Add license header to all files and update to latest version.
This commit is contained in:
+173
-169
@@ -1,170 +1,174 @@
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+71
-62
@@ -1,63 +1,72 @@
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<ClInclude Include="Libraries\BlitzPointer.h">
|
||||
<Filter>Source Files\Libraries</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="BlitzSteam.bb">
|
||||
<Filter>Blitz Files</Filter>
|
||||
</None>
|
||||
<None Include="BlitzSteam.decls">
|
||||
<Filter>Blitz Files</Filter>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{5016ba8f-d781-40f4-9904-56cc2ce9a588}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\Wrapper">
|
||||
<UniqueIdentifier>{8f00e86e-e1bc-499e-8b2c-da93e9e8f287}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\Libraries">
|
||||
<UniqueIdentifier>{1b813d7f-3558-4f10-b237-1bcf7d5f0b60}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="SteamworksSDK">
|
||||
<UniqueIdentifier>{14616756-e67f-4b1c-ac90-776c00a0271d}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Blitz Files">
|
||||
<UniqueIdentifier>{3072c53c-2be5-4712-b853-1bc1438cdc6e}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="dllmain.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Wrapper\Steam.cpp">
|
||||
<Filter>Source Files\Wrapper</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Wrapper\SteamClient.cpp">
|
||||
<Filter>Source Files\Wrapper</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Wrapper\SteamUser.cpp">
|
||||
<Filter>Source Files\Wrapper</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Libraries\BlitzPointer.cpp">
|
||||
<Filter>Source Files\Libraries</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Helper.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Wrapper\SteamAppList.cpp">
|
||||
<Filter>Source Files\Wrapper</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Wrapper\SteamApps.cpp">
|
||||
<Filter>Source Files\Wrapper</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Wrapper\SteamController.cpp">
|
||||
<Filter>Source Files\Wrapper</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="dllmain.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Libraries\BlitzPointer.h">
|
||||
<Filter>Source Files\Libraries</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="SteamworksSDK\redistributable_bin\steam_api.dll">
|
||||
<Filter>SteamworksSDK</Filter>
|
||||
</None>
|
||||
<None Include="Blitz\BlitzSteam.bb">
|
||||
<Filter>Blitz Files</Filter>
|
||||
</None>
|
||||
<None Include="Blitz\BlitzSteam.decls">
|
||||
<Filter>Blitz Files</Filter>
|
||||
</None>
|
||||
<None Include="Blitz\BlitzSteamUtility.bb">
|
||||
<Filter>Blitz Files</Filter>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
+31
-4
@@ -1,5 +1,22 @@
|
||||
// BlitzSteam - Steam wrapper for Blitz.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "dllmain.h"
|
||||
#include "Libraries/BlitzPointer.h"
|
||||
#include <time.h>
|
||||
|
||||
// Callbacks
|
||||
class BlitzSteamCallback : CCallbackBase {
|
||||
@@ -19,17 +36,27 @@ class BlitzSteamCallback : CCallbackBase {
|
||||
}
|
||||
};
|
||||
|
||||
DLL_EXPORT void* BlitzSteam_CreateCallback(uint32_t fpFunctionPointer) {
|
||||
DLL_EXPORT void* BlitzSteamHelper_CreateCallback(uint32_t fpFunctionPointer) {
|
||||
BlitzSteamCallback* lpBSCallback = new BlitzSteamCallback();
|
||||
lpBSCallback->blitzFunctionPointer = fpFunctionPointer;
|
||||
return lpBSCallback;
|
||||
}
|
||||
