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-19
@@ -14,28 +14,13 @@
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// You should have received a copy of the GNU Lesser General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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BS_I
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// Macros
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//#define DLL_FUNCTION(type) extern "C" type __stdcall
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#define DLL_FUNCTION(type) extern "C" __declspec(dllexport) type __stdcall
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// Standard Library
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#include <time.h>
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#include <exception>
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#include <stdexcept>
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#include <memory>
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// Platform specific: Windows
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#include <windows.h>
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// Steam
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#include "SteamworksSDK/public/steam/steam_api.h"
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#include "SteamworksSDK/public/steam/steam_gameserver.h"
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#pragma once
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#include "BlitzSteamInternal.h"
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// Our Stuff
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#include "Helpers/BlitzCallback.h"
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#include "Helpers/BlitzPointer.h"
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#include "Helpers/Memory.h"
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#include "Types/BlitzCallback.h"
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#include "Types/CSteamID.h"
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#include "Types/Double.h"
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#include "Types/Long.h"
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#include "Types/Memory.h"
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