPCODE_3C = 0x3C,
VST_EFFECT_OPCODE_EDITOR_VKEY_UP = 0x3C,
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/**
*
*
*/
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VST_EFFECT_OPCODE_3D = 0x3D,
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/**
*
* Midi related
*/
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VST_EFFECT_OPCODE_3E = 0x3E,
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/**
*
* Midi related
*/
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VST_EFFECT_OPCODE_3F = 0x3F,
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/**
*
* Midi related
*/
VST_EFFECT_OPCODE_40 = 0x40,
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/**
*
* Midi related
*/
VST_EFFECT_OPCODE_41 = 0x41,
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/**
*
* Midi related
*/
VST_EFFECT_OPCODE_42 = 0x42,
/** Emitted prior to the host loading a program.
*
* @return VST_STATUS_TRUE if we understood the notification, or VST_STATUS_FALSE if not.
*/
VST_EFFECT_OPCODE_PROGRAM_SET_BEGIN = 0x43,
/** Emitted after the host finished loading a program.
*
* @return VST_STATUS_TRUE if we understood the notification, or VST_STATUS_FALSE if not.
*/
VST_EFFECT_OPCODE_PROGRAM_SET_END = 0x44,
// VST 2.3 or later
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/** Retrieve the speaker arrangement.
*
* @param p_int2 (vst_speaker_arrangement**) Pointer to a pointer to the speaker arrangement for the input.
* @param p_ptr (vst_speaker_arrangement**) Pointer to a pointer to the speaker arrangement for the output.
*/
VST_EFFECT_OPCODE_45 = 0x45,
VST_EFFECT_OPCODE_GET_SPEAKER_ARRANGEMENT = 0x45,
/** Get the next effect contained in this effect.
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* This returns the next effect based on an effect internal counter, the host does not provide any index.
*
* Used in combination with VST_EFFECT_CATEGORY_CONTAINER.
*
* @param p_ptr `char[VST_BUFFER_SIZE_EFFECT_NAME]` Buffer for next effect name.
* @return Next effects unique_id
*/
VST_EFFECT_OPCODE_46 = 0x46,
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VST_EFFECT_OPCODE_CONTAINER_NEXT_EFFECT_ID = 0x46,
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/** Begin processing of audio.
*
*
*
*/
VST_EFFECT_OPCODE_47 = 0x47,
VST_EFFECT_OPCODE_PROCESS_BEGIN = 0x47,
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/** End processing of audio.
*
*
*
*/
VST_EFFECT_OPCODE_47 = 0x48,
VST_EFFECT_OPCODE_PROCESS_END = 0x48,
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/**
*
*
*/
VST_EFFECT_OPCODE_49 = 0x49,
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/**
*
*
*/
VST_EFFECT_OPCODE_4A = 0x4A,
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/**
*
*
*/
VST_EFFECT_OPCODE_4B = 0x4B,
/** Emitted prior to loading a program
*
* @param p_ptr Unknown structured data.
* @return VST_STATUS_NO if we couldn't load the data, VST_STATUS_YES if we can load the data, VST_STATUS_UNKNOWN if this isn't supported.
*/
VST_EFFECT_OPCODE_4C = 0x4C,
VST_EFFECT_OPCODE_PROGRAM_LOAD = 0x4C,
// VST 2.4 or later
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/**
*
*
*/
VST_EFFECT_OPCODE_4D = 0x4D,
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/**
*
*
*/
VST_EFFECT_OPCODE_4E = 0x4E,
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/**
*
*
*/
VST_EFFECT_OPCODE_4F = 0x4F,
// Highest number of known OPCODE.
VST_EFFECT_OPCODE_MAX,
// Pad to force 32-bit number.
_VST_EFFECT_OPCODE_PAD = 0xFFFFFFFFul,
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};
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/** Host to Plug-in support checks
*
* Provided as `char* p_ptr` in the VST_EFFECT_OPCODE_SUPPORTS op code.
