Add SQLite again (still heavy WIP)

This commit is contained in:
Michael Dirks
2016-02-06 00:18:01 +01:00
parent 95deb4e99d
commit f0f4248160
36 changed files with 42965 additions and 9627 deletions
+12 -13
View File
@@ -1,5 +1,5 @@
// BlitzUtility - Expanding the normal Blitz functionality.
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
@@ -17,8 +17,7 @@
#pragma once
#include "List.h"
DLL_METHOD List* DLL_CALL BU_List_Create(BBTypeElement* element) {
DLL_FUNCTION(List*) BU_List_Create(BBTypeElement* element) {
// Make sure the given element is valid.
if (element == NULL)
return NULL;
@@ -56,7 +55,7 @@ DLL_METHOD List* DLL_CALL BU_List_Create(BBTypeElement* element) {
return myList;
}
DLL_METHOD void DLL_CALL BU_List_Destroy(List* list) {
DLL_FUNCTION(void) BU_List_Destroy(List* list) {
if (list == NULL)
return;
@@ -99,7 +98,7 @@ DLL_METHOD void DLL_CALL BU_List_Destroy(List* list) {
delete list;
}
DLL_METHOD uint32_t DLL_CALL BU_List_First(List* list) {
DLL_FUNCTION(uint32_t) BU_List_First(List* list) {
if (list == NULL)
return FALSE;
@@ -117,7 +116,7 @@ DLL_METHOD uint32_t DLL_CALL BU_List_First(List* list) {
return TRUE;
}
DLL_METHOD uint32_t DLL_CALL BU_List_Last(List* list) {
DLL_FUNCTION(uint32_t) BU_List_Last(List* list) {
if (list == NULL)
return FALSE;
@@ -135,7 +134,7 @@ DLL_METHOD uint32_t DLL_CALL BU_List_Last(List* list) {
return TRUE;
}
DLL_METHOD uint32_t DLL_CALL BU_List_Previous(List* list) {
DLL_FUNCTION(uint32_t) BU_List_Previous(List* list) {
if (list == NULL)
return FALSE;
@@ -153,7 +152,7 @@ DLL_METHOD uint32_t DLL_CALL BU_List_Previous(List* list) {
return TRUE;
}
DLL_METHOD uint32_t DLL_CALL BU_List_Next(List* list) {
DLL_FUNCTION(uint32_t) BU_List_Next(List* list) {
if (list == NULL)
return FALSE;
@@ -171,7 +170,7 @@ DLL_METHOD uint32_t DLL_CALL BU_List_Next(List* list) {
return TRUE;
}
DLL_METHOD uint32_t DLL_CALL BU_List_Before(List* list, BBTypeElement* other) {
DLL_FUNCTION(uint32_t) BU_List_Before(List* list, BBTypeElement* other) {
if (list == NULL)
return FALSE;
if (other == NULL)
@@ -195,7 +194,7 @@ DLL_METHOD uint32_t DLL_CALL BU_List_Before(List* list, BBTypeElement* other) {
return TRUE;
}
DLL_METHOD uint32_t DLL_CALL BU_List_After(List* list, BBTypeElement* other) {
DLL_FUNCTION(uint32_t) BU_List_After(List* list, BBTypeElement* other) {
if (list == NULL)
return FALSE;
if (other == NULL)
@@ -219,11 +218,11 @@ DLL_METHOD uint32_t DLL_CALL BU_List_After(List* list, BBTypeElement* other) {
return TRUE;
}
DLL_METHOD void DLL_CALL BU_List_Insert(List* list, BBTypeElement* element) {
DLL_FUNCTION(void) BU_List_Insert(List* list, BBTypeElement* element) {
BU_List_InsertEx(list, element, NULL);
}
DLL_METHOD void DLL_CALL BU_List_InsertEx(List* list, BBTypeElement* element, BBTypeElement* other) {
DLL_FUNCTION(void) BU_List_InsertEx(List* list, BBTypeElement* element, BBTypeElement* other) {
if (list == NULL)
return;
@@ -253,7 +252,7 @@ DLL_METHOD void DLL_CALL BU_List_InsertEx(List* list, BBTypeElement* element, BB
element->type = list->fakeType;
}
DLL_METHOD void DLL_CALL BU_List_Remove(List* list, BBTypeElement* element) {
DLL_FUNCTION(void) BU_List_Remove(List* list, BBTypeElement* element) {
if (list == NULL)
return;
if (element == NULL)
+13 -13
View File
@@ -1,5 +1,5 @@
// BlitzUtility - Expanding the normal Blitz functionality.
