diff --git a/source/gamemodes/prophuntextended/gamemode/server/states/state_postround.lua b/source/gamemodes/prophuntextended/gamemode/server/states/state_postround.lua index b4cde90..ee8da28 100644 --- a/source/gamemodes/prophuntextended/gamemode/server/states/state_postround.lua +++ b/source/gamemodes/prophuntextended/gamemode/server/states/state_postround.lua @@ -97,7 +97,7 @@ function StatePostRound:Tick() if GAMEMODE.Config:DebugLog() then print("Prop Hunt: Swapping Teams.") end table.sort(players, function(a,b) - return math.random(100) > 50 + return (math.random(100) > 50) end) table.sort(players, function(a,b) if (b:Team() == GAMEMODE.Teams.Seekers) then