a2adf7ca32
Signed-off-by: Michael Dirks <michael.fabian.dirks@gmail.com>
135 lines
4.0 KiB
C++
135 lines
4.0 KiB
C++
// BlitzUtility - Expanding the normal Blitz functionality.
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// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "IndexerV2.h"
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IndexerV2::IndexerV2() {
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this->range.reserve(32);
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}
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IndexerV2::~IndexerV2() {
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this->range.clear();
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}
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uint32_t IndexerV2::GetIndex() {
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uint32_t index = 0;
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if (this->range.size() == 0) {
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this->range.push_back(IndexerV2Range(0, 0));
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} else {
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auto range = this->range[0];
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if (range.min > 0) {
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index = --range.min;
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} else {
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index = ++range.max;
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}
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// Combine the next and current element if we need to.
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if (this->range.size() > 1) {
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auto rangeNext = this->range[1];
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if (rangeNext.min == (index + 1)) {
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uint32_t newMin, newMax;
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newMin = range.min;
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newMax = rangeNext.max;
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this->range.erase(this->range.begin(), this->range.begin() + 1);
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this->range.insert(this->range.begin(), IndexerV2Range(newMin, newMax));
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}
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}
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}
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return index;
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}
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void IndexerV2::MarkIndex(uint32_t index) {
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IndexerV2Range* rangePtr;
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uint32_t rangePtrPos;
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uint32_t rangeSize = this->range.size();
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for (uint32_t rangePos = 0; rangePos < rangeSize; rangePos++) {
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auto range = this->range[rangePos];
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if (index >= range.min && index <= range.max) {
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rangePtr = ⦥
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rangePtrPos = rangePos;
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break;
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}
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}
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// Temporarily store the values needed for swapping.
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uint32_t leftMin, leftMax, rightMin, rightMax;
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leftMin = rangePtr->min; leftMax = index - 1;
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rightMin = index + 1; rightMax = rangePtr->max;
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// Due to us doing this instead of push_back, our vector is always sorted.
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auto rangeIter = this->range.begin() + rangePtrPos;
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this->range.erase(rangeIter);
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this->range.insert(rangeIter, IndexerV2Range(leftMin, leftMax));
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this->range.insert(rangeIter + 1, IndexerV2Range(rightMin, rightMax));
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}
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bool IndexerV2::IsFree(uint32_t index) {
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uint32_t rangeSize = this->range.size();
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for (uint32_t rangePos = 0; rangePos < rangeSize; rangePos++) {
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auto range = this->range[rangePos];
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if (index >= range.min && index <= range.max)
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return false;
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}
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return true;
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}
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bool IndexerV2::IsUsed(uint32_t index) {
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return !IsFree(index);
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}
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IndexerV2::IndexerV2Range::IndexerV2Range(uint32_t min, uint32_t max) {
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this->min = min;
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this->max = max;
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}
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DLL_EXPORT void* IndexerV2_Create() {
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IndexerV2* indexerPtr = new IndexerV2();
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return indexerPtr;
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}
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#pragma comment(linker, "/EXPORT:IndexerV2_Create=_IndexerV2_Create@0")
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DLL_EXPORT void IndexerV2_Destroy(uint32_t indexerIntPtr) {
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IndexerV2* indexerPtr = (IndexerV2*)indexerIntPtr;
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delete indexerPtr;
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}
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#pragma comment(linker, "/EXPORT:IndexerV2_Destroy=_IndexerV2_Destroy@4")
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DLL_EXPORT uint32_t IndexerV2_GetIndex(uint32_t indexerIntPtr) {
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IndexerV2* indexerPtr = (IndexerV2*)indexerIntPtr;
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return indexerPtr->GetIndex();
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}
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#pragma comment(linker, "/EXPORT:IndexerV2_GetIndex=_IndexerV2_GetIndex@4")
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DLL_EXPORT uint32_t IndexerV2_IsFree(uint32_t indexerIntPtr, uint32_t index) {
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IndexerV2* indexerPtr = (IndexerV2*)indexerIntPtr;
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return indexerPtr->IsFree(index);
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}
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#pragma comment(linker, "/EXPORT:IndexerV2_IsFree=_IndexerV2_IsFree@8")
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DLL_EXPORT uint32_t IndexerV2_IsUsed(uint32_t indexerIntPtr, uint32_t index) {
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IndexerV2* indexerPtr = (IndexerV2*)indexerIntPtr;
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return indexerPtr->IsUsed(index);
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}
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#pragma comment(linker, "/EXPORT:IndexerV2_IsUsed=_IndexerV2_IsUsed@8")
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