#pragma comment(linker, "/EXPORT:BlitzSteam_CreateCallback=_BlitzSteam_CreateCallback@4")
|
||||
#pragma comment(linker, "/EXPORT:BlitzSteamHelper_CreateCallback=_BlitzSteamHelper_CreateCallback@4")
|
||||
|
||||
DLL_EXPORT void BlitzSteam_DestroyCallback(uint32_t lpCallback) {
|
||||
DLL_EXPORT void BlitzSteamHelper_DestroyCallback(uint32_t lpCallback) {
|
||||
BlitzSteamCallback* lpBSCallback = (BlitzSteamCallback*)lpCallback;
|
||||
if (lpBSCallback != nullptr) {
|
||||
delete lpBSCallback;
|
||||
}
|
||||
}
|
||||
#pragma comment(linker, "/EXPORT:BlitzSteam_DestroyCallback=_BlitzSteam_DestroyCallback@4")
|
||||
#pragma comment(linker, "/EXPORT:BlitzSteamHelper_DestroyCallback=_BlitzSteamHelper_DestroyCallback@4")
|
||||
|
||||
DLL_EXPORT const char* BlitzSteamHelper_FormatUnixTime(uint32_t unTime, const char* pchFormat) {
|
||||
char* output = new char[strlen(pchFormat) * 4];
|
||||
time_t t = unTime;
|
||||
struct tm *tm = localtime(&t);
|
||||
strftime(output, sizeof(output), pchFormat, tm);
|
||||
delete tm;
|
||||
return output;
|
||||
}
|
||||
#pragma comment(linker, "/EXPORT:BlitzSteamHelper_FormatUnixTime=_BlitzSteamHelper_FormatUnixTime@8")
|
||||
|
||||
@@ -1,3 +1,19 @@
|
||||
// BlitzSteam - Steam wrapper for Blitz.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#pragma once
|
||||
#include "BlitzPointer.h"
|
||||
|
||||
|
||||
@@ -1,3 +1,19 @@
|
||||
// BlitzSteam - Steam wrapper for Blitz.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "dllmain.h"
|
||||
|
||||
typedef uint32_t(__cdecl *BlitzPointer_CallFunction0_t)(uint32_t);
|
||||
|
||||
+42
-26
@@ -1,3 +1,19 @@
|
||||
// BlitzSteam - Steam wrapper for Blitz.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "dllmain.h"
|
||||
|
||||
DLL_EXPORT uint32_t BlitzSteam_Init() {
|
||||
@@ -30,32 +46,6 @@ DLL_EXPORT void BlitzSteam_WriteMiniDump(uint32_t uStructuredExceptionCode, void
|
||||
}
|
||||
#pragma comment(linker, "/EXPORT:BlitzSteam_WriteMiniDump=_BlitzSteam_WriteMiniDump@12")
|
||||
|
||||
// Callbacks & Hooks
|
||||
DLL_EXPORT void BlitzSteam_RunCallbacks() {
|
||||
SteamAPI_RunCallbacks();
|
||||
}
|
||||
#pragma comment(linker, "/EXPORT:BlitzSteam_RunCallbacks=_BlitzSteam_RunCallbacks@0")
|
||||
|
||||
DLL_EXPORT void BlitzSteam_RegisterCallback(class CCallbackBase *pCallback, int iCallback) {
|
||||
SteamAPI_RegisterCallback(pCallback, iCallback);
|
||||
}
|
||||
#pragma comment(linker, "/EXPORT:BlitzSteam_RegisterCallback=_BlitzSteam_RegisterCallback@8")
|
||||
|
||||
DLL_EXPORT void BlitzSteam_UnregisterCallback(class CCallbackBase *pCallback) {
|
||||
SteamAPI_UnregisterCallback(pCallback);
|
||||
}
|
||||
#pragma comment(linker, "/EXPORT:BlitzSteam_UnregisterCallback=_BlitzSteam_UnregisterCallback@4")
|
||||
|
||||
DLL_EXPORT void BlitzSteam_RegisterCallResult(class CCallbackBase *pCallback, uint32_t hAPICall_L, uint32_t hAPICall_R) {
|
||||
SteamAPI_RegisterCallResult(pCallback, ((uint64_t)hAPICall_L << 32) + (uint64_t)hAPICall_R);
|
||||
}
|
||||
#pragma comment(linker, "/EXPORT:BlitzSteam_RegisterCallResult=_BlitzSteam_RegisterCallResult@12")
|
||||
|
||||
DLL_EXPORT void BlitzSteam_UnregisterCallResult(class CCallbackBase *pCallback, uint32_t hAPICall_L, uint32_t hAPICall_R) {
|
||||
SteamAPI_UnregisterCallResult(pCallback, ((uint64_t)hAPICall_L << 32) + (uint64_t)hAPICall_R);
|
||||
}
|
||||
#pragma comment(linker, "/EXPORT:BlitzSteam_UnregisterCallResult=_BlitzSteam_UnregisterCallResult@12")
|
||||
|
||||
// Interface Pointers, configured by SteamAPI_Init().
