// BlitzSteam - Steam wrapper for Blitz. // Copyright (C) 2015 Project Kube (Michael Fabian Dirks) // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with this program. If not, see . #include "dllmain.h" typedef uint32_t(__stdcall *BlitzPointer_CallFunction0_t)(uint32_t); typedef uint32_t(__stdcall *BlitzPointer_CallFunction1_t)(uint32_t, uint32_t); typedef uint32_t(__stdcall *BlitzPointer_CallFunction2_t)(uint32_t, uint32_t, uint32_t); typedef uint32_t(__stdcall *BlitzPointer_CallFunction3_t)(uint32_t, uint32_t, uint32_t, uint32_t); typedef uint32_t(__stdcall *BlitzPointer_CallFunction4_t)(uint32_t, uint32_t, uint32_t, uint32_t, uint32_t); extern BlitzPointer_CallFunction0_t BlitzPointer_CallFunction0; extern BlitzPointer_CallFunction1_t BlitzPointer_CallFunction1; extern BlitzPointer_CallFunction2_t BlitzPointer_CallFunction2; extern BlitzPointer_CallFunction3_t BlitzPointer_CallFunction3; extern BlitzPointer_CallFunction4_t BlitzPointer_CallFunction4; void BlitzPointer_Initialize();