Prepare for 1.0 release.

This commit is contained in:
Michael Dirks
2015-06-20 15:53:41 +02:00
parent 071a776a9e
commit 3ccc34888f
19 changed files with 419 additions and 675 deletions
+6 -6
View File
@@ -16,32 +16,32 @@
#include "dllmain.h"
DLL_EXPORT uint32_t BlitzSteamController_Init(ISteamController* lpSteamController, const char* pchAbsolutePathToControllerConfigVDF) {
DLL_EXPORT uint32_t DLL_CALL BlitzSteamController_Init(ISteamController* lpSteamController, const char* pchAbsolutePathToControllerConfigVDF) {
return lpSteamController->Init(pchAbsolutePathToControllerConfigVDF);
}
#pragma comment(linker, "/EXPORT:BlitzSteamController_Init=_BlitzSteamController_Init@8")
DLL_EXPORT uint32_t BlitzSteamController_Shutdown(ISteamController* lpSteamController) {
DLL_EXPORT uint32_t DLL_CALL BlitzSteamController_Shutdown(ISteamController* lpSteamController) {
return lpSteamController->Shutdown();
}
#pragma comment(linker, "/EXPORT:BlitzSteamController_Shutdown=_BlitzSteamController_Shutdown@4")
DLL_EXPORT void BlitzSteamController_RunFrame(ISteamController* lpSteamController) {
DLL_EXPORT void DLL_CALL BlitzSteamController_RunFrame(ISteamController* lpSteamController) {
lpSteamController->RunFrame();
}
#pragma comment(linker, "/EXPORT:BlitzSteamController_RunFrame=_BlitzSteamController_RunFrame@4")
DLL_EXPORT uint32_t BlitzSteamController_GetControllerState(ISteamController* lpSteamController, uint32_t unControllerIndex, SteamControllerState_t *pState) {
DLL_EXPORT uint32_t DLL_CALL BlitzSteamController_GetControllerState(ISteamController* lpSteamController, uint32_t unControllerIndex, SteamControllerState_t *pState) {
return lpSteamController->GetControllerState(unControllerIndex, pState);
}
#pragma comment(linker, "/EXPORT:BlitzSteamController_GetControllerState=_BlitzSteamController_GetControllerState@12")
DLL_EXPORT void BlitzSteamController_TriggerHapticPulse(ISteamController* lpSteamController, uint32_t unControllerIndex, ESteamControllerPad eTargetPad, uint32_t usDurationMicroSec) {
DLL_EXPORT void DLL_CALL BlitzSteamController_TriggerHapticPulse(ISteamController* lpSteamController, uint32_t unControllerIndex, ESteamControllerPad eTargetPad, uint32_t usDurationMicroSec) {
lpSteamController->TriggerHapticPulse(unControllerIndex, eTargetPad, usDurationMicroSec);
}
#pragma comment(linker, "/EXPORT:BlitzSteamController_TriggerHapticPulse=_BlitzSteamController_TriggerHapticPulse@16")
DLL_EXPORT void BlitzSteamController_SetOverrideMode(ISteamController* lpSteamController, const char *pchMode) {
DLL_EXPORT void DLL_CALL BlitzSteamController_SetOverrideMode(ISteamController* lpSteamController, const char *pchMode) {
lpSteamController->SetOverrideMode(pchMode);
}
#pragma comment(linker, "/EXPORT:BlitzSteamController_SetOverrideMode=_BlitzSteamController_SetOverrideMode@8")