AppTitle "TrueMotion" Include "TrueMotion.bb" Graphics3D 1024,768,0,2 SetBuffer BackBuffer() SeedRnd MilliSecs() Local eCamera = CreateCamera() Local tCube = CreateTexture(128,128) SetBuffer TextureBuffer(tCube) Color 255, 255, 0 Rect 0, 0, 64, 64 Rect 64, 64, 64, 64 Color 0, 127, 255 Rect 64, 0, 64, 64 Rect 0, 64, 64, 64 SetBuffer BackBuffer() Local eCube = CreateCube() PositionEntity eCube, 0, 0, 3 EntityTexture eCube, tCube Local tInstance.TrueMotion = TrueMotion_Create(eCamera) Timer = CreateTimer(60) Global Msec While Not KeyHit(1) Cls Msec = Msec + 10 RotateEntity eCube, Cos(Msec/4.0)*30, 0, EntityRoll(eCube) + 16 PositionEntity eCube, 0, Sin(Msec/4.0)*2, 4 TrueMotion_RenderWorld(tInstance, 32) Flip WaitTimer(Timer) Wend End