Files
BlitzUtility/Database/SQLite/SQLite.cpp
T
Michael Fabian Dirks 39ad6503d5 Initial Commit
2015-05-17 12:43:07 +02:00

30 lines
939 B
C++

#pragma once
#include "SQLite.h"
void SQLite3_OnProcessAttach() {
sqlite3_initialize();
}
void SQLite3_OnProcessDetach() {
sqlite3_shutdown();
}
DLL_EXPORT int sqlite3_bind_int64_ex(void* stmtPtr, uint32_t index, uint32_t low, uint32_t high) {
return sqlite3_bind_int64((sqlite3_stmt*)stmtPtr, index, (((uint64_t)low << 32) + (uint64_t)high));
}
DLL_EXPORT int sqlite3_bind_float(void* stmtPtr, uint32_t index, float value) {
return sqlite3_bind_double((sqlite3_stmt*)stmtPtr, index, (double)value);
}
DLL_EXPORT void sqlite3_column_int64_ex(void* stmtPtr, uint32_t index, void* outPtr) {
sqlite3_int64 out = sqlite3_column_int64((sqlite3_stmt*)stmtPtr, index);
int* ourPtr = (int*)outPtr;
(*ourPtr) = (int)(out & 0xFFFFFFFF);
(*(ourPtr + 1)) = (int)(out >> 32);
}
DLL_EXPORT float sqlite3_column_float(void* stmtPtr, uint32_t index) {
double out = sqlite3_column_double((sqlite3_stmt*)stmtPtr, index);
return (float)out;
}