#include "dllmain.h" DLL_EXPORT uint32_t BlitzSteamAppList_GetNumInstalledApps(ISteamAppList* lpSteamAppList) { return lpSteamAppList->GetNumInstalledApps(); } #pragma comment(linker, "/EXPORT:BlitzSteamAppList_GetNumInstalledApps=_BlitzSteamAppList_GetNumInstalledApps@4") DLL_EXPORT uint32_t BlitzSteamAppList_GetInstalledApps(ISteamAppList* lpSteamAppList, AppId_t *pvecAppID, uint32 unMaxAppIDs) { return lpSteamAppList->GetInstalledApps(pvecAppID, unMaxAppIDs); } #pragma comment(linker, "/EXPORT:BlitzSteamAppList_GetInstalledApps=_BlitzSteamAppList_GetInstalledApps@12") DLL_EXPORT uint32_t BlitzSteamAppList_GetAppName(ISteamAppList* lpSteamAppList, AppId_t nAppID, char* pchName, uint32_t cchNameMax) { return lpSteamAppList->GetAppName(nAppID, pchName, cchNameMax); } #pragma comment(linker, "/EXPORT:BlitzSteamAppList_GetAppName=_BlitzSteamAppList_GetAppName@16") DLL_EXPORT uint32_t BlitzSteamAppList_GetAppInstallDir(ISteamAppList* lpSteamAppList, AppId_t nAppID, char* pchDirectory, uint32_t cchDirectoryMax) { return lpSteamAppList->GetAppInstallDir(nAppID, pchDirectory, cchDirectoryMax); } #pragma comment(linker, "/EXPORT:BlitzSteamAppList_GetAppName=_BlitzSteamAppList_GetAppName@16") DLL_EXPORT uint32_t BlitzSteamAppList_GetAppBuildId(ISteamAppList* lpSteamAppList, AppId_t nAppID) { return lpSteamAppList->GetAppBuildId(nAppID); } #pragma comment(linker, "/EXPORT:BlitzSteamAppList_GetAppBuildId=_BlitzSteamAppList_GetAppBuildId@8")