From 89704044e8055ebd1435900480cb2c049ea03d4f Mon Sep 17 00:00:00 2001 From: Michael Fabian 'Xaymar' Dirks Date: Thu, 15 Aug 2019 00:39:01 +0200 Subject: [PATCH] gamemode: Update init files --- .../prophuntextended/gamemode/cl_init.lua | 22 +++++++++---------- .../prophuntextended/gamemode/init.lua | 10 ++++++--- 2 files changed, 18 insertions(+), 14 deletions(-) diff --git a/source/gamemodes/prophuntextended/gamemode/cl_init.lua b/source/gamemodes/prophuntextended/gamemode/cl_init.lua index 8aba248..82fb0ee 100644 --- a/source/gamemodes/prophuntextended/gamemode/cl_init.lua +++ b/source/gamemodes/prophuntextended/gamemode/cl_init.lua @@ -26,11 +26,13 @@ --! Includes -- ------------------------------------------------------------------------- -- include("sh_init.lua") -include("derma/dscoreboard.lua") - -GM.UI = {} -include("client/fontmanager.lua") -include("client/uimanager.lua") +include("vgui/dlabeldpi.lua") +include("vgui/dframedpi.lua") +include("vgui/fontmanager.lua") +include("vgui/uimanager.lua") +include("client/ui/scoreboard.lua") +include("client/ui/help.lua") +include("client/ui/settings.lua") include("client/hud/gamestatedisplay.lua") include("client/cl_ui_help.lua") include("client/cl_ui_teamselection.lua") @@ -45,12 +47,10 @@ function GM:Initialize() print("Prop Hunt CL: Preparing data...") self.Data = {} - print("Prop Hunt CL: Preparing User Interface...") - self.FontManager = FontManager() - self.UIManager = UIManager() - print("Prop Hunt CL: Creating User Interface...") - self.FontManager:Request("RobotoBoldCondensed160", {font="Roboto Bold Condensed", extended=true, size=160, weight=800, antialias=true}) + FontManager:Request("RobotoBoldCondensed160", {font="Roboto Bold Condensed", extended=true, size=160, weight=800, antialias=true}) + self.UI = {} + self.UI.Help = vgui.Create("PHE_HelpUI") self.UI.Scoreboard = vgui.Create("DScoreBoard") self.UI.GameStateDisplay = vgui.Create("PHEHUDGameStateDisplay") @@ -59,7 +59,7 @@ function GM:Initialize() end function GM:Think() - self.UIManager:Tick() + UIManager:Tick() end function GM:InitialPlayerSpawn() diff --git a/source/gamemodes/prophuntextended/gamemode/init.lua b/source/gamemodes/prophuntextended/gamemode/init.lua index 82f3ba8..bf125f6 100644 --- a/source/gamemodes/prophuntextended/gamemode/init.lua +++ b/source/gamemodes/prophuntextended/gamemode/init.lua @@ -35,12 +35,16 @@ AddCSLuaFile("player_class/class_seeker.lua") AddCSLuaFile("player_class/class_hider.lua") -- Client-Only -AddCSLuaFile("client/fontmanager.lua") -AddCSLuaFile("client/uimanager.lua") +AddCSLuaFile("vgui/fontmanager.lua") +AddCSLuaFile("vgui/uimanager.lua") +AddCSLuaFile("vgui/dlabeldpi.lua") +AddCSLuaFile("vgui/dframedpi.lua") +AddCSLuaFile("client/ui/help.lua") +AddCSLuaFile("client/ui/settings.lua") +AddCSLuaFile("client/ui/scoreboard.lua") AddCSLuaFile("client/hud/gamestatedisplay.lua") AddCSLuaFile("client/cl_ui_help.lua") AddCSLuaFile("client/cl_ui_teamselection.lua") -AddCSLuaFile("derma/dscoreboard.lua") -- Client Init AddCSLuaFile("cl_init.lua") -- Immediately executed when downloaded, weird bug.