Files
BlitzUtility/dllmain.cpp
T

61 lines
1.6 KiB
C++

// BlitzUtility - Expanding the normal Blitz functionality.
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "dllmain.h"
#include <list>
#include "Containers\BlitzList.h"
#include "Database\SQLite\SQLite.h"
#include "Math\Vector2.h"
#include "Math\Vector3.h"
#include "Math\Matrix3.h"
#include "Utility\Display.h"
#include "Utility\IndexerV1.h"
#include "Utility\WindowMessageHandler.h"
bool WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved) {
switch (fdwReason) {
case DLL_PROCESS_ATTACH:
// Containers
BlitzList_OnProcessAttach();
// Math
// Database
SQLite3_OnProcessAttach();
// Utility
Display_OnProcessAttach();
WindowMessageHandler_OnProcessAttach();
break;
case DLL_PROCESS_DETACH:
// Containers
BlitzList_OnProcessDetach();
// Math
// Database
SQLite3_OnProcessDetach();
// Utility
Display_OnProcessDetach();
WindowMessageHandler_OnProcessDetach();
break;
}
return TRUE;
}