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
@@ -15,7 +15,7 @@
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
#include "dllmain.h"
#include "BlitzUtility.h"
// Reverse engineered from https://github.com/blitz-research/blitz3d/blob/master/compiler/declnode.cpp
enum BBVarType {
@@ -61,25 +61,25 @@ struct List {
uint32_t* storageElementFields;
};
DLL_METHOD List* DLL_CALL BU_List_Create(BBTypeElement* element);
DLL_FUNCTION(List*) BU_List_Create(BBTypeElement* element);
#pragma comment(linker, "/EXPORT:BU_List_Create=_BU_List_Create@4")
DLL_METHOD void DLL_CALL BU_List_Destroy(List* list);
DLL_FUNCTION(void) BU_List_Destroy(List* list);
#pragma comment(linker, "/EXPORT:BU_List_Destroy=_BU_List_Destroy@4")
DLL_METHOD uint32_t DLL_CALL BU_List_First(List* list);
DLL_FUNCTION(uint32_t) BU_List_First(List* list);
#pragma comment(linker, "/EXPORT:BU_List_First=_BU_List_First@4")
DLL_METHOD uint32_t DLL_CALL BU_List_Last(List* list);
DLL_FUNCTION(uint32_t) BU_List_Last(List* list);
#pragma comment(linker, "/EXPORT:BU_List_Last=_BU_List_Last@4")
DLL_METHOD uint32_t DLL_CALL BU_List_Previous(List* list);
DLL_FUNCTION(uint32_t) BU_List_Previous(List* list);
#pragma comment(linker, "/EXPORT:BU_List_Previous=_BU_List_Previous@4")
DLL_METHOD uint32_t DLL_CALL BU_List_Next(List* list);
DLL_FUNCTION(uint32_t) BU_List_Next(List* list);
#pragma comment(linker, "/EXPORT:BU_List_Next=_BU_List_Next@4")
DLL_METHOD uint32_t DLL_CALL BU_List_Before(List* list, BBTypeElement* other);
DLL_FUNCTION(uint32_t) BU_List_Before(List* list, BBTypeElement* other);
#pragma comment(linker, "/EXPORT:BU_List_Before=_BU_List_Before@8")
DLL_METHOD uint32_t DLL_CALL BU_List_After(List* list, BBTypeElement* other);
DLL_FUNCTION(uint32_t) BU_List_After(List* list, BBTypeElement* other);
#pragma comment(linker, "/EXPORT:BU_List_After=_BU_List_After@8")
DLL_METHOD void DLL_CALL BU_List_Insert(List* list, BBTypeElement* element);
DLL_FUNCTION(void) BU_List_Insert(List* list, BBTypeElement* element);
#pragma comment(linker, "/EXPORT:BU_List_Insert=_BU_List_Insert@8")
DLL_METHOD void DLL_CALL BU_List_InsertEx(List* list, BBTypeElement* element, BBTypeElement* other);
DLL_FUNCTION(void) BU_List_InsertEx(List* list, BBTypeElement* element, BBTypeElement* other);
#pragma comment(linker, "/EXPORT:BU_List_InsertEx=_BU_List_InsertEx@12")
DLL_METHOD void DLL_CALL BU_List_Remove(List* list, BBTypeElement* element);
DLL_FUNCTION(void) BU_List_Remove(List* list, BBTypeElement* element);
#pragma comment(linker, "/EXPORT:BU_List_Remove=_BU_List_Remove@8")
+5 -5
View File
@@ -1,5 +1,5 @@
// BlitzUtility - Expanding the normal Blitz functionality.
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
@@ -17,7 +17,7 @@
#pragma once;
#include "TypeList.h"
DLL_METHOD TypeList* DLL_CALL BU_TypeList_Create(BBTypeElement* element) {
DLL_FUNCTION(TypeList*) BU_TypeList_Create(BBTypeElement* element) {
// Make sure the given element is valid.
if (element == NULL)
return NULL;
@@ -39,7 +39,7 @@ DLL_METHOD TypeList* DLL_CALL BU_TypeList_Create(BBTypeElement* element) {
return list;
}
DLL_METHOD void DLL_CALL BU_TypeList_Destroy(TypeList* list) {
DLL_FUNCTION(void) BU_TypeList_Destroy(TypeList* list) {
// Make sure we have a valid list.
if (list == NULL)
return;
@@ -54,7 +54,7 @@ DLL_METHOD void DLL_CALL BU_TypeList_Destroy(TypeList* list) {
delete list;
}
DLL_METHOD void DLL_CALL BU_TypeList_Activate(TypeList* list) {
DLL_FUNCTION(void) BU_TypeList_Activate(TypeList* list) {
// Store current pointers
list->storedFirstElement = list->type->used.next;
list->storedLastElement = list->type->used.prev;
@@ -64,7 +64,7 @@ DLL_METHOD void DLL_CALL BU_TypeList_Activate(TypeList* list) {
list->type->used.prev = list->lastElement;
}
DLL_METHOD void DLL_CALL BU_TypeList_Deactivate(TypeList* list) {
DLL_FUNCTION(void) BU_TypeList_Deactivate(TypeList* list) {
// Store current pointers
list->firstElement = list->type->used.next;
list->lastElement = list->type->used.prev;
+10 -7
View File
@@ -1,5 +1,5 @@
// BlitzUtility - Expanding the normal Blitz functionality.
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
@@ -15,10 +15,13 @@
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
#include "dllmain.h"
#include "List.h"
#include "BlitzUtility.h"
#include "Container/List.h"
#include <list>
struct BBType;
struct BBTypeElement;
struct TypeList {
BBType *type;
@@ -26,11 +29,11 @@ struct TypeList {
BBTypeElement *firstElement, *lastElement;
};
DLL_METHOD TypeList* DLL_CALL BU_TypeList_Create(BBTypeElement* element);
DLL_FUNCTION(TypeList*) BU_TypeList_Create(BBTypeElement* element);
#pragma comment(linker, "/EXPORT:BU_TypeList_Create=_BU_TypeList_Create@4")
DLL_METHOD void DLL_CALL BU_TypeList_Destroy(TypeList* list);
DLL_FUNCTION(void) BU_TypeList_Destroy(TypeList* list);
#pragma comment(linker, "/EXPORT:BU_TypeList_Destroy=_BU_TypeList_Destroy@4")
DLL_METHOD void DLL_CALL BU_TypeList_Activate(TypeList* list);
DLL_FUNCTION(void) BU_TypeList_Activate(TypeList* list);
#pragma comment(linker, "/EXPORT:BU_TypeList_Activate=_BU_TypeList_Activate@4")
DLL_METHOD void DLL_CALL BU_TypeList_Deactivate(TypeList* list);
DLL_FUNCTION(void) BU_TypeList_Deactivate(TypeList* list);
#pragma comment(linker, "/EXPORT:BU_TypeList_Deactivate=_BU_TypeList_Deactivate@4")