Add license header to all files and update to latest version.

This commit is contained in:
Michael Dirks
2015-06-06 18:46:10 +02:00
parent 355aae6a6f
commit 7418113032
13 changed files with 462 additions and 262 deletions
+42 -26
View File
@@ -1,3 +1,19 @@
// BlitzSteam - Steam wrapper for Blitz.
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "dllmain.h"
DLL_EXPORT uint32_t BlitzSteam_Init() {
@@ -30,32 +46,6 @@ DLL_EXPORT void BlitzSteam_WriteMiniDump(uint32_t uStructuredExceptionCode, void
}
#pragma comment(linker, "/EXPORT:BlitzSteam_WriteMiniDump=_BlitzSteam_WriteMiniDump@12")
// Callbacks & Hooks
DLL_EXPORT void BlitzSteam_RunCallbacks() {
SteamAPI_RunCallbacks();
}
#pragma comment(linker, "/EXPORT:BlitzSteam_RunCallbacks=_BlitzSteam_RunCallbacks@0")
DLL_EXPORT void BlitzSteam_RegisterCallback(class CCallbackBase *pCallback, int iCallback) {
SteamAPI_RegisterCallback(pCallback, iCallback);
}
#pragma comment(linker, "/EXPORT:BlitzSteam_RegisterCallback=_BlitzSteam_RegisterCallback@8")
DLL_EXPORT void BlitzSteam_UnregisterCallback(class CCallbackBase *pCallback) {
SteamAPI_UnregisterCallback(pCallback);
}
#pragma comment(linker, "/EXPORT:BlitzSteam_UnregisterCallback=_BlitzSteam_UnregisterCallback@4")
DLL_EXPORT void BlitzSteam_RegisterCallResult(class CCallbackBase *pCallback, uint32_t hAPICall_L, uint32_t hAPICall_R) {
SteamAPI_RegisterCallResult(pCallback, ((uint64_t)hAPICall_L << 32) + (uint64_t)hAPICall_R);
}
#pragma comment(linker, "/EXPORT:BlitzSteam_RegisterCallResult=_BlitzSteam_RegisterCallResult@12")
DLL_EXPORT void BlitzSteam_UnregisterCallResult(class CCallbackBase *pCallback, uint32_t hAPICall_L, uint32_t hAPICall_R) {
SteamAPI_UnregisterCallResult(pCallback, ((uint64_t)hAPICall_L << 32) + (uint64_t)hAPICall_R);
}
#pragma comment(linker, "/EXPORT:BlitzSteam_UnregisterCallResult=_BlitzSteam_UnregisterCallResult@12")
// Interface Pointers, configured by SteamAPI_Init().
DLL_EXPORT ISteamClient* BlitzSteamClient() {
return SteamClient();
@@ -161,3 +151,29 @@ DLL_EXPORT ISteamVideo* BlitzSteamVideo() {
return SteamVideo();
}
#pragma comment(linker, "/EXPORT:BlitzSteamVideo=_BlitzSteamVideo@0")
// Callbacks & Hooks
DLL_EXPORT void BlitzSteam_RunCallbacks() {
SteamAPI_RunCallbacks();
}
#pragma comment(linker, "/EXPORT:BlitzSteam_RunCallbacks=_BlitzSteam_RunCallbacks@0")
DLL_EXPORT void BlitzSteam_RegisterCallback(class CCallbackBase *pCallback, int iCallback) {
SteamAPI_RegisterCallback(pCallback, iCallback);
}
#pragma comment(linker, "/EXPORT:BlitzSteam_RegisterCallback=_BlitzSteam_RegisterCallback@8")
DLL_EXPORT void BlitzSteam_UnregisterCallback(class CCallbackBase *pCallback) {
SteamAPI_UnregisterCallback(pCallback);
}
#pragma comment(linker, "/EXPORT:BlitzSteam_UnregisterCallback=_BlitzSteam_UnregisterCallback@4")
DLL_EXPORT void BlitzSteam_RegisterCallResult(class CCallbackBase *pCallback, uint32_t hAPICall_L, uint32_t hAPICall_R) {
SteamAPI_RegisterCallResult(pCallback, ((uint64_t)hAPICall_L << 32) + (uint64_t)hAPICall_R);
}
#pragma comment(linker, "/EXPORT:BlitzSteam_RegisterCallResult=_BlitzSteam_RegisterCallResult@12")
DLL_EXPORT void BlitzSteam_UnregisterCallResult(class CCallbackBase *pCallback, uint32_t hAPICall_L, uint32_t hAPICall_R) {
SteamAPI_UnregisterCallResult(pCallback, ((uint64_t)hAPICall_L << 32) + (uint64_t)hAPICall_R);
}
#pragma comment(linker, "/EXPORT:BlitzSteam_UnregisterCallResult=_BlitzSteam_UnregisterCallResult@12")
+17 -1
View File
@@ -1,3 +1,19 @@
// BlitzSteam - Steam wrapper for Blitz.
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "dllmain.h"
DLL_EXPORT uint32_t BlitzSteamAppList_GetNumInstalledApps(ISteamAppList* lpSteamAppList) {
@@ -18,7 +34,7 @@ DLL_EXPORT uint32_t BlitzSteamAppList_GetAppName(ISteamAppList* lpSteamAppList,
DLL_EXPORT uint32_t BlitzSteamAppList_GetAppInstallDir(ISteamAppList* lpSteamAppList, AppId_t nAppID, char* pchDirectory, uint32_t cchDirectoryMax) {
return lpSteamAppList->GetAppInstallDir(nAppID, pchDirectory, cchDirectoryMax);
}
#pragma comment(linker, "/EXPORT:BlitzSteamAppList_GetAppName=_BlitzSteamAppList_GetAppName@16")
#pragma comment(linker, "/EXPORT:BlitzSteamAppList_GetAppInstallDir=_BlitzSteamAppList_GetAppInstallDir@16")
DLL_EXPORT uint32_t BlitzSteamAppList_GetAppBuildId(ISteamAppList* lpSteamAppList, AppId_t nAppID) {
return lpSteamAppList->GetAppBuildId(nAppID);
+16
View File
@@ -1,3 +1,19 @@
// BlitzSteam - Steam wrapper for Blitz.
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "dllmain.h"
DLL_EXPORT uint32_t BlitzSteamApps_IsSubscribed(ISteamApps* lpSteamApps) {
+16
View File
@@ -1,3 +1,19 @@
// BlitzSteam - Steam wrapper for Blitz.
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "dllmain.h"
DLL_EXPORT HSteamPipe BlitzSteamClient_CreateSteamPipe(ISteamClient* lpSteamClient) {
+16
View File
@@ -1,2 +1,18 @@
// BlitzSteam - Steam wrapper for Blitz.
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "dllmain.h"
+16
View File
@@ -1,3 +1,19 @@
// BlitzSteam - Steam wrapper for Blitz.
// Copyright (C) 2015 Project Kube (Michael Fabian Dirks)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "dllmain.h"
DLL_EXPORT void* BlitzSteam_ISteamUser_GetSteamID(void* lpSteamUser) {