|
||||
DLL_EXPORT ISteamClient* BlitzSteamClient() {
|
||||
return SteamClient();
|
||||
@@ -161,3 +151,29 @@ DLL_EXPORT ISteamVideo* BlitzSteamVideo() {
|
||||
return SteamVideo();
|
||||
}
|
||||
#pragma comment(linker, "/EXPORT:BlitzSteamVideo=_BlitzSteamVideo@0")
|
||||
|
||||
// Callbacks & Hooks
|
||||
DLL_EXPORT void BlitzSteam_RunCallbacks() {
|
||||
SteamAPI_RunCallbacks();
|
||||
}
|
||||
#pragma comment(linker, "/EXPORT:BlitzSteam_RunCallbacks=_BlitzSteam_RunCallbacks@0")
|
||||
|
||||
DLL_EXPORT void BlitzSteam_RegisterCallback(class CCallbackBase *pCallback, int iCallback) {
|
||||
SteamAPI_RegisterCallback(pCallback, iCallback);
|
||||
}
|
||||
#pragma comment(linker, "/EXPORT:BlitzSteam_RegisterCallback=_BlitzSteam_RegisterCallback@8")
|
||||
|
||||
DLL_EXPORT void BlitzSteam_UnregisterCallback(class CCallbackBase *pCallback) {
|
||||
SteamAPI_UnregisterCallback(pCallback);
|
||||
}
|
||||
#pragma comment(linker, "/EXPORT:BlitzSteam_UnregisterCallback=_BlitzSteam_UnregisterCallback@4")
|
||||
|
||||
DLL_EXPORT void BlitzSteam_RegisterCallResult(class CCallbackBase *pCallback, uint32_t hAPICall_L, uint32_t hAPICall_R) {
|
||||
SteamAPI_RegisterCallResult(pCallback, ((uint64_t)hAPICall_L << 32) + (uint64_t)hAPICall_R);
|
||||
}
|
||||
#pragma comment(linker, "/EXPORT:BlitzSteam_RegisterCallResult=_BlitzSteam_RegisterCallResult@12")
|
||||
|
||||
DLL_EXPORT void BlitzSteam_UnregisterCallResult(class CCallbackBase *pCallback, uint32_t hAPICall_L, uint32_t hAPICall_R) {
|
||||
SteamAPI_UnregisterCallResult(pCallback, ((uint64_t)hAPICall_L << 32) + (uint64_t)hAPICall_R);
|
||||
}
|
||||
#pragma comment(linker, "/EXPORT:BlitzSteam_UnregisterCallResult=_BlitzSteam_UnregisterCallResult@12")
|
||||
@@ -1,3 +1,19 @@
|
||||
// BlitzSteam - Steam wrapper for Blitz.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "dllmain.h"
|
||||
|
||||
DLL_EXPORT uint32_t BlitzSteamAppList_GetNumInstalledApps(ISteamAppList* lpSteamAppList) {
|
||||
@@ -18,7 +34,7 @@ DLL_EXPORT uint32_t BlitzSteamAppList_GetAppName(ISteamAppList* lpSteamAppList,
|
||||
DLL_EXPORT uint32_t BlitzSteamAppList_GetAppInstallDir(ISteamAppList* lpSteamAppList, AppId_t nAppID, char* pchDirectory, uint32_t cchDirectoryMax) {
|
||||
return lpSteamAppList->GetAppInstallDir(nAppID, pchDirectory, cchDirectoryMax);
|
||||
}
|
||||
#pragma comment(linker, "/EXPORT:BlitzSteamAppList_GetAppName=_BlitzSteamAppList_GetAppName@16")
|
||||
#pragma comment(linker, "/EXPORT:BlitzSteamAppList_GetAppInstallDir=_BlitzSteamAppList_GetAppInstallDir@16")
|
||||
|
||||
DLL_EXPORT uint32_t BlitzSteamAppList_GetAppBuildId(ISteamAppList* lpSteamAppList, AppId_t nAppID) {
|
||||
return lpSteamAppList->GetAppBuildId(nAppID);
|
||||
|
||||
@@ -1,3 +1,19 @@
|
||||
// BlitzSteam - Steam wrapper for Blitz.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "dllmain.h"
|
||||
|
||||
DLL_EXPORT uint32_t BlitzSteamApps_IsSubscribed(ISteamApps* lpSteamApps) {
|
||||
|
||||
@@ -1,3 +1,19 @@
|
||||
// BlitzSteam - Steam wrapper for Blitz.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "dllmain.h"
|
||||
|
||||
DLL_EXPORT HSteamPipe BlitzSteamClient_CreateSteamPipe(ISteamClient* lpSteamClient) {
|
||||
|
||||
@@ -1,2 +1,18 @@
|
||||
// BlitzSteam - Steam wrapper for Blitz.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "dllmain.h"
|
||||
|
||||
|
||||
@@ -1,3 +1,19 @@
|
||||
// BlitzSteam - Steam wrapper for Blitz.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "dllmain.h"
|
||||
|
||||
DLL_EXPORT void* BlitzSteam_ISteamUser_GetSteamID(void* lpSteamUser) {
|
||||
|
||||
+16
@@ -1,3 +1,19 @@
|
||||
// BlitzSteam - Steam wrapper for Blitz.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "dllmain.h"
|
||||
#include "Libraries\BlitzPointer.h"
|
||||
|
||||
|
||||
@@ -1,3 +1,19 @@
|
||||
// BlitzSteam - Steam wrapper for Blitz.
|
||||
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
// STL Exceptions
|
||||
#include <exception>
|
||||
#include <stdexcept>
|
||||
|
||||
Reference in New Issue
Block a user