// BlitzSteam - Steam wrapper for Blitz // Copyright (C) 2015 Xaymar (Michael Fabian Dirks) // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with this program. If not, see . #include "BlitzSteam.h" DLL(ISteamClient*) BS_SteamClient() { return SteamClient(); } DLL(HSteamPipe) BS_ISteamClient_CreateSteamPipe(ISteamClient* lpSteamClient) { return lpSteamClient->CreateSteamPipe(); } DLL(int32_t) BS_ISteamClient_ReleaseSteamPipe(ISteamClient* lpSteamClient, HSteamPipe hSteamPipe) { return lpSteamClient->BReleaseSteamPipe(hSteamPipe); } DLL(HSteamUser) BS_ISteamClient_ConnectToGlobalUser(ISteamClient* lpSteamClient, HSteamPipe hSteamPipe) { return lpSteamClient->ConnectToGlobalUser(hSteamPipe); } DLL(void) BS_ISteamClient_SetLocalIPBinding(ISteamClient* lpSteamClient, uint32_t unIP, uint16 usPort) { return lpSteamClient->SetLocalIPBinding(unIP, usPort); } DLL(HSteamUser) BS_ISteamClient_CreateLocalUser(ISteamClient* lpSteamClient, HSteamPipe* phSteamPipe, EAccountType eAccountType) { return lpSteamClient->CreateLocalUser(phSteamPipe, eAccountType); } DLL(void) BS_ISteamClient_ReleaseUser(ISteamClient* lpSteamClient, HSteamPipe hSteamPipe, HSteamUser hSteamUser) { return lpSteamClient->ReleaseUser(hSteamPipe, hSteamUser); } DLL(int32_t) BS_ISteamClient_GetIPCCallCount(ISteamClient* lpSteamClient) { return lpSteamClient->GetIPCCallCount(); } DLL(int32_t) BS_ISteamClient_ShutdownIfAllPipesClosed(ISteamClient* lpSteamClient) { return lpSteamClient->BShutdownIfAllPipesClosed(); } // Interfaces DLL(ISteamAppList*) BS_ISteamClient_GetSteamAppList(ISteamClient* lpSteamClient, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion) { return lpSteamClient->GetISteamAppList(hSteamUser, hSteamPipe, pchVersion); } DLL(ISteamApps*) BS_ISteamClient_GetSteamApps(ISteamClient* lpSteamClient, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion) { return lpSteamClient->GetISteamApps(hSteamUser, hSteamPipe, pchVersion); } DLL(ISteamController*) BS_ISteamClient_GetSteamController(ISteamClient* lpSteamClient, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion) { return lpSteamClient->GetISteamController(hSteamUser, hSteamPipe, pchVersion); } DLL(ISteamFriends*) BS_ISteamClient_GetSteamFriends(ISteamClient* lpSteamClient, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion) { return lpSteamClient->GetISteamFriends(hSteamUser, hSteamPipe, pchVersion); } DLL(ISteamGameServer*) BS_ISteamClient_GetSteamGameServer(ISteamClient* lpSteamClient, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion) { return lpSteamClient->GetISteamGameServer(hSteamUser, hSteamPipe, pchVersion); } DLL(ISteamGameServerStats*) BS_ISteamClient_GetSteamGameServerStats(ISteamClient* lpSteamClient, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion) { return lpSteamClient->GetISteamGameServerStats(hSteamUser, hSteamPipe, pchVersion); } DLL(ISteamHTMLSurface*) BS_ISteamClient_GetSteamHTMLSurface(ISteamClient* lpSteamClient, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion) { return lpSteamClient->GetISteamHTMLSurface(hSteamUser, hSteamPipe, pchVersion); } DLL(ISteamHTTP*) BS_ISteamClient_GetSteamHTTP(ISteamClient* lpSteamClient, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion) { return lpSteamClient->GetISteamHTTP(hSteamUser, hSteamPipe, pchVersion); } DLL(ISteamInventory*) BS_ISteamClient_GetSteamInventory(ISteamClient* lpSteamClient, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion) { return lpSteamClient->GetISteamInventory(hSteamUser, hSteamPipe, pchVersion); } DLL(ISteamMatchmaking*) BS_ISteamClient_GetSteamMatchmaking(ISteamClient* lpSteamClient, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion) { return lpSteamClient->GetISteamMatchmaking(hSteamUser, hSteamPipe, pchVersion); } DLL(ISteamMatchmakingServers*) BS_ISteamClient_GetSteamMatchmakingServers(ISteamClient* lpSteamClient, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion) { return lpSteamClient->GetISteamMatchmakingServers(hSteamUser, hSteamPipe, pchVersion); } DLL(ISteamMusic*) BS_ISteamClient_GetSteamMusic(ISteamClient* lpSteamClient, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion) { return lpSteamClient->GetISteamMusic(hSteamUser, hSteamPipe, pchVersion); } DLL(ISteamMusicRemote*) BS_ISteamClient_GetSteamMusicRemote(ISteamClient* lpSteamClient, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion) { return lpSteamClient->GetISteamMusicRemote(hSteamUser, hSteamPipe, pchVersion); } DLL(ISteamNetworking*) BS_ISteamClient_GetSteamNetworking(ISteamClient* lpSteamClient, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion) { return lpSteamClient->GetISteamNetworking(hSteamUser, hSteamPipe, pchVersion); } DLL(ISteamRemoteStorage*) BS_ISteamClient_GetSteamRemoteStorage(ISteamClient* lpSteamClient, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion) { return lpSteamClient->GetISteamRemoteStorage(hSteamUser, hSteamPipe, pchVersion); } DLL(ISteamScreenshots*) BS_ISteamClient_GetSteamScreenshots(ISteamClient* lpSteamClient, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion) { return lpSteamClient->GetISteamScreenshots(hSteamUser, hSteamPipe, pchVersion); } DLL(ISteamUGC*) BS_ISteamClient_GetSteamUGC(ISteamClient* lpSteamClient, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion) { return lpSteamClient->GetISteamUGC(hSteamUser, hSteamPipe, pchVersion); } DLL(ISteamUnifiedMessages*) BS_ISteamClient_GetSteamUnifiedMessages(ISteamClient* lpSteamClient, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion) { return lpSteamClient->GetISteamUnifiedMessages(hSteamUser, hSteamPipe, pchVersion); } DLL(ISteamUser*) BS_ISteamClient_GetSteamUser(ISteamClient* lpSteamClient, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion) { return lpSteamClient->GetISteamUser(hSteamUser, hSteamPipe, pchVersion); } DLL(ISteamUserStats*) BS_ISteamClient_GetSteamUserStats(ISteamClient* lpSteamClient, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion) { return lpSteamClient->GetISteamUserStats(hSteamUser, hSteamPipe, pchVersion); } DLL(ISteamUtils*) BS_ISteamClient_GetSteamUtils(ISteamClient* lpSteamClient, HSteamPipe hSteamPipe, const char *pchVersion) { return lpSteamClient->GetISteamUtils(hSteamPipe, pchVersion); } DLL(ISteamVideo*) BS_ISteamClient_GetSteamVideo(ISteamClient* lpSteamClient, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion) { return lpSteamClient->GetISteamVideo(hSteamUser, hSteamPipe, pchVersion); } // Callbacks & Hooks DLL(void) BS_ISteamClient_SetWarningMessageHook(ISteamClient* lpSteamClient, SteamAPIWarningMessageHook_t fpfunction) { lpSteamClient->SetWarningMessageHook(fpfunction); }