*
* Harvested via strings command and just checking what plug-ins actually responded to. *
*/
struct {
/** Plug-in supports VST_EFFECT_OPCODE_BYPASS
*
* @return VST_STATUS_TRUE if we support this, otherwise VST_STATUS_FALSE.
*/
const char* bypass = "bypass";
const char* sendVstEvents = "sendVstEvents";
const char* receiveVstEvents = "receiveVstEvents";
const char* sendVstMidiEvent = "sendVstMidiEvent";
const char* receiveVstMidiEvent = "receiveVstMidiEvent";
const char* midiProgramNames = "midiProgramNames";
const char* receiveVstTimeInfo = "receiveVstTimeInfo";
const char* offline = "offline";
} vst_effect_supports;
/** Plug-in Effect definition
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*/
struct vst_effect_t {
int32_t magic_number = (int32_t)'VstP'; // Should always be VST_MAGICNUMBER
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// 64-bit adds 4-byte padding here to align pointers.
/** Control the VST through an opcode and up to four parameters.
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*
* @param this Pointer to the effect itself.
* @param opcode The opcode to run, see VST_EFFECT_OPCODES.
* @param p_int1 Parameter, see VST_EFFECT_OPCODES.
* @param p_int2 Parameter, see VST_EFFECT_OPCODES.
* @param p_ptr Parameter, see VST_EFFECT_OPCODES.
* @param p_float Parameter, see VST_EFFECT_OPCODES.
*/
intptr_t(VST_FUNCTION_INTERFACE* control)(vst_effect_t* pthis, VST_EFFECT_OPCODE opcode, int32_t p_int1, intptr_t p_int2, void* p_ptr, float p_float) = 0;
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/** Process the given number of samples in inputs and outputs.
*
* Used to handle input data and provides output data. We seem to be the ones that provide the output buffer?
*
* @param pthis Pointer to the effect itself.
* @param inputs Pointer to an array of 'const float[samples]' with size numInputs.
* @param outputs Pointer to an array of 'float[samples]' with size numOutputs.
* @param samples Number of samples per channel in inputs.
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*/
void(VST_FUNCTION_INTERFACE* process)(vst_effect_t* pthis, const float* const* inputs, float** outputs, int32_t samples) = 0;
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/** Updates the value for the parameter at the given index, or does nothing if out of bounds.
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*
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* @param pthis Pointer to the effect itself.
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* @param index Parameter index.
* @param value New value for the parameter.
*/
void(VST_FUNCTION_INTERFACE* set_parameter)(vst_effect_t* pthis, uint32_t index, float value) = 0;
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/** Returns the value stored for the parameter at index, or 0 if out of bounds.
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*
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* @param pthis Pointer to the effect itself.
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* @param index Parameter index.
* @return float Value of the parameter.
*/
float(VST_FUNCTION_INTERFACE* get_parameter)(vst_effect_t* pthis, uint32_t index) = 0;
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int32_t num_programs = 0; // Number of available programs.
int32_t num_params = 0; // Number of parameters. All programs must have at least this many parameters.
int32_t num_inputs = 0; // Number of inputs.
int32_t num_outputs = 0; // Number of outputs.
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/** Effect Flags
*
* See: VST_EFFECT_FLAGS
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*/
int32_t flags = 0;
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// 64-bit adds 4-byte padding here to align pointers.
void* _unknown_00 = 0;
void* _unknown_01 = 0;
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/** Initial delay before processing of samples can actually begin in Samples.
*
* Note: The host can modify this at runtime so it is not safe.
* Note: Should be reinitialized when the effect is resumed.
*/
int32_t delay = 0;
int32_t _unknown_02 = 0; // Unknown int32_t values.
int32_t _unknown_03 = 0;
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/** Ratio of Input to Output production
* Defines how much output data is produced relative to input data when using 'process' instead of 'processFloat'.
* Example: A ratio of 2.0 means we produce twice as much output as we receive input.
