--[[ The MIT License (MIT) Copyright (c) 2019 Xaymar Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. --]] local CLASS = {} CLASS.__index = CLASS local netmsg = { -- Keep in sync with server table. refresh = "RoundManagerUpdate", winner = "RoundManagerWinner" } function CLASS:__construct() self.state = nil self.state_name = "" net.Receive(netmsg.refresh, function(len, pl) self:__netRefresh(len, pl) end) net.Receive(netmsg.winner, function(len, pl) self:__netWinner(len, pl) end) end function CLASS:GetStateId() return self.state end function CLASS:GetStateName() return self.state_name end function CLASS:CanJoinTeam(team) if (LocalPlayer():Team() == team) then return false end end function CLASS:__netRefresh(len, pl) local data = net.ReadTable() if (self.state != data.state) then hook.Run("RoundManagerLeaveState", self.state, self.state_name) self.state = data.state self.state_name = data.state_name hook.Run("RoundManagerEnterState", self.state, self.state_name) end end function CreateRoundManager() local obj = {} obj.__index = obj setmetatable(obj, CLASS) obj:__construct() return obj end _G["RoundManager"] = CreateRoundManager()