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BlitzUtility/Utility/IndexerV1.h
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#pragma once
#include <cstdlib>
#include <list>
#include "dllmain.h"
// 67108864 = 2 ^ 32 / 64
#define INDEXER_INDEXES 67108864
/** Indexer structure helps with getting unique, unused Indexes (Ids).
* Doing this natively would be too slow, so I'm using a DLL for this.
*/
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struct IndexerV1 {
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uint64_t indexes[67108864];
uint32_t lastAssignedIndex;
unsigned int GetFreeIndex();
void MarkFreeIndex(int index);
};