Update
This commit is contained in:
@@ -0,0 +1,96 @@
|
||||
// BlitzSteam - Steam wrapper for Blitz
|
||||
// Copyright (C) 2015 Xaymar (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "BlitzSteamInternal.h"
|
||||
#include "../Helpers/BlitzPointer.h"
|
||||
|
||||
#include <list>
|
||||
#include <vector>
|
||||
#include <map>
|
||||
|
||||
class BlitzCallback : public CCallbackBase {
|
||||
// Static Parts
|
||||
public:
|
||||
/// Initializes the CallbackSizes list for future use.
|
||||
static void Initialize();
|
||||
static std::map<int32_t, size_t> Sizes;
|
||||
|
||||
// Class Parts
|
||||
public:
|
||||
// Constructor
|
||||
BlitzCallback(BP_BlitzFunction3_t pFunctionPointer);
|
||||
// Destructor
|
||||
~BlitzCallback();
|
||||
|
||||
// Run
|
||||
virtual void Run(void *pvParam);
|
||||
virtual void Run(void *pvParam, bool bIOFailure, SteamAPICall_t hSteamAPICall);
|
||||
|
||||
// Callback Size
|
||||
virtual int GetCallbackSizeBytes();
|
||||
|
||||
// Accessors
|
||||
void SetCallback(int32_t iCallback);
|
||||
int32_t GetCallback();
|
||||
|
||||
void SetFunction(BP_BlitzFunction3_t pFunction);
|
||||
BP_BlitzFunction3_t GetFunction();
|
||||
|
||||
bool IsRegistered();
|
||||
void SetRegistered(bool bIsRegistered);
|
||||
|
||||
bool IsGameServer();
|
||||
void SetGameServer(bool bIsGameServer);
|
||||
|
||||
// Registration in Steam
|
||||
/// Register as Callback
|
||||
void Register(uint32_t iCallback);
|
||||
void Unregister();
|
||||
|
||||
/// Register as CallResult
|
||||
void RegisterResult(SteamAPICall_t hSteamAPICall, uint32_t iCallback);
|
||||
void UnregisterResult();
|
||||
|
||||
private:
|
||||
/// Function to Call
|
||||
BP_BlitzFunction3_t m_pFunctionPointer;
|
||||
|
||||
/// Assigned SteamAPICall
|
||||
SteamAPICall_t m_hSteamAPICall;
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// C-Callables
|
||||
//-----------------------------------------------------------------------------
|
||||
DLL_FUNCTION(BlitzCallback*) BS_Callback_New(BP_BlitzFunction3_t pFunctionPointer);
|
||||
DLL_FUNCTION(void) BS_Callback_Destroy(BlitzCallback* pCallback);
|
||||
|
||||
DLL_FUNCTION(int32_t) BS_Callback_GetCallbackSizeBytes(BlitzCallback* pCallback);
|
||||
DLL_FUNCTION(void) BS_Callback_SetCallback(BlitzCallback* pCallback, int32_t iCallback);
|
||||
DLL_FUNCTION(int32_t) BS_Callback_GetCallback(BlitzCallback* pCallback);
|
||||
DLL_FUNCTION(void) BS_Callback_SetFunction(BlitzCallback* pCallback, BP_BlitzFunction3_t pFunction);
|
||||
DLL_FUNCTION(BP_BlitzFunction3_t) BS_Callback_GetFunction(BlitzCallback* pCallback);
|
||||
DLL_FUNCTION(void) BS_Callback_SetRegistered(BlitzCallback* pCallback, int32_t bIsRegistered);
|
||||
DLL_FUNCTION(int32_t) BS_Callback_IsRegistered(BlitzCallback* pCallback);
|
||||
DLL_FUNCTION(void) BS_Callback_SetGameServer(BlitzCallback* pCallback, int32_t bIsGameServer);
|
||||
DLL_FUNCTION(int32_t) BS_Callback_IsGameServer(BlitzCallback* pCallback);
|
||||
|
||||
DLL_FUNCTION(void) BS_Callback_Register(BlitzCallback* pCallback, uint32_t iCallback);
|
||||
DLL_FUNCTION(void) BS_Callback_Unregister(BlitzCallback* pCallback);
|
||||
DLL_FUNCTION(void) BS_Callback_RegisterResult(BlitzCallback* pCallback, SteamAPICall_t* pSteamAPICall, uint32_t iCallback);
|
||||
DLL_FUNCTION(void) BS_Callback_UnregisterResult(BlitzCallback* pCallback);
|
||||
Reference in New Issue
Block a user