111 lines
2.8 KiB
C++
111 lines
2.8 KiB
C++
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/*
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Low Latency IPC Library for high-speed traffic
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Copyright (C) 2019 Michael Fabian Dirks <info@xaymar.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published
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by the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "windows-overlapped.hpp"
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datapath::windows::overlapped::overlapped() : _overlapped(nullptr), _data(nullptr)
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{
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size_t memory_size = sizeof(OVERLAPPED) + sizeof(void*);
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_buffer.resize(memory_size);
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reinterpret_cast<void*&>(_buffer[sizeof(OVERLAPPED)]) = this;
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_handle = INVALID_HANDLE_VALUE;
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// Initialize OVERLAPPED
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_overlapped = &reinterpret_cast<OVERLAPPED&>(_buffer[0]);
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memset(_overlapped, 0, sizeof(OVERLAPPED));
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//overlapped_ptr->hEvent = CreateEventW(NULL, FALSE, FALSE, NULL);
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}
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datapath::windows::overlapped::~overlapped()
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{
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cancel();
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}
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OVERLAPPED* datapath::windows::overlapped::get_overlapped()
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{
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return _overlapped;
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}
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HANDLE datapath::windows::overlapped::get_handle()
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{
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return _handle;
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}
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void datapath::windows::overlapped::set_handle(HANDLE handle)
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{
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_handle = handle;
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}
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std::shared_ptr<void> datapath::windows::overlapped::get_data()
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{
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return _data;
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}
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void datapath::windows::overlapped::set_data(std::shared_ptr<void> data)
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{
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_data = data;
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}
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void datapath::windows::overlapped::set_callback(std::function<void(overlapped&, size_t, void*)> cb)
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{
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_callback = cb;
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}
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void datapath::windows::overlapped::callback(size_t bytes, void* ptr)
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{
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if (_callback)
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_callback(*this, bytes, ptr);
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}
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void datapath::windows::overlapped::cancel()
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{
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CancelIoEx(_handle, _overlapped);
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}
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bool datapath::windows::overlapped::is_completed()
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{
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return HasOverlappedIoCompleted(_overlapped);
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}
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void datapath::windows::overlapped::reset()
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{
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cancel();
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_overlapped->Pointer = _overlapped->hEvent = nullptr;
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_overlapped->Internal = _overlapped->InternalHigh = _overlapped->Offset = _overlapped->OffsetHigh = 0;
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}
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::datapath::error datapath::windows::overlapped::status()
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{
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DWORD transferredBytes;
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DWORD res = GetOverlappedResult(_handle, _overlapped, &transferredBytes, 0);
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if (res) {
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return ::datapath::error::Success;
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} else {
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DWORD err = GetLastError();
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switch (err) {
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case ERROR_PIPE_NOT_CONNECTED:
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return ::datapath::error::SocketClosed;
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case ERROR_IO_PENDING:
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return ::datapath::error::Success;
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default:
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return ::datapath::error::Failure;
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}
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}
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}
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