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DataPath/source/windows/windows-server-socket.hpp
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2020-01-23 01:51:15 +01:00
/*
Low Latency IPC Library for high-speed traffic
Copyright (C) 2019 Michael Fabian Dirks <info@xaymar.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include <atomic>
#include <queue>
#include <string>
#include <utility>
#include "datapath.hpp"
#include "windows-overlapped.hpp"
#include "windows-server.hpp"
#include "windows-socket.hpp"
namespace datapath::windows {
class server_socket : public ::datapath::windows::socket {
// Data
std::mutex _lock;
std::atomic_bool _opened;
std::weak_ptr<server> _parent;
// Windows
std::shared_ptr<void> _handle;
std::shared_ptr<void> _iocp;
// Asynchronous Operation
::datapath::windows::overlapped _ov_open;
// Parent/Child relationship
public:
server_socket(std::shared_ptr<::datapath::windows::server> parent, bool initial);
virtual ~server_socket();
public /* Virtual Implementations */:
virtual void set_path(std::string path) override;
virtual void open() override;
virtual void close() override;
virtual bool is_open() override;
virtual void work(std::chrono::milliseconds time_limit) override;
private:
void on_open(::datapath::windows::overlapped& ov, std::size_t size, void* ptr);
protected:
friend class ::datapath::windows::server;
};
} // namespace datapath::windows