Files
DataPath/source/windows/socket.hpp
T
2020-01-23 04:01:44 +01:00

76 lines
1.9 KiB
C++

/*
Low Latency IPC Library for high-speed traffic
Copyright (C) 2019 Michael Fabian Dirks <info@xaymar.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include <memory>
#include <thread>
#include <vector>
#include "event.hpp"
#include "isocket.hpp"
#include "overlapped-queue.hpp"
#include "overlapped.hpp"
#include "server.hpp"
extern "C" {
#include <Windows.h>
}
namespace datapath {
namespace windows {
class socket : public isocket, public std::enable_shared_from_this<datapath::windows::socket> {
bool is_connected;
HANDLE socket_handle;
struct {
std::thread task;
std::mutex lock;
bool shutdown = false;
} watcher;
protected:
void _connect(HANDLE handle);
void _disconnect();
void _watcher();
public:
socket();
virtual ~socket();
public:
socket(const socket&) = delete;
socket& operator=(const socket&) = delete;
public /*virtual override*/:
virtual bool good() override;
virtual datapath::error close() override;
virtual datapath::error write(std::shared_ptr<datapath::itask>& task,
const std::vector<char>& data) override;
public:
static datapath::error connect(std::shared_ptr<datapath::isocket>& socket, std::string path);
friend class datapath::windows::server;
};
} // namespace windows
} // namespace datapath