gamemode: Create a few extra fonts
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@@ -42,6 +42,16 @@ function GM:Initialize()
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self.Data = {}
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print("Prop Hunt CL: Creating Fonts...")
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surface.CreateFont("Roboto16", {font="Roboto", extended=true, size=16, weight=500, antialias=true})
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surface.CreateFont("Roboto24", {font="Roboto", extended=true, size=24, weight=500, antialias=true})
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surface.CreateFont("Roboto32", {font="Roboto", extended=true, size=32, weight=500, antialias=true})
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surface.CreateFont("Roboto40", {font="Roboto", extended=true, size=40, weight=500, antialias=true})
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surface.CreateFont("Roboto48", {font="Roboto", extended=true, size=48, weight=500, antialias=true})
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surface.CreateFont("Roboto16Bold", {font="Roboto Bold", extended=true, size=16, weight=500, antialias=true})
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surface.CreateFont("Roboto24Bold", {font="Roboto Bold", extended=true, size=24, weight=500, antialias=true})
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surface.CreateFont("Roboto32Bold", {font="Roboto Bold", extended=true, size=32, weight=500, antialias=true})
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surface.CreateFont("Roboto40Bold", {font="Roboto Bold", extended=true, size=40, weight=500, antialias=true})
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surface.CreateFont("Roboto48Bold", {font="Roboto Bold", extended=true, size=48, weight=500, antialias=true})
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surface.CreateFont("RobotoBoldCondensed160", {font="Roboto Bold Condensed", extended=true, size=160, weight=800, antialias=true})
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print("Prop Hunt CL: Complete.")
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