/* Low Latency IPC Library for high-speed traffic Copyright (C) 2019 Michael Fabian Dirks This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ #pragma once #include #include #include #include #include "datapath.hpp" #include "windows-overlapped.hpp" #include "windows-server.hpp" #include "windows-socket.hpp" namespace datapath::windows { class server_socket : public ::datapath::windows::socket { // Data std::mutex _lock; std::atomic_bool _opened; std::weak_ptr _parent; // Windows std::shared_ptr _handle; std::shared_ptr _iocp; // Asynchronous Operation ::datapath::windows::overlapped _ov_open; // Parent/Child relationship public: server_socket(std::shared_ptr<::datapath::windows::server> parent, bool initial); virtual ~server_socket(); public /* Virtual Implementations */: virtual void set_path(std::string path) override; virtual void open() override; virtual void close() override; virtual bool is_open() override; virtual void work(std::chrono::milliseconds time_limit) override; private: void on_open(::datapath::windows::overlapped& ov, std::size_t size, void* ptr); protected: friend class ::datapath::windows::server; }; } // namespace datapath::windows