47 lines
2.5 KiB
C++
47 lines
2.5 KiB
C++
// BlitzSteam - Steam wrapper for Blitz.
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// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "dllmain.h"
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DLL_EXPORT uint32_t BlitzSteamController_Init(ISteamController* lpSteamController, const char* pchAbsolutePathToControllerConfigVDF) {
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return lpSteamController->Init(pchAbsolutePathToControllerConfigVDF);
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}
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#pragma comment(linker, "/EXPORT:BlitzSteamController_Init=_BlitzSteamController_Init@8")
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DLL_EXPORT uint32_t BlitzSteamController_Shutdown(ISteamController* lpSteamController) {
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return lpSteamController->Shutdown();
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}
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#pragma comment(linker, "/EXPORT:BlitzSteamController_Shutdown=_BlitzSteamController_Shutdown@4")
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DLL_EXPORT void BlitzSteamController_RunFrame(ISteamController* lpSteamController) {
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lpSteamController->RunFrame();
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}
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#pragma comment(linker, "/EXPORT:BlitzSteamController_RunFrame=_BlitzSteamController_RunFrame@4")
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DLL_EXPORT uint32_t BlitzSteamController_GetControllerState(ISteamController* lpSteamController, uint32_t unControllerIndex, SteamControllerState_t *pState) {
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return lpSteamController->GetControllerState(unControllerIndex, pState);
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}
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#pragma comment(linker, "/EXPORT:BlitzSteamController_GetControllerState=_BlitzSteamController_GetControllerState@12")
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DLL_EXPORT void BlitzSteamController_TriggerHapticPulse(ISteamController* lpSteamController, uint32_t unControllerIndex, ESteamControllerPad eTargetPad, uint32_t usDurationMicroSec) {
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lpSteamController->TriggerHapticPulse(unControllerIndex, eTargetPad, usDurationMicroSec);
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}
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#pragma comment(linker, "/EXPORT:BlitzSteamController_TriggerHapticPulse=_BlitzSteamController_TriggerHapticPulse@16")
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DLL_EXPORT void BlitzSteamController_SetOverrideMode(ISteamController* lpSteamController, const char *pchMode) {
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lpSteamController->SetOverrideMode(pchMode);
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}
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#pragma comment(linker, "/EXPORT:BlitzSteamController_SetOverrideMode=_BlitzSteamController_SetOverrideMode@8") |