*
* Range: >0.0 to Infinity
* Note: Ignored in VST 2.4 or with VST_EFFECT_FLAG_SUPPORTS_FLOAT.
*/
float input_output_ratio = 1.0;
/** Effect Internal Pointer
*
* You can freely set this to point at some sort of class or similar for use in your own effect. The host must
* never modify this or the data available through this.
*/
void* effect_internal = 0;
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/** Host Internal Pointer
*
* The host may set this to point at data related to your effect instance that the host needs. The effect must
* never modify this or the data available through this.
*/
void* host_internal = 0; // Pointer to Host internal data.
/** Id of the plugin.
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*
* Due to this not being enough for uniqueness, it should not be used alone for indexing.
* Ideally you want to index like this:
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* [unique_id][module_name][version][flags]
* If any of the checks after unique_id fail, you default to the first possible choice.
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*
* Used in combination with VST_EFFECT_CATEGORY_CONTAINER.
*
* BUG: Some broken hosts rely on this alone to save information about VST plug-ins.
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*/
int32_t unique_id = 0;
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/** Plugin version
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*
* Unrelated to the minimum VST Version, but often the same.
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*/
int32_t version = 0;
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// There is no padding here if everything went right.
//--------------------------------------------------------------------------------
// VST 2.x starts here.
//--------------------------------------------------------------------------------
/** Process the given number of single samples in inputs and outputs.
*
* Process input and overwrite the output in place. Host provides output buffers.
*
* Note: Not thread-safe on MacOS for some reason or another.
*
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* @param pthis Pointer to the effect itself.
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* @param inputs Pointer to an array of 'const float[samples]' with size numInputs.
* @param outputs Pointer to an array of 'float[samples]' with size numOutputs.
* @param samples Number of samples per channel in inputs.
*/
void(VST_FUNCTION_INTERFACE* process_float)(vst_effect_t* pthis, const float* const* inputs, float** outputs, int32_t samples) = 0;
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//--------------------------------------------------------------------------------
// VST 2.4 starts here.
//--------------------------------------------------------------------------------
/** Process the given number of double samples in inputs and outputs.
*
* Process input and overwrite the output in place. Host provides output buffers.
*
* Note: Not present and not called prior to VST 2.4.
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*
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* @param pthis Pointer to the effect itself.
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* @param inputs Pointer to an array of 'const double[samples]' with size numInputs.
* @param outputs Pointer to an array of 'double[samples]' with size numOutputs.
* @param samples Number of samples per channel in inputs.
*/
void(VST_FUNCTION_INTERFACE* process_double)(vst_effect_t* pthis, const double* const* inputs, double** outputs, int32_t samples) = 0;
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// Everything after this is unknown and was present in reacomp-standalone.dll.
uint8_t _unknown[56]; // 56-bytes of something. Could also just be 52-bytes.
};
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/** VST 2.x Entry Point for all platforms
*
* Must be present in VST 2.x plug-ins but must not be present in VST 1.x plug-ins.
*
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* @return A new instance of the VST 2.x effect.
*/
#define VST_ENTRYPOINT \
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vst_effect_t* VSTPluginMain(vst_host_callback_t callback)
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/** [DEPRECATED] VST 1.x Entry Point for Windows
*
* Do not implement in VST 2.1 or later plug-ins!
*
* @return A new instance of the VST 1.x effect.
*/
#define VST_ENTRYPOINT_WINDOWS \
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vst_effect_t* MAIN(vst_host_callback_t callback) { return VSTPluginMain(callback); }
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/** [DEPRECATED] VST 1.x Entry Point for MacOS
*
* Do not implement in VST 2.1 or later plug-ins!
*
* @return A new instance of the VST 1.x effect.
*/
#define VST_ENTRYPOINT_MACOS \
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vst_effect_t* main_macho(vst_host_callback_t callback) { return VSTPluginMain(callback); }
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#ifdef __cplusplus
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}
#endif
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#pragma pack(pop)